• NPPF changes will result in 1.3 million homes built by the end of the parliament, OBR forecasts
    www.bdonline.co.uk
    Housebuilding to exceed 300,000 homesa year by 2029/30, excluding impact of forthcoming Affordable Homes ProgrammeThe governments changes to the National Planning Policy Framework (NPPF) will result in the construction of 1.3 million homes during the course of this parliament, the Office for Budget Responsibility (OBR) has said.In a forecast published today alongside Rachel Reeves spring statement, the OBR said last years changes to the NPPF alone would add an extra 170,000 homes by 2029, pushing housebuilding to its highest level for 40 years. Completions are forecast to reach 305,000 homes a year by 2029-30.It said: This increased housebuilding over the forecast period is driven mainly by requirements for local authorities to release land to meet development needs as well as the strengthened presumption in favour of sustainable development which, if triggered, requires local authorities to release land for further development unless the adverse impacts of doing so significantly outweigh the benefits.It said most of the increase will take place from 2027/28as it takes time for developers to identify sites, local authorities to bring forward local plans, capacity constraints in the sector to be overcome, and additional houses to be built.Responding to the OBR, The Treasury pointed out new homes delivered under the next Affordable Homes Programme (AHP) and the Planning and Infrastructure Bill are not included in the forecast and will all help to reach its manifesto target of building 1.5m homes by the end of the parliament.The NPPF changes announced last year include thereturn of mandatory local housing targets and a new method to calculate them, along with measures aimed at relasing more green belt land for development.Reeves announced today the government will invest a further 13bn in capital infrastructure over the next five years.This figure includes housing expenditure along with infrastructure and defence. More information about the funding for housing, including the details of the next AHP, are expected to be announced in the spending review in June.
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  • Reeves boosts capital infrastructure spending by 2bn a year in drive for growth
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    Chancellor spares construction from spending cuts as OBR halves 2025 growth forecastThe government will invest a further 13bn in capital infrastructure over the next five years, Rachel Reeves announced in todays Spring Statement.The chancellor committed to spending 2bn on infrastructure each year over the course of this Parliament above the 100bn promised in last years autumn Budget.An extra 2.2bn will also be handed to the Ministry of Defence next year as part of plans to bring defence spending up to 2.5% of GDP by 2027.Rachel Reeves reading out the Spring Statement in the House of Commons this afternoonSparing construction from a raft of spending cuts focused on welfare payments and the civil service, Reeves said she was boosting capital investment in public sector projects to drive forward the economy.I am not cutting capital spending as the party opposite did time and time again, because that choked off growth and it left our school roofs literally crumbling. That was the wrong choice, it was the irresponsible choice, it was the Tory choice, the chancellor said.The extra spending will support growth-enhancing investments including infrastructure, housing, and defence innovation, according to Treasury documents published this afternoon.It comes as part of a package of measures aiming to balance the books after 10bn of fiscal headroom at the time of the autumn budget was wiped out by an increase in the cost of servicing government debt.Reeves said cuts to welfare payments announced today would save 4.8bn, while a crackdown on tax avoidance and evasion would add 1bn to Treasury coffers.While the Office for Budget Responsibility (OBR) has halved its growth forecast for 2025 from 2% to 1%, it said the chancellors measures would put the government on course to restore its 10bn fiscal headroom by the end of the Parliament.Arcadis head of strategic research Simon Rawlinson said: The construction industry will take comfort that the chancellor focused on our sector in the speech rather than on health or education. Our sector benefits from the borrow to invest fiscal rule.He added: Reeves has been badly knocked off course in the first nine months of this parliament but seems to have succeeded in persuading the OBR that the medicine will work. When it comes to investment, only time will tell.McBains managing director Clive Docwra said the increase in defence spending would benefit construction firms operating in the sector, he lamented a lack of encouragement for investors and developers to commit to housing projects.The OBR forecast contained positive notes for the government in housebuilding, predicting last years changes to the National Planning Policy Framework could see 1.3 million homes built during the course of the Parliament.Combined with other planning reforms, including in the Planning and Infrastructure Bill, the OBR said this would increase GDP by 0.2% by 2029/30 and 0.4% by 2035.Reeves said this will take Labour within touching distance of its promise to build 1.5 million homes in England this Parliament.
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  • The Economy Is Precarious, but a CD Can Keep Your Money Safe. Today's CD Rates, March 26, 2025
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    Longing for some certainty in shaky economic times? A CD could be just the thing.
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  • The State of Humanoid Robots at Nvidia GTC
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    We met humans and robots from companies including Agility Robotics, 1X, Boston Dynamics and Disney to learn about the various challenges the robotics industry is looking to solve and their vision for a robotic future.
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  • How Qudits Could Boost Quantum Computing
    www.scientificamerican.com
    March 26, 20254 min readHow Qudits Could Boost Quantum ComputingQudits, the multi-dimensional cousins of qubits, could make quantum computers more efficient and less prone to errorBy Davide Castelvecchi & Nature magazine Part of the quantum computer at Innsbruck University, on which researchers did simulations using qutrits and ququints. C. Lackner/University of InnsbruckQuantum computing has so far nearly always involved calculating with qubitsquantum objects that can take the value 0 or 1, like ordinary computer bits, but that can also be in a range of combinations of 0 and 1. Now researchers are producing the first applications of qudits: units of information that offer combinations of three or more simultaneous states.In a paper published on 25 March in Nature Physics, physicists describe how they used qutrits and ququintsqudits with three and five states respectivelyto simulate how high-energy quantum particles interact through an electromagnetic field. The work follows a result published in Physical Review Letters (PRL) in September that reproduced the behaviour of another quantum field, that of the strong nuclear force, using qutrits.Such simulations of quantum fields are seen as one of the most promising applications of quantum computers, because these machines could predict phenomena in particle colliders or chemical reactions that are beyond the abilities of ordinary computers to calculate. Qudits are naturally suited to this task, says theoretical physicist Christine Muschik, a co-author of the Nature Physics paper who also pioneered such simulations with qubits in 2016 together with colleagues at the University of Innsbruck, Austria. If I could go back in time to my old self, I would tell her: why waste time with qubits? says Muschik, who is now at the University of Waterloo, Canada.On supporting science journalismIf you're enjoying this article, consider supporting our award-winning journalism by subscribing. By purchasing a subscription you are helping to ensure the future of impactful stories about the discoveries and ideas shaping our world today.This qudit approach is not a solution to everything, but it helps you when it is suitable to the problem, says Martin Ringbauer, an experimental physicist at the University of Innsbruck and the lead author of the paper.More generally, qudits can help to make calculations on a quantum computer more efficient and less error-prone, at least on paper. With qudits, each computational unit that previously encoded a qubitsuch as a trapped ion or a photoncan suddenly pack in more information, helping the machines to scale up faster. But the tactic is less mature than approaches based on qubits, and the devil could be in the detail. Qudits are also more complicated to work with, says Benjamin Brock, an experimental physicist at Yale University in New Haven, Connecticut.System tweaksIn most types of quantum computer, the qubits that researchers use are two possible states of a system that would naturally have many more states. Such a system could therefore host qudits as well. Existing qubit processors such as those of IBM and Google can already be operated as qutrits, and would require minor tweaks to operate as high-dimensional qudits, says Machiel Blok, a physicist at the University of Rochester, New York. (Blok and his team have done experiments in their laboratory in which superconductors encoded qudits of up to 12 levels.)For their quantum-field simulations, the authors of the PRL paper encoded qutrits on a superconducting quantum chip that IBM makes available to researchers, and that is normally used as a qubit machine. Ringbauer, Muschik and their colleagues used excited states of calcium ions to represent their five-level ququints. A ququint is a natural way to represent a field that can be in a lowest-energy state (with value 0) or have positive or negative values from 2 to +2 at any point in space, Muschik says.In the future, such simulations could help to explain how quarks stick together to form protons, or how neutrinos collide with one another in the intense environment of a supernova explosion, physicists say. Theres great hope that theres going to be new effects that we can identify even with modest-size quantum computers, says Martin Savage, a physicist at the University of Washington in Seattle.Error correctionIn principle, any calculation that can be done with qubits can also be done with qudits of any dimension, and vice versa: any qudit can be encoded in a set of qubits. But sharing information among multiple qubits is notoriously tricky and can introduce computational errors. Executing a quantum algorithm on qudits could require fewer steps, and therefore have a lower chance of introducing errors, says Muschik.Theorists have devised sophisticated quantum error correction schemes to catch and fix errors by spreading information across more and more qubits to lower the error rate. In principle, qudits could reduce that overhead and still yield the same level of error correction, but experimentally, there is a complicated list of trade-offs, says theorist Earl Campbell, vice-president of quantum science at Riverlane, a start-up quantum-software company in Cambridge, UK. Building a code for qudits is a bit harder.In a preprint posted last September, Brock and his collaborators encoded a qudit as the energy levels of trapped microwaves, and used some of the extra available dimensions to increase the redundancy of the information and thereby correct errors. We need quantum error correction with qudits if theyre going to be useful in the long term, Brock says. But he adds that it is less clear, at least at the moment, what a large-scale quantum computer using qudits would look like.This article is reproduced with permission and was first published on March 25, 2025.
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  • Here's your PS Plus games for April
    www.eurogamer.net
    Sony has announced the next batch of monthly titles coming to its PlayStation Plus subscription service. Read more
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  • Lies of P to remain single-player despite "refreshing" Elden Ring: Nightreign, says director
    www.eurogamer.net
    Lies of P to remain single-player despite "refreshing" Elden Ring: Nightreign, says director"We are definitely open to any sort of consideration in the future."Image credit: Neowiz News by Ed Nightingale Deputy News Editor Published on March 26, 2025 The director of Lies of P, Choi Ji-won, tried Elden Ring: Nightreign's network test and found it "refreshing", so while Lies of P remains a single-player game he's open to other ideas in future projects.Lies of P is firmly inspired by FromSoftware's Souls games, but as Nightreign shifts into a multiplayer experience, I wanted to ask Choi about developments in the genre when I spoke with him at the Game Developers Conference (GDC)."I've tried [Nightreign] and it was very refreshing and new," he said. "So that obviously gave me the impression that they're good developers, they always push their boundaries, their imagination and vision, and it shows. In turn, that for some reason motivated me to deliver the Overture experience as good as it could be."Lies of P: Overture - Story TrailerWatch on YouTubeOverture is the forthcoming expansion to Lies of P, revealed at Sony's State of Play last month. While it remains a single-player game, Choi is open to the idea of a multiplayer game in the future."Our primary focus from the concept of this game was to deliver a high quality, premium action game that is single-player," said Choi. "There were a lot of learnings for us [from the base game] and we did our best to reflect those improvements. The expansion is the completion of that."In terms of our future endeavours, we are definitely open to any sort of consideration in the future."How, then, could the Soulslike genre grow and develop in future? "That's something we discussed internally quite a bit," said Choi. "Instead of trying to predict how the Soulslike genre is going to be in the future, what we are focusing on is to really find our own colour and the points of attraction. And by crafting our own game to better meet and satisfy the customers' demand, we believe that we will build trust and credibility with our fans."In the future, instead of pegging us into a certain genre, we want the fans to look at us and actually know what sort of unique components that we deliver that they look forward to. So they see our next work as a sort of projection of our trust and characters that we are building moving forward."This differed a little from when I spoke to Choi previously at Gamescom, where he stated the development team "wanted a challenge and to make the best game of that genre" as it competed with FromSoftware."I'm a big gamer, I play a lot of different games," said Choi at GDC. "And from [the release of Lies of P] until now, we've seen many wonderful games coming up into the market. That was a fantastic array of experiences I had where I developed further respect for those wonderful games. That became a very important pivotal point for my perspective."So instead of that goal [of competing with FromSoftware], it's actually our goal to develop our own unique experience. Instead of setting a goal to make a better game than some of the games out there, we want to continue making games our fans will continue to love." Some new concept art for Overture | Image credit: NeowizIn the announcement of Overture, Choi compared the game to a "director's cut" of a film. He told me it's really a "developers' cut" as it's a "collaborative process" with the entire team. Moreover, it's providing a complete experience along with the base game."We never really saw the development of Overture as a separate entity," said Choi. "With the base game and the expansion together, we believe that the whole entire thing delivers the game of Lies of P as how it was supposed to be experienced. We just couldn't do that earlier on."Choi confirmed to me the Overture expansion will be accessible seamlessly from around chapter nine of the base game, so is integrated into the narrative rather than separated. Not only will it elaborate on story hints already present in the game, it will expand on the diversity of weaponry used in combat - the trailer, for instance, features a bow and some nasty looking claws. The bow is a new weapon for this expansion | Image credit: NeowizBeyond that, Choi was keen to avoid potential spoilers, but noted the expansion has allowed the developers to incorporate story elements they weren't able to in the base game as they focused on delivering a high quality release.What, though, about difficulty? FromSoftware typically develops DLC that raises the challenge level of its games - will Lies of P follow suit?"We wanted to really make the content accessible and enjoyable to the veterans of the game, as well as new users," said Choi. "So we made a game that satisfies both segments of customers. Our prioritisation is more focused on the overall game experience."Lies of P has proven a big success for developer Round8 Studios and publisher Neowiz, selling a million copies less than a month after release and frequently considered one of the best games in the genre not created by FromSoftware.Though we're yet to go hands-on, Overture is shaping up to offer a complete Lies of P experience that will surely appease fans of the base game when it's released later this summer.
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  • Homesick Stardew Valley fan releases adorable mini-expansion based off their hometown
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    You can trust VideoGamer. Our team of gaming experts spend hours testing and reviewing the latest games, to ensure you're reading the most comprehensive guide possible. Rest assured, all imagery and advice is unique and original. Check out how we test and review games hereHave you ever been playing Stardew Valley and thought, damn I wish I had more sand? Or are you more of the coarse, rough and irritating variety? Well, for those who want to pretend to feel the hard effects of erosion between their toes, modder Cajcbell has crafted a brand-new mini expansion based on their hometown after feeling homesick.Coming after the release of the amazing Sunberry Village mod, which added a functional cat cafe and Animal Crossing-style museum, The Canyons is a cosy little addition that shouldnt take up too much time.Stardew Valley takes a trip to The CanyonsReleased right here on Nexus Mods, The Canyons takes players to a new desert location for a late-game side adventure. After reaching four hearts with Sandy, players can take a bus to the Canyons to experience the new story.While the mini-expansion only has a few quests, it also has some great minor additions. For example, theres a new crop to plant, a new animal for the barn, some fancy artisan goods and a brand-new vendor.Of course, the highlight of the adventure is the new desert-themed map. While its not the highest quality modlets be honest, thats probably Stardew Valley Expandedthere is a load of detail pressed into the new world.I grew up in the American south-west desert, and originally made this mod because I was feeling homesick, the creator said. The crop that comes with this expansion is so special to me that I have a tattoo of it! Originally it started just as a new map, and grew from there (which is why the coding is all tangled together, I certainly didnt expect to add so many features).For more Stardew Valley coverage, read about how modder FlashShifter turned from one of the communitys biggest modders into an official developer for update 1.6.Stardew ValleyPlatform(s):Android, iOS, Linux, macOS, Nintendo Switch, PC, PlayStation 4, PS Vita, Xbox OneGenre(s):Indie, RPG, SimulationSubscribe to our newsletters!By subscribing, you agree to our Privacy Policy and may receive occasional deal communications; you can unsubscribe anytime.Share
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  • Half-Life 3 is allegedly being playtested at Valve please dont give me hope
    www.videogamer.com
    You can trust VideoGamer. Our team of gaming experts spend hours testing and reviewing the latest games, to ensure you're reading the most comprehensive guide possible. Rest assured, all imagery and advice is unique and original. Check out how we test and review games hereThe wait for Valve to release Half-Life 3 has been so long that the meme has turned from funny to sad. Nevertheless, accurate Valve dataminer and leaker GabeFollower claims the long-awaited third entry is not only in development, but in active play testing.GabeFollower, who previously leaked plans for Team Fortress 2 Classic and the early access game Deadlock, reports the game is not only being tested, but also nearing the end of development.Valve is playtesting Half-Life 3According to GabeFollower, files and lines of code found in Valves servers relate to the third game known internally as HLX. Found under folders titled hlx, hlxaudio, and hlxartists, optimisation passes have reportedly been discovered.The leaker claims that work is being done on a dynamic hair system, realistic deformable props, navigation meshes, advanced NPC interactions and complex enemy AI.Additionally, the leaker discovered evidence of a Zombie Gorilla enemy that was teased in Valves Half-Life: Alyx. Other enemies, such as Combine soldiers, have not been mentioned at the time of writing.Of course, while Half-Life 3 may be in its testing stage right now, that doesnt mean that Valve is getting ready to release the game. Playtesting means changes will be made, sometimes drastic ones, and with the importance of the sequel, Valve wont want to make any mistakes.While unconfirmed, just like everything else in the game, Half-Life 3 could also support Valves Steam Deck. Although the third game will likely be a very intensive game, the scalability of Valves Source 2 Game Engine could make the game playable on the handheld on low settings.For more Half-Life coverage, read about how Valve had to threaten publisher Sierra On-Line to keep funding the original game. Additionally, read our thoughts on the new, extremely beautiful, RTX remake of the second game.Subscribe to our newsletters!By subscribing, you agree to our Privacy Policy and may receive occasional deal communications; you can unsubscribe anytime.Share
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  • Mozilla Foundation Calls on Tech Industry to Block ICE Contractor
    www.404media.co
    The Mozilla Foundation is calling upon 30 technology companies, social networks, and websites to block web scraping by an ICE surveillance contractor called ShadowDragon after 404 Media published a list of sites that the contractor pulls data from.The thorniest concern here is the meticulous targeting such data enablesputting the lives of protesters, researchers, immigrants, and human rights defenders participating in any form of civil resistance that challenges political powers at risk of arrest and intimidation. SocialNets widespread reach across major social networking sites and forums also puts data from millions of people at risk of unconsented exposure or exploitation, the Mozilla Foundation said in a statement.ShadowDragon sells a tool called SocialNet that streamlines the process of pulling public data from various sites, apps, and services. Marketing material available online says SocialNet can follow the breadcrumbs of your targets digital life and find hidden correlations in your research. In one promotional video, ShadowDragon says users can enter an email, an alias, a name, a phone number, a variety of different things, and immediately have information on your target. We can see interests, we can see who friends are, pictures, videos.
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