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  • WWW.GAMESPOT.COM
    Asus ROG Ally PC Handheld Available For $400 At Walmart
    Asus ROG Ally $400 (was $500) See at Walmart The Asus ROG Ally with the AMD Ryzen Z1 chip is available for $400 at Walmart. This $100 discount might possibly be one of the last deals we see on the base model ROG Ally. Best Buy, the exclusive retail partner for the ROG Ally, has changed its listing to note the Z1 model is no longer available in new condition.So, why does Walmart have the ROG Ally if it's exclusive to Best Buy? Well, Walmart doesn't really have the handheld. This deal is hosted on Walmart's site, but your order will be shipped and sold by Antonline. Nevertheless, it's eligible for Walmart's extended holiday returns; if you have any issues or are buying it as a gift, the ROG Ally can be returned to your local Walmart through January 31. Asus ROG Ally $400 (was $500) The base model ROG Ally comes with a sharp 1080p screen, AMDs Ryzen Z1 processor, 16GB LPDDR5 6400 RAM, and an internal 512GB NVMe SSD.If that's not enough space, you can always make use of a microSD card for a quick and cheap storage upgrade. Alternatively, you can upgrade the internal SSD with the WD Black SN770M 1TB or 2TB drive, which is on sale at Best Buy, too. If you want to upgrade your SSD without spending over $100, the Corsair MP600 Core Mini 1TB SSD for only $70 at Amazon.The ROG Ally offers impressive performance for the price. It's not going to play graphically demanding games at high settings, but you still can play many AAA titles in 1080p resolution with at least 30fps. It's an especially great little machine for older AAA titles and indie games that feel right at home on handhelds.It's worth noting that Windows can be cumbersome on gaming handhelds, unless you pair it with a traditional mouse and keyboard setup. We'd recommend grabbing a budget-friendly docking station, so you can use the device like a regular desktop PC when needing to do anything complex within Windows. Asus also makes a 65W Charger Dock, which has ports for USB-C, USB 2.0, and HDMI 2.0.Asus has a proprietary app called Armoury Crate that gives you a more traditional console-like interface for gaming, which is quite helpful after you have things squared away on the Windows side. See at Walmart Continue Reading at GameSpot
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  • WWW.GAMESPOT.COM
    Star Wars Chewbacca Lego Set Gets Nice Discount At Target
    Target's Deal Days promotion doesn't include as many notable Lego deals as last week's early Black Friday sale, but there are still some gems, including the 2,139-piece Chewbacca building set for $160, down from $200. This set has only been discounted a few times since its release last year, and Target's deal ends tomorrow, November 12. See at Target The end result of this large-scale build is a detailed 18-inch model of the Wookie hero with his iconic Bowcaster Rifle and bandolier. Like many Lego Star Wars model sets designed for adults, it comes with a display plaque with key details about Chewie and a minifigure. Chewbacca was one of the marquee Lego Star Wars sets released for Return of the Jedi's 40th anniversary.Continue Reading at GameSpot
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  • GAMERANT.COM
    New York Times Strands Hints and Answers for November 13, 2024
    Strands is a daily word puzzle game that presents you with a massive grid of random letters. And you have to find a whole bunch of hidden words inside it while using up all the letters just one time. All of these words are themed, but the game doesn't give you any of the words or the theme; instead, you get one single clue.
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  • GAMERANT.COM
    Best Call of Duty Multiplayer Games
    Call of Duty has a long and prestigious history when it comes to online multiplayer. Consistently the biggest release of the year, it continues to entice returning veterans back into the fold and picks up new fans along the way. Although it has changed quite a bit since the early days, the core appeal of Call of Duty multiplayer has remained the same for many years.
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  • GAMEDEV.NET
    "using namespace" support?
    Hello! In my projects, I frequently use AngelScript, and one limitation Ive noticed is the absence of a "using namespace <name>" feature like in C++. This can make working with namespaces cumbersome at times.To address this, I decided to implement my own support for it. It mostly works in a similar way to C++ (though function access has some differences). Heres an example to illustrate:void g_func() {}namespace App{ class Class{}; void func
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  • GAMEDEV.NET
    Building a better RTS AI. The third map
    I have two state machines. They are pretty much the same. I have two AI players. One state machine for each player. The state machines are for base building.I have three maps. One map for AI player 1 and one map for AI player 2. Because the state machines are identical the base building takes place the same for both players. They evolve the same at the same time.On the third map I have a third player.Player 1 has advanced AI or emergent AI. Player 2 is scri
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  • BLOGS.NVIDIA.COM
    GPUs Companion: NVIDIA App Supercharges RTX GPUs With AI-Powered Tools and Features
    The NVIDIA app officially releasing today is a companion platform for content creators, GeForce gamers and AI enthusiasts using GeForce RTX GPUs.Featuring a GPU control center, the NVIDIA app allows users to access all their GPU settings in one place. From the app, users can do everything from updating to the latest drivers and configuring NVIDIA G-SYNC monitor settings, to tapping AI video enhancements through RTX Video and discovering exclusive AI-powered NVIDIA apps.In addition, NVIDIA RTX Remix has a new update that improves performance and streamlines workflows.For a deeper dive on gaming-exclusive benefits, check out the GeForce article.The GPUs PC CompanionThe NVIDIA app turbocharges GeForce RTX GPUs with a bevy of applications, features and tools.Keep NVIDIA Studio Drivers up to date The NVIDIA app automatically notifies users when the latest Studio Driver is available. These graphics drivers, fine-tuned in collaboration with developers, enhance performance in top creative applications and are tested extensively to deliver maximum stability. Theyre released once a month.Discover AI creator apps Millions have used the NVIDIA Broadcast app to turn offices and dorm rooms into home studios using AI-powered features that improve audio and video quality without the need for expensive, specialized equipment. Its user-friendly, works in virtually any app and includes AI features like Noise and Acoustic Echo Removal, Virtual Backgrounds, Eye Contact, Auto Frame, Vignettes and Video Noise Removal.NVIDIA RTX Remix is a modding platform built on NVIDIA Omniverse that allows users to capture game assets, automatically enhance materials with generative AI tools and create stunning RTX remasters with full ray tracing, including DLSS 3.5 support featuring Ray Reconstruction.NVIDIA Canvas uses AI to turn simple brushstrokes into realistic landscape images. Artists can create backgrounds quickly or speed up concept exploration, enabling them to visualize more ideas.Enhance video streams with AI The NVIDIA app includes a System tab as a one-stop destination for display, video and GPU options. It also includes an AI feature called RTX Video that enhances all videos streamed on browsers.RTX Video Super Resolution uses AI to enhance video streaming on GeForce RTX GPUs by removing compression artifacts and sharpening edges when upscaling.RTX Video HDR converts any standard dynamic range video into vibrant high dynamic range (HDR) when played in Google Chrome, Microsoft Edge, Mozilla Firefox or the VLC media player. HDR enables more vivid, dynamic colors to enhance gaming and content creation. A compatible HDR10 monitor is required.Give game streams or video on demand a unique look with AI filters Content creators looking to elevate their streamed or recorded gaming sessions can access the NVIDIA apps redesigned Overlay feature with AI-powered game filters.Freestyle RTX filters allow livestreamers and content creators to apply fun post-processing filters, changing the look and mood of content with tweaks to color and saturation.Joining these Freestyle RTX game filters is RTX Dynamic Vibrance, which enhances visual clarity on a per-app basis. Colors pop more on screen, and color crushing is minimized to preserve image quality and immersion. The filter is accelerated by Tensor Cores on GeForce RTX GPUs, making it easier for viewers to enjoy all the action.Enhanced visual clarity with RTX Dynamic Vibrance.Freestyle RTX filters empower gamers to personalize the visual aesthetics of their favorite games through real-time post-processing filters. This feature boasts compatibility with a vast library of more than 1,200 games.Download the NVIDIA app today.RTX Remix 0.6 ReleaseThe new RTX Remix update offers modders significantly improved mod performance, as well as quality of life improvements that help streamline the mod-making process.RTX Remix now supports the ability to test experimental features under active development. It includes a new Stage Manager that makes it easier to see and change every mesh, texture, light or element in scenes in real time.To learn more about the RTX Remix 0.6 release, check out the release notes.With RTX Remix in the NVIDIA app launcher, modders have direct access to Remixs powerful features. Through the NVIDIA app, RTX Remix modders can benefit from faster start-up times, lower CPU usage and direct control over updates with an optimized user interface.To the 3D Victor Go the SpoilsNVIDIA Studio in June kicked off a 3D character contest for artists in collaboration with Reallusion, a company that develops 2D and 3D character creation and animation software. Today, were celebrating the winners from that contest.In the category of Best Realistic Character Animation, Robert Lundqvist won for the piece Lisa and Fia.In the category of Best Stylized Character Animation, Loic Bramoulle won for the piece HellGal.Both winners will receive an NVIDIA Studio-validated laptop to help further their creative efforts.View over 250 imaginative and impressive entries here.Follow NVIDIA Studio on Instagram, X and Facebook. Access tutorials on the Studio YouTube channel and get updates directly in your inbox by subscribing to the Studio newsletter.Generative AI is transforming gaming, videoconferencing and interactive experiences of all kinds. Make sense of whats new and whats next by subscribing to the AI Decoded newsletter.
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  • WWW.VFXVOICE.COM
    JELLYFISH BALANCED BOMBED CITIES, SMOKE AND VFX TO CAPTURE THE STORY OF LEE
    By OLIVER WEBBImages courtesy of Jellyfish Pictures and Sky UK Ltd, except where noted.Released in September for a limited theatrical window in the U.S. and U.K. where it was recently nominated for British Independent Film Awards (BIFA) for Best Effects and Cinematography, Lee stars Kate Winslet as World War II photojournalist Lee Miller and explores the story behind Millers rise to fame as a fashion model turned war correspondent for Vogue magazine. Adapted from the 1985 biography The Lives of Lee Miller, written by Millers son Antony Penrose, Lee is a harrowing portrayal of one of Americas most acclaimed photographers.Production VFX Supervisor Glen McGuigan and Jellyfish Pictures VFX Supervisor Ingo Putze led the team from pre-production to post. VFX Supervisor Glen McGuigan approached Jellyfish Pictures back in December 2022 to partner on the movie Lee, Putze says. Glen knew of Jellyfish through Jon Park, who is one of our stellar VFX supervisors. Jon was already busy with another project, so I was pleased that Lee ended up on my desk.Kate Winslet is WWII photographer Lee Miller in Lee. The VFX requirements on Lee encompassed a diverse range of tasks, including set extensions and digital matte paintings to help enhance Director of Photography Pawel Edelmans live-action photography.Since the film was focused on Lees photography, the VFX needed to capture both the tone and style of her photos. Lees war photography is black-and-white, grainy, high contrast, with a handheld camera somewhat impossible to marry with the smooth, perfectly-captured pictures by [Director of Photography] Pawel Edelman, but we found a golden middle to integrate them into the look of the VFX scenes.Ingo Putze, VFX Supervisor, Jellyfish PicturesWhen it came to initial conversations about the look of the film, Jellyfish had a very short window between locked edit, shot turnover and delivery. We decided to do concept art and paint over plates of almost all the key scenes to support the creative vision of the director, Ellen Kuras, Putze explains. It was very helpful to have that common visual language to execute the workload to make the delivery in the given timeframe. For the look, we found a language that kept the story focused on the foreground, balanced with bombed cities, smoke and VFX in the background without distracting the audience.Kate Winslet and Andy Samberg in Lee. Part of the visual effects work consisted of transforming modern landscapes into WWII-era London and Germany.Due to the fast turnaround and nature of the project, Jellyfish held remote reviews almost daily to finesse the work creatively while director Ellen Kuras was in New York. This meant we could work the shots up without impacting the schedule, Putze notes. Producer Kate Solomon and Post-Production Supervisor Portia Napier were instrumental in ensuring we had maximum access to Ellen and were included in the grading process to make the final detailing efficient. Once everything was in a good place creatively, we hosted 4K screening room reviews in our theater for sign-off. It was a true collaboration in every sense of the word and made for the smoothest possible execution.Lee Millers original photographs served as the main source of reference and inspiration for Jellyfish. Having access to Millers private archives proved to be invaluable in order to accurately depict her experiences. Translating Millers black-and-white analog still photographs into live-action moving imagery while preserving their original impact proved to be a challenging task for the VFX team. Since the film was focused on Lees photography, the VFX needed to capture both the tone and style of her photos, Putze remarks. Lees war photography is black-and-white, grainy, high contrast, with a handheld camera somewhat impossible to marry with the smooth, perfectly-captured pictures by [Director of Photography] Pawel Edelman, but we found a golden middle to integrate them into the look of the VFX scenes.Lee Millers original photographs served as the main source of reference and inspiration for Jellyfish. (Photo courtesy of Elevation Pictures)Usually, VFX projects are faster, bigger, stronger, creating VFX you often have never seen before. Lee, in contrast, is a true artistic film with a strong emotional message. It shows the importance of reporting the atrocities of war from the first female war photographer. We really enjoyed calming down the amplitude of VFX to not overtake the story.Ingo Putze, VFX Supervisor, Jellyfish PicturesJellyfish were tasked to match the bombed-out church shot where Miller took her most famous photo. We managed to find out how this building looked before the bombing through old postcards today it is a modern building on the same spot, Putze explains. Millers photo You Will Not Lunch In Charlotte Street, which is featured in one shot, was actually Goodge Street. A lot of photo material was taken from similar buildings and architecture to recreate London in the 1940s. Miller witnessed the worlds first use of napalm bombing. As a base, we colorized the original black-and-white photo then replaced it with real reference and added simulated smoke explosions, animated water, etc.Translating Millers black-and-white analog still photographs into live-action moving imagery while preserving their original impact proved to be a challenging task for the Jellyfish VFX team.The close-up of the bombed church in London was one of the most challenging shots. The blueprint for the shot was established when Lee takes a photo of the church. We needed to be true to her photo and also match the live photography, which was Kate Winslet on bluescreen with a pile of bricks. Extensive research went into it and getting the right texture elements for the DMP in execution it was a 2.5D projection to simulate the camera move. It was certainly a lot of work for 15 frames in focus.The VFX requirements on Lee encompassed a diverse range of tasks, including set extensions and digital matte paintings to help enhance Edelmans live-action photography. There is a scene where Lee is at an airfield where we needed to add CG planes in the background, then landing on a field airport in France and adding a sea of army tents with animated planes on the runway; adding injuries, wounds and burns to a soldier, adding fire to a burning building, simulating propaganda leaflets raining from the sky, hotels scenes and Millers home which was shot on bluescreen and needed BG replacement, [as well as] adding explosions, ground impacts and smoke to the combat scenes, Putze details.CG planes were added into the background for the airfield sequence, along with a sea of army tents in the foreground. The VFX needed to capture both the tone and style of Lee Millers photos.We managed to find out how this building looked before the bombing through old postcards today it is a modern building on the same spot. A lot of photo material was taken from similar buildings and architecture to recreate London in the 1940s. Miller witnessed the worlds first use of napalm bombing. As a base, we colorized the original black-and-white photo then replaced it with real reference and added simulated smoke explosions, animated water Ingo Putze, VFX Supervisor, Jellyfish PicturesThe Jellyfish team was extremely moved and emotionally challenged when researching original photos of the Dachau KZ camp where Miller witnessed atrocities by the Nazis. To be authentic, we needed to add dead bodies and compose them into the live action, Putze says. Understandably, some artists found it hard to work on this scene, which of course we respected, so we had to assign the tasks and handle the feedback incredibly sensitively. Feedback for this sequence was handled delicately while still achieving the level of realism that was required to honor Millers documentation of war and the brutality of its visuals.Jellyfish were also responsible for creating bombed cities and incorporating explosions.Jellyfish added explosions, ground impacts and smoke to the combat scenes.When it came to initial conversations about the look of the film, Jellyfish had a short window between locked edit, shot turnover and delivery.Authentically recreating Lees journalistic endeavors of WWII was a delicate balancing act for Jellyfish, which delivered 180 VFX shots for the film.The visual effects work also consisted of transforming modern landscapes into WWII-era London and Germany, creating CG war planes, enhancing wounds, adding injuries, extending crowds, adding CG fire and water hose elements to the burning Vogue building, replacing windows using bluescreen, creating bombed cities and incorporating explosions. Jellyfish delivered 180 visual effects shots for the film. At Jellyfish Pictures, we have a strong environment and DMP team, Putze notes. A lot of layers and cards came from that department and were projected in a 2.5D setup in compositing. This made the show much lighter in 3D tasks.Authentically recreating Lees journalistic endeavors of WWII was a delicate balancing act for Jellyfish. Comments Putze, Im incredibly proud of the team and what we achieved. Usually, VFX projects are faster, bigger, stronger, creating VFX you often have never seen before. Lee, in contrast, is a true artistic film with a strong emotional message. It shows the importance of reporting the atrocities of war from the first female war photographer. We really enjoyed calming down the amplitude of VFX to not overtake the story. I was proud to recommend this film I worked on to my family and friends. My personal background is art direction and matte paintings, which were used heavily in the execution of Lee, so it was close to my heart.
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  • BLOG.PLAYSTATION.COM
    Sea of Stars Dawn of Equinox: devs deep dive into 3-player co-op and Combat 2.0, live today
    Hey everyone, Thierry here speaking for Sabotage. Our friends at PlayStation extended an invitation to share more about everything that has happened since the launch of Sea of Stars, and how that led our team to work full-time for the better part of a year on a major free update called Dawn of Equinox.Play VideoSo lets dive into a summary of whats included, namely general updates, combat 2.0, and couch co-op.UpdatesAlong with countless bug fixes and micro adjustments, we added a bonus pre-rendered cinematic cutscene and finally got to revamp the games first hour by adding combat animations for the kid versions of our heroes. This allowed us to ditch the flashback structure by having action directly in the intro, something we sadly had to give up on during production.We also added difficulty presets, a bunch of new Relics to customize the experience, and even a comprehensive Speedrun Mode designed with the help of our community. Theres some new music, character portraits, and animationsthe list goes on.Combat 2.0The update brings two key changes to the combat system: Sticky Combo Points and Mystery Locks. Along with a comprehensive balancing pass, of course.Sticky Combo Points: The gist of it here is that Combo Points now remain after battle, giving combo moves a lot more use overall, whether to open more aggressively on a regular fight, or providing more options to deal damage of the different types when dealing with locks.This one mainly addresses the feeling of there not being a enough variety of moves in the game. The vision was always to give each character a small kit (MOBA-style), where each move has situational utility, rather than a big list where players pigeonhole themselves into only using their couple of favorites. All good intentions, but while the game boasts over 40 unique and custom-animated moves total, the scarcity of Combo Points meant players seldom engaged with most of them, reducing the perceived scope of combat to feeling like only having three skills per character.Mystery Locks: This is another one that should always have been there. In short, Mystery Locks bring a new gameplay loop around revealing how to break enemies spells whenever they are first encountered. Instead of displaying the damage types required for each lock, they are hidden, requiring the player to try different attacks to see what will break each lock. Note that this is on a per enemy type, per spell basis, meaning that progression toward revealing Mystery Locks is saved in real-time.The main effect on the experience here is that there will be more enemy spells flying overall, bringing a small uptick in difficulty by relying on the occurrence of more gnarly enemy moves rather than relying solely on the intricate balance between damage done and damage received. This change also adds a Reveal function to some of the character skills and combos, adding more layers of strategy based on whether its time to map a new enemys spells, or to go all out with damage. Combined with Sticky Combo Points and difficulty presets, Mystery Locks gives us the definitive edition of the combat system for Sea of Stars.Couch co-op (or online using Share Play)We knew this one would be challenging given the hundreds of cutscenes, interactive objects, camera work, puzzles, menus, NPC interactions, and countless other things that would simply break in thousands of ways if more than one player had full control over the games world.But the co-op dream was very much alive within the team, so we went for it, manually implementing every single edgecase one at a time until we had a full-on three-player mode. You can even use PS5s Share Play feature to play online co-op with a friend (PlayStation Plus required, heres how to use it).In combat: Combat initiates when any player touches an enemy or projectile. In this mode, it doesnt matter who controls which character in the overworld; players take turns at random picking the next action from the character of their choice.Whenever an action occurs, all players can chime in to perform Team Blocks and Team Hits for even more bonus effects. For example, whenever all three players time a block properly, the damage is always zero.Out in the world: We aimed for maximum freedom outside combat. All three players can run, swim, climb, shop, change equipment, talk to NPCs, trigger cutscenes, initiate combat, etc. Anything that a solo player could do, we wanted to make available for all. Theres even 1v1 Wheels now.Along with a friendly bubble to bring any stray players back into the adventure, a high-five mechanic brings a fun little way to interact with one another while gaining a short speed boost in the process. Oh, we also made the animation sets required for fishing to be available for all characters.Looking aheadWith the Dawn of Equinox update in the rear view, the team is now focused on the upcoming free DLC Throes of the Watchmaker, which is on track to be released in the Spring of 2025.We hope you enjoyed this behind-the-scenes look into whats been going on at Sabotage over the past year. Thank you all once again for the overwhelming support. Whether youll be playing for the first time or going for another run, we hope you will enjoy Sea of Stars in its full expression.Sea of Stars: Dawn of Equinox content update is now available on PS4 and PS5. Safe travels!
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