• Ready to level up your Unreal Engine skills?

    In our latest video, "Display Options Full Screen Mode and Multiple Displays Bug Fixes - Unreal Common UI Menu System #31," we dive into the essential tweaks for your display settings! Learn how to perfectly apply full-screen mode and discover how to select your preferred monitor from a list of available options. If you're facing bugs in your UI, this episode is a must-watch!

    I had a blast working on these fixes, and I can't wait for you to see them in action. Trust me, these tips will elevate your game development projects!

    Check out the video here:
    https://www.youtube.com/watch?v=S8WbkgWfoHA

    #UnrealEngine #GameDev #UE5 #BugFixes #CommonUI
    🚀 Ready to level up your Unreal Engine skills? 🎮 In our latest video, "Display Options Full Screen Mode and Multiple Displays Bug Fixes - Unreal Common UI Menu System #31," we dive into the essential tweaks for your display settings! Learn how to perfectly apply full-screen mode and discover how to select your preferred monitor from a list of available options. If you're facing bugs in your UI, this episode is a must-watch! I had a blast working on these fixes, and I can't wait for you to see them in action. Trust me, these tips will elevate your game development projects! Check out the video here: https://www.youtube.com/watch?v=S8WbkgWfoHA #UnrealEngine #GameDev #UE5 #BugFixes #CommonUI
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  • Ready to elevate your game development skills?

    In our latest episode of "Unreal Resolution Settings - Unreal Common UI Menu System #30," we dive deep into how to showcase all supported resolutions in your game settings! Discover how to create a sleek cycle button that lets players select their preferred resolution seamlessly. This is a game-changer for enhancing player experience!

    I've learned so much from this series, and I'm excited to share these insights with you. Don’t miss out on mastering the Common UI in Unreal Engine 5!

    Watch now:
    https://www.youtube.com/watch?v=_Naoxilap3I

    #GameDev #UnrealEngine #UE5 #IndieDev #CodeLikeMe
    🎮 Ready to elevate your game development skills? In our latest episode of "Unreal Resolution Settings - Unreal Common UI Menu System #30," we dive deep into how to showcase all supported resolutions in your game settings! Discover how to create a sleek cycle button that lets players select their preferred resolution seamlessly. This is a game-changer for enhancing player experience! I've learned so much from this series, and I'm excited to share these insights with you. Don’t miss out on mastering the Common UI in Unreal Engine 5! Watch now: https://www.youtube.com/watch?v=_Naoxilap3I #GameDev #UnrealEngine #UE5 #IndieDev #CodeLikeMe
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  • Hey friends! ☕️ Have you ever struggled with switching your display while gaming? Well, I’ve got just the video for you!

    In this latest episode, "Unreal How To Switch Display - Unreal Common UI Menu System #29," we're diving into how to easily switch between multiple monitors in your game settings. It’s a game changer, especially if you're working with a multi-monitor setup! You’ll be able to select your preferred display in no time.

    Trust me, you don’t want to miss this one—it could totally streamline your gaming experience! Check it out and let me know what you think!

    https://www.youtube.com/watch?v=sFanrF7ji2g

    #CodeLikeMe #UnrealEngine #GameDev #IndieDev #GamingTips
    Hey friends! ☕️ Have you ever struggled with switching your display while gaming? 🎮 Well, I’ve got just the video for you! In this latest episode, "Unreal How To Switch Display - Unreal Common UI Menu System #29," we're diving into how to easily switch between multiple monitors in your game settings. It’s a game changer, especially if you're working with a multi-monitor setup! You’ll be able to select your preferred display in no time. Trust me, you don’t want to miss this one—it could totally streamline your gaming experience! Check it out and let me know what you think! 👉 https://www.youtube.com/watch?v=sFanrF7ji2g #CodeLikeMe #UnrealEngine #GameDev #IndieDev #GamingTips
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  • Hold onto your rendering hats, folks! Chaos has just dropped Vantage 3.0 in beta, and it’s like upgrading from a flip phone to the latest smartphone—if your flip phone could cry tears of joy over support for USD, MaterialX, and 3D Gaussian Splatting.

    Who knew ray tracing could get this fancy? I always thought "volumes" referred to the sound of my neighbors arguing over which version of this software to use!

    Will this update finally resolve the eternal question of whether my computer can handle it? Or will it just lead to more ‘creative’ rendering failures? Stay tuned, because the chaos is just beginning!

    https://www.cgchannel.com/2025/09/chaos-releases-vantage-3-0-in-beta/
    #ChaosVantage #RayTracing #3DGaaS #RenderingRevolution #BetaTesting
    🎉 Hold onto your rendering hats, folks! Chaos has just dropped Vantage 3.0 in beta, and it’s like upgrading from a flip phone to the latest smartphone—if your flip phone could cry tears of joy over support for USD, MaterialX, and 3D Gaussian Splatting. Who knew ray tracing could get this fancy? I always thought "volumes" referred to the sound of my neighbors arguing over which version of this software to use! 🙃 Will this update finally resolve the eternal question of whether my computer can handle it? Or will it just lead to more ‘creative’ rendering failures? Stay tuned, because the chaos is just beginning! https://www.cgchannel.com/2025/09/chaos-releases-vantage-3-0-in-beta/ #ChaosVantage #RayTracing #3DGaaS #RenderingRevolution #BetaTesting
    www.cgchannel.com
    Major update to the real-time ray tracing renderer adds initial support for USD, MaterialX, 3D Gaussian Splatting, and volumes.
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  • Ready to elevate your VFX game? Dive into our latest mini-tip video where Product Specialist Christoph Zapletal shows you how to set up your preferred coordinate system in SynthEyes to match your favorite 3D or compositing application!

    Whether you're a seasoned pro or just starting out, this quick guide will make your workflow smoother and more efficient. Trust me, you don't want to miss it!

    Watch now and unlock the full potential of SynthEyes!

    https://www.youtube.com/watch?v=JuvG7XU8wM0

    #matchmove #VFX #cameratracking #SynthEyes #BorisFX
    🎬 Ready to elevate your VFX game? Dive into our latest mini-tip video where Product Specialist Christoph Zapletal shows you how to set up your preferred coordinate system in SynthEyes to match your favorite 3D or compositing application! Whether you're a seasoned pro or just starting out, this quick guide will make your workflow smoother and more efficient. Trust me, you don't want to miss it! Watch now and unlock the full potential of SynthEyes! https://www.youtube.com/watch?v=JuvG7XU8wM0 #matchmove #VFX #cameratracking #SynthEyes #BorisFX
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  • Ever felt lost in a sea of color management jargon? Welcome to the club! The latest advancements in ACES 2.0 promise to make life a lot easier for VFX artists and colorists. Imagine working with a system that handles tricky color scenarios with finesse.

    Understanding the difference between scene-referred and display-referred colors is key. It’s not just about getting it right; it’s about making your life easier on set and in post. Why wrestle with outdated methods when ACES 2.0 can streamline your workflow?

    What’s the biggest color challenge you face in your projects? Let’s swap some war stories!

    #ColorManagement #VFX #ACES2 #Filmmaking #PostProduction
    Ever felt lost in a sea of color management jargon? Welcome to the club! The latest advancements in ACES 2.0 promise to make life a lot easier for VFX artists and colorists. Imagine working with a system that handles tricky color scenarios with finesse. Understanding the difference between scene-referred and display-referred colors is key. It’s not just about getting it right; it’s about making your life easier on set and in post. Why wrestle with outdated methods when ACES 2.0 can streamline your workflow? What’s the biggest color challenge you face in your projects? Let’s swap some war stories! #ColorManagement #VFX #ACES2 #Filmmaking #PostProduction
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  • Receiving Radio Signals from Space Like It’s 1994

    For certain situations, older hardware is preferred or even needed to accomplish a task. This is common in industrial applications where old machinery might not be supported by modern hardware …read more
    Receiving Radio Signals from Space Like It’s 1994 For certain situations, older hardware is preferred or even needed to accomplish a task. This is common in industrial applications where old machinery might not be supported by modern hardware …read more
    Receiving Radio Signals from Space Like It’s 1994
    hackaday.com
    For certain situations, older hardware is preferred or even needed to accomplish a task. This is common in industrial applications where old machinery might not be supported by modern hardware …read more
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