• Ah, the Information Age, where we drown in oceans of data yet struggle to find the life raft of clarity! Enter time series databases and Grafana, the modern-day wizards of data visualization. Because what’s more thrilling than watching colorful graphs dance across your screen while you pretend to understand what they mean?

    Sure, aggregating and transforming data sounds like a fun afternoon hobby—if you enjoy sifting through endless streams of numbers like a digital archaeologist. So, let’s raise a toast to our new overlords: the tools that make us feel like data-savvy geniuses while we’re really just hoping no one asks us to explain it in plain English!

    #DataVisualization #Grafana #TimeSeriesDatabases #DataAggregation #
    Ah, the Information Age, where we drown in oceans of data yet struggle to find the life raft of clarity! Enter time series databases and Grafana, the modern-day wizards of data visualization. Because what’s more thrilling than watching colorful graphs dance across your screen while you pretend to understand what they mean? Sure, aggregating and transforming data sounds like a fun afternoon hobby—if you enjoy sifting through endless streams of numbers like a digital archaeologist. So, let’s raise a toast to our new overlords: the tools that make us feel like data-savvy geniuses while we’re really just hoping no one asks us to explain it in plain English! #DataVisualization #Grafana #TimeSeriesDatabases #DataAggregation #
    HACKADAY.COM
    Data Visualization and Aggregation: Time Series Databases, Grafana and More
    If there’s one thing that characterizes the Information Age that we find ourselves in today, it is streams of data. However, without proper ways to aggregate and transform this data …read more
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  • Switch 2's Zelda Notes Feature Misses The Point Of The Games

    Nintendo has given a number of Switch 1 games some extensive upgrades on the Switch 2, but none more so than The Legend of Zelda: Breath of the Wild and its sequel, Tears of the Kingdom. Not only do both titles look and run much better on the new hardware, with crisper visuals and smoother frame rates, they can also sync up with a brand-new companion service called Zelda Notes. But as novel as some of its features can be, the service often contradicts the games' most captivating qualities--their sense of discovery.Accessed through the Nintendo Switch mobile app, Zelda Notes offers a suite of features to supplement your adventure in Hyrule. You can view detailed records of your own playthrough, including the number of enemies you've slain and materials you've collected, as well as global stats to see how you stack up with the wider player base. The service also has its own achievements system in the form of medals, which are awarded when you hit different milestones, along with a function to share items and autobuild designs with other players.All of this is neat, but inessential; you can play through either title without once consulting the app and your adventure would not feel any less fulfilling. However, one feature that does have an appreciable impact on the experience is Navigation. On top of being a repository of personal stats, Zelda Notes can effectively act as a GPS for your game, leading you to a specific point of interest or collectible. As you're exploring Hyrule, the service displays your current location on the map along with an extensive list of things to discover around the kingdom, from shrines and cave entrances to different treasures and enemies. Select a destination--such as a Korok you've yet to find--and the app will guide you there with audio directions, helping you mop up any collectibles you've missed or had trouble locating.Continue Reading at GameSpot
    #switch #2039s #zelda #notes #feature
    Switch 2's Zelda Notes Feature Misses The Point Of The Games
    Nintendo has given a number of Switch 1 games some extensive upgrades on the Switch 2, but none more so than The Legend of Zelda: Breath of the Wild and its sequel, Tears of the Kingdom. Not only do both titles look and run much better on the new hardware, with crisper visuals and smoother frame rates, they can also sync up with a brand-new companion service called Zelda Notes. But as novel as some of its features can be, the service often contradicts the games' most captivating qualities--their sense of discovery.Accessed through the Nintendo Switch mobile app, Zelda Notes offers a suite of features to supplement your adventure in Hyrule. You can view detailed records of your own playthrough, including the number of enemies you've slain and materials you've collected, as well as global stats to see how you stack up with the wider player base. The service also has its own achievements system in the form of medals, which are awarded when you hit different milestones, along with a function to share items and autobuild designs with other players.All of this is neat, but inessential; you can play through either title without once consulting the app and your adventure would not feel any less fulfilling. However, one feature that does have an appreciable impact on the experience is Navigation. On top of being a repository of personal stats, Zelda Notes can effectively act as a GPS for your game, leading you to a specific point of interest or collectible. As you're exploring Hyrule, the service displays your current location on the map along with an extensive list of things to discover around the kingdom, from shrines and cave entrances to different treasures and enemies. Select a destination--such as a Korok you've yet to find--and the app will guide you there with audio directions, helping you mop up any collectibles you've missed or had trouble locating.Continue Reading at GameSpot #switch #2039s #zelda #notes #feature
    WWW.GAMESPOT.COM
    Switch 2's Zelda Notes Feature Misses The Point Of The Games
    Nintendo has given a number of Switch 1 games some extensive upgrades on the Switch 2, but none more so than The Legend of Zelda: Breath of the Wild and its sequel, Tears of the Kingdom. Not only do both titles look and run much better on the new hardware, with crisper visuals and smoother frame rates, they can also sync up with a brand-new companion service called Zelda Notes. But as novel as some of its features can be, the service often contradicts the games' most captivating qualities--their sense of discovery.Accessed through the Nintendo Switch mobile app, Zelda Notes offers a suite of features to supplement your adventure in Hyrule. You can view detailed records of your own playthrough, including the number of enemies you've slain and materials you've collected, as well as global stats to see how you stack up with the wider player base. The service also has its own achievements system in the form of medals, which are awarded when you hit different milestones (such as using Zonai powers 1,000 times), along with a function to share items and autobuild designs with other players.All of this is neat, but inessential; you can play through either title without once consulting the app and your adventure would not feel any less fulfilling. However, one feature that does have an appreciable impact on the experience is Navigation. On top of being a repository of personal stats, Zelda Notes can effectively act as a GPS for your game, leading you to a specific point of interest or collectible. As you're exploring Hyrule, the service displays your current location on the map along with an extensive list of things to discover around the kingdom, from shrines and cave entrances to different treasures and enemies. Select a destination--such as a Korok you've yet to find--and the app will guide you there with audio directions, helping you mop up any collectibles you've missed or had trouble locating.Continue Reading at GameSpot
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  • The Best Overwhelmingly Positive Open-World Games on Steam

    Sometimes, it’s hard to justify taking a leap into a brand new, massive video game as an investment of your time and money. Open-World games can often easily justify their costs so long as players are able to click with them on a base level. These are some of the best Open-World games with Overwhelmingly Positive Steam reviews to help make the decision to pick them up a bit easier.
    #best #overwhelmingly #positive #openworld #games
    The Best Overwhelmingly Positive Open-World Games on Steam
    Sometimes, it’s hard to justify taking a leap into a brand new, massive video game as an investment of your time and money. Open-World games can often easily justify their costs so long as players are able to click with them on a base level. These are some of the best Open-World games with Overwhelmingly Positive Steam reviews to help make the decision to pick them up a bit easier. #best #overwhelmingly #positive #openworld #games
    GAMERANT.COM
    The Best Overwhelmingly Positive Open-World Games on Steam
    Sometimes, it’s hard to justify taking a leap into a brand new, massive video game as an investment of your time and money. Open-World games can often easily justify their costs so long as players are able to click with them on a base level. These are some of the best Open-World games with Overwhelmingly Positive Steam reviews to help make the decision to pick them up a bit easier.
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  • Professor Layton Anime Blu-Ray Restocked At Amazon For Only $16

    Professor Layton and the Eternal Diva on Blu-ray| Restocked on June 30 See See at Crunchyroll With a new Professor Layton game on the way, now is a great time to get reacquainted with the crime-solving sleuth. You can do just that with Professor Layton and the Eternal Diva, which finally released on Blu-ray in North America on May 27. Amazon sold out of full-priced copies at launch, but the animated film is back in stock as of June 30. Best of all, it's on sale for onlyand Crunchyroll.The original DVD release is out of print and tends to be sold for high prices, so fans should snag the Blu-ray while they can. Professor Layton and the Eternal Diva on Blu-ray| Restocked on June 30 The new Professor Layton and the Eternal Diva Blu-ray includes both the original Japanese language track and its English dub. That includes Christopher Robin Miller as Professor Layton--a role that he first took up with the original Nintendo games--and several other familiar voices from the games.While the film has been available on streaming platforms before, this is the first time that it has received a Blu-ray release in the US. Along with the 100-minute film, you'll get the original trailers as extras. See See at Crunchyroll For those unfamiliar, Professor Layton and the Eternal Diva is the first animated feature based on the popular detective series. "Shortly after taking the young Luke under his wing, the world-famous Professor Layton finds himself humming along to the tune of an age-old mystery," the official plot synopsis for the film reads. "When an old student calls upon the professor for help, his investigation leads him to a night at the opera. But what starts off as a riveting night of song is quickly transposed into a game of eternal life or death. Can Layton and Luke solve this deadly puzzle in time? Or is a devious dissonance lying in wait?"Continue Reading at GameSpot
    #professor #layton #anime #bluray #restocked
    Professor Layton Anime Blu-Ray Restocked At Amazon For Only $16
    Professor Layton and the Eternal Diva on Blu-ray| Restocked on June 30 See See at Crunchyroll With a new Professor Layton game on the way, now is a great time to get reacquainted with the crime-solving sleuth. You can do just that with Professor Layton and the Eternal Diva, which finally released on Blu-ray in North America on May 27. Amazon sold out of full-priced copies at launch, but the animated film is back in stock as of June 30. Best of all, it's on sale for onlyand Crunchyroll.The original DVD release is out of print and tends to be sold for high prices, so fans should snag the Blu-ray while they can. Professor Layton and the Eternal Diva on Blu-ray| Restocked on June 30 The new Professor Layton and the Eternal Diva Blu-ray includes both the original Japanese language track and its English dub. That includes Christopher Robin Miller as Professor Layton--a role that he first took up with the original Nintendo games--and several other familiar voices from the games.While the film has been available on streaming platforms before, this is the first time that it has received a Blu-ray release in the US. Along with the 100-minute film, you'll get the original trailers as extras. See See at Crunchyroll For those unfamiliar, Professor Layton and the Eternal Diva is the first animated feature based on the popular detective series. "Shortly after taking the young Luke under his wing, the world-famous Professor Layton finds himself humming along to the tune of an age-old mystery," the official plot synopsis for the film reads. "When an old student calls upon the professor for help, his investigation leads him to a night at the opera. But what starts off as a riveting night of song is quickly transposed into a game of eternal life or death. Can Layton and Luke solve this deadly puzzle in time? Or is a devious dissonance lying in wait?"Continue Reading at GameSpot #professor #layton #anime #bluray #restocked
    WWW.GAMESPOT.COM
    Professor Layton Anime Blu-Ray Restocked At Amazon For Only $16
    Professor Layton and the Eternal Diva on Blu-ray $16.22 (was $25) | Restocked on June 30 See at Amazon See at Crunchyroll With a new Professor Layton game on the way, now is a great time to get reacquainted with the crime-solving sleuth. You can do just that with Professor Layton and the Eternal Diva, which finally released on Blu-ray in North America on May 27. Amazon sold out of full-priced copies at launch, but the animated film is back in stock as of June 30. Best of all, it's on sale for only $16 (was $25) at Amazon and Crunchyroll.The original DVD release is out of print and tends to be sold for high prices, so fans should snag the Blu-ray while they can. Professor Layton and the Eternal Diva on Blu-ray $16.22 (was $25) | Restocked on June 30 The new Professor Layton and the Eternal Diva Blu-ray includes both the original Japanese language track and its English dub. That includes Christopher Robin Miller as Professor Layton--a role that he first took up with the original Nintendo games--and several other familiar voices from the games.While the film has been available on streaming platforms before, this is the first time that it has received a Blu-ray release in the US. Along with the 100-minute film, you'll get the original trailers as extras. See at Amazon See at Crunchyroll For those unfamiliar, Professor Layton and the Eternal Diva is the first animated feature based on the popular detective series. "Shortly after taking the young Luke under his wing, the world-famous Professor Layton finds himself humming along to the tune of an age-old mystery," the official plot synopsis for the film reads. "When an old student calls upon the professor for help, his investigation leads him to a night at the opera. But what starts off as a riveting night of song is quickly transposed into a game of eternal life or death. Can Layton and Luke solve this deadly puzzle in time? Or is a devious dissonance lying in wait?"Continue Reading at GameSpot
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  • Backyard Baseball '01 Remaster Brings Back 28 MLB Players From The Original Game

    Shortly after the release of the Backyard Baseball '97 remaster in October 2024, Playground Productions and Mega Cat Studios revealed that Backyard Baseball '01 will be one of the next remastered titles. Now, the game has been set for a release date in early July, and Playground Productions has confirmed that 28 out of 31 MLB players from the original Backyard Baseball '01 will return for the remaster. The announcement didn't specify which of the three MLB players didn't lend their names and younger likenesses to Backyard Baseball '01's remaster. But some of the confirmed returning players include Cal Ripken, Jr., Sammy Sosa, Mark McGwire, Alex Rodriguez, and Derek Jeter.In partnership with Major League Baseball, Backyard Baseball '01 will feature logos from MLB's professional teams in addition to the players representing the league. Like the earlier Backyard sports remasters, Backyard Baseball '01 will recreate the classic gameplay for touch and modern PC controls.Continue Reading at GameSpot
    #backyard #baseball #remaster #brings #back
    Backyard Baseball '01 Remaster Brings Back 28 MLB Players From The Original Game
    Shortly after the release of the Backyard Baseball '97 remaster in October 2024, Playground Productions and Mega Cat Studios revealed that Backyard Baseball '01 will be one of the next remastered titles. Now, the game has been set for a release date in early July, and Playground Productions has confirmed that 28 out of 31 MLB players from the original Backyard Baseball '01 will return for the remaster. The announcement didn't specify which of the three MLB players didn't lend their names and younger likenesses to Backyard Baseball '01's remaster. But some of the confirmed returning players include Cal Ripken, Jr., Sammy Sosa, Mark McGwire, Alex Rodriguez, and Derek Jeter.In partnership with Major League Baseball, Backyard Baseball '01 will feature logos from MLB's professional teams in addition to the players representing the league. Like the earlier Backyard sports remasters, Backyard Baseball '01 will recreate the classic gameplay for touch and modern PC controls.Continue Reading at GameSpot #backyard #baseball #remaster #brings #back
    WWW.GAMESPOT.COM
    Backyard Baseball '01 Remaster Brings Back 28 MLB Players From The Original Game
    Shortly after the release of the Backyard Baseball '97 remaster in October 2024, Playground Productions and Mega Cat Studios revealed that Backyard Baseball '01 will be one of the next remastered titles. Now, the game has been set for a release date in early July, and Playground Productions has confirmed that 28 out of 31 MLB players from the original Backyard Baseball '01 will return for the remaster. The announcement didn't specify which of the three MLB players didn't lend their names and younger likenesses to Backyard Baseball '01's remaster. But some of the confirmed returning players include Cal Ripken, Jr., Sammy Sosa, Mark McGwire, Alex Rodriguez, and Derek Jeter.In partnership with Major League Baseball, Backyard Baseball '01 will feature logos from MLB's professional teams in addition to the players representing the league. Like the earlier Backyard sports remasters, Backyard Baseball '01 will recreate the classic gameplay for touch and modern PC controls.Continue Reading at GameSpot
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  • It’s infuriating to see people still clinging to the illusion that "agent-based AI" is anything more than a bubble waiting to burst! The hype surrounding artificial intelligence has reached absurd levels, yet the reality is that we’re still grappling with basic functionality. Instead of real innovation, we get flashy marketing and empty promises. It’s time to cut through the nonsense and recognize that, so far, AI agents are just a clever ruse to distract us from the glaring flaws in the technology. Wake up, everyone! Let’s stop glorifying mediocrity and demand real progress instead of this smoke and mirrors game!

    #ArtificialIntelligence #TechBubble #Innovation #WakeUp #RealityCheck
    It’s infuriating to see people still clinging to the illusion that "agent-based AI" is anything more than a bubble waiting to burst! The hype surrounding artificial intelligence has reached absurd levels, yet the reality is that we’re still grappling with basic functionality. Instead of real innovation, we get flashy marketing and empty promises. It’s time to cut through the nonsense and recognize that, so far, AI agents are just a clever ruse to distract us from the glaring flaws in the technology. Wake up, everyone! Let’s stop glorifying mediocrity and demand real progress instead of this smoke and mirrors game! #ArtificialIntelligence #TechBubble #Innovation #WakeUp #RealityCheck
    ARABHARDWARE.NET
    يبدو أن الذكاء الاصطناعي الوكيل مجرّد فقاعة، حتى الآن على الأقل!
    The post يبدو أن الذكاء الاصطناعي الوكيل مجرّد فقاعة، حتى الآن على الأقل! appeared first on عرب هاردوير.
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  • Clair Obscur: Expedition 33 Is a Perfect Blueprint for Like a Dragon 9

    Sandfall Interactive’s smash-hit debut game, Clair Obscur: Expedition 33, is still making waves across the game industry, and its momentum shows no signs of slowing. As a French love letter to the JRPG genre, this action-infused turn-based title has impressed many with its customizable and potentially execution-heavy gameplay, stunning visuals and music, and heart-wrenching story. It doesn't hurt that Clair Obscur: Expedition 33 represents a rare AA success story predicated on sustainable development practices, a trait that is becoming increasingly more desirable as layoffs continue to hit the industry.
    #clair #obscur #expedition #perfect #blueprint
    Clair Obscur: Expedition 33 Is a Perfect Blueprint for Like a Dragon 9
    Sandfall Interactive’s smash-hit debut game, Clair Obscur: Expedition 33, is still making waves across the game industry, and its momentum shows no signs of slowing. As a French love letter to the JRPG genre, this action-infused turn-based title has impressed many with its customizable and potentially execution-heavy gameplay, stunning visuals and music, and heart-wrenching story. It doesn't hurt that Clair Obscur: Expedition 33 represents a rare AA success story predicated on sustainable development practices, a trait that is becoming increasingly more desirable as layoffs continue to hit the industry. #clair #obscur #expedition #perfect #blueprint
    GAMERANT.COM
    Clair Obscur: Expedition 33 Is a Perfect Blueprint for Like a Dragon 9
    Sandfall Interactive’s smash-hit debut game, Clair Obscur: Expedition 33, is still making waves across the game industry, and its momentum shows no signs of slowing. As a French love letter to the JRPG genre, this action-infused turn-based title has impressed many with its customizable and potentially execution-heavy gameplay, stunning visuals and music, and heart-wrenching story. It doesn't hurt that Clair Obscur: Expedition 33 represents a rare AA success story predicated on sustainable development practices, a trait that is becoming increasingly more desirable as layoffs continue to hit the industry.
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  • Bloodborne Official Strategy Guide Gets Huge Discount At Amazon

    Bloodborne Complete Edition Guideor if eligible for 25% coupon See The 744-page Bloodborne Complete Edition Guide is on sale for . Published last fall by Future Press, the official guidebook rarely is discounted by more than a few bucks. The 25% price cut is already a terrific deal, but shoppers in the Midwest and potentially elsewhere can score an additional 25% discount. With that factored in, you'll only pay --nearly 50% off the book's MSRP. Click the coupon box under the price to get the extra discount at checkout. If you don't see a coupon box to click, the offer isn't available in your region.The Complete Edition is roughly 200 pages longer than the 2017 Collector's Edition Guide. This is because the Complete Edition also includes The Old Hunters expansion, which received its own 224-page physical guide in 2015. Along with everything you need to 100% the base game and DLC, the guide includes concept art, a deep dive into the lore of Yharnam, an interview with director Hidetaka Miyazaki, and a reference index for in-game lore.You could use some of the money you're saving to pick up Bloodborne's official art book, which is on sale for. If you already own the art book, check out the upcoming Deluxe Edition of Bloodborne's first graphic novel for Continue Reading at GameSpot
    #bloodborne #official #strategy #guide #gets
    Bloodborne Official Strategy Guide Gets Huge Discount At Amazon
    Bloodborne Complete Edition Guideor if eligible for 25% coupon See The 744-page Bloodborne Complete Edition Guide is on sale for . Published last fall by Future Press, the official guidebook rarely is discounted by more than a few bucks. The 25% price cut is already a terrific deal, but shoppers in the Midwest and potentially elsewhere can score an additional 25% discount. With that factored in, you'll only pay --nearly 50% off the book's MSRP. Click the coupon box under the price to get the extra discount at checkout. If you don't see a coupon box to click, the offer isn't available in your region.The Complete Edition is roughly 200 pages longer than the 2017 Collector's Edition Guide. This is because the Complete Edition also includes The Old Hunters expansion, which received its own 224-page physical guide in 2015. Along with everything you need to 100% the base game and DLC, the guide includes concept art, a deep dive into the lore of Yharnam, an interview with director Hidetaka Miyazaki, and a reference index for in-game lore.You could use some of the money you're saving to pick up Bloodborne's official art book, which is on sale for. If you already own the art book, check out the upcoming Deluxe Edition of Bloodborne's first graphic novel for Continue Reading at GameSpot #bloodborne #official #strategy #guide #gets
    WWW.GAMESPOT.COM
    Bloodborne Official Strategy Guide Gets Huge Discount At Amazon
    Bloodborne Complete Edition Guide (Hardcover) $45.50 (was $60) or $34.12 if eligible for 25% coupon See at Amazon The 744-page Bloodborne Complete Edition Guide is on sale for $45.50 at Amazon. Published last fall by Future Press, the official guidebook rarely is discounted by more than a few bucks. The 25% price cut is already a terrific deal, but shoppers in the Midwest and potentially elsewhere can score an additional 25% discount. With that factored in, you'll only pay $34.12--nearly 50% off the book's $60 MSRP. Click the coupon box under the price to get the extra discount at checkout. If you don't see a coupon box to click, the offer isn't available in your region.The Complete Edition is roughly 200 pages longer than the 2017 Collector's Edition Guide. This is because the Complete Edition also includes The Old Hunters expansion, which received its own 224-page physical guide in 2015. Along with everything you need to 100% the base game and DLC, the guide includes concept art, a deep dive into the lore of Yharnam, an interview with director Hidetaka Miyazaki, and a reference index for in-game lore.You could use some of the money you're saving to pick up Bloodborne's official art book, which is on sale for $32 (was $45) at Amazon. If you already own the art book, check out the upcoming Deluxe Edition of Bloodborne's first graphic novel for $25.Continue Reading at GameSpot
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  • Motorica, une startup d'animation basée sur l'IA générative, vient de lever 5,8 millions de dollars, et franchement, ça me met hors de moi ! Comment peut-on permettre à une technologie qui prétend révolutionner l'animation d'être utilisée par des studios de renom comme Quantic Dream, alors qu'elle est clairement insuffisante ? C'est un scandale ! Au lieu d'investir dans l'innovation véritable et le travail humain, on choisit de soutenir des outils qui risquent d'appauvrir la créativité et l'authenticité de l'industrie. L'animation mérite mieux que ça ! Les studios devraient se rebeller contre cette tendance déplorable et revenir à des méthodes qui valorisent
    Motorica, une startup d'animation basée sur l'IA générative, vient de lever 5,8 millions de dollars, et franchement, ça me met hors de moi ! Comment peut-on permettre à une technologie qui prétend révolutionner l'animation d'être utilisée par des studios de renom comme Quantic Dream, alors qu'elle est clairement insuffisante ? C'est un scandale ! Au lieu d'investir dans l'innovation véritable et le travail humain, on choisit de soutenir des outils qui risquent d'appauvrir la créativité et l'authenticité de l'industrie. L'animation mérite mieux que ça ! Les studios devraient se rebeller contre cette tendance déplorable et revenir à des méthodes qui valorisent
    GenAI animation startup Motorica raises $5.8 million investment
    The company says its generative AI animation tool is being used by AAA studios, including Quantic Dream.
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  • NVIDIA Scores Consecutive Win for End-to-End Autonomous Driving Grand Challenge at CVPR

    NVIDIA was today named an Autonomous Grand Challenge winner at the Computer Vision and Pattern Recognitionconference, held this week in Nashville, Tennessee. The announcement was made at the Embodied Intelligence for Autonomous Systems on the Horizon Workshop.
    This marks the second consecutive year that NVIDIA’s topped the leaderboard in the End-to-End Driving at Scale category and the third year in a row winning an Autonomous Grand Challenge award at CVPR.
    The theme of this year’s challenge was “Towards Generalizable Embodied Systems” — based on NAVSIM v2, a data-driven, nonreactive autonomous vehiclesimulation framework.
    The challenge offered researchers the opportunity to explore ways to handle unexpected situations, beyond using only real-world human driving data, to accelerate the development of smarter, safer AVs.
    Generating Safe and Adaptive Driving Trajectories
    Participants of the challenge were tasked with generating driving trajectories from multi-sensor data in a semi-reactive simulation, where the ego vehicle’s plan is fixed at the start, but background traffic changes dynamically.
    Submissions were evaluated using the Extended Predictive Driver Model Score, which measures safety, comfort, compliance and generalization across real-world and synthetic scenarios — pushing the boundaries of robust and generalizable autonomous driving research.
    The NVIDIA AV Applied Research Team’s key innovation was the Generalized Trajectory Scoringmethod, which generates a variety of trajectories and progressively filters out the best one.
    GTRS model architecture showing a unified system for generating and scoring diverse driving trajectories using diffusion- and vocabulary-based trajectories.
    GTRS introduces a combination of coarse sets of trajectories covering a wide range of situations and fine-grained trajectories for safety-critical situations, created using a diffusion policy conditioned on the environment. GTRS then uses a transformer decoder distilled from perception-dependent metrics, focusing on safety, comfort and traffic rule compliance. This decoder progressively filters out the most promising trajectory candidates by capturing subtle but critical differences between similar trajectories.
    This system has proved to generalize well to a wide range of scenarios, achieving state-of-the-art results on challenging benchmarks and enabling robust, adaptive trajectory selection in diverse and challenging driving conditions.

    NVIDIA Automotive Research at CVPR 
    More than 60 NVIDIA papers were accepted for CVPR 2025, spanning automotive, healthcare, robotics and more.
    In automotive, NVIDIA researchers are advancing physical AI with innovation in perception, planning and data generation. This year, three NVIDIA papers were nominated for the Best Paper Award: FoundationStereo, Zero-Shot Monocular Scene Flow and Difix3D+.
    The NVIDIA papers listed below showcase breakthroughs in stereo depth estimation, monocular motion understanding, 3D reconstruction, closed-loop planning, vision-language modeling and generative simulation — all critical to building safer, more generalizable AVs:

    Diffusion Renderer: Neural Inverse and Forward Rendering With Video Diffusion ModelsFoundationStereo: Zero-Shot Stereo MatchingZero-Shot Monocular Scene Flow Estimation in the WildDifix3D+: Improving 3D Reconstructions With Single-Step Diffusion Models3DGUT: Enabling Distorted Cameras and Secondary Rays in Gaussian Splatting
    Closed-Loop Supervised Fine-Tuning of Tokenized Traffic Models
    Zero-Shot 4D Lidar Panoptic Segmentation
    NVILA: Efficient Frontier Visual Language Models
    RADIO Amplified: Improved Baselines for Agglomerative Vision Foundation Models
    OmniDrive: A Holistic Vision-Language Dataset for Autonomous Driving With Counterfactual Reasoning

    Explore automotive workshops and tutorials at CVPR, including:

    Workshop on Data-Driven Autonomous Driving Simulation, featuring Marco Pavone, senior director of AV research at NVIDIA, and Sanja Fidler, vice president of AI research at NVIDIA
    Workshop on Autonomous Driving, featuring Laura Leal-Taixe, senior research manager at NVIDIA
    Workshop on Open-World 3D Scene Understanding with Foundation Models, featuring Leal-Taixe
    Safe Artificial Intelligence for All Domains, featuring Jose Alvarez, director of AV applied research at NVIDIA
    Workshop on Foundation Models for V2X-Based Cooperative Autonomous Driving, featuring Pavone and Leal-Taixe
    Workshop on Multi-Agent Embodied Intelligent Systems Meet Generative AI Era, featuring Pavone
    LatinX in CV Workshop, featuring Leal-Taixe
    Workshop on Exploring the Next Generation of Data, featuring Alvarez
    Full-Stack, GPU-Based Acceleration of Deep Learning and Foundation Models, led by NVIDIA
    Continuous Data Cycle via Foundation Models, led by NVIDIA
    Distillation of Foundation Models for Autonomous Driving, led by NVIDIA

    Explore the NVIDIA research papers to be presented at CVPR and watch the NVIDIA GTC Paris keynote from NVIDIA founder and CEO Jensen Huang.
    Learn more about NVIDIA Research, a global team of hundreds of scientists and engineers focused on topics including AI, computer graphics, computer vision, self-driving cars and robotics.
    The featured image above shows how an autonomous vehicle adapts its trajectory to navigate an urban environment with dynamic traffic using the GTRS model.
    #nvidia #scores #consecutive #win #endtoend
    NVIDIA Scores Consecutive Win for End-to-End Autonomous Driving Grand Challenge at CVPR
    NVIDIA was today named an Autonomous Grand Challenge winner at the Computer Vision and Pattern Recognitionconference, held this week in Nashville, Tennessee. The announcement was made at the Embodied Intelligence for Autonomous Systems on the Horizon Workshop. This marks the second consecutive year that NVIDIA’s topped the leaderboard in the End-to-End Driving at Scale category and the third year in a row winning an Autonomous Grand Challenge award at CVPR. The theme of this year’s challenge was “Towards Generalizable Embodied Systems” — based on NAVSIM v2, a data-driven, nonreactive autonomous vehiclesimulation framework. The challenge offered researchers the opportunity to explore ways to handle unexpected situations, beyond using only real-world human driving data, to accelerate the development of smarter, safer AVs. Generating Safe and Adaptive Driving Trajectories Participants of the challenge were tasked with generating driving trajectories from multi-sensor data in a semi-reactive simulation, where the ego vehicle’s plan is fixed at the start, but background traffic changes dynamically. Submissions were evaluated using the Extended Predictive Driver Model Score, which measures safety, comfort, compliance and generalization across real-world and synthetic scenarios — pushing the boundaries of robust and generalizable autonomous driving research. The NVIDIA AV Applied Research Team’s key innovation was the Generalized Trajectory Scoringmethod, which generates a variety of trajectories and progressively filters out the best one. GTRS model architecture showing a unified system for generating and scoring diverse driving trajectories using diffusion- and vocabulary-based trajectories. GTRS introduces a combination of coarse sets of trajectories covering a wide range of situations and fine-grained trajectories for safety-critical situations, created using a diffusion policy conditioned on the environment. GTRS then uses a transformer decoder distilled from perception-dependent metrics, focusing on safety, comfort and traffic rule compliance. This decoder progressively filters out the most promising trajectory candidates by capturing subtle but critical differences between similar trajectories. This system has proved to generalize well to a wide range of scenarios, achieving state-of-the-art results on challenging benchmarks and enabling robust, adaptive trajectory selection in diverse and challenging driving conditions. NVIDIA Automotive Research at CVPR  More than 60 NVIDIA papers were accepted for CVPR 2025, spanning automotive, healthcare, robotics and more. In automotive, NVIDIA researchers are advancing physical AI with innovation in perception, planning and data generation. This year, three NVIDIA papers were nominated for the Best Paper Award: FoundationStereo, Zero-Shot Monocular Scene Flow and Difix3D+. The NVIDIA papers listed below showcase breakthroughs in stereo depth estimation, monocular motion understanding, 3D reconstruction, closed-loop planning, vision-language modeling and generative simulation — all critical to building safer, more generalizable AVs: Diffusion Renderer: Neural Inverse and Forward Rendering With Video Diffusion ModelsFoundationStereo: Zero-Shot Stereo MatchingZero-Shot Monocular Scene Flow Estimation in the WildDifix3D+: Improving 3D Reconstructions With Single-Step Diffusion Models3DGUT: Enabling Distorted Cameras and Secondary Rays in Gaussian Splatting Closed-Loop Supervised Fine-Tuning of Tokenized Traffic Models Zero-Shot 4D Lidar Panoptic Segmentation NVILA: Efficient Frontier Visual Language Models RADIO Amplified: Improved Baselines for Agglomerative Vision Foundation Models OmniDrive: A Holistic Vision-Language Dataset for Autonomous Driving With Counterfactual Reasoning Explore automotive workshops and tutorials at CVPR, including: Workshop on Data-Driven Autonomous Driving Simulation, featuring Marco Pavone, senior director of AV research at NVIDIA, and Sanja Fidler, vice president of AI research at NVIDIA Workshop on Autonomous Driving, featuring Laura Leal-Taixe, senior research manager at NVIDIA Workshop on Open-World 3D Scene Understanding with Foundation Models, featuring Leal-Taixe Safe Artificial Intelligence for All Domains, featuring Jose Alvarez, director of AV applied research at NVIDIA Workshop on Foundation Models for V2X-Based Cooperative Autonomous Driving, featuring Pavone and Leal-Taixe Workshop on Multi-Agent Embodied Intelligent Systems Meet Generative AI Era, featuring Pavone LatinX in CV Workshop, featuring Leal-Taixe Workshop on Exploring the Next Generation of Data, featuring Alvarez Full-Stack, GPU-Based Acceleration of Deep Learning and Foundation Models, led by NVIDIA Continuous Data Cycle via Foundation Models, led by NVIDIA Distillation of Foundation Models for Autonomous Driving, led by NVIDIA Explore the NVIDIA research papers to be presented at CVPR and watch the NVIDIA GTC Paris keynote from NVIDIA founder and CEO Jensen Huang. Learn more about NVIDIA Research, a global team of hundreds of scientists and engineers focused on topics including AI, computer graphics, computer vision, self-driving cars and robotics. The featured image above shows how an autonomous vehicle adapts its trajectory to navigate an urban environment with dynamic traffic using the GTRS model. #nvidia #scores #consecutive #win #endtoend
    BLOGS.NVIDIA.COM
    NVIDIA Scores Consecutive Win for End-to-End Autonomous Driving Grand Challenge at CVPR
    NVIDIA was today named an Autonomous Grand Challenge winner at the Computer Vision and Pattern Recognition (CVPR) conference, held this week in Nashville, Tennessee. The announcement was made at the Embodied Intelligence for Autonomous Systems on the Horizon Workshop. This marks the second consecutive year that NVIDIA’s topped the leaderboard in the End-to-End Driving at Scale category and the third year in a row winning an Autonomous Grand Challenge award at CVPR. The theme of this year’s challenge was “Towards Generalizable Embodied Systems” — based on NAVSIM v2, a data-driven, nonreactive autonomous vehicle (AV) simulation framework. The challenge offered researchers the opportunity to explore ways to handle unexpected situations, beyond using only real-world human driving data, to accelerate the development of smarter, safer AVs. Generating Safe and Adaptive Driving Trajectories Participants of the challenge were tasked with generating driving trajectories from multi-sensor data in a semi-reactive simulation, where the ego vehicle’s plan is fixed at the start, but background traffic changes dynamically. Submissions were evaluated using the Extended Predictive Driver Model Score, which measures safety, comfort, compliance and generalization across real-world and synthetic scenarios — pushing the boundaries of robust and generalizable autonomous driving research. The NVIDIA AV Applied Research Team’s key innovation was the Generalized Trajectory Scoring (GTRS) method, which generates a variety of trajectories and progressively filters out the best one. GTRS model architecture showing a unified system for generating and scoring diverse driving trajectories using diffusion- and vocabulary-based trajectories. GTRS introduces a combination of coarse sets of trajectories covering a wide range of situations and fine-grained trajectories for safety-critical situations, created using a diffusion policy conditioned on the environment. GTRS then uses a transformer decoder distilled from perception-dependent metrics, focusing on safety, comfort and traffic rule compliance. This decoder progressively filters out the most promising trajectory candidates by capturing subtle but critical differences between similar trajectories. This system has proved to generalize well to a wide range of scenarios, achieving state-of-the-art results on challenging benchmarks and enabling robust, adaptive trajectory selection in diverse and challenging driving conditions. NVIDIA Automotive Research at CVPR  More than 60 NVIDIA papers were accepted for CVPR 2025, spanning automotive, healthcare, robotics and more. In automotive, NVIDIA researchers are advancing physical AI with innovation in perception, planning and data generation. This year, three NVIDIA papers were nominated for the Best Paper Award: FoundationStereo, Zero-Shot Monocular Scene Flow and Difix3D+. The NVIDIA papers listed below showcase breakthroughs in stereo depth estimation, monocular motion understanding, 3D reconstruction, closed-loop planning, vision-language modeling and generative simulation — all critical to building safer, more generalizable AVs: Diffusion Renderer: Neural Inverse and Forward Rendering With Video Diffusion Models (Read more in this blog.) FoundationStereo: Zero-Shot Stereo Matching (Best Paper nominee) Zero-Shot Monocular Scene Flow Estimation in the Wild (Best Paper nominee) Difix3D+: Improving 3D Reconstructions With Single-Step Diffusion Models (Best Paper nominee) 3DGUT: Enabling Distorted Cameras and Secondary Rays in Gaussian Splatting Closed-Loop Supervised Fine-Tuning of Tokenized Traffic Models Zero-Shot 4D Lidar Panoptic Segmentation NVILA: Efficient Frontier Visual Language Models RADIO Amplified: Improved Baselines for Agglomerative Vision Foundation Models OmniDrive: A Holistic Vision-Language Dataset for Autonomous Driving With Counterfactual Reasoning Explore automotive workshops and tutorials at CVPR, including: Workshop on Data-Driven Autonomous Driving Simulation, featuring Marco Pavone, senior director of AV research at NVIDIA, and Sanja Fidler, vice president of AI research at NVIDIA Workshop on Autonomous Driving, featuring Laura Leal-Taixe, senior research manager at NVIDIA Workshop on Open-World 3D Scene Understanding with Foundation Models, featuring Leal-Taixe Safe Artificial Intelligence for All Domains, featuring Jose Alvarez, director of AV applied research at NVIDIA Workshop on Foundation Models for V2X-Based Cooperative Autonomous Driving, featuring Pavone and Leal-Taixe Workshop on Multi-Agent Embodied Intelligent Systems Meet Generative AI Era, featuring Pavone LatinX in CV Workshop, featuring Leal-Taixe Workshop on Exploring the Next Generation of Data, featuring Alvarez Full-Stack, GPU-Based Acceleration of Deep Learning and Foundation Models, led by NVIDIA Continuous Data Cycle via Foundation Models, led by NVIDIA Distillation of Foundation Models for Autonomous Driving, led by NVIDIA Explore the NVIDIA research papers to be presented at CVPR and watch the NVIDIA GTC Paris keynote from NVIDIA founder and CEO Jensen Huang. Learn more about NVIDIA Research, a global team of hundreds of scientists and engineers focused on topics including AI, computer graphics, computer vision, self-driving cars and robotics. The featured image above shows how an autonomous vehicle adapts its trajectory to navigate an urban environment with dynamic traffic using the GTRS model.
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