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WWW.FASTCOMPANY.COMYour favorite podcast is now a toy—and a cruise, and a book, and a backpackNot so long ago, a book deal and a live tour marked the outer limits of how far a hot podcast could hope to expand its horizons. These days, they’re only the beginning. Especially at Wondery, the fast-growing podcast network based in West Hollywood, California. Wondery has more than 240 podcasts, and more than 55 of them have hit the No. 1 spot on Apple Podcasts. The first book adapted from the network’s hit survival podcast Against the Odds is set for publication this June, but a better example of where things might be headed is the line of toys Wondery just launched for the family-friendly science show Wow in the World or the immersive cruise inspired by its Exhibit C true-crime vertical, which is in the works for 2026. As the network continues pushing audio-first intellectual property into uncharted new territory, it’s starting to look like Wondery can turn podcasts into just about anything. “We’ve got this Hollywood-style approach to storytelling,” says Nicole Blake, chief brand officer at Wondery, the network that perfected the podcast-to-streaming-series pipeline with scripted pods like Dying for Sex, Dirty John, and Dr. Death. “So now, we’re trying to take a Hollywood-style approach to IP-building and apply it to podcasting.” [Photo: Courtesy Wondery] The holy grail of branding Some brands are practically inescapable. Whether you’re flipping through channels, stuck in traffic, or taking a Pilates class, they stalk you like prey. Blake has a term for brands like that. “The holy grail is a 360-degree IP—something the fans are seeing at many touch points, all the time,” she says. “It’s not an on-and-off relationship, it’s an always-on relationship.” One brand that certainly qualifies is the Harry Potter movie franchise, whose development Blake steered during her tenure as a senior vice president at Warner Bros. in the 2010s. Beyond all the books, movies, and spinoffs, Harry Potter’s tentacles have extended to clothing lines, food items, Lego sets, video games, theatrical plays, and theme park rides. Though the phenomenon factor of Harry Potter may be singular, the brand’s breadth exemplifies the inventive approach to market saturation Blake is exploring for Wondery’s podcasts. So far, the show that seems furthest along the path to 360-degree IP is Wow in the World, the kid-focused science series with more than 100 million downloads. Designed in Pixar-fashion to appeal to parents listening along, it has steadily cultivated a devoted following, who call themselves Wowsers. The show has long since spawned the requisite live tours and book deals, along with an array of clothing and accessories that includes shirts, pillows, and backpacks. Where the show’s extension breaks new ground, however, beyond a push into the classroom with a Next Generation Science Standards-aligned curriculum, is its new line of STEM kits like an Everlasting Volcano and Dino Dig & Diorama. Though character-driven pods like Welcome to Night Vale and the D&D-based Critical Role have spun off plush toys and action figures, Wow in the World’s offerings may be the first line of podcast-inspired toys in the STEM space. (“I like firsts,” Blake notes.) Wondery partnered with science publishers Thames and Kosmos to launch this first wave of toys last fall, and they’re coming this month to Walmart. But it’s not just kids connecting with Wondery’s podcasts at such a deep level. [Photo: Courtesy Wondery] Why podcasts are poised to become 360-degree IP That podcasts can become as colossally popular and highly valued as more traditional media is old news. Since Joe Rogan made the first $100 million podcast deal with Spotify in 2020, for instance, several similar deals have followed—including one last fall between Wondery and NFL star sibling podcasters Jason and Travis Kelce. However, eye-poppingly lucrative deals and astronomic numbers of downloads don’t paint the full picture of what popularity means for these shows. The main reason podcasts appear poised to become 360-IP, according to Blake, is because of the unique connection they foster with fans. There’s a certain intimacy inherent to the medium. It casts a spell on listeners, creating the illusion that they’re quietly participating in an ongoing conversation, rather than overhearing it. When someone falls in love with a podcast, they fall hard—as Wondery recently demonstrated with a study on fandom conducted with Dentsu and Edison Research. According to its findings, 71% of podcast fans feel they are friends with the hosts of their favorite shows, while 46% claim they are more a fan of their favorite podcast than any other form of entertainment. The biggest podcasts don’t just inspire affinity but loyalty. Their fans are willing to follow them anywhere. What helps present more branding possibilities, though, according to Blake, is the fact that podcasts follow their listeners everywhere. “Podcasts, unlike any other media, complement a person’s day,” she says. “You can listen to a podcast while taking a walk, cooking, or doing arts and crafts. They can go with you on every step of your day; and as such, they provide plenty of opportunities for extensions into other areas such as apparel and consumer products.” Wondery spent years coordinating the rollout of a line of toys for the Wowsers to play with while listening to Wow in the World together after school. But the network does not apply the same long-lead approach to product development for each of its shows. [Photo: Courtesy Wondery] One size does not fit all The first step to a successful brand extension for podcast IP, Blake says, is gathering research and insights to understand the DNA of the show and what people love about it. Beyond that, it can go any number of ways. There’s no one-size-fits-all approach to building a podcast’s brand. The weekly nature of some podcasts creates a lot of opportunities for rapid response. Blake’s team always monitors how fans react to Wondery’s podcasts, ready to pounce on, say, a popular segment or catchphrase that emerges from the Kelce brothers’ New Heights podcast; or create a special T-shirt immediately after Jason Kelce’s former team, the Philadelphia Eagles, won the Super Bowl back in February. Similarly, the team also noticed that fans of MrBallen, a beloved mystery storyteller, were talking a lot on social media about Lungy, a frog character the host developed on the show. It seemed like they wanted more of Lungy, and “more” is what any aspiring 360-degree IP should have on tap at all times. Wonndery quickly turned around a Lungy the Frog pin, which sold out right away, paving the way for future frog-centric apparel. Of course, some ideas need more time to incubate. In order to arrive at the planned Exhibit C cruise for 2026—an immersive experience for fans of Wondery true-crime shows like Morbid and Scamfluencers—the team had to first experiment. In 2023, the network staged Exhibit C: A True Crime Experience Live at New York’s Gotham Hall, a sort of podcastapalooza, bringing together an Avengers of in-house true-crime show hosts. The interactive event got such tremendous feedback from fans, it proved the demand existed for even more outlandish events like the upcoming mystery cruise. Just how far can Wondery push its podcast IP beyond the high seas? According to Blake, anything is possible. “There is nowhere traditional media has been extended,” she says, “that you won’t see a podcast go in the future.”0 Commentaires 0 Parts 85 Vue
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WWW.YANKODESIGN.COM5 Best Tech Gadgets Of March 2025March 2025 arrived with a flourish of technological breakthroughs, but five devices rose above the rest, capturing both the imagination and practicality that define modern innovation. Whether you’re a gadget enthusiast, a creative professional, or someone who just loves the feel of the latest tech in your hands, these products set new benchmarks for what’s possible. March’s best gadgets are not just incremental upgrades—they are bold leaps forward, answering longstanding wishes and reimagining how we interact with technology. From Samsung’s audacious new foldable form factor to a NAS that fits in your pocket, March 2025 was a showcase of ingenuity. Dive in, and have a look at these super cool gadgets! 1. Samsung’s Quad-Fold Smartphone Foldable smartphones have been evolving at a rapid pace, but Samsung’s latest patent pushes the boundaries of what’s technically possible—and what users can expect in a futuristic device. The company has long dominated the foldable device space, but with competitors like Huawei and TCL introducing tri-fold concepts, Samsung’s quad-fold smartphone raises the stakes dramatically. What sets this design apart is its ambitious use of four interconnected panels joined by three hinges, allowing for a device that can transform into multiple configurations. The patent suggests a horizontally connected structure, with three hinges enabling complex folding and unfolding sequences. In contrast to some outward-folding designs, Samsung’s inward-folding approach keeps the flexible display protected when closed, potentially resolving durability concerns that have haunted previous generations. What we like The four-panel, three-hinge design enables the device to transform between smartphone, tablet, and even more unique form factors. By folding inward, the display is protected when the device is closed, reducing the risk of scratches and damage. What we dislike The addition of multiple hinges and folding points increases complexity, potentially leading to new challenges. 2. Next-Gen Xbox Handheld For years, the gaming community has clamored for a genuine handheld Xbox experience—one that blends Microsoft’s robust gaming ecosystem with the freedom of portable play. While rumors and patents have circulated, it wasn’t until a recent, blink-and-you’ll-miss-it NBC Today Show segment that the tech world caught its first real glimpse of what could be Microsoft’s answer to the Nintendo Switch, Steam Deck, and ROG Ally. The brief reveal in Phil Spencer’s office—a space famous for housing top-secret hardware—showed an unfamiliar handheld device bearing the Xbox logo, sparking a frenzy of speculation and excitement. Unlike previous prototypes or third-party add-ons, this device appears to be a genuine Microsoft-developed console, with design elements that set it apart from competitors. Its button layout deviates from known standards, suggesting new control schemes or expanded functionality. The device’s form factor and rumored Windows-based platform with an Xbox-specific user interface point to seamless integration with Xbox Game Pass, cloud gaming, and the broader Microsoft ecosystem. What we like Expected to feature seamless access to Xbox Game Pass, cloud gaming, and cross-platform functionality, this handheld could provide a unified gaming experience on the go. The unique button placement hints at new gameplay possibilities or enhanced ergonomics. What we dislike High-performance gaming on a portable device often comes at the expense of battery longevity, a critical factor for gamers on the move. 3. The Bowers & Wilkins Pi8 McLaren Edition Earbuds The Bowers & Wilkins Pi8 McLaren Edition earbuds are a remarkable fusion of advanced audio engineering and sleek, performance-driven aesthetics. Drawing inspiration from the exhilarating world of motorsport, these earbuds blend Bowers & Wilkins’ signature sound excellence with the distinctive flair of McLaren. Designed for true wireless convenience, they offer an audio experience that is both powerful and effortlessly accessible. Perfect for discerning listeners who appreciate high-fidelity sound in a portable package, the Pi8 McLaren Edition delivers impressive clarity and depth. Whether you’re captivated by the roar of a Formula 1 race or the subtle intricacies of a jazz performance, these earbuds provide a truly immersive auditory journey. What we like Outstanding sound performance with accurate audio detail. Sophisticated design influenced by McLaren, ideal for motorsport fans. What we dislike Limited availability due to its special edition status. Higher price point may be a barrier for some users. 4. Bionic Magnetic Charging Stand The Bionic Magnetic Charging Stand transforms how you power up your AirPods Max, delivering a smooth and user-friendly charging experience. This thoughtfully engineered accessory elevates both convenience and aesthetics by offering a dedicated charging station that perfectly matches the premium look of your headphones. With robust magnets that automatically align your AirPods Max for charging, the stand removes any guesswork or hassle from the process. Its refined design seamlessly fits into a variety of settings, from office desks to nightstands, adding a subtle touch of elegance to any space. Built with meticulous attention to detail, just like the AirPods Max themselves, this stand ensures your headphones are always charged and stylishly displayed, marrying function with sophisticated form. What we like Delivers a reliable and hassle-free charging solution for AirPods Max. Modern, minimalist design that enhances the look of your audio setup. What we dislike Exclusively compatible with AirPods Max. It may not be essential for users satisfied with conventional charging options. 5. The DockCase 7-in-1 Hub The Dockcase 7-in-1 Hub reimagines what a USB-C hub can be, pushing the boundaries of versatility and design. Crafted with the demands of modern users in mind, this advanced accessory transforms a standard hub into a feature-rich powerhouse, boasting a sleek metallic chassis and an intuitive touchscreen interface. It’s tailored for those needing rapid data transfers, seamless external storage, and connecting multiple devices—all in one compact unit. The star feature is its interactive display, which delivers real-time insights into transfer rates, power delivery, and SSD status. This function offers users a clear, mission-control-like overview of their setup, making it easy to monitor and manage connected devices with precision. Beyond its display, the hub is packed with high-performance ports, including a 10 Gbps USB-C host port, HDMI output supporting 4K at 120Hz, and dual slots for UHS-II SD and TF cards. What we like Extensive connectivity options make it perfect for multitasking and professional workflows. Durable metal construction ensures it can handle the demands of frequent travel. What we dislike The wealth of features and controls may be too complex for those who prefer straightforward, plug-and-play devices. The post 5 Best Tech Gadgets Of March 2025 first appeared on Yanko Design.0 Commentaires 0 Parts 57 Vue
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WWW.CREATIVEBLOQ.COMI don't need a new laptop, but $500 off the Samsung Galaxy Book4 Ultra is seriously tempting meWe highly recommend the Galaxy Book4 Ultra for anyone working with media thanks to its all-day battery life.0 Commentaires 0 Parts 55 Vue
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WWW.WIRED.COMBest AeroPress Coffee Makers Tested and Reviewed (2025)AeroPress now comes in many sizes and designs. Here are the best AeroPress coffee makers and accessories, for the best coffee.0 Commentaires 0 Parts 34 Vue
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GAMINGBOLT.COMPowerWash Simulator 2 Trailer Details Modes, Improvements, and MoreFuturLab announced a sequel to surprise runaway hit PowerWash Simulator last month, and the developer has now released another brief new trailer that reveals new tidbits and gameplay footage for PowerWash Simulator 2. Check it out below. The new trailer sees members of the development team attempting to explain the game in 60 seconds, and revealing new details in the process. PowerWash Simulator 2 will tout a career mode as well as splitscreen co-op, in addition to base building and customization mechanics, and other gameplay tweaks and improvements. Check it out below for glimpses at all of that and more. PowerWash Simulator 2 will launch sometime later this year for PS5, Xbox Series X/S, and PC via Steam and the Epic Games Store. A specific release date hasn’t yet been announced. Unlike the first title, which was published by Square Enix, the sequel is set to be self-published by developer FuturLab.0 Commentaires 0 Parts 50 Vue
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WWW.THEVERGE.COMSurge pricing, the scourge of ridehailing, is evolving for the robotaxi eraIt’s a familiar frustration for ridehail users: you open the Uber or Lyft app, enter your destination, and discover that your intended trip costs several times more than expected. The culprit is surge pricing, one of ridehail’s most important and controversial innovations. Customers grumble about higher fares, but Uber and Lyft executives have insisted that surge pricing benefits them by attracting additional drivers, which allows the companies to fulfill more trips and reduce wait times. That justification makes intuitive sense, but it raises an awkward question about robotaxis, which are expanding across the US, from San Jose, California, to Washington, DC. If surge pricing is intended to expand the driver pool, why is it now being used by companies with driverless vehicles?Waymo, which offers robotaxi trips in the Bay Area, Los Angeles, and Phoenix, charges surge pricing during peak times, as did Cruise, its now-defunct competitor. Assuming a robotaxi fleet is already fully deployed, higher fares cannot expand vehicle supply in the way they could for Uber or Lyft. Instead, riders simply need to pay extra, assuming they can afford to, or search for another way to travel.Surge pricing, one of ridehail’s defining features, may need a rethink for an autonomous era. Uber began experimenting with surge pricing in 2012, and customers have been grumbling about it ever since. In 2014, one exasperated Aussie described the practice to Mashable as “price gouging at its worst.” (Price gouging is banned in many US states, but such laws typically kick in only during emergencies or natural disasters.) Screenshots of astronomical fares, like an $800 ride on New Year’s Eve in 2015, frequently went viral. Aware of the pushback, Uber and Lyft adjusted their app designs in recent years to conceal temporary price increases, but surge pricing (sometimes called “dynamic pricing”) has endured.Harry Campbell began driving for Uber a decade ago. He now runs The Rideshare Guy, a publication devoted to ridehail, and The Driverless Digest, focused on the robotaxi industry. “At Uber, their number one [key performance indicator] from basically day one has been reliability,” he told me. “When you open the app, they want you to see cars available within three to five minutes.” Given the vagaries of trip requests and driver availability, keeping wait times within that window is no easy task.Surge pricing may need a rethink for an autonomous era.Defenders of surge pricing argue that it convinces more drivers to work during times of high demand, which avoids lengthy wait times. “Surge pricing doesn’t just make rides more expensive,” James Surowiecki wrote in an article entitled “In Praise of Efficient Price Gouging” for MIT Tech Review in 2014. “It also expands the number of people who are actually able to get a ride.” The additional drivers allow fares to drift back toward normal levels.But this supply-side narrative has always omitted part of the story. “Surge pricing also tempers demand,” Campbell said. “When people see that their ride is more expensive, they may not take it.” By deterring some potential customers, surge pricing makes it easier to serve those who remain. Would-be customers who can’t stomach the higher price are left to figure out a Plan B.Voicing concerns about consumer protection, legislators in states like Massachusetts, New York, and Washington have proposed caps on temporary price hikes (and New Delhi, India, has imposed one). Surge pricing has become a generally accepted aspect of ridehailing.Photo: Mario Tama / Getty ImagesAnd now it’s been adopted by Waymo, a company whose service is, apart from the empty driver’s seat, largely indistinguishable from Uber or Lyft. But while higher fares may convince part-time ridehail drivers to work during periods of high demand, surge pricing can do nothing to expand the tightly limited size of Waymo’s fleets. As of January, for example, the company operated only around 100 vehicles in Los Angeles.“I think Uber and Lyft have a very strong justification for using surge pricing that gets more drivers on the road and gets you home,” Campbell said. “Waymo doesn’t have a good justification. They just say, ‘Hey, we’re charging you more because a lot of people want rides, even though we literally cannot add more vehicles to the fleet.’”Surge pricing can’t attract additional robotaxi vehicles, but it does suppress rider demand, thereby narrowing the gap between requested and available trips during peak times. In an email, Waymo spokesperson Chris Bonelli wrote, “During busier times, temporarily increasing prices may help reduce demand and keep wait times reasonable for a good rider experience.” “Reasonable” is doing a lot of work there; Campbell shared a screenshot of Waymo wait times hitting 24 minutes in Los Angeles, where he lives.“When people see that their ride is more expensive, they may not take it.”Still, surge pricing’s ability to at least temper demand is enough for Brad Templeton, a consultant and veteran of the self-driving industry, to deem it useful. “The societal benefit is that you have scarcity instead of shortages,” he said. “If you really need a trip, you can get it — it’s just really going to cost you.” He drew a comparison with airline tickets that cost more during popular travel times like Thanksgiving weekend.But Templeton acknowledged that surge pricing creates winners and losers, particularly if it cannot expand vehicle supply to soften price hikes. Those who can afford surge pricing will pay it; everyone else will have to find another way to travel — or forgo the trip entirely. “It does allocate more to the wealthy than the poor,” he said. “That may or may not match public goals” around fairness. This, after all, was the underlying critique of ridehail’s pioneering use of surge pricing, which the companies parried by noting how higher prices expand vehicle availability — something that Waymo and its ilk cannot claim.Such tensions could dissipate if the supply of robotaxi vehicles becomes more flexible in the future. There are several ways that might happen.In a March blog post and a recent episode of the Autonocast podcast, mobility investor Reilly Brennan divided the on-demand trip market into “base load,” consisting of trips taken during periods of typical demand, and “peak load,” representing those requested when demand temporarily spikes. One future scenario involves a fixed fleet of full-time robotaxis providing requested trips when demand is normal, while surge pricing during peak times encourages human drivers to grab their keys, thereby expanding the supply of vehicles (and reducing customer wait times). Such an arrangement could appeal to ridehail companies, which benefit from the lower cost of operations during non-peak times, as well as robotaxi companies, which can tap human drivers to add vehicle capacity when they most need it. The recently announced collaboration between Uber and Waymo in Austin suggests such a partnership may be plausible.“It does allocate more to the wealthy than the poor.”Brennan outlined another possibility that seems specific to Tesla: If the company’s promised Cybercabs become a reality (a big if) and its autonomous technology works reliably (ditto), the company could deploy its Cybercab fleet to fulfill base load demands while augmenting it during peak periods with personally-owned and self-driven Teslas, dispatched willingly by their owners when surge pricing hits a threshold of, say, $4 per mile. It’s a nice vision, but caution seems warranted given CEO Elon Musk’s failures to fulfill previous promises around self-driving tech.Templeton believes robotaxi companies could accommodate more trips with limited fleets during peak times by offering customers discounts if they split their trip with strangers. Although ridehail’s experiments with shared rides have fizzled in part due to a lack of privacy, robotaxis might have more success if they use partitions to physically separate passengers from one another.For now, at least, robotaxi companies like Waymo are free to charge whatever they like during peak periods, even though they can’t deploy additional vehicles to meet the higher demand. Templeton thinks that’s appropriate given the nascent stage of the robotaxi industry. “I think we should wait, watch, and learn,” he said.See More:0 Commentaires 0 Parts 66 Vue
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WWW.IGN.COMStar Wars: Zero Company Officially Revealed With 2026 Release WindowStar Wars: Zero Company, Bit Reactor's upcoming new Star Wars tactics game, has been officially revealed at Star wars Celebration today for PC, PS5, and Xbox Series X and S with a release window of 2026.Zero Company takes place in the "twilight of the Clone Wars," and stars Hawks, a former Republic officer commanding an elite squad of operatives taking on a growing new threat. It's a single-player game, featuring turn-based tactics gameplay, and is said to incorporate "meaningful outcomes from player choices".Star Wars: Zero Company First ScreenshotsGameplay will involve taking on various tactical operations and investigations all across the galaxy, and in between developing a base of operations and gathering intelligence through an informant network. Zero Company features a cast of brand new Star Wars characters spanning a range of different character classes and species, including a squad that players can swap in and out as they see fit. The main character, Hawks, is also customizable in both appearance and character class.Star Wars: Zero Company is being developed by Bit Reactor, a new studio staffed with strategy game veterans, with support from Lucasfilm Games and Respawn Entertainment, and publsihed by Electronic Arts. This is the first we've seen of the game, after it was rumored for a long time and ultimately teased by EA just last week.Rebekah Valentine is a senior reporter for IGN. You can find her posting on BlueSky @duckvalentine.bsky.social. Got a story tip? Send it to rvalentine@ign.com.0 Commentaires 0 Parts 48 Vue
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WWW.DENOFGEEK.COMDavid Bowie’s Best Performance Came in a Jesus MovieThe Man Who Fell to Earth. Labyrinth. The Prestige. These are the titles that usually come to mind when people think of David Bowie’s film career, and with good reason. Even when playing real-world scientist Nikola Tesla in The Prestige, each of these performances captured Bowie’s ethereal public persona. Bowie floated through the movies like a being from another world, immediately imbuing the story with mystery and danger. It’s somewhat fitting then that Bowie’s best film performance came in the most unexpected of places, a movie about the life of Jesus Christ. Indeed, Bowie had one short but powerful scene in Martin Scorsese’s The Last Temptation of Christ, using both his otherworldly nature and his natural warmth for a beguiling take on Roman Governor Pontius Pilate. A Unique Telling of the Greatest Story Of course The Last Temptation of Christ is hardly a standard Jesus movie. Directed by Martin Scorsese and written by Paul Schrader, and based on the novel by Nikos Kazantzakis, the 1988 film immediately courted controversy. Despite that fact that Scorsese and Schrader are both believers, the former a Catholic and the latter a Calvinist turned Episcopalian, Last Temptation drew the ire of those who took exception its portrayal of a very human Jesus (Willem Dafoe) full of doubts and fears. The Last Temptation certainly takes liberties with the usual Passion Play reading. Scorsese eschewed realism and historical accuracy, giving us Harvey Keitel as Judas Iscariot with a New York accent, musicians Michael Been of the Call and John Lurie of the Lounge Lizards as James and John, complete with The Empire Strikes Back director Irvin Kershner as their father Zebedee. But there’s an air of painful realism to Bowie’s scene late in the film, when the arrested Christ is brought before Pilate. As Governor over Judea, Pilate represented the Roman Empire to the people of the occupied land and considered petty disagreements between religious factions as beneath him. In Scorsese’s telling, when this Pilate even meets Christ, it is inside of the Roman governor’s stables. Pilate begins the scene with his back turned to the camera and to Jesus, paying more attention to the steed brought for his inspection. “So you are the King of the Jews,” he asks with disinterest, only turning around when Jesus responds, “King’s your word.” Even then there’s more than a little condescension when he asks Jesus to perform a miracle for him. When none is forthcoming, Pilate wearily decides that he’s “just another Jewish politician.” Pilate tries to provoke Jesus, pointing at him and calling him dangerous, but even that can’t elicit a desired reaction. When Jesus retells a prophecy from the book of Daniel, interpreting it as a story about how God will use him to topple Rome, Pilate cuts him off, clearly bored with another story about the occupied people destroying the occupier. For most of the two-and-a-half-minute scene, Scorsese and cinematographer Michael Ballhaus emphasize Pilate’s distance from Jesus. The scene begins in a wide shot, showing the physical space between them. As the camera cuts to closer shots, Jesus and Pilate rarely appear in the same frame. At the end of the exchange, the camera stays on Pilate as he strides away, having fully measured Jesus up and deemed him as just one more rabble-rouser that the empire must clean up. A Tale of Two Kingdoms Bowie uses that distance from the camera, as well as his precise interlocution, to heighten Pilate’s unearthly qualities. That decision flies in the face of common sense. After all, he’s in a scene with Jesus, proclaimed as God in the form of human. Even in their conversation, Jesus explains that he represents a kingdom that, in his words, “isn’t here.” Shouldn’t Dafoe be playing the alien one here? Because Scorsese and Schrader are creating a grounded, human Christ, however, they want to achieve the exact opposite. Like Kazantzakis’ novel, The Last Temptation takes inspiration from the Gospel of John, which emphasizes Jesus as inaugurating a kingdom unlike any on Earth. So the human qualities and focalization through Jesus makes injection of an Earthly kingdom feel strange. In other words, to represent Rome, the ultimate unreal kingdom in John’s Gospel, Bowie must feel as alien as possible. Bowie expresses that perspective with his nonchalant attitude toward Jesus, all hand waves and arched eyebrows to look down on his charge. But the real testament to Bowie’s skill comes when the scene changes and Pilate sits next to Jesus. “It’s one thing to change how people live, but you want to change how people think, how they feel,” Pilate says, noting the difference between Jesus and the other rebels he’s sentenced. But when Jesus explains that change will happen with love instead of killing, Pilate cannot continue. He repeats that this kind of change is “against Rome, against the way the world is” and therefore is useless. “Killing or loving, it’s all the same. It simply doesn’t matter how you want to change things. We don’t want them changed.” Join our mailing list Get the best of Den of Geek delivered right to your inbox! After that last line, something remarkable happens on Bowie’s face. Pilate’s still looking down at Jesus, still condescending to him like the powerful Roman official that he is. But when Jesus looks back and refuses to respond, Pilate’s face drops. The corners of his mouth turn downward. A sadness creeps into his eyes. Bowie’s expression suggests that Pilate wants Jesus to challenge him, to show him in fact that the world can be changed, changed even through love. And when Jesus doesn’t answer—either out of a refusal to speak, as is often the case in the Gospels, or out of the doubt that wracks Dafoe’s Jesus—Pilate cannot help but feel disappointed. He stands up and pronounces Jesus’s sentence with all the officious insincerity of Michael Palin’s crucifixion coordinator from The Life of Brian and walks off screen. In the World, Not Of the World Where does Pilate go? The answer is, of course, back to the safety of his Roman home and lifestyle. But within The Last Temptation of Christ, it feels like he moves completely out of Jesus’s existence, which underscores the themes. Despite the short contention they almost formed, a powerful and self-assured Roman cannot believe in the message of a self-doubting Jewish teacher. They belong to different worlds. It takes someone like Bowie who has always felt like a man who fell to Earth to underscore that difference. By casting Bowie as a member of the alien Roman Empire, Scorsese brings to life a Jesus who is of the Earth, a Jesus rarely seen on the movie screen.0 Commentaires 0 Parts 38 Vue
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9TO5MAC.COMApple @ Work: Super simplifies macOS updates for IT and end usersApple @ Work is exclusively brought to you by Mosyle, the only Apple Unified Platform. Mosyle is the only solution that integrates in a single professional-grade platform all the solutions necessary to seamlessly and automatically deploy, manage & protect Apple devices at work. Over 45,000 organizations trust Mosyle to make millions of Apple devices work-ready with no effort and at an affordable cost. Request your EXTENDED TRIAL today and understand why Mosyle is everything you need to work with Apple. Software updates on macOS have been challenging for a few years. Between rapid OS releases, Apple silicon authentication requirements, and endless user deferring prompts for weeks at a time, it’s become harder for IT teams to strike the right balance between security and productivity. On one hand, devices need to stay up to date for security and support reasons. On the other hand, you can’t disrupt users in the middle of their workday with forced reboots or surprise upgrade prompts in the middle of a meeting. About Apple @ Work: Bradley Chambers managed an enterprise IT network from 2009 to 2021. Through his experience deploying and managing firewalls, switches, a mobile device management system, enterprise grade Wi-Fi, 1000s of Macs, and 1000s of iPads, Bradley will highlight ways in which Apple IT managers deploy Apple devices, build networks to support them, train users, stories from the trenches of IT management, and ways Apple could improve its products for IT departments. Apple has improved some of the update mechanisms, especially with changes to how Rapid Security Responses and major upgrades work over the air. But there’s still a gap for IT admins who need more control without completely taking over the machine. That’s where an open-source tool like S.U.P.E.R.M.A.N. (Software Update Policy Enforcement (with) Recursive Messaging And Notification or Super for short) comes into play. It’s designed to make the update experience smoother for users and IT teams, no matter which device management system you’re using. What is S.U.P.E.R.M.A.N.? Super is an open source script that helps IT teams enforce macOS minor updates, major upgrades, or even just an enforced restart with minimal user disruption. It installs as a background agent and includes customizable dialogs, notifications, scheduling, and deferral options. Everything can be tailored to fit your environment, and you can deploy it with a single script and optional configuration profiles. Super continuously monitors for available macOS updates or upgrades from Apple. When it finds one, it can automatically download and prepare the update in the background. From there, it presents customizable dialogs to the user, giving them options to install now or defer. IT admins can configure how many deferrals are allowed and even set hard deadlines where the update will install automatically with a restart. For Apple silicon, the app supports various authentication methods, including local user credentials and service accounts. Super also supports scheduled restarts, so even if there are no available updates, IT can ensure machines reboot periodically to maintain performance and security. Everything is logged to a local file, so troubleshooting is straightforward if anything fails. Even in 2025, it’s still mindblowing how a simple restart can resolve many issues. Some key features Super has features that help IT teams manage updates without hindering users. It supports the latest macOS update workflows, including faster over-the-air major upgrades and Rapid Security Response updates. It also handles non-system Apple software updates like Safari and Xcode, installing them automatically after a macOS update or upgrade to minimize user downtime. Super includes smart deferral options that respect Focus mode, Do Not Disturb, and situations where the screen is prevented from sleeping, like during presentations or meetings. The IT team can set maximum deferral counts, deferral days, and even specific date deadlines to make sure updates happen on schedule. If your organization works around maintenance windows, Super supports those as well. You can define exactly when it should be active, so updates only run during approved timeframes. This is especially helpful when teams are under a deadline, etc. Wrap up This app is another example of how great the Mac Admins community is. It’s robust enough that plenty of teams would likely pay for it, and its functionality helps keep macOS up to date. Apple @ Work is exclusively brought to you by Mosyle, the only Apple Unified Platform. 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