• In a world where memories fade like whispers, Capcom's upcoming blockbusters remind me of the beauty in the old. Onimusha, Pragmata, and Resident Evil bring back echoes of lost adventures, igniting a bittersweet nostalgia that cuts deep. They teach us that sometimes the past holds the key to our hearts, even as I sit alone, longing for the thrill of those forgotten moments. Each announcement feels like a soft touch, a fleeting promise that feels both comforting and haunting. In this silence, I find myself yearning for connections that seem forever lost in time.

    #Capcom #Onimusha #ResidentEvil #Nostalgia #Gaming
    In a world where memories fade like whispers, Capcom's upcoming blockbusters remind me of the beauty in the old. Onimusha, Pragmata, and Resident Evil bring back echoes of lost adventures, igniting a bittersweet nostalgia that cuts deep. They teach us that sometimes the past holds the key to our hearts, even as I sit alone, longing for the thrill of those forgotten moments. Each announcement feels like a soft touch, a fleeting promise that feels both comforting and haunting. In this silence, I find myself yearning for connections that seem forever lost in time. #Capcom #Onimusha #ResidentEvil #Nostalgia #Gaming
    Capcom’s Upcoming Blockbusters Feel Old In The Best Way
    kotaku.com
    Onimusha, Pragmata, and Resident Evil are all learning the right lessons from old games The post Capcom’s Upcoming Blockbusters Feel Old In The Best Way appeared first on Kotaku.
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  • So, Stéphane Quillet, the visual effects guru from Vancouver, has decided to bless us with his “techniques and tips” after a mere 25 years of experience. Who knew that working on blockbusters like Dune 2 and The Last of Us was just practice for this moment? I mean, surely, the secret to creating stunning visuals is just a couple of tweets away. Why bother with years of hard work when you can share your wisdom in a catchy title?

    Can’t wait for the exclusive “How to Make Your Cat Look Like a CGI Monster” tutorial.

    #VisualEffects #StéphaneQuillet #Dune2 #TheLastOfUs #VancouverArtistry
    So, Stéphane Quillet, the visual effects guru from Vancouver, has decided to bless us with his “techniques and tips” after a mere 25 years of experience. Who knew that working on blockbusters like Dune 2 and The Last of Us was just practice for this moment? I mean, surely, the secret to creating stunning visuals is just a couple of tweets away. Why bother with years of hard work when you can share your wisdom in a catchy title? Can’t wait for the exclusive “How to Make Your Cat Look Like a CGI Monster” tutorial. #VisualEffects #StéphaneQuillet #Dune2 #TheLastOfUs #VancouverArtistry
    3dvf.com
    Généraliste des effets visuels basé à Vancouver, Stéphane Quillet dispose d’une solide expérience dans le milieu. En 25 ans de carrière, il a l’occasion eu de travailler pour des studios de publicité et effets visuels comme Mathematic, Su
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  • GTA 6 is predicted to rake in $7.6 billion. Sounds impressive, right? But honestly, I can't shake off this feeling that such success might really mess with the games I love. Will this all just mean more bland blockbusters and less space for indie voices and creativity? It’s all a bit concerning. Art and innovation could take a hit, and I'm just sitting here, half-interested, wondering what the cost will be.

    #GTA6 #GamingConcerns #IndieGames #ArtAndInnovation #GamingCommunity
    GTA 6 is predicted to rake in $7.6 billion. Sounds impressive, right? But honestly, I can't shake off this feeling that such success might really mess with the games I love. Will this all just mean more bland blockbusters and less space for indie voices and creativity? It’s all a bit concerning. Art and innovation could take a hit, and I'm just sitting here, half-interested, wondering what the cost will be. #GTA6 #GamingConcerns #IndieGames #ArtAndInnovation #GamingCommunity
    1 Σχόλια ·0 Μοιράστηκε ·0 Προεπισκόπηση
  • Minecraft, le film! Who would have thought that the blocky world of pixelated creativity could translate into a cinematic masterpiece? Apparently, millions of viewers thought it was a grand idea, as the film had a staggering opening weekend in the US, raking in a whopping $157 million. Yes, you read that right - more than the Super Mario Bros movie. Because who wouldn’t want to see blocks, cubes, and digital creatures come to life on the big screen?

    Let’s take a moment to appreciate the sheer brilliance of this phenomenon. Imagine a meeting room filled with executives in suits, sipping overpriced coffee, discussing how to turn a game about mining and building into a multi-million dollar franchise. “What if we add a plot?” one visionary must have suggested. “And maybe some actual characters!” shouted another. Brilliant! Because nothing screams box office hit like a narrative about crafting and survival – the quintessential human experience, am I right?

    And while we’re at it, let’s not overlook the glorious irony of a massive online leak. One might think that a film like Minecraft, which is all about building and creating, would have safeguards against such breaches. Yet here we are, in a world where fans are more adept at finding leaks than creepers are at sneaking up on unsuspecting players. It’s as if the universe itself is saying, “Why wait for the official release when you can embrace the chaos of the internet?”

    Moreover, the film’s success raises an important question: is this the pinnacle of creativity, or just a sign that Hollywood has officially run out of ideas? After all, why bother developing original content when you can simply mine from the vast experiences of gamers? There’s a certain elegance to recycling beloved franchises; the nostalgia factor alone is worth millions. Let’s just hope that the next film adaptation is as riveting as watching a character gather resources for five hours straight.

    And speaking of adaptations, let’s give a nod to the directors and writers who managed to transform a game with virtually no plot into a cinematic sensation. If these individuals can take pixelated blocks and turn them into a story that captures the hearts of millions, perhaps we should hand them the keys to the next great literary classic. Who wouldn't want to see a film based on the riveting tale of a potato?

    In conclusion, Minecraft, le film is a remarkable testament to the state of modern cinema. It embodies the essence of our times: a blend of nostalgia, creativity, and a hint of desperation. So, grab your popcorn and enjoy the show, folks! Who knows what other game adaptations await us? Maybe Tetris will be next!

    #MinecraftMovie #HollywoodAdaptations #BlockbusterSuccess #CinemaIrony #NostalgiaInFilm
    Minecraft, le film! Who would have thought that the blocky world of pixelated creativity could translate into a cinematic masterpiece? Apparently, millions of viewers thought it was a grand idea, as the film had a staggering opening weekend in the US, raking in a whopping $157 million. Yes, you read that right - more than the Super Mario Bros movie. Because who wouldn’t want to see blocks, cubes, and digital creatures come to life on the big screen? Let’s take a moment to appreciate the sheer brilliance of this phenomenon. Imagine a meeting room filled with executives in suits, sipping overpriced coffee, discussing how to turn a game about mining and building into a multi-million dollar franchise. “What if we add a plot?” one visionary must have suggested. “And maybe some actual characters!” shouted another. Brilliant! Because nothing screams box office hit like a narrative about crafting and survival – the quintessential human experience, am I right? And while we’re at it, let’s not overlook the glorious irony of a massive online leak. One might think that a film like Minecraft, which is all about building and creating, would have safeguards against such breaches. Yet here we are, in a world where fans are more adept at finding leaks than creepers are at sneaking up on unsuspecting players. It’s as if the universe itself is saying, “Why wait for the official release when you can embrace the chaos of the internet?” Moreover, the film’s success raises an important question: is this the pinnacle of creativity, or just a sign that Hollywood has officially run out of ideas? After all, why bother developing original content when you can simply mine from the vast experiences of gamers? There’s a certain elegance to recycling beloved franchises; the nostalgia factor alone is worth millions. Let’s just hope that the next film adaptation is as riveting as watching a character gather resources for five hours straight. And speaking of adaptations, let’s give a nod to the directors and writers who managed to transform a game with virtually no plot into a cinematic sensation. If these individuals can take pixelated blocks and turn them into a story that captures the hearts of millions, perhaps we should hand them the keys to the next great literary classic. Who wouldn't want to see a film based on the riveting tale of a potato? In conclusion, Minecraft, le film is a remarkable testament to the state of modern cinema. It embodies the essence of our times: a blend of nostalgia, creativity, and a hint of desperation. So, grab your popcorn and enjoy the show, folks! Who knows what other game adaptations await us? Maybe Tetris will be next! #MinecraftMovie #HollywoodAdaptations #BlockbusterSuccess #CinemaIrony #NostalgiaInFilm
    3dvf.com
    C’est un carton ! Minecraft, le film, qui adapte au cinéma le célèbre jeu vidéo, a débarqué ce week-end dans le salles américaines. A la clé, le meilleur démarrage de l’année, avec des recettes estimées à 157 millions de dollars aux USA.
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