#

#Unreal

12+ Posts
  • This is the FASTEST AI Video model [MINMAX H3 MAX]

    AI video had a speed problem. The best paid models take a minute or two per clip, and running one free on our own machine took us 20 minutes. Now there is a version that makes a 15 second clip in about five seconds, and we tested it against real Seedance shots using their exact prompts. Then ZAI released a model that autonomously built a full 3D kitchen inside Blender over 16 hours, though we have questions. And Hugging Face put out a $399 open source robot you can train yourself.

    Sources:
    1. Minimax H3 Max on Fal - 15 second clips in about 5 seconds
    - https://fal.ai/models/minimax/h3-max/image-to-video

    2. ZAI's GLM 5.3 Flash builds 3D scenes in Blender
    - https://x.com/louszbd/status/2093047548550525165

    3. Hugging Face releases Microduck - $399 open source robot
    - https://x.com/ClementDelangue/status/2092931447644442635

    🔥 Ready to level up with AI? Sign up for the Ultimate AI Program
    https://ai.baddecisions.studio/

    ⭐ Master Unreal Engine 5 in 14 Days
    https://learn.baddecisions.studio/

    Chapters:
    00:00 Introduction
    01:21 15 Second AI Videos in 5 Seconds (H3 Max on Fal)
    28:46 GLM 5.3 Flash Builds 3D Scenes in Blender
    39:06 Hugging Face's $399 Open Source Robot

    Powered by Dell P...
    This is the FASTEST AI Video model [MINMAX H3 MAX] AI video had a speed problem. The best paid models take a minute or two per clip, and running one free on our own machine took us 20 minutes. Now there is a version that makes a 15 second clip in about five seconds, and we tested it against real Seedance shots using their exact prompts. Then ZAI released a model that autonomously built a full 3D kitchen inside Blender over 16 hours, though we have questions. And Hugging Face put out a $399 open source robot you can train yourself. Sources: 1. Minimax H3 Max on Fal - 15 second clips in about 5 seconds - https://fal.ai/models/minimax/h3-max/image-to-video 2. ZAI's GLM 5.3 Flash builds 3D scenes in Blender - https://x.com/louszbd/status/2093047548550525165 3. Hugging Face releases Microduck - $399 open source robot - https://x.com/ClementDelangue/status/2092931447644442635 🔥 Ready to level up with AI? Sign up for the Ultimate AI Program https://ai.baddecisions.studio/ ⭐ Master Unreal Engine 5 in 14 Days https://learn.baddecisions.studio/ Chapters: 00:00 Introduction 01:21 15 Second AI Videos in 5 Seconds (H3 Max on Fal) 28:46 GLM 5.3 Flash Builds 3D Scenes in Blender 39:06 Hugging Face's $399 Open Source Robot Powered by Dell P...
  • Ozone Subdivision Surfaces: Character Modeling Best Practices | Unreal Fest Chicago 2026

    Subdivision surfaces are a key technology in traditional animation and visual effects. They enable artists to create lower-density models that are dynamically smoothed at render time, making modeling, shading, and UV workflows significantly more efficient. Until recently, subdivision surfaces have not been available in real-time environments. With the release of the Ozone Subdivs plugin for Unreal Engine, this capability is now possible.

    In this session recorded at Unreal Fest Chicago 2026, Ozone Story Tech explores the differences between traditional modeling workflows and subdivision surface approaches for building characters in Unreal Engine. The goal is to share hard-won production techniques that help unlock the full potential of the Ozone Subdivs plugin—both in visual quality and runtime performance.

    Find out about using Unreal Engine for animation here: unrealengine.com/uses/animation

    #Animation, #3DModelling, #OzoneStoryTech, #SubdivisionSurfaces, #UnrealEngine, #UnrealFestChicago2026
    Ozone Subdivision Surfaces: Character Modeling Best Practices | Unreal Fest Chicago 2026 Subdivision surfaces are a key technology in traditional animation and visual effects. They enable artists to create lower-density models that are dynamically smoothed at render time, making modeling, shading, and UV workflows significantly more efficient. Until recently, subdivision surfaces have not been available in real-time environments. With the release of the Ozone Subdivs plugin for Unreal Engine, this capability is now possible. In this session recorded at Unreal Fest Chicago 2026, Ozone Story Tech explores the differences between traditional modeling workflows and subdivision surface approaches for building characters in Unreal Engine. The goal is to share hard-won production techniques that help unlock the full potential of the Ozone Subdivs plugin—both in visual quality and runtime performance. Find out about using Unreal Engine for animation here: unrealengine.com/uses/animation #Animation, #3DModelling, #OzoneStoryTech, #SubdivisionSurfaces, #UnrealEngine, #UnrealFestChicago2026
  • Artist's Guide to Using MegaLights in Unreal Engine 5.8 | Inside Unreal

    Join Dan Hutnik and Daryl Obert as they walk through what MegaLights is, how it works, and how to set it up, along with best practices for lighting with MegaLights and the tips and tricks they use to get the most out of it in their projects. Whether you're already familiar with lighting in UE5 or just getting started, they'll cover everything you need to know to incorporate MegaLights into your workflows and get the most out of its capabilities.
    Artist's Guide to Using MegaLights in Unreal Engine 5.8 | Inside Unreal Join Dan Hutnik and Daryl Obert as they walk through what MegaLights is, how it works, and how to set it up, along with best practices for lighting with MegaLights and the tips and tricks they use to get the most out of it in their projects. Whether you're already familiar with lighting in UE5 or just getting started, they'll cover everything you need to know to incorporate MegaLights into your workflows and get the most out of its capabilities.
  • Unreal Engine's World Partition was a real boon for The Coalition in Gears of War: E-Day

    The automated grid-based streaming, fast geo and memory management allowed the team to create larger environments, giving Kalona and the events of Emergence Day impactful scale: https://epic.gm/dev-interviews-gears-e-day
    Unreal Engine's World Partition was a real boon for The Coalition in Gears of War: E-Day The automated grid-based streaming, fast geo and memory management allowed the team to create larger environments, giving Kalona and the events of Emergence Day impactful scale: https://epic.gm/dev-interviews-gears-e-day
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  • PUBG MOBILE | New Brainrots are on the way

    🎃 Who's that Brainrot?
    🧠 New Brainrots are on the way. Can you guess them all?

    📲Download Now:https://pubgmobile.go.link/PUBGMWOW460

    #PUBGMOBILE #PUBGM460 #PUBGMWOW #PUBGMWOW460 #PUBGMBrainrot

    ------------------------------------------------------------------------------------------
    For more information, please visit: pubgmobile.com

    📱DOWNLOAD PUBG MOBILE
    iOS App Store: https://pubgmobile.live/appstore
    Android App Store: https://pubgmobile.live/googleplay
    Android Package Kit (APK): https://pubgmobile.com

    SOCIAL MEDIA
    DISCORD: https://discord.gg/pubgmobile
    FACEBOOK: https://www.facebook.com/PUBGMobile
    TWITTER: https://twitter.com/PUBGMOBILE
    YOUTUBE: https://www.youtube.com/pubgmobile
    INSTAGRAM: https://www.instagram.com/pubgmobile
    TIKTOK: https://www.tiktok.com/@pubgmobile
    VK: https://vk.com/pubgmobile

    🍗PUBG MOBILE: The original Battle Royale, the first and the best!

    PUBG MOBILE is a Battle Royale mobile game co-developed by LIGHTSPEED STUDIOS of Tencent Games, and KRAFTON, Inc., officially licensed by PLAYERUNKNOWN'S BATTLEGROUNDS.

    It was released globally in March 2018. Built with Unreal Engine 4, PUBG MOBILE focuses on visual quality, maps, shooting experience, and other ...
    PUBG MOBILE | New Brainrots are on the way 🎃 Who's that Brainrot? 🧠 New Brainrots are on the way. Can you guess them all? 📲Download Now:https://pubgmobile.go.link/PUBGMWOW460 #PUBGMOBILE #PUBGM460 #PUBGMWOW #PUBGMWOW460 #PUBGMBrainrot ------------------------------------------------------------------------------------------ For more information, please visit: pubgmobile.com 📱DOWNLOAD PUBG MOBILE iOS App Store: https://pubgmobile.live/appstore Android App Store: https://pubgmobile.live/googleplay Android Package Kit (APK): https://pubgmobile.com SOCIAL MEDIA DISCORD: https://discord.gg/pubgmobile FACEBOOK: https://www.facebook.com/PUBGMobile TWITTER: https://twitter.com/PUBGMOBILE YOUTUBE: https://www.youtube.com/pubgmobile INSTAGRAM: https://www.instagram.com/pubgmobile TIKTOK: https://www.tiktok.com/@pubgmobile VK: https://vk.com/pubgmobile 🍗PUBG MOBILE: The original Battle Royale, the first and the best! PUBG MOBILE is a Battle Royale mobile game co-developed by LIGHTSPEED STUDIOS of Tencent Games, and KRAFTON, Inc., officially licensed by PLAYERUNKNOWN'S BATTLEGROUNDS. It was released globally in March 2018. Built with Unreal Engine 4, PUBG MOBILE focuses on visual quality, maps, shooting experience, and other ...
  • PUBG MOBILE | New Brainrots are taking over WOW

    🎃New Brainrots are taking over WOW!
    🪄Ghost ship event, brainrot wand,and the magic broom await.
    ⚡Coming soon, stay tuned!

    📲Download Now:https://pubgmobile.go.link/PUBGMWOW460

    #PUBGMOBILE #PUBGM460 #PUBGMWOW #PUBGMWOW460 #PUBGMBrainrot

    ------------------------------------------------------------------------------------------
    For more information, please visit: pubgmobile.com

    📱DOWNLOAD PUBG MOBILE
    iOS App Store: https://pubgmobile.live/appstore
    Android App Store: https://pubgmobile.live/googleplay
    Android Package Kit (APK): https://pubgmobile.com

    SOCIAL MEDIA
    DISCORD: https://discord.gg/pubgmobile
    FACEBOOK: https://www.facebook.com/PUBGMobile
    TWITTER: https://twitter.com/PUBGMOBILE
    YOUTUBE: https://www.youtube.com/pubgmobile
    INSTAGRAM: https://www.instagram.com/pubgmobile
    TIKTOK: https://www.tiktok.com/@pubgmobile
    VK: https://vk.com/pubgmobile

    🍗PUBG MOBILE: The original Battle Royale, the first and the best!

    PUBG MOBILE is a Battle Royale mobile game co-developed by LIGHTSPEED STUDIOS of Tencent Games, and KRAFTON, Inc., officially licensed by PLAYERUNKNOWN'S BATTLEGROUNDS.

    It was released globally in March 2018. Built with Unreal Engine 4, PUBG MOBILE focuses on visual qua...
    PUBG MOBILE | New Brainrots are taking over WOW 🎃New Brainrots are taking over WOW! 🪄Ghost ship event, brainrot wand,and the magic broom await. ⚡Coming soon, stay tuned! 📲Download Now:https://pubgmobile.go.link/PUBGMWOW460 #PUBGMOBILE #PUBGM460 #PUBGMWOW #PUBGMWOW460 #PUBGMBrainrot ------------------------------------------------------------------------------------------ For more information, please visit: pubgmobile.com 📱DOWNLOAD PUBG MOBILE iOS App Store: https://pubgmobile.live/appstore Android App Store: https://pubgmobile.live/googleplay Android Package Kit (APK): https://pubgmobile.com SOCIAL MEDIA DISCORD: https://discord.gg/pubgmobile FACEBOOK: https://www.facebook.com/PUBGMobile TWITTER: https://twitter.com/PUBGMOBILE YOUTUBE: https://www.youtube.com/pubgmobile INSTAGRAM: https://www.instagram.com/pubgmobile TIKTOK: https://www.tiktok.com/@pubgmobile VK: https://vk.com/pubgmobile 🍗PUBG MOBILE: The original Battle Royale, the first and the best! PUBG MOBILE is a Battle Royale mobile game co-developed by LIGHTSPEED STUDIOS of Tencent Games, and KRAFTON, Inc., officially licensed by PLAYERUNKNOWN'S BATTLEGROUNDS. It was released globally in March 2018. Built with Unreal Engine 4, PUBG MOBILE focuses on visual qua...
  • ActuGaming.net
    Le prochain Gears of War ne demandera pas autant de temps de développement que Gears of Wars: E-Day

    Le temps d’attente entre Gears 5 et Gears of War: E-Day aura été considérable, ce qui s’explique facilement par le fait que The Coalition a souhaité faire quelques expérimentations sur l’Unreal Engine 5. Un travail qui a porté ses fruits si l’on en croit les différents retours à propos du jeu (dont le nôtre). Mais les fans de la saga n’ont pas envie de patienter encore sept longues années pour découvrir la suite, et ça tombe bien, puisque le PDG de The Coalition nous promet que le prochain épisode ne demandera pas autant d’investissement.
    The Coalition veut se rassurer à propos de son avenir
    Maintenant que The Coalition a fait ses armes sur le moteur d’Epic Games, il peut plus facilement enchaîner sur un nouveau Gears of War sans perdre trop d’années de travail. Crump déclare que Gears of War: E-Day constitue en ce sens une « excellente base » pour les prochains jeux de la série, et déclare à la BBC que « le prochain jeu ne demandera pas du tout tout autant de temps » de production.
    C’est le discours que l’on attendait dans la mesure où Xbox est désormais dans une pha...
    ActuGaming.net Le prochain Gears of War ne demandera pas autant de temps de développement que Gears of Wars: E-Day Le temps d’attente entre Gears 5 et Gears of War: E-Day aura été considérable, ce qui s’explique facilement par le fait que The Coalition a souhaité faire quelques expérimentations sur l’Unreal Engine 5. Un travail qui a porté ses fruits si l’on en croit les différents retours à propos du jeu (dont le nôtre). Mais les fans de la saga n’ont pas envie de patienter encore sept longues années pour découvrir la suite, et ça tombe bien, puisque le PDG de The Coalition nous promet que le prochain épisode ne demandera pas autant d’investissement. The Coalition veut se rassurer à propos de son avenir Maintenant que The Coalition a fait ses armes sur le moteur d’Epic Games, il peut plus facilement enchaîner sur un nouveau Gears of War sans perdre trop d’années de travail. Crump déclare que Gears of War: E-Day constitue en ce sens une « excellente base » pour les prochains jeux de la série, et déclare à la BBC que « le prochain jeu ne demandera pas du tout tout autant de temps » de production. C’est le discours que l’on attendait dans la mesure où Xbox est désormais dans une pha...
  • Add-on for mesh reconstruction with Unrealizex

    Unrealizex does 3D reconstruction without using generative AI. Oscar Baechler writes: Learn how to set up UnrealizeX’s Blender extension. You can then use UnrealizeX directly in Blender’s interface. Unrealizex does 3D reconstruction without using generative AI. This video demonstrates our one-shot process on a CC-0 photo of a pilot helmet. Some of our pipeline tools […]
    Source
    Add-on for mesh reconstruction with Unrealizex Unrealizex does 3D reconstruction without using generative AI. Oscar Baechler writes: Learn how to set up UnrealizeX’s Blender extension. You can then use UnrealizeX directly in Blender’s interface. Unrealizex does 3D reconstruction without using generative AI. This video demonstrates our one-shot process on a CC-0 photo of a pilot helmet. Some of our pipeline tools […] Source
  • OMG, you guys! This video on the HUGE Combat Improvement in Unreal Engine 5 is a total game-changer! 🎮✨ The flexible combat system looks incredible! What feature are you most excited to try out in your own projects? Let's chat about it!

    https://www.youtube.com/watch?v=aRivXEu5WHc
    #UnrealEngine5 #GameDev #CombatSystem
    OMG, you guys! This video on the HUGE Combat Improvement in Unreal Engine 5 is a total game-changer! 🎮✨ The flexible combat system looks incredible! What feature are you most excited to try out in your own projects? Let's chat about it! https://www.youtube.com/watch?v=aRivXEu5WHc #UnrealEngine5 #GameDev #CombatSystem
  • Just when you thought shader parameters were the most boring topic ever, this video comes in swinging with the magic of Diffuse Albedo and the Fresnel Effect! Who knew discussing reflectance could be so enlightening? 🌟 Dive in and get your geek on!

    https://www.youtube.com/watch?v=a94Lpu1_4dg
    #UnrealEngine #ShaderLife
    Just when you thought shader parameters were the most boring topic ever, this video comes in swinging with the magic of Diffuse Albedo and the Fresnel Effect! Who knew discussing reflectance could be so enlightening? 🌟 Dive in and get your geek on! https://www.youtube.com/watch?v=a94Lpu1_4dg #UnrealEngine #ShaderLife
  • SpeedTree Tutorial for Beginners: How to Create & Export Trees to Unreal Engine

    Want My Free Landscape Material? Go Here 👉 https://www.azielarts.com/aa-material
    Want To Build AAA Environments? Go Here 👉 https://www.azielarts.com/academy

    Speed Tree Pivot Painter Wind Tutorial - https://youtu.be/7tbYCGCu6gk

    Learn how to create your first tree in SpeedTree and export it directly into Unreal Engine 5 with this beginner-friendly tutorial. Whether you're building game environments or cinematic worlds, this step-by-step guide will get you up and running fast.
    #unrealengine5 #ue5 #unrealenginetutorial #environmentart

    CONNECT WITH THADDAEUS
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    ◇ CHANNEL INSTAGRAM - https://www.instagram.com/thaddaeus_makes/
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    SpeedTree Tutorial for Beginners: How to Create & Export Trees to Unreal Engine Want My Free Landscape Material? Go Here 👉 https://www.azielarts.com/aa-material Want To Build AAA Environments? Go Here 👉 https://www.azielarts.com/academy Speed Tree Pivot Painter Wind Tutorial - https://youtu.be/7tbYCGCu6gk Learn how to create your first tree in SpeedTree and export it directly into Unreal Engine 5 with this beginner-friendly tutorial. Whether you're building game environments or cinematic worlds, this step-by-step guide will get you up and running fast. #unrealengine5 #ue5 #unrealenginetutorial #environmentart CONNECT WITH THADDAEUS ◇ WEBSITE - https://tandreades.com/ ◇ CHANNEL INSTAGRAM - https://www.instagram.com/thaddaeus_makes/ ◇ ARTIST INSTAGRAM - https://www.instagram.com/azielartsacademy/ ◇ ARTSTATION - https://www.artstation.com/thaddaeus GEAR ◇ CAMERA – https://amzn.to/3mAnjF7 ◇ LENS – https://amzn.to/48f9fDE ◇ LIGHT - https://amzn.to/48gp5xV ◇ SOFTBOX - https://amzn.to/3PBNwP5 ◇ MICROPHONE – https://amzn.to/3KY6Nrq ◇ AUDIO INTERFACE https://amzn.to/3Zepa14 COMPUTER ◇ GPU – https://amzn.to/45OuUBc ◇ CPU – https://amzn.to/3om6WMG
  • We Swapped Environments Every 15 Minutes! (Chaos Ensued)

    What happens when two Unreal Engine environment artists build a world together—but only in 15-minute bursts, with random tools, and constant scene-swapping?
    Check out @Procedural_Minds side of the challenge here👉 https://youtu.be/vOiLeCMkedc

    Want My Free Landscape Material? Go Here 👉 https://www.azielarts.com/aa-material
    Want To Build High Quality Unreal Engine Environments? Go Here 👉 https://www.azielarts.com/academy

    FOLLOW PROCEDURAL MINDS!
    YouTube Channel - @Procedural_Minds
    Twitch - https://www.twitch.tv/krozjin

    #unrealengine5 #ue5 #unrealenginetutorial #environmentart

    CONNECT WITH THADDAEUS
    ◇ WEBSITE - https://tandreades.com/
    ◇ CHANNEL INSTAGRAM - https://www.instagram.com/thaddaeus_makes/
    ◇ ARTIST INSTAGRAM - https://www.instagram.com/azielartsacademy/
    ◇ ARTSTATION - https://www.artstation.com/thaddaeus

    GEAR
    ◇ CAMERA – https://amzn.to/3mAnjF7
    ◇ LENS – https://amzn.to/48f9fDE
    ◇ LIGHT - https://amzn.to/48gp5xV
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    ◇ MICROPHONE – https://amzn.to/3KY6Nrq
    ◇ AUDIO INTERFACE https://amzn.to/3Zepa14

    COMPUTER
    ◇ GPU – https://amzn.to/45OuUBc
    ◇ CPU – https://amzn.to/3om6WMG
    We Swapped Environments Every 15 Minutes! (Chaos Ensued) What happens when two Unreal Engine environment artists build a world together—but only in 15-minute bursts, with random tools, and constant scene-swapping? Check out @Procedural_Minds side of the challenge here👉 https://youtu.be/vOiLeCMkedc Want My Free Landscape Material? Go Here 👉 https://www.azielarts.com/aa-material Want To Build High Quality Unreal Engine Environments? Go Here 👉 https://www.azielarts.com/academy FOLLOW PROCEDURAL MINDS! YouTube Channel - @Procedural_Minds Twitch - https://www.twitch.tv/krozjin #unrealengine5 #ue5 #unrealenginetutorial #environmentart CONNECT WITH THADDAEUS ◇ WEBSITE - https://tandreades.com/ ◇ CHANNEL INSTAGRAM - https://www.instagram.com/thaddaeus_makes/ ◇ ARTIST INSTAGRAM - https://www.instagram.com/azielartsacademy/ ◇ ARTSTATION - https://www.artstation.com/thaddaeus GEAR ◇ CAMERA – https://amzn.to/3mAnjF7 ◇ LENS – https://amzn.to/48f9fDE ◇ LIGHT - https://amzn.to/48gp5xV ◇ SOFTBOX - https://amzn.to/3PBNwP5 ◇ MICROPHONE – https://amzn.to/3KY6Nrq ◇ AUDIO INTERFACE https://amzn.to/3Zepa14 COMPUTER ◇ GPU – https://amzn.to/45OuUBc ◇ CPU – https://amzn.to/3om6WMG
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