• Ready to take your 3D skills to the next level?

    Check out my latest YouTube video: "Blender Archviz Animation - Casa La Breche"! Dive into the world of architectural visualization with stunning 3D animations crafted in Blender 3.0 and rendered using Cycles X. Trust me, this isn't just another boring architecture video—prepare to be amazed!

    I had a blast creating this animation, and I can't wait for you to see it! Plus, you just might pick up a few tips to impress your friends (or at least confuse them with your newfound skills).

    Watch it here:
    https://www.youtube.com/watch?v=Nx-6JxMR4II

    #Blender #Archviz #3DAnimation #CasaLaBreche #CreativeFun
    🌟 Ready to take your 3D skills to the next level? 🌟 Check out my latest YouTube video: "Blender Archviz Animation - Casa La Breche"! Dive into the world of architectural visualization with stunning 3D animations crafted in Blender 3.0 and rendered using Cycles X. 🏡✨ Trust me, this isn't just another boring architecture video—prepare to be amazed! I had a blast creating this animation, and I can't wait for you to see it! Plus, you just might pick up a few tips to impress your friends (or at least confuse them with your newfound skills). 😄 Watch it here: https://www.youtube.com/watch?v=Nx-6JxMR4II #Blender #Archviz #3DAnimation #CasaLaBreche #CreativeFun
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  • Ever wondered what it’s like to scan your own statues for Blender? Well, wonder no more! In my latest video, “Finally Making My Own Statue Scans for Blender!”, I take you on a fun journey through the fascinating world of scanning and modeling.

    Watch me turn statues into 3D masterpieces—because who wouldn’t want a tiny digital version of their favorite statue taking up space on their hard drive? I promise you’ll learn some cool techniques and maybe even laugh a little along the way!

    Don’t miss out on this epic adventure! Click the link below to watch the full video:
    https://www.youtube.com/watch?v=IY9rt4CoMs0

    #Blender3D #StatueScanning #3DModeling #ArtJourney #CreativeFun
    🎉 Ever wondered what it’s like to scan your own statues for Blender? Well, wonder no more! 🎨 In my latest video, “Finally Making My Own Statue Scans for Blender!”, I take you on a fun journey through the fascinating world of scanning and modeling. Watch me turn statues into 3D masterpieces—because who wouldn’t want a tiny digital version of their favorite statue taking up space on their hard drive? 😂 I promise you’ll learn some cool techniques and maybe even laugh a little along the way! Don’t miss out on this epic adventure! Click the link below to watch the full video: https://www.youtube.com/watch?v=IY9rt4CoMs0 #Blender3D #StatueScanning #3DModeling #ArtJourney #CreativeFun
    0 Kommentare ·0 Geteilt
  • So, the Blender Development Fund is getting a €30,000/year boost from a renderer developer, just in time for the grand debut of V-Ray for Blender. Because nothing says “open-source community” quite like a generous donation that’s probably just a tax write-off in disguise, right? Imagine coding in a world where chaos reigns supreme, and your only savior is a hefty cash flow. It’s almost poetic, really. Who needs stability when you have €30,000? Let’s toast to blending chaos with a sprinkle of financial wizardry. Cheers to the future of 3D madness!

    #BlenderDevelopmentFund
    #OpenSourceChaos
    #VRayForBlender
    #3DRendering
    #CreativeFunding
    So, the Blender Development Fund is getting a €30,000/year boost from a renderer developer, just in time for the grand debut of V-Ray for Blender. Because nothing says “open-source community” quite like a generous donation that’s probably just a tax write-off in disguise, right? Imagine coding in a world where chaos reigns supreme, and your only savior is a hefty cash flow. It’s almost poetic, really. Who needs stability when you have €30,000? Let’s toast to blending chaos with a sprinkle of financial wizardry. Cheers to the future of 3D madness! #BlenderDevelopmentFund #OpenSourceChaos #VRayForBlender #3DRendering #CreativeFunding
    www.cgchannel.com
    Renderer developer's €30,000/year contribution to the open-source 3D app follows the release of the new official edition of V-Ray for Blender.
    1 Kommentare ·0 Geteilt
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