• WWW.VIDEOGAMER.COM
    Fortnite leak shows iconic Disney location is coming soon
    You can trust VideoGamer. Our team of gaming experts spend hours testing and reviewing the latest games, to ensure you're reading the most comprehensive guide possible. Rest assured, all imagery and advice is unique and original. Check out how we test and review games hereFortnite collabs are something every player looks up to and since there have been plenty of them, fans are always in for a surprise. From the latest Chapter 2 Remix season which brought back the OG island but with new characters and hip-hop icons, to an epic Marvel live event in the previous season, Epic always keeps things exciting for the community.When it comes to whats next, players have their eyes sighted on the Disney collab which is rumored to bring an entirely new mode to Fortnite which will allow fans to experience the brand like never before. As part of that collab, an iconic location from one of the popular Disney films is leaked to arrive in Fortnite and fans cannot wait for it.Fortnite x Disney collab leak shows Radiator Springs from Cars is coming soon as a POIAccording to Fortnite leaks on X and other outlets, Radiator Springs is said to arrive in 2025 when Cars collab will arrive in the game. In the past few months, multiple leaks have surfaced on social media which have shown that Lightning McQueen and other characters from the franchise will be added to Fortnite.Radiator Springs will become a POI in Fortnite soon. Image by Disney.However, it is still unclear to fans if these vehicles will arrive in Rocket Racing or only Battle Royale, similar to the Cadillac Lowriders that are now on the island. If the former is the case, then expect Radiator Springs to be a Rocket Racing map rather than your traditional POI on the Battle Royale island.Regardless, Fortnite fans who were overjoyed by the news had their own two cents on the leak where one user wrote, Probably as a creative map theres no way theyll add it as a POI even though we do have a desert reload map now.Another one chimed in, Maybe as the mini passes during chapter 6, when that update drops itll be a mini poi like the TMNT base. A third user commented, Ive bought Lightning McQueen in Rocket League in advance of his arrival in Fortnite.Since Lightning McQueen is already in Rocket League, currently theres no info if cross-ownership of that vehicle will be carried over to Fortnite when the collab hits Battle Royale. However, well keep you updated right here if any further developments on this iconic Disney collab take place. FortnitePlatform(s):Android, iOS, macOS, Nintendo Switch, PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series S/XGenre(s):Action, Massively Multiplayer, Shooter9VideoGamerSubscribe to our newsletters!By subscribing, you agree to our Privacy Policy and may receive occasional deal communications; you can unsubscribe anytime.Share
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  • WWW.VIDEOGAMER.COM
    Black Ops 6s biggest leaker pulls the plug on CoD leaks following death threats
    You can trust VideoGamer. Our team of gaming experts spend hours testing and reviewing the latest games, to ensure you're reading the most comprehensive guide possible. Rest assured, all imagery and advice is unique and original. Check out how we test and review games here Contents hide The trend of leakers managing to unveil new content ahead of launch has skyrocketed in Call of Duty. Whether its for an upcoming Black Ops 6 season or early intel on the next instalment of Activisions shooter series, those with insider knowledge often share news that ends up generating excitement for Activisions popular FPS series. With Season 1 in full swing and the launch of Ranked Play on the horizon, one notable leaker has called time on revealing details on upcoming updates following constant death threats from gamers. Black Ops 6 leaker stops sharing intelPrior to the launch of Black Ops 6, X user BobNetworkUK shared details on what Treyarch was working on several months before the servers were switched on in addition to announcing Verdansks return to Warzone. On November 19, 2024, the popular CoD insider announced theyre calling quits on leaking unreleased information. I dont intend to return to leaking full-time, the leaker revealed. Ive also closed my DMs. Ive been getting death threats over obvious bait tweets and just the same stupid questions over and over.When confidential information makes it out into the open, Activision is quick to intervene to stop the leaks before the publisher and developer get a chance to showcase their hard work to the passionate fan base. With some fans taking things too far, its no surprise to see insiders stop revealing the intel for all to see.Will Call of Duty leaks stop for good?While Bob wont be leaking Call of Duty intel for a while, there are still plenty of dataminers who sift through the files of the game to see what secrets theyre able to uncover before an update goes live. With Season 1 Reloaded including the arrival of the Citadelle Des Morts Zombies map, information on the next batch of Wonder Weapons is already appearing. According to Zombies leaker alanthethird_90, the next Wonder Weapon is allegedly going to be the Umbral Blade in addition to the return of the iconic Wunderwaffe DG2 which made its debut in Call of Duty: World at War. Of course, its important you take these leaks with a pinch of salt until Treyarch shares more as part of the build-up to the mid-season update. However, with strings relating to the Wonder Weapons appearing within the Black Ops 6 files already, theres a strong chance theres some legitimacy to them. While you wait for the next wave of leaks to appear, check out the best Krig C loadout thats dominating the action. Subscribe to our newsletters!By subscribing, you agree to our Privacy Policy and may receive occasional deal communications; you can unsubscribe anytime.Share
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  • WWW.ARCHITECTURALDIGEST.COM
    Soccer Star Neymar Drops $54 Million on Dubai Sky Mansion Penthouse
    Brazilian soccer star Neymar is on an eight-figure real estate spending spree. The sportsman just snagged a $54.45 million penthouse in Dubais Bugatti Residences, according to the buildings developer Binghatti, which celebrated the purchase with an Instagram post of his signing ceremony for the Sky Mansion Penthouse on Monday. This comes just a few weeks after he put down $26 million for a waterfront Miami plot, where he plans to build a 13,000-square-foot home with the help of Elicyon, a London-based design firm. Neymars eight-figure investments follow rumors of the left winger joining the Major League soccer team Inter Miami in 2025. He currently plays for the Saudi Pro League club Al Hilal, for which his two-year contract expires in June 2025, as well as for Brazils national team.The Dubai buildingwhich is the high-end automakers sole branded residential project, per Mansion Globalis still under construction. According to the Bugatti Residences Instagram account, the building is set to open in 2027. Neymars penthouse will reportedly be outfitted with a private car elevator capable of transporting the footballers vehicle directly to the penthouse. The unit will also feature a private swimming pool with coveted panoramic views of downtown Dubai.The building will house 182 units and a number of luxurious amenities, including a private pool, a fitness club, and a members-only club.Register TodayAD PRO's 2025 Interior Design Forecast is almost hereArrowWhen it comes to branded residences, Dubai is rising as a hub for developers. The locale reportedly boasts more completed projects and projects-to-come than anywhere else in the world, according to the UK real estate firm Savills.
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  • WWW.ARCHITECTURALDIGEST.COM
    Basking in the Glow of Roman and Williamss New Exhibition
    On a late afternoon in fall, the sun can sit so low on the Manhattan sky that the entire city seems edged in light. But come dusk, as that glow dissipates, electric bulbs switch on, natural beauty fading into the industrial aura. And so it was last evening, when Architectural Digest and Roman and Williams gathered with friends to celebrate the AD100 firms latest triumph: an exhibition of lighting at the historic Mercantile Building. Guests, among them a whos who of the design, art, and publishing worlds, caught their first glimpse of the display from the street, where double-height windows hinted at the luminous treasures beyond. Only upon entering the second-level space, however, did the full panorama reveal itself: a constellation of 100 fixtures, each one a singular feat of craftand beneath them a long dinner table set for 70.The Oscar sconcePhoto: Johnny MillerTitled A Certain Slant of Light, the temporary exhibition takes its name from poet Emily Dickinsons own rumination on the raking sun of winter afternoons. (At dinner, her full prose appeared on sheets of vellum at each setting.) Inside the late-19th-century edifice, designed by architect Thomas R. Jackson, firm founders Robin Standefer and Stephen Alesch have surveyed their lighting designs for Roman and Williams Guild, among them 12 new introductions. (Jackson also designed the Guilds Howard Street address.) Fans, of course, will immediately recognize past hits such as the Oscar pendants, distinguished by hand-spun brass shades, and Woodrum series, the brawny architectural forms of which reference ancient Celtic barrel making. Light is unique and poetic and remarkable, notes Standefer, who likens it to a force that can stir emotion, "creating an immersive environment that captivates the senses.Robin Standefer, Stephen Alesch, and Amy AstleyPhoto: Weston WellsLight, of course, has long formed an ineffable through line in the work of Roman and Williams. Picture the sybaritic ambiance of the Boom Boom Room, with its reflective ceiling medallions, sputnik-style hanging fixtures, and illuminated central column. Or the hushed atmosphere of Le Coucou, where flickering candles join a chorus of custom pewtered-steel chandeliers and cast-glass sconces. Or The Mets renovated British galleries, whose carefully calibrated radiance coaxes 400 years of decorative arts into sharper relief. Far from being static, lighting is dynamic and ever-changing, capable of transforming any space, says Standefer, explaining how lighting can reveal unexpected nuances of texture, color, and form.The firms tireless attention to detail reveals itself in their latest lighting designs. Four years in the making, the Axil pendant, for instance, required molding glass at an unprecedented scale to realize its three-tiered shades. The Lentium sconce and table lamp, meanwhile, mark dynamic feats of sculpture, their cast-bronze frames bearing Aleschs own handiwork. (Every piece is a creative pas-de-deux between him and Standefer.) And the Porto sconces showcase a dynamic interplay of material traditions, with burnished brass wall brackets supporting hand-blown shades of opaline, aubergine, and clear glass, at turns rippled or smooth. That rigorous sensitivity extends to the Petra Egg and Globe pendants, the alabaster for which was sourced from Spain on account of its subtle veining. Dinner guests, transfixed, could be overheard comparing the stone orbs to celestial bodies.The dinners transfixing settingPhoto: Weston WellsMost PopularMagazineTaking a Trip to Kenny Scharf's Ecstatic LA AbodeBy Mayer RusArchitecture + DesignThis Furniture Maker Built His Germantown House and Filled It With His Own CreationsBy Morgan GoldbergArchitecture + DesignTour a Designers 100-Year-Old LA RetreatBy Vaishnavi Nayel TalawadekarTaken as a whole, the 100 fixtures capture the firms wide-ranging influences, pivoting nimbly among disparate styles. But the mix also reveals a common ethos, grounded in master craft and rigorous construction. Brass was produced in France using a special copper content to yield warmer tones. Glass, meanwhile, has been cast in Sogni, Italy, according to age-old techniques. And bronze was poured at a historic Parisian foundry using ceramic molds. Look closely and youll also discover the minutiae of construction, with nuts and bolts exposed. Lights are the embodiment of art and science, says Standefer. They create layers of atmosphere that fuse the pragmatic and the philosophical. They are also, in some ways, the pinnacle of industrial design for usinanimate objects that literally animate space, through which we create light and experience.The Solna chandelierPhoto: Johnny MillerAt dinner, that experience included coursed servings of lobster salad, steak au poivre, and a decadent charlotte au chocolat. Champagne flowed and so did conversation, as friends new and old connected. To one end of the table, AD100 designers Peter Pennoyer and Elizabeth Roberts could be found swapping New York stories. To the other, AD New American Voices Matt McKay and Darren Jett chatted about Brooklyn nightlife. Holding court front and center were Standefer, Alesch, and AD global editorial director Amy Astley, surrounded by friends Nate Berkus, Rachel Feinstein, Leo Villareal, and more. Standefer put it best: Quality of life, quality of lightthey are absolutely connected.Yvonne Force Villareal and Rachel FeinsteinPhoto: Weston WellsMost PopularMagazineTaking a Trip to Kenny Scharf's Ecstatic LA AbodeBy Mayer RusArchitecture + DesignThis Furniture Maker Built His Germantown House and Filled It With His Own CreationsBy Morgan GoldbergArchitecture + DesignTour a Designers 100-Year-Old LA RetreatBy Vaishnavi Nayel TalawadekarRafael de Crdenas and Olivia SongPhoto: Weston WellsReinaldo Leandro and Alison LevasseurPhoto: Weston WellsMost PopularMagazineTaking a Trip to Kenny Scharf's Ecstatic LA AbodeBy Mayer RusArchitecture + DesignThis Furniture Maker Built His Germantown House and Filled It With His Own CreationsBy Morgan GoldbergArchitecture + DesignTour a Designers 100-Year-Old LA RetreatBy Vaishnavi Nayel TalawadekarSuleika JaouadPhoto: Weston WellsRobin Standefer, Samuel Cochran, Amy Astley, and Stephen AleschPhoto: Weston WellsMost PopularMagazineTaking a Trip to Kenny Scharf's Ecstatic LA AbodeBy Mayer RusArchitecture + DesignThis Furniture Maker Built His Germantown House and Filled It With His Own CreationsBy Morgan GoldbergArchitecture + DesignTour a Designers 100-Year-Old LA RetreatBy Vaishnavi Nayel TalawadekarGiancarlo Valle, Jane Keltner de Valle, Kristina O'Neill, and Magnus BergerPhoto: Weston WellsAndre Mellone, Joy Moyler, and Sara StoryPhoto: Weston WellsMost PopularMagazineTaking a Trip to Kenny Scharf's Ecstatic LA AbodeBy Mayer RusArchitecture + DesignThis Furniture Maker Built His Germantown House and Filled It With His Own CreationsBy Morgan GoldbergArchitecture + DesignTour a Designers 100-Year-Old LA RetreatBy Vaishnavi Nayel TalawadekarCorey Damen Jenkins, Amy Astley, and Elizabeth GrazioloPhoto: Weston WellsAlyssa Kapito, Nate Berkus, Christian Siriano, and Brad WalshPhoto: Weston WellsMost PopularMagazineTaking a Trip to Kenny Scharf's Ecstatic LA AbodeBy Mayer RusArchitecture + DesignThis Furniture Maker Built His Germantown House and Filled It With His Own CreationsBy Morgan GoldbergArchitecture + DesignTour a Designers 100-Year-Old LA RetreatBy Vaishnavi Nayel TalawadekarRachel Feinstein and Robin StandeferPhoto: Weston WellsViriginia Tupker and Colin KingPhoto: Weston WellsMost PopularMagazineTaking a Trip to Kenny Scharf's Ecstatic LA AbodeBy Mayer RusArchitecture + DesignThis Furniture Maker Built His Germantown House and Filled It With His Own CreationsBy Morgan GoldbergArchitecture + DesignTour a Designers 100-Year-Old LA RetreatBy Vaishnavi Nayel TalawadekarJeremiah Brent, Robin Standefer, and Nate BerkusPhoto: Freya GothelfThe Mercantile BuildingPhoto: Weston Wells
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  • WWW.BLENDER.ORG
    Blender 4.3 Release
    Blender 4.3 ReleaseNovember 19th, 2024Press ReleasesPablo Vazquez html PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN" "http://www.w3.org/TR/REC-html40/loose.dtd"Join the 2% Just 2 percent of users donating can help bring in more developers to keep Blender the best 3D software out there. Free for everyone, forever! Blender Foundation and the online developers community are proud to present Blender 4.3!Blender 4.3 splash artwork by Blender StudioWhats NewBlender 4.3 builds on the feature-packed 4.2 LTS with improvements to existing tools, performance enhancements, and the foundations that will shape the years to come.Some highlights:EEVEE: Light & Shadow LinkingRendering: Metallic BSDF, and new Gabor Noise texture.Compositor: Support for EEVEE passes, new White Point Color Balance, and more.Grease Pencil: Complete rewrite to support Layer Groups, Geometry Nodes, better erase tool, gradients, and much more.Geometry Nodes: For Each Zone, Gizmos, Bakes can be packed now, new nodes and UI improvements.Sculpt: Major refactor under the hood to improve performance.UV: New Minimum Stretch (SLIM) unwrapping method.Modeling: Bevel modifier can now use custom attributes.Brush Assets: All brushes are now assets, to be shared easily between projects.USD: Support for exporting Point Clouds.glTF: Draco mesh compression for importing, better export of UDIM tiles, quaternions and matrix attributes. Plus loads of bug fixes.And so much more!Watch the video summary on Blenders YouTube channel.And many more features and fixes await youexplore the release notes for an in-depth look at whats new!Thank you!This work is made possible thanks to the outstanding contributions of the Blender community, and the support of the over 4800 individuals and 35 organizations contributing to theBlender Development Fund.Happy Blending!The Blender TeamNovember 19th, 2024Support the Future of BlenderDonate to Blender by joining the Development Fund to support the Blender Foundations work on core development, maintenance, and new releases. Donate to Blender
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  • WWW.BLENDERNATION.COM
    Blender 4.3 Released: Check Out These Standout Features
    Blender 4.3 Released: Check Out These Standout Features By Mario Hawat on November 19, 2024 3D News The third release in Blender's groundbreaking 4.x series has arrived, marking another significant milestone in Blender's evolution. Blender 4.3 brings one of the most ambitious overhauls we've seen, completely reimagining Grease Pencil while introducing substantial improvements across the board. This release not only consolidates the innovative strides made in 4.0 but pushes Blender's capabilities even further with refined workflows and enhanced performance.Here's a look at the key features (and then some) that stood out to us in this newest release, but it's highly recommended to check out the release notes and the release overview for a full picture of all the awesome new features available now at our fingertips!1. Grease Pencil: Reimagined & RebornThe undoubted star of this release is the complete rewrite of Grease Pencil. This fundamental reimagining removes longstanding limitations while introducing a more robust architecture, setting the stage for future expansion. The results show in both performance and usability, marking a new chapter for Blender's 2D animation toolbox. While this initial release was focused on feature parity, many improvements found their way in, as is tradition with Blender's development.A New ArchitectureThe rewrite delivers substantial improvements across the board: Multi-threaded operations for significantly improved performance File sizes reduced by 2.5x to 3.4x Layer groups for enhanced organization and control Brush management through intuitive asset libraries Direct stroke drawing without buffer limitations Enhanced eraser tool with precise stroke cutting Built for the FutureWhile maintaining compatibility with existing files, the new architecture sets the foundation for expanded capabilities: Complete Geometry Nodes integration Comprehensive brush asset system with over 130 default brushes Streamlined file management for better project organization Brush RevolutionThe brush system has been completely overhauled with a focus on production efficiency, and Grease Pencil brushes are now a part of Blender's brush asset library.2. Geometry Nodes: For Each Element & MoreGeometry Nodes continues its evolution with powerful new features that expand its procedural capabilities. The addition of the For Each Element zone opens up new possibilities for complex geometry manipulation, while Grease Pencil integration bridges the gap between 2D and 3D workflows.For Each Element ZoneUsing this zone is great for many use-cases that were impossible or very complex beforeA significant addition to the procedural toolkit: Evaluate nodes for every point, face, or edge independently Join results into new geometries or attributes Enhanced control over procedural operations Optimized performance for complex operations This feature is particularly valuable for creating detailed procedural effects, and unlocks the possibility of creating more efficient and much more advanced solvers and constraint handling for physics calculations, among other things.GizmosAnother long awaited feature made its debut in this release, Gizmos! They allow the controlling of Geometry Nodes values visually within the viewport, without having to go through the node output or even the modifier stack.Grease Pencil IntegrationThe integration with Grease Pencil marks a revolutionary step forward for hybrid workflows:https://x.com/_pepeland_/status/1856311786896490809 Direct access to layers, curves, and control points Seamless conversion between Grease Pencil and curve data types Preserved attributes and materials during conversion Enhanced debugging capabilities with new naming system 3. Rendering & Shading EnhancementsThe rendering pipeline continues to evolve with material and shading improvements, especially in metallics and volume scattering.New Metallic BSDFA dedicated node for metallic materials that bridges artistic control and physical accuracy: F82 Tint Conductor Fresnel approximation Full Conductor Fresnel with IOR and Extinction coefficients Improved accuracy for real-world metal materials Seamless compatibility between Cycles and EEVEE Oren-Nayar Diffuse RoughnessThe Oren-Nayar BSDF (used for Diffuse BSDF with non-zero roughness) now is energy-preserving and accounts for multiscattering.The Principled BSDF now has a Diffuse Roughness input, which acts like the Roughness input on the Diffuse BSDFNew Volume Scattering Phase FunctionsThe Volume Scattering node now supports more phase functions in addition to Henyey-Greenstein, which make it much more versatile and better suited for more tasks.Blender 4.2 with Henyey-GreensteinBlender 4.3 with Fournier-ForandBlender 4.2 with Henyey-GreensteinBlender 4.3 with Mie Rayleigh for atmospheric scattering Fournier-Forand for underwater scattering Draine for interstellar scattering 4. Sculpt Mode: Performance & PowerThe sculpting system receives a substantial overhaul focused on performance optimization and tool refinement, as this post on the developer blog outlines.Major Performance GainsSignificant optimizations across all sculpting operations: 5x faster entry into sculpt mode (11 seconds to 1.9 seconds on 16M face meshes) 8x faster brush evaluation for mesh sculpting Optimized viewport performance Enhanced multi-threaded operations Enhanced Brush ManagementIntegration with Blender's new asset system brings improved organization and accessibility: 130+ default brush assets in the Essentials library Consistent thumbnail design for improved recognition Streamlined brush customization and sharing New Sculpting ToolsThe brush toolset has been expanded and overhauled: Painting Tools: Hard/Soft variants for Paint, Erase, and Blend operations General Sculpting: New brushes including Grab 2D, Grab Silhouette, and more Cloth Sculpting: The cloth sculpting brushes have been overhauled into various brushes But wait: there's more...Multipass Realtime Viewport Compositing in EEVEE:https://developer.blender.org/docs/release_notes/4.3/videos/multiPassViewportCompositingExample.mp4New Unwrapping Method "Minimum Stretch":Ability to move editor areas to any other area by dragging:Revamped color Picker:Check out the official 4.3 overview over on the Blender.org website, where Pablo Vazquez and the team showcase what the latest Blender has to offer. Now, time to download Blender 4.3 and put all of these new features to the test. Happy Blending!Links
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  • WWW.BLENDERNATION.COM
    Blenderheads Episode 7: Project Gold Showcase
    Blenderheads Episode 7: Project Gold Showcase By Bart on November 19, 2024 People Enjoy the seventh episode of Blenderheads, a series about the people behind the Blender project.In this episode, we follow the process around Blender's showcase named Project Gold, by the Blender Studio. The editor and director documentary maker Maaike Kleverlaan works embedded in the Blender headquarters to cover the activities and conduct interviews.
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  • MP1ST.COM
    Valve Nearly Went Bankrupt Before Launching Half-Life 2 and Steam; Company Saved by a Summer Intern
    Valve Nearly Went Bankrupt Before Launching Half-Life 2 and Steam; Company Saved by a Summer Intern In a recent documentary about the creation of Half-Life 2, an interesting story emerged about how Valve nearly went bankrupt before they could launch the game and digital storefront Steam, due to a legal battle with Vivendi. The company was saved by an employee hired for a summer internship (basically an intern), who is also largely responsible for the world of PC gaming as we know it today.The problems began when Sierra, the original publisher of Half-Life, was acquired by the French conglomerate Vivendi. Vivendi began distributing Counter-Strike in South Korean internet cafes, which Valve did not like because it was not part of the original contract with Sierra. For Valve, however, this was a minor issue.According to Scott Lynch, Valves COO, the company simply wanted recognition that the original agreement had been violated. Vivendi, however, did not budge, and Valve filed a lawsuit, asking only for recognition of its rights and reimbursement of legal fees. In response, Lynch said, Vivendi decided to start World War 3. What happened was a huge pile of counter-complaints that came in, explained Valve counsel Karl Quackenbush. Everything from canceling the 2001 deal, to getting ownership of the Half-Life IP, to preventing us from doing Steam.Valve was a successful development studio at the time, but not one with unlimited funds. Vivendi had terrifying firepower in comparison and was bloodthirsty, so much so that it explicitly wanted to bankrupt Valve and destroy Lynch and Newell.Failure was indeed a near-miss, according to Newell, because there was no more money, a fact confirmed by Lynch, who explained: Gabe had basically run out of cash and was like, Should I put the house up for sale? I said, Yeah, I think its time to put the house up for sale if were going to continue.'But then came the lucky break, with the hiring of Andrew for a summer internship. Vivendi had submitted millions of pages of Korean-language documents to the cybercafe lawsuit, hoping to be saved by the volume and the language barrier. Andrew was a native Korean speaker and had a degree in the language. He was the one who found the classic needle in the haystack: in an email, a Korean Vivendi executive mentioned destroying documents related to the Valve case.He had essentially been ordered by his superiors to make them disappear. With such evidence in hand, Valve turned the tables in court, extracting a very favorable settlement and keeping all its intellectual property.In short, without Andrews intervention, Valves fate would have been uncertain and, after the launch of Half-Life 2, the company would have risked disappearing. Andrew saved a good part of the video game world, then, and allowed us to celebrate the 20th anniversary of Half-Life 2.(Quotes have been lightly edited for clarity and readability.)More MP1st Reading:Thanks, newSillssa! Tags:Half-Life 2SteamValve Sam Shahbaz
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  • WWW.ENGADGET.COM
    Bluesky hits 20 million users
    We, Engadget, are part of the Yahoo family of brands. When you use our sites and apps, we use cookies to:provide our sites and apps to youauthenticate users, apply security measures, and prevent spam and abuse, andmeasure your use of our sites and apps If you click 'Accept all', we and our partners, including 237 who are part of the IAB Transparency & Consent Framework, will also store and/or access information on a device (in other words, use cookies) and use precise geolocation data and other personal data such as IP address and browsing and search data, for personalised advertising and content, advertising and content measurement, and audience research and services development. If you do not want us and our partners to use cookies and personal data for these additional purposes, click 'Reject all'. If you would like to customise your choices, click 'Manage privacy settings'. You can change your choices at any time by clicking on the 'Privacy & cookie settings' or 'Privacy dashboard' links on our sites and apps. Find out more about how we use your personal data in our privacy policy and cookie policy.
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  • WWW.IAMAG.CO
    The Art of Kunrong Yap
    Dive into The Art of Kunrong Yap, a concept artist currently working in the games and film industry. The Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong YapThe Art of Kunrong Yap
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