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WWW.POLYGON.COMUntil Dawn’s best sequence pays homage to one of the game’s standout mechanicsThe horror movie Until Dawn doesn’t exactly follow the video game it’s based on. In fact, it has an entirely new cast of characters and a totally different story. But that doesn’t mean the filmmakers abandoned their source material entirely. In fact, the movie’s scariest scene feels like it was pulled directly out of the game. Polygon sat down with director David F. Sandberg and co-writer Gary Dauberman to talk about how they pulled it off. [Ed. note: This story contains spoilers for the Until Dawn movie.] Until Dawn’s best scene comes late in the film, once the band of teenagers trapped in a repeating-day scenario in the strange mansion at the center of Glore Valley have reached their final day: They’ve each died and then restarted the day 12 times already, but on the 13th iteration, they’ve figured out, their deaths will be permanent. As most of the teens just try to survive, Clover (Ella Rubin) sets off to get to the bottom of Glore Valley’s mystery. In the process, she winds up in a terrifying underground cavern, with a bright, blinking red light as the only illumination guiding her through the darkness. But she isn’t entirely alone down there. There’s also a wendigo hot on her heels. Knowing she can’t outrun the bizarre creature, she freezes behind some rubble, trying to hold perfectly still as the wendigo crawls over her hiding place and peers around, just above her head. Fans of the game will recognize this moment as instantly evocative of the many scenes in the game where the player has to hold their controller completely still, or get one of their characters caught by the monsters and possibly even killed, altering the story permanently. And it’s no coincidence that the scene feels so familiar. “That was very intentional,” Sandberg told Polygon. “Because that’s such a great moment in the game, where you can’t move the controller, you have to remain still. So you’ve gotta have a moment like that in the film as well.” That moment of motionlessness is only half of the equation, however: For the scene to work, the wendigo has to be really damn creepy. Just like in the video game, the wendigo are notably absent from Until Dawn’s first half. But they were always part of the plan for the film. “I like the idea of fear transforming people physically, [which] starts to change them into the monsters themselves,” Dauberman told Polygon. “So I really like that aspect of [the wendigo]. I feel like that can be a hallmark of the franchise, and not necessarily just the first game. So that was an idea I really liked carrying over.” Perhaps the most effective, frightening aspect of the game’s wendigo is how strangely they move, and Sandberg had to get creative with recreating that on film. “I really wanted to do practical effects as much as possible in this movie,” Sandberg explained. “And that meant changing the wendigo a little bit, because in the game, they have these extremely long limbs that no human can ever have. So we tried to find these really skinny, tall people to play our wendigo, because I wanted them to be physical. And we hired dancers to play them, because we wanted people who knew how to move their bodies in interesting ways.” The effect is undeniable. As soon as the wendigo appear on screen, they separate themselves from the movie’s other horrific hosts. Each creature looks incredible, with bizarre, unnatural movements as they slink through hallways, shift with inhuman speed from shadow to shadow, and hang from ceilings in a way that feels thoroughly supernatural. While the rest of the movie isn’t exactly teeming with ideas taken from the original game, it’s appropriate that the Until Dawn movie’s biggest standout moments and scares feel lifted straight from it. Fans of the game will appreciate that the movie at least accurately captures the terror of the wendigo. Until Dawn is in theaters now.0 Comments 0 Shares 19 Views
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LIFEHACKER.COMI've Been Using This Sizzling Oil Sauce, and It Transforms Any Main CourseA good main-course meat can be made great with a complementary finishing sauce. This might look like a drizzle of an espagnole sauce, a buttery pan sauce, an easy board sauce, or maybe a bright vinaigrette, but lately I’ve been branching out. My latest meat sauce obsession is sizzling oil sauces. They’re delicious, fragrant, and—best of all—nearly impossible to screw up. I first started using this Chinese technique after making recipes from The Woks of Life, a delightful and approachable cookbook that you should check out (read my review here). This flash-fried sauce pops up regularly in the book as a dressing or a dipping sauce for meats and vegetables, and it’s a surefire way to add a massive amount of flavor to any dish. Though I'm not sure what the Chinese term for this method is (let me know if you know!), Reddit tells me it may be "you po" 油泼, as in: pouring a splash of hot oil over aromatic ingredients. By the way, if you think this is just another hot chili oil, hang in a moment longer. While this sauce can certainly contain chilies, it's not like chili crisp and it doesn't have to have any spice at all.How to make a hot oil sauce1. Mince aromatics Credit: Allie Chanthorn Reinmann This type of sauce starts with finely chopped aromatics. It’s usually a combination of garlic, fresh ginger, chilis, and scallions, but you can really take the reins and use your own aromatic mixture of aromatic vegetables. The only thing you need to make sure of is to thinly chop or mince the ingredients. They get cooked in a few seconds so if the pieces are too large, they won’t cook through. Add these finely chopped herbs and vegetables to a heat-proof container. I use a measuring cup because it’s deep and I can make a lot or a little bit of this sauce.2. Heat the oilIn a skillet, heat a tablespoon or two of cooking oil over medium heat. Let the oil get to the shimmering (but not quite smoking) stage. This is when the oil spreads over the surface of the pan and the glimmer of the oil kind of moves like water even though nothing is touching it. That means your oil is around 350°F—frying temperature. 3. Flash fry the aromatics Credit: Allie Chanthorn Reinmann Quickly and carefully, pour the hot oil into the heat-proof bowl with the minced aromatics. The ingredients will sizzle as they briefly fry. (If they don’t, your oil wasn’t hot enough.)Swirl the oil in the cup so the oil makes contact with everything. This should all happen within five seconds. The oil will quickly cool down and soon a gorgeous aroma will bloom from the cup. Now you can add other balancing seasonings like a combination of soy sauce, oyster sauce, and a splash of vinegar. Stir it well and taste to see if it needs adjusting. This sauce is incredible tossed with shredded meats like chicken and pork, or drizzled over thinly sliced steak, but it makes a fabulous dressing for roasted vegetables as well. Eggplant loves this stuff, in my humble opinion. And if you’re hesitant about adding oil to a sauce, don’t be. If you think about vinaigrettes on salads, and how steaks are often finished with tablespoons of melted butter, is this really more fat? Hardly. This is just another wonderful seasoning tool in your cooking tool kit. My Simple Sizzling Sauce RecipeIngredients:1 scallion, minced1 garlic clove, minced1-2 teaspoons minced fresh ginger2 tablespoons canola oil2 teaspoons light soy sauce2 teaspoons sherry vinegar1 teaspoon oyster sauce1. Add the scallion, garlic, and ginger to a heat-safe bowl or measuring cup. 2. Heat the oil in a frying pan until it shimmers, about 3 minutes over medium heat.3. Pour the hot oil over the aromatics in the measuring cup and swirl.4. Add the soy sauce, vinegar, and oyster sauce. Whisk until well incorporated. Taste and adjust. Use to drizzle over roasted meats, vegetables, or even as a condiment.0 Comments 0 Shares 11 Views
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WWW.ENGADGET.COMDoctor Who ‘The Well’ review: Signing makes you feel heardSpoilers for “The Well.” Sometimes, in fiction, you don’t need to say a Very Important Thing in a Very Important Way to make a good point, just ask how a thing would work if it played out in the world. This week’s episode of Doctor Who, “The Well,” does exactly that, and brilliantly. Picking up straight after “Lux,” the Doctor and Belinda, still in their ‘50s outfits, are trying to get the TARDIS to work. Belinda helps with the controls, but the vessel still refuses to land on May 24, 2025, which panics the nurse even more. If the TARDIS isn’t broken, she assumes that the date or the Earth itself could be broken, and frets about her parents. The Doctor shares her concerns, but promises that she will be reunited with her family. The Doctor persists with his plan to land in a few more spots with the Vindicator (the gadget he built last week) to orient the TARDIS. This time, it’s 500,000 years in the future, and Belinda asks if humanity even exists by now. He assures her it does, as humans spread to the stars and wormed themselves into every corner of the universe. The pair head to the TARDIS wardrobe to get into some appropriate clothes before heading out. They step out onto the gantry of a spaceship where an advance party of marines are leaping into the void. With no choice but to join them, they land on the planet below, enabling the Doctor to take the Vindicator reading. But, alas, the planet’s heavy radiation means the ship (and by extension, the TARDIS) has to glide down slowly over the next five hours. So they tag along with the mission, the Psychic Paper enabling the Doctor and Belinda to insinuate themselves with the team. The planet is inhospitable, occupied only by a small mining colony that has dug down into the world to extract its last remaining useful resources. The colony went silent a few days before and, before you can say “Oh, is this going to be an(other) Aliens riff?” one of the marines suggests it would have been wiser to “nuke the site from orbit.” All of the colonists are dead, half from gunfire, half from injuries that look like they fell and broke every bone in their body. The mirrors are all smashed and the systems are offline, the records of what went on inaccessible. But there is one survivor, the colony’s chef, Aliss Bethick (Rose Ayling-Ellis) who, like the actress who portrays her, is deaf. Aliss has been waiting in the middle of a large cargo turntable (which reads on camera as a big circle) for days. Aliss is isolated, both physically in the staging and because of her hearing loss, and while she can lipread, it’s still a barrier between her and the soldiers. The Doctor can communicate with Aliss in sign, and the soldiers all have their own captioning screens on their lapels. Much of the second act is taken up with the interrogation of Aliss as the marines work through the logistics of how to communicate with her. For instance, getting her attention by casting to another soldier’s screen in her eye-line to get her to turn around. Belinda enters the circle to treat Aliss’ injuries but keeps seeing something lurking behind her new patient. It isn’t long before the Doctor learns that the desolate planet they stand on was once covered in diamonds. This is the planet Midnight from the series four episode of the same name when the Doctor, trapped in a shuttle, tries and ultimately fails to defeat a sinister entity that possessed one of the passengers. Like then, the Doctor’s pleas for calm fail. Two of the soldiers mutiny and attempt to lure the entity out and kill it. They do not survive. It’s Belinda who works out and explains the rules: If you imagine the host — Aliss — at the center of a clock, then whoever stands directly behind her is attacked by the unseen monster. If you stand at six o’clock then you’re fine, but “you’ll die at midnight.” Quite literally, as whoever is in the entity’s way gets thrown around like a ragdoll — half the crew shooting each other to kill the entity, the other half getting minced by the alien. The Doctor approaches Aliss to speak to the monster but since it’s time for the third act to start wrapping up, he just stares for a bit before working out the solution. In order to mine the diamonds the colonists would dump down mercury, using a pipe which is conveniently running behind Aliss’ head. Shooting the pipe will cause a river of mercury to cascade down, creating a mirror that should be enough to banish the monster. They make their escape, but the Doctor can’t help but wait behind to see the monster, giving it a chance to latch onto Belinda. The captain of the marines shoots Belinda enough that the entity thinks she’s about to die and switches hosts, after which point they leap into the mineshaft. Belinda wakes up in the TARDIS in the Doctor’s care, ready for the next adventure. Meanwhile, the marines debrief their boss — Mrs. Flood! Who knows all about the Vindicator, too — before revealing the alien did make it on board their spaceship after all. One of the threads in the episode is Belinda keeps discussing human terms and superstitions to shrugs from everyone around her. It’s something that’s got both her and The Doctor puzzled, as there seems to be something very wrong with all of reality. You die at midnight... James Pardon / BBC Studios / Disney / Bad Wolf Showrunner Russell T. Davies was asked about bad faith criticisms that the show had somehow gone woke. “Someone always brings up matters of diversity and there are online warriors accusing us of diversity and wokeness and involving messaging and issues and I have no time for this,” he said. “What you might call ‘diversity’ I just call an open door,” he added, “it’s cold and it’s bracing and there’s a world in front of you! There’s a blue sky, there’s clouds and there’s noise, there’s birdsong, there’s people arguing.” What’s notable about this is that Davies’ open-minded (and open-hearted) approach to making the show creates storytelling possibilities. For instance, the last time an episode of Doctor Who featured a deaf character (2015’s “Under The Lake”), she relied upon a colleague to interpret on her behalf. And her ability to lipread wound up being part of the solution to the episode’s problem — reducing her to little more than a plot mechanism. Here, while Aliss’ deafness is a core part of the plot, it doesn’t feel as if she’s defined by that one facet. Effort has been made to flesh out her character, and it’s more a venue to explore how technology and communication intersect with someone with different accessibility needs. Especially as (co-writers) Sharma Angel-Walfall and Russell T. Davies made the effort to think through how this would work. BBC Studios / Disney / Bad Wolf Whenever I’m watching an episode of nü-nü-Who, in the back of my mind I’m mulling what the injection of Disney money changed. “Midnight,” the episode “The Well” is a sequel to, was produced as a “double banked” episode — splitting the leads to shoot two episodes at a time. “Midnight” was also intended as a cheap story, with the bulk of the script taking place in a single room. If we’re being honest, “The Well” could have worked just as well given the bulk of the action takes place in a handful of rooms. That’s not to say the extra cash lavished upon this episode is wasted: “The Well” feels almost indulgent by Doctor Who standards for the sheer breadth and depth of its sets. I can’t help but recall the Aliens riff Strange New Worlds produced in its first season, which re-used the series’ standing sets for the wreck of the USS Peregrine. It sounds weird to say that Doctor Who is luxuriating in the fact it can afford to show a trashed bunkroom for all of a minute, but it is. Perhaps part of the reason it does feel indulgent is that this is an episode relatively low on incident and high on character. Belinda gets a real showcase here, both asserting herself on the narrative at several points, but also being rebuked for doing so. She tries to take charge to help the injured Aliss but the medical kit is so advanced she’s not able to use it. She’s smart enough to work out the rules of the alien, but also it gets the better of her in the end. Whereas the first two episodes this season felt overstuffed and rushed, the smaller story and focus on character lets everything breathe. That an accessibility tool is a key focus of the plot and used as a venue for storytelling and character development is marvelous. Look, I’m as bored saying it as you are reading it, but once again I can’t help but point out the influence of Steven Moffat on this season. One of the inspirations for monsters like the Weeping Angels and the Silence was the idea of them being easy to turn into a schoolyard game. The unnamed entity here, with the mechanic that if you stand directly behind the host you will die, seems perfectly in that tradition. But “The Well” also offers instances where Davies is in conversation with the rest of this season and his earlier work. In both “Midnight” and “The Well,” the Doctor is at risk of losing his grip on the situation because the threat of the unknown makes people paranoid and jumpy. A streak of deeply dark pessimism runs through all of this work and while it’s also on show here, there’s a little more hope than there was before. It’s also interesting how Davies, who has always structured his seasons in a fairly rigid manner, seems to be deliberately repeating motifs and beats. The parallels between this season and the last feel almost like they’re trying to draw attention to themselves. “Space Babies” and “The Robot Revolution,” “The Devil’s Chord” and “Lux” and now the “Boom” paired with “The Well” feel like episodes vying for the same space in different realities. Not to mention the repetition of moments from episode to episode — like the TARDIS wardrobe sequence and the repeated hand injuries. If next week's "Lucky Day" is predominantly featured on Ruby Sunday without the Doctor and revolves around physical distance and / or the supernatural, then perhaps we might assume that this is more than coincidence. Mrs. Flood Corner I’ve always hated “The End… or is it?” fake-outs that often undermine the drama of whatever denouement they’re tacked on to. Sure, it can be effective if you want to cheapen the sacrifices your characters made to vanquish the villain, but often it comes across as hacky. Not to mention that people with poor media literacy will assume that it’s actually a teaser for a cliffhanger to be resolved the following week. Here, eh, it’s essentially a way to shoehorn Mrs. Flood in as the soldiers' boss taking the debrief after the Doctor and Belinda depart. She knows about the Doctor’s use of the Vindicator, and has now seen it in action thanks to the soldier’s recording. But there’s no breaking the fourth wall, which means she’s operating here in the same manner as Susan Twist did last year. Which is, uh, interesting.This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/doctor-who-the-well-review-signing-makes-you-feel-heard-200528202.html?src=rss0 Comments 0 Shares 13 Views
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WWW.TECHRADAR.COMAdata unleashes the fastest memory card ever - but you will need a special card reader to make the most of itAdata’s Premier Extreme SD 8.0 Express card delivers up to 1,600MB/s speeds, surpassing most microSDs and rivalling SSDs.0 Comments 0 Shares 9 Views
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WWW.FASTCOMPANY.COM‘I like the flow of constant work’: Artist Adam Pendleton on how discipline leads to creativityWhen artist Adam Pendleton was growing up in Richmond, Virginia, he started his own newspaper that he delivered to the residents at a nursing home in his town. “I wanted to be a creative person functioning in the world,” he says. “I wanted to be an artist.” Over the years, that inclination took various forms: a t-shirt business (which he now laughs that, as a teen, he saw as a fashion line), script-writing, musical theater, original poetry. “I realize now it was very much about having an idea and manifesting it—that is creativity,” says Pendleton, whose growing body of work has continuously redefined contemporary American painting. “In that way, you’re a perpetual problem solver.” Now, years later, the sorts of problems Pendleton finds himself wrestling with are far more esoteric, and rooted to big questions around the human experience in a distracted and noisy world. These themes are mirrored in his paintings which are layered with paint, spray paint, ink and watercolor. They include stenciled fragments of text and geometric shapes, and are then photographed and screenprinted. This blend of disciplines, materials and forms, Pendleton has said, is a representation of the “cacophony of contemporary experience.” His new solo show, Adam Pendleton: Love, Queen, opened April 4 at the Hirshhorn Museum in Washington, D.C. and runs until January 3, 2027. The show includes Black Dada, Days, WE ARE NOT, as well as new composition and movement paintings. [Photo: Jason Schmidt] I read all of the books my mom had in the house. I was reading Sylvia Plath, and I think The Bell Jar was the first time I got more invested in, “What is the life of an artist like?” The Jackson Pollock biopic came out and I remember being like, “Wow!” I had very little interest in the typical adolescent activities: I didn’t want to go to parties; I didn’t want a drivers license. I realize now, I was trying to eliminate things that could be a distraction from what I had identified as my purpose in life. I went to a private prep school in Virginia where my mom taught. I made a change and went to this outdoor school in North Carolina called The Outdoor Academy. I wanted to do something different. That decision absolutely changed my life. I don’t know where I would be without that kind of swerve—that serendipitous encounter with this place. It taught me there are alternative ways of being and thinking and seeing the world, particularly in regards to education. You’d be in math class, and then you’d go rock climbing or white water canoeing. We were living in the world. We were using our bodies. We were really living. I graduated high school two years early, and when I was 16, I went to Italy to continue my art education. From that age on, I have lived. [Photo: Peio Erroteta] I organize myself around what I call ‘moments of consequence.’ I’m looking at the arch of time over a specific period—six months or 12 months, maybe a little longer. I look at the most important things that will happen during that period and I make sure that at any given moment during the day from the time I wake up to the time I go to bed I’m giving some sort of energetic or physical or intellectual commitment or dedicated time to said moment of consequence. That is a way of moving through the world, but also being anchored at any given moment to this concrete sense of what you need to be focused on. [Photo: Andy Romer] I’m a big believer that you can organize your mind. Part of organizing your mind is using your full mental capacity or bandwidth. For example, even while I’m talking to you, I can still be thinking about the painting I want to make, or the drawings I want to work on, or the text I need to edit. It’s the internal initiative I need to nurture. For me, it’s like visual mapping. There is noise around visual mapping: language, ideas, desires or urges. You have to organize them and attach those impulses to the correct spaces in your mind. I accept moments. If I’m getting ready for a big exhibition, I say to myself, “I’m not going to paint for the next seven days. It’s just not going to happen.” It’s better to be realistic about it than to fight it and be frustrated. It’s an energetic drain. [Photo: Peio Erroteta] I like the flow of constant work. I always say “don’t take a vacation.” I personally think it’s better to be in the flow and not fight it. To say, “I’m going to step outside of it and go sit on a beach with a romance novel for three days.” I have never had that compulsion. My compulsion is for projects and ideas and tackling them, figuring it out, getting it done. I get anxious when people say, “Just relax and don’t do anything.” I don’t find that relaxing. Rest is important, but the kind of rest I’m talking about is sleep. I think the worst habit people have these days is sleeping with their phones next to their heads. A very good ritual I have that makes a huge difference: When I go to sleep, I leave my phone downstairs. It makes a huge difference, and it allows you to be very present in that period of going to sleep. [Photo: Andy Romer] I am very much about space and what you do in those spaces. There are certain things I would do at home that I’d never do in the office. I won’t have phone conversations in my painting studio. It’s just not the space for that. I organize my tasks or responsibilities—in the same way I talk about a mental map, I have a very physical map. It’s about organizing yourself in a way that encourages good habits. I’m very bad under pressure. I’m not the kind of person that can study for a test the night before. I have to have a lot of prep and strategy. I nurture ideas for a very long time before I execute. Sometimes when you need to pivot and change something, it can take months or years to position yourself to be ready or able to tackle it. There are some things that I am just not that curious about. But, I think it’s important to be curious about as much as you possibly can be. If I see a line outside the door I’m not going to stand in the line, but I will take a picture of the place and want to learn about it. I saw an Irish Soda Bread shop when I was on East 7th Street. Why is there a line here? I take a picture of menus of restaurants I will probably never go into. I walk around my neighborhood to see what’s busy at different times. I relate that curiosity back to my work. It’s why I paint and what I do. It’s not formulaic in any way. My work is about deep visual curiosity that extends to the world around me in every way. [Photo: Peio Erroteta] I like absorbing things and making sense of things. I like processing. I need a way to move through the world that is poetic, soulful, and intentional. That nurtures my interior life and its potential in the ways it manifests itself in the world. Painting is that. It’s a mechanism, a mode, a tool. It’s the poetics of being and moving through and understanding and reflecting on the world. It’s my greatest gift. It is the most articulate and inarticulate act or function that I engage in. When people think about mentors, they try to think about one or two people. That’s really counter-productive. It’s better to have a well of inspiration, rather than one single heroic figure. I have so many, some that are alive and some who are dead. Some who I will never know. Jason Moran. Joan Jonas. Adrian Piper. Ishmael Houston-Jones. Ruby Nell Sales. John Coltrane. Ella Fitzgerald. June Jordan. David Chipperfield. Hiroshi Sugimoto. I could keep listing names. I want to be inspired by the world around me. I want a big capacious, generous, and generative community around me and also in my head.0 Comments 0 Shares 14 Views
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WWW.YANKODESIGN.COMThis Tiny Home With A Climbing Wall & Netted Lounge Blends Playful Design With Practical LivingThe Funhouse by Konpak Tiny Homes may appear simple from the outside, but its interior is full of surprises. Designed with playfulness in mind, this towable home features a spacious living room centered around a climbing wall, which leads to a distinctive netted lounge area perfect for relaxing or hanging out. Built on a sturdy triple-axle trailer, the Funhouse showcases a stylish two-tone exterior, complemented by a deck and a compact storage box for added convenience. At 8.6 meters (28 feet) long, it offers more space than the firm’s Jordy model, making it both practical and fun. Designer: Konpak Tiny Homes Entry to the Funhouse is through elegant double glass doors that open directly into the inviting living room. This central space is designed for both comfort and functionality, featuring a roomy L-shaped seating area equipped with built-in storage beneath the cushions, making it perfect for stowing away blankets, books, or other essentials. A stylish coffee table anchors the space, while large windows and ample glazing bathe the room in natural light, creating a bright and airy atmosphere. Directly above the living room is an eye-catching hangout area with a unique netted floor, reminiscent of the design used in Baluchon’s Mina model. This elevated nook is accessed by a built-in climbing wall, making it a playful spot for relaxing, reading, or simply lounging above the main living area. While the netted floor and climbing wall add a sense of fun and adventure to the home, they may not be the most practical choices for everyone—imagine needing to navigate the climbing wall in the middle of the night to access the bathroom. For those seeking more conventional options, the netted floor can be replaced with a solid loft bedroom floor, and the climbing wall can be swapped out for standard stairs to improve accessibility and convenience. The rest of the tiny house is designed with practicality in mind, without any quirky features. The nearby kitchen is well-equipped, offering an oven, sink, two-burner propane stove, fridge/freezer, washer/dryer, and ample cabinetry. It leads to a surprisingly spacious bathroom for a home of this size, complete with a shower, vanity sink, flushing toilet, and wall-mounted cabinets for storage. The Funhouse includes one main bedroom as standard—a cozy loft with a low ceiling, accessed by a staircase integrated with storage, and furnished with a comfortable double bed for restful nights. The Funhouse offers a range of customizable options to suit different needs and lifestyles. Buyers can choose features like full off-the-grid functionality, allowing for independent living with solar power and water systems, as well as the option for an outdoor shower and other tailored add-ons. The starting price for the Funhouse is US$91,000. The post This Tiny Home With A Climbing Wall & Netted Lounge Blends Playful Design With Practical Living first appeared on Yanko Design.0 Comments 0 Shares 12 Views
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WWW.CREATIVEBLOQ.COMIf you want a curved OLED monitor that's just the right size, I recommend the Acer Predator X32XA big and curved OLED with a fast refresh rate.0 Comments 0 Shares 12 Views
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WWW.WIRED.COMPete Hegseth’s Signal Scandal Spirals Out of ControlPlus: Cybercriminals stole a record-breaking fortune from US residents and businesses in 2024, and Google performs its final flip-flop in its yearslong quest to kill tracking cookies.0 Comments 0 Shares 10 Views
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APPLEINSIDER.COMHow to add an email account to Apple Mail on Mac or iOSFor many, the best email app is the one that came on your iPhone, Apple's own Mail app. To get the most use out of the Mail app, you can set it up to have all of your email accounts and addresses in one place in it.To keep all of your emails in one place, you'll have to make some additionsWhether it be on your Mac or your iPhone, the process of adding an email account to Apple Mail is quick and painless. And, most importantly, it will make sifting through your emails that much simpler.That's because once you have added two or more email accounts to the Mail app, you have a choice of how to read them. You can go separately into each one or click on the overall inbox to see all messages from all accounts, right there in one place. Continue Reading on AppleInsider | Discuss on our Forums0 Comments 0 Shares 15 Views