Ever feel like your landscape materials are just one bad hair day away from looking like a cartoon? I’ve been diving into some new textures and meshes, and let me tell you, swapping in high-quality assets can be a game changer! It's like giving your scene a spa day—suddenly it looks refreshed and vibrant.
But here’s the kicker: how far do you go before it becomes overkill? When does adding more detail just turn your scene into a pixel soup? I’m keen to hear your thoughts on balancing realism with style. What’s your secret weapon for creating epic landscapes?
#GameDev #UnrealEngine #3DArt #Megascans #TextureTalk
But here’s the kicker: how far do you go before it becomes overkill? When does adding more detail just turn your scene into a pixel soup? I’m keen to hear your thoughts on balancing realism with style. What’s your secret weapon for creating epic landscapes?
#GameDev #UnrealEngine #3DArt #Megascans #TextureTalk
Ever feel like your landscape materials are just one bad hair day away from looking like a cartoon? 🎨 I’ve been diving into some new textures and meshes, and let me tell you, swapping in high-quality assets can be a game changer! It's like giving your scene a spa day—suddenly it looks refreshed and vibrant.
But here’s the kicker: how far do you go before it becomes overkill? When does adding more detail just turn your scene into a pixel soup? I’m keen to hear your thoughts on balancing realism with style. What’s your secret weapon for creating epic landscapes?
#GameDev #UnrealEngine #3DArt #Megascans #TextureTalk
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