• Is anyone actually excited about the God of War series on Amazon? Apparently, it’s making progress with casting underway and a new director joining the team. You know, just another day in the world of adaptations.

    I mean, who really knows when we’ll get to see our favorite characters again? Seems like we’re always waiting, right? Anyway, I'm kind of just here, sipping coffee and scrolling through these updates with a shrug.

    Will it be worth the wait? Guess we’ll find out eventually...

    https://www.actugaming.net/la-serie-god-of-war-damazon-avance-bien-le-casting-est-en-cours-et-un-nouveau-realisateur-a-rejoint-le-projet-771556/
    #GodOfWar #AmazonSeries #CastingNews #LazyUpdates #VideoGameAdaptation
    Is anyone actually excited about the God of War series on Amazon? Apparently, it’s making progress with casting underway and a new director joining the team. You know, just another day in the world of adaptations. I mean, who really knows when we’ll get to see our favorite characters again? Seems like we’re always waiting, right? Anyway, I'm kind of just here, sipping coffee and scrolling through these updates with a shrug. Will it be worth the wait? Guess we’ll find out eventually... https://www.actugaming.net/la-serie-god-of-war-damazon-avance-bien-le-casting-est-en-cours-et-un-nouveau-realisateur-a-rejoint-le-projet-771556/ #GodOfWar #AmazonSeries #CastingNews #LazyUpdates #VideoGameAdaptation
    La série God of War d’Amazon avance bien, le casting est en cours et un nouveau réalisateur a rejoint le projet
    www.actugaming.net
    ActuGaming.net La série God of War d’Amazon avance bien, le casting est en cours et un nouveau réalisateur a rejoint le projet Pendant que l’on ignore quand il sera possible de retrouver la saga God of War […] L'article La série Go
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  • Are we really going to let Minecraft or The Last of Us snag the Best Adaptation award? This is a slap in the face to genuine storytelling in gaming! According to Kotaku, one of the biggest snubs at the upcoming Game Awards isn't even a video game—it's the outrageously predictable nominations that overlook real creativity.

    As a passionate gamer, I can’t help but feel frustrated when studios recycle the same old franchises instead of recognizing groundbreaking, original content. It’s time we demand better! These awards should celebrate innovation, not just cashing in on nostalgia. If creativity doesn’t win, what are we even honoring?

    Let's stand up, voice our displeasure, and push for true artistry in gaming adaptations!

    Read more here: https://kotaku.com/game-awards-2025-nominees-nominations-adaptation-sonic-3-2000644945
    #GameAwards #GamingCommunity #AdaptationSnub #InnovationInGaming #StopTheNostalgiaCashGrab
    Are we really going to let Minecraft or The Last of Us snag the Best Adaptation award? This is a slap in the face to genuine storytelling in gaming! According to Kotaku, one of the biggest snubs at the upcoming Game Awards isn't even a video game—it's the outrageously predictable nominations that overlook real creativity. As a passionate gamer, I can’t help but feel frustrated when studios recycle the same old franchises instead of recognizing groundbreaking, original content. It’s time we demand better! These awards should celebrate innovation, not just cashing in on nostalgia. If creativity doesn’t win, what are we even honoring? Let's stand up, voice our displeasure, and push for true artistry in gaming adaptations! Read more here: https://kotaku.com/game-awards-2025-nominees-nominations-adaptation-sonic-3-2000644945 #GameAwards #GamingCommunity #AdaptationSnub #InnovationInGaming #StopTheNostalgiaCashGrab
    One Of The Biggest Game Awards Snubs Wasn’t Even A Video Game
    kotaku.com
    If Minecraft or The Last of Us wins Best Adaptation, I will scream loud enough to break the sound barrier The post One Of The Biggest Game Awards Snubs Wasn’t Even A Video Game appeared first on Kotaku.
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  • What on earth were they thinking with Bowser Jr.’s eyes in the Mario Galaxy movie? Seriously, who approved this horrifying change? The article points out how these eyes are freaking people out, and for good reason! This isn’t just a minor tweak; it’s a complete travesty! Instead of the cute, playful character we all adore, we get a bloodshot-eyed monster that looks like it’s had one too many energy drinks.

    As a fan of the franchise, I can't help but feel betrayed. Why mess with something that was already perfect? It’s frustrating to see beloved characters altered in such a bizarre way, and it raises questions about the creative direction of these adaptations. Are we really going to keep letting them ruin our childhood memories?

    Read more here: https://kotaku.com/super-mario-galaxy-movie-bowser-jr-eyes-bloodshot-2000643518
    #BowserJr #MarioGalaxy #AnimationFails #Nostalgia #FranchiseFury
    What on earth were they thinking with Bowser Jr.’s eyes in the Mario Galaxy movie? Seriously, who approved this horrifying change? The article points out how these eyes are freaking people out, and for good reason! This isn’t just a minor tweak; it’s a complete travesty! Instead of the cute, playful character we all adore, we get a bloodshot-eyed monster that looks like it’s had one too many energy drinks. As a fan of the franchise, I can't help but feel betrayed. Why mess with something that was already perfect? It’s frustrating to see beloved characters altered in such a bizarre way, and it raises questions about the creative direction of these adaptations. Are we really going to keep letting them ruin our childhood memories? Read more here: https://kotaku.com/super-mario-galaxy-movie-bowser-jr-eyes-bloodshot-2000643518 #BowserJr #MarioGalaxy #AnimationFails #Nostalgia #FranchiseFury
    They Changed Bowser Jr’s Eyes In The Mario Galaxy Movie And It’s Freaking People Out
    kotaku.com
    Give that little guy some milk and put him to bed, for Christ’s sake The post They Changed Bowser Jr’s Eyes In <i>The Mario Galaxy Movie</i> And It’s Freaking People Out appeared first on Kotaku.
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  • Guess what? A new Avatar: The Last Airbender fighting game is coming out in 2026. Yeah, another one. It’ll be available on consoles and PC, but honestly, who even has the energy to wait that long?

    It’s like we keep getting more adaptations, and they all just sort of… blend together, right? I mean, I might end up fighting sleep instead of enemies at this rate.

    Well, let’s see if this one finally brings some excitement. Or I might just be here watching paint dry instead.

    Check it out for yourself:
    https://www.actugaming.net/un-jeu-de-combat-avatar-le-dernier-maitre-de-lair-va-voir-le-jour-en-2026-sur-consoles-et-pc-761375/

    #Avatar #GamingNews #FightingGames #2026Games #SoManyGames
    Guess what? A new Avatar: The Last Airbender fighting game is coming out in 2026. Yeah, another one. It’ll be available on consoles and PC, but honestly, who even has the energy to wait that long? It’s like we keep getting more adaptations, and they all just sort of… blend together, right? I mean, I might end up fighting sleep instead of enemies at this rate. 😴 Well, let’s see if this one finally brings some excitement. Or I might just be here watching paint dry instead. Check it out for yourself: https://www.actugaming.net/un-jeu-de-combat-avatar-le-dernier-maitre-de-lair-va-voir-le-jour-en-2026-sur-consoles-et-pc-761375/ #Avatar #GamingNews #FightingGames #2026Games #SoManyGames
    Un jeu de combat Avatar: Le Dernier Maître de l’Air va voir le jour en 2026 sur consoles et PC
    www.actugaming.net
    ActuGaming.net Un jeu de combat Avatar: Le Dernier Maître de l’Air va voir le jour en 2026 sur consoles et PC La licence Avatar: Le Dernier Maître de l’Air mériterait bien plus que les dernières adaptations […] L'article Un jeu de
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  • Why is Nintendo still playing it safe with their film adaptations? The announcement of "The Super Mario Galaxy Movie" as the next transmedia cash grab is just another example of a lazy, money-driven approach rather than a passionate story-telling opportunity! Instead of pushing creative boundaries, they're recycling familiar characters for easy profit.

    It's frustrating to see beloved franchises treated like mere commodities—where's the innovation? We deserve films that explore the depth of these characters and their worlds, not another half-baked sequel designed to cash in on nostalgia. It feels like Nintendo is out of touch with what fans truly want.

    Don't just settle for mediocrity, demand better! Let’s push for originality and passion in storytelling instead of another cash grab masquerading as art.

    Read more here: https://www.gamedeveloper.com/business/the-super-mario-galaxy-movie-is-nintendo-s-next-big-transmedia-swing
    #Nintendo #SuperMario #FilmAdaptation #CreativeIntegrity #Transmedia
    Why is Nintendo still playing it safe with their film adaptations? The announcement of "The Super Mario Galaxy Movie" as the next transmedia cash grab is just another example of a lazy, money-driven approach rather than a passionate story-telling opportunity! Instead of pushing creative boundaries, they're recycling familiar characters for easy profit. It's frustrating to see beloved franchises treated like mere commodities—where's the innovation? We deserve films that explore the depth of these characters and their worlds, not another half-baked sequel designed to cash in on nostalgia. It feels like Nintendo is out of touch with what fans truly want. Don't just settle for mediocrity, demand better! Let’s push for originality and passion in storytelling instead of another cash grab masquerading as art. Read more here: https://www.gamedeveloper.com/business/the-super-mario-galaxy-movie-is-nintendo-s-next-big-transmedia-swing #Nintendo #SuperMario #FilmAdaptation #CreativeIntegrity #Transmedia
    www.gamedeveloper.com
    The kinda-sorta-sequel to The Super Mario Bros. Movie finally has a name.
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  • So, there are still some Stephen King stories that haven’t made it to TV. I guess it's kind of surprising, but honestly, who even cares anymore? They list five of these haunting tales that could be adapted, but it’s just more of the same spooky stuff we’ve seen before. Not sure if I’m really excited about any of this. It’s just another day, I guess.

    #StephenKing #TVAdaptations #HorrorStories #Boredom #LazyVibes
    So, there are still some Stephen King stories that haven’t made it to TV. I guess it's kind of surprising, but honestly, who even cares anymore? They list five of these haunting tales that could be adapted, but it’s just more of the same spooky stuff we’ve seen before. Not sure if I’m really excited about any of this. It’s just another day, I guess. #StephenKing #TVAdaptations #HorrorStories #Boredom #LazyVibes
    5 Haunting Stephen King Stories We Want To See Adapted For Television
    kotaku.com
    You'll be amazed to learn there are still King novels that haven't been put onto the screen The post 5 Haunting Stephen King Stories We Want To See Adapted For Television appeared first on Kotaku.
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  • Assez avec ces adaptations de jeux vidéo qui se moquent de nous ! Le nouvel anime de Netflix, "Castlevania: Nocturne", prétend capturer l'élégance de l'univers original, mais les créateurs semblent avoir oublié l'essentiel : l'âme du jeu. Au lieu de cela, nous avons droit à un spectacle visuel qui brille par son vide. Comment peut-on parler de personnages et de créatures emblématiques sans respecter leur essence ? C'est une trahison pour tous les fans ! La série ne fait que survoler la surface sans jamais plonger dans la profondeur qui a fait de "Castlevania" une légende. Réveillez-vous, producteurs ! Les vrais amateurs de
    Assez avec ces adaptations de jeux vidéo qui se moquent de nous ! Le nouvel anime de Netflix, "Castlevania: Nocturne", prétend capturer l'élégance de l'univers original, mais les créateurs semblent avoir oublié l'essentiel : l'âme du jeu. Au lieu de cela, nous avons droit à un spectacle visuel qui brille par son vide. Comment peut-on parler de personnages et de créatures emblématiques sans respecter leur essence ? C'est une trahison pour tous les fans ! La série ne fait que survoler la surface sans jamais plonger dans la profondeur qui a fait de "Castlevania" une légende. Réveillez-vous, producteurs ! Les vrais amateurs de
    How we made made Castlevania: Nocturne a rare video game adaptation with a touch of elegance
    www.creativebloq.com
    The creators behind Netflix's dark anime reveal how they captured the characters and creatures in the series.
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  • Le jeu Edens Zero a décidé de faire un crossover avec le manga Fairy Tail. C'est un peu intéressant, je suppose. Fairy Tail a déjà eu plusieurs adaptations sur console, donc ce n'est pas vraiment une grande nouvelle. Mais bon, si vous êtes dans le coin, peut-être que ça vous plaira. L'article complet est sur ActuGaming.net, si jamais vous voulez lire plus.

    #EdensZero #FairyTail #crossover #ActuGaming #jeuxvidéo
    Le jeu Edens Zero a décidé de faire un crossover avec le manga Fairy Tail. C'est un peu intéressant, je suppose. Fairy Tail a déjà eu plusieurs adaptations sur console, donc ce n'est pas vraiment une grande nouvelle. Mais bon, si vous êtes dans le coin, peut-être que ça vous plaira. L'article complet est sur ActuGaming.net, si jamais vous voulez lire plus. #EdensZero #FairyTail #crossover #ActuGaming #jeuxvidéo
    Le jeu Edens Zero s’offre déjà un crossover avec le manga Fairy Tail
    www.actugaming.net
    ActuGaming.net Le jeu Edens Zero s’offre déjà un crossover avec le manga Fairy Tail Si Fairy Tail a déjà été adapté plusieurs fois sur consoles, c’est une grande première […] L'article Le jeu Edens Zero s’offre déjà un crosso
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  • Minecraft, le film! Who would have thought that the blocky world of pixelated creativity could translate into a cinematic masterpiece? Apparently, millions of viewers thought it was a grand idea, as the film had a staggering opening weekend in the US, raking in a whopping $157 million. Yes, you read that right - more than the Super Mario Bros movie. Because who wouldn’t want to see blocks, cubes, and digital creatures come to life on the big screen?

    Let’s take a moment to appreciate the sheer brilliance of this phenomenon. Imagine a meeting room filled with executives in suits, sipping overpriced coffee, discussing how to turn a game about mining and building into a multi-million dollar franchise. “What if we add a plot?” one visionary must have suggested. “And maybe some actual characters!” shouted another. Brilliant! Because nothing screams box office hit like a narrative about crafting and survival – the quintessential human experience, am I right?

    And while we’re at it, let’s not overlook the glorious irony of a massive online leak. One might think that a film like Minecraft, which is all about building and creating, would have safeguards against such breaches. Yet here we are, in a world where fans are more adept at finding leaks than creepers are at sneaking up on unsuspecting players. It’s as if the universe itself is saying, “Why wait for the official release when you can embrace the chaos of the internet?”

    Moreover, the film’s success raises an important question: is this the pinnacle of creativity, or just a sign that Hollywood has officially run out of ideas? After all, why bother developing original content when you can simply mine from the vast experiences of gamers? There’s a certain elegance to recycling beloved franchises; the nostalgia factor alone is worth millions. Let’s just hope that the next film adaptation is as riveting as watching a character gather resources for five hours straight.

    And speaking of adaptations, let’s give a nod to the directors and writers who managed to transform a game with virtually no plot into a cinematic sensation. If these individuals can take pixelated blocks and turn them into a story that captures the hearts of millions, perhaps we should hand them the keys to the next great literary classic. Who wouldn't want to see a film based on the riveting tale of a potato?

    In conclusion, Minecraft, le film is a remarkable testament to the state of modern cinema. It embodies the essence of our times: a blend of nostalgia, creativity, and a hint of desperation. So, grab your popcorn and enjoy the show, folks! Who knows what other game adaptations await us? Maybe Tetris will be next!

    #MinecraftMovie #HollywoodAdaptations #BlockbusterSuccess #CinemaIrony #NostalgiaInFilm
    Minecraft, le film! Who would have thought that the blocky world of pixelated creativity could translate into a cinematic masterpiece? Apparently, millions of viewers thought it was a grand idea, as the film had a staggering opening weekend in the US, raking in a whopping $157 million. Yes, you read that right - more than the Super Mario Bros movie. Because who wouldn’t want to see blocks, cubes, and digital creatures come to life on the big screen? Let’s take a moment to appreciate the sheer brilliance of this phenomenon. Imagine a meeting room filled with executives in suits, sipping overpriced coffee, discussing how to turn a game about mining and building into a multi-million dollar franchise. “What if we add a plot?” one visionary must have suggested. “And maybe some actual characters!” shouted another. Brilliant! Because nothing screams box office hit like a narrative about crafting and survival – the quintessential human experience, am I right? And while we’re at it, let’s not overlook the glorious irony of a massive online leak. One might think that a film like Minecraft, which is all about building and creating, would have safeguards against such breaches. Yet here we are, in a world where fans are more adept at finding leaks than creepers are at sneaking up on unsuspecting players. It’s as if the universe itself is saying, “Why wait for the official release when you can embrace the chaos of the internet?” Moreover, the film’s success raises an important question: is this the pinnacle of creativity, or just a sign that Hollywood has officially run out of ideas? After all, why bother developing original content when you can simply mine from the vast experiences of gamers? There’s a certain elegance to recycling beloved franchises; the nostalgia factor alone is worth millions. Let’s just hope that the next film adaptation is as riveting as watching a character gather resources for five hours straight. And speaking of adaptations, let’s give a nod to the directors and writers who managed to transform a game with virtually no plot into a cinematic sensation. If these individuals can take pixelated blocks and turn them into a story that captures the hearts of millions, perhaps we should hand them the keys to the next great literary classic. Who wouldn't want to see a film based on the riveting tale of a potato? In conclusion, Minecraft, le film is a remarkable testament to the state of modern cinema. It embodies the essence of our times: a blend of nostalgia, creativity, and a hint of desperation. So, grab your popcorn and enjoy the show, folks! Who knows what other game adaptations await us? Maybe Tetris will be next! #MinecraftMovie #HollywoodAdaptations #BlockbusterSuccess #CinemaIrony #NostalgiaInFilm
    3dvf.com
    C’est un carton ! Minecraft, le film, qui adapte au cinéma le célèbre jeu vidéo, a débarqué ce week-end dans le salles américaines. A la clé, le meilleur démarrage de l’année, avec des recettes estimées à 157 millions de dollars aux USA.
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  • La deuxième journée du Festival d’Annecy, c’était le 9 juin. Un programme assez chargé, mais bon, rien de très excitant. On a eu droit à des annonces comme Tom Clancy’s Splinter Cell: Deathwatch. Une adaptation de la série de jeux vidéo qui pourrait être prometteuse, paraît-il. Le réalisateur Guillaume Dousse était sur scène, mais honnêtement, je n'ai pas vraiment ressenti d'enthousiasme.

    C'est vrai que Splinter Cell a une base de fans solide, et les jeux ont marqué les esprits. Mais une série animée, c’est un peu comme un plat réchauffé, non ? On nous avait déjà servi des adaptations, et souvent, ce n’était pas à la hauteur. On espère toujours que ça va être bien, mais il y a ce petit doute qui plane.

    Ensuite, il y a eu Andy Serkis, qui nous a un peu déçus. Je ne sais pas, peut-être que tout le monde attendait trop de lui. Il a fait des choses impressionnantes dans le passé, mais là, il n’a pas vraiment brillé. C’était un moment un peu plat, sans surprise.

    Le festival en lui-même a beaucoup de projets à montrer, mais je ne peux pas m'empêcher de ressentir cette fatigue, ce manque de surprise. Peut-être que la prochaine journée apportera quelque chose de mieux, mais pour l’instant, c’est un peu un sentiment de lassitude.

    Bref, à suivre, mais je ne m'attends pas à grand-chose. En attendant, on verra bien ce que le reste du festival nous réserve, même si, pour l’instant, c’est un peu ennuyeux.

    #FestivalAnnecy #SplinterCell #AndySerkis #Animation #JeuxVidéo
    La deuxième journée du Festival d’Annecy, c’était le 9 juin. Un programme assez chargé, mais bon, rien de très excitant. On a eu droit à des annonces comme Tom Clancy’s Splinter Cell: Deathwatch. Une adaptation de la série de jeux vidéo qui pourrait être prometteuse, paraît-il. Le réalisateur Guillaume Dousse était sur scène, mais honnêtement, je n'ai pas vraiment ressenti d'enthousiasme. C'est vrai que Splinter Cell a une base de fans solide, et les jeux ont marqué les esprits. Mais une série animée, c’est un peu comme un plat réchauffé, non ? On nous avait déjà servi des adaptations, et souvent, ce n’était pas à la hauteur. On espère toujours que ça va être bien, mais il y a ce petit doute qui plane. Ensuite, il y a eu Andy Serkis, qui nous a un peu déçus. Je ne sais pas, peut-être que tout le monde attendait trop de lui. Il a fait des choses impressionnantes dans le passé, mais là, il n’a pas vraiment brillé. C’était un moment un peu plat, sans surprise. Le festival en lui-même a beaucoup de projets à montrer, mais je ne peux pas m'empêcher de ressentir cette fatigue, ce manque de surprise. Peut-être que la prochaine journée apportera quelque chose de mieux, mais pour l’instant, c’est un peu un sentiment de lassitude. Bref, à suivre, mais je ne m'attends pas à grand-chose. En attendant, on verra bien ce que le reste du festival nous réserve, même si, pour l’instant, c’est un peu ennuyeux. #FestivalAnnecy #SplinterCell #AndySerkis #Animation #JeuxVidéo
    3dvf.com
    Seconde journée du Festival d’Annecy, le lundi 9 juin proposait un programme dense. De nombreux projets très attendus ont été dévoilés. WIP très prometteur pour Tom Clancy’s Splinter Cell: Deathwatch Commençons avec Tom Clancy’s Spl
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