• The full version of this game finally launches next month

    We've been waiting for this game to come out for so long, and now we have a release date. Tiny Glade from Pounce Light, a relaxing, cozy game in which you build castles and their surroundings in a beautiful fairytale-looking world, arrives on September 23. Save the date and enjoy procedural heaven.

    Add it to your wishlist on Steam: https://lnkd.in/ghN8f5GQ

    #gamedev #indiedev #games #videogames #gamedevelopment
    The full version of this game finally launches next month ❤️ We've been waiting for this game to come out for so long, and now we have a release date. Tiny Glade from Pounce Light, a relaxing, cozy game in which you build castles and their surroundings in a beautiful fairytale-looking world, arrives on September 23. Save the date and enjoy procedural heaven. Add it to your wishlist on Steam: https://lnkd.in/ghN8f5GQ #gamedev #indiedev #games #videogames #gamedevelopment
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  • Howl's Moving Castle cooking scene remade in 3D with Blender

    You might not believe it but this below is actually a 3D sequence in Blender crafted by Virendra Kumar who decided to revisit one of the Howl's Moving Castle scenes. The artist utilized Shader Nodes, and vertex painting to achieve these color effects.
    #blender #blender3d #b3d #animation #3dart #3danimation #anime
    Howl's Moving Castle cooking scene remade in 3D with Blender 🤯 🍳 You might not believe it but this below is actually a 3D sequence in Blender crafted by Virendra Kumar who decided to revisit one of the Howl's Moving Castle scenes. The artist utilized Shader Nodes, and vertex painting to achieve these color effects. #blender #blender3d #b3d #animation #3dart #3danimation #anime
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  • In this project I wanted to show the romantic spirit of adventure on the right side of the picture with the contrasting risk on the left side. This is reflected in the character of the brushwork, the forest and castle are painted airily, with different inclusions, while the left side is rougher in both context and brushwork.
    https://www.artstation.com/artwork/XgkwLR
    #conceptart #keyframe #history #medieval #castle #knight #digitalart #illustration
    In this project I wanted to show the romantic spirit of adventure on the right side of the picture with the contrasting risk on the left side. This is reflected in the character of the brushwork, the forest and castle are painted airily, with different inclusions, while the left side is rougher in both context and brushwork. https://www.artstation.com/artwork/XgkwLR #conceptart #keyframe #history #medieval #castle #knight #digitalart #illustration
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  • A magical fantasy town in Unreal Engine

    Such a beautiful scene by Margot Vandenbussche made with Unreal Engine, Maya, ZBrush, and Substance 3D tools. The composition adds so much volume making you want to explore the scene's corner, visit a tavern, find a bookshop, and hide in the halls of the main castle.
    A magical fantasy town in Unreal Engine 🔮 Such a beautiful scene by Margot Vandenbussche made with Unreal Engine, Maya, ZBrush, and Substance 3D tools. The composition adds so much volume making you want to explore the scene's corner, visit a tavern, find a bookshop, and hide in the halls of the main castle.
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  • A new look at a relaxing procedural castle-building simulator

    Procedural Artist and Lead Developer at Pounce Light Anastasia Opara shared another demo of the studio's upcoming game Tiny Glade, a castle-building simulator set to arrive later this year.

    The creator showed how you can procedurally "glue" two or more buildings together, getting one sizeable castle as a result.

    #gamedev #gamedev#3dart #proceduralart #programming
    A new look at a relaxing procedural castle-building simulator 🏰 Procedural Artist and Lead Developer at Pounce Light Anastasia Opara shared another demo of the studio's upcoming game Tiny Glade, a castle-building simulator set to arrive later this year. The creator showed how you can procedurally "glue" two or more buildings together, getting one sizeable castle as a result. #gamedev #gamedev#3dart #proceduralart #programming
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