• Ever wondered why we should bother with retopology when we can just box or edge model? We’re diving deep into that question in our latest video! Join us as we explore the importance of sculpting and retopology, and discover how it can elevate our 3D modeling game to the next level.

    This discussion is essential for anyone who wants to enhance their skills and understand the artistry behind the process. Trust us, it’s worth it!

    Let’s grow together and make our 3D creations shine!

    Check it out here: https://www.youtube.com/watch?v=3mhxLPNfOTM

    #Retopology #3DModeling #DigitalArt #3DArtists #LearnTogether
    🎨 Ever wondered why we should bother with retopology when we can just box or edge model? 🤔 We’re diving deep into that question in our latest video! Join us as we explore the importance of sculpting and retopology, and discover how it can elevate our 3D modeling game to the next level. This discussion is essential for anyone who wants to enhance their skills and understand the artistry behind the process. Trust us, it’s worth it! Let’s grow together and make our 3D creations shine! ✨ Check it out here: https://www.youtube.com/watch?v=3mhxLPNfOTM #Retopology #3DModeling #DigitalArt #3DArtists #LearnTogether
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  • Creating creatures in 3D can feel like a daunting task, but breaking it down into manageable steps can change everything. Start with a solid concept blockout; think of it as laying the foundation for your masterpiece. From there, focus on high-frequency details that bring your creature to life—these subtle nuances can make or break your design.

    Once your high-res is complete, the real challenge begins: retopology. Understanding edge flow for animation and getting comfortable with UV mapping tools is crucial. Remember, it’s all about the workflow; mastering each stage will not only enhance your skills but also streamline your process for future projects.

    What’s your go-to tip for creature creation? Let’s share our best practices!

    #3DArt #CreatureDesign #ZBrush #GameDev #DigitalArt
    Creating creatures in 3D can feel like a daunting task, but breaking it down into manageable steps can change everything. Start with a solid concept blockout; think of it as laying the foundation for your masterpiece. From there, focus on high-frequency details that bring your creature to life—these subtle nuances can make or break your design. Once your high-res is complete, the real challenge begins: retopology. Understanding edge flow for animation and getting comfortable with UV mapping tools is crucial. Remember, it’s all about the workflow; mastering each stage will not only enhance your skills but also streamline your process for future projects. What’s your go-to tip for creature creation? Let’s share our best practices! #3DArt #CreatureDesign #ZBrush #GameDev #DigitalArt
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  • Unlock your creative potential with the ultimate tutorial series by Michael Pavlovich!

    Dive deep into the world of creature design with "Creature Production Video Tutorial Series." In Part 2, you'll learn all about game res processes, retopology, UV mapping, and texturing, all the way to real-time rendering solutions. With 87 videos and 8 hours of solid content, this series is a treasure trove for aspiring artists and gamers alike!

    I can't emphasize enough how valuable this resource is; it covers everything from ZBrush to Substance Painter and beyond. Don’t miss out on the bonus material that takes you through the creation of props and marketing images!

    Watch the full video here:
    https://www.youtube.com/watch?v=NRB-tjrD8Rs

    #CreatureDesign #3DModeling #ZBrush #GameDev #ArtTutorials
    🌟 Unlock your creative potential with the ultimate tutorial series by Michael Pavlovich! 🌟 Dive deep into the world of creature design with "Creature Production Video Tutorial Series." In Part 2, you'll learn all about game res processes, retopology, UV mapping, and texturing, all the way to real-time rendering solutions. With 87 videos and 8 hours of solid content, this series is a treasure trove for aspiring artists and gamers alike! I can't emphasize enough how valuable this resource is; it covers everything from ZBrush to Substance Painter and beyond. Don’t miss out on the bonus material that takes you through the creation of props and marketing images! Watch the full video here: https://www.youtube.com/watch?v=NRB-tjrD8Rs #CreatureDesign #3DModeling #ZBrush #GameDev #ArtTutorials
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  • Ready to elevate your 3D modeling skills? Don't miss out on the "Creature Production Video Tutorial Series by Michael Pavlovich - Creature Intro Part 1"!

    This amazing series consists of 69 videos spanning 8 hours, where you'll learn the entire creation process of a reptile creature in ZBrush—from concept blockout to high-frequency details! Whether you're a beginner or looking to refine your skills, this tutorial covers everything you need to know about textures, retopology, and real-time rendering solutions.

    I highly recommend checking this out if you're serious about creature design. Trust me, the depth of information and techniques shared here is invaluable!

    Watch the video here:
    https://www.youtube.com/watch?v=2DZ41_w9u50

    #3DModeling #CreatureDesign #ZBrush #GameArt #Tutorials
    🚀 Ready to elevate your 3D modeling skills? Don't miss out on the "Creature Production Video Tutorial Series by Michael Pavlovich - Creature Intro Part 1"! 🐉 This amazing series consists of 69 videos spanning 8 hours, where you'll learn the entire creation process of a reptile creature in ZBrush—from concept blockout to high-frequency details! Whether you're a beginner or looking to refine your skills, this tutorial covers everything you need to know about textures, retopology, and real-time rendering solutions. I highly recommend checking this out if you're serious about creature design. Trust me, the depth of information and techniques shared here is invaluable! Watch the video here: https://www.youtube.com/watch?v=2DZ41_w9u50 #3DModeling #CreatureDesign #ZBrush #GameArt #Tutorials
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  • Hey guys! Are you ready to level up your game asset creation skills?

    Check out the second part of our "#2 Game Axe Asset Creation Series"! In this video, we dive into retopology using both Zbrush and Maya. It's super handy whether you want to stay in Zbrush or switch it up with Maya. We'll cover the pros and cons of each approach, help you dodge common mistakes, and show you how to nail that perfect mesh for normal map projection.

    This tutorial is a gem by Eugene from Edge-CGI. If you love what you see, don’t forget to check out his ArtStation for more amazing work!

    https://www.youtube.com/watch?v=pAAN8-cP1FM

    #GameDevelopment #Zbrush #Maya #3DModeling #Tutorials
    🎮 Hey guys! Are you ready to level up your game asset creation skills? Check out the second part of our "#2 Game Axe Asset Creation Series"! In this video, we dive into retopology using both Zbrush and Maya. It's super handy whether you want to stay in Zbrush or switch it up with Maya. We'll cover the pros and cons of each approach, help you dodge common mistakes, and show you how to nail that perfect mesh for normal map projection. This tutorial is a gem by Eugene from Edge-CGI. If you love what you see, don’t forget to check out his ArtStation for more amazing work! 👉 https://www.youtube.com/watch?v=pAAN8-cP1FM #GameDevelopment #Zbrush #Maya #3DModeling #Tutorials
    0 Kommentare ·0 Geteilt
  • Have you ever tried creating a creature from scratch? It’s like giving life to your own imagination!

    Whether it’s a reptilian monster or a cute little critter, the process can be both exhilarating and frustrating. From nailing that initial blockout to obsessing over every little detail, it’s easy to lose yourself in the art. And let’s not even get started on the retopology nightmare!

    If you’ve tackled this journey, what’s been your biggest hurdle, and how did you overcome it? Let's share some tips and tricks!

    #3DArt #CreatureDesign #ZBrush #GameDev #ArtCommunity
    Have you ever tried creating a creature from scratch? It’s like giving life to your own imagination! 🦎 Whether it’s a reptilian monster or a cute little critter, the process can be both exhilarating and frustrating. From nailing that initial blockout to obsessing over every little detail, it’s easy to lose yourself in the art. And let’s not even get started on the retopology nightmare! If you’ve tackled this journey, what’s been your biggest hurdle, and how did you overcome it? Let's share some tips and tricks! #3DArt #CreatureDesign #ZBrush #GameDev #ArtCommunity
    0 Kommentare ·0 Geteilt
  • Alexey Vanzhula releases Modeler 2025 for Houdini

    Major update to the popular hard-surface modeling toolkit for Houdini reworks the interface, workflow, and adds new retopology tools.
    Alexey Vanzhula releases Modeler 2025 for Houdini Major update to the popular hard-surface modeling toolkit for Houdini reworks the interface, workflow, and adds new retopology tools.
    www.cgchannel.com
    Major update to the popular hard-surface modeling toolkit for Houdini reworks the interface, workflow, and adds new retopology tools.
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