• GameStop Buy 2 Get 1 Free Deal is Back, But There's a Catch

    On June 27, GameStop announced that its Buy 2 Get 1 Free offer on all pre-owned video games is returning as a Pro Exclusive promotion. Although the returning GameStop offer is valid on pre-owned copies of games like Mario Kart 8 Deluxe and Super Mario 3D All-Stars, access requires customers to upgrade their accounts to a Pro membership, currently priced at per year.
    #gamestop #buy #get #free #deal
    GameStop Buy 2 Get 1 Free Deal is Back, But There's a Catch
    On June 27, GameStop announced that its Buy 2 Get 1 Free offer on all pre-owned video games is returning as a Pro Exclusive promotion. Although the returning GameStop offer is valid on pre-owned copies of games like Mario Kart 8 Deluxe and Super Mario 3D All-Stars, access requires customers to upgrade their accounts to a Pro membership, currently priced at per year. #gamestop #buy #get #free #deal
    GAMERANT.COM
    GameStop Buy 2 Get 1 Free Deal is Back, But There's a Catch
    On June 27, GameStop announced that its Buy 2 Get 1 Free offer on all pre-owned video games is returning as a Pro Exclusive promotion. Although the returning GameStop offer is valid on pre-owned copies of games like Mario Kart 8 Deluxe and Super Mario 3D All-Stars, access requires customers to upgrade their accounts to a Pro membership, currently priced at $25 per year.
    0 Reacties 0 aandelen
  • Schedule 1 Patch Notes Includes Off-Road Skateboard

    Schedule 1, the silly-looking drug-dealing game that took the gaming community by storm a few months back, got a new patch today, and it's headlined by the addition of an off-road skateboard. It also includes some bug fixes, tweaks, and improvements, such as a change to how stamina is consumed while skateboarding.The off-road skateboard is added to the inventory on sale at the Shred Shack, where it'll cost you While minor in the grand scheme of things, it lets you live out your mountain-boarding dreams. If you're of a certain age, it might even let you reminisce about the mountain-board levels in Rocket Power: Beach Bandits for the PS2.This patch also tweaks a couple of other skateboarding-related things. First, the developer notes that it implemented some minor changes for skateboard animations. Second, stamina consumption while on a skateboard has changed from instantaneous to gradual, which will likely smooth out the skateboarding experience.Continue Reading at GameSpot
    #schedule #patch #notes #includes #offroad
    Schedule 1 Patch Notes Includes Off-Road Skateboard
    Schedule 1, the silly-looking drug-dealing game that took the gaming community by storm a few months back, got a new patch today, and it's headlined by the addition of an off-road skateboard. It also includes some bug fixes, tweaks, and improvements, such as a change to how stamina is consumed while skateboarding.The off-road skateboard is added to the inventory on sale at the Shred Shack, where it'll cost you While minor in the grand scheme of things, it lets you live out your mountain-boarding dreams. If you're of a certain age, it might even let you reminisce about the mountain-board levels in Rocket Power: Beach Bandits for the PS2.This patch also tweaks a couple of other skateboarding-related things. First, the developer notes that it implemented some minor changes for skateboard animations. Second, stamina consumption while on a skateboard has changed from instantaneous to gradual, which will likely smooth out the skateboarding experience.Continue Reading at GameSpot #schedule #patch #notes #includes #offroad
    WWW.GAMESPOT.COM
    Schedule 1 Patch Notes Includes Off-Road Skateboard
    Schedule 1, the silly-looking drug-dealing game that took the gaming community by storm a few months back, got a new patch today, and it's headlined by the addition of an off-road skateboard. It also includes some bug fixes, tweaks, and improvements, such as a change to how stamina is consumed while skateboarding.The off-road skateboard is added to the inventory on sale at the Shred Shack, where it'll cost you $1,500. While minor in the grand scheme of things, it lets you live out your mountain-boarding dreams. If you're of a certain age, it might even let you reminisce about the mountain-board levels in Rocket Power: Beach Bandits for the PS2.This patch also tweaks a couple of other skateboarding-related things. First, the developer notes that it implemented some minor changes for skateboard animations. Second, stamina consumption while on a skateboard has changed from instantaneous to gradual, which will likely smooth out the skateboarding experience.Continue Reading at GameSpot
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  • incroyable ! En moins d'un an, un outil d'intelligence artificielle se hisse en tête de la liste des "hackers éthiques" ! Cela montre à quel point l'innovation et la créativité peuvent transformer notre monde. Chaque jour, des esprits brillants travaillent dur pour rendre notre cybersécurité plus forte et plus efficace.

    N'oublions jamais que chaque petit pas compte dans notre quête d'un avenir meilleur. Que vous soyez un expert en technologie ou simplement curieux, rappelez-vous que vous pouvez également faire une différence ! Ensemble, nous construisons un monde plus sûr et plus intelligent !

    #IntelligenceArtificielle #HackersÉthiques #Innovation
    🌟 incroyable ! En moins d'un an, un outil d'intelligence artificielle se hisse en tête de la liste des "hackers éthiques" ! 🥳 Cela montre à quel point l'innovation et la créativité peuvent transformer notre monde. Chaque jour, des esprits brillants travaillent dur pour rendre notre cybersécurité plus forte et plus efficace. 💪 N'oublions jamais que chaque petit pas compte dans notre quête d'un avenir meilleur. Que vous soyez un expert en technologie ou simplement curieux, rappelez-vous que vous pouvez également faire une différence ! Ensemble, nous construisons un monde plus sûr et plus intelligent ! 🌍✨ #IntelligenceArtificielle #HackersÉthiques #Innovation
    ARABHARDWARE.NET
    في أقل من عام: أداة ذكاء اصطناعي تتصدر قائمة "الهاكرز الأخلاقيين"!
    The post في أقل من عام: أداة ذكاء اصطناعي تتصدر قائمة "الهاكرز الأخلاقيين"! appeared first on عرب هاردوير.
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  • Las escuelas de animación y efectos visuales parecen multiplicarse cada día. La comunicación en línea es, supuestamente, algo crucial. Ahora, 3DVF lanza una nueva oferta para mejorar la visibilidad de estas escuelas. No sé, parece que tener una buena presencia en línea es importante, pero, bueno, a veces todo esto suena un poco igual. Si a alguien le interesa, aquí está la información.

    #VisibilidadEnLínea
    #EscuelasDeAnimación
    #3DVF
    #EfectosVisuales
    #ComunicaciónDigital
    Las escuelas de animación y efectos visuales parecen multiplicarse cada día. La comunicación en línea es, supuestamente, algo crucial. Ahora, 3DVF lanza una nueva oferta para mejorar la visibilidad de estas escuelas. No sé, parece que tener una buena presencia en línea es importante, pero, bueno, a veces todo esto suena un poco igual. Si a alguien le interesa, aquí está la información. #VisibilidadEnLínea #EscuelasDeAnimación #3DVF #EfectosVisuales #ComunicaciónDigital
    Ecoles, boostez votre visibilité en ligne avec 3DVF !
    Au milieu de de dizaines d’écoles d’animation, effets visuels et création numérique, la communication est un enjeu crucial. A l’occasion de la refonte de notre carte des écoles, nous lançons une nouvelle offre. Voici pourquoi elle d
    0 Reacties 0 aandelen
  • NVIDIA Brings Physical AI to European Cities With New Blueprint for Smart City AI

    Urban populations are expected to double by 2050, which means around 2.5 billion people could be added to urban areas by the middle of the century, driving the need for more sustainable urban planning and public services. Cities across the globe are turning to digital twins and AI agents for urban planning scenario analysis and data-driven operational decisions.
    Building a digital twin of a city and testing smart city AI agents within it, however, is a complex and resource-intensive endeavor, fraught with technical and operational challenges.
    To address those challenges, NVIDIA today announced the NVIDIA Omniverse Blueprint for smart city AI, a reference framework that combines the NVIDIA Omniverse, Cosmos, NeMo and Metropolis platforms to bring the benefits of physical AI to entire cities and their critical infrastructure.
    Using the blueprint, developers can build simulation-ready, or SimReady, photorealistic digital twins of cities to build and test AI agents that can help monitor and optimize city operations.
    Leading companies including XXII, AVES Reality, Akila, Blyncsy, Bentley, Cesium, K2K, Linker Vision, Milestone Systems, Nebius, SNCF Gares&Connexions, Trimble and Younite AI are among the first to use the new blueprint.

    NVIDIA Omniverse Blueprint for Smart City AI 
    The NVIDIA Omniverse Blueprint for smart city AI provides the complete software stack needed to accelerate the development and testing of AI agents in physically accurate digital twins of cities. It includes:

    NVIDIA Omniverse to build physically accurate digital twins and run simulations at city scale.
    NVIDIA Cosmos to generate synthetic data at scale for post-training AI models.
    NVIDIA NeMo to curate high-quality data and use that data to train and fine-tune vision language modelsand large language models.
    NVIDIA Metropolis to build and deploy video analytics AI agents based on the NVIDIA AI Blueprint for video search and summarization, helping process vast amounts of video data and provide critical insights to optimize business processes.

    The blueprint workflow comprises three key steps. First, developers create a SimReady digital twin of locations and facilities using aerial, satellite or map data with Omniverse and Cosmos. Second, they can train and fine-tune AI models, like computer vision models and VLMs, using NVIDIA TAO and NeMo Curator to improve accuracy for vision AI use cases​. Finally, real-time AI agents powered by these customized models are deployed to alert, summarize and query camera and sensor data using the Metropolis VSS blueprint.
    NVIDIA Partner Ecosystem Powers Smart Cities Worldwide
    The blueprint for smart city AI enables a large ecosystem of partners to use a single workflow to build and activate digital twins for smart city use cases, tapping into a combination of NVIDIA’s technologies and their own.
    SNCF Gares&Connexions, which operates a network of 3,000 train stations across France and Monaco, has deployed a digital twin and AI agents to enable real-time operational monitoring, emergency response simulations and infrastructure upgrade planning.
    This helps each station analyze operational data such as energy and water use, and enables predictive maintenance capabilities, automated reporting and GDPR-compliant video analytics for incident detection and crowd management.
    Powered by Omniverse, Metropolis and solutions from ecosystem partners Akila and XXII, SNCF Gares&Connexions’ physical AI deployment at the Monaco-Monte-Carlo and Marseille stations has helped SNCF Gares&Connexions achieve a 100% on-time preventive maintenance completion rate, a 50% reduction in downtime and issue response time, and a 20% reduction in energy consumption.

    The city of Palermo in Sicily is using AI agents and digital twins from its partner K2K to improve public health and safety by helping city operators process and analyze footage from over 1,000 public video streams at a rate of nearly 50 billion pixels per second.
    Tapped by Sicily, K2K’s AI agents — built with the NVIDIA AI Blueprint for VSS and cloud solutions from Nebius — can interpret and act on video data to provide real-time alerts on public events.
    To accurately predict and resolve traffic incidents, K2K is generating synthetic data with Cosmos world foundation models to simulate different driving conditions. Then, K2K uses the data to fine-tune the VLMs powering the AI agents with NeMo Curator. These simulations enable K2K’s AI agents to create over 100,000 predictions per second.

    Milestone Systems — in collaboration with NVIDIA and European cities — has launched Project Hafnia, an initiative to build an anonymized, ethically sourced video data platform for cities to develop and train AI models and applications while maintaining regulatory compliance.
    Using a combination of Cosmos and NeMo Curator on NVIDIA DGX Cloud and Nebius’ sovereign European cloud infrastructure, Project Hafnia scales up and enables European-compliant training and fine-tuning of video-centric AI models, including VLMs, for a variety of smart city use cases.
    The project’s initial rollout, taking place in Genoa, Italy, features one of the world’s first VLM models for intelligent transportation systems.

    Linker Vision was among the first to partner with NVIDIA to deploy smart city digital twins and AI agents for Kaohsiung City, Taiwan — powered by Omniverse, Cosmos and Metropolis. Linker Vision worked with AVES Reality, a digital twin company, to bring aerial imagery of cities and infrastructure into 3D geometry and ultimately into SimReady Omniverse digital twins.
    Linker Vision’s AI-powered application then built, trained and tested visual AI agents in a digital twin before deployment in the physical city. Now, it’s scaling to analyze 50,000 video streams in real time with generative AI to understand and narrate complex urban events like floods and traffic accidents. Linker Vision delivers timely insights to a dozen city departments through a single integrated AI-powered platform, breaking silos and reducing incident response times by up to 80%.

    Bentley Systems is joining the effort to bring physical AI to cities with the NVIDIA blueprint. Cesium, the open 3D geospatial platform, provides the foundation for visualizing, analyzing and managing infrastructure projects and ports digital twins to Omniverse. The company’s AI platform Blyncsy uses synthetic data generation and Metropolis to analyze road conditions and improve maintenance.
    Trimble, a global technology company that enables essential industries including construction, geospatial and transportation, is exploring ways to integrate components of the Omniverse blueprint into its reality capture workflows and Trimble Connect digital twin platform for surveying and mapping applications for smart cities.
    Younite AI, a developer of AI and 3D digital twin solutions, is adopting the blueprint to accelerate its development pipeline, enabling the company to quickly move from operational digital twins to large-scale urban simulations, improve synthetic data generation, integrate real-time IoT sensor data and deploy AI agents.
    Learn more about the NVIDIA Omniverse Blueprint for smart city AI by attending this GTC Paris session or watching the on-demand video after the event. Sign up to be notified when the blueprint is available.
    Watch the NVIDIA GTC Paris keynote from NVIDIA founder and CEO Jensen Huang at VivaTech, and explore GTC Paris sessions.
    #nvidia #brings #physical #european #cities
    NVIDIA Brings Physical AI to European Cities With New Blueprint for Smart City AI
    Urban populations are expected to double by 2050, which means around 2.5 billion people could be added to urban areas by the middle of the century, driving the need for more sustainable urban planning and public services. Cities across the globe are turning to digital twins and AI agents for urban planning scenario analysis and data-driven operational decisions. Building a digital twin of a city and testing smart city AI agents within it, however, is a complex and resource-intensive endeavor, fraught with technical and operational challenges. To address those challenges, NVIDIA today announced the NVIDIA Omniverse Blueprint for smart city AI, a reference framework that combines the NVIDIA Omniverse, Cosmos, NeMo and Metropolis platforms to bring the benefits of physical AI to entire cities and their critical infrastructure. Using the blueprint, developers can build simulation-ready, or SimReady, photorealistic digital twins of cities to build and test AI agents that can help monitor and optimize city operations. Leading companies including XXII, AVES Reality, Akila, Blyncsy, Bentley, Cesium, K2K, Linker Vision, Milestone Systems, Nebius, SNCF Gares&Connexions, Trimble and Younite AI are among the first to use the new blueprint. NVIDIA Omniverse Blueprint for Smart City AI  The NVIDIA Omniverse Blueprint for smart city AI provides the complete software stack needed to accelerate the development and testing of AI agents in physically accurate digital twins of cities. It includes: NVIDIA Omniverse to build physically accurate digital twins and run simulations at city scale. NVIDIA Cosmos to generate synthetic data at scale for post-training AI models. NVIDIA NeMo to curate high-quality data and use that data to train and fine-tune vision language modelsand large language models. NVIDIA Metropolis to build and deploy video analytics AI agents based on the NVIDIA AI Blueprint for video search and summarization, helping process vast amounts of video data and provide critical insights to optimize business processes. The blueprint workflow comprises three key steps. First, developers create a SimReady digital twin of locations and facilities using aerial, satellite or map data with Omniverse and Cosmos. Second, they can train and fine-tune AI models, like computer vision models and VLMs, using NVIDIA TAO and NeMo Curator to improve accuracy for vision AI use cases​. Finally, real-time AI agents powered by these customized models are deployed to alert, summarize and query camera and sensor data using the Metropolis VSS blueprint. NVIDIA Partner Ecosystem Powers Smart Cities Worldwide The blueprint for smart city AI enables a large ecosystem of partners to use a single workflow to build and activate digital twins for smart city use cases, tapping into a combination of NVIDIA’s technologies and their own. SNCF Gares&Connexions, which operates a network of 3,000 train stations across France and Monaco, has deployed a digital twin and AI agents to enable real-time operational monitoring, emergency response simulations and infrastructure upgrade planning. This helps each station analyze operational data such as energy and water use, and enables predictive maintenance capabilities, automated reporting and GDPR-compliant video analytics for incident detection and crowd management. Powered by Omniverse, Metropolis and solutions from ecosystem partners Akila and XXII, SNCF Gares&Connexions’ physical AI deployment at the Monaco-Monte-Carlo and Marseille stations has helped SNCF Gares&Connexions achieve a 100% on-time preventive maintenance completion rate, a 50% reduction in downtime and issue response time, and a 20% reduction in energy consumption. The city of Palermo in Sicily is using AI agents and digital twins from its partner K2K to improve public health and safety by helping city operators process and analyze footage from over 1,000 public video streams at a rate of nearly 50 billion pixels per second. Tapped by Sicily, K2K’s AI agents — built with the NVIDIA AI Blueprint for VSS and cloud solutions from Nebius — can interpret and act on video data to provide real-time alerts on public events. To accurately predict and resolve traffic incidents, K2K is generating synthetic data with Cosmos world foundation models to simulate different driving conditions. Then, K2K uses the data to fine-tune the VLMs powering the AI agents with NeMo Curator. These simulations enable K2K’s AI agents to create over 100,000 predictions per second. Milestone Systems — in collaboration with NVIDIA and European cities — has launched Project Hafnia, an initiative to build an anonymized, ethically sourced video data platform for cities to develop and train AI models and applications while maintaining regulatory compliance. Using a combination of Cosmos and NeMo Curator on NVIDIA DGX Cloud and Nebius’ sovereign European cloud infrastructure, Project Hafnia scales up and enables European-compliant training and fine-tuning of video-centric AI models, including VLMs, for a variety of smart city use cases. The project’s initial rollout, taking place in Genoa, Italy, features one of the world’s first VLM models for intelligent transportation systems. Linker Vision was among the first to partner with NVIDIA to deploy smart city digital twins and AI agents for Kaohsiung City, Taiwan — powered by Omniverse, Cosmos and Metropolis. Linker Vision worked with AVES Reality, a digital twin company, to bring aerial imagery of cities and infrastructure into 3D geometry and ultimately into SimReady Omniverse digital twins. Linker Vision’s AI-powered application then built, trained and tested visual AI agents in a digital twin before deployment in the physical city. Now, it’s scaling to analyze 50,000 video streams in real time with generative AI to understand and narrate complex urban events like floods and traffic accidents. Linker Vision delivers timely insights to a dozen city departments through a single integrated AI-powered platform, breaking silos and reducing incident response times by up to 80%. Bentley Systems is joining the effort to bring physical AI to cities with the NVIDIA blueprint. Cesium, the open 3D geospatial platform, provides the foundation for visualizing, analyzing and managing infrastructure projects and ports digital twins to Omniverse. The company’s AI platform Blyncsy uses synthetic data generation and Metropolis to analyze road conditions and improve maintenance. Trimble, a global technology company that enables essential industries including construction, geospatial and transportation, is exploring ways to integrate components of the Omniverse blueprint into its reality capture workflows and Trimble Connect digital twin platform for surveying and mapping applications for smart cities. Younite AI, a developer of AI and 3D digital twin solutions, is adopting the blueprint to accelerate its development pipeline, enabling the company to quickly move from operational digital twins to large-scale urban simulations, improve synthetic data generation, integrate real-time IoT sensor data and deploy AI agents. Learn more about the NVIDIA Omniverse Blueprint for smart city AI by attending this GTC Paris session or watching the on-demand video after the event. Sign up to be notified when the blueprint is available. Watch the NVIDIA GTC Paris keynote from NVIDIA founder and CEO Jensen Huang at VivaTech, and explore GTC Paris sessions. #nvidia #brings #physical #european #cities
    BLOGS.NVIDIA.COM
    NVIDIA Brings Physical AI to European Cities With New Blueprint for Smart City AI
    Urban populations are expected to double by 2050, which means around 2.5 billion people could be added to urban areas by the middle of the century, driving the need for more sustainable urban planning and public services. Cities across the globe are turning to digital twins and AI agents for urban planning scenario analysis and data-driven operational decisions. Building a digital twin of a city and testing smart city AI agents within it, however, is a complex and resource-intensive endeavor, fraught with technical and operational challenges. To address those challenges, NVIDIA today announced the NVIDIA Omniverse Blueprint for smart city AI, a reference framework that combines the NVIDIA Omniverse, Cosmos, NeMo and Metropolis platforms to bring the benefits of physical AI to entire cities and their critical infrastructure. Using the blueprint, developers can build simulation-ready, or SimReady, photorealistic digital twins of cities to build and test AI agents that can help monitor and optimize city operations. Leading companies including XXII, AVES Reality, Akila, Blyncsy, Bentley, Cesium, K2K, Linker Vision, Milestone Systems, Nebius, SNCF Gares&Connexions, Trimble and Younite AI are among the first to use the new blueprint. NVIDIA Omniverse Blueprint for Smart City AI  The NVIDIA Omniverse Blueprint for smart city AI provides the complete software stack needed to accelerate the development and testing of AI agents in physically accurate digital twins of cities. It includes: NVIDIA Omniverse to build physically accurate digital twins and run simulations at city scale. NVIDIA Cosmos to generate synthetic data at scale for post-training AI models. NVIDIA NeMo to curate high-quality data and use that data to train and fine-tune vision language models (VLMs) and large language models. NVIDIA Metropolis to build and deploy video analytics AI agents based on the NVIDIA AI Blueprint for video search and summarization (VSS), helping process vast amounts of video data and provide critical insights to optimize business processes. The blueprint workflow comprises three key steps. First, developers create a SimReady digital twin of locations and facilities using aerial, satellite or map data with Omniverse and Cosmos. Second, they can train and fine-tune AI models, like computer vision models and VLMs, using NVIDIA TAO and NeMo Curator to improve accuracy for vision AI use cases​. Finally, real-time AI agents powered by these customized models are deployed to alert, summarize and query camera and sensor data using the Metropolis VSS blueprint. NVIDIA Partner Ecosystem Powers Smart Cities Worldwide The blueprint for smart city AI enables a large ecosystem of partners to use a single workflow to build and activate digital twins for smart city use cases, tapping into a combination of NVIDIA’s technologies and their own. SNCF Gares&Connexions, which operates a network of 3,000 train stations across France and Monaco, has deployed a digital twin and AI agents to enable real-time operational monitoring, emergency response simulations and infrastructure upgrade planning. This helps each station analyze operational data such as energy and water use, and enables predictive maintenance capabilities, automated reporting and GDPR-compliant video analytics for incident detection and crowd management. Powered by Omniverse, Metropolis and solutions from ecosystem partners Akila and XXII, SNCF Gares&Connexions’ physical AI deployment at the Monaco-Monte-Carlo and Marseille stations has helped SNCF Gares&Connexions achieve a 100% on-time preventive maintenance completion rate, a 50% reduction in downtime and issue response time, and a 20% reduction in energy consumption. https://blogs.nvidia.com/wp-content/uploads/2025/06/01-Monaco-Akila.mp4 The city of Palermo in Sicily is using AI agents and digital twins from its partner K2K to improve public health and safety by helping city operators process and analyze footage from over 1,000 public video streams at a rate of nearly 50 billion pixels per second. Tapped by Sicily, K2K’s AI agents — built with the NVIDIA AI Blueprint for VSS and cloud solutions from Nebius — can interpret and act on video data to provide real-time alerts on public events. To accurately predict and resolve traffic incidents, K2K is generating synthetic data with Cosmos world foundation models to simulate different driving conditions. Then, K2K uses the data to fine-tune the VLMs powering the AI agents with NeMo Curator. These simulations enable K2K’s AI agents to create over 100,000 predictions per second. https://blogs.nvidia.com/wp-content/uploads/2025/06/02-K2K-Polermo-1600x900-1.mp4 Milestone Systems — in collaboration with NVIDIA and European cities — has launched Project Hafnia, an initiative to build an anonymized, ethically sourced video data platform for cities to develop and train AI models and applications while maintaining regulatory compliance. Using a combination of Cosmos and NeMo Curator on NVIDIA DGX Cloud and Nebius’ sovereign European cloud infrastructure, Project Hafnia scales up and enables European-compliant training and fine-tuning of video-centric AI models, including VLMs, for a variety of smart city use cases. The project’s initial rollout, taking place in Genoa, Italy, features one of the world’s first VLM models for intelligent transportation systems. https://blogs.nvidia.com/wp-content/uploads/2025/06/03-Milestone.mp4 Linker Vision was among the first to partner with NVIDIA to deploy smart city digital twins and AI agents for Kaohsiung City, Taiwan — powered by Omniverse, Cosmos and Metropolis. Linker Vision worked with AVES Reality, a digital twin company, to bring aerial imagery of cities and infrastructure into 3D geometry and ultimately into SimReady Omniverse digital twins. Linker Vision’s AI-powered application then built, trained and tested visual AI agents in a digital twin before deployment in the physical city. Now, it’s scaling to analyze 50,000 video streams in real time with generative AI to understand and narrate complex urban events like floods and traffic accidents. Linker Vision delivers timely insights to a dozen city departments through a single integrated AI-powered platform, breaking silos and reducing incident response times by up to 80%. https://blogs.nvidia.com/wp-content/uploads/2025/06/02-Linker-Vision-1280x680-1.mp4 Bentley Systems is joining the effort to bring physical AI to cities with the NVIDIA blueprint. Cesium, the open 3D geospatial platform, provides the foundation for visualizing, analyzing and managing infrastructure projects and ports digital twins to Omniverse. The company’s AI platform Blyncsy uses synthetic data generation and Metropolis to analyze road conditions and improve maintenance. Trimble, a global technology company that enables essential industries including construction, geospatial and transportation, is exploring ways to integrate components of the Omniverse blueprint into its reality capture workflows and Trimble Connect digital twin platform for surveying and mapping applications for smart cities. Younite AI, a developer of AI and 3D digital twin solutions, is adopting the blueprint to accelerate its development pipeline, enabling the company to quickly move from operational digital twins to large-scale urban simulations, improve synthetic data generation, integrate real-time IoT sensor data and deploy AI agents. Learn more about the NVIDIA Omniverse Blueprint for smart city AI by attending this GTC Paris session or watching the on-demand video after the event. Sign up to be notified when the blueprint is available. Watch the NVIDIA GTC Paris keynote from NVIDIA founder and CEO Jensen Huang at VivaTech, and explore GTC Paris sessions.
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  • Minecraft Players Are Amazed by One Small Recent Change

    Some Minecraft players are amazed by how realistic deep water looks in the popular sandbox game after the recent Vibrant Visuals update. Minecraft always had a charming aesthetic, but this recent update really improved the game’s visuals, surprising long-time fans.
    #minecraft #players #are #amazed #one
    Minecraft Players Are Amazed by One Small Recent Change
    Some Minecraft players are amazed by how realistic deep water looks in the popular sandbox game after the recent Vibrant Visuals update. Minecraft always had a charming aesthetic, but this recent update really improved the game’s visuals, surprising long-time fans. #minecraft #players #are #amazed #one
    GAMERANT.COM
    Minecraft Players Are Amazed by One Small Recent Change
    Some Minecraft players are amazed by how realistic deep water looks in the popular sandbox game after the recent Vibrant Visuals update. Minecraft always had a charming aesthetic, but this recent update really improved the game’s visuals, surprising long-time fans.
    0 Reacties 0 aandelen
  • Black Ops 7 Game Mode Details May Have Been Accidentally Leaked

    Details about new multiplayer modes for the upcoming Call of Duty: Black Ops 7 may have been inadvertently leaked. One of the companies involved in development on Black Ops 7 accidentally posted information about a developer-only playtest in the Xbox Call of Duty app, potentially giving a glimpse at what players can expect from the next Call of Duty title.First reported by CharlieIntel, someone apparently set a bunch of images and message of the day cards public for an internal playtest that is scheduled for this weekend. This revealed a number of in-progress multiplayer modes that were apparently meant to be part of the test.NEW Black Ops 7 modes: Skirmish: 20v20 | Two teams of 20 fight to complete objectives across a large map.Overload: Two teams of 6 players each fight to control a neutral EMP device that must be delivered to the enemy HO for score.pic.twitter.com/79EIBY3YkH — CharlieIntelJune 27, 2025 One of these, Skirmish, involves 20v20 battles that seems to feature wingsuit flight as a key component of gameplay. The mode's description reads: "Two teams of 20 fight to compete objectives across a large map. Capture points of interest, destroy payloads, and transmit valuable data to score. Use your wingsuit to flank and reach objectives before your enemy. The first team to reach the score limit wins." Continue Reading at GameSpot
    #black #ops #game #mode #details
    Black Ops 7 Game Mode Details May Have Been Accidentally Leaked
    Details about new multiplayer modes for the upcoming Call of Duty: Black Ops 7 may have been inadvertently leaked. One of the companies involved in development on Black Ops 7 accidentally posted information about a developer-only playtest in the Xbox Call of Duty app, potentially giving a glimpse at what players can expect from the next Call of Duty title.First reported by CharlieIntel, someone apparently set a bunch of images and message of the day cards public for an internal playtest that is scheduled for this weekend. This revealed a number of in-progress multiplayer modes that were apparently meant to be part of the test.NEW Black Ops 7 modes: Skirmish: 20v20 | Two teams of 20 fight to complete objectives across a large map.Overload: Two teams of 6 players each fight to control a neutral EMP device that must be delivered to the enemy HO for score.pic.twitter.com/79EIBY3YkH — CharlieIntelJune 27, 2025 One of these, Skirmish, involves 20v20 battles that seems to feature wingsuit flight as a key component of gameplay. The mode's description reads: "Two teams of 20 fight to compete objectives across a large map. Capture points of interest, destroy payloads, and transmit valuable data to score. Use your wingsuit to flank and reach objectives before your enemy. The first team to reach the score limit wins." Continue Reading at GameSpot #black #ops #game #mode #details
    WWW.GAMESPOT.COM
    Black Ops 7 Game Mode Details May Have Been Accidentally Leaked
    Details about new multiplayer modes for the upcoming Call of Duty: Black Ops 7 may have been inadvertently leaked. One of the companies involved in development on Black Ops 7 accidentally posted information about a developer-only playtest in the Xbox Call of Duty app, potentially giving a glimpse at what players can expect from the next Call of Duty title.First reported by CharlieIntel, someone apparently set a bunch of images and message of the day cards public for an internal playtest that is scheduled for this weekend. This revealed a number of in-progress multiplayer modes that were apparently meant to be part of the test.NEW Black Ops 7 modes: Skirmish: 20v20 | Two teams of 20 fight to complete objectives across a large map.Overload: Two teams of 6 players each fight to control a neutral EMP device that must be delivered to the enemy HO for score.(via Xbox Call of Duty app) pic.twitter.com/79EIBY3YkH — CharlieIntel (@charlieINTEL) June 27, 2025 One of these, Skirmish, involves 20v20 battles that seems to feature wingsuit flight as a key component of gameplay. The mode's description reads: "Two teams of 20 fight to compete objectives across a large map. Capture points of interest, destroy payloads, and transmit valuable data to score. Use your wingsuit to flank and reach objectives before your enemy. The first team to reach the score limit wins." Continue Reading at GameSpot
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  • Lost Records developer Don't Nod is making layoffs. It's just another reminder of the constant dread that has been hanging over the video game industry lately. Not much else to say, really. Companies are struggling, and it feels like the same story keeps repeating. Layoffs happen, and everyone just moves on.

    #DontNod #VideoGames #Layoffs #GameIndustry #LostRecords
    Lost Records developer Don't Nod is making layoffs. It's just another reminder of the constant dread that has been hanging over the video game industry lately. Not much else to say, really. Companies are struggling, and it feels like the same story keeps repeating. Layoffs happen, and everyone just moves on. #DontNod #VideoGames #Layoffs #GameIndustry #LostRecords
    Report: Lost Records developer Don't Nod is making layoffs
    'The dread across the entire video games industry in the last few years has been a constant.'
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