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GAMINGBOLT.COMResistance: Fall of Man, Resistance 2 are Leaving PS Plus Premium Catalog in MayIn an upcoming clean-up of its catalogue of old games available through PlayStation Plus Extra and Premium subscriptions, Sony is also removing PS3 shooters Resistance: Fall of Man, and its sequel, Resistance 2, from the service. Caught by PushSquare, this means that both of the Insomniac Games-developed titles will not be playable on the PS4 or PS5 from May 20 onwards. This can be considered a bit of a gut punch to fans of the classic franchise, since, without owning physical discs of the games and a PS3, there is no other way to play Resistance: Fall of Man or its sequel except for via PlayStation Plus Premium. Since PS3’s PlayStation Network servers have been taken down long ago, there is also no way to get your hands on digital copies of Resistance: Fall of Man and Resistance 2. While Sony purges games from the service on a yearly basis, the company tends to avoid taking down its first-party titles. Rather, the focus tends to be more on taking down some third-party titles, likely as licenses and agreements expire. Interestingly, Resistance 3 and Resistance Retribution will still be playable through PlayStation Plus Premium. Neither Sony nor Insomniac have made any official statement about Resistance: Fall of Man and Resistance 2 being taken down from the subscription service. While it might raise hopes for some that there might be a remastered release planned for modern platforms down the line, since Sony hasn’t confirmed anything one way or another, the chances of that happening are unlikely for now. Back in February, former Insomniac CEO Ted Price spoke about how the studio wanted to make a fourth mainline entry in the Resistance franchise, but the pitch was ultimately rejected. According to Price, Sony refused to greenlight the project. “Resistance 4. We did pitch that one, and it was a wonderful concept,” said price. “It’s just that in terms of timing and market opportunity, it didn’t work out. But it was the result of a lot of Insomniac team members being passionate about extending the story further.” In the meantime, as it takes down more games from its PlayStation Plus service, Sony has also been increasing the price of the subscription in various regions. Australia, South Korea, and four countries part of the Southeast Asia region (Singapore, Malaysia, Thailand and Indonesia) saw PlayStation Plus subscription prices go up across all tiers. This price hike followed a similar one announced for 15 Latin American countries. “Like many businesses around the world, we continue to be impacted by global market conditions and will be adjusting our local prices for PlayStation Plus,” wrote the company on the PS Blog. “This price adjustment will enable us to continue bringing high-quality games and value-added benefits to your PlayStation Plus subscription service.” Along with the costs of the subscription service going up, Sony has also announced that prices for the PS5 console itself will be going up in Europe, UK, Australia and New Zealand. Regions across EMEA (Europe, Middle East and Africa) might see console prices go up as well.0 Comentários 0 Compartilhamentos 41 Visualizações
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WWW.RESETERA.COMBreath of Fire IV (PC) (GOG) |OT| "Thank you, Ershin."Title: Breath of Fire IV Title (Japanese): ブレス オブ ファイアIV うつろわざるもの (Breath of Fire IV: Utsurowazaru Mono / Breath of Fire IV: The Unfading Ones; localized as "The Endless") Platform: PC (GOG) Genre: RPG Developers: Capcom Production Studio 3 (Original), SourceNext Corporation (PC), GOG (PC GOG) Publisher: Capcom Co., Ltd. Price: $9.99 USD Release Date: April 25, 2025 Original PS1 Release: April 27, 2000 (Japan) Original PC Release: March 2003 (Europe), May 30, 2003 (Japan), June 9, 2003 (Asia/Taiwan), July 15, 2003 (China) Previously Available on: PS1 (Japan/North America/Europe), PC CD-ROM (Japan/Asia/Europe), PS3/PSP/PS Vita (PSone Classic, Japan/Asia/North America) Soundtrack (Steam; MP3/FLAC/AAC; Released June 25, 2020): https://store.steampowered.com/app/1335100/Breath_of_Fire_IV_Original_Soundtrack/ Breath of Fire IV Meme Generator: https://deathgenerator.com/#bof4 ABOUT THIS GAME0 Comentários 0 Compartilhamentos 40 Visualizações
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WWW.POLYGON.COMMarvel Rivals’ next patch could save support playersThe last few weeks have been hell for Strategist players in Marvel Rivals. Healing is hard enough on its own, but try doing it while a Spider-Man player drops in from another planet to uppercut you back to spawn. In a meta where the fastest heroes are also the strongest heroes, Strategist players are working overtime just to survive. In the mid-season patch, however, the nightmare might be over. In a Dev Talk post on Friday, NetEase acknowledged the support crisis that’s been going on since the start of season 2. Extremely mobile heroes, like Iron Fist, are the stars of the season, causing Strategists to “face increased pressure, needing to monitor teammates’ health closely while carefully using their key abilities and being mindful for their positioning on the map,” NetEase wrote. To help relieve the pressure supports face, NetEase said it will buff their damage “to elevate their threat levels, which in turn, will increase team composition possibilities.” Groot and Captain America will also become easier to take down, and everyone’s least favorite Spider-Man ability, the uppercut, will be harder to land. The patch is expected to drop sometime in early May, which is the same patch that will add Ultron to the roster. And, according to footage in an official video, he will be a Strategist. Given the rate at which NetEase plans to add heroes to the game, reactive patches like these might be essential to maintaining some amount of balance. NetEase said it wants to be “cautious” about swinging things too far in one direction, by making small changes before doing anything drastic. Giving support players a way to fight back is a solid start, that shouldn’t completely ruin the fun for the heroes built to hunt them down.0 Comentários 0 Compartilhamentos 40 Visualizações
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WCCFTECH.COMMSI Titan 18 HX AI Laptop Review: Brutally Powerful With Intel Core Ultra 9 285HX & NVIDIA RTX 5090 24 GBMenu Home News Hardware Gaming Mobile Finance Deals Reviews How To Wccftech Hardware MSI Titan 18 HX AI Laptop Review: Brutally Powerful With Intel Core Ultra 9 285HX & NVIDIA RTX 5090 24 GB Hassan Mujtaba • Apr 25, 2025 at 03:00 PM EDT • Copy Shortlink Product Info MSI Titan 18 HX AI2025 TypeLaptop Price$6699 US At CES this year, both Intel and AMD announced their big guns for the laptop segment. The Blue Team lined up its Arrow Lake-HX family while the Red Team showed their Fire Range offerings. As of today, Intel is the first to have these laptops available on the market, and they are packing some insane performance. Intel makes things simple by using the "HX" branding for its top-of-the-line, desktop-class mobile CPUs, while AMD's "HX" branding is adopted by both mainstream chips, such as Strix Halo, and the true desktop-class offerings, the Dragon Range and Fire Range series. Both companies aim these behemoth platforms towards gaming, workstation, and prosumer use cases. With the emerging AI trend, we have also seen these high-end laptops being branded as AI-ready mobility workstations. Many of those who have already seen or read the most recent reviews of desktop CPUs from Intel and AMD will find these "HX" platforms to offer very similar specs since they are more or less the same dies as the desktop parts. The only differences are that these chips are tuned to be efficient and come with lower TDPs for compatibility with laptops and their limited cooling capabilities. As much as high-end laptops get, they won't be able to match a typical desktop PC in terms of cooling capabilities, so you are limited in how far you can push these things, and the same is true for the power requirements. With that said, undervolting has shown us that even with reduced power input, modern day CPUs work really well and that is something we also saw in our Core Ultra 9 285H review which goes up to 45W at base and 115W at MTP while the chip we are testing today starts at 55W and can go as high as 200W. 2 of 9 To test out the new capabilities of Arrow Lake-HX on mobile, we were sent an MSI Titan 18 HX AI laptop decked out with the Core Ultra 9 285HX and the GeForce RTX 5090 by Intel. MSI Titan 18 HX AI Laptop - Specifications At A Glance In terms of specifications, the MSI Titan 18 HX AI laptop is equipped with the Core Ultra 9 285HX CPU. This is the flagship processor within the Arrow Lake-HX mobile lineup, which offers the same core specs as the desktop-grade Core Ultra 9 285K. The Intel Core Ultra 9 285HX CPU features 24 cores in total with 24 threads. These are a combination of 8 P-Cores and 16 E-Cores. The CPU has a base frequency of 2.8 GHz and boosts up to 5.5 GHz on the P-Cores, while the E-Cores have a base frequency of 2.1 GHz and a boost frequency of 4.6 GHz. The chip features a total of 76 MB cache (36 MB L3 + 40 MB L2) and has a TDP rating of 55W at the base and 160W MTP (Maximum Turbo Power). The chip can also be configured down to 45W as its minimum assured power rating (shouldn't be mistaken with idle power), while the PL1 boost frequency can be configured up to 180W & PL2 to 220W on the Titan 18 HX AI laptop. This only works in extreme CPU use cases. For the iGPU, Intel is using an Alchemist SKU with 4 Xe cores that clock up to 2.0 GHz and feature a maximum TOPS (INT8) rating of up to 8. On the NPU side, the Intel Core Ultra 9 285HX is equipped with an updated NPU2.7, which offers a peak TOPS (INT8) of 13 and supports all the latest AI frameworks such as OpenVINO, WindowsML, DirectML, ONNX RT & WebNN. Compared to Meteor Lake, which offers 11 TOPS, the 13 TOPS NPU comes in at a slight upgrade but Intel has stated in the past that offering the highest number of TOPS isn't that important, what's more important is to fully utilize the capabilities of the NPU and its available capabilities through software-centric optimizations. Intel Core Ultra 200 "Arrow Lake" Laptop Lineup: CPU NameFamilyCores / ThreadsBoost ClockCacheTDP (Base/MTP) Core Ultra 9 285HXArrow Lake-HX24/245.5 GHz36 MB55/160W Core Ultra 9 275HXArrow Lake-HX24/245.4 GHz36 MB55/160W Core Ultra 7 265HXArrow Lake-HX20/205.3 GHz30 MB55/160W Core Ultra 7 255HXArrow Lake-HX20/205.2 GHz30 MB55/160W Core Ultra 5 245HXArrow Lake-HX14/145.1 GHz24 MB55/160W Core Ultra 5 235HXArrow Lake-HX14/145.1 GHz24 MB55/160W Core Ultra 9 285HArrow Lake-H16/165.4 GHz24 MB28/115W Core Ultra 7 265HArrow Lake-H16/165.3 GHz24 MB45/115W Core Ultra 7 255HArrow Lake-H16/165.1 GHz24 MB28/115W Core Ultra 5 235HArrow Lake-H14/145.0 GHz18 MB28/115W Core Ultra 5 225HArrow Lake-H14/144.9 GHz18 MB28/115W Core Ultra 7 265UArrow Lake-U12/145.3 GHz12 MB15/57W Core Ultra 7 255UArrow Lake-U12/145.2 GHz12 MB15/57W Core Ultra 5 235UArrow Lake-U12/144.9 GHz12 MB15/57W Core Ultra 5 225UArrow Lake-U12/144.8 GHz12 MB15/57W MSI's Titan 18 laptops are decked out with the latest NVIDIA RTX 50 series, and the sample we got featured the top GeForce RTX 5090 GPU. This chip features 10496 CUDA cores, 328 TMUs, 112 ROPs, 82 RT Cores, and has a clock speed rated at 1095 MHz (base) and 1597 MHz (boost). There's also 64 MB of L2 cache on the chip. The GPU also gets a massive 24 GB VRAM capacity, which is featured across a 256-bit wide bus interface and runs the latest 28 Gbps GDDR7 modules for a total of 896 GB/s of bandwidth. In terms of compute power, the chip offers up to 32 TFLOPs of single-precision performance. NVIDIA GeForce RTX 50 "Blackwell" Laptop GPU Lineup (Official): GPU NameCoresMemoryBusTGP NVIDIA RTX 50901049624 GB GDDR7256-bit95-150W NVIDIA RTX 5080768016 GB GDDR7256-bit80-150W NVIDIA RTX 5070 Ti588812 GB GDDR7192-bit60-115W NVIDIA RTX 507046088 GB GDDR7128-bit50-100W With the internals of the CPU covered, let's talk about the rest of the specifications. First, we have the memory, which comes in the form of 64 GB of DDR5 capacity that can be upgraded up to 96 GB. These modules are rated to hit speeds of up to 6400 MT/s, and their timings are set at CL26-26-26-52-256-2T. For storage, the MSI Titan 18 HX AI laptop is a juggernaut with its massive 6 TB capacity. These come in the form of a single Gen5 x4 and two Gen4 x4 devices, which are configured in RAID to offer up to 18,000 MB/s read speeds. In our tests, the Titan was able to hit almost 17,000 MB/s speeds. There's also an additional PCIe Gen4 x4 slot, which can be configured with a fourth SSD. Furthermore, the cooling solution of the MSI Titan 18 HX AI is extended to the Gen5 SSD, which uses a dedicated cooling pipe. This SSD, on its own, offers up to 12,000 MB/s read speeds, and the added cooling ensures that you don't have to face significant thermal throttling since it can drop temps by an average of 8 °C. Talking about the cooling solution on the MSI Titan 18 HX AI, you are getting 2 fans, 4 exhaust vents, a vapor chamber cooler which has a surface area of 76,840 mm2 and can provide up to 270W of cooling. For display, you are getting an 18" AU Optronics MiniLED panel, which is an IPS "16:10" screen with a maximum resolution of 3840x2400 and a maximum refresh rate of 120Hz configured on this PC. The panel is VESA DisplayHDR 1000 certified. It also comes with a front-facing IR FHD (HDR) camera with 30fps@1080p capabilities, and there's also 3D Noise Reduction+ technology on the laptop. Audio comes in the form of four 2W speakers and two 2W woofers. The keyboard is a 100% design that utilizes Cherry Mechanical Switches in a low-profile fashion and feels really good. The touchpad is an RGB-lit haptic design. 2 of 9 IO includes 2 Thunderbolt 5 ports (DisplayPort + Power Delivery 3.1) with up to 120 Gbps of total bandwidth, 3x USB 3.2 Gen2 Type-A ports, 1 full sized SD card (UHS-III), 1x audio combo jack, 1x Kensington Lock, 1x HDMI 2.1 (8K @60Hz or 4K @120Hz), a DC Jack and a single RJ45 port that is powered by a 2.5GbE LAN chip. Wireless connectivity includes Killer BE Wi-Fi 7 and Bluetooth 5.4 functionality. The laptop is equipped with a 99.9Whr (4-Cell) battery and has a 400W PD adapter supplied with it. The variant we got weighs 3.6 kg and measures in at a massive 404x370.5x24-32.05mm. 2 of 9 You can also see the massive power brick below. MSI Titan 18 HX AI Laptop - CPU Performance We start by comparing the 3DMark CPU Profile tests, where the Intel Core Ultra 9 285HX more than doubles the multi-threading capabilities over the 285H, and also offers a 24% boost in single-thread performance since it can sustain its clock speeds much longer thanks to the higher power rating. 3DMark CPU Profile (Higher is Better) Max Threads16 Threads8 Threads4 Threads2 Threads1 Thread 04000800012000160002000024000 04000800012000160002000024000 MSI Titan 18 HX AI (Core Ultra 9 285HX) 18026146679351505125821319 MSI Prestige AI EVO 16 B2HMG (Core Ultra 9 285H) 839684786576423621401061 MSI Prestige A16 AI+ A3HM (Ryzen AI 9 365) 634861495276366422021157 ASUS Zenbook S14 (Core Ultra 7 258V) 575157365756370820851139 Following is how the platform performs in the AIDA64 Cache & Memory benchmark: AIDA64 Cache & Memory Benchmark "Memory* Cache MB/s" (Higher is Better) ReadWriteCopyLatency 01900738014570217602895035114042 01900738014570217602895035114042 MSI Titan 18 HX AI (Core Ultra 9 285HX) 987329038094327107 MSI Prestige A16 AI+ A3HM (Ryzen AI 9 365) 9043710200282305119.7 ASUS Zenbook S14 (Core Ultra 7 258V) 8746511404110447399.9 MSI Prestige AI EVO 16 B2HMG (Core Ultra 9 285H) 784867564486896137.6 For Blender, we see the performance reach an impressive 3x rating over the Core Ultra 9 285H, and the minimum lead is rated at 2.4x, which is superb. Blender "Samples Per Minute" (Higher is Better) monsterjunkshopclassroom 050100150200250300 050100150200250300 MSI Titan 18 HX AI (Core Ultra 9 285HX) 254165.5125.5 MSI Prestige AI EVO 16 B2HMG (Core Ultra 9 285H) 10665.642.4 MSI Prestige A16 AI+ A3HM (Ryzen AI 9 365) 9065.944.2 ASUS Zenbook S14 (Core Ultra 7 258V) 6339.428.2 In CPU-Z, the Intel Core Ultra 9 285HX is almost as fast as the Core Ultra 9 285K Desktop CPU, which is rated at a much higher TDP. Versus the 285H, the HX offers a 98% lead in multi-threaded, and a 6.5% lead in single-core performance. CPU-z 2.13.0 (Higher is Better) Single-CoreMulti-Core 04000800012000160002000024000 04000800012000160002000024000 MSI Titan 18 HX AI (Core Ultra 9 285HX) 882.918522.6 MSI Prestige AI EVO 16 B2HMG (Core Ultra 9 285H) 829.39336 MSI Prestige A16 AI+ A3HM (Ryzen AI 9 365) 800.26300 ASUS Zenbook S14 (Core Ultra 7 258V) 741.44959 For Cinebench 2024, we are looking at an 11% lead in single-core and a 2.5x lead in multi-core perf versus the 285H. Cinebench 2024 (Higher is Better) Single-CoreMulti-Core 050010001500200025003000 050010001500200025003000 MSI Titan 18 HX AI (Core Ultra 9 285HX) 1372315 MSI Prestige AI EVO 16 B2HMG (Core Ultra 9 285H) 123928 MSI Prestige A16 AI+ A3HM (Ryzen AI 9 365) 113832 ASUS Zenbook S14 (Core Ultra 7 258V) 119591 In Geekbench 6, the lead drops down a bit with the single-core performance showing a 6.5% boost and multi-core showing a 39% boost over the 285H. Geekbench 6 (Higher is Better) Single-CoreMulti-Core 050001000015000200002500030000 050001000015000200002500030000 MSI Titan 18 HX AI (Core Ultra 9 285HX) 314222292 MSI Prestige AI EVO 16 B2HMG (Core Ultra 9 285H) 294916032 MSI Prestige A16 AI+ A3HM (Ryzen AI 9 365) 282012693 ASUS Zenbook S14 (Core Ultra 7 258V) 261610805 The Intel Core Ultra 9 285HX retains its lead throughout the UL Procyon Office suite. UL Procyon Office Suite (Higher is Better) WordExcelPowerPoint 020004000600080001000012000 020004000600080001000012000 MSI Titan 18 HX AI (Core Ultra 9 285HX) 891580807022 ASUS Zenbook S14 (Core Ultra 7 258V) 813167066730 MSI Prestige AI EVO 16 B2HMG (Core Ultra 9 285H) 780764597699 MSI Prestige A16 AI+ A3HM (Ryzen AI 9 365) 619861036448 Lastly, in WinRAR, we see a 2.35x boost in performance versus the standard 285H chip. Winrar 7.01 (Higher is Better) Speed (KB/s) 090001800027000360004500054000 090001800027000360004500054000 MSI Titan 18 HX AI (Core Ultra 9 285HX) 41306 MSI Prestige A16 AI+ A3HM (Ryzen AI 9 365) 17515 MSI Prestige AI EVO 16 B2HMG (Core Ultra 9 285H) 15911 ASUS Zenbook S14 (Core Ultra 7 258V) 8666 MSI Titan 18 HX AI Laptop - AI Synthetic Performance For AI, we used all three portions of the MSI Titan 18 HX AI which are worth looking at and these include the CPU, the NPU and the discrete GPU: Geekbench AI "ONNX" CPU (Higher is Better) Single PrecisionHalf PrecisionQuantized Score 04000800012000160002000024000 04000800012000160002000024000 MSI Titan 18 HX AI (Core Ultra 9 285HX) 7335238210669 MSI Prestige AI EVO 16 B2HMG (Core Ultra 9 285H) 386515256228 MSI Prestige A16 AI+ A3HM (Ryzen AI 9 365) 321614836144 ASUS Zenbook S14 (Core Ultra 7 258V) 233812234695 Geekbench AI "ONNX" DirectML (Higher is Better) Single PrecisionHalf PrecisionQuantized Score 0100002000030000400005000060000 0100002000030000400005000060000 NVIDIA GeForce RTX 5090 Laptop 316665371124308 MSI Prestige AI EVO 16 B2HMG (Core Ultra 9 285H) 766897815280 ASUS Zenbook S14 (Core Ultra 7 258V) 7618140975332 MSI Prestige A16 AI+ A3HM (Ryzen AI 9 365) 679992975380 MSI Titan 18 HX AI (Core Ultra 9 285HX) 419858272876 Geekbench AI "OpenVINO" (Higher is Better) Single PrecisionHalf PrecisionQuantized Score 050001000015000200002500030000 050001000015000200002500030000 ASUS Zenbook S14 (Core Ultra 7 258V/iGPU) 105242387427175 MSI Prestige AI EVO 16 B2HMG (Core Ultra 9 285H/iGPU) 95041876922718 MSI Titan 18 HX AI (Core Ultra 9 285HX/CPU) 95451015116785 MSI Titan 18 HX AI (Core Ultra 9 285HX/NPU) 9672998815330 MSI Titan 18 HX AI (Core Ultra 9 285HX/iGPU) 5865916013683 MSI Prestige A16 AI+ A3HM (Ryzen AI 9 365/CPU) 4522462011679 MSI Prestige AI EVO 16 B2HMG (Core Ultra 9 285H/NPU) 4144824811898 MSI Prestige AI EVO 16 B2HMG (Core Ultra 9 285H/CPU) 415131349544 ASUS Zenbook S14 (Core Ultra 7 258V/NPU) 29982033628887 ASUS Zenbook S14 (Core Ultra 7 258V/CPU) 299117397664 In Geekbench AI, the CPU does well in the ONNX "CPU" benchmark while the NPU sits behind the 285H and the 258V due to its limited AI capacity. The NVIDIA GeForce RTX 5090 Laptop sits on a whole different level. UL Procyon AI Suite With NPU "Integer Precision" (Higher is Better) Score 070014002100280035004200 070014002100280035004200 NVIDIA GeForce RTX 5090 Laptop 3517 ASUS Zenbook S14 (Core Ultra 7 258V/NPU) 1751 MSI Prestige A16 AI+ A3HM (Ryzen AI 9 365/NPU) 1732 ASUS Zenbook S14 (Core Ultra 7 258V/GPU) 1417 MSI Prestige AI EVO 16 B2HMG (Core Ultra 9 285H/GPU) 1177 MSI Prestige AI EVO 16 B2HMG (Core Ultra 9 285H/NPU) 684 UL Procyon AI Text Generation (Higher is Better) ScoreAverage TTFT (Seconds)Average OTS (Tokens/s) 090018002700360045005400 090018002700360045005400 NVIDIA GeForce RTX 5090 Laptop 41860.35132.9 ASUS Zenbook S14 (Core Ultra 7 258V) 8881.2421.46 MSI Prestige AI EVO 16 B2HMG (Core Ultra 9 285H) 6161.4211.82 MSI Prestige A16 AI+ A3HM (Ryzen AI 9 365) 23313.0815.53 UL Procyon AI Image Generation "Stable Diffusion 1.5 FP16" (Higher is Better) Overall ScoreGeneration Speed (s/image) 070001400021000280003500042000 070001400021000280003500042000 NVIDIA GeForce RTX 5090 Laptop @ INT8 394420.792 ASUS Zenbook S14 (Core Ultra 7 258V/GPU @ INT8) 231313.505 MSI Prestige AI EVO 16 B2HMG (Core Ultra 9 285H/GPU @ INT8) 185816.816 ASUS Zenbook S14 (Core Ultra 7 258V/GPU) 35817.420 MSI Prestige AI EVO 16 B2HMG (Core Ultra 9 285H/GPU) 34418.124 MSI Prestige A16 AI+ A3HM (Ryzen AI 9 365/GPU) 9565.414 MSI Titan 18 HX AI Laptop - GPU Synthetic Performance Now we are going to look at the GPU performance, and before we present to you the gaming numbers, we first have to see how the performance fares in synthetic benchmarks. For these tests, we tried out a bit of overclocking that was available on the MSI Titan 18 HX AI laptop. The GPU is configured up to 175W, which can be accessed using the "Extreme Performance" profile,e and you also get core clock and VRAM clock tuning options within the "MSI Center" app. This allowed us to add +130 MHz to the GPU and +200 MHz to the VRAM clocks, leading to a nice overall boost. In 3DMark Speed Way, the GeForce RTX 5090 Laptop GPU ends up only 9.2% slower than the RTX 4080 Desktop graphics card, which is quite an impressive showcase of how far laptop chips have come. 3DMark Speed Way (Higher is Better) Overall Score 04000800012000160002000024000 04000800012000160002000024000 NVIDIA GeForce RTX 4090 Desktop 10425 NVIDIA GeForce RTX 4080 Desktop 7258 NVIDIA GeForce RTX 5090 Laptop GPU OC 6590 NVIDIA GeForce RTX 5090 Laptop GPU 6452 For 3DMark Steel Nomad, we see the GeForce RTX 5090 Laptop GPU ending up just 3.8% slower than the RTX 4080 Desktop. 3DMark Steel Nomad (Higher is Better) Overall Score 020004000600080001000012000 020004000600080001000012000 NVIDIA GeForce RTX 4090 Desktop 9731 NVIDIA GeForce RTX 4080 Desktop 6588 NVIDIA GeForce RTX 5090 Laptop GPU OC 6334 NVIDIA GeForce RTX 5090 Laptop GPU 6221 In 3DMark Port Royal, the GeForce RTX 5090 Laptop GPU is just 8.6% slower than the 4080 Desktop graphics card. 3DMark Port Royal (Higher is Better) Overall Score 050001000015000200002500030000 050001000015000200002500030000 NVIDIA GeForce RTX 4090 Desktop 26864 NVIDIA GeForce RTX 4080 Desktop 17806 NVIDIA GeForce RTX 5090 Laptop GPU OC 16259 NVIDIA GeForce RTX 5090 Laptop GPU 15736 As we get to more compute-intensive tests, we see the desktop graphics cards taking a double-digit lead, with the 5090 Laptop being 11.5% slower than the last-gen 80 option. 3DMark Time Spy (Higher is Better) Overall ScoreGraphics ScoreCPU Score 070001400021000280003500042000 070001400021000280003500042000 NVIDIA GeForce RTX 4090 Desktop 327663731419382 NVIDIA GeForce RTX 4080 Desktop 248502716619386 NVIDIA GeForce RTX 5090 Laptop GPU OC 225492405116658 NVIDIA GeForce RTX 5090 Laptop GPU 222592343917322 For Fire Strike, Intel offers great performance even on DX11 APIs, which is a good showcase, as many games still run on DX11. 3DMark Fire Strike (Higher is Better) Overall ScoreGraphics ScorePhysics Score 0133342666840002533366667080004 0133342666840002533366667080004 NVIDIA GeForce RTX 4090 Desktop 500027373633988 NVIDIA GeForce RTX 4080 Desktop 454306300234022 NVIDIA GeForce RTX 5090 Laptop GPU OC 401945035413913 NVIDIA GeForce RTX 5090 Laptop GPU 398025000513673 Lastly, we have 3DMark Night Raid, which is designed for entry-level PCs, and as such, the scaling seems to be a bit problematic here for the RTX 5090 Laptop versus what we have seen in the prior benchmarks. 3DMark Night Raid (Higher is Better) Overall ScoreGraphics ScoreCPU Score 0327686553698304131072163840196608 0327686553698304131072163840196608 NVIDIA GeForce RTX 4090 Desktop 8633119660828484 NVIDIA GeForce RTX 4080 Desktop 8001118288728307 NVIDIA GeForce RTX 5090 Laptop GPU OC 7923013945022985 NVIDIA GeForce RTX 5090 Laptop GPU 7804613329723306 MSI Titan 18 HX AI Laptop - HD Gaming Performance With the synthetic performance out of the way, we can start taking a look at pure gaming numbers, and we start off our testing spree with Black Myth Wukong at 4K and Cinematic Quality. At native resolution, you will only get 26 FPS, and even with DLSS4 set to 2x mode, you get 48 FPS, which is a bit less than desirable. You will have to go for the 4x MFG option to get a smoother result with over 80 FPS. 2 of 9 Black Myth Wukong (4K, Cinematic Quality, RT High) Native QualityDLSS4 Quality (2x)DLSS4 Quality (4x) 020406080100120 020406080100120 NVIDIA GeForce RTX 5090 Laptop GPU 264887 In Cyberpunk 2077, we set everything to max details and used the Path Tracing (Overdrive) mode at 4K resolution. The GPU managed just 28.14 FPS at the native resolution, while using DLSS4 at 2x mode offered us 51.13 FPS. It was only with DLSS4 4x MFG that we were able to get a solid 93 FPS. 2 of 9 Cyberpunk 2077 (4K, Path Tracing, Maxed Detail) Native QualityDLSS4 Quality (2x)DLSS4 Quality (4x) 020406080100120 020406080100120 NVIDIA GeForce RTX 5090 Laptop GPU 28.1451.1393.09 Dragon Age: The Veilguard is another new title that supports DLSS4, and we were able to get 44.4 FPS with everything maxed out at 4K native resolution. With DLSS4 at 2x frame-gen, we got 88.7 & with DLSS4 at 4x frame-gen, we got a stunning 163.7 FPS. Dragon Age Native QualityDLSS4 Quality (2x)DLSS4 Quality (4x) 04080120160200240 04080120160200240 NVIDIA GeForce RTX 5090 Laptop GPU 44.488.7163.7 In Forza Horizon 5, we ran the game with everything maxed out at 4K resolution and with DLAA (native AA) and frame-gen enabled, we got 126 FPS. Using the DLSS Quality mode gave us 138 FPS, but it's better to stick with DLAA for higher graphics fidelity. 2 of 9 Forza Horizon 5 (4K, Extreme Quality, RT Enabled) DLAA + FGDLSS Q + FG 04080120160200240 04080120160200240 NVIDIA GeForce RTX 5090 Laptop GPU 126138 F1 24 had no problem running the game at the native resolution with 60+ FPS, but with DLSS Quality and no frame-gen, we managed 92 FPS, while enabling Frame-gen gave us 125 FPS on NVIDIA's RTX 5090 laptop GPU. 2 of 9 F1 24 (4K, Ultra High Preset) DLSS Quality + No Frame GenDLSS Quality + Frame Gen 04080120160200240 04080120160200240 NVIDIA GeForce RTX 5090 Laptop GPU 92125 In Horizon Zero Dawn at the "Ultimate Quality" preset, we got 100 FPS at the native 4K resolution and 134 FPS with DLSS set to quality mode. 2 of 9 Horizon Zero Dawn (4K, Ultimate Quality) Native QualityDLSS Quality 04080120160200240 04080120160200240 NVIDIA GeForce RTX 5090 Laptop GPU 100134 Indiana Jones & The Great Circle is a fully path-traced title and as such, it is one of the most graphics-intensive titles on the market right now. We got just 17.4 FPS at the native resolution with everything cranked out, and it was only with DLSS4 at 4X Quality mode that we got a reasonable 62.1 FPS in the game at 4K. Indiana Jones & The Great Circle (4K, Maxed Detailed, PT Enabled) Native QualityDLSS4 Quality (2x)DLSS4 Quality (4x) 020406080100120 020406080100120 NVIDIA GeForce RTX 5090 Laptop GPU 17.432.762.1 Metro Exodus at Extreme Quality and RT Ultra preset gave us 43.89 FPS on native and 66.80 FPS with DLSS Quality mode. 2 of 9 Metro Exodus (4K, Extreme Quality, PhysX Disabled, RT Ultra) Native QualityDLSS Quality 020406080100120 020406080100120 NVIDIA GeForce RTX 5090 Laptop GPU 43.8966.80 STALKER 2, being the visually intensive FPS that it is, only gave us 37.4 FPS at the native 4K resolution of 3840x2160, while enabling DLSS4 provided 62.6 FPS at 2x and 116.4 FPS on average at 4x modes. STALKER 2 (4K, Maxed Detailed, RT Enabled) Native QualityDLSS4 Quality (2x)DLSS4 Quality (4x) 04080120160200240 04080120160200240 NVIDIA GeForce RTX 5090 Laptop GPU 37.462.6116.4 Lastly, The Callisto Protocol ran great at native 4K resolution with everything maxed out, offering us an incredible 140.98 FPS. Enabling the FSR2 Quality preset didn't lead to any performance gain, which could be a bug. The Callisto Protocol (4K, Ultra Graphics Preset, RT Enabled) Native QualityFSR 2 Quality 04080120160200240 04080120160200240 NVIDIA GeForce RTX 5090 Laptop GPU 140.98141.41 MSI Titan 18 HX AI Laptop - Thermals, Power & Battery A major factor of today's laptops is their power consumption, and in that regard, the Intel Core Ultra 9 285HX CPU has a higher out-of-the-box power profile set at 55W at PL1 and up to 220W with the Extreme Performance profile. Power Ratings & Consumption MSI Titan 18 HX AI (Balanced)MSI Titan 18 HX AI (Extreme) 070140210280350420 070140210280350420 OOB TDP 55200 PL1 Peak 120200 Idle Power 9.814.6 Media Playback 18.524.9 Gaming Power 233312 Peak Power 298367 The higher power consumption on the Intel Arrow Lake laptop also leads to higher temperatures. We saw the Intel Core Ultra 9 285HX reach a peak of 101C and run at a warm 80- 85C during most of the workloads. Temperatures MSI Titan 18 HX AI (Balanced)MSI Titan 18 HX AI (Extreme) 04080120160200240 04080120160200240 Idle 4648 Gaming 8899 Peak 100101 As for battery timings, well, despite its larger 99.9 WhR capacity, the MSI Titan 18 HX AI has a lot of hardware to fee,d and that results in around 2 hours of productivity use and around 1 hour worth of gaming time when running this beast on battery. This being a desktop-replacement needs you to have the laptop plugged in to a wall all the time for an optimal experience. Battery Tests UL Office Productivity (Battery Minutes)Gaming Performance (Battery Minutes) 04080120160200240 04080120160200240 MSI Titan 18 HX AI (Balanced) 188108 MSI Titan 18 HX AI (Extreme) 10262 Conclusion - Earth-Shattering Laptop Performance The MSI Titan 18 HX AI is a juggernaut mobile platform, featuring ground-breaking performance and the latest IO. Starting with the two main components of the MSI Titan 18 HX AI, we have the Intel Core Ultra 9 285HX and the NVIDIA GeForce RTX 5090. The Core Ultra 9 285HX is a continuation of the high-end gaming/workstation CPUs from Intel that are built upon the same foundations as the desktop chips, and MSI takes them to the next level by offering an unprecedented 200W CPU TDP support, which the Titan 18 can fully sustain around 180W in CPU-intensive workloads. This is a true desktop-class chip for mobile platforms, and with 24 cores and 5.5 GHz clocks, you are going to get amazing single and multi-core performance. The downside of this CPU is that, just like the Arrow Lake Desktop parts, the 14th Gen Raptor Lake HX SKUs may still offer the best gaming performance when paired with higher-end GPUs like the RTX 5090 or RTX 5080 (Laptop). But in terms of multi-threaded efficiency, Arrow Lake-HX takes the cake with strong out-of-the-box performance. For the GPU, the NVIDIA GeForce RTX 5090 Laptop is a beast. It's the only gaming SKU for mobile to carry a massive 24 GB VRAM, that too with GDDR7 memory and over 10K cores. On paper, the RTX 5090 is very similar to the RTX 5080 and RTX 4080 Desktop. The RTX 5090 Laptop GPU does end up close to the RTX 4080 Desktop graphics card in synthetic workloads, & with Blackwell architecture, it offers superb AI capabilities as reflected in the benchmarks. In terms of gaming performance, you are going to end up closer to the RTX 4080 Desktop than an RTX 4090 or RTX 5080, with the latter being a good 20-30% ahead. Even RTX 4080 Desktop performance is superb on a mobile platform, and with a TGP supported of up to 175W, you get some big gaming numbers. You can expect to run all AAA games at maxed details and with DLSS4 support, with MFG (Multi-Frame Generation), you get gorgeous visuals at smooth 60+ FPS in the latest path-traced titles. There are also several AAA games that you will be able to run at 4K natively, and with more Blackwell enhancements coming soon, expect more performance upgrades in future titles. After these, let's talk about the memory and storage capabilities. You get two SO-DIMM slots, which can be configured with DDR5-6400 memory up to 96 GB capacities. We got the 64 GB capacity, and that's an ample amount, but we see the use of this laptop outside of just gaming space, so those who might use this as a mobile workstation have the option to go for a higher capacity. Storage is strong with four M.2 slots, of which one is Gen5x4. The laptop is already equipped with 6 TB of SSD storage space, configured in RAID, for up to 18,000 MB/s speeds. IO is also decent with USB 3.2 Gen2 and Thunderbolt 5 Type-C ports. There's also WIFI7, 2.5 GbE LAN, and Bluetooth 5.4. Power and battery timings are a concern, though it should be expected from hardware like this. You will see the battery time end up around 2 hours in regular work and around 1 hour or less in gaming. The only option for longer uses is to keep the laptop plugged into the wall. Some might see it as defeating the purpose of a mobile platform, but unlike gaming desktops, this is a one-stop mobile solution with everything next to you. Sure, it isn't easy to carry with its over 3 kg weight and massive proportions, but it is still much more convenient to move than moving your entire PC. The display on the MSI Titan 18 HX AI isn't glossy but instead, a matte finish which uses an AUO Mini LED rated at up to 3840x2400 with a 120Hz refresh rate, and DisplayHDR 1000 certification. The Mini LED sure feels awesome, but I would have preferred a glossy option on a high-end product like this. Things I liked about the MSI Titan 18 HX AI Laptop: Up To 24 CPU Cores on Intel Core Ultra 9 285HX Almost as fast as a desktop 285K while being more efficient Extremely Fast NVIDIA GeForce RTX 5090 GPU With 24 GB VRAM DLSS4, MFG, Superb RT, and Blackwell AI capabilities infused 6 TB of SSD Storage Space (Including Gen 5) rated at 18,000 MB/s Four M.2 SSD slots (one of which is free to use) 18" Massive 4K Mini LED With DisplayHDR 1000 & 120Hz support Good RGB-Lit Touchpad and Keyboard Dual Thunderbolt 5 ports 2.5GbE LAN & WIFI7 Support Vapor Chamber-based cooling solution The keyboard and mouse are also decent. The keyboard uses slim-profile Cherry Mechanical keys and is designed by SteelSeries. It does have a few awkward key positions, such as the FN key on the right instead of the left, making it uneasy for use when typing with both hands. The haptic touchpad is also nice, but it can feel a bit flimsy. The RGB-Lit background is nice, though. Things that aren't great: High Power Draw in Extreme Profile Very High Temperatures on CPU (101C) Loud Noise Not the best keyboard/touchpad experience Heavy and Big Only useful when plugged in Very high price In terms of pricing, the MSI Titan 18 HX AI has Titan-like pricing, starting at $6600 US, and currently, it is out of stock at major retailers. The few listings that we were able to find are listed at $7300 US but considering its niche positioning, it will be hard to come by and will be priced very high based on availability. 2 of 9 Ever since Intel and AMD made it a goal to deliver desktop-class performance on laptops, we have seen the laptop segment change rapidly, infusing unseen levels of performance that were previously unimaginable. There used to be a difference on the hardware side, especially in terms of CPUs, but that has gotten smaller and reached a point where these HX chips can deliver desktop-like performance, and pair that with a high-end laptop GPU, you get a phenomenal mobile machine. So, based on my experience with the MSI Titan 18 HX AI, I would say that this laptop is the most powerful mobile workstation/gaming PC that I have ever tested. You aren't being constrained at any level with the Titan 18, you get the full 285HX and 5090 laptop experience, fully maxed out to their fullest potential. MSI has built the ultimate laptop with its Titan 18 HX AI, and we can expect more options coming in the next few months that further elevate the enthusiast-grade laptop experience. The Titan 18 HX AI from MSI is the epitome of gaming and workstation laptops. Deal of the Day Subscribe to get an everyday digest of the latest technology news in your inbox Follow us on Topics Sections Company Some posts on wccftech.com may contain affiliate links. We are a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to amazon.com © 2025 WCCF TECH INC. 700 - 401 West Georgia Street, Vancouver, BC, Canada0 Comentários 0 Compartilhamentos 38 Visualizações
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GAMEDEV.NETGame Dev Digest Issue #279 - Unity 6.1 and moreThis article was originally published on GameDevDigest.comUnity 6.1 news, plus some great asset deals. Enjoy!Unity 6.1: Supported Update with Enhanced Performance | Unity - The Unity 6.1 Update release brings stability & performance enhancements. Build games with powerful platform support & workflows for your next masterpiece.UnityCreate Scalable & Performant UI for Games in Unity 6 | Unity - Learn how to create scalable & performant UI for multiplatform games with UI Toolkit in Unity 6 – with new, extensive chapters for both programmers & artists.UnityDiablo vs. Darkest Dungeon: RPG devs on balancing punishment and power - In interviews, two devs offer contrasting views of what makes an RPG fun.arstechnica.comThe creator of Papers, Please wants developers to make weirder, more personal games - For Lucas Pope, games have always been about ‘making something that I want to play.’theverge.comHow to Use Dependency Injection with ECS for Scalable Game Development - I have worked extensively with various Dependency Injection containers throughout my career. So, when ECS started gaining traction in 2018, I decided to experiment with it in a pet project to familiarize myself with this approach.gamedev.centerRollback Netcode - How does ROLLBACK NETCODE work, why is it so difficult to program, and why is it the gold standard for fighting games? A whirlwind tour of different solutionsMuno @bymuno.comVideosWhat's NEW in Unity 6.1? - Join Unity's own Adam Smith, James Stone and Marc-André Ferguson for a showcase and discussion around what's new and excitingUnityImplicit Surfaces & Independent Research - Implicit surfaces are a fascinating microcosm of computer science. On the surface, they're simple: define a 3D solid as existing anywhere a function ℝ³ → ℝ is negative. This simplicity makes them a compelling backend for solid modeling and computer-aided design: they're compact, expressive, can be evaluated at arbitrary resolution, and support easy constructive solid geometry (e.g. union and intersection).Matt KeeterHow to create a Hotkey Button in Unity (with new input system) - Learn how to create Buttons you can assign Hotkeys to inside the Unity UI with the new input system.Christina Creates GamesProgramming Patterns: Overcoming Analysis Paralysis - Analysis paralysis can stop your game development in its tracks—especially when you're stuck choosing the "right" programming pattern. Should you use a Factory? Prototype? Pooling? Something custom? In this video, we break down the mindset and strategies that help you make confident decisions and keep building. You'll learn how to recognize when you're overthinking, how to pick a pattern quickly, and why imperfect choices often lead to better outcomes.git-amendHow to make high quality HD icons (.ico files) for your Steam games (as a dev or just a player) - Gimp is free and open source!DuhopCreating an RPG like First-Person-View like Bard‘s Tale, Eye of the Beholder, Dungeon Master, etc - We're building a first-person grid-based dungeon crawler rendering engine. In Commodore Basic by using the regular drawing commands.The 8 Bit TheoryWhy Does The Witcher 3: Wild Hunt Environment Art Look Like This? - Let's take a look and discuss the amazing 3D art breakdowns from Witcher 3: Wild Hunt.EMC3D - Game ArtAssetsAsset Store Spring Sale - Feed your creativity with 50% off 300+ of our top assets, including tools, 3D animations, audio, and more.Flash sale⚡ 🔥 Act Fast! Enjoy up to 70% off Flash Deals, with fresh assets dropping daily. Don't miss out—once they're gone, they're gone! ⏳🎯Get great deals on assets like 2D RPG Kit, Magio Pro - Interactive Effect Engine - URP/HDRP, UI Toolkit Bundle, MudBun: Volumetric VFX & Modeling, Motion Matching System for Unity, and lots more!Unity AffiliateThe Supreme Unity & Unreal Game Dev Bundle - Unrivaled assets for Unity & UnrealDive into an asset collection that offers the widest range of stylized towns, buildings, and more with The Supreme Unreal & Unity Game Dev Bundle! Save time and money by accessing this library of 50+ asset sets, ranging from medieval Viking villages to deserted military outposts—specific standouts include Whispering Grove Environment and Asian Dynasty Environment. Get the assets you need to help bring your game to life, and help support the charity of your choice with your purchase!Humble Bundle AffiliateUnityUIStoryboard - A Unity package for structured UI development.kwan3854 Open SourceSpacenova Limited-Time Mega Discounted Unity Engine Bundle - Get ready for an explosive deal with the Spacenova Limited-Time Mega Discounted Unity Engine Bundle! Packed with AAA-quality assets, this bundle is a must-have for game developers, indie studios, and Unity Engine enthusiasts.leartesstudios.gumroad.comHSV-Color-Picker-Unity - HSV color picker for Unity UIjudah4 Open Sourceulox - A bytecode interpreted scripting language for games in Unity.stevehalliwell Open SourceUnityUtil - A set of utility classes and components useful to any Unity project, 2D or 3D.DerploidEntertainment Open SourceKNOT-Localization - Lightweight, scalable and extensible texts & assets localization system for Unity.V0odo0 Open SourceDamnScript - High-performance scripting language inspired by Ren'Py and Bash. It is designed for writing game behavior logic with deep integration into C# (Unity/.NET/Mono/IL2CPP).Rietmon Open SourcePixelPerfectShadowCaster2D-Unity - Pixel Perfect Shadow Caster (2D) for Unityaniketrajnish Open SourceUnityEditorWindowDIY - This code provides some DIY Unity editor window wrappers, allowing developers to customize and build their own Unity editor UI.SaberArtoriaFan Open SourceInputs-Manager - A new customizable and dynamic Input alternative for Unity, based on the New Input SystemBxB-Studio Open SourceUnityLocalizationEditor - Tool to change the language, save and customize itSinlessDevil Open Sourceoit-unity - Order-independent Transparency Implementation in Unity with Per-Pixel Linked Listshappy-turtle Open SourceUGUIVertexEffect - UGUIVertexEffect is a set of components for Unity UGUI that adds cool effects to your UI!markeahogan Open Sourcecup - Create Unity Package (cup) is a command-line app that allows you to create Unity packages from the command line without installing Unity.abdelfattahradwan Open Sourcemoon - A lightweight game server framework implemented with Actor Modelsniper00 Open SourceSetProperty - A PropertyAttribute/PropertyDrawer combination that allows for properties in Unityamirebrahimi Open SourceMojoTween - A fast, powerful, elegant, efficient and easy-to-use Tween animation Engine for the Unity platform.scottcgi Open SourceCharacter-Dev - Various scripts and utilities for controlling characters in Unity.TheWizardsCode Open Sourcebackdooms - A self-contained game that fits inside a QR code inspired by DOOM 1993 and The BackroomsKuberwastaken Open SourceStylized Cartoon Assets Bundle - Stylized—eye-catching—assets that pop Make games—but make them with style using our latest asset bundle by Hayq Art. The Stylized Cartoon Assets Bundle offers 40+ beautiful and unique asset packs for new and professional game devs. Add life and color to your next project with great packs like Sci-Fi Environment Pack, Stone Age Characters Pack, Medieval Castle City, and more. Get the assets you need to help bring your game to life—and help support Save the Children with your purchase!Humble Bundle AffiliateAudio Arsenal - A Comprehensive Audio And Music Bundle - The ultimate audio arsenal. Up your Audio Arsenal and create the perfect audioscape for your game, film, or creative project with our comprehensive audio and music bundle! Get 30+ unique themed products ranging from Sound FX Packs, Music Packs, and Voice Over Packs like like Anime Music Pack Vol. 2, Stealth Sound FX Pack Vol. 1, Fantasy Music Pack Vol. 7, and more. This collection also contains six plugins specifically designed for game engines including GODOT, Unreal, and Unity. Grab the assets you need to achieve the perfect sound design you’re looking for, and help support Children’s Miracle Network with your purchase!Humble Bundle AffiliateSpotlightFrontiers Reach - Strap into the cockpit of a retro-futuristic starfighter as you fight through the ravages of an interstellar war across more than 35 story missions, 15 side missions, and a dynamic warmap with over 2000 possible scenario variations.[You can get it on Steam and visit their website]Blind Alien ProductionsMy game, Call Of Dookie. Demo available on SteamYou can subscribe to the free weekly newsletter on GameDevDigest.comThis post includes affiliate links; I may receive compensation if you purchase products or services from the different links provided in this article.0 Comentários 0 Compartilhamentos 45 Visualizações
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HITMARKER.NETSplit Fiction's film adaptation to star Sydney Sweeney and be directed by Wicked director Jon M. ChuDeadpool and Wolverine writers Rhett Reese and Paul Wernick are also involved in the project.0 Comentários 0 Compartilhamentos 55 Visualizações
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Technical Animator at Epic GamesTechnical AnimatorEpic GamesCary, North Carolina, United States1 hour agoApplyWHAT MAKES US EPIC?At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.ARTWhat We DoPush your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire.What You'll DoAs a Technical Animator for our game, you will play a crucial role in solving creature, character, and asset-related challenges while helping optimize the character implementation pipeline. Some content here will be fully rigged and animated in Unreal Engine. You will help push the tools forward, help develop new workflows, and shape future engine development. Joining this team means you’re motivated to seek solutions to problems and work with other artists to make positive changes to improve character creation in Unreal Engine. The heart of this role is rigging and animation in Epic’s core projects.In this role, you willRig characters, creatures, and other assets in Control Rig as well as MayaSet up assets in Unreal Engine 5, including physics and animation blueprintsWork closely with animators, character artists, asset implementers, and other technical artists to ensure a smooth delivery of high-quality assetsWhat we're looking forExtensive experience rigging characters in Maya or Control RigA portfolio demonstrating rigging for a range of characters, bipeds, and creaturesFamiliarity with the Unreal Engine’s Control RigExceptional problem-solving ability with strong written communication and teamwork skillsExperience with AAA game development, preferably on a large team using an established game engine (internal or commercial), ideally with Unreal EngineSelf-motivation, a strong work ethic, a drive to learn more and improve skills, and the ability to work independentlyPython programming experience is a plusEPIC JOB + EPIC BENEFITS = EPIC LIFEOur intent is to cover all things that are medically necessary and improve the quality of life. We pay 100% of the premiums for both you and your dependents. Our coverage includes Medical, Dental, a Vision HRA, Long Term Disability, Life Insurance & a 401k with competitive match. We also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees & dependents. Throughout the year we celebrate our employees with events and company-wide paid breaks. We offer unlimited PTO and sick time and recognize individuals for 7 years of employment with a paid sabbatical.ABOUT USEpic Games spans across 25 countries with 46 studios and 4,500+ employees globally. For over 25 years, we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.Like what you hear? Come be a part of something Epic!Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here.Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here. Create Your Profile — Game companies can contact you with their relevant job openings. Apply0 Comentários 0 Compartilhamentos 53 Visualizações
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KOTAKU.COMGreen Minecraft Movie Milk Gets Its Color From Chemicals The Government Wants To 'Eliminate'Minecraft has milk in it but it’s not green. Instead, the “Creeper milk” going viral on Tiktok arises purely from the marketing geniuses behind chocolate milk maker TruMoo.Minecraft Movie’s box office success, the dairy company released jugs of Minecraft-licensed “Vanilla Green Lowfat Milk” that looks like melted Shamrock Shakes. There’s only one problem: they get their Creeper green from petroleum-based dyes the federal government is trying to get rid of.Suggested Reading4 Essential Tips to Survive Clair Obscur: Expedition 33’s Brutal First Hours Share SubtitlesOffEnglishview videoSuggested Reading4 Essential Tips to Survive Clair Obscur: Expedition 33’s Brutal First Hours Share SubtitlesOffEnglishAs spotted by GameSpot, the contraband food dye is “Blue No. 1" and can be found in the Minecraft Movie milk’s list of ingredients. It’s one of a number of synthetic coloring agents that the Trump Administration is looking to ban over concerns about potential links to behavioral changes in children and even cancer. Foods with certain chemical colorings like Red No. 3 already require warning labels in places like Europe. “The FDA is fast-tracking the review of calcium phosphate, Galdieria extract blue, gardenia blue, butterfly pea flower extract, and other natural alternatives to synthetic food dyes,” the Federal Food and Drug Administration announced earlier this week. “The agency is also taking steps to issue guidance and provide regulatory flexibilities to industries.” The plan is to get rid of the synthetic dyes from all foods sold in the U.S. by 2026. As it stands, Creeper milk has been popping up all over social media as people encounter the chilled emerald draughts in the dairy sections of their local supermarkets. “Found this creeper milk at Walmart yesterday,” one fan wrote on the Minecraft subreddit earlier this month. “I know you could milk squids before, but milking creepers is beyond me,” another responded. Others have pointed out that TruMoo was also the company behind last year’s blue Star Wars milk, a play on the substance fueling a grizzled Luke Skywalker’s stoic existence in the most recent trilogy. Star Wars and Minecraft Movie milk might not be long for this world if health secretary Robert F. Kennedy Jr. and his dead brainworm have their way. And the timing couldn’t be worse for lovers of depraved promotional drink crossovers. The next Mario Bros. and Shrek movies are both due out in 2026. Pour one out for the red Mushroom and green Ogre milks that might have been. It might be safer to start staying away from milk altogether in the near future anyway. With unprecedented cuts to FDA staffing, routine safety checks for dairy, meat, and other food prone to bacterial outbreaks are apparently slowing down. Today’s Creeper milk might end up being safer than 2026's store-brand 2 percent after all..0 Comentários 0 Compartilhamentos 57 Visualizações
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UNITY.COM15 Muse Chat techniques for better results with prompting and attachmentsWe’re always looking for ways to streamline Unity creators’ workflows and make development easier. Muse Chat, the AI-powered assistant integration for the Unity Editor, was introduced as a tool to accelerate this aim. In this blog post, we’ll explore some tips and tricks to help you get the most out of Muse Chat, including effective prompting strategies and new features to enhance the context given to chat.Before we dive in, it’s crucial to understand that Muse Chat isn’t just a chatbot – it’s a context-aware AI assistant that understands your Unity project. This means that Chat can read relevant information based on the subject you’re asking about, such as parsing your physics settings or debugging an attached item, all to provide more relevant and accurate assistance based on your current scenario.The key to unlocking Muse Chat’s full potential lies in how you frame your questions and requests. Here’s how to tailor your queries and the context you provide about your project.Be overly specific: Instead of asking “How do I optimize my game?”, try "What are three ways to improve frame rate in a mobile 3D platformer?” or “How can I optimize the rendering of my particle system in the current scene?”Split up your prompt: If you have a longer prompt, split it up so it’s more digestible and can be addressed step by step in the response. For example, say “Set up a script to make a character jump when pressing the spacebar. Then, add a cooldown between jumps, and lastly, adjust the jump height slightly higher than the default setting.”Use focused language: Clarify what you are looking to understand and specify what the name is of the attached item(s). This could look like “Why is the attached Ball_0 passing through the Floor_0?”Rely on technical language: Muse Chat understands Unity-specific terms, so don’t hesitate to use them. “What’s the difference between using OnCollisionEnter and OnTriggerEnter?”Provide context on intent: Give Muse Chat relevant information about the contents and goals of your project. For example: “I’m working on a 2D puzzle game with complex particle systems. How can I optimize performance on low-end devices?” No need to specify the Editor version or project settings – Muse already knows.Clarify your level of familiarity: Do you have deep experience or understanding of Unity? Or, are you still new in your development journey and need more basics explained to you? Let Muse know to get answers more tailored to your level of expertise.Ask for step-by-step guidance: When tackling complex tasks, request detailed instructions. “Can you provide a step-by-step guide for setting up a basic inventory system using ScriptableObjects?”Explore alternatives: Ask Muse Chat to compare different approaches. “What are the pros and cons of using NavMesh vs A* pathfinding for an RTS game?”Generate scripts: Use Muse to get boilerplate code to iterate on. For example: “Write a script to implement player health regeneration over time.”Document your code: Attach your script to the conversation and then ask Muse to comment or document your code.If at any point you’re unsure how to get the most out of Chat or the answer is not really hitting the mark, ask again! Muse Chat can not only instruct you how to best phrase a prompt to get the outcome you are looking for, but also adjust its response based on whatever new or clarifying information you provide. Based on your feedback, we’re providing a new way to attach items to your prompts. This opens up a realm of possibilities to get even more tailored responses back from Muse. Now, you’re able to attach:GameObjects: Drag and drop items from your project hierarchy into the Muse Chat window to get more precise responses to your queries.Assets: Attach items from your project folder to provide targeted advice, then drag them into the Chat window. For example: “How can I adjust this material to achieve a more realistic metal look?”Code: Attach a script from your assets, then ask Muse to analyze the script or describe its purpose.Console logs: Select a console message, attach it in the Chat window, and ask Muse for potential solutions.Multi-select: Drag and drop to attach items and reference them across both your hierarchy and asset folder.To utilize attachments, simply drag and drop, or click “Attach Item” next to the chat input field and select the item(s) you want to include with your prompt. Then, to further draw focus to the attachment, you can refer to it in your question; “How do I fix this [console error]?” or “Why are the two attached objects not bouncing off each other. What should I check?”Muse Chat is a helpful companion in your Unity development journey. Instead of searching through documentation and online resources to find a solution relevant to your project’s unique settings or circumstances, Muse is there to support you.By crafting effective prompts, leveraging Muse Chat’s deep Editor integration, and taking advantage of attachment support, you can significantly enhance your productivity and problem-solving capabilities. Remember, the more you interact with Muse Chat, the better you’ll get at using it. Don’t be afraid to experiment with different types of queries and explore the full range of its abilities.If you’re curious about what the future looks like and how we’re taking Muse Chat to the next level with running commands to iterate on scenes and a code generator, make sure to sign up for experimental features. You’ll have the chance to try out this functionality and provide feedback before its wider release. To get added to the list for these experimental features, join the AI mailing list, and find us on Unity Discussions to talk about the latest Muse features and improvements.0 Comentários 0 Compartilhamentos 51 Visualizações