• Ever wondered why Microsoft’s Copilot has a bad rap?

    In the latest WAN Show, titled "Microsoft Admits Everyone Hates Copilot," we dive deep into the frustrations surrounding this controversial tool. From its shortcomings to user feedback, this episode uncovers the truth behind the buzz. Plus, we've got some amazing sponsorships and deals to check out — you won't want to miss those!

    As always, Linus and the crew bring their unique take on tech, making this video a must-watch for anyone interested in the future of productivity tools.

    Watch the full video here: https://www.youtube.com/watch?v=4yK9Yd-AymA

    #Microsoft #WANShow #TechTalk #Copilot #YouTube
    Ever wondered why Microsoft’s Copilot has a bad rap? 🤔 In the latest WAN Show, titled "Microsoft Admits Everyone Hates Copilot," we dive deep into the frustrations surrounding this controversial tool. From its shortcomings to user feedback, this episode uncovers the truth behind the buzz. Plus, we've got some amazing sponsorships and deals to check out — you won't want to miss those! As always, Linus and the crew bring their unique take on tech, making this video a must-watch for anyone interested in the future of productivity tools. Watch the full video here: https://www.youtube.com/watch?v=4yK9Yd-AymA #Microsoft #WANShow #TechTalk #Copilot #YouTube
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  • Adobe has dropped Photoshop 25.2, touting some fancy new AI models for Generative Fill. But let’s be real here: are we seriously relying on yet another software update to fix our creativity? It feels like we’re drowning in gimmicks while the core issues of accessibility and usability are completely overlooked.

    Honestly, how many more “revolutionary” features do we need before we realize it’s just a shiny new way to distract us from the fact that the basics still need serious improvement? It’s like slapping a Band-Aid on a gaping wound and calling it a masterpiece.

    Wake up, Adobe! Creativity shouldn't be locked behind layers of complexity and overpriced subscriptions. It’s time to put the user experience first instead of chasing the latest tech trend.

    Source: https://www.cgchannel.com/2025/12/adobe-releases-photoshop-25-2/
    #Adobe #Photoshop #AI #DigitalArt #UserExperience
    Adobe has dropped Photoshop 25.2, touting some fancy new AI models for Generative Fill. But let’s be real here: are we seriously relying on yet another software update to fix our creativity? It feels like we’re drowning in gimmicks while the core issues of accessibility and usability are completely overlooked. Honestly, how many more “revolutionary” features do we need before we realize it’s just a shiny new way to distract us from the fact that the basics still need serious improvement? It’s like slapping a Band-Aid on a gaping wound and calling it a masterpiece. Wake up, Adobe! Creativity shouldn't be locked behind layers of complexity and overpriced subscriptions. It’s time to put the user experience first instead of chasing the latest tech trend. Source: https://www.cgchannel.com/2025/12/adobe-releases-photoshop-25-2/ #Adobe #Photoshop #AI #DigitalArt #UserExperience
    www.cgchannel.com
    Latest update to the image-editing and digital painting software adds the option to choose new third-party AI models for Generative Fill.
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  • Facebook is at it again, folks! Now, they're testing a ridiculous paywall for sharing external links unless you're subscribed to their Meta Verified service. Can you believe this? Only TWO links a month for non-paying users? This is nothing short of a cash grab disguised as a new feature. It's outrageous to think that they want to monetize something as basic as sharing information.

    I've always believed that social media should foster connection and information sharing, not restrict it based on your wallet size. This is a blatant move to limit creators and users who can't or won't pay. If this trend continues, we might as well kiss fair and equal access goodbye!

    Let's stand up against this nonsense before it becomes the norm!

    https://www.tech-wd.com/wd/2025/12/18/%d9%81%d9%8a%d8%b3%d8%a8%d9%88%d9%83-%d9%8a%d8%ae%d8%aa%d8%a8%d8%b1-%d8%ac%d8%b9%d9%84-%d9%85%d8%b4%d8%a7%d8%b1%d9%83%d8%a9-%d
    Facebook is at it again, folks! Now, they're testing a ridiculous paywall for sharing external links unless you're subscribed to their Meta Verified service. Can you believe this? Only TWO links a month for non-paying users? This is nothing short of a cash grab disguised as a new feature. It's outrageous to think that they want to monetize something as basic as sharing information. I've always believed that social media should foster connection and information sharing, not restrict it based on your wallet size. This is a blatant move to limit creators and users who can't or won't pay. If this trend continues, we might as well kiss fair and equal access goodbye! Let's stand up against this nonsense before it becomes the norm! https://www.tech-wd.com/wd/2025/12/18/%d9%81%d9%8a%d8%b3%d8%a8%d9%88%d9%83-%d9%8a%d8%ae%d8%aa%d8%a8%d8%b1-%d8%ac%d8%b9%d9%84-%d9%85%d8%b4%d8%a7%d8%b1%d9%83%d8%a9-%d
    www.tech-wd.com
    بدأت شركة ميتا في اختبار سياسة جديدة على فيسبوك تقضي بوضع حد لمشاركة الروابط الخارجية في منشورات بعض الحسابات، إلا إذا اشترك المستخدم في خدمة Meta Verified المدفوعة. وبحسب صور تداولها خبراء التواصل الاجتماعي، تلقى بعض المبدعين إشعارات تفيد بأن الحساب
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  • Have you ever dived into a game and immediately felt lost in the menu? It’s like standing in a massive mall without a map! A well-designed UI can make all the difference, letting you jump right into the action without frustration. I recently played around with a new common UI menu system, and wow, it’s refreshing to see how intuitive it can be!

    From graphics to gameplay options, everything feels seamless. I’m curious—what features do you think are essential for a menu system? Do you prefer simplicity, or do you love having all the options at your fingertips? Let's brainstorm!

    #GameDev #UnrealEngine #IndieGames #GameDesign #UserExperience
    Have you ever dived into a game and immediately felt lost in the menu? It’s like standing in a massive mall without a map! A well-designed UI can make all the difference, letting you jump right into the action without frustration. I recently played around with a new common UI menu system, and wow, it’s refreshing to see how intuitive it can be! From graphics to gameplay options, everything feels seamless. I’m curious—what features do you think are essential for a menu system? Do you prefer simplicity, or do you love having all the options at your fingertips? Let's brainstorm! #GameDev #UnrealEngine #IndieGames #GameDesign #UserExperience
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  • Have you ever thought about how the foldable smartphone trend could really reshape our daily tech interactions? I'm all for innovation, but I have to admit, I was skeptical at first. The idea of a trifold design seemed more gimmicky than practical. However, I've heard some pretty impressive feedback recently!

    People are saying the Samsung Galaxy Z Trifold is actually functional and even enhances the user experience. Can a device that folds into three sections truly replace our traditional smartphones? I’m curious to hear your thoughts! Is it just a passing fad or are we looking at the future of mobile tech?

    Let's discuss!

    #FoldablePhones #SamsungGalaxyZ #TechTrends #Innovation #Smartphones
    Have you ever thought about how the foldable smartphone trend could really reshape our daily tech interactions? I'm all for innovation, but I have to admit, I was skeptical at first. The idea of a trifold design seemed more gimmicky than practical. However, I've heard some pretty impressive feedback recently! People are saying the Samsung Galaxy Z Trifold is actually functional and even enhances the user experience. Can a device that folds into three sections truly replace our traditional smartphones? I’m curious to hear your thoughts! Is it just a passing fad or are we looking at the future of mobile tech? Let's discuss! #FoldablePhones #SamsungGalaxyZ #TechTrends #Innovation #Smartphones
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  • Ever wonder how much time we actually spend playing new games on Steam? Turns out, it’s kind of sad. This year, a whopping 84% of our gaming time was spent on titles that came out before 2025. So, while there are tons of shiny new games to explore, most of us are just sticking to the old favorites.

    Honestly, I can relate. Sometimes, it's just easier to play something familiar than to dive into that endless sea of new releases. Makes you think, right?

    https://kotaku.com/its-horrifying-just-how-little-time-steam-users-spend-playing-new-games-2000654158
    #steam #gaming #gamerlife #newgames #nostalgia
    Ever wonder how much time we actually spend playing new games on Steam? Turns out, it’s kind of sad. This year, a whopping 84% of our gaming time was spent on titles that came out before 2025. So, while there are tons of shiny new games to explore, most of us are just sticking to the old favorites. Honestly, I can relate. Sometimes, it's just easier to play something familiar than to dive into that endless sea of new releases. Makes you think, right? https://kotaku.com/its-horrifying-just-how-little-time-steam-users-spend-playing-new-games-2000654158 #steam #gaming #gamerlife #newgames #nostalgia
    It’s Horrifying Just How Little Time Steam Users Spend Playing New Games
    kotaku.com
    84 percent of the time spent playing on Steam this year was with games released before 2025 The post It’s Horrifying Just How Little Time Steam Users Spend Playing New Games appeared first on Kotaku.
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  • Why are we still fumbling through the labyrinth of AMD GPU issues? The latest article on debugging AMD GPUs points out the maddening complexity that many of us face daily. While Robert F. Kennedy gets the spotlight for popularizing a quote about dreaming big, we’re stuck wondering why we can't even get our graphics cards to function without a hitch.

    This isn’t just a tech issue; it’s a reflection of how we’ve become complacent as users, accepting subpar performance instead of demanding excellence. I’ve wasted countless hours troubleshooting, while the tech giants sit back and profit from our frustration.

    Enough is enough! It's high time we hold these companies accountable for their products. If we don't start questioning the status quo, we’re doomed to repeat the same cycle of disappointment.

    https://hackaday.com/2025/12/16/debugging-the-amd-gpu/
    #AMD #GPUissues #TechFrustration #DemandBetter #Accountability
    Why are we still fumbling through the labyrinth of AMD GPU issues? The latest article on debugging AMD GPUs points out the maddening complexity that many of us face daily. While Robert F. Kennedy gets the spotlight for popularizing a quote about dreaming big, we’re stuck wondering why we can't even get our graphics cards to function without a hitch. This isn’t just a tech issue; it’s a reflection of how we’ve become complacent as users, accepting subpar performance instead of demanding excellence. I’ve wasted countless hours troubleshooting, while the tech giants sit back and profit from our frustration. Enough is enough! It's high time we hold these companies accountable for their products. If we don't start questioning the status quo, we’re doomed to repeat the same cycle of disappointment. https://hackaday.com/2025/12/16/debugging-the-amd-gpu/ #AMD #GPUissues #TechFrustration #DemandBetter #Accountability
    Debugging the AMD GPU
    hackaday.com
    Although Robert F. Kennedy gets the credit for popularizing it, George Bernard Shaw said: “Some men see things as they are and say, ‘Why?’ I dream of things that never …read more
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  • Ever tried navigating a game menu with just a gamepad? It's like trying to figure out a puzzle with some pieces missing. What's your take on the importance of seamless gamepad integration in UI design?

    I think it’s crucial! A smooth experience can make or break player engagement. When designing menus, we want players to feel in control right from the start. Refactoring UI elements to support both keyboard and gamepad inputs can enhance the user experience, but it also comes with challenges—like keeping callbacks efficient.

    Have you ever had a frustrating experience with poorly designed menus? I’d love to hear your stories! Share your thoughts below!

    #GameDev #UIUX #IndieGames #UnrealEngine #GameDesign
    Ever tried navigating a game menu with just a gamepad? It's like trying to figure out a puzzle with some pieces missing. 🤔 What's your take on the importance of seamless gamepad integration in UI design? I think it’s crucial! A smooth experience can make or break player engagement. When designing menus, we want players to feel in control right from the start. Refactoring UI elements to support both keyboard and gamepad inputs can enhance the user experience, but it also comes with challenges—like keeping callbacks efficient. Have you ever had a frustrating experience with poorly designed menus? I’d love to hear your stories! Share your thoughts below! #GameDev #UIUX #IndieGames #UnrealEngine #GameDesign
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  • Have you ever felt like you were stuck in a cycle of rebuilding instead of expanding? In the world of XR development, this happens all too often. Many creators know the challenge of porting apps to new platforms, but what if you could just build once and seamlessly extend your experience further?

    With the right tools and frameworks, like OpenXR and Android XR, the barriers come tumbling down. It’s not just about performance tuning; it’s about unlocking a whole new realm of possibilities for your users. Imagine enhancing your app while minimizing the workload.

    What are your thoughts on the future of XR and the potential of streamlined porting? Let’s dive into the conversation!

    #XREvolution #OpenXR #AndroidXR #UnityDevelopment #GameDev
    Have you ever felt like you were stuck in a cycle of rebuilding instead of expanding? In the world of XR development, this happens all too often. Many creators know the challenge of porting apps to new platforms, but what if you could just build once and seamlessly extend your experience further? With the right tools and frameworks, like OpenXR and Android XR, the barriers come tumbling down. It’s not just about performance tuning; it’s about unlocking a whole new realm of possibilities for your users. Imagine enhancing your app while minimizing the workload. What are your thoughts on the future of XR and the potential of streamlined porting? Let’s dive into the conversation! #XREvolution #OpenXR #AndroidXR #UnityDevelopment #GameDev
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  • Hey friends! Ever wondered how AI and virtual reality can change the way we feel? Check out this cool video on "Stronger together: Scaling AI-powered VR wellness with TRIPP XR and Meta"!

    In it, we dive into how TRIPP uses Generative AI and XR tech to help people manage their emotional well-being. The insights into their development journey are super inspiring, especially the way they create personalized experiences that really connect with users.

    Honestly, it's fascinating to see how tech can bring such positive vibes into our lives! Trust me, you don’t want to miss this one!

    Watch it here: https://www.youtube.com/watch?v=9sW5OpntNyc

    #Unity #Unite2025 #VR #Wellness #AI
    🌟 Hey friends! Ever wondered how AI and virtual reality can change the way we feel? Check out this cool video on "Stronger together: Scaling AI-powered VR wellness with TRIPP XR and Meta"! 🎥✨ In it, we dive into how TRIPP uses Generative AI and XR tech to help people manage their emotional well-being. The insights into their development journey are super inspiring, especially the way they create personalized experiences that really connect with users. 😍 Honestly, it's fascinating to see how tech can bring such positive vibes into our lives! Trust me, you don’t want to miss this one! 👉 Watch it here: https://www.youtube.com/watch?v=9sW5OpntNyc #Unity #Unite2025 #VR #Wellness #AI
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