• Is it Christmas in July, or is it Amazon Prime Day? Either way, it’s a fabulous time to grab some incredible deals on mattresses! Imagine waking up every morning feeling refreshed and revitalized on a brand new mattress. The 13 Best Prime Day Mattress Deals and the top bedding sales of 2025 are your golden opportunity to transform your sleep experience!

    Don't miss out on these amazing savings that could lead you to the comfort and quality you truly deserve. Let's make every night a dream come true!

    #PrimeDayDeals #MattressSavings #SweetDreams #BeddingSale #AmazonPrime
    🎉✨ Is it Christmas in July, or is it Amazon Prime Day? Either way, it’s a fabulous time to grab some incredible deals on mattresses! 🛏️💖 Imagine waking up every morning feeling refreshed and revitalized on a brand new mattress. The 13 Best Prime Day Mattress Deals and the top bedding sales of 2025 are your golden opportunity to transform your sleep experience! 🌙💤 Don't miss out on these amazing savings that could lead you to the comfort and quality you truly deserve. Let's make every night a dream come true! 🌈💫 #PrimeDayDeals #MattressSavings #SweetDreams #BeddingSale #AmazonPrime
    13 Best Prime Day Mattress Deals Plus Top Bedding Sales (2025)
    Is it Christmas in July, or is it Amazon Prime Day? Either way, it's a great time to save on a mattress.
    1 Комментарии 0 Поделились 0 предпросмотр
  • Ah, Prime Day Mattress Deals—because who doesn’t want to save big on something they’ll use for eight hours a day while dreaming of the day they'll actually use that gym membership? Just when you thought July was all about barbecues and beach trips, Amazon swoops in to throw a mattress party. It’s like Christmas, but instead of gifts, you get a mattress that promises to transform you into a well-rested human... or at least one who can Netflix binge without falling off the bed. So gear up, everyone! Let’s dive into those “top bedding sales” and make our sleep as luxurious as our delusions of productivity.

    #PrimeDay #MattressDeals #BeddingSales #DreamBig #Sleep
    Ah, Prime Day Mattress Deals—because who doesn’t want to save big on something they’ll use for eight hours a day while dreaming of the day they'll actually use that gym membership? 💤 Just when you thought July was all about barbecues and beach trips, Amazon swoops in to throw a mattress party. It’s like Christmas, but instead of gifts, you get a mattress that promises to transform you into a well-rested human... or at least one who can Netflix binge without falling off the bed. So gear up, everyone! Let’s dive into those “top bedding sales” and make our sleep as luxurious as our delusions of productivity. #PrimeDay #MattressDeals #BeddingSales #DreamBig #Sleep
    10 Best Prime Day Mattress Deals Plus Top Bedding Sales (2025)
    Is it Christmas in July, or is it Amazon Prime Day? Either way, it's a great time to save on a mattress.
    Like
    Love
    Wow
    Sad
    Angry
    112
    1 Комментарии 0 Поделились 0 предпросмотр
  • How To Create & Animate Breakdance-Inspired Streetwear

    IntroductionHi, my name is Pankaj Kholiya, and I am a Senior 3D Character Artist. I've been working in the game industry for the past 8 years. I worked on titles like Call of Duty: Black Ops 6, That Christmas, Ghost of Tsushima Director's Cut, Star Wars: Outlaws, Alan Wake 2, Street Fighter 6, and many more. Currently, I'm working as a freelancer for the gaming and cinematics industry.Since my last interview, I made a few personal works, was a part of a Netflix movie, That Christmas, and worked with Platige on Star Wars: Outlaws and Call of Duty: Black Ops 6 cinematic.The Breakdancing Clothing ProjectIt all started when I witnessed a dance battle that a friend organized. It was like watching Step Up live. There, I got the inspiration to create a break dancer. I started by gathering different references from the internet. I found one particular image on Pinterest and decided to recreate it in 3D.At first, the idea was to create the outfit in one pose, but along the way, I also decided to create a dancing version of the character and explore Unreal Engine. Here is the ref I used for the dancing version:Getting StartedFor the upcoming talents, I'll try to describe my process in a few points. Even before starting Marvelous Designer, I made sure to have my base character ready for animation and simulation. This time, I decided to use the MetaHuman creator for the base due to its high-quality textures and materials. My primary focus was on the clothing, so using MetaHuman saved a lot of time.After I was satisfied with how my MetaHuman looked, I took it to Mixamo to get some animations. I was really impressed by how good the animations worked on the MetaHuman. Once I had the animations, I took the animation into Marvelous Designer and simulated the clothes.For the posed character, I adjusted the rig to match the pose like the reference and used the same method as in this tutorial to pose the character:ClothingFor this particular project, I didn't focus on the topology as it was just for a single render. I just packed the UVs in Marvelous Designer, exported the quad mesh from Marvelous Designer, subdivided it a few times, and started working on the detailing part in ZBrush.For the texture, I used the low-division mesh from the ZBrush file, as I already had the UVs on it. I then baked the normal and other maps on it and took it to Substance 3D Painter.AnimationThere are multiple ways to animate the metahuman character. For this project, I've used Mixamo. I imported my character into Mixamo, selected the animation I liked, and exported it. After that, I just imported it to Marvelous Designer and hit the simulation button. You can check my previous breakdown for the Mixamo pipeline.Once happy with the result, I exported the simulated cloth as an Alembic to Unreal Engine. Tutorial for importing clothes into Unreal Engine:Lighting & RenderingThe main target was to match the lighting closely to the reference. This was my first project in Unreal Engine, so I wanted to explore the lighting and see how far I could go with it. Being new to the Unreal Engine, I went through a lot of tutorials. Here are the lights I've used for the posed version:For the dancing version, I've created a stage like the ref from the Step Up movie: Some tips I found useful for the rendering are in the video below:ConclusionAt first, I had a clear direction for this project and was confident in my skills to tackle the art aspect of it. But things changed when I dived into Unreal Engine for my presentation. More than half the time on this project went into learning and getting used to Unreal Engine. I don't regret a single second I invested in Unreal, as it was a new experience. It took around 15 days to wrap this one up.The lesson I learned is that upgrading your knowledge and learning new things will help you grow as an artist in the long run. Approaching how you make an artwork has changed a lot ever since I started 3D, and adapting to the changing art environment is a good thing. Here are some recommendations if you are interested in learning Unreal Engine.Pankaj Kholiya, Senior 3D Character ArtistInterview conducted by Amber Rutherford
    #how #create #ampamp #animate #breakdanceinspired
    How To Create & Animate Breakdance-Inspired Streetwear
    IntroductionHi, my name is Pankaj Kholiya, and I am a Senior 3D Character Artist. I've been working in the game industry for the past 8 years. I worked on titles like Call of Duty: Black Ops 6, That Christmas, Ghost of Tsushima Director's Cut, Star Wars: Outlaws, Alan Wake 2, Street Fighter 6, and many more. Currently, I'm working as a freelancer for the gaming and cinematics industry.Since my last interview, I made a few personal works, was a part of a Netflix movie, That Christmas, and worked with Platige on Star Wars: Outlaws and Call of Duty: Black Ops 6 cinematic.The Breakdancing Clothing ProjectIt all started when I witnessed a dance battle that a friend organized. It was like watching Step Up live. There, I got the inspiration to create a break dancer. I started by gathering different references from the internet. I found one particular image on Pinterest and decided to recreate it in 3D.At first, the idea was to create the outfit in one pose, but along the way, I also decided to create a dancing version of the character and explore Unreal Engine. Here is the ref I used for the dancing version:Getting StartedFor the upcoming talents, I'll try to describe my process in a few points. Even before starting Marvelous Designer, I made sure to have my base character ready for animation and simulation. This time, I decided to use the MetaHuman creator for the base due to its high-quality textures and materials. My primary focus was on the clothing, so using MetaHuman saved a lot of time.After I was satisfied with how my MetaHuman looked, I took it to Mixamo to get some animations. I was really impressed by how good the animations worked on the MetaHuman. Once I had the animations, I took the animation into Marvelous Designer and simulated the clothes.For the posed character, I adjusted the rig to match the pose like the reference and used the same method as in this tutorial to pose the character:ClothingFor this particular project, I didn't focus on the topology as it was just for a single render. I just packed the UVs in Marvelous Designer, exported the quad mesh from Marvelous Designer, subdivided it a few times, and started working on the detailing part in ZBrush.For the texture, I used the low-division mesh from the ZBrush file, as I already had the UVs on it. I then baked the normal and other maps on it and took it to Substance 3D Painter.AnimationThere are multiple ways to animate the metahuman character. For this project, I've used Mixamo. I imported my character into Mixamo, selected the animation I liked, and exported it. After that, I just imported it to Marvelous Designer and hit the simulation button. You can check my previous breakdown for the Mixamo pipeline.Once happy with the result, I exported the simulated cloth as an Alembic to Unreal Engine. Tutorial for importing clothes into Unreal Engine:Lighting & RenderingThe main target was to match the lighting closely to the reference. This was my first project in Unreal Engine, so I wanted to explore the lighting and see how far I could go with it. Being new to the Unreal Engine, I went through a lot of tutorials. Here are the lights I've used for the posed version:For the dancing version, I've created a stage like the ref from the Step Up movie: Some tips I found useful for the rendering are in the video below:ConclusionAt first, I had a clear direction for this project and was confident in my skills to tackle the art aspect of it. But things changed when I dived into Unreal Engine for my presentation. More than half the time on this project went into learning and getting used to Unreal Engine. I don't regret a single second I invested in Unreal, as it was a new experience. It took around 15 days to wrap this one up.The lesson I learned is that upgrading your knowledge and learning new things will help you grow as an artist in the long run. Approaching how you make an artwork has changed a lot ever since I started 3D, and adapting to the changing art environment is a good thing. Here are some recommendations if you are interested in learning Unreal Engine.Pankaj Kholiya, Senior 3D Character ArtistInterview conducted by Amber Rutherford #how #create #ampamp #animate #breakdanceinspired
    80.LV
    How To Create & Animate Breakdance-Inspired Streetwear
    IntroductionHi, my name is Pankaj Kholiya, and I am a Senior 3D Character Artist. I've been working in the game industry for the past 8 years. I worked on titles like Call of Duty: Black Ops 6, That Christmas, Ghost of Tsushima Director's Cut, Star Wars: Outlaws, Alan Wake 2, Street Fighter 6, and many more. Currently, I'm working as a freelancer for the gaming and cinematics industry.Since my last interview, I made a few personal works, was a part of a Netflix movie, That Christmas, and worked with Platige on Star Wars: Outlaws and Call of Duty: Black Ops 6 cinematic.The Breakdancing Clothing ProjectIt all started when I witnessed a dance battle that a friend organized. It was like watching Step Up live. There, I got the inspiration to create a break dancer. I started by gathering different references from the internet. I found one particular image on Pinterest and decided to recreate it in 3D.At first, the idea was to create the outfit in one pose, but along the way, I also decided to create a dancing version of the character and explore Unreal Engine. Here is the ref I used for the dancing version:Getting StartedFor the upcoming talents, I'll try to describe my process in a few points. Even before starting Marvelous Designer, I made sure to have my base character ready for animation and simulation. This time, I decided to use the MetaHuman creator for the base due to its high-quality textures and materials. My primary focus was on the clothing, so using MetaHuman saved a lot of time.After I was satisfied with how my MetaHuman looked, I took it to Mixamo to get some animations. I was really impressed by how good the animations worked on the MetaHuman. Once I had the animations, I took the animation into Marvelous Designer and simulated the clothes.For the posed character, I adjusted the rig to match the pose like the reference and used the same method as in this tutorial to pose the character:ClothingFor this particular project, I didn't focus on the topology as it was just for a single render. I just packed the UVs in Marvelous Designer, exported the quad mesh from Marvelous Designer, subdivided it a few times, and started working on the detailing part in ZBrush.For the texture, I used the low-division mesh from the ZBrush file, as I already had the UVs on it. I then baked the normal and other maps on it and took it to Substance 3D Painter.AnimationThere are multiple ways to animate the metahuman character. For this project, I've used Mixamo. I imported my character into Mixamo, selected the animation I liked, and exported it. After that, I just imported it to Marvelous Designer and hit the simulation button. You can check my previous breakdown for the Mixamo pipeline.Once happy with the result, I exported the simulated cloth as an Alembic to Unreal Engine. Tutorial for importing clothes into Unreal Engine:Lighting & RenderingThe main target was to match the lighting closely to the reference. This was my first project in Unreal Engine, so I wanted to explore the lighting and see how far I could go with it. Being new to the Unreal Engine, I went through a lot of tutorials. Here are the lights I've used for the posed version:For the dancing version, I've created a stage like the ref from the Step Up movie: Some tips I found useful for the rendering are in the video below:ConclusionAt first, I had a clear direction for this project and was confident in my skills to tackle the art aspect of it. But things changed when I dived into Unreal Engine for my presentation. More than half the time on this project went into learning and getting used to Unreal Engine. I don't regret a single second I invested in Unreal, as it was a new experience. It took around 15 days to wrap this one up.The lesson I learned is that upgrading your knowledge and learning new things will help you grow as an artist in the long run. Approaching how you make an artwork has changed a lot ever since I started 3D, and adapting to the changing art environment is a good thing. Here are some recommendations if you are interested in learning Unreal Engine.Pankaj Kholiya, Senior 3D Character ArtistInterview conducted by Amber Rutherford
    0 Комментарии 0 Поделились 0 предпросмотр
  • As a former Xbox 360 owner I don’t understand Xbox today – Reader’s Feature

    As a former Xbox 360 owner I don’t understand Xbox today – Reader’s Feature

    GameCentral

    Published June 15, 2025 1:00am

    Xbox 360 is coming up to its 20th anniversaryA reader looks back on the Xbox 360 era and is frustrated at how things have evolved since then, with ROG Xbox Ally and the move towards multiformat releases.
    I though the Xbox Games Showcase on Sunday was pretty good. Like Sony’s State of Play, it was mostly third party games but there was some interesting stuff there and I think overall the vibe was better than from Sony. I liked the look of High On Life 2, There Are No Ghosts At The Grand, and Cronos: The New Dawn the best but there was a lot of potentially cool games – I’d include Keeper, because it looked interestingly weird, but I don’t feel Double Fine are ever very good at gameplay.
    The biggest news out of the event was the new portable with the terrible name: Asus ROG Xbox Ally. I bet you can just imagine some parent asking that for that at shop at Christmas, to buy their kid? Not that that would ever happen because the thing’s going to be stupidly expensive.
    It seemed like a distraction, a small experiment at best, and I didn’t really pay much attention to it, especially as I already have a Steam Deck. But then today I read that Microsoft has cancelled its plans for their next gen portable and that actually this ridiculously named non-Xbox device may end up being the future of gaming for Microsoft.
    I’ve always preferred Xbox as my console as choice, probably because I was always a PC gamer before that. Although now I look back at things I have to admit that I only got the Xbox One out of brand loyalty and I wouldn’t have if I’d been thinking about it more clearly.
    By that point I was in too deep and so I bought the Xbox Series X/S out of muscle memory more than anything, wasn’t I proven to be a chump?
    What frustrates me most about Xbox at the moment is how indecisive it seems. I almost didn’t watch the Xbox Games Showcase because I knew I’d have to see Phil Spencer, or one of his goons, grinning into the camera, as if nothing is wrong. And, of course, that’s exactly what he did, ‘hinting’ about the return of Halo, as if everyone was going to be pumping the air to hear about that.

    Expert, exclusive gaming analysis

    Sign up to the GameCentral newsletter for a unique take on the week in gaming, alongside the latest reviews and more. Delivered to your inbox every Saturday morning.

    News flash, Phil: no one cares. You’ve run that series into the ground, like all the other Xbox exclusives, to the point where they just feel old fashioned and tired. Old school fans don’t care and newer ones definitely don’t. It may sell okay at first on PlayStation 5, but only out of curiosity and as a kind of celebration that Sony has finally defeated Microsoft.
    To all extents and purposes, Xbox is now third party. The only thing that makes them not is that they still make their own console hardware but how long is that going to last? The ROG Ally is made by Asus and if Microsoft don’t make a handheld are they really going to put out a home console instead? That’s going to cost a lot of money in R&D and marketing and everything else, and I don’t know who could argue that it’s got a chance of selling more than the Xbox Series X/S.
    Phil Spencer has been talking about making a handheld for years and yet suddenly it’s not going to happen? Is there anything that is set in stone? I even heard people talking about them going back to having exclusives with the next generation, if it seemed like things were working out.
    I loved my Xbox 360, it’s still my favourite console of all time – the perfect balance between modern and retro games – but its golden era is a long time ago now, well over a decade. Xbox at the time was the new kid on the block, full of new ideas and daring to what Sony wouldn’t or couldn’t. When was the last time Xbox did anything like that? Game Pass probably, and that hasn’t worked out at all well.

    More Trending

    Nothing has, ever since that disastrous Xbox One reveal, and I just don’t understand how a company with basically infinite resources, and which already owns half the games industry, can be such a hopeless mess. I’m just sticking with PC from now and in the future, I’m going to pretend the Xbox 360 was my one and only console.
    By reader Cramersauce

    Xbox One – not a good follow-up to the Xbox 360The reader’s features do not necessarily represent the views of GameCentral or Metro.
    You can submit your own 500 to 600-word reader feature at any time, which if used will be published in the next appropriate weekend slot. Just contact us at gamecentral@metro.co.uk or use our Submit Stuff page and you won’t need to send an email.

    GameCentral
    Sign up for exclusive analysis, latest releases, and bonus community content.
    This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply. Your information will be used in line with our Privacy Policy
    #former #xbox #owner #dont #understand
    As a former Xbox 360 owner I don’t understand Xbox today – Reader’s Feature
    As a former Xbox 360 owner I don’t understand Xbox today – Reader’s Feature GameCentral Published June 15, 2025 1:00am Xbox 360 is coming up to its 20th anniversaryA reader looks back on the Xbox 360 era and is frustrated at how things have evolved since then, with ROG Xbox Ally and the move towards multiformat releases. I though the Xbox Games Showcase on Sunday was pretty good. Like Sony’s State of Play, it was mostly third party games but there was some interesting stuff there and I think overall the vibe was better than from Sony. I liked the look of High On Life 2, There Are No Ghosts At The Grand, and Cronos: The New Dawn the best but there was a lot of potentially cool games – I’d include Keeper, because it looked interestingly weird, but I don’t feel Double Fine are ever very good at gameplay. The biggest news out of the event was the new portable with the terrible name: Asus ROG Xbox Ally. I bet you can just imagine some parent asking that for that at shop at Christmas, to buy their kid? Not that that would ever happen because the thing’s going to be stupidly expensive. It seemed like a distraction, a small experiment at best, and I didn’t really pay much attention to it, especially as I already have a Steam Deck. But then today I read that Microsoft has cancelled its plans for their next gen portable and that actually this ridiculously named non-Xbox device may end up being the future of gaming for Microsoft. I’ve always preferred Xbox as my console as choice, probably because I was always a PC gamer before that. Although now I look back at things I have to admit that I only got the Xbox One out of brand loyalty and I wouldn’t have if I’d been thinking about it more clearly. By that point I was in too deep and so I bought the Xbox Series X/S out of muscle memory more than anything, wasn’t I proven to be a chump? What frustrates me most about Xbox at the moment is how indecisive it seems. I almost didn’t watch the Xbox Games Showcase because I knew I’d have to see Phil Spencer, or one of his goons, grinning into the camera, as if nothing is wrong. And, of course, that’s exactly what he did, ‘hinting’ about the return of Halo, as if everyone was going to be pumping the air to hear about that. Expert, exclusive gaming analysis Sign up to the GameCentral newsletter for a unique take on the week in gaming, alongside the latest reviews and more. Delivered to your inbox every Saturday morning. News flash, Phil: no one cares. You’ve run that series into the ground, like all the other Xbox exclusives, to the point where they just feel old fashioned and tired. Old school fans don’t care and newer ones definitely don’t. It may sell okay at first on PlayStation 5, but only out of curiosity and as a kind of celebration that Sony has finally defeated Microsoft. To all extents and purposes, Xbox is now third party. The only thing that makes them not is that they still make their own console hardware but how long is that going to last? The ROG Ally is made by Asus and if Microsoft don’t make a handheld are they really going to put out a home console instead? That’s going to cost a lot of money in R&D and marketing and everything else, and I don’t know who could argue that it’s got a chance of selling more than the Xbox Series X/S. Phil Spencer has been talking about making a handheld for years and yet suddenly it’s not going to happen? Is there anything that is set in stone? I even heard people talking about them going back to having exclusives with the next generation, if it seemed like things were working out. I loved my Xbox 360, it’s still my favourite console of all time – the perfect balance between modern and retro games – but its golden era is a long time ago now, well over a decade. Xbox at the time was the new kid on the block, full of new ideas and daring to what Sony wouldn’t or couldn’t. When was the last time Xbox did anything like that? Game Pass probably, and that hasn’t worked out at all well. More Trending Nothing has, ever since that disastrous Xbox One reveal, and I just don’t understand how a company with basically infinite resources, and which already owns half the games industry, can be such a hopeless mess. I’m just sticking with PC from now and in the future, I’m going to pretend the Xbox 360 was my one and only console. By reader Cramersauce Xbox One – not a good follow-up to the Xbox 360The reader’s features do not necessarily represent the views of GameCentral or Metro. You can submit your own 500 to 600-word reader feature at any time, which if used will be published in the next appropriate weekend slot. Just contact us at gamecentral@metro.co.uk or use our Submit Stuff page and you won’t need to send an email. GameCentral Sign up for exclusive analysis, latest releases, and bonus community content. This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply. Your information will be used in line with our Privacy Policy #former #xbox #owner #dont #understand
    METRO.CO.UK
    As a former Xbox 360 owner I don’t understand Xbox today – Reader’s Feature
    As a former Xbox 360 owner I don’t understand Xbox today – Reader’s Feature GameCentral Published June 15, 2025 1:00am Xbox 360 is coming up to its 20th anniversary (Microsoft) A reader looks back on the Xbox 360 era and is frustrated at how things have evolved since then, with ROG Xbox Ally and the move towards multiformat releases. I though the Xbox Games Showcase on Sunday was pretty good. Like Sony’s State of Play, it was mostly third party games but there was some interesting stuff there and I think overall the vibe was better than from Sony. I liked the look of High On Life 2, There Are No Ghosts At The Grand, and Cronos: The New Dawn the best but there was a lot of potentially cool games – I’d include Keeper, because it looked interestingly weird, but I don’t feel Double Fine are ever very good at gameplay. The biggest news out of the event was the new portable with the terrible name: Asus ROG Xbox Ally. I bet you can just imagine some parent asking that for that at shop at Christmas, to buy their kid? Not that that would ever happen because the thing’s going to be stupidly expensive. It seemed like a distraction, a small experiment at best, and I didn’t really pay much attention to it, especially as I already have a Steam Deck. But then today I read that Microsoft has cancelled its plans for their next gen portable and that actually this ridiculously named non-Xbox device may end up being the future of gaming for Microsoft. I’ve always preferred Xbox as my console as choice, probably because I was always a PC gamer before that. Although now I look back at things I have to admit that I only got the Xbox One out of brand loyalty and I wouldn’t have if I’d been thinking about it more clearly. By that point I was in too deep and so I bought the Xbox Series X/S out of muscle memory more than anything, wasn’t I proven to be a chump? What frustrates me most about Xbox at the moment is how indecisive it seems. I almost didn’t watch the Xbox Games Showcase because I knew I’d have to see Phil Spencer, or one of his goons, grinning into the camera, as if nothing is wrong. And, of course, that’s exactly what he did, ‘hinting’ about the return of Halo, as if everyone was going to be pumping the air to hear about that. Expert, exclusive gaming analysis Sign up to the GameCentral newsletter for a unique take on the week in gaming, alongside the latest reviews and more. Delivered to your inbox every Saturday morning. News flash, Phil: no one cares. You’ve run that series into the ground, like all the other Xbox exclusives, to the point where they just feel old fashioned and tired. Old school fans don’t care and newer ones definitely don’t. It may sell okay at first on PlayStation 5, but only out of curiosity and as a kind of celebration that Sony has finally defeated Microsoft. To all extents and purposes, Xbox is now third party. The only thing that makes them not is that they still make their own console hardware but how long is that going to last? The ROG Ally is made by Asus and if Microsoft don’t make a handheld are they really going to put out a home console instead? That’s going to cost a lot of money in R&D and marketing and everything else, and I don’t know who could argue that it’s got a chance of selling more than the Xbox Series X/S. Phil Spencer has been talking about making a handheld for years and yet suddenly it’s not going to happen? Is there anything that is set in stone? I even heard people talking about them going back to having exclusives with the next generation, if it seemed like things were working out. I loved my Xbox 360, it’s still my favourite console of all time – the perfect balance between modern and retro games – but its golden era is a long time ago now, well over a decade. Xbox at the time was the new kid on the block, full of new ideas and daring to what Sony wouldn’t or couldn’t. When was the last time Xbox did anything like that? Game Pass probably, and that hasn’t worked out at all well. More Trending Nothing has, ever since that disastrous Xbox One reveal, and I just don’t understand how a company with basically infinite resources, and which already owns half the games industry, can be such a hopeless mess. I’m just sticking with PC from now and in the future, I’m going to pretend the Xbox 360 was my one and only console. By reader Cramersauce Xbox One – not a good follow-up to the Xbox 360 (Microsoft) The reader’s features do not necessarily represent the views of GameCentral or Metro. You can submit your own 500 to 600-word reader feature at any time, which if used will be published in the next appropriate weekend slot. Just contact us at gamecentral@metro.co.uk or use our Submit Stuff page and you won’t need to send an email. GameCentral Sign up for exclusive analysis, latest releases, and bonus community content. This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply. Your information will be used in line with our Privacy Policy
    0 Комментарии 0 Поделились 0 предпросмотр
  • Xbox to launch hi-tech handheld gaming devices to take on Nintendo Switch 2

    You’ll be able to play all the best Xbox exclusives like Call of Duty, Fable and Halo as well as third-party hit blockbusters on the moveTech14:04, 12 Jun 2025The new Xbox handheld consoleXbox has new hi-tech handheld gaming devices on the way to take on Switch 2.Teaming up with Asus, the ROG Xbox Ally X is all about on-the-go gaming, with a full immersive Xbox experience for the first time in handheld and a packed gaming library with access to installed games from leading PC storefronts and the console firm.‌Using Windows 11 software, you’ll be able to play all the best Xbox exclusives like Call of Duty, Fable and Halo as well as third-party hit blockbusters.‌It’ll include a dedicated Xbox button for chat, apps, and settings through an enhanced Game Bar overlay.And the machine will have the latest AMD Ryzen chipset technology so that it’s super powerful, with a 7in 1080p display and up to a terabyte storage under the hood for plenty of download space.There will be two devices though, the Ally as well as the Ally X.Article continues belowThe Xbox Ally XREAD MORE: June 2025's biggest new game releases for console and PC, including Nintendo Switch 2READ MORE: Does Nintendo Switch 2 have a YouTube app? All we know so farThe difference is chip quality and storage, so the Ally will likely be cheaper. We have no prices yet. They are expected to hit stores by Christmas.A spokesman said: “Everything at Xbox starts with the player. That’s why we’ve dedicated years to reimagining how to make it easier to enjoy the games you love—wherever you are—through Xbox Play Anywhere, Game Pass, Xbox Cloud Gaming, Remote Play, and more. Whether you’re at home or on the go, your favorite games should follow you.‌You'll be able to play Call of Duty on the goREAD MORE: Daily Star's newsletter brings you the biggest and best stories – sign up todayASUS shares that same commitment. Known for pushing the boundaries of handheld gaming, ASUS is similarly driven by innovation that delivers high-performance experiences that put players first.“Together, we’ve combined our strengths and technical expertise to introduce something entirely new .‌“These handhelds are built to make it easier than ever to access your favourite games—from Xbox, Battle.net, and other leading PC storefronts—all from a single device.”It comes after the Nintendo Switch 2 sold more than 3.5 million units worldwide in its first week, becoming the fastest-selling Nintendo hardware ever.Luciano Pereña, CEO and President of Nintendo of Europe, said: "Nintendo Switch 2 represents the next evolution of Nintendo Switch, and we’re very happy and grateful to see it already being embraced by so many players across Europe.Article continues below“We look forward to seeing players connecting through games like Mario Kart World, sharing the experience with friends and family whether near or far.”‌‌‌
    #xbox #launch #hitech #handheld #gaming
    Xbox to launch hi-tech handheld gaming devices to take on Nintendo Switch 2
    You’ll be able to play all the best Xbox exclusives like Call of Duty, Fable and Halo as well as third-party hit blockbusters on the moveTech14:04, 12 Jun 2025The new Xbox handheld consoleXbox has new hi-tech handheld gaming devices on the way to take on Switch 2.Teaming up with Asus, the ROG Xbox Ally X is all about on-the-go gaming, with a full immersive Xbox experience for the first time in handheld and a packed gaming library with access to installed games from leading PC storefronts and the console firm.‌Using Windows 11 software, you’ll be able to play all the best Xbox exclusives like Call of Duty, Fable and Halo as well as third-party hit blockbusters.‌It’ll include a dedicated Xbox button for chat, apps, and settings through an enhanced Game Bar overlay.And the machine will have the latest AMD Ryzen chipset technology so that it’s super powerful, with a 7in 1080p display and up to a terabyte storage under the hood for plenty of download space.There will be two devices though, the Ally as well as the Ally X.Article continues belowThe Xbox Ally XREAD MORE: June 2025's biggest new game releases for console and PC, including Nintendo Switch 2READ MORE: Does Nintendo Switch 2 have a YouTube app? All we know so farThe difference is chip quality and storage, so the Ally will likely be cheaper. We have no prices yet. They are expected to hit stores by Christmas.A spokesman said: “Everything at Xbox starts with the player. That’s why we’ve dedicated years to reimagining how to make it easier to enjoy the games you love—wherever you are—through Xbox Play Anywhere, Game Pass, Xbox Cloud Gaming, Remote Play, and more. Whether you’re at home or on the go, your favorite games should follow you.‌You'll be able to play Call of Duty on the goREAD MORE: Daily Star's newsletter brings you the biggest and best stories – sign up todayASUS shares that same commitment. Known for pushing the boundaries of handheld gaming, ASUS is similarly driven by innovation that delivers high-performance experiences that put players first.“Together, we’ve combined our strengths and technical expertise to introduce something entirely new .‌“These handhelds are built to make it easier than ever to access your favourite games—from Xbox, Battle.net, and other leading PC storefronts—all from a single device.”It comes after the Nintendo Switch 2 sold more than 3.5 million units worldwide in its first week, becoming the fastest-selling Nintendo hardware ever.Luciano Pereña, CEO and President of Nintendo of Europe, said: "Nintendo Switch 2 represents the next evolution of Nintendo Switch, and we’re very happy and grateful to see it already being embraced by so many players across Europe.Article continues below“We look forward to seeing players connecting through games like Mario Kart World, sharing the experience with friends and family whether near or far.”‌‌‌ #xbox #launch #hitech #handheld #gaming
    WWW.DAILYSTAR.CO.UK
    Xbox to launch hi-tech handheld gaming devices to take on Nintendo Switch 2
    You’ll be able to play all the best Xbox exclusives like Call of Duty, Fable and Halo as well as third-party hit blockbusters on the moveTech14:04, 12 Jun 2025The new Xbox handheld consoleXbox has new hi-tech handheld gaming devices on the way to take on Switch 2.Teaming up with Asus, the ROG Xbox Ally X is all about on-the-go gaming, with a full immersive Xbox experience for the first time in handheld and a packed gaming library with access to installed games from leading PC storefronts and the console firm.‌Using Windows 11 software, you’ll be able to play all the best Xbox exclusives like Call of Duty, Fable and Halo as well as third-party hit blockbusters.‌It’ll include a dedicated Xbox button for chat, apps, and settings through an enhanced Game Bar overlay.And the machine will have the latest AMD Ryzen chipset technology so that it’s super powerful, with a 7in 1080p display and up to a terabyte storage under the hood for plenty of download space.There will be two devices though, the Ally as well as the Ally X.Article continues belowThe Xbox Ally XREAD MORE: June 2025's biggest new game releases for console and PC, including Nintendo Switch 2READ MORE: Does Nintendo Switch 2 have a YouTube app? All we know so farThe difference is chip quality and storage, so the Ally will likely be cheaper. We have no prices yet. They are expected to hit stores by Christmas.A spokesman said: “Everything at Xbox starts with the player. That’s why we’ve dedicated years to reimagining how to make it easier to enjoy the games you love—wherever you are—through Xbox Play Anywhere, Game Pass, Xbox Cloud Gaming (Beta), Remote Play, and more. Whether you’re at home or on the go, your favorite games should follow you.‌You'll be able to play Call of Duty on the goREAD MORE: Daily Star's newsletter brings you the biggest and best stories – sign up todayASUS shares that same commitment. Known for pushing the boundaries of handheld gaming, ASUS is similarly driven by innovation that delivers high-performance experiences that put players first.“Together, we’ve combined our strengths and technical expertise to introduce something entirely new .‌“These handhelds are built to make it easier than ever to access your favourite games—from Xbox, Battle.net, and other leading PC storefronts—all from a single device.”It comes after the Nintendo Switch 2 sold more than 3.5 million units worldwide in its first week, becoming the fastest-selling Nintendo hardware ever.Luciano Pereña, CEO and President of Nintendo of Europe, said: "Nintendo Switch 2 represents the next evolution of Nintendo Switch, and we’re very happy and grateful to see it already being embraced by so many players across Europe.Article continues below“We look forward to seeing players connecting through games like Mario Kart World, sharing the experience with friends and family whether near or far.”‌‌‌
    0 Комментарии 0 Поделились 0 предпросмотр
  • Learning to Lead in the Digital Age: The AI Readiness Reflection

    Insights

    Learning to Lead in the Digital Age: The AI Readiness Reflection

    As the race to integrate generative AI accelerates, organizations face a dual challenge: fostering tech-savviness across teams while developing next-generation leadership competencies. These are critical to ensuring that “everyone” in the organization is prepared for continuous adaptation and change.

    This AI Readiness Reflection is designed to help you assess where your leaders stand today and identify the optimal path to build the digital knowledge, mindset, skills, and leadership capabilities required to thrive in the future.

    Take the assessment now to discover how your current practices align with AI maturity—and gain actionable insights tailored to your organization’s readiness level.

    To download the full report, tell us a bit about yourself.

    First Name
    *

    Last Name
    *

    Job Title
    *

    Organization
    *

    Business Email
    *

    Country
    *

    — Please Select —

    United States

    United Kingdom

    Afghanistan

    Aland Islands

    Albania

    Algeria

    American Samoa

    Andorra

    Angola

    Anguilla

    Antarctica

    Antigua and Barbuda

    Argentina

    Armenia

    Aruba

    Australia

    Austria

    Azerbaijan

    Bahamas

    Bahrain

    Bangladesh

    Barbados

    Belarus

    Belgium

    Belize

    Benin

    Bermuda

    Bhutan

    Bolivia

    Bosnia and Herzegovina

    Botswana

    Bouvet Island

    Brazil

    British Indian Ocean Territory

    Brunei Darussalam

    Bulgaria

    Burkina Faso

    Burundi

    Cambodia

    Cameroon

    Canada

    Cape Verde

    Cayman Islands

    Central African Republic

    Chad

    Chile

    China

    Christmas Island

    CocosIslands

    Colombia

    Comoros

    Congo

    Congo, The Democratic Republic of

    Cook Islands

    Costa Rica

    Cote d’Ivoire

    Croatia

    Cuba

    Cyprus

    Czech Republic

    Denmark

    Djibouti

    Dominica

    Dominican Republic

    Ecuador

    Egypt

    El Salvador

    Equatorial Guinea

    Eritrea

    Estonia

    Ethiopia

    Falkland IslandsFaroe Islands

    Fiji

    Finland

    France

    French Guiana

    French Polynesia

    French Southern Territories

    Gabon

    Gambia

    Georgia

    Germany

    Ghana

    Gibraltar

    Greece

    Greenland

    Grenada

    Guadeloupe

    Guam

    Guatemala

    Guernsey

    Guinea

    Guinea-Bissau

    Guyana

    Haiti

    Heard Island and McDonald Islands

    Holy SeeHonduras

    Hong Kong

    Hungary

    Iceland

    India

    Indonesia

    Iran, Islamic Republic of

    Iraq

    Ireland

    Isle of Man

    Israel

    Italy

    Jamaica

    Japan

    Jersey

    Jordan

    Kazakhstan

    Kenya

    Kiribati

    Korea, Democratic People’s Republic

    Korea, Republic of

    Kuwait

    Kyrgyzstan

    Lao People’s Democratic Republic

    Latvia

    Lebanon

    Lesotho

    Liberia

    Libyan Arab Jamahiriya

    Liechtenstein

    Lithuania

    Luxembourg

    Macao

    Macedonia The Former Yugoslav Republic

    Madagascar

    Malawi

    Malaysia

    Maldives

    Mali

    Malta

    Marshall Islands

    Martinique

    Mauritania

    Mauritius

    Mayotte

    Mexico

    Micronesia, Federated States of

    Moldova, Republic of

    Monaco

    Mongolia

    Montenegro

    Montserrat

    Morocco

    Mozambique

    Myanmar

    Namibia

    Nauru

    Nepal

    Netherlands

    Netherlands Antilles

    New Caledonia

    New Zealand

    Nicaragua

    Niger

    Nigeria

    Niue

    Norfolk Island

    Northern Mariana Islands

    Norway

    Oman

    Pakistan

    Palau

    Palestinian Territory,Occupied

    Panama

    Papua New Guinea

    Paraguay

    Peru

    Philippines

    Pitcairn

    Poland

    Portugal

    Puerto Rico

    Qatar

    Reunion

    Romania

    Russian Federation

    Rwanda

    Saint Helena

    Saint Kitts and Nevis

    Saint Lucia

    Saint Pierre and Miquelon

    Saint Vincent and the Grenadines

    Samoa

    San Marino

    Sao Tome and Principe

    Saudi Arabia

    Senegal

    Serbia

    Serbia and Montenegro

    Seychelles

    Sierra Leone

    Singapore

    Slovakia

    Slovenia

    Solomon Islands

    Somalia

    South Africa

    South Georgia & Sandwich Islands

    Spain

    Sri Lanka

    Sudan

    Suriname

    Svalbard and Jan Mayen

    Swaziland

    Sweden

    Switzerland

    Syrian Arab Republic

    Taiwan

    Tajikistan

    Tanzania, United Republic of

    Thailand

    Timor-Leste

    Togo

    Tokelau

    Tonga

    Trinidad and Tobago

    Tunisia

    Turkey

    Turkmenistan

    Turks and Caicos Islands

    Tuvalu

    Uganda

    Ukraine

    United Arab Emirates

    United States Minor Outlying Islands

    Uruguay

    Uzbekistan

    Vanuatu

    Venezuela

    Viet Nam

    Virgin Islands, British

    Virgin Islands, U.S.

    Wallis and Futuna

    Western Sahara

    Yemen

    Zambia

    Zimbabwe

    I’m interested in a follow-up discussion

    By checking this box, you agree to receive emails and communications from Harvard Business Impact. To opt-out, please visit our Privacy Policy.

    Digital Intelligence

    Share this resource

    Share on LinkedIn

    Share on Facebook

    Share on X

    Share on WhatsApp

    Email this Page

    Connect with us

    Change isn’t easy, but we can help. Together we’ll create informed and inspired leaders ready to shape the future of your business.

    Contact us

    Latest Insights

    Strategic Alignment

    Harvard Business Publishing Unveils Harvard Business Impact as New Brand for Corporate Learning and Education Units

    Harvard Business Publishing announced the launch of Harvard Business Impact, a new brand identity for…

    : Harvard Business Publishing Unveils Harvard Business Impact as New Brand for Corporate Learning and Education Units

    News

    Digital Intelligence

    Succeeding in the Digital Age: Why AI-First Leadership Is Essential

    While AI makes powerful operational efficiencies possible, it cannot yet replace the creativity, adaptability, and…

    : Succeeding in the Digital Age: Why AI-First Leadership Is Essential

    Perspectives

    Digital Intelligence

    4 Keys to AI-First Leadership: The New Imperative for Digital Transformation

    AI has become a defining force in reshaping industries and determining competitive advantage. To support…

    : 4 Keys to AI-First Leadership: The New Imperative for Digital Transformation

    Infographic

    Talent Management

    Leadership Fitness Behavioral Assessment

    In our study, “Leadership Fitness: Developing the Capacity to See and Lead Differently Amid Complexity,”…

    : Leadership Fitness Behavioral Assessment

    Job Aid

    The post Learning to Lead in the Digital Age: The AI Readiness Reflection appeared first on Harvard Business Impact.
    #learning #lead #digital #age #readiness
    Learning to Lead in the Digital Age: The AI Readiness Reflection
    Insights Learning to Lead in the Digital Age: The AI Readiness Reflection As the race to integrate generative AI accelerates, organizations face a dual challenge: fostering tech-savviness across teams while developing next-generation leadership competencies. These are critical to ensuring that “everyone” in the organization is prepared for continuous adaptation and change. This AI Readiness Reflection is designed to help you assess where your leaders stand today and identify the optimal path to build the digital knowledge, mindset, skills, and leadership capabilities required to thrive in the future. Take the assessment now to discover how your current practices align with AI maturity—and gain actionable insights tailored to your organization’s readiness level. To download the full report, tell us a bit about yourself. First Name * Last Name * Job Title * Organization * Business Email * Country * — Please Select — United States United Kingdom Afghanistan Aland Islands Albania Algeria American Samoa Andorra Angola Anguilla Antarctica Antigua and Barbuda Argentina Armenia Aruba Australia Austria Azerbaijan Bahamas Bahrain Bangladesh Barbados Belarus Belgium Belize Benin Bermuda Bhutan Bolivia Bosnia and Herzegovina Botswana Bouvet Island Brazil British Indian Ocean Territory Brunei Darussalam Bulgaria Burkina Faso Burundi Cambodia Cameroon Canada Cape Verde Cayman Islands Central African Republic Chad Chile China Christmas Island CocosIslands Colombia Comoros Congo Congo, The Democratic Republic of Cook Islands Costa Rica Cote d’Ivoire Croatia Cuba Cyprus Czech Republic Denmark Djibouti Dominica Dominican Republic Ecuador Egypt El Salvador Equatorial Guinea Eritrea Estonia Ethiopia Falkland IslandsFaroe Islands Fiji Finland France French Guiana French Polynesia French Southern Territories Gabon Gambia Georgia Germany Ghana Gibraltar Greece Greenland Grenada Guadeloupe Guam Guatemala Guernsey Guinea Guinea-Bissau Guyana Haiti Heard Island and McDonald Islands Holy SeeHonduras Hong Kong Hungary Iceland India Indonesia Iran, Islamic Republic of Iraq Ireland Isle of Man Israel Italy Jamaica Japan Jersey Jordan Kazakhstan Kenya Kiribati Korea, Democratic People’s Republic Korea, Republic of Kuwait Kyrgyzstan Lao People’s Democratic Republic Latvia Lebanon Lesotho Liberia Libyan Arab Jamahiriya Liechtenstein Lithuania Luxembourg Macao Macedonia The Former Yugoslav Republic Madagascar Malawi Malaysia Maldives Mali Malta Marshall Islands Martinique Mauritania Mauritius Mayotte Mexico Micronesia, Federated States of Moldova, Republic of Monaco Mongolia Montenegro Montserrat Morocco Mozambique Myanmar Namibia Nauru Nepal Netherlands Netherlands Antilles New Caledonia New Zealand Nicaragua Niger Nigeria Niue Norfolk Island Northern Mariana Islands Norway Oman Pakistan Palau Palestinian Territory,Occupied Panama Papua New Guinea Paraguay Peru Philippines Pitcairn Poland Portugal Puerto Rico Qatar Reunion Romania Russian Federation Rwanda Saint Helena Saint Kitts and Nevis Saint Lucia Saint Pierre and Miquelon Saint Vincent and the Grenadines Samoa San Marino Sao Tome and Principe Saudi Arabia Senegal Serbia Serbia and Montenegro Seychelles Sierra Leone Singapore Slovakia Slovenia Solomon Islands Somalia South Africa South Georgia & Sandwich Islands Spain Sri Lanka Sudan Suriname Svalbard and Jan Mayen Swaziland Sweden Switzerland Syrian Arab Republic Taiwan Tajikistan Tanzania, United Republic of Thailand Timor-Leste Togo Tokelau Tonga Trinidad and Tobago Tunisia Turkey Turkmenistan Turks and Caicos Islands Tuvalu Uganda Ukraine United Arab Emirates United States Minor Outlying Islands Uruguay Uzbekistan Vanuatu Venezuela Viet Nam Virgin Islands, British Virgin Islands, U.S. Wallis and Futuna Western Sahara Yemen Zambia Zimbabwe I’m interested in a follow-up discussion By checking this box, you agree to receive emails and communications from Harvard Business Impact. To opt-out, please visit our Privacy Policy. Digital Intelligence Share this resource Share on LinkedIn Share on Facebook Share on X Share on WhatsApp Email this Page Connect with us Change isn’t easy, but we can help. Together we’ll create informed and inspired leaders ready to shape the future of your business. Contact us Latest Insights Strategic Alignment Harvard Business Publishing Unveils Harvard Business Impact as New Brand for Corporate Learning and Education Units Harvard Business Publishing announced the launch of Harvard Business Impact, a new brand identity for… : Harvard Business Publishing Unveils Harvard Business Impact as New Brand for Corporate Learning and Education Units News Digital Intelligence Succeeding in the Digital Age: Why AI-First Leadership Is Essential While AI makes powerful operational efficiencies possible, it cannot yet replace the creativity, adaptability, and… : Succeeding in the Digital Age: Why AI-First Leadership Is Essential Perspectives Digital Intelligence 4 Keys to AI-First Leadership: The New Imperative for Digital Transformation AI has become a defining force in reshaping industries and determining competitive advantage. To support… : 4 Keys to AI-First Leadership: The New Imperative for Digital Transformation Infographic Talent Management Leadership Fitness Behavioral Assessment In our study, “Leadership Fitness: Developing the Capacity to See and Lead Differently Amid Complexity,”… : Leadership Fitness Behavioral Assessment Job Aid The post Learning to Lead in the Digital Age: The AI Readiness Reflection appeared first on Harvard Business Impact. #learning #lead #digital #age #readiness
    WWW.HARVARDBUSINESS.ORG
    Learning to Lead in the Digital Age: The AI Readiness Reflection
    Insights Learning to Lead in the Digital Age: The AI Readiness Reflection As the race to integrate generative AI accelerates, organizations face a dual challenge: fostering tech-savviness across teams while developing next-generation leadership competencies. These are critical to ensuring that “everyone” in the organization is prepared for continuous adaptation and change. This AI Readiness Reflection is designed to help you assess where your leaders stand today and identify the optimal path to build the digital knowledge, mindset, skills, and leadership capabilities required to thrive in the future. Take the assessment now to discover how your current practices align with AI maturity—and gain actionable insights tailored to your organization’s readiness level. To download the full report, tell us a bit about yourself. First Name * Last Name * Job Title * Organization * Business Email * Country * — Please Select — United States United Kingdom Afghanistan Aland Islands Albania Algeria American Samoa Andorra Angola Anguilla Antarctica Antigua and Barbuda Argentina Armenia Aruba Australia Austria Azerbaijan Bahamas Bahrain Bangladesh Barbados Belarus Belgium Belize Benin Bermuda Bhutan Bolivia Bosnia and Herzegovina Botswana Bouvet Island Brazil British Indian Ocean Territory Brunei Darussalam Bulgaria Burkina Faso Burundi Cambodia Cameroon Canada Cape Verde Cayman Islands Central African Republic Chad Chile China Christmas Island Cocos (Keeling) Islands Colombia Comoros Congo Congo, The Democratic Republic of Cook Islands Costa Rica Cote d’Ivoire Croatia Cuba Cyprus Czech Republic Denmark Djibouti Dominica Dominican Republic Ecuador Egypt El Salvador Equatorial Guinea Eritrea Estonia Ethiopia Falkland Islands (Malvinas) Faroe Islands Fiji Finland France French Guiana French Polynesia French Southern Territories Gabon Gambia Georgia Germany Ghana Gibraltar Greece Greenland Grenada Guadeloupe Guam Guatemala Guernsey Guinea Guinea-Bissau Guyana Haiti Heard Island and McDonald Islands Holy See (Vatican City State) Honduras Hong Kong Hungary Iceland India Indonesia Iran, Islamic Republic of Iraq Ireland Isle of Man Israel Italy Jamaica Japan Jersey Jordan Kazakhstan Kenya Kiribati Korea, Democratic People’s Republic Korea, Republic of Kuwait Kyrgyzstan Lao People’s Democratic Republic Latvia Lebanon Lesotho Liberia Libyan Arab Jamahiriya Liechtenstein Lithuania Luxembourg Macao Macedonia The Former Yugoslav Republic Madagascar Malawi Malaysia Maldives Mali Malta Marshall Islands Martinique Mauritania Mauritius Mayotte Mexico Micronesia, Federated States of Moldova, Republic of Monaco Mongolia Montenegro Montserrat Morocco Mozambique Myanmar Namibia Nauru Nepal Netherlands Netherlands Antilles New Caledonia New Zealand Nicaragua Niger Nigeria Niue Norfolk Island Northern Mariana Islands Norway Oman Pakistan Palau Palestinian Territory,Occupied Panama Papua New Guinea Paraguay Peru Philippines Pitcairn Poland Portugal Puerto Rico Qatar Reunion Romania Russian Federation Rwanda Saint Helena Saint Kitts and Nevis Saint Lucia Saint Pierre and Miquelon Saint Vincent and the Grenadines Samoa San Marino Sao Tome and Principe Saudi Arabia Senegal Serbia Serbia and Montenegro Seychelles Sierra Leone Singapore Slovakia Slovenia Solomon Islands Somalia South Africa South Georgia & Sandwich Islands Spain Sri Lanka Sudan Suriname Svalbard and Jan Mayen Swaziland Sweden Switzerland Syrian Arab Republic Taiwan Tajikistan Tanzania, United Republic of Thailand Timor-Leste Togo Tokelau Tonga Trinidad and Tobago Tunisia Turkey Turkmenistan Turks and Caicos Islands Tuvalu Uganda Ukraine United Arab Emirates United States Minor Outlying Islands Uruguay Uzbekistan Vanuatu Venezuela Viet Nam Virgin Islands, British Virgin Islands, U.S. Wallis and Futuna Western Sahara Yemen Zambia Zimbabwe I’m interested in a follow-up discussion By checking this box, you agree to receive emails and communications from Harvard Business Impact. To opt-out, please visit our Privacy Policy. Digital Intelligence Share this resource Share on LinkedIn Share on Facebook Share on X Share on WhatsApp Email this Page Connect with us Change isn’t easy, but we can help. Together we’ll create informed and inspired leaders ready to shape the future of your business. Contact us Latest Insights Strategic Alignment Harvard Business Publishing Unveils Harvard Business Impact as New Brand for Corporate Learning and Education Units Harvard Business Publishing announced the launch of Harvard Business Impact, a new brand identity for… Read more: Harvard Business Publishing Unveils Harvard Business Impact as New Brand for Corporate Learning and Education Units News Digital Intelligence Succeeding in the Digital Age: Why AI-First Leadership Is Essential While AI makes powerful operational efficiencies possible, it cannot yet replace the creativity, adaptability, and… Read more: Succeeding in the Digital Age: Why AI-First Leadership Is Essential Perspectives Digital Intelligence 4 Keys to AI-First Leadership: The New Imperative for Digital Transformation AI has become a defining force in reshaping industries and determining competitive advantage. To support… Read more: 4 Keys to AI-First Leadership: The New Imperative for Digital Transformation Infographic Talent Management Leadership Fitness Behavioral Assessment In our study, “Leadership Fitness: Developing the Capacity to See and Lead Differently Amid Complexity,”… Read more: Leadership Fitness Behavioral Assessment Job Aid The post Learning to Lead in the Digital Age: The AI Readiness Reflection appeared first on Harvard Business Impact.
    0 Комментарии 0 Поделились 0 предпросмотр
  • Harassment by Ubisoft executives left female staff terrified, French court hears

    Three former executives at the French video game company Ubisoft used their position to bully or sexually harass staff, leaving women terrified and feeling like pieces of meat, a French court has heard.The state prosecutor Antoine Haushalter said the trial of three senior game creators for alleged bullying, sexual harassment and, in one case, attempted sexual assault was a “turning point” for the gaming world. It is the first big trial to result from the #MeToo movement in the video games industry, and Haushalter said the case had revealed “overwhelming” evidence of harassment.In four days of hearings, female former staff members variously described being tied to a chair, forced to do handstands, subjected to constant comments about sex and their bodies, having to endure sexist and homophobic jokes, drawings of penises being stuck to computers, a manager who farted in workers’ faces or scribbled on women with marker pens, gave unsolicited shoulder massages, played pornographic films in an open-plan office, and another executive who cracked a whip near people’s heads. The three men deny all charges.Haushalter said “the world of video games and its subculture” had an element of “systemic” sexism and potential abuse. He said the #MeToo movement in the gaming industry had allowed people to speak out.“It’s not that these actions were not punished by the law before. It’s just that they were silenced, and from now on they will not be silenced,” he said.Ubisoft is a French family business that rose to become one of the biggest video game creators in the world. It has been behind several blockbusters including Assassin’s Creed, Far Cry and the children’s favourite Just Dance.The court in Bobigny, in Seine-Saint-Denis, heard that between 2010 and 2020 at Ubisoft’s offices in Montreuil, east of Paris, the three executives created an atmosphere of bullying and sexism that one member of staff likened to a “boys’ club”. One alleged victim told the court: “The sexual remarks and sexual jokes were almost daily.”Tommy François, 52, a former vice-president of editorial and creative services, is accused of sexual harassment, bullying and attempted sexual assault. He was alleged once to have tied a female member of staff to a chair with tape, pushed the chair into a lift and pressed a button at random. He was also accused of forcing one woman wearing a skirt to do handstands.“He was my superior and I was afraid of him. He made me do handstands. I did it to get it over with and get rid of him,” one woman told the court.At a 2015 office Christmas party with a Back to the Future theme, François allegedly told a member of staff that he liked her 1950s dress. He then allegedly stepped towards her to kiss her on the mouth as his colleagues restrained her by the arms and back. She shouted and broke free. François denied all allegations.Another witness told the court that during a video games fair in the US, François “grabbed me by the hair and kissed me by force”. She said no one reacted, and that when she reported it to her human resources manager she was told “don’t make a big thing of it”.The woman said that later, in a key meeting, another unnamed senior figure told staff he had seen her “snogging” François, “even though he knew it had been an assault”.She said François called her into his office to show her pictures of his naked backside on his computers and on a phone. “Once he drew a penis on my arm when I was in a video call with top management,” she said.The woman said these incidents made her feel “stupefied, humiliated and professionally discredited”.François told the court he denied all charges. He said there had been a “culture of joking around”. He said: “I never tried to harm anyone.”Serge Hascoët told the court: ‘I have never wanted to harass anyone and I don’t think I have.’ Photograph: Xavier Galiana/AFP/Getty ImagesSerge Hascoët, 59, Ubisoft’s former chief creative officer and second-in-command, was accused of bullying and sexual harassment. The court heard how at a meeting of staff on an away day he complained about a senior female employee, saying she clearly did not have enough sex and that he would “show how to calm her” by having sex with her in a meeting room in front of everyone.He was alleged to have handed a young female member of staff a tissue in which he had blown his nose, saying: “You can resell it, it’s worth gold at Ubisoft.”The court heard he made guttural noises in the office and talked about sex. Hascoët was also alleged to have bullied assistants by making them carry out personal tasks for him such as going to his home to wait for parcel deliveries.Hascoët denied all the charges. He said: “I have never wanted to harass anyone and I don’t think I have.”The former game director Guillaume Patrux, 41, is accused of sexual harassment and bullying. He was alleged to have punched walls, mimed hitting staff, cracked a whip near colleagues’ faces, threatened to carry out an office shooting and played with a cigarette lighter near workers’ faces, setting alight a man’s beard. He denied the charges.The panel of judges retired to consider their verdict, which will be handed down at a later date.
    #harassment #ubisoft #executives #left #female
    Harassment by Ubisoft executives left female staff terrified, French court hears
    Three former executives at the French video game company Ubisoft used their position to bully or sexually harass staff, leaving women terrified and feeling like pieces of meat, a French court has heard.The state prosecutor Antoine Haushalter said the trial of three senior game creators for alleged bullying, sexual harassment and, in one case, attempted sexual assault was a “turning point” for the gaming world. It is the first big trial to result from the #MeToo movement in the video games industry, and Haushalter said the case had revealed “overwhelming” evidence of harassment.In four days of hearings, female former staff members variously described being tied to a chair, forced to do handstands, subjected to constant comments about sex and their bodies, having to endure sexist and homophobic jokes, drawings of penises being stuck to computers, a manager who farted in workers’ faces or scribbled on women with marker pens, gave unsolicited shoulder massages, played pornographic films in an open-plan office, and another executive who cracked a whip near people’s heads. The three men deny all charges.Haushalter said “the world of video games and its subculture” had an element of “systemic” sexism and potential abuse. He said the #MeToo movement in the gaming industry had allowed people to speak out.“It’s not that these actions were not punished by the law before. It’s just that they were silenced, and from now on they will not be silenced,” he said.Ubisoft is a French family business that rose to become one of the biggest video game creators in the world. It has been behind several blockbusters including Assassin’s Creed, Far Cry and the children’s favourite Just Dance.The court in Bobigny, in Seine-Saint-Denis, heard that between 2010 and 2020 at Ubisoft’s offices in Montreuil, east of Paris, the three executives created an atmosphere of bullying and sexism that one member of staff likened to a “boys’ club”. One alleged victim told the court: “The sexual remarks and sexual jokes were almost daily.”Tommy François, 52, a former vice-president of editorial and creative services, is accused of sexual harassment, bullying and attempted sexual assault. He was alleged once to have tied a female member of staff to a chair with tape, pushed the chair into a lift and pressed a button at random. He was also accused of forcing one woman wearing a skirt to do handstands.“He was my superior and I was afraid of him. He made me do handstands. I did it to get it over with and get rid of him,” one woman told the court.At a 2015 office Christmas party with a Back to the Future theme, François allegedly told a member of staff that he liked her 1950s dress. He then allegedly stepped towards her to kiss her on the mouth as his colleagues restrained her by the arms and back. She shouted and broke free. François denied all allegations.Another witness told the court that during a video games fair in the US, François “grabbed me by the hair and kissed me by force”. She said no one reacted, and that when she reported it to her human resources manager she was told “don’t make a big thing of it”.The woman said that later, in a key meeting, another unnamed senior figure told staff he had seen her “snogging” François, “even though he knew it had been an assault”.She said François called her into his office to show her pictures of his naked backside on his computers and on a phone. “Once he drew a penis on my arm when I was in a video call with top management,” she said.The woman said these incidents made her feel “stupefied, humiliated and professionally discredited”.François told the court he denied all charges. He said there had been a “culture of joking around”. He said: “I never tried to harm anyone.”Serge Hascoët told the court: ‘I have never wanted to harass anyone and I don’t think I have.’ Photograph: Xavier Galiana/AFP/Getty ImagesSerge Hascoët, 59, Ubisoft’s former chief creative officer and second-in-command, was accused of bullying and sexual harassment. The court heard how at a meeting of staff on an away day he complained about a senior female employee, saying she clearly did not have enough sex and that he would “show how to calm her” by having sex with her in a meeting room in front of everyone.He was alleged to have handed a young female member of staff a tissue in which he had blown his nose, saying: “You can resell it, it’s worth gold at Ubisoft.”The court heard he made guttural noises in the office and talked about sex. Hascoët was also alleged to have bullied assistants by making them carry out personal tasks for him such as going to his home to wait for parcel deliveries.Hascoët denied all the charges. He said: “I have never wanted to harass anyone and I don’t think I have.”The former game director Guillaume Patrux, 41, is accused of sexual harassment and bullying. He was alleged to have punched walls, mimed hitting staff, cracked a whip near colleagues’ faces, threatened to carry out an office shooting and played with a cigarette lighter near workers’ faces, setting alight a man’s beard. He denied the charges.The panel of judges retired to consider their verdict, which will be handed down at a later date. #harassment #ubisoft #executives #left #female
    WWW.THEGUARDIAN.COM
    Harassment by Ubisoft executives left female staff terrified, French court hears
    Three former executives at the French video game company Ubisoft used their position to bully or sexually harass staff, leaving women terrified and feeling like pieces of meat, a French court has heard.The state prosecutor Antoine Haushalter said the trial of three senior game creators for alleged bullying, sexual harassment and, in one case, attempted sexual assault was a “turning point” for the gaming world. It is the first big trial to result from the #MeToo movement in the video games industry, and Haushalter said the case had revealed “overwhelming” evidence of harassment.In four days of hearings, female former staff members variously described being tied to a chair, forced to do handstands, subjected to constant comments about sex and their bodies, having to endure sexist and homophobic jokes, drawings of penises being stuck to computers, a manager who farted in workers’ faces or scribbled on women with marker pens, gave unsolicited shoulder massages, played pornographic films in an open-plan office, and another executive who cracked a whip near people’s heads. The three men deny all charges.Haushalter said “the world of video games and its subculture” had an element of “systemic” sexism and potential abuse. He said the #MeToo movement in the gaming industry had allowed people to speak out.“It’s not that these actions were not punished by the law before. It’s just that they were silenced, and from now on they will not be silenced,” he said.Ubisoft is a French family business that rose to become one of the biggest video game creators in the world. It has been behind several blockbusters including Assassin’s Creed, Far Cry and the children’s favourite Just Dance.The court in Bobigny, in Seine-Saint-Denis, heard that between 2010 and 2020 at Ubisoft’s offices in Montreuil, east of Paris, the three executives created an atmosphere of bullying and sexism that one member of staff likened to a “boys’ club”. One alleged victim told the court: “The sexual remarks and sexual jokes were almost daily.”Tommy François, 52, a former vice-president of editorial and creative services, is accused of sexual harassment, bullying and attempted sexual assault. He was alleged once to have tied a female member of staff to a chair with tape, pushed the chair into a lift and pressed a button at random. He was also accused of forcing one woman wearing a skirt to do handstands.“He was my superior and I was afraid of him. He made me do handstands. I did it to get it over with and get rid of him,” one woman told the court.At a 2015 office Christmas party with a Back to the Future theme, François allegedly told a member of staff that he liked her 1950s dress. He then allegedly stepped towards her to kiss her on the mouth as his colleagues restrained her by the arms and back. She shouted and broke free. François denied all allegations.Another witness told the court that during a video games fair in the US, François “grabbed me by the hair and kissed me by force”. She said no one reacted, and that when she reported it to her human resources manager she was told “don’t make a big thing of it”.The woman said that later, in a key meeting, another unnamed senior figure told staff he had seen her “snogging” François, “even though he knew it had been an assault”.She said François called her into his office to show her pictures of his naked backside on his computers and on a phone. “Once he drew a penis on my arm when I was in a video call with top management,” she said.The woman said these incidents made her feel “stupefied, humiliated and professionally discredited”.François told the court he denied all charges. He said there had been a “culture of joking around”. He said: “I never tried to harm anyone.”Serge Hascoët told the court: ‘I have never wanted to harass anyone and I don’t think I have.’ Photograph: Xavier Galiana/AFP/Getty ImagesSerge Hascoët, 59, Ubisoft’s former chief creative officer and second-in-command, was accused of bullying and sexual harassment. The court heard how at a meeting of staff on an away day he complained about a senior female employee, saying she clearly did not have enough sex and that he would “show how to calm her” by having sex with her in a meeting room in front of everyone.He was alleged to have handed a young female member of staff a tissue in which he had blown his nose, saying: “You can resell it, it’s worth gold at Ubisoft.”The court heard he made guttural noises in the office and talked about sex. Hascoët was also alleged to have bullied assistants by making them carry out personal tasks for him such as going to his home to wait for parcel deliveries.Hascoët denied all the charges. He said: “I have never wanted to harass anyone and I don’t think I have.”The former game director Guillaume Patrux, 41, is accused of sexual harassment and bullying. He was alleged to have punched walls, mimed hitting staff, cracked a whip near colleagues’ faces, threatened to carry out an office shooting and played with a cigarette lighter near workers’ faces, setting alight a man’s beard. He denied the charges.The panel of judges retired to consider their verdict, which will be handed down at a later date.
    Like
    Love
    Wow
    Sad
    Angry
    573
    0 Комментарии 0 Поделились 0 предпросмотр
  • Leadership Fitness Behavioral Assessment

    Insights

    Leadership Fitness Behavioral Assessment

    In our study, “Leadership Fitness: Developing the Capacity to See and Lead Differently Amid Complexity,” we identified four dimensions of leadership fitness that reframe how leaders see their environment as well as how they can lead differently through it.

    To help you evaluate your organization’s leadership maturity, we’ve created a tool to measure your leaders’ leadership fitness.

    Download the assessment today to uncover your score, and if desired, connect with one of our experts for personalized insights based on your results.

    To download the full report, tell us a bit about yourself.

    First Name
    *

    Last Name
    *

    Job Title
    *

    Organization
    *

    Business Email
    *

    Country
    *

    — Please Select —

    United States

    United Kingdom

    Afghanistan

    Aland Islands

    Albania

    Algeria

    American Samoa

    Andorra

    Angola

    Anguilla

    Antarctica

    Antigua and Barbuda

    Argentina

    Armenia

    Aruba

    Australia

    Austria

    Azerbaijan

    Bahamas

    Bahrain

    Bangladesh

    Barbados

    Belarus

    Belgium

    Belize

    Benin

    Bermuda

    Bhutan

    Bolivia

    Bosnia and Herzegovina

    Botswana

    Bouvet Island

    Brazil

    British Indian Ocean Territory

    Brunei Darussalam

    Bulgaria

    Burkina Faso

    Burundi

    Cambodia

    Cameroon

    Canada

    Cape Verde

    Cayman Islands

    Central African Republic

    Chad

    Chile

    China

    Christmas Island

    CocosIslands

    Colombia

    Comoros

    Congo

    Congo, The Democratic Republic of

    Cook Islands

    Costa Rica

    Cote d’Ivoire

    Croatia

    Cuba

    Cyprus

    Czech Republic

    Denmark

    Djibouti

    Dominica

    Dominican Republic

    Ecuador

    Egypt

    El Salvador

    Equatorial Guinea

    Eritrea

    Estonia

    Ethiopia

    Falkland IslandsFaroe Islands

    Fiji

    Finland

    France

    French Guiana

    French Polynesia

    French Southern Territories

    Gabon

    Gambia

    Georgia

    Germany

    Ghana

    Gibraltar

    Greece

    Greenland

    Grenada

    Guadeloupe

    Guam

    Guatemala

    Guernsey

    Guinea

    Guinea-Bissau

    Guyana

    Haiti

    Heard Island and McDonald Islands

    Holy SeeHonduras

    Hong Kong

    Hungary

    Iceland

    India

    Indonesia

    Iran, Islamic Republic of

    Iraq

    Ireland

    Isle of Man

    Israel

    Italy

    Jamaica

    Japan

    Jersey

    Jordan

    Kazakhstan

    Kenya

    Kiribati

    Korea, Democratic People’s Republic

    Korea, Republic of

    Kuwait

    Kyrgyzstan

    Lao People’s Democratic Republic

    Latvia

    Lebanon

    Lesotho

    Liberia

    Libyan Arab Jamahiriya

    Liechtenstein

    Lithuania

    Luxembourg

    Macao

    Macedonia The Former Yugoslav Republic

    Madagascar

    Malawi

    Malaysia

    Maldives

    Mali

    Malta

    Marshall Islands

    Martinique

    Mauritania

    Mauritius

    Mayotte

    Mexico

    Micronesia, Federated States of

    Moldova, Republic of

    Monaco

    Mongolia

    Montenegro

    Montserrat

    Morocco

    Mozambique

    Myanmar

    Namibia

    Nauru

    Nepal

    Netherlands

    Netherlands Antilles

    New Caledonia

    New Zealand

    Nicaragua

    Niger

    Nigeria

    Niue

    Norfolk Island

    Northern Mariana Islands

    Norway

    Oman

    Pakistan

    Palau

    Palestinian Territory,Occupied

    Panama

    Papua New Guinea

    Paraguay

    Peru

    Philippines

    Pitcairn

    Poland

    Portugal

    Puerto Rico

    Qatar

    Reunion

    Romania

    Russian Federation

    Rwanda

    Saint Helena

    Saint Kitts and Nevis

    Saint Lucia

    Saint Pierre and Miquelon

    Saint Vincent and the Grenadines

    Samoa

    San Marino

    Sao Tome and Principe

    Saudi Arabia

    Senegal

    Serbia

    Serbia and Montenegro

    Seychelles

    Sierra Leone

    Singapore

    Slovakia

    Slovenia

    Solomon Islands

    Somalia

    South Africa

    South Georgia & Sandwich Islands

    Spain

    Sri Lanka

    Sudan

    Suriname

    Svalbard and Jan Mayen

    Swaziland

    Sweden

    Switzerland

    Syrian Arab Republic

    Taiwan

    Tajikistan

    Tanzania, United Republic of

    Thailand

    Timor-Leste

    Togo

    Tokelau

    Tonga

    Trinidad and Tobago

    Tunisia

    Turkey

    Turkmenistan

    Turks and Caicos Islands

    Tuvalu

    Uganda

    Ukraine

    United Arab Emirates

    United States Minor Outlying Islands

    Uruguay

    Uzbekistan

    Vanuatu

    Venezuela

    Viet Nam

    Virgin Islands, British

    Virgin Islands, U.S.

    Wallis and Futuna

    Western Sahara

    Yemen

    Zambia

    Zimbabwe

    I’m interested in a follow-up discussion

    By checking this box, you agree to receive emails and communications from Harvard Business Impact. To opt-out, please visit our Privacy Policy.

    Talent Management

    Share this resource

    Share on LinkedIn

    Share on Facebook

    Share on X

    Share on WhatsApp

    Email this Page

    Connect with us

    Change isn’t easy, but we can help. Together we’ll create informed and inspired leaders ready to shape the future of your business.

    Contact us

    Latest Insights

    Strategic Alignment

    Harvard Business Publishing Unveils Harvard Business Impact as New Brand for Corporate Learning and Education Units

    Harvard Business Publishing announced the launch of Harvard Business Impact, a new brand identity for…

    : Harvard Business Publishing Unveils Harvard Business Impact as New Brand for Corporate Learning and Education Units

    News

    Digital Intelligence

    Succeeding in the Digital Age: Why AI-First Leadership Is Essential

    While AI makes powerful operational efficiencies possible, it cannot yet replace the creativity, adaptability, and…

    : Succeeding in the Digital Age: Why AI-First Leadership Is Essential

    Perspectives

    Digital Intelligence

    4 Keys to AI-First Leadership: The New Imperative for Digital Transformation

    AI has become a defining force in reshaping industries and determining competitive advantage. To support…

    : 4 Keys to AI-First Leadership: The New Imperative for Digital Transformation

    Infographic

    Talent Management

    Leadership Fitness Behavioral Assessment

    In our study, “Leadership Fitness: Developing the Capacity to See and Lead Differently Amid Complexity,”…

    : Leadership Fitness Behavioral Assessment

    Job Aid

    The post Leadership Fitness Behavioral Assessment appeared first on Harvard Business Impact.
    #leadership #fitness #behavioral #assessment
    Leadership Fitness Behavioral Assessment
    Insights Leadership Fitness Behavioral Assessment In our study, “Leadership Fitness: Developing the Capacity to See and Lead Differently Amid Complexity,” we identified four dimensions of leadership fitness that reframe how leaders see their environment as well as how they can lead differently through it. To help you evaluate your organization’s leadership maturity, we’ve created a tool to measure your leaders’ leadership fitness. Download the assessment today to uncover your score, and if desired, connect with one of our experts for personalized insights based on your results. To download the full report, tell us a bit about yourself. First Name * Last Name * Job Title * Organization * Business Email * Country * — Please Select — United States United Kingdom Afghanistan Aland Islands Albania Algeria American Samoa Andorra Angola Anguilla Antarctica Antigua and Barbuda Argentina Armenia Aruba Australia Austria Azerbaijan Bahamas Bahrain Bangladesh Barbados Belarus Belgium Belize Benin Bermuda Bhutan Bolivia Bosnia and Herzegovina Botswana Bouvet Island Brazil British Indian Ocean Territory Brunei Darussalam Bulgaria Burkina Faso Burundi Cambodia Cameroon Canada Cape Verde Cayman Islands Central African Republic Chad Chile China Christmas Island CocosIslands Colombia Comoros Congo Congo, The Democratic Republic of Cook Islands Costa Rica Cote d’Ivoire Croatia Cuba Cyprus Czech Republic Denmark Djibouti Dominica Dominican Republic Ecuador Egypt El Salvador Equatorial Guinea Eritrea Estonia Ethiopia Falkland IslandsFaroe Islands Fiji Finland France French Guiana French Polynesia French Southern Territories Gabon Gambia Georgia Germany Ghana Gibraltar Greece Greenland Grenada Guadeloupe Guam Guatemala Guernsey Guinea Guinea-Bissau Guyana Haiti Heard Island and McDonald Islands Holy SeeHonduras Hong Kong Hungary Iceland India Indonesia Iran, Islamic Republic of Iraq Ireland Isle of Man Israel Italy Jamaica Japan Jersey Jordan Kazakhstan Kenya Kiribati Korea, Democratic People’s Republic Korea, Republic of Kuwait Kyrgyzstan Lao People’s Democratic Republic Latvia Lebanon Lesotho Liberia Libyan Arab Jamahiriya Liechtenstein Lithuania Luxembourg Macao Macedonia The Former Yugoslav Republic Madagascar Malawi Malaysia Maldives Mali Malta Marshall Islands Martinique Mauritania Mauritius Mayotte Mexico Micronesia, Federated States of Moldova, Republic of Monaco Mongolia Montenegro Montserrat Morocco Mozambique Myanmar Namibia Nauru Nepal Netherlands Netherlands Antilles New Caledonia New Zealand Nicaragua Niger Nigeria Niue Norfolk Island Northern Mariana Islands Norway Oman Pakistan Palau Palestinian Territory,Occupied Panama Papua New Guinea Paraguay Peru Philippines Pitcairn Poland Portugal Puerto Rico Qatar Reunion Romania Russian Federation Rwanda Saint Helena Saint Kitts and Nevis Saint Lucia Saint Pierre and Miquelon Saint Vincent and the Grenadines Samoa San Marino Sao Tome and Principe Saudi Arabia Senegal Serbia Serbia and Montenegro Seychelles Sierra Leone Singapore Slovakia Slovenia Solomon Islands Somalia South Africa South Georgia & Sandwich Islands Spain Sri Lanka Sudan Suriname Svalbard and Jan Mayen Swaziland Sweden Switzerland Syrian Arab Republic Taiwan Tajikistan Tanzania, United Republic of Thailand Timor-Leste Togo Tokelau Tonga Trinidad and Tobago Tunisia Turkey Turkmenistan Turks and Caicos Islands Tuvalu Uganda Ukraine United Arab Emirates United States Minor Outlying Islands Uruguay Uzbekistan Vanuatu Venezuela Viet Nam Virgin Islands, British Virgin Islands, U.S. Wallis and Futuna Western Sahara Yemen Zambia Zimbabwe I’m interested in a follow-up discussion By checking this box, you agree to receive emails and communications from Harvard Business Impact. To opt-out, please visit our Privacy Policy. Talent Management Share this resource Share on LinkedIn Share on Facebook Share on X Share on WhatsApp Email this Page Connect with us Change isn’t easy, but we can help. Together we’ll create informed and inspired leaders ready to shape the future of your business. Contact us Latest Insights Strategic Alignment Harvard Business Publishing Unveils Harvard Business Impact as New Brand for Corporate Learning and Education Units Harvard Business Publishing announced the launch of Harvard Business Impact, a new brand identity for… : Harvard Business Publishing Unveils Harvard Business Impact as New Brand for Corporate Learning and Education Units News Digital Intelligence Succeeding in the Digital Age: Why AI-First Leadership Is Essential While AI makes powerful operational efficiencies possible, it cannot yet replace the creativity, adaptability, and… : Succeeding in the Digital Age: Why AI-First Leadership Is Essential Perspectives Digital Intelligence 4 Keys to AI-First Leadership: The New Imperative for Digital Transformation AI has become a defining force in reshaping industries and determining competitive advantage. To support… : 4 Keys to AI-First Leadership: The New Imperative for Digital Transformation Infographic Talent Management Leadership Fitness Behavioral Assessment In our study, “Leadership Fitness: Developing the Capacity to See and Lead Differently Amid Complexity,”… : Leadership Fitness Behavioral Assessment Job Aid The post Leadership Fitness Behavioral Assessment appeared first on Harvard Business Impact. #leadership #fitness #behavioral #assessment
    WWW.HARVARDBUSINESS.ORG
    Leadership Fitness Behavioral Assessment
    Insights Leadership Fitness Behavioral Assessment In our study, “Leadership Fitness: Developing the Capacity to See and Lead Differently Amid Complexity,” we identified four dimensions of leadership fitness that reframe how leaders see their environment as well as how they can lead differently through it. To help you evaluate your organization’s leadership maturity, we’ve created a tool to measure your leaders’ leadership fitness. Download the assessment today to uncover your score, and if desired, connect with one of our experts for personalized insights based on your results. To download the full report, tell us a bit about yourself. First Name * Last Name * Job Title * Organization * Business Email * Country * — Please Select — United States United Kingdom Afghanistan Aland Islands Albania Algeria American Samoa Andorra Angola Anguilla Antarctica Antigua and Barbuda Argentina Armenia Aruba Australia Austria Azerbaijan Bahamas Bahrain Bangladesh Barbados Belarus Belgium Belize Benin Bermuda Bhutan Bolivia Bosnia and Herzegovina Botswana Bouvet Island Brazil British Indian Ocean Territory Brunei Darussalam Bulgaria Burkina Faso Burundi Cambodia Cameroon Canada Cape Verde Cayman Islands Central African Republic Chad Chile China Christmas Island Cocos (Keeling) Islands Colombia Comoros Congo Congo, The Democratic Republic of Cook Islands Costa Rica Cote d’Ivoire Croatia Cuba Cyprus Czech Republic Denmark Djibouti Dominica Dominican Republic Ecuador Egypt El Salvador Equatorial Guinea Eritrea Estonia Ethiopia Falkland Islands (Malvinas) Faroe Islands Fiji Finland France French Guiana French Polynesia French Southern Territories Gabon Gambia Georgia Germany Ghana Gibraltar Greece Greenland Grenada Guadeloupe Guam Guatemala Guernsey Guinea Guinea-Bissau Guyana Haiti Heard Island and McDonald Islands Holy See (Vatican City State) Honduras Hong Kong Hungary Iceland India Indonesia Iran, Islamic Republic of Iraq Ireland Isle of Man Israel Italy Jamaica Japan Jersey Jordan Kazakhstan Kenya Kiribati Korea, Democratic People’s Republic Korea, Republic of Kuwait Kyrgyzstan Lao People’s Democratic Republic Latvia Lebanon Lesotho Liberia Libyan Arab Jamahiriya Liechtenstein Lithuania Luxembourg Macao Macedonia The Former Yugoslav Republic Madagascar Malawi Malaysia Maldives Mali Malta Marshall Islands Martinique Mauritania Mauritius Mayotte Mexico Micronesia, Federated States of Moldova, Republic of Monaco Mongolia Montenegro Montserrat Morocco Mozambique Myanmar Namibia Nauru Nepal Netherlands Netherlands Antilles New Caledonia New Zealand Nicaragua Niger Nigeria Niue Norfolk Island Northern Mariana Islands Norway Oman Pakistan Palau Palestinian Territory,Occupied Panama Papua New Guinea Paraguay Peru Philippines Pitcairn Poland Portugal Puerto Rico Qatar Reunion Romania Russian Federation Rwanda Saint Helena Saint Kitts and Nevis Saint Lucia Saint Pierre and Miquelon Saint Vincent and the Grenadines Samoa San Marino Sao Tome and Principe Saudi Arabia Senegal Serbia Serbia and Montenegro Seychelles Sierra Leone Singapore Slovakia Slovenia Solomon Islands Somalia South Africa South Georgia & Sandwich Islands Spain Sri Lanka Sudan Suriname Svalbard and Jan Mayen Swaziland Sweden Switzerland Syrian Arab Republic Taiwan Tajikistan Tanzania, United Republic of Thailand Timor-Leste Togo Tokelau Tonga Trinidad and Tobago Tunisia Turkey Turkmenistan Turks and Caicos Islands Tuvalu Uganda Ukraine United Arab Emirates United States Minor Outlying Islands Uruguay Uzbekistan Vanuatu Venezuela Viet Nam Virgin Islands, British Virgin Islands, U.S. Wallis and Futuna Western Sahara Yemen Zambia Zimbabwe I’m interested in a follow-up discussion By checking this box, you agree to receive emails and communications from Harvard Business Impact. To opt-out, please visit our Privacy Policy. Talent Management Share this resource Share on LinkedIn Share on Facebook Share on X Share on WhatsApp Email this Page Connect with us Change isn’t easy, but we can help. Together we’ll create informed and inspired leaders ready to shape the future of your business. Contact us Latest Insights Strategic Alignment Harvard Business Publishing Unveils Harvard Business Impact as New Brand for Corporate Learning and Education Units Harvard Business Publishing announced the launch of Harvard Business Impact, a new brand identity for… Read more: Harvard Business Publishing Unveils Harvard Business Impact as New Brand for Corporate Learning and Education Units News Digital Intelligence Succeeding in the Digital Age: Why AI-First Leadership Is Essential While AI makes powerful operational efficiencies possible, it cannot yet replace the creativity, adaptability, and… Read more: Succeeding in the Digital Age: Why AI-First Leadership Is Essential Perspectives Digital Intelligence 4 Keys to AI-First Leadership: The New Imperative for Digital Transformation AI has become a defining force in reshaping industries and determining competitive advantage. To support… Read more: 4 Keys to AI-First Leadership: The New Imperative for Digital Transformation Infographic Talent Management Leadership Fitness Behavioral Assessment In our study, “Leadership Fitness: Developing the Capacity to See and Lead Differently Amid Complexity,”… Read more: Leadership Fitness Behavioral Assessment Job Aid The post Leadership Fitness Behavioral Assessment appeared first on Harvard Business Impact.
    Like
    Love
    Wow
    Sad
    Angry
    694
    0 Комментарии 0 Поделились 0 предпросмотр
  • Tech layoffs surge even as US unemployment remains stable

    Although the US unemployment rate held steady at 4.2% in May with 139,000 jobs added to the US workforce, nearly 100,000 layoffs were also announced — up 47% from last year, according to new data from the US Bureau of Labor Statistics and others. Tech and federal cuts led the way in layoffs, driven by economic pressure, programmatic firings and AI-driven shifts in workforce needs, according to outplacement firm Challenger, Gray & Christmas.

    Technology remains a top sector for cuts amid ongoing disruptions, according to the firm’s data. In May, tech companies announced 10,598 layoffs, bringing the 2025 total to 74,716; that’s up 35% from 55,207 at the same time last year.

    “Tariffs, funding cuts, consumer spending, and overall economic pessimism are putting intense pressure on companies’ workforces. Companies are spending less, slowing hiring, and sending layoff notices,” Andrew Challenger, senior vice president of Challenger, Gray & Christmas, said in a statement.

    Uneasiness continues to weigh on tech hiring, according to CompTIA, a provider of IT training and certification products. The unemployment rate for tech jobs in May was 3.4%, roughly in line with April’s 3.5%, CompTIA data showed. The tech unemployment rate continues to sit below the national rate.

    CompTIA

    Tech sector companies added a modest 1,571 net new employees in May, analysis of the BLS jobs report by CompTIA showed. Job growth in cloud infrastructure and tech services was offset by reductions in the telecommunications sector.

    Tech employment across the broader economy declined by an estimated 131,000 positions. “With prior month employment gains, tech occupation employment remains in the positive for the year,” CompTIA said.

    “It is undoubtedly a challenging time for employers and job seekers facing uncertainty on multiple fronts,” said Tim Herbert, CompTIA’s chief research officer. “At the same time, it requires taking a measured approach given the data continues to hold up reasonably well.”

    One bright spot for tech hires in May was the finance and insurance industry, which collectively saw a 21% increase in new tech job postings; new tech job openings also rose by 16% in the retail sector, according to CompTIA.

    Even so, tech layoffs have continued as AI adoption soars and economic pressures drive a major shift toward new roles and skills in the workforce. “AI isn’t replacing jobs,” said Kye Mitchell, president of tech workforce staffing firm Experis US. “It’s fundamentally redefining how work gets done. We’re seeing AI augment skillsets and make professionals more capable, faster, and able to focus on higher-value work.”

    Technology only displaces jobs when about 80% of tasks can be automated — and AI isn’t close to doing that, said Mitchell. Right now, AI is enhancing skills, boosting productivity, and freeing up time for higher-value work.

    Hiring for AI positions and those requiring AI skills continues to grow rapidly, according to a CompTIA analysis of data from Lightcast and Stanford University study. CompTIA found that employer job postings related to AI are up 117% year-to-date year-over-year.

    Challenger, Gray & Christmas

    Skills-based hiring remains core to many employers’ recruiting strategies. About half of all tech job postings did not specify a need for a four-year academic degree, seeking instead a combination of work experience, training and industry-recognized certification, according to CompTIA’s and other data.

    Even so, employers are hesitant to hire. “Economic uncertainty is absolutely creating a cautious hiring environment, but it’s more complex than tariffs alone,” Mitchell said. “Our data shows employers adopting a ‘wait and watch’ stance as they monitor economic signals, with job openings down 11% year-over-year.”

    Still, the tech job market is adjusting as AI adoption grows. AI skill mentions in job postings fell 10% in May but are still up 10% for the year, showing steady demand, Mitchell said.

    The tech industry had been nearly bullet-proof from mass layoffs prior to 2022. After a hiring surge between 2020 and 2022 to meet digitization efforts as more people worked from home, the market shifted and began slashing jobs to readjust to the new reality.

    Tech companies such Google, Amazon, Meta  and others laid off tens of thousands of workers  as an adjustment to over-hiring during the COVID-19 pandemic. In 2023 alone, 1,186 tech companies laid off about 262,682 staff, compared to 164,969 layoffs in 2022.

    In January 2024, job cuts leaped 136% over December and hit a 10-month high, according to Challenger, Gray & Christmas.

    While the labor market remained steady, there are signs that hiring across the board is softening. Open job postings fell 7% this year and new postings dropped 16% in the past month — the first full contraction of 2025. Year-to-date, new postings are flat compared to last year, according to Ger Doyle, ManpowerGroup’s regional president for North America. Doyle, however, was optimistic.

    “This is a chill, not a freeze,” he said. “Workers and employers are holding steady, awaiting clarity.”

    For example, he said, project management roles are up 483% year-over-year, and as the broader outlook improves, a rebound could follow, he added.

     Demand for data roles is surging as companies shift from AI experiments to execution. Database architect postings are up 2,140% year-over-year, with data scientist postings up 280% — clear signs of companies building the backbone for an AI-driven future, Experis’s data showed.

    “This shift is also reshaping how talent enters the industry. Entry-level opportunities are becoming more limited, making it harder for recent graduates to gain a foothold,” Mitchell said. “For those looking to break in, deep analytical and technical skills are no longer optional.”
    #tech #layoffs #surge #even #unemployment
    Tech layoffs surge even as US unemployment remains stable
    Although the US unemployment rate held steady at 4.2% in May with 139,000 jobs added to the US workforce, nearly 100,000 layoffs were also announced — up 47% from last year, according to new data from the US Bureau of Labor Statistics and others. Tech and federal cuts led the way in layoffs, driven by economic pressure, programmatic firings and AI-driven shifts in workforce needs, according to outplacement firm Challenger, Gray & Christmas. Technology remains a top sector for cuts amid ongoing disruptions, according to the firm’s data. In May, tech companies announced 10,598 layoffs, bringing the 2025 total to 74,716; that’s up 35% from 55,207 at the same time last year. “Tariffs, funding cuts, consumer spending, and overall economic pessimism are putting intense pressure on companies’ workforces. Companies are spending less, slowing hiring, and sending layoff notices,” Andrew Challenger, senior vice president of Challenger, Gray & Christmas, said in a statement. Uneasiness continues to weigh on tech hiring, according to CompTIA, a provider of IT training and certification products. The unemployment rate for tech jobs in May was 3.4%, roughly in line with April’s 3.5%, CompTIA data showed. The tech unemployment rate continues to sit below the national rate. CompTIA Tech sector companies added a modest 1,571 net new employees in May, analysis of the BLS jobs report by CompTIA showed. Job growth in cloud infrastructure and tech services was offset by reductions in the telecommunications sector. Tech employment across the broader economy declined by an estimated 131,000 positions. “With prior month employment gains, tech occupation employment remains in the positive for the year,” CompTIA said. “It is undoubtedly a challenging time for employers and job seekers facing uncertainty on multiple fronts,” said Tim Herbert, CompTIA’s chief research officer. “At the same time, it requires taking a measured approach given the data continues to hold up reasonably well.” One bright spot for tech hires in May was the finance and insurance industry, which collectively saw a 21% increase in new tech job postings; new tech job openings also rose by 16% in the retail sector, according to CompTIA. Even so, tech layoffs have continued as AI adoption soars and economic pressures drive a major shift toward new roles and skills in the workforce. “AI isn’t replacing jobs,” said Kye Mitchell, president of tech workforce staffing firm Experis US. “It’s fundamentally redefining how work gets done. We’re seeing AI augment skillsets and make professionals more capable, faster, and able to focus on higher-value work.” Technology only displaces jobs when about 80% of tasks can be automated — and AI isn’t close to doing that, said Mitchell. Right now, AI is enhancing skills, boosting productivity, and freeing up time for higher-value work. Hiring for AI positions and those requiring AI skills continues to grow rapidly, according to a CompTIA analysis of data from Lightcast and Stanford University study. CompTIA found that employer job postings related to AI are up 117% year-to-date year-over-year. Challenger, Gray & Christmas Skills-based hiring remains core to many employers’ recruiting strategies. About half of all tech job postings did not specify a need for a four-year academic degree, seeking instead a combination of work experience, training and industry-recognized certification, according to CompTIA’s and other data. Even so, employers are hesitant to hire. “Economic uncertainty is absolutely creating a cautious hiring environment, but it’s more complex than tariffs alone,” Mitchell said. “Our data shows employers adopting a ‘wait and watch’ stance as they monitor economic signals, with job openings down 11% year-over-year.” Still, the tech job market is adjusting as AI adoption grows. AI skill mentions in job postings fell 10% in May but are still up 10% for the year, showing steady demand, Mitchell said. The tech industry had been nearly bullet-proof from mass layoffs prior to 2022. After a hiring surge between 2020 and 2022 to meet digitization efforts as more people worked from home, the market shifted and began slashing jobs to readjust to the new reality. Tech companies such Google, Amazon, Meta  and others laid off tens of thousands of workers  as an adjustment to over-hiring during the COVID-19 pandemic. In 2023 alone, 1,186 tech companies laid off about 262,682 staff, compared to 164,969 layoffs in 2022. In January 2024, job cuts leaped 136% over December and hit a 10-month high, according to Challenger, Gray & Christmas. While the labor market remained steady, there are signs that hiring across the board is softening. Open job postings fell 7% this year and new postings dropped 16% in the past month — the first full contraction of 2025. Year-to-date, new postings are flat compared to last year, according to Ger Doyle, ManpowerGroup’s regional president for North America. Doyle, however, was optimistic. “This is a chill, not a freeze,” he said. “Workers and employers are holding steady, awaiting clarity.” For example, he said, project management roles are up 483% year-over-year, and as the broader outlook improves, a rebound could follow, he added.  Demand for data roles is surging as companies shift from AI experiments to execution. Database architect postings are up 2,140% year-over-year, with data scientist postings up 280% — clear signs of companies building the backbone for an AI-driven future, Experis’s data showed. “This shift is also reshaping how talent enters the industry. Entry-level opportunities are becoming more limited, making it harder for recent graduates to gain a foothold,” Mitchell said. “For those looking to break in, deep analytical and technical skills are no longer optional.” #tech #layoffs #surge #even #unemployment
    WWW.COMPUTERWORLD.COM
    Tech layoffs surge even as US unemployment remains stable
    Although the US unemployment rate held steady at 4.2% in May with 139,000 jobs added to the US workforce, nearly 100,000 layoffs were also announced — up 47% from last year, according to new data from the US Bureau of Labor Statistics and others. Tech and federal cuts led the way in layoffs, driven by economic pressure, programmatic firings and AI-driven shifts in workforce needs, according to outplacement firm Challenger, Gray & Christmas. Technology remains a top sector for cuts amid ongoing disruptions, according to the firm’s data. In May, tech companies announced 10,598 layoffs, bringing the 2025 total to 74,716; that’s up 35% from 55,207 at the same time last year. “Tariffs, funding cuts, consumer spending, and overall economic pessimism are putting intense pressure on companies’ workforces. Companies are spending less, slowing hiring, and sending layoff notices,” Andrew Challenger, senior vice president of Challenger, Gray & Christmas, said in a statement. Uneasiness continues to weigh on tech hiring, according to CompTIA, a provider of IT training and certification products. The unemployment rate for tech jobs in May was 3.4%, roughly in line with April’s 3.5%, CompTIA data showed. The tech unemployment rate continues to sit below the national rate. CompTIA Tech sector companies added a modest 1,571 net new employees in May, analysis of the BLS jobs report by CompTIA showed. Job growth in cloud infrastructure and tech services was offset by reductions in the telecommunications sector. Tech employment across the broader economy declined by an estimated 131,000 positions. “With prior month employment gains, tech occupation employment remains in the positive for the year,” CompTIA said. “It is undoubtedly a challenging time for employers and job seekers facing uncertainty on multiple fronts,” said Tim Herbert, CompTIA’s chief research officer. “At the same time, it requires taking a measured approach given the data continues to hold up reasonably well.” One bright spot for tech hires in May was the finance and insurance industry, which collectively saw a 21% increase in new tech job postings; new tech job openings also rose by 16% in the retail sector, according to CompTIA. Even so, tech layoffs have continued as AI adoption soars and economic pressures drive a major shift toward new roles and skills in the workforce. “AI isn’t replacing jobs,” said Kye Mitchell, president of tech workforce staffing firm Experis US. “It’s fundamentally redefining how work gets done. We’re seeing AI augment skillsets and make professionals more capable, faster, and able to focus on higher-value work.” Technology only displaces jobs when about 80% of tasks can be automated — and AI isn’t close to doing that, said Mitchell. Right now, AI is enhancing skills, boosting productivity, and freeing up time for higher-value work. Hiring for AI positions and those requiring AI skills continues to grow rapidly, according to a CompTIA analysis of data from Lightcast and Stanford University study. CompTIA found that employer job postings related to AI are up 117% year-to-date year-over-year. Challenger, Gray & Christmas Skills-based hiring remains core to many employers’ recruiting strategies. About half of all tech job postings did not specify a need for a four-year academic degree, seeking instead a combination of work experience, training and industry-recognized certification, according to CompTIA’s and other data. Even so, employers are hesitant to hire. “Economic uncertainty is absolutely creating a cautious hiring environment, but it’s more complex than tariffs alone,” Mitchell said. “Our data shows employers adopting a ‘wait and watch’ stance as they monitor economic signals, with job openings down 11% year-over-year.” Still, the tech job market is adjusting as AI adoption grows. AI skill mentions in job postings fell 10% in May but are still up 10% for the year, showing steady demand, Mitchell said. The tech industry had been nearly bullet-proof from mass layoffs prior to 2022. After a hiring surge between 2020 and 2022 to meet digitization efforts as more people worked from home, the market shifted and began slashing jobs to readjust to the new reality. Tech companies such Google, Amazon, Meta (Facebook) and others laid off tens of thousands of workers  as an adjustment to over-hiring during the COVID-19 pandemic. In 2023 alone, 1,186 tech companies laid off about 262,682 staff, compared to 164,969 layoffs in 2022. In January 2024, job cuts leaped 136% over December and hit a 10-month high, according to Challenger, Gray & Christmas. While the labor market remained steady, there are signs that hiring across the board is softening. Open job postings fell 7% this year and new postings dropped 16% in the past month — the first full contraction of 2025. Year-to-date, new postings are flat compared to last year, according to Ger Doyle, ManpowerGroup’s regional president for North America. Doyle, however, was optimistic. “This is a chill, not a freeze,” he said. “Workers and employers are holding steady, awaiting clarity.” For example, he said, project management roles are up 483% year-over-year, and as the broader outlook improves, a rebound could follow, he added.  Demand for data roles is surging as companies shift from AI experiments to execution. Database architect postings are up 2,140% year-over-year, with data scientist postings up 280% — clear signs of companies building the backbone for an AI-driven future, Experis’s data showed. “This shift is also reshaping how talent enters the industry. Entry-level opportunities are becoming more limited, making it harder for recent graduates to gain a foothold,” Mitchell said. “For those looking to break in, deep analytical and technical skills are no longer optional.”
    Like
    Love
    Wow
    Angry
    Sad
    673
    0 Комментарии 0 Поделились 0 предпросмотр
CGShares https://cgshares.com