• Patch Notes #8 : Tim Sweeney se met à parler d'IA, Nintendo laisse les journalistes en plan, et Epic tease The Witcher 4. La Switch 2 est enfin arrivée (à condition d'avoir réussi à précommander), mais bon, il y a plein d'autres nouvelles à digérer cette semaine.

    Franchement, c'est pas que je sois vraiment excité par tout ça. Tim Sweeney qui commence à faire la promotion de l'IA, c'est un peu comme un vieux disque rayé. On entend toujours les mêmes choses, et ça commence à devenir lassant. Qui a vraiment besoin d'une autre promesse de révolution numérique ? Les discours sur l'IA s'empilent, mais au fond, ça reste des mots vides.

    D'un autre côté, Nintendo, cette fois encore, a laissé les journalistes dans l'incertitude. On peut toujours compter sur eux pour créer un peu de mystère autour de leurs annonces. Mais est-ce que ça nous intéresse vraiment ? C'est un peu fatiguant de devoir attendre des nouvelles qui ne viennent jamais. On dirait que l'enthousiasme s'épuise.

    Et puis, Epic qui tease The Witcher 4... encore un autre teasing. On sait tous comment ça se termine. Des promesses, des trailers, et puis... rien de concret pendant des années. C'est toujours la même histoire. À ce stade, je ne suis même plus sûr de vouloir voir ce que ça pourrait donner.

    Bien sûr, la Switch 2 est là, mais est-ce que ça change vraiment la donne ? Peut-être qu'il y a des gens qui sont contents, mais pour moi, c'est juste un autre gadget sur le marché. Je ne sens pas cette excitation ambiante. Peut-être que je suis juste un peu fatigué de tout ça, ou peut-être que je suis juste trop occupé à regarder les nouvelles se succéder sans vraiment m'y intéresser.

    Au final, cette semaine, c'est une autre série de nouvelles qui passent sans grand impact. On navigue à travers ces annonces, mais l'enthousiasme fait défaut. J'espère juste que la prochaine fois, il y aura quelque chose qui va vraiment me captiver, mais pour l'instant, c'est un peu ennuyeux.

    #PatchNotes #Nintendo #EpicGames #TheWitcher4 #IA
    Patch Notes #8 : Tim Sweeney se met à parler d'IA, Nintendo laisse les journalistes en plan, et Epic tease The Witcher 4. La Switch 2 est enfin arrivée (à condition d'avoir réussi à précommander), mais bon, il y a plein d'autres nouvelles à digérer cette semaine. Franchement, c'est pas que je sois vraiment excité par tout ça. Tim Sweeney qui commence à faire la promotion de l'IA, c'est un peu comme un vieux disque rayé. On entend toujours les mêmes choses, et ça commence à devenir lassant. Qui a vraiment besoin d'une autre promesse de révolution numérique ? Les discours sur l'IA s'empilent, mais au fond, ça reste des mots vides. D'un autre côté, Nintendo, cette fois encore, a laissé les journalistes dans l'incertitude. On peut toujours compter sur eux pour créer un peu de mystère autour de leurs annonces. Mais est-ce que ça nous intéresse vraiment ? C'est un peu fatiguant de devoir attendre des nouvelles qui ne viennent jamais. On dirait que l'enthousiasme s'épuise. Et puis, Epic qui tease The Witcher 4... encore un autre teasing. On sait tous comment ça se termine. Des promesses, des trailers, et puis... rien de concret pendant des années. C'est toujours la même histoire. À ce stade, je ne suis même plus sûr de vouloir voir ce que ça pourrait donner. Bien sûr, la Switch 2 est là, mais est-ce que ça change vraiment la donne ? Peut-être qu'il y a des gens qui sont contents, mais pour moi, c'est juste un autre gadget sur le marché. Je ne sens pas cette excitation ambiante. Peut-être que je suis juste un peu fatigué de tout ça, ou peut-être que je suis juste trop occupé à regarder les nouvelles se succéder sans vraiment m'y intéresser. Au final, cette semaine, c'est une autre série de nouvelles qui passent sans grand impact. On navigue à travers ces annonces, mais l'enthousiasme fait défaut. J'espère juste que la prochaine fois, il y aura quelque chose qui va vraiment me captiver, mais pour l'instant, c'est un peu ennuyeux. #PatchNotes #Nintendo #EpicGames #TheWitcher4 #IA
    Patch Notes #8: Tim Sweeney starts peddling AI, Nintendo leaves journalists in the lurch, and Epic teases The Witcher 4
    The Switch 2 has finally arrived (assuming you snagged a pre-order) but there's plenty of other news to chew on this week.
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  • Autodesk adds AI animation tool MotionMaker to Maya 2026.1

    html PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN" ";

    A still from a demo shot created using MotionMaker, the new generative AI toolset introduced in Maya 2026.1 for roughing out movement animations.

    Autodesk has released Maya 2026.1, the latest version of its 3D modeling and animation software for visual effects, games and motion graphics work.The release adds MotionMaker, a new AI-based system for generating movement animations for biped and quadruped characters, especially for previs and layout work.
    Other changes include a new modular character rigging framework inside Bifrost for Maya, plus updates to liquid simulation, OpenPBR support and USD workflows.
    Autodesk has also released Maya Creative 2026.1, the corresponding update to the cut-down edition of Maya for smaller studios.

    MotionMaker: new generative AI tool roughs out movement animations

    The headline feature in Maya 2026.1 is MotionMaker: a new generative animation system.It lets users “create natural character movements in minutes instead of hours”, using a workflow more “like giving stage directions to a digital actor” than traditional animation.
    Users set keys for a character’s start and end positions, or create a guide path in the viewport, and MotionMaker automatically generates the motion in between.
    At the minute, that mainly means locomotion cycles, for both bipeds and quadrupeds, plus a few other movements, like jumping or sitting.
    Although MotionMaker is designed for “anyone in the animation pipeline”, the main initial use cases seem to be layout and previs rather than hero animation.
    Its output is also intended to be refined manually – Autodesk’s promotional material describes it as getting users “80% of the way there” for “certain types of shots”.
    Accordingly, MotionMaker comes with its own Editor window, which provides access to standard Maya animation editing tools.
    Users can layer in animation from other sources, including motion capture or keyframe animation retargeted from other characters: to add upper body movements, for example.
    There are a few more MotionMaker-specific controls: the video above shows speed ramping, to control the time it takes the character to travel between two points.
    There is also a Character Scale setting, which determines how a character’s size and weight is expressed through the animation generated.
    You can read more about the design and aims of MotionMaker in a Q&A with Autodesk Senior Principal Research Scientist Evan Atherton on Autodesk’s blog.
    According to Atherton, the AI models were trained using motion capture data “specifically collected for this tool”.
    That includes source data from male and female human performers, plus wolf-style dogs, although the system is “designed to support additionalstyles” in future.

    Bifrost: new modular character rigging framework

    Character artists and animators also get a new modular rigging framework in Bifrost.Autodesk has been teasing new character rigging capabilities in the node-based framework for building effects since Maya 2025.1, but this seems to be its official launch.
    The release is compatibility-breaking, and does not work with earlier versions of the toolset.
    The new Rigging Module Framework is described as a “modular, compound-based system for building … production-ready rigs”, and is “fully integrated with Maya”.
    Animators can “interact with module inputs and outputs directly from the Maya scene”, and rigs created with Bifrost can be converted into native Maya controls, joints and attributes.

    Bifrost: improvements to liquid simulation and workflow
    Bifrost 2.14 for Maya also features improvements to Bifrost’s existing functionality, particularly liquid simulation.
    The properties of collider objects, like bounciness, stickiness and roughness, can now influence liquid behavior in the same way they do particle behavior and other collisions.
    In addition, a new parameter controls air drag on foam and spray thrown out by a liquid.
    Workflow improvements include the option to convert Bifrost curves to Maya scene curves, and batch execution, to write out cache files “without the risk of accidentally overwriting them”.

    LookdevX: support for OpenPBR in FBX files
    LookdevX, Maya’s plugin for creating USD shading graphs, has also been updated.
    Autodesk introduced support for OpenPBR, the open material standard intended as a unified successor to the Autodesk Standard Surface and Adobe Standard Material, in 2024.
    To that, the latest update adds support for OpenPBR materials in FBX files, making it possible to import or export them from other applications that support OpenPBR: at the minute, 3ds Max plus some third-party renderers.
    LookdevX 1.8 also features a number of workflow improvements, particularly on macOS.
    USD for Maya: workflow improvements

    USD for Maya, the software’s USD plugin, also gets workflow improvements, with USD for Maya 0.32 adding support for animation curves for camera attributes in exports.Other changes include support for MaterialX documents and better representation of USD lights in the viewport.
    Arnold for Maya: performance improvements

    Maya’s integration plugin for Autodesk’s Arnold renderer has also been updated, with MtoA 5.5.2 supporting the changes in Arnold 7.4.2.They’re primarily performance improvements, especially to scene initialization times when rendering on machines with high numbers of CPU cores.
    Maya Creative 2026.1 also released

    Autodesk has also released Maya Creative 2026.1, the corresponding update to the cut-down edition of Maya aimed at smaller studios, and available on a pay-as-you-go basis.It includes most of the new features from Maya 2026.1, including MotionMaker, but does not include Bifrost for Maya.
    Price and system requirements

    Maya 2026.1 is available for Windows 10+, RHEL and Rocky Linux 8.10/9.3/9.5, and macOS 13.0+.The software is rental-only. Subscriptions cost /month or /year, up a further /month or /year since the release of Maya 2026.
    In many countries, artists earning under /year and working on projects valued at under /year, qualify for Maya Indie subscriptions, now priced at /year.
    Maya Creative is available pay-as-you-go, with prices starting at /day, and a minimum spend of /year.
    Read a full list of new features in Maya 2026.1 in the online documentation

    Have your say on this story by following CG Channel on Facebook, Instagram and X. As well as being able to comment on stories, followers of our social media accounts can see videos we don’t post on the site itself, including making-ofs for the latest VFX movies, animations, games cinematics and motion graphics projects.
    #autodesk #adds #animation #tool #motionmaker
    Autodesk adds AI animation tool MotionMaker to Maya 2026.1
    html PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN" "; A still from a demo shot created using MotionMaker, the new generative AI toolset introduced in Maya 2026.1 for roughing out movement animations. Autodesk has released Maya 2026.1, the latest version of its 3D modeling and animation software for visual effects, games and motion graphics work.The release adds MotionMaker, a new AI-based system for generating movement animations for biped and quadruped characters, especially for previs and layout work. Other changes include a new modular character rigging framework inside Bifrost for Maya, plus updates to liquid simulation, OpenPBR support and USD workflows. Autodesk has also released Maya Creative 2026.1, the corresponding update to the cut-down edition of Maya for smaller studios. MotionMaker: new generative AI tool roughs out movement animations The headline feature in Maya 2026.1 is MotionMaker: a new generative animation system.It lets users “create natural character movements in minutes instead of hours”, using a workflow more “like giving stage directions to a digital actor” than traditional animation. Users set keys for a character’s start and end positions, or create a guide path in the viewport, and MotionMaker automatically generates the motion in between. At the minute, that mainly means locomotion cycles, for both bipeds and quadrupeds, plus a few other movements, like jumping or sitting. Although MotionMaker is designed for “anyone in the animation pipeline”, the main initial use cases seem to be layout and previs rather than hero animation. Its output is also intended to be refined manually – Autodesk’s promotional material describes it as getting users “80% of the way there” for “certain types of shots”. Accordingly, MotionMaker comes with its own Editor window, which provides access to standard Maya animation editing tools. Users can layer in animation from other sources, including motion capture or keyframe animation retargeted from other characters: to add upper body movements, for example. There are a few more MotionMaker-specific controls: the video above shows speed ramping, to control the time it takes the character to travel between two points. There is also a Character Scale setting, which determines how a character’s size and weight is expressed through the animation generated. You can read more about the design and aims of MotionMaker in a Q&A with Autodesk Senior Principal Research Scientist Evan Atherton on Autodesk’s blog. According to Atherton, the AI models were trained using motion capture data “specifically collected for this tool”. That includes source data from male and female human performers, plus wolf-style dogs, although the system is “designed to support additionalstyles” in future. Bifrost: new modular character rigging framework Character artists and animators also get a new modular rigging framework in Bifrost.Autodesk has been teasing new character rigging capabilities in the node-based framework for building effects since Maya 2025.1, but this seems to be its official launch. The release is compatibility-breaking, and does not work with earlier versions of the toolset. The new Rigging Module Framework is described as a “modular, compound-based system for building … production-ready rigs”, and is “fully integrated with Maya”. Animators can “interact with module inputs and outputs directly from the Maya scene”, and rigs created with Bifrost can be converted into native Maya controls, joints and attributes. Bifrost: improvements to liquid simulation and workflow Bifrost 2.14 for Maya also features improvements to Bifrost’s existing functionality, particularly liquid simulation. The properties of collider objects, like bounciness, stickiness and roughness, can now influence liquid behavior in the same way they do particle behavior and other collisions. In addition, a new parameter controls air drag on foam and spray thrown out by a liquid. Workflow improvements include the option to convert Bifrost curves to Maya scene curves, and batch execution, to write out cache files “without the risk of accidentally overwriting them”. LookdevX: support for OpenPBR in FBX files LookdevX, Maya’s plugin for creating USD shading graphs, has also been updated. Autodesk introduced support for OpenPBR, the open material standard intended as a unified successor to the Autodesk Standard Surface and Adobe Standard Material, in 2024. To that, the latest update adds support for OpenPBR materials in FBX files, making it possible to import or export them from other applications that support OpenPBR: at the minute, 3ds Max plus some third-party renderers. LookdevX 1.8 also features a number of workflow improvements, particularly on macOS. USD for Maya: workflow improvements USD for Maya, the software’s USD plugin, also gets workflow improvements, with USD for Maya 0.32 adding support for animation curves for camera attributes in exports.Other changes include support for MaterialX documents and better representation of USD lights in the viewport. Arnold for Maya: performance improvements Maya’s integration plugin for Autodesk’s Arnold renderer has also been updated, with MtoA 5.5.2 supporting the changes in Arnold 7.4.2.They’re primarily performance improvements, especially to scene initialization times when rendering on machines with high numbers of CPU cores. Maya Creative 2026.1 also released Autodesk has also released Maya Creative 2026.1, the corresponding update to the cut-down edition of Maya aimed at smaller studios, and available on a pay-as-you-go basis.It includes most of the new features from Maya 2026.1, including MotionMaker, but does not include Bifrost for Maya. Price and system requirements Maya 2026.1 is available for Windows 10+, RHEL and Rocky Linux 8.10/9.3/9.5, and macOS 13.0+.The software is rental-only. Subscriptions cost /month or /year, up a further /month or /year since the release of Maya 2026. In many countries, artists earning under /year and working on projects valued at under /year, qualify for Maya Indie subscriptions, now priced at /year. Maya Creative is available pay-as-you-go, with prices starting at /day, and a minimum spend of /year. Read a full list of new features in Maya 2026.1 in the online documentation Have your say on this story by following CG Channel on Facebook, Instagram and X. As well as being able to comment on stories, followers of our social media accounts can see videos we don’t post on the site itself, including making-ofs for the latest VFX movies, animations, games cinematics and motion graphics projects. #autodesk #adds #animation #tool #motionmaker
    WWW.CGCHANNEL.COM
    Autodesk adds AI animation tool MotionMaker to Maya 2026.1
    html PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN" "http://www.w3.org/TR/REC-html40/loose.dtd" A still from a demo shot created using MotionMaker, the new generative AI toolset introduced in Maya 2026.1 for roughing out movement animations. Autodesk has released Maya 2026.1, the latest version of its 3D modeling and animation software for visual effects, games and motion graphics work.The release adds MotionMaker, a new AI-based system for generating movement animations for biped and quadruped characters, especially for previs and layout work. Other changes include a new modular character rigging framework inside Bifrost for Maya, plus updates to liquid simulation, OpenPBR support and USD workflows. Autodesk has also released Maya Creative 2026.1, the corresponding update to the cut-down edition of Maya for smaller studios. MotionMaker: new generative AI tool roughs out movement animations The headline feature in Maya 2026.1 is MotionMaker: a new generative animation system.It lets users “create natural character movements in minutes instead of hours”, using a workflow more “like giving stage directions to a digital actor” than traditional animation. Users set keys for a character’s start and end positions, or create a guide path in the viewport, and MotionMaker automatically generates the motion in between. At the minute, that mainly means locomotion cycles, for both bipeds and quadrupeds, plus a few other movements, like jumping or sitting. Although MotionMaker is designed for “anyone in the animation pipeline”, the main initial use cases seem to be layout and previs rather than hero animation. Its output is also intended to be refined manually – Autodesk’s promotional material describes it as getting users “80% of the way there” for “certain types of shots”. Accordingly, MotionMaker comes with its own Editor window, which provides access to standard Maya animation editing tools. Users can layer in animation from other sources, including motion capture or keyframe animation retargeted from other characters: to add upper body movements, for example. There are a few more MotionMaker-specific controls: the video above shows speed ramping, to control the time it takes the character to travel between two points. There is also a Character Scale setting, which determines how a character’s size and weight is expressed through the animation generated. You can read more about the design and aims of MotionMaker in a Q&A with Autodesk Senior Principal Research Scientist Evan Atherton on Autodesk’s blog. According to Atherton, the AI models were trained using motion capture data “specifically collected for this tool”. That includes source data from male and female human performers, plus wolf-style dogs, although the system is “designed to support additional [motion] styles” in future. Bifrost: new modular character rigging framework Character artists and animators also get a new modular rigging framework in Bifrost.Autodesk has been teasing new character rigging capabilities in the node-based framework for building effects since Maya 2025.1, but this seems to be its official launch. The release is compatibility-breaking, and does not work with earlier versions of the toolset. The new Rigging Module Framework is described as a “modular, compound-based system for building … production-ready rigs”, and is “fully integrated with Maya”. Animators can “interact with module inputs and outputs directly from the Maya scene”, and rigs created with Bifrost can be converted into native Maya controls, joints and attributes. Bifrost: improvements to liquid simulation and workflow Bifrost 2.14 for Maya also features improvements to Bifrost’s existing functionality, particularly liquid simulation. The properties of collider objects, like bounciness, stickiness and roughness, can now influence liquid behavior in the same way they do particle behavior and other collisions. In addition, a new parameter controls air drag on foam and spray thrown out by a liquid. Workflow improvements include the option to convert Bifrost curves to Maya scene curves, and batch execution, to write out cache files “without the risk of accidentally overwriting them”. LookdevX: support for OpenPBR in FBX files LookdevX, Maya’s plugin for creating USD shading graphs, has also been updated. Autodesk introduced support for OpenPBR, the open material standard intended as a unified successor to the Autodesk Standard Surface and Adobe Standard Material, in 2024. To that, the latest update adds support for OpenPBR materials in FBX files, making it possible to import or export them from other applications that support OpenPBR: at the minute, 3ds Max plus some third-party renderers. LookdevX 1.8 also features a number of workflow improvements, particularly on macOS. USD for Maya: workflow improvements USD for Maya, the software’s USD plugin, also gets workflow improvements, with USD for Maya 0.32 adding support for animation curves for camera attributes in exports.Other changes include support for MaterialX documents and better representation of USD lights in the viewport. Arnold for Maya: performance improvements Maya’s integration plugin for Autodesk’s Arnold renderer has also been updated, with MtoA 5.5.2 supporting the changes in Arnold 7.4.2.They’re primarily performance improvements, especially to scene initialization times when rendering on machines with high numbers of CPU cores. Maya Creative 2026.1 also released Autodesk has also released Maya Creative 2026.1, the corresponding update to the cut-down edition of Maya aimed at smaller studios, and available on a pay-as-you-go basis.It includes most of the new features from Maya 2026.1, including MotionMaker, but does not include Bifrost for Maya. Price and system requirements Maya 2026.1 is available for Windows 10+, RHEL and Rocky Linux 8.10/9.3/9.5, and macOS 13.0+.The software is rental-only. Subscriptions cost $255/month or $2,010/year, up a further $10/month or $65/year since the release of Maya 2026. In many countries, artists earning under $100,000/year and working on projects valued at under $100,000/year, qualify for Maya Indie subscriptions, now priced at $330/year. Maya Creative is available pay-as-you-go, with prices starting at $3/day, and a minimum spend of $300/year. Read a full list of new features in Maya 2026.1 in the online documentation Have your say on this story by following CG Channel on Facebook, Instagram and X (formerly Twitter). As well as being able to comment on stories, followers of our social media accounts can see videos we don’t post on the site itself, including making-ofs for the latest VFX movies, animations, games cinematics and motion graphics projects.
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  • Everything We Saw During Sony's Big State Of Play

    Today, Sony held its latest State of Play and while it didn’t include some of the bigger games that people were likely hoping for, like a new God of War spin-off, it did include some cool surprises, including what might be the best-looking fighting game I’ve seen in years and a remake of a beloved Final Fantasy title. Suggested ReadingTears Of The Kingdom's Newspaper Questline And The State Of Hyrulean Journalism

    Share SubtitlesOffEnglishview videoSuggested ReadingTears Of The Kingdom's Newspaper Questline And The State Of Hyrulean Journalism

    Share SubtitlesOffEnglishHere’s the full State of Play if you want to watch it all: State of Play | June 4, 2025Lumines Arise Lumines Arise - Announce Trailer | PS5 GamesThis fun announcement kicked off the 45-minute show. It’s from the devs behind Tetris Effect, and it looksawesome. This one is coming to PS5 and PSVR2 in Fall 2025.Pragmata delayed againPragmata - First Contact Trailer | PS5 GamesCapcom had a new gameplay trailer for its long-awaited space-adventure-action-horror game featuring a young robot girl and a cool astronaut dude fighting robots. The game was set to come out in 2022, got delayed until 2023, and then got delayed again. Now it’s set to arrive in 2026. Romeo Is a Deadman looks wildRomeo is a Dead Man - Announce Trailer | PS5 GamesZombies attack, nearly killing Romeo, but luckily his grandfather shoves a big sci-fi thing into his head and turns him into a sword-wielding half-dead undead killer. Okay, I’m interested. This one is “maybe” arriving in 2026. No shock that Suda51 and Grasshopper Manufacture are behind this wild-looking game. Silent Hill F arrives in SeptemberSilent Hill f - Release Date Trailer | PS5 GamesI’m very happy that we’ve entered a new and better era for the Silent Hill franchise after so, so many years of crap and lukewarm slop. This latest entry looks very different than past games, but still seems properly foggy, spooky, and creepy. And that’s all I need in a Silent Hill sequel. Don’t have to wait long for this one as it launches September 25, 2025.Bloodstained: The Scarlett Engagement is revealedBloodstained: The Scarlet Engagement - Announce Trailer | PS5 GamesSurprise! We are getting a new Bloodstained game. What started back in 2015 as a crowdfunded attempt to make a new Castlevania-inspired 2D action game has expanded into a large franchise of its own. And it’s about to get bigger when this new entry arrives sometime in the future on PS5. Digimon Story Time StrangerDigimon Story Time Stranger - Release Date Trailer | PS5 GamesWow, it’s wild how much better Digimon games look than Pokémon games. This latest time-traveling RPG set in the universe features some slick visuals and a lot of people screaming about the digital world. As someone living in 2025, I’m fine with the digital world being burned to the ground. Time Stranger is out October 3, 2025. Final Fantasy Tactics is finally getting a remakeFinal Fantasy Tactics - The Ivalice Chronicles - Announcement Trailer | PS5 GamesYou can read more about this in our story here, but suffice it to say that the legendary tactics RPG is, at long last, getting the remake fans have been clamoring for for ages. Sony devoted a few minutes to sharing trailers and a few bits of info on these four games, one of which is launching on PS4. Wild. Baby Steps - Release Date Announcement | PS5 GamesHirogami - Pre-order Trailer | PS5 GamesCairn - Release Date and Demo | PS5 GamesNinja Gaiden: Ragebound - Release Date Announcement | PS5 & PS4 GamesMortal Kombat Legacy Collection looks amazingMortal Kombat: Legacy Kollection - Announce Trailer | PS5 & PS4 GamesDigital Eclipse, the retro game wizards behind some excellent old-school video game collections, is taking on the Mortal Kombat series in 2025. Legacy Collection will contain a ton of games from the series, including handheld, console, and arcade ports, as well as rollback netcode and documentary content. I’m very excited to see more of this thing.Sony is making a fight stickProject Defiant Wireless Fight Stick - Teaser TrailerNot much info beyond that. Here’s Sony’s official description of the device:Join the fray at home or away with the Project Defiant wireless fight stick*. Take the fight to your opponents with the included sling carry case, and enjoy precise in-game response with ultra-low latency wireless and wired play options, along with a durable, ergonomic design that’s built for battle.New Metal Gear Solid Delta Snake Eater trailerMetal Gear Solid Δ: Snake Eater - Gameplay Trailer | PS5 GamesThe Ape Escape mode is back and looks bigger than before. But the big news is at the very end, where Konami is teasing what looks like a multiplayer mode. Is Metal Gear Online returning? I hope so. Nioh 3 is coming in 2026, a demo is out nowNioh 3 - Announcement Trailer | PS5 GamesTeam Ninja is back with Nioh 3. The game will let players swap between a samurai and a ninja on the fly during combat, and looks slick as heck. This one drops in 2026, but you can check out a demo for it today on PS5. Thief VR spin-off coming to PSVR2 this yearThief VR: Legacy of Shadow - Reveal Trailer | PS VR2 GamesWhen I saw this trailer, I thought, “Hey, this looks like a new Thief game.” And I was right. Thief VR Legacy of Shadow arrives in 2025 and is being co-developed by Eidos-Montréal and Vertigo Games. Tides of Tomorrow looks like a colorful Waterworld gameTides of Tomorrow - Release Date Trailer | PS5 GamesI love colorful-looking games, so Tides of Tomorrow instantly caught my eye. The mix of online asynchronous gameplay and having to deal with other people’s decisions in a dying and flooded world sounds interesting. Tides of Tomorrow arrives in February 2026.Astro Bot is getting even more levels! Astro Bot - Challenge DLC Trailer | State of Play 2025One of the best PS5 games ever made, Astro Bot, is getting even more free levels later this month. Five new levels will soon be added to Astro Bot. And Sony is bringing back the fan-favorite Astro Bot PS5 controller that sold out instantly last year.Sea of Remnants is another colorful pirate gameSea of Remnants - Announce Trailer | PS5 GamesWait a minute, another colorful and fun-looking ocean-based adventure game? That’s strange. But anyway, this third-person pirate game has a cool style and big bosses to fight. and ship gameplay. And mermaids. It arrives on PS5 in 2026. Sword of the Sea is coming to PS PlusSword of the Sea - Launch Date Announcement | PS5 GamesThe people behind Abzu and Pathless have a new game coming out, and it looks like you’ll be doing a lot of sick sword surfing. This launches on PS Plus on August 19. More games coming to PS Plus Classic CatalogDeus Ex’s PS2 port - Jun 17Twisted Metal 3 and Twisted Metal 4 - July 15Resident Evil 2 and Resident Evil 3 - Later this summer007 First Light reveals its new Bond“Bond is a bullet without a target. Let’s give him one.” This new trailer looks exciting as heck, but I’m really bummed by how boring the new Bond himself looks. This is out in 2026. here. Ghost of Yotei will get its own digital eventSony is promising a big gamepaly deep dive for Sucker Punch’s upcoming samurai game. Expect to learn more in July. MARVEL Tōkon: Fighting Souls | Announce TrailerWell, this is a wonderful surprise. Sony, Marvel, and Arc System Worksare teaming up to make a 2.5D Marvel Comics tag-team fighting game. And it looks sick as hell. Marvel Tōkon: Fighting Souls is coming out in 2026 on PS5 and PC. Here’s a separate video Sony posted about how the game came about and the work going into it: MARVEL Tōkon: Fighting Souls | From Japan to the World
    #everything #saw #during #sony039s #big
    Everything We Saw During Sony's Big State Of Play
    Today, Sony held its latest State of Play and while it didn’t include some of the bigger games that people were likely hoping for, like a new God of War spin-off, it did include some cool surprises, including what might be the best-looking fighting game I’ve seen in years and a remake of a beloved Final Fantasy title. Suggested ReadingTears Of The Kingdom's Newspaper Questline And The State Of Hyrulean Journalism Share SubtitlesOffEnglishview videoSuggested ReadingTears Of The Kingdom's Newspaper Questline And The State Of Hyrulean Journalism Share SubtitlesOffEnglishHere’s the full State of Play if you want to watch it all: State of Play | June 4, 2025Lumines Arise Lumines Arise - Announce Trailer | PS5 GamesThis fun announcement kicked off the 45-minute show. It’s from the devs behind Tetris Effect, and it looksawesome. This one is coming to PS5 and PSVR2 in Fall 2025.Pragmata delayed againPragmata - First Contact Trailer | PS5 GamesCapcom had a new gameplay trailer for its long-awaited space-adventure-action-horror game featuring a young robot girl and a cool astronaut dude fighting robots. The game was set to come out in 2022, got delayed until 2023, and then got delayed again. Now it’s set to arrive in 2026. Romeo Is a Deadman looks wildRomeo is a Dead Man - Announce Trailer | PS5 GamesZombies attack, nearly killing Romeo, but luckily his grandfather shoves a big sci-fi thing into his head and turns him into a sword-wielding half-dead undead killer. Okay, I’m interested. This one is “maybe” arriving in 2026. No shock that Suda51 and Grasshopper Manufacture are behind this wild-looking game. Silent Hill F arrives in SeptemberSilent Hill f - Release Date Trailer | PS5 GamesI’m very happy that we’ve entered a new and better era for the Silent Hill franchise after so, so many years of crap and lukewarm slop. This latest entry looks very different than past games, but still seems properly foggy, spooky, and creepy. And that’s all I need in a Silent Hill sequel. Don’t have to wait long for this one as it launches September 25, 2025.Bloodstained: The Scarlett Engagement is revealedBloodstained: The Scarlet Engagement - Announce Trailer | PS5 GamesSurprise! We are getting a new Bloodstained game. What started back in 2015 as a crowdfunded attempt to make a new Castlevania-inspired 2D action game has expanded into a large franchise of its own. And it’s about to get bigger when this new entry arrives sometime in the future on PS5. Digimon Story Time StrangerDigimon Story Time Stranger - Release Date Trailer | PS5 GamesWow, it’s wild how much better Digimon games look than Pokémon games. This latest time-traveling RPG set in the universe features some slick visuals and a lot of people screaming about the digital world. As someone living in 2025, I’m fine with the digital world being burned to the ground. Time Stranger is out October 3, 2025. Final Fantasy Tactics is finally getting a remakeFinal Fantasy Tactics - The Ivalice Chronicles - Announcement Trailer | PS5 GamesYou can read more about this in our story here, but suffice it to say that the legendary tactics RPG is, at long last, getting the remake fans have been clamoring for for ages. Sony devoted a few minutes to sharing trailers and a few bits of info on these four games, one of which is launching on PS4. Wild. Baby Steps - Release Date Announcement | PS5 GamesHirogami - Pre-order Trailer | PS5 GamesCairn - Release Date and Demo | PS5 GamesNinja Gaiden: Ragebound - Release Date Announcement | PS5 & PS4 GamesMortal Kombat Legacy Collection looks amazingMortal Kombat: Legacy Kollection - Announce Trailer | PS5 & PS4 GamesDigital Eclipse, the retro game wizards behind some excellent old-school video game collections, is taking on the Mortal Kombat series in 2025. Legacy Collection will contain a ton of games from the series, including handheld, console, and arcade ports, as well as rollback netcode and documentary content. I’m very excited to see more of this thing.Sony is making a fight stickProject Defiant Wireless Fight Stick - Teaser TrailerNot much info beyond that. Here’s Sony’s official description of the device:Join the fray at home or away with the Project Defiant wireless fight stick*. Take the fight to your opponents with the included sling carry case, and enjoy precise in-game response with ultra-low latency wireless and wired play options, along with a durable, ergonomic design that’s built for battle.New Metal Gear Solid Delta Snake Eater trailerMetal Gear Solid Δ: Snake Eater - Gameplay Trailer | PS5 GamesThe Ape Escape mode is back and looks bigger than before. But the big news is at the very end, where Konami is teasing what looks like a multiplayer mode. Is Metal Gear Online returning? I hope so. Nioh 3 is coming in 2026, a demo is out nowNioh 3 - Announcement Trailer | PS5 GamesTeam Ninja is back with Nioh 3. The game will let players swap between a samurai and a ninja on the fly during combat, and looks slick as heck. This one drops in 2026, but you can check out a demo for it today on PS5. Thief VR spin-off coming to PSVR2 this yearThief VR: Legacy of Shadow - Reveal Trailer | PS VR2 GamesWhen I saw this trailer, I thought, “Hey, this looks like a new Thief game.” And I was right. Thief VR Legacy of Shadow arrives in 2025 and is being co-developed by Eidos-Montréal and Vertigo Games. Tides of Tomorrow looks like a colorful Waterworld gameTides of Tomorrow - Release Date Trailer | PS5 GamesI love colorful-looking games, so Tides of Tomorrow instantly caught my eye. The mix of online asynchronous gameplay and having to deal with other people’s decisions in a dying and flooded world sounds interesting. Tides of Tomorrow arrives in February 2026.Astro Bot is getting even more levels! Astro Bot - Challenge DLC Trailer | State of Play 2025One of the best PS5 games ever made, Astro Bot, is getting even more free levels later this month. Five new levels will soon be added to Astro Bot. And Sony is bringing back the fan-favorite Astro Bot PS5 controller that sold out instantly last year.Sea of Remnants is another colorful pirate gameSea of Remnants - Announce Trailer | PS5 GamesWait a minute, another colorful and fun-looking ocean-based adventure game? That’s strange. But anyway, this third-person pirate game has a cool style and big bosses to fight. and ship gameplay. And mermaids. It arrives on PS5 in 2026. Sword of the Sea is coming to PS PlusSword of the Sea - Launch Date Announcement | PS5 GamesThe people behind Abzu and Pathless have a new game coming out, and it looks like you’ll be doing a lot of sick sword surfing. This launches on PS Plus on August 19. More games coming to PS Plus Classic CatalogDeus Ex’s PS2 port - Jun 17Twisted Metal 3 and Twisted Metal 4 - July 15Resident Evil 2 and Resident Evil 3 - Later this summer007 First Light reveals its new Bond“Bond is a bullet without a target. Let’s give him one.” This new trailer looks exciting as heck, but I’m really bummed by how boring the new Bond himself looks. This is out in 2026. here. Ghost of Yotei will get its own digital eventSony is promising a big gamepaly deep dive for Sucker Punch’s upcoming samurai game. Expect to learn more in July. MARVEL Tōkon: Fighting Souls | Announce TrailerWell, this is a wonderful surprise. Sony, Marvel, and Arc System Worksare teaming up to make a 2.5D Marvel Comics tag-team fighting game. And it looks sick as hell. Marvel Tōkon: Fighting Souls is coming out in 2026 on PS5 and PC. Here’s a separate video Sony posted about how the game came about and the work going into it: MARVEL Tōkon: Fighting Souls | From Japan to the World #everything #saw #during #sony039s #big
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    Everything We Saw During Sony's Big State Of Play
    Today, Sony held its latest State of Play and while it didn’t include some of the bigger games that people were likely hoping for, like a new God of War spin-off, it did include some cool surprises, including what might be the best-looking fighting game I’ve seen in years and a remake of a beloved Final Fantasy title. Suggested ReadingTears Of The Kingdom's Newspaper Questline And The State Of Hyrulean Journalism Share SubtitlesOffEnglishview videoSuggested ReadingTears Of The Kingdom's Newspaper Questline And The State Of Hyrulean Journalism Share SubtitlesOffEnglishHere’s the full State of Play if you want to watch it all: State of Play | June 4, 2025 [English]Lumines Arise Lumines Arise - Announce Trailer | PS5 GamesThis fun announcement kicked off the 45-minute show. It’s from the devs behind Tetris Effect, and it looks (and sounds) awesome. This one is coming to PS5 and PSVR2 in Fall 2025.Pragmata delayed againPragmata - First Contact Trailer | PS5 GamesCapcom had a new gameplay trailer for its long-awaited space-adventure-action-horror game featuring a young robot girl and a cool astronaut dude fighting robots. The game was set to come out in 2022, got delayed until 2023, and then got delayed again. Now it’s set to arrive in 2026. Romeo Is a Deadman looks wildRomeo is a Dead Man - Announce Trailer | PS5 GamesZombies attack, nearly killing Romeo, but luckily his grandfather shoves a big sci-fi thing into his head and turns him into a sword-wielding half-dead undead killer. Okay, I’m interested. This one is “maybe” arriving in 2026. No shock that Suda51 and Grasshopper Manufacture are behind this wild-looking game. Silent Hill F arrives in SeptemberSilent Hill f - Release Date Trailer | PS5 GamesI’m very happy that we’ve entered a new and better era for the Silent Hill franchise after so, so many years of crap and lukewarm slop. This latest entry looks very different than past games, but still seems properly foggy, spooky, and creepy. And that’s all I need in a Silent Hill sequel. Don’t have to wait long for this one as it launches September 25, 2025.Bloodstained: The Scarlett Engagement is revealedBloodstained: The Scarlet Engagement - Announce Trailer | PS5 GamesSurprise! We are getting a new Bloodstained game. What started back in 2015 as a crowdfunded attempt to make a new Castlevania-inspired 2D action game has expanded into a large franchise of its own. And it’s about to get bigger when this new entry arrives sometime in the future on PS5. Digimon Story Time StrangerDigimon Story Time Stranger - Release Date Trailer | PS5 GamesWow, it’s wild how much better Digimon games look than Pokémon games. This latest time-traveling RPG set in the universe features some slick visuals and a lot of people screaming about the digital world. As someone living in 2025, I’m fine with the digital world being burned to the ground. Time Stranger is out October 3, 2025. Final Fantasy Tactics is finally getting a remakeFinal Fantasy Tactics - The Ivalice Chronicles - Announcement Trailer | PS5 GamesYou can read more about this in our story here, but suffice it to say that the legendary tactics RPG is, at long last, getting the remake fans have been clamoring for for ages. Sony devoted a few minutes to sharing trailers and a few bits of info on these four games, one of which is launching on PS4. Wild. Baby Steps - Release Date Announcement | PS5 GamesHirogami - Pre-order Trailer | PS5 GamesCairn - Release Date and Demo | PS5 GamesNinja Gaiden: Ragebound - Release Date Announcement | PS5 & PS4 GamesMortal Kombat Legacy Collection looks amazingMortal Kombat: Legacy Kollection - Announce Trailer | PS5 & PS4 GamesDigital Eclipse, the retro game wizards behind some excellent old-school video game collections, is taking on the Mortal Kombat series in 2025. Legacy Collection will contain a ton of games from the series, including handheld, console, and arcade ports, as well as rollback netcode and documentary content. I’m very excited to see more of this thing.Sony is making a fight stickProject Defiant Wireless Fight Stick - Teaser TrailerNot much info beyond that. Here’s Sony’s official description of the device:Join the fray at home or away with the Project Defiant wireless fight stick*. Take the fight to your opponents with the included sling carry case, and enjoy precise in-game response with ultra-low latency wireless and wired play options, along with a durable, ergonomic design that’s built for battle.New Metal Gear Solid Delta Snake Eater trailerMetal Gear Solid Δ: Snake Eater - Gameplay Trailer | PS5 GamesThe Ape Escape mode is back and looks bigger than before. But the big news is at the very end, where Konami is teasing what looks like a multiplayer mode. Is Metal Gear Online returning? I hope so. Nioh 3 is coming in 2026, a demo is out nowNioh 3 - Announcement Trailer | PS5 GamesTeam Ninja is back with Nioh 3. The game will let players swap between a samurai and a ninja on the fly during combat, and looks slick as heck. This one drops in 2026, but you can check out a demo for it today on PS5. Thief VR spin-off coming to PSVR2 this yearThief VR: Legacy of Shadow - Reveal Trailer | PS VR2 GamesWhen I saw this trailer, I thought, “Hey, this looks like a new Thief game.” And I was right. Thief VR Legacy of Shadow arrives in 2025 and is being co-developed by Eidos-Montréal and Vertigo Games. Tides of Tomorrow looks like a colorful Waterworld gameTides of Tomorrow - Release Date Trailer | PS5 GamesI love colorful-looking games, so Tides of Tomorrow instantly caught my eye. The mix of online asynchronous gameplay and having to deal with other people’s decisions in a dying and flooded world sounds interesting. Tides of Tomorrow arrives in February 2026.Astro Bot is getting even more levels! Astro Bot - Challenge DLC Trailer | State of Play 2025One of the best PS5 games ever made, Astro Bot, is getting even more free levels later this month. Five new levels will soon be added to Astro Bot. And Sony is bringing back the fan-favorite Astro Bot PS5 controller that sold out instantly last year.Sea of Remnants is another colorful pirate gameSea of Remnants - Announce Trailer | PS5 GamesWait a minute, another colorful and fun-looking ocean-based adventure game? That’s strange. But anyway, this third-person pirate game has a cool style and big bosses to fight. and ship gameplay. And mermaids. It arrives on PS5 in 2026. Sword of the Sea is coming to PS PlusSword of the Sea - Launch Date Announcement | PS5 GamesThe people behind Abzu and Pathless have a new game coming out, and it looks like you’ll be doing a lot of sick sword surfing. This launches on PS Plus on August 19. More games coming to PS Plus Classic CatalogDeus Ex’s PS2 port - Jun 17Twisted Metal 3 and Twisted Metal 4 - July 15Resident Evil 2 and Resident Evil 3 - Later this summer007 First Light reveals its new Bond“Bond is a bullet without a target. Let’s give him one.” This new trailer looks exciting as heck, but I’m really bummed by how boring the new Bond himself looks. This is out in 2026. Read more here. Ghost of Yotei will get its own digital eventSony is promising a big gamepaly deep dive for Sucker Punch’s upcoming samurai game. Expect to learn more in July. MARVEL Tōkon: Fighting Souls | Announce TrailerWell, this is a wonderful surprise. Sony, Marvel, and Arc System Works (Guilty Gear, BlazBlue, Dragon Ball FighterZ) are teaming up to make a 2.5D Marvel Comics tag-team fighting game. And it looks sick as hell. Marvel Tōkon: Fighting Souls is coming out in 2026 on PS5 and PC. Here’s a separate video Sony posted about how the game came about and the work going into it: MARVEL Tōkon: Fighting Souls | From Japan to the World
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  • Netflix’s One Piece adaptation has found its Tony Tony Chopper

    After months of teasing the arrival of a certain human-reindeer hybrid in the next season of its live-action One Piece adaptation, Netflix has finally revealed its take on Tony Tony Chopper and the actress who will be bringing him to life.

    Today during this year’s Tudum event showcasing all of Netflix’s upcoming projects, the streamer announced that actress Mikaela Hooverhas been cast a Tony Tony Chopper, One Piece‘s anthropomorphic reindeer who joins the Staw Hat Pirates on their search for the Grand Line. In addition to Cooper’s voice, a digital capture of her facial performance is being used to create the show’s CGI character.

    Iñaki Godoy, Mackenyu, Emily Rudd, Jacob Romero, Taz Skylar, Ilia Isorelys Paulino, Jeff Ward, and Michael Dormanare all returning in One Piece‘s second season. But the show is also set to introduce a number of new characters from the comics like Charithra Chandran as Miss Wednesday, Joe Manganiello as Mr. 0, Katey Sagal as Dr. Kureha, and Lera Abova as Miss All Sunday.

    Though Netflix has committed to quite a bit more One Piece, the second season doesn’t have a solid release date just yet. But the streamer plans for new episodes to debut some time in 2026.
    #netflixs #one #piece #adaptation #has
    Netflix’s One Piece adaptation has found its Tony Tony Chopper
    After months of teasing the arrival of a certain human-reindeer hybrid in the next season of its live-action One Piece adaptation, Netflix has finally revealed its take on Tony Tony Chopper and the actress who will be bringing him to life. Today during this year’s Tudum event showcasing all of Netflix’s upcoming projects, the streamer announced that actress Mikaela Hooverhas been cast a Tony Tony Chopper, One Piece‘s anthropomorphic reindeer who joins the Staw Hat Pirates on their search for the Grand Line. In addition to Cooper’s voice, a digital capture of her facial performance is being used to create the show’s CGI character. Iñaki Godoy, Mackenyu, Emily Rudd, Jacob Romero, Taz Skylar, Ilia Isorelys Paulino, Jeff Ward, and Michael Dormanare all returning in One Piece‘s second season. But the show is also set to introduce a number of new characters from the comics like Charithra Chandran as Miss Wednesday, Joe Manganiello as Mr. 0, Katey Sagal as Dr. Kureha, and Lera Abova as Miss All Sunday. Though Netflix has committed to quite a bit more One Piece, the second season doesn’t have a solid release date just yet. But the streamer plans for new episodes to debut some time in 2026. #netflixs #one #piece #adaptation #has
    WWW.THEVERGE.COM
    Netflix’s One Piece adaptation has found its Tony Tony Chopper
    After months of teasing the arrival of a certain human-reindeer hybrid in the next season of its live-action One Piece adaptation, Netflix has finally revealed its take on Tony Tony Chopper and the actress who will be bringing him to life. Today during this year’s Tudum event showcasing all of Netflix’s upcoming projects, the streamer announced that actress Mikaela Hoover (The Suicide Squad, Guardians of the Galaxy Vol. 3) has been cast a Tony Tony Chopper, One Piece‘s anthropomorphic reindeer who joins the Staw Hat Pirates on their search for the Grand Line. In addition to Cooper’s voice, a digital capture of her facial performance is being used to create the show’s CGI character. Iñaki Godoy (Monkey D. Luffy), Mackenyu (Zoro), Emily Rudd (Nami), Jacob Romero (Usopp), Taz Skylar (Sanji), Ilia Isorelys Paulino (Alvida), Jeff Ward (Buggy), and Michael Dorman (Gold Roger) are all returning in One Piece‘s second season. But the show is also set to introduce a number of new characters from the comics like Charithra Chandran as Miss Wednesday, Joe Manganiello as Mr. 0, Katey Sagal as Dr. Kureha, and Lera Abova as Miss All Sunday. Though Netflix has committed to quite a bit more One Piece, the second season doesn’t have a solid release date just yet. But the streamer plans for new episodes to debut some time in 2026.
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