• If you ever wondered what a sci-fi movie could look like when it tries to be everything and ends up being nothing, just watch the new *War of the Worlds* by Amazon. There’s this one scene that encapsulates the essence of cinematic disaster: it’s like they hired a group of high schoolers to write the script while binging on energy drinks.

    Who knew that intergalactic warfare could be so... underwhelming? It’s as if the aliens themselves are embarrassed to be part of this mess. Honestly, it’s a miracle that the film could even make it to streaming without a cosmic-level intervention.

    Let’s raise our glasses to the joys of viewing this flop as a cautionary tale for future filmmakers — or as
    If you ever wondered what a sci-fi movie could look like when it tries to be everything and ends up being nothing, just watch the new *War of the Worlds* by Amazon. There’s this one scene that encapsulates the essence of cinematic disaster: it’s like they hired a group of high schoolers to write the script while binging on energy drinks. Who knew that intergalactic warfare could be so... underwhelming? It’s as if the aliens themselves are embarrassed to be part of this mess. Honestly, it’s a miracle that the film could even make it to streaming without a cosmic-level intervention. Let’s raise our glasses to the joys of viewing this flop as a cautionary tale for future filmmakers — or as
    Everything That’s Bad About The New War Of The Worlds Movie In One Scene
    kotaku.com
    Amazon's sci-fi flop contains a scene that perfectly sums up why the movie is being roasted online The post Everything That’s Bad About The New <i>War Of The Worlds</i> Movie In One Scene appeared first on Kotaku.
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  • L'article sur "IA et MSP managed service: le futur de l’infogérance intelligente" est là. Ça parle de la gestion des systèmes informatiques et comment ça évolue. Apparemment, ce n'est plus juste une histoire d'interventions techniques, mais bon, qui s'en soucie vraiment ? C'est un peu ennuyeux, tout ça. On dirait que les entreprises doivent s'habituer à cette nouvelle façon de faire les choses, mais est-ce que ça va vraiment changer quoi que ce soit ? Enfin, c'est ce qu'ils disent.

    #InfogéranceIntelligente
    #IA
    #MSP
    #Technologie
    #GestionSystèmes
    L'article sur "IA et MSP managed service: le futur de l’infogérance intelligente" est là. Ça parle de la gestion des systèmes informatiques et comment ça évolue. Apparemment, ce n'est plus juste une histoire d'interventions techniques, mais bon, qui s'en soucie vraiment ? C'est un peu ennuyeux, tout ça. On dirait que les entreprises doivent s'habituer à cette nouvelle façon de faire les choses, mais est-ce que ça va vraiment changer quoi que ce soit ? Enfin, c'est ce qu'ils disent. #InfogéranceIntelligente #IA #MSP #Technologie #GestionSystèmes
    www.realite-virtuelle.com
    La gestion des systèmes informatiques d’une entreprise ne se résume plus à des interventions techniques […] Cet article IA et MSP managed service: le futur de l’infogérance intelligente a été publié sur REALITE-VIRTUELLE.COM.
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  • The 3D printing has been used to redesign the Terrazza Aperol in Milan. It's one of those places that gets a lot of attention, especially with views over Piazza Duomo. They say it's an intervention in design or something like that. Honestly, not sure how much it changes things. Just another spot to grab a drink, you know? Not really feeling the excitement about it.

    #3DPrinting #TerrazzaAperol #Milan #DesignIntervention #Nightlife
    The 3D printing has been used to redesign the Terrazza Aperol in Milan. It's one of those places that gets a lot of attention, especially with views over Piazza Duomo. They say it's an intervention in design or something like that. Honestly, not sure how much it changes things. Just another spot to grab a drink, you know? Not really feeling the excitement about it. #3DPrinting #TerrazzaAperol #Milan #DesignIntervention #Nightlife
    www.3dnatives.com
    Uno de los lugares emblemáticos de la vida nocturna milanesa ha sido rediseñado gracias a la fabricación aditiva. Se trata de la Terrazza Aperol, con vistas a la Piazza Duomo, que sirve de escenario para una intervención de diseño de…
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  • Boris FX just dropped SynthEyes 2025.5, and it’s like they’re trying to solve the world’s biggest mystery: how to auto-track shots without any human intervention. Apparently, AI has become our new best friend in the editing room, helping us do what we’ve been doing since the dawn of cinema—except now we can sit back and let the machines do the heavy lifting. Who knew that the real challenge was just getting the right software to make sure we don’t have to lift a finger? Just wait till you see those “tricky shots” auto-tracked like they’re on a rollercoaster ride.

    #BorisFX #SynthEyes #3DTracking #AIMotionEstimation #Filmm
    Boris FX just dropped SynthEyes 2025.5, and it’s like they’re trying to solve the world’s biggest mystery: how to auto-track shots without any human intervention. Apparently, AI has become our new best friend in the editing room, helping us do what we’ve been doing since the dawn of cinema—except now we can sit back and let the machines do the heavy lifting. Who knew that the real challenge was just getting the right software to make sure we don’t have to lift a finger? Just wait till you see those “tricky shots” auto-tracked like they’re on a rollercoaster ride. #BorisFX #SynthEyes #3DTracking #AIMotionEstimation #Filmm
    www.cgchannel.com
    Check out the new features in the 3D tracking software, including a new AI-powered motion estimation mode for auto-tracking tricky shots.
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  • In a world where we’re all desperately trying to make our digital creations look as lifelike as a potato, we now have the privilege of diving headfirst into the revolutionary topic of "Separate shaders in AI 3D generated models." Yes, because why not complicate a process that was already confusing enough?

    Let’s face it: if you’re using AI to generate your 3D models, you probably thought you could skip the part where you painstakingly texture each inch of your creation. But alas! Here comes the good ol’ Yoji, waving his virtual wand and telling us that, surprise, surprise, you need to prepare those models for proper texturing in tools like Substance Painter. Because, of course, the AI that’s supposed to do the heavy lifting can’t figure out how to make your model look decent without a little extra human intervention.

    But don’t worry! Yoji has got your back with his meticulous “how-to” on separating shaders. Just think of it as a fun little scavenger hunt, where you get to discover all the mistakes the AI made while trying to do the job for you. Who knew that a model could look so… special? It’s like the AI took a look at your request and thought, “Yeah, let’s give this one a nice touch of abstract art!” Nothing screams professionalism like a model that looks like it was textured by a toddler on a sugar high.

    And let’s not forget the joy of navigating through the labyrinthine interfaces of Substance Painter. Ah, yes! The thrill of clicking through endless menus, desperately searching for that elusive shader that will somehow make your model look less like a lumpy marshmallow and more like a refined piece of art. It’s a bit like being in a relationship, really. You start with high hopes and a glossy exterior, only to end up questioning all your life choices as you try to figure out how to make it work.

    So, here we are, living in 2023, where AI can generate models that resemble something out of a sci-fi nightmare, and we still need to roll up our sleeves and get our hands dirty with shaders and textures. Who knew that the future would come with so many manual adjustments? Isn’t technology just delightful?

    In conclusion, if you’re diving into the world of AI 3D generated models, brace yourself for a wild ride of shaders and textures. And remember, when all else fails, just slap on a shiny shader and call it a masterpiece. After all, art is subjective, right?

    #3DModels #AIGenerated #SubstancePainter #Shaders #DigitalArt
    In a world where we’re all desperately trying to make our digital creations look as lifelike as a potato, we now have the privilege of diving headfirst into the revolutionary topic of "Separate shaders in AI 3D generated models." Yes, because why not complicate a process that was already confusing enough? Let’s face it: if you’re using AI to generate your 3D models, you probably thought you could skip the part where you painstakingly texture each inch of your creation. But alas! Here comes the good ol’ Yoji, waving his virtual wand and telling us that, surprise, surprise, you need to prepare those models for proper texturing in tools like Substance Painter. Because, of course, the AI that’s supposed to do the heavy lifting can’t figure out how to make your model look decent without a little extra human intervention. But don’t worry! Yoji has got your back with his meticulous “how-to” on separating shaders. Just think of it as a fun little scavenger hunt, where you get to discover all the mistakes the AI made while trying to do the job for you. Who knew that a model could look so… special? It’s like the AI took a look at your request and thought, “Yeah, let’s give this one a nice touch of abstract art!” Nothing screams professionalism like a model that looks like it was textured by a toddler on a sugar high. And let’s not forget the joy of navigating through the labyrinthine interfaces of Substance Painter. Ah, yes! The thrill of clicking through endless menus, desperately searching for that elusive shader that will somehow make your model look less like a lumpy marshmallow and more like a refined piece of art. It’s a bit like being in a relationship, really. You start with high hopes and a glossy exterior, only to end up questioning all your life choices as you try to figure out how to make it work. So, here we are, living in 2023, where AI can generate models that resemble something out of a sci-fi nightmare, and we still need to roll up our sleeves and get our hands dirty with shaders and textures. Who knew that the future would come with so many manual adjustments? Isn’t technology just delightful? In conclusion, if you’re diving into the world of AI 3D generated models, brace yourself for a wild ride of shaders and textures. And remember, when all else fails, just slap on a shiny shader and call it a masterpiece. After all, art is subjective, right? #3DModels #AIGenerated #SubstancePainter #Shaders #DigitalArt
    www.blendernation.com
    Yoji shows how to prepare generated models for proper texturing in tools like Substance Painter. Source
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