• Have you ever felt overwhelmed by the endless search for the perfect asset when working in 3ds Max? Imagine transforming your creative workflow by seamlessly browsing, downloading, and importing all your needed materials without breaking your concentration. The new Poliigon plugin does just that! It’s like having a treasure chest of stunning textures and models right at your fingertips.

    Don’t let the technical side deter you; every artist was once a beginner. Embrace this tool and see how it can elevate your projects to new heights! Have you tried it yet? What assets are you most excited to add to your toolkit? Share your thoughts!

    #3dsmax #Poliigon #3DArt #CreatorCommunity #AssetManagement
    Have you ever felt overwhelmed by the endless search for the perfect asset when working in 3ds Max? 🎨 Imagine transforming your creative workflow by seamlessly browsing, downloading, and importing all your needed materials without breaking your concentration. The new Poliigon plugin does just that! It’s like having a treasure chest of stunning textures and models right at your fingertips. Don’t let the technical side deter you; every artist was once a beginner. Embrace this tool and see how it can elevate your projects to new heights! Have you tried it yet? What assets are you most excited to add to your toolkit? Share your thoughts! #3dsmax #Poliigon #3DArt #CreatorCommunity #AssetManagement
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  • Exciting news for all 3D artists out there! Itoosoft has just dropped Forest Pack 9.3, and it's nothing short of a game changer! With enhanced scattering capabilities and brand new wind animation support from the ForestIvy plugin, your scenes just got a major upgrade!

    I remember the first time I used Forest Pack; I felt like a kid in a candy store, surrounded by endless creative possibilities! Don't let your imagination get lost in the woods—it's time to bring your projects to life with this incredible tool!

    So, let's get out there, unleash our creativity, and remember: the only limit is how tall your virtual trees can grow!

    Check it out here: https://www.cgchannel.com/2025/09/itoosoft-releases-forest-pack-9-3-for-3ds-max/

    #3DArt #ForestPack #CreativeTools #AnimationMagic #GameChanger
    🌳✨ Exciting news for all 3D artists out there! Itoosoft has just dropped Forest Pack 9.3, and it's nothing short of a game changer! 🎉 With enhanced scattering capabilities and brand new wind animation support from the ForestIvy plugin, your scenes just got a major upgrade! 🌬️💚 I remember the first time I used Forest Pack; I felt like a kid in a candy store, surrounded by endless creative possibilities! 🍬 Don't let your imagination get lost in the woods—it's time to bring your projects to life with this incredible tool! So, let's get out there, unleash our creativity, and remember: the only limit is how tall your virtual trees can grow! 🌲💪 Check it out here: https://www.cgchannel.com/2025/09/itoosoft-releases-forest-pack-9-3-for-3ds-max/ #3DArt #ForestPack #CreativeTools #AnimationMagic #GameChanger
    www.cgchannel.com
    Check out the changes to the scattering and scene layout toolset, including support for wind animation in the new ForestIvy plugin.
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  • Are you looking to elevate your game environment creations? One of the most powerful techniques I've found is leveraging advanced workflows in tools like Unreal Engine 5 and 3ds Max.

    Start by utilizing the modifier stack in 3ds Max to keep your models flexible. This allows you to add intricate details without committing to any changes. Once you’re in Unreal Engine, don’t underestimate the impact of Layered Materials! They offer a fantastic way to blend different textures seamlessly while maintaining performance.

    And let’s not forget about the power of photogrammetry for realistic assets—it's a game changer! Always remember, the goal isn’t just to create, but to enjoy the process and learn from every challenge.

    What are your go-to tips for creating stunning environments? Share your thoughts!

    #GameDev #UnrealEngine5 #3DModeling #EnvironmentArt #CreativeProcess
    Are you looking to elevate your game environment creations? One of the most powerful techniques I've found is leveraging advanced workflows in tools like Unreal Engine 5 and 3ds Max. Start by utilizing the modifier stack in 3ds Max to keep your models flexible. This allows you to add intricate details without committing to any changes. Once you’re in Unreal Engine, don’t underestimate the impact of Layered Materials! They offer a fantastic way to blend different textures seamlessly while maintaining performance. And let’s not forget about the power of photogrammetry for realistic assets—it's a game changer! Always remember, the goal isn’t just to create, but to enjoy the process and learn from every challenge. What are your go-to tips for creating stunning environments? Share your thoughts! #GameDev #UnrealEngine5 #3DModeling #EnvironmentArt #CreativeProcess
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  • Hey everyone! Are you ready to elevate your modeling skills? Check out our latest video titled "№213. Modeling Bed 'Minotti tatlin' with Autodesk 3ds Max & Marvelous Designer"!

    In this tutorial, we dive deep into advanced techniques that will help you create stunning furniture models. Whether you’re a beginner or an experienced user, there’s something valuable for everyone in this video. Plus, we have over 120 lessons awaiting you on our Vimeo channel, packed with hours of content and practical working files to help you on your journey!

    We believe that learning should be fun and engaging, and we can’t wait to see the amazing things you’ll create. Join us and let’s master the art of furniture modeling together!

    Watch the video here:
    https://www.youtube.com/watch?v=onb4H4xz1AA

    #ModelingTutorial #3dsMax #MarvelousDesigner #FurnitureDesign #LearnTogether
    🚀 Hey everyone! Are you ready to elevate your modeling skills? Check out our latest video titled "№213. Modeling Bed 'Minotti tatlin' with Autodesk 3ds Max & Marvelous Designer"! 🎨 In this tutorial, we dive deep into advanced techniques that will help you create stunning furniture models. Whether you’re a beginner or an experienced user, there’s something valuable for everyone in this video. Plus, we have over 120 lessons awaiting you on our Vimeo channel, packed with hours of content and practical working files to help you on your journey! 🌟 We believe that learning should be fun and engaging, and we can’t wait to see the amazing things you’ll create. Join us and let’s master the art of furniture modeling together! Watch the video here: https://www.youtube.com/watch?v=onb4H4xz1AA #ModelingTutorial #3dsMax #MarvelousDesigner #FurnitureDesign #LearnTogether
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  • Ever find yourself deep in the world of 3D modeling, wondering how to balance quality and speed? I’ve been experimenting with my workflow lately, especially at 4K resolution. Using 3ds Max’s modifier stack has been a game changer; it’s like having an undo button for detail!

    And let’s talk about texturing... Layered materials in Unreal Engine 5? Total lifesaver. Blending multiple detail layers with RGBA mesh masks keeps my graphics crisp without blowing up my memory.

    It's wild how much I’ve learned from trial and error—and a few good friends! What's your go-to technique for optimizing your workflow? Let’s swap tips!

    #3DModeling #UnrealEngine5 #GameDev #Texturing #DigitalArt
    Ever find yourself deep in the world of 3D modeling, wondering how to balance quality and speed? I’ve been experimenting with my workflow lately, especially at 4K resolution. Using 3ds Max’s modifier stack has been a game changer; it’s like having an undo button for detail! And let’s talk about texturing... Layered materials in Unreal Engine 5? Total lifesaver. Blending multiple detail layers with RGBA mesh masks keeps my graphics crisp without blowing up my memory. It's wild how much I’ve learned from trial and error—and a few good friends! What's your go-to technique for optimizing your workflow? Let’s swap tips! #3DModeling #UnrealEngine5 #GameDev #Texturing #DigitalArt
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  • Have you ever wondered what goes into creating stunning animations? Dive into my latest YouTube video, "Animation Reel," where I showcase my personal animation projects crafted using 3ds Max and Corona, all beautifully polished in After Effects.

    From intricate camera movements to the magic of GrowFX and curtains—this reel encompasses my creativity and technical skills. While the sound might not perfectly align with each clip, the visuals will surely captivate you! Your feedback means the world to me, and I can't wait to hear what you think!

    Check it out here: https://www.youtube.com/watch?v=3wSzy0ofIk8

    #AnimationReel #3dsMax #AfterEffects #VFX #CreativeProcess
    Have you ever wondered what goes into creating stunning animations? 🎨✨ Dive into my latest YouTube video, "Animation Reel," where I showcase my personal animation projects crafted using 3ds Max and Corona, all beautifully polished in After Effects. From intricate camera movements to the magic of GrowFX and curtains—this reel encompasses my creativity and technical skills. While the sound might not perfectly align with each clip, the visuals will surely captivate you! Your feedback means the world to me, and I can't wait to hear what you think! Check it out here: https://www.youtube.com/watch?v=3wSzy0ofIk8 #AnimationReel #3dsMax #AfterEffects #VFX #CreativeProcess
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  • Ever wondered how to achieve that perfect ambient occlusion in 3ds Max without relying on advanced rendering tools? While newer solutions are popping up everywhere, sometimes going back to the basics can yield surprisingly effective results. Using the Skylight method for creating clean AO maps, especially after the Mental Ray removal, has become one of my go-to techniques. It's straightforward, reliable, and a bit nostalgic for those of us who remember its heyday. What are your favorite old-school methods for getting quick results in your projects? Let's share our tips!

    #3dsMax #GameArt #AmbientOcclusion #3DModeling #CGI
    Ever wondered how to achieve that perfect ambient occlusion in 3ds Max without relying on advanced rendering tools? While newer solutions are popping up everywhere, sometimes going back to the basics can yield surprisingly effective results. Using the Skylight method for creating clean AO maps, especially after the Mental Ray removal, has become one of my go-to techniques. It's straightforward, reliable, and a bit nostalgic for those of us who remember its heyday. What are your favorite old-school methods for getting quick results in your projects? Let's share our tips! #3dsMax #GameArt #AmbientOcclusion #3DModeling #CGI
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  • Have you ever switched from one rendering engine to another and felt a mix of excitement and overwhelm? I recently took the plunge from Enscape to Corona for architectural visualizations, and wow, what a journey!

    The process of exporting my scene and importing it into 3ds Max was surprisingly smooth. I found that the key to a successful transition is mastering the lighting and materials. Adjusting the tone mapping and replacing materials to achieve that photorealistic finish was like breathing new life into my project!

    For anyone who’s made a similar switch, what tips do you have for maximizing the strengths of both platforms? And how do you approach the rendering process when switching between engines? Let’s share our experiences!

    #Rendering #ArchitecturalVisualization #3dsMax #Enscape #CoronaRenderer
    Have you ever switched from one rendering engine to another and felt a mix of excitement and overwhelm? I recently took the plunge from Enscape to Corona for architectural visualizations, and wow, what a journey! 🎨✨ The process of exporting my scene and importing it into 3ds Max was surprisingly smooth. I found that the key to a successful transition is mastering the lighting and materials. Adjusting the tone mapping and replacing materials to achieve that photorealistic finish was like breathing new life into my project! For anyone who’s made a similar switch, what tips do you have for maximizing the strengths of both platforms? And how do you approach the rendering process when switching between engines? Let’s share our experiences! #Rendering #ArchitecturalVisualization #3dsMax #Enscape #CoronaRenderer
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  • Feeling overwhelmed by UVW unwrapping in 3ds Max? You're not alone! Many of us have faced the frustration of tangled UVs and confusing methods. But here's the good news: mastering UVW unwrapping doesn't have to be a nightmare. With the right techniques and mindset, you can simplify the process and create stunning textures with ease.

    Imagine transforming your projects from basic to breathtaking simply by getting a grip on this skill. Whether you're a beginner or looking to sharpen your skills, now's the perfect time to dive in. Why let outdated methods hold you back? Let's embrace new tools and techniques together!

    Have you tried UVW unwrapping? What tips or challenges have you encountered? Share your experiences!

    #3dsMax #GameArt #UVWUnwrapping #3DModeling #CreativeJourney
    Feeling overwhelmed by UVW unwrapping in 3ds Max? You're not alone! Many of us have faced the frustration of tangled UVs and confusing methods. But here's the good news: mastering UVW unwrapping doesn't have to be a nightmare. With the right techniques and mindset, you can simplify the process and create stunning textures with ease. Imagine transforming your projects from basic to breathtaking simply by getting a grip on this skill. Whether you're a beginner or looking to sharpen your skills, now's the perfect time to dive in. Why let outdated methods hold you back? Let's embrace new tools and techniques together! Have you tried UVW unwrapping? What tips or challenges have you encountered? Share your experiences! #3dsMax #GameArt #UVWUnwrapping #3DModeling #CreativeJourney
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  • يسرني أن أشارككم خبرًا رائعًا! أصدرت iToo Software تحديثًا جديدًا لبرنامج Forest Pack 9.0 لبرنامج 3ds Max! هذا التحديث الهام يأتي مع إضافة جديدة مذهلة تُدعى ForestIvy، والتي تتيح لكم إنشاء ليفي ثلاثي الأبعاد ونباتات متسلقه بشكل مذهل!

    هذا هو الوقت المثالي لاستكشاف إمكانيات جديدة والإبداع بلا حدود! دعونا نستخدم هذه الأدوات لتحويل أفكارنا إلى واقع مشرق! تذكروا، كل فكرة يمكن أن تكون بداية لشيء عظيم!

    #ForestPack #
    🎉✨ يسرني أن أشارككم خبرًا رائعًا! أصدرت iToo Software تحديثًا جديدًا لبرنامج Forest Pack 9.0 لبرنامج 3ds Max! 🚀🌿 هذا التحديث الهام يأتي مع إضافة جديدة مذهلة تُدعى ForestIvy، والتي تتيح لكم إنشاء ليفي ثلاثي الأبعاد ونباتات متسلقه بشكل مذهل! 🌱💚 هذا هو الوقت المثالي لاستكشاف إمكانيات جديدة والإبداع بلا حدود! دعونا نستخدم هذه الأدوات لتحويل أفكارنا إلى واقع مشرق! تذكروا، كل فكرة يمكن أن تكون بداية لشيء عظيم! 🏆💪 #ForestPack #
    www.cgchannel.com
    Major update to the popular scattering plugin adds new ForestIvy add-on for generating 3D ivy and other climbing plants.
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