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    Satellite images show 'Beijing Military City,' the secretive command center China is building. It may be the world's largest.
    China is constructing a massive military headquarters that could surpass the Pentagon — famously known as the world's largest office building — in size.Dubbed the "Beijing Military City," satellite images captured the rapid build-up of the secretive facility located about 20 miles southwest of the capital.While there is no visible military presence around the complex, US intelligence officials believe the colossal complex could serve as a wartime command center and nuclear bunker. China is rapidly building a nuclear arsenal that, in a decade, could rival that of the US. US-China tensions over Taiwan Taiwan's independence and President Trump's trade war with China are two potential flashpoints between the military superpowers. Kevin Lamarque/REUTERS China's increasing military presence in the East and South China Sea — particularly in proximity to Taiwan, Japan, and the Philippines — prompted the US to counter Beijing's influence in the Indo-Pacific.As both nations vie for influence in the region, the US has been running joint military exercises with allied nations to ready their forces to operate together.Beijing has also increased its naval and air operations in waters near Taiwan, leading US military officials to deem them not as "exercises, they are rehearsals" for a forced reunification of Taiwan with mainland China.Taiwan has bolstered its defense measures ahead of a potential invasion from China, which claims that the self-governing democracy is part of its territory.With numerous short-range ballistic missiles and international ballistic missiles at its disposal, China's nuclear arsenal poses as much of a threat to global adversaries as it does to its neighbors. Before construction Satellite imagery shows the military base construction progress as of February 5, 2022. Maxar The Financial Times first reported the complex's construction in January, showing satellite images of the site spanning nearly 2.5 miles.In February 2022, the site was built in an area north of the Chongqing Reservoir that appeared to be residential, with large tracts of open land, according to satellite imagery. Cleared out a year later Satellite imagery shows the military base construction progress as of February 25, 2023. Maxar Satellite imagery taken in February 2023 showed the area largely cleared of residential buildings in preparation for major construction of the complex, which appeared to begin in mid-2024. A covert construction project Satellite imagery shows the military base construction progress as of June 26, 2024. Maxar In June 2024, the construction site hardly resembled what it looked like a little over a year earlier, with new tunnels and roadways surrounding a central block of land potentially reserved for the main complex building.There are no official mentions of the construction site on Chinese government websites, and the Chinese embassy said they were not aware of the details of the new command center.While there hasn't been any visible military presence at the complex, access to the facility is strictly prohibited.Signs show that drones and pictures are not allowed near the site, and a checkpoint has blocked off the back of the site. People have also been banned from using hiking trails near the site. World's biggest military command center Satellite imagery shows the military base construction progress as of March 20, 2025. Maxar Brady Africk, the deputy director of Media Relations and Data Design at the American Enterprise Institute, posted a timelapse on X capturing the site's speedy build-up in just a year.A former senior US intelligence official told the Financial Times that the new command center could replace China's existing military headquarters, which was built during the Cold War."The size, scale, and partially buried characteristics of the new facility suggest it will replace the Western Hills complex as the primary wartime command facility," the official said. A potential 'doomsday bunker' Xi Jinping is serving a third term as the general secretary of the Chinese Communist Party. Xie Huanchi/Xinhua via Getty Images Aside from being the anticipated central hub of Chinese military operations, the former US official said the facility could also offer "greater security against US 'bunker buster' munitions" for Chinese officials in the event of war.Renny Babiarz, a former imagery analyst at the National Geospatial-Intelligence Agency, told the Financial Times that satellite images appeared to show about 100 cranes at the site constructing subterranean facilities and passageways.With deep underground tunnels and spaces reinforced in concrete, a China researcher told the Financial Times that the complex had "all the hallmarks of a sensitive military facility.""Nearly 10 times bigger than the Pentagon, it's fitting for Xi Jinping's ambitions to surpass the US," the researcher said. "This fortress only serves one purpose, which is to act as a doomsday bunker for China's increasingly sophisticated and capable military." China's growing military ambitions Xi Jinping has ordered a vast military modernization. Xinhua News Agency/Xinhua News Agency via Getty Images The new command center is the latest move that demonstrates China's advancing military ambitions. The Chinese People's Liberation Army set a goal to modernize the country's military by 2027.As of mid-2024, the Pentagon estimated that China's Rocket Force likely had more than 600 operational nuclear warheads, and the figure is only expected to grow. Defense officials estimate China's nuclear arsenal could have as many as 1,500 deployed nuclear warheads by 2035 — roughly matching those of the US.Senior producer Olivia Nemec and associate producer Erica Star Domena contributed to this report.
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  • WWW.VOX.COM
    Manufacturing jobs are never coming back
    “Jobs and factories will come roaring back into our country,” President Donald Trump promised on “Liberation Day,” as he announced tariffs that have shocked global markets and set the country on course for a recession. “We will supercharge our domestic industrial base. We will pry open foreign markets and break down foreign trade barriers and ultimately, more production at home will mean stronger competition and lower prices for consumers.”This has long been the key argument behind protectionist policies like Trump’s: they will bring manufacturing jobs back to America. It’s a claim popular not just on the right, but with pro-tariff Democrats and labor unions, too. Chris Deluzio, a House Democrat from western Pennsylvania (a traditional hotbed of protectionism) has urged his party to “embrace tariffs as one component of a broader industrial strategy to revitalize American manufacturing and make whole communities that have been hollowed out by decades of bad trade policy.”It’s a false promise. Tariffs cannot “make whole” any communities that have seen manufacturing jobs depart. That’s partly because tariffs are wildly ineffective at that purpose, as we saw in Trump’s first term, when his tariffs failed to lead to any increase in manufacturing employment, while costing jobs elsewhere.But the bigger reason is that the fall of manufacturing employment in the US was not caused primarily by changes in policy, and changes in policy cannot reverse it. What’s happening is a transition from manufacturing to services that occurs in all countries as they get richer. This transition happened in countries whose policies were strongly biased toward manufacturing, like Germany, just as it did in the US. The root cause isn’t trade negotiators selling out the working class, but the inevitable effects of rising productivity in the manufacturing sector, plus falling demand for many manufactured goods.Indeed, manufacturing employment isn’t just falling in the US: it’s falling worldwide. That’s the essential reality that Trump, Deluzio, and other tariff-mongers refuse to understand.Rich countries see manufacturing employment fallFor over a century, economists have observed that as national economies grow, the workforce’s composition changes. Most commonly, the economy is broken down into three broad sectors:Primary, which includes agriculture, fishing, and forestry;Secondary, which includes manufacturing and construction;Tertiary, which includes the services sector.There isn’t universal agreement on the dividing lines between these; I’ve seen mining put both in primary (because it’s taking value directly from the earth, much like forestry or farming) and in secondary (because it requires advanced machinery, like manufacturing). But the broad distinction is between agriculture, manufacturing, and services.In a recent paper, the economists Xilu Chen, Guangyu Pei, Zheng Song, and Fabrizio Zilibotti charted how employment in the primary sector (agriculture) changes as countries get richer (thanks to fellow economist Basil Halperin for pointing me to this work):Chen, Pei, Song, Zilibotti 2023The trend is clear: The richer a country is, the fewer workers are employed in agriculture and other primary sector activities. Large-scale mechanization of farms means that we can enjoy much more plentiful food than our ancestors a century ago, with many fewer workers producing it.What about manufacturing? Here and in mining (which the authors also put in the secondary sector), you see a kind of U-shape:Chen, Pei, Song, Zilibotti 2023First, as countries emerge from deep poverty, the manufacturing share of employment increases. This is the process that has happened in South Korea, Taiwan, and China since the 1980s: A push toward manufacturing for export means that more and more workers move into that sector. But then, as countries go from middle-income to high-income, and can afford more labor-saving technologies in factories, employment in the sector falls again. This is the deindustrialization process that the US and Western Europe have experienced in recent decades.Finally, there’s the tertiary sector, or services, where the trendline is simply upward. Rich countries see more and more of their workers enter the service sector:Chen, Pei, Song, Zilibotti 2023Trade isn’t the main thing killing manufacturing jobsOne possible interpretation of these trends is that rich countries have simply offshored sectors like agriculture and manufacturing to poorer ones. This is the diagnosis that economic populists from Donald Trump to Sen. Bernie Sanders have offered for deindustrialization: Trade competition from China, Mexico, and the like meant that manufacturing jobs shifted from high-paying union shops in the US to low-paying jobs in those countries.Few people make this case about agriculture, for good reason. In recent decades, the US has usually exported about as much food as it imports, and 84 percent of our food is domestically produced. At the same time, US food production has grown from 3,060 calories per person per day in 1970 to 3,875 in 2022, the same period that US trade liberalized. This isn’t an industry that’s been simply shipped overseas.Manufacturing is more complicated, but the trade-focused story is still misguided. On paper, US manufacturing output has grown at a healthy pace in recent decades — but almost all that growth is in computer products, and the numbers are very sensitive to how one adjusts for the rapidly improving quality of those products (which is important for understanding how their price has fallen). Outside of computing, productivity growth was relatively tepid. What’s more, a sizable literature finds that Chinese import competition specifically played a role in declining manufacturing employment in the 2000s.But was it the main reason manufacturing employment fell? Probably not. Robert Z. Lawrence, an economist at Harvard focusing on trade and manufacturing, attempts in his latest book to figure out how much of the decline in manufacturing jobs was due to trade, how much was due to productivity growth (mostly automation that enabled fewer people to produce the same output), and how much was the result of slow overall economic growth, most importantly during and after the 2001 and 2008 recessions.For overall manufacturing, the story is simple: Lawrence finds that rapidly increasing productivity explains all job loss in the US. For the non-computer sector (unaffected by the measurement issues mentioned above), the picture is a little more complicated. From 2000 to 2010, half the employment losses are still due to productivity growth, but slow economic growth, caused largely by two recessions, explains much of the rest. He provides two estimates: in one, trade explains a little under a quarter of the job loss in non-computer manufacturing, and in the other, it explains none. Either way, it’s not the main part of the story. His estimates match those from a number of other studies, using a variety of methods, attributing somewhere in the range of 0–25 percent of the decline in manufacturing jobs to trade.Tellingly, Lawrence notes that manufacturing employment did pick up in the aftermath of the Great Recession, but only because “productivity growth in manufacturing was negligible.”This is a crucial, and sometimes difficult to internalize, point. The trends in the charts above, showing employment by sector, also show up in data on the economy’s overall composition, and on what people spend their money on. As countries get richer, their residents spend less and less of their income on food — a phenomenon known as Engel’s law, after economist Ernst Engel.As countries go from middle-income to rich, spending declines on manufactured goods (other than computers) too. Just as jobs shift to services, so does spending. Lawrence finds that non-computer manufacturing has fallen as a share of the US economy mostly because the “income elasticity of demand” for manufactured goods outside computers has gotten quite low. That’s technical econ-speak for “as people’s incomes rise, they spend less of their income on this product.” There’s an upper limit on how many cars and TVs and washing machines a person can buy before it stops helping them at all.If that’s happening — if countries getting richer means that they spend less on many manufactured goods — then essentially the only way for employment manufacturing those goods to not fall is for the sector to become less productive. As a matter of arithmetic, if a sector is making up a smaller and smaller share of output, you can’t keep the hours worked the same without seeing productivity collapse.A potential bright spot for manufacturing jobs could be computing manufacturing. Lawrence finds that, in contrast to non-computer manufacturing, people keep buying computer products at the same rate even as they get richer. But it’s also the segment of manufacturing that’s seen the fastest productivity growth, which necessarily cuts into the sector’s employment. Sure enough, the number of Americans employed in computer manufacturing has been constant at about 1 million since the Great Recession, meaning the sector’s share of overall employment has shrunk.One fact more than any other underlines the predicament for countries wanting to revive manufacturing jobs: Manufacturing employment has peaked. Not US manufacturing employment, not European manufacturing employment: global manufacturing employment. This is a tricky thing to measure, and data tends to come with a lag, but OECD data analyzed by economist Richard Baldwin shows the total number of manufacturing jobs peaked in 2013, at around 322 million. By 2018, the total was already down to 299 million. Other analyses have confirmed that we are either near or past the peak in global manufacturing jobs.Did the jobs go away because they were shunted offshore? Well, no. These are global figures. “The global drop thus pretty much must be due to productivity gains,” Baldwin concludes.Goods versus jobsIn thinking about these questions, it’s really important to distinguish between manufacturing and manufacturing jobs. There are good reasons to want a strong manufacturing sector in the US and its allied nations, not least for national security reasons. China’s capacity to produce drones (among other kinds of military materiel) is vastly greater than the US’s, and you don’t have to be hawkish or anti-China to see why that might be a risky situation for the US to be in.There are reasonable arguments to make for targeted industrial policies to try to shift manufacturing to the US or to allies. The CHIPS and Science Act, passed under President Joe Biden and currently being dismantled by the Trump administration, was a strong attempt to do this in semiconductor manufacturing.But we should not kid ourselves that preserving a manufacturing base in the US (and in Mexico, South Korea, and other friendly nations) will come with the creation of a huge number of manufacturing jobs. We want manufacturing to come with rapidly increasing productivity and automation, enabling wages to rise and good prices to fall. That’s a good future. It’s just not one where lots of people are working on an assembly line.You’ve read 1 article in the last monthHere at Vox, we're unwavering in our commitment to covering the issues that matter most to you — threats to democracy, immigration, reproductive rights, the environment, and the rising polarization across this country.Our mission is to provide clear, accessible journalism that empowers you to stay informed and engaged in shaping our world. By becoming a Vox Member, you directly strengthen our ability to deliver in-depth, independent reporting that drives meaningful change.We rely on readers like you — join us.Swati SharmaVox Editor-in-ChiefSee More:
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  • WWW.DAILYSTAR.CO.UK
    One of 2025's best games Kingdom Come Deliverance 2 gets huge 'Hardcore mode' update
    Kingdom Come Deliverance 2 is one of the year's best games, and it's just got even better if you've got the stomach for its new 'Hardcore' mode — here's all you need to knowTech15:17, 16 Apr 2025Kingdom Come Deliverance 2 is vast and authentic(Image: Warhorse Studios)If there was one thing you couldn't say about Kingdom Come Deliverance 2, it wasn't that it made things easy for the player.Article continues belowThat friction is by design, but whether it was making sure your armour had the right padding underneath, or protagonist Henry was clean enough to be able to talk to townsfolk, it was a fantastic RPG that's easily one of 2025's biggest games so far.‌If you did feel like it could be even tougher, though, developer Warhorse has released a hardcore mode for a game we dubbed "2025's first Game of the Year contender".Kingdom Come: Deliverance 2 is a huge RPG(Image: Warhorse Studios)New with Hardcore mode, players will no longer be visible on the game's map, so you'll need to work out where you are at all times. Thankfully you can ask for directions... unless you pick the "Bashful" perk which makes Henry too shy to ask for help.Article continues belowThe in-game compass is gone, as are fast travel points, and players will even get debuffs at the start of a run.These range from Henry being a sleepwalker, being even more obsessed with food, or having a lower carrying capacity.One, dubbed "Punchable Face", means other people just really want to hit Henry while he explores.‌Henry is one of the best protagonists in a while, but you can play him how you'd like(Image: Warhorse Studios)Essentially, Hardcore mode is here to ruin Henry's day, but there is a positive — there's no permadeath, so you don't have to worry about restarting if Henry meets an untimely end.‌Expect a much more challenging and immersive game if you choose to run Hardcore.In our review, we awarded Kingdom Come: Deliverance 5 out of 5.We said: "I could write about Kingdom Come Deliverance 2 for another few thousand words, but the short version is that it’s one of the best RPGs of the last decade, and maybe even beyond."Article continues below"Its commitment to realism means it certainly asks a lot of players, but it more than returns that with a genuinely gripping narrative and flexible RPG systems that make it unforgettable."For the latest breaking news and stories from across the globe from the Daily Star, sign up for our newsletters.‌‌‌
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  • METRO.CO.UK
    The Last Of Us season 2 is already changing things from the game and that’s good
    The Last Of Us season 2 is already changing things from the game and that’s good Adam Starkey Published April 16, 2025 6:00pm Kaitlyn Dever makes a strong first impression as Abby (HBO) So far The Last Of Us has offered few surprises in its translation to the small screen, but the second season is already making some divisive and compelling changes.  Video game adaptations are more financially lucrative than they’ve ever been, thanks to the likes of Sonic, Mario, and the recently released Minecraft. But despite their commercial success, their critical reception has been largely the same as every other video game movie in history. HBO’s The Last Of Us represents a different kind of success; the moment a gaming adaptation overcame the quality curse and became an acclaimed darling among the prestige TV elite – rubbing shoulders with The Bear and Succession on the awards season circuit.  The show’s success felt like a self-fulfilling prophecy. The Last Of Us game, in its presentation and tone, already felt like prestige TV in video game form – thanks to the industry-leading animation and polish that developer Naughty Dog is synonymous with. So while the first season was well made, by sticking so close to the original the story never really gained anything. With the exception of the excellent episode revolving around Bill and Frank’s love story, the show’s transition to TV felt like a creatively redundant flex. A retread of the same story, with many scenes, many of which were non-interactive in the first place, shot in the exact same way. With season two, The Last Of Us has an opportunity to broaden its ambitions and you can already see that in the first episode. The original game might be beloved by most, but its sequel is a somewhat divisive beast, with a lengthy 25+ hour running time, a large influx of new characters, and several big swings few sequels dare to shoot for. To view this video please enable JavaScript, and consider upgrading to a web browser that supports HTML5 video Up Next Personally, I’ve come to admire it over the years more than the original, even if it doesn’t quite succeed at everything it attempts. The messier, more ambitious sequel is ripe for re-examination and alteration through the TV show’s second season and that seems to be exactly what’s happening. There’s plenty of signs that the show has found the confidence to untether itself from the tracks of its source material, in ways which are both exciting and somewhat concerning. For proof of this newfound confidence, look no further than the very first scene. In a complete upending of expectations, we’re introduced to Kaitlyn Dever’s Abby from the get-go, prior to the five-year time skip. Abby is mourning the loss of her Firefly allies – brutally massacred by Pedro Pascal’s Joel in the finale of season one – and already planning revenge with her small group of friends, including Spencer Lord’s Owen. They know Joel is the culprit but despite Abby’s determination to see him dead the group convince her to head to Seattle first, so they can stock up on supplies and plot the best course of action.  Just before the scene ends, we’re given a chilling note to stew over. ‘Slowly,’ Abby says of Joel. ‘When we kill him. We kill him slowly.’ A storm is brewing for Joel (HBO) For anyone who’s played The Last Of Us Part 2, the reveal of Abby’s motivations so early on – even in somewhat vague terms – will seem very strange. In the game, you gradually come to learn about Abby’s backstory through extensive sections where you play as the character, switching between her perspective and Ellie’s throughout the game. This builds towards the reveal of why Abby wanted to kill Joel, which serves as one of the key twists in the story.  The TV show plays that card in season two’s very first scene. Speaking in interviews, showrunner Craig Mazin has said the rationale behind the decision was due to the mechanical differences between games and TV, where ‘it was important to give people enough context’ in order to connect to the character, in the absence of long gameplay stretches with her.  While we’ll have to see if the decision succeeds in future episodes, for fans of the games this is exactly the kind of narrative tailspin season one was sorely lacking. With Abby’s motivation out there, there’s a sense the show has to have something else in store to replace the satisfaction of that revelation, or deliver another kind of gut punch which might be unique to the show itself.  Gail is an entirely new character (HBO) There are also signs of a new direction with the character Gail, Joel’s bitter therapist, played excellently by Catherine O’Hara. Gail is entirely new for the show but she’s grounded into the series’ lore through her husband Eugene – a character who died from a stroke in the game and is only seen through photographs in his secret weed farm.  More Trending Like the Abby switcharoo, Eugene’s backstory has been slightly adjusted. He’s still dead, but this time it’s at the hands of Joel, as we discover in a venomous speech from Gail who, while under the influence, loses her patience with his whining about Ellie. ‘I hate you for it,’ Gail tells Joel, in reference to her husband’s death. ‘I know you had no choice. I know that. I know I should forgive you. I’ve tried but I can’t because of how you did it, and looking at your face, sitting in our home, makes me so f***ing angry.’ The assumption is Eugene became infected and had to be killed, but why is the show setting up another potential threat to Joel? Is she in cahoots with Abby? Could Gail be a surprise player in that particular scene? Her inclusion is intriguing, and with Eugene set to be played by Joe Pantoliano in a future episode, presumably in a flashback, the show is clearly mining these minor characters for a larger significance.  The first episode ends with a familiar scene from the game, as Abby looks out at the settlement in Jackson, Wyoming from the snowy mountains. It’s designed to instil dread for what many are already expecting, but the great thing is, after this episode, I’m not entirely sure what’s coming.  This could easily be a scene from the game (HBO) Email gamecentral@metro.co.uk, leave a comment below, follow us on Twitter, and sign-up to our newsletter. To submit Inbox letters and Reader’s Features more easily, without the need to send an email, just use our Submit Stuff page here. For more stories like this, check our Gaming page. Arrow MORE: Games Inbox: How long will the PS5 console last? GameCentral Sign up for exclusive analysis, latest releases, and bonus community content. This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply. Your information will be used in line with our Privacy Policy
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  • WWW.ECONOMIST.COM
    AI models could help negotiators secure peace deals
    Science & technology | Artificial diplomatsAI models could help negotiators secure peace dealsSome are being developed to help end the war in UkraineIllustration: Nick Little Apr 16th 2025IN A MESSY age of grinding wars and multiplying tariffs, negotiators are as busy as the stakes are high. Alliances are shifting and political leaders are adjusting—if not reversing—positions. The resulting tumult is giving even seasoned negotiators trouble keeping up with their superiors back home. Artificial-intelligence (AI) models may be able to lend a hand.Explore moreThis article appeared in the Science & technology section of the print edition under the headline “AI and the art of negotiations”From the April 19th 2025 editionDiscover stories from this section and more in the list of contents⇒Explore the editionReuse this content
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  • GIZMODO.COM
    Sean Duffy Doesn’t Want Air Traffic Controllers Retiring After 25 Years
    By Matt Novak Published April 16, 2025 | Comments (0) | US Secretary of Transportation Sean Duffy speaks during a briefing about the mid-air crash between American Airlines flight 5342 and a military helicopter in Washington, in the Brady Press Briefing Room at the White House on January 30, 2025 in Washington, DC. © Photo by ROBERTO SCHMIDT/AFP via Getty Images Air traffic control staffing at U.S. airports is near a 30-year low, and billionaire oligarch Elon Musk has been doing his best to make sure it stays that way with the so-called Department of Government Efficiency. But Transportation Secretary Sean Duffy has an idea to fix it. Duffy thinks air traffic controllers shouldn’t retire at 56 as they’re now required to do for safety and national security reasons. In fact, Duffy seems to think allowing air traffic controllers to work into old age would actually help safety and national security, if you can believe it. “We have too many controllers that retire after 25 years of service. And so we have to look and go, is this a national security issue? Is this a safety issue? And should these air traffic controllers be retiring after 25 years of service?” Duffy said on Wednesday on Fox Business. Duffy on the shortage of air traffic controllers: “We have too many controllers that retire after 25 years of service. And so we have to look and go, is this a national security issue? Is this a safety issue? And should these air traffic controllers be retiring after 25 years of service?” [image or embed] — Aaron Rupar (@atrupar.com) April 16, 2025 at 8:37 AM Air traffic controllers are required to retire by age 56 due to the stressful nature of the job, though some people can get waivers to work until 60 in rare instances. And while Secretary Duffy clearly thinks he’s found the solution to his problem of low staffing by raising the retirement age, the union representing air traffic controllers disagrees. “The solution to the ATC staffing crisis is a long-term commitment to hiring and training and the retention of the experience of all the highly skilled, highly trained air traffic controllers,” the National Air Traffic Controllers Association told Flying magazine back in February when Duffy first floated this idea. “NATCA will continue to advocate for practical, effective solutions that ensure safety, protect the workforce, and restore stability to the system.” Nick Daniels, president of the National Air Traffic Controllers Association, testified about the shortage last month to a congressional committee, emphasizing the tremendous stress these workers face every single day. And Daniels said modernization is desperately needed. “These dedicated professionals continue to work short-staffed, often six days a week, ten hours a day for years at a time, using outdated equipment and in run-down facilities that are in many cases more than 60 years old and are long overdue to be modernized and/or replaced,” Daniels explained. High-profile collisions and near-misses have put a spotlight on the danger of leaving these jobs vacant. Back in January, the U.S. saw its most deadly air collision in many years when a jet and a military helicopter collided in Washington, D.C., killing 67 people. And while a report on that crash hasn’t been released yet, one possible explanation has emerged. One air traffic controller was operating two different tower positions at the same time, according to CNN, forcing them to oversee both local and helicopter traffic simultaneously. Roughly 90% of U.S. airport towers are understaffed, according to the FAA’s own data, and while there are reports that some of Musk’s cuts with DOGE at the FAA have been successfully reversed, there’s no telling what could happen as the billionaire oligarch continues rooting around the plumbing of the federal government. “There is a shortage of top notch air traffic controllers. If you have retired, but are open to returning to work, please consider doing so,” Musk tweeted in February. Duffy, who was a reality TV star before being elected a congressman in Wisconsin, was confirmed as Trump’s pick for his role in a bipartisan vote of 77-22, with 21 Senate Democrats voting to confirm him. And that perhaps speaks to the way that Democrats aren’t actually working to stop Trump’s agenda in any meaningful way as things fall apart and people like Duffy make the country less safe. The Transportation Secretary knows he has a major issue with staffing at the FAA, but clearly doesn’t care what the union representing air traffic controllers has to say, given the fact that he raises this idea about retirement repeatedly. And this is the reality Americans will have to live with for the foreseeable future as we see more headlines about dangerous incidents at the country’s airports. Daily Newsletter You May Also Like By Matt Novak Published April 16, 2025 By Lucas Ropek Published April 16, 2025 By AJ Dellinger Published April 15, 2025 By Lucas Ropek Published April 15, 2025 By Matt Novak Published April 15, 2025 By Thomas Maxwell Published April 15, 2025
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  • WWW.ARCHDAILY.COM
    Participative social housing in Crolles / INDY ARCHITECTES
    Participative social housing in Crolles / INDY ARCHITECTESSave this picture!© Laura Lyson•Crolles, France Architects: INDY ARCHITECTES Area Area of this architecture project Area:  1174 m² Year Completion year of this architecture project Year:  2023 Photographs Photographs:Laura LysonMore SpecsLess Specs Save this picture! Text description provided by the architects. The project is located in the Isère Valley in Crolles (France), and benefits exceptional views of the Chartreuse and Belledonne mountain ranges. It was initiated by the municipality, a social housing provider, and a group of residents who wanted to design and build a 15-unit housing project (from one-bedroom to four-bedroom duplex), using a sustainable approach.Save this picture!Save this picture!Save this picture!Save this picture!The project's architecture is the result of a co-design process that was implemented with the future residents through thematic workshops. The building, constructed from a mix of materials (concrete, thermal brick,  wood, etc.) combines a certain compactness and adopts specific features from individual, intermediate, and collective housing. One of the building's distinctive features is its large balconies at each corner, creating bi- and even tri-oriented housing units overlooking all the far-reaching views surrounding the site. Each unit has been individually customized with each resident, down to the size and variation of the facade openings, giving the project a unique and singular identity.Save this picture!Save this picture!Accessible by an external staircase, each floor leads to a central common area, designed as an additional living space for the four apartments on the same level. These common areas are equipped with large storage cupboards and shared amenities (washing machines, freezer, etc.) and have been converted by the residents into a reading corner, co-working space, and children's playroom.Save this picture!Save this picture!Some partitions between apartments can be removed for greater future flexibility. A shared common space has been created on the ground floor of the building. It is equipped like a small apartment and can be used as a reception room, meeting room, or to accommodate family or friends. A panoramic rooftop terrace was designed for the residents. It is equipped with a photovoltaic pergola that produces electricity while cooling the building during the hot season.Save this picture!Save this picture!Save this picture!At the foot of the building, green spaces, including a large communal garden with fruit trees, a vegetable garden, and a compost bin, have been provided for residents. Each apartment has at least one bicycle storage room and outdoor wood-frame cellar, as well as outdoor parking.  Rainwater from the roofs is collected and used for watering.Save this picture! Project gallerySee allShow less About this officeINDY ARCHITECTESOffice••• Published on April 16, 2025Cite: "Participative social housing in Crolles / INDY ARCHITECTES" 16 Apr 2025. ArchDaily. Accessed . <https://www.archdaily.com/1028906/participative-social-housing-in-crolles-indy-architectes&gt ISSN 0719-8884Save世界上最受欢迎的建筑网站现已推出你的母语版本!想浏览ArchDaily中国吗?是否 You've started following your first account!Did you know?You'll now receive updates based on what you follow! Personalize your stream and start following your favorite authors, offices and users.Go to my stream
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    How To Get FREE Quixel Megascans in Unreal Engine 2025
    Quixel on Fab: https://www.fab.com/sellers/Quixel Get the FREE Unreal Engine Beginner Course here: https://boundless-resource.com/beginner/ The Virtual Filmmaker's Playbook (Indie Virtual Production): https://boundless-resource.com/playbook/ Unreal Engine for Filmmakers: https://boundless-resource.com/ultimate-unreal-engine-for-filmmakers-bundle-build/ In this video, we cover how to access tons of free Quixel Megascans content, plus some amazing resources for learning scene building in Unreal Engine!
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    Inbetweening Workflow in Cascadeur 2025.1
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    Tutorial - How to create basic VFX materials in Unreal Engine
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