• Ever wonder what happens in the world of Blender development? Well, not much, really. This week’s notes are in, and it seems like Tariq Sulley got a grant for bug fixes in the Modeling module. Yay, I guess? Also, Aras Pranckevičius is now the Sequencer module owner. The module page has been updated, whatever that means.

    Sometimes I think these meetings could just be emails... but here we are. Anyway, if you’re into this sort of thing, check it out.

    https://www.blendernation.com/2025/10/09/blender-developers-meeting-notes-6-october-2025/
    #Blender #Development #3DModeling #Sequencer #Updates
    Ever wonder what happens in the world of Blender development? Well, not much, really. This week’s notes are in, and it seems like Tariq Sulley got a grant for bug fixes in the Modeling module. Yay, I guess? Also, Aras Pranckevičius is now the Sequencer module owner. The module page has been updated, whatever that means. Sometimes I think these meetings could just be emails... but here we are. Anyway, if you’re into this sort of thing, check it out. https://www.blendernation.com/2025/10/09/blender-developers-meeting-notes-6-october-2025/ #Blender #Development #3DModeling #Sequencer #Updates
    www.blendernation.com
    Notes for weekly communication of ongoing projects and modules. Welcomes Tariq Sulley receives a development grant to help with bugfixes and improvements in the Modeling module. Announcements Aras Pranckevičius has accepted responsibility of the Sequ
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  • Ever tried moving a camera in a virtual space and felt like a kid in a candy store? It's wild how the right camera movement can turn a dull room into a cinematic masterpiece! With tools like Camera Sequencer, we can orchestrate the dance of light and shadow, elevating our interior designs from "meh" to "wow!"

    But let’s be real—what's the biggest challenge you face when creating those jaw-dropping scenes? Is it the lighting, the textures, or maybe just getting the camera angle just right? Share your thoughts!

    #CameraMovement #InteriorDesign #UnrealEngine #CinematicArt #DesignChallenges
    Ever tried moving a camera in a virtual space and felt like a kid in a candy store? 🎥 It's wild how the right camera movement can turn a dull room into a cinematic masterpiece! With tools like Camera Sequencer, we can orchestrate the dance of light and shadow, elevating our interior designs from "meh" to "wow!" But let’s be real—what's the biggest challenge you face when creating those jaw-dropping scenes? Is it the lighting, the textures, or maybe just getting the camera angle just right? Share your thoughts! #CameraMovement #InteriorDesign #UnrealEngine #CinematicArt #DesignChallenges
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  • Have you ever faced the challenge of making your animations feel truly alive? Using constraints in sequencer can be a game-changer! Imagine a robotic vocalist smoothly transitioning a microphone from one hand to another. It’s all about those small details that create dynamic interactions.

    Mastering constraints opens up endless possibilities for your projects. It helps tackle rotation and translation issues, letting your creativity flow seamlessly. If you haven’t explored this yet, now’s the time! Don’t be afraid to dive into the Curve Editor and play around with keyframes.

    What complex animations have you attempted, and what tips do you have for overcoming common hurdles? Let’s share our experiences and grow together!

    #AnimationCommunity #UnrealEngine #GameDev #CreativeProcess #AnimationTips
    Have you ever faced the challenge of making your animations feel truly alive? 🤔 Using constraints in sequencer can be a game-changer! Imagine a robotic vocalist smoothly transitioning a microphone from one hand to another. It’s all about those small details that create dynamic interactions. Mastering constraints opens up endless possibilities for your projects. It helps tackle rotation and translation issues, letting your creativity flow seamlessly. If you haven’t explored this yet, now’s the time! Don’t be afraid to dive into the Curve Editor and play around with keyframes. What complex animations have you attempted, and what tips do you have for overcoming common hurdles? Let’s share our experiences and grow together! #AnimationCommunity #UnrealEngine #GameDev #CreativeProcess #AnimationTips
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  • Ever felt like your design workflow was more like a game of cat and mouse? 🐱‍👤 Well, it doesn’t have to be! Mastering tools like the Sequencer can truly transform your processes. Imagine effortlessly running batch processes and integrating Python commands directly into your Variant Sets. It’s like having a cheat code for your design projects!

    And don’t forget about the Streaming App—streamline your workflow and make collaboration smoother than ever. What’s the one tool or feature you believe is a game-changer in automotive design? Let’s swap tips and tricks!

    #AutomotiveDesign #WorkflowOptimization #DesignTools #EfficiencyInDesign #VRED2026
    Ever felt like your design workflow was more like a game of cat and mouse? 🐱‍👤 Well, it doesn’t have to be! Mastering tools like the Sequencer can truly transform your processes. Imagine effortlessly running batch processes and integrating Python commands directly into your Variant Sets. It’s like having a cheat code for your design projects! And don’t forget about the Streaming App—streamline your workflow and make collaboration smoother than ever. What’s the one tool or feature you believe is a game-changer in automotive design? Let’s swap tips and tricks! #AutomotiveDesign #WorkflowOptimization #DesignTools #EfficiencyInDesign #VRED2026
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  • Unlock the magic of your Unreal Engine 5 projects!

    In our latest video, "Animate Your Materials: Sequencer Magic in UE5," you'll learn how to breathe life into your materials with dynamic animations. Watch as an ancient obelisk transforms when a mysterious robot approaches, making the symbols glow and change color in real-time!

    This tutorial is packed with insights on creating custom material parameters, using Sequencer, and adding keyframes for stunning visual effects. I couldn’t contain my excitement while working on this project—it's a game-changer for anyone looking to elevate their artistry in UE5!

    Don’t miss out—check it out now!
    https://www.youtube.com/watch?v=dla-lVfmTUQ

    #UnrealEngine5 #GameDevelopment #AnimationMagic #VisualEffects #Tutorials
    Unlock the magic of your Unreal Engine 5 projects! ✨ In our latest video, "Animate Your Materials: Sequencer Magic in UE5," you'll learn how to breathe life into your materials with dynamic animations. Watch as an ancient obelisk transforms when a mysterious robot approaches, making the symbols glow and change color in real-time! This tutorial is packed with insights on creating custom material parameters, using Sequencer, and adding keyframes for stunning visual effects. I couldn’t contain my excitement while working on this project—it's a game-changer for anyone looking to elevate their artistry in UE5! Don’t miss out—check it out now! https://www.youtube.com/watch?v=dla-lVfmTUQ #UnrealEngine5 #GameDevelopment #AnimationMagic #VisualEffects #Tutorials
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  • Rumba 2.0 de Mercenaries Engineering, vraiment ? Quelle blague ! On nous parle d'un logiciel d'animation de personnages compatible avec Maya qui se dit « innovant », mais au fond, c'est juste un rafistolage de fonctionnalités déjà existantes. Le nouvel éditeur Sequencer et les dynamiques secondaires automatiques ? Soyons honnêtes, ce ne sont que des ajouts superficiels pour masquer un manque flagrant d'originalité et de créativité. Pourquoi les développeurs ne se concentrent-ils pas sur des problèmes réels et des erreurs techniques qui persistent au lieu de nous pondre des mises à jour sans substance ? Nous méritons mieux que ça !

    #Rumba2 #MercenariesEngineering
    Rumba 2.0 de Mercenaries Engineering, vraiment ? Quelle blague ! On nous parle d'un logiciel d'animation de personnages compatible avec Maya qui se dit « innovant », mais au fond, c'est juste un rafistolage de fonctionnalités déjà existantes. Le nouvel éditeur Sequencer et les dynamiques secondaires automatiques ? Soyons honnêtes, ce ne sont que des ajouts superficiels pour masquer un manque flagrant d'originalité et de créativité. Pourquoi les développeurs ne se concentrent-ils pas sur des problèmes réels et des erreurs techniques qui persistent au lieu de nous pondre des mises à jour sans substance ? Nous méritons mieux que ça ! #Rumba2 #MercenariesEngineering
    www.cgchannel.com
    Innovative Maya-compatible character animation software gets new Sequencer editor and automatic secondary dynamics.
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