• WWW.EUROGAMER.NET
    GTA Definitive Edition: Does Patch 6's classic lighting mode finally fix the look of the games?
    The Grand Theft Auto Definitive Editions were a mixed bag. They largely played well, but the graphical overhaul they received included low-quality AI-upscaled art, substandard models and awkward use of ancient animation data. Players also often levied one key aesthetic criticism: that the remasters didn't align closely enough with the originals in terms of lighting and colour, with a less stylised look. That's all set to change with patch six, which promises a new classic lighting mode and myriad other fixes - but does it do the job, and how have the other changes affected the final product? Let's start with the good stuff: the classic lighting option is a big improvement, capturing the spirit of the original games - especially in San Andreas. This is apparent from the opening cutscene, with similar lens flare effects, the same smoggy sky gradient and thick smog close to the camera. Late in the day, San Andreas is bathed in a kind of orange haze, as sunlight passes through a larger portion of the atmosphere. The same holds true in gameplay, with a substantially closer match to the game's original look in most conditions and areas. The regular lighting mode feels somewhat sterile in comparison. The classic lighting option also introduces other atmospheric effects, like fog particles, in certain weather conditions.San Andreas' original lighting wasn't exactly realistic, but it was designed to evoke a certain oppressive feel, to hide the limitations of PS2 hardware and to create the impression of a large scale. That last element is especially critical, because game environments are typically a lot smaller than the kinds of landscapes we're used to seeing in the real world, so you need those lighting effects to create a greater impression of distance. When you turn on the regular lighting setup and strip away the ground haze effect, San Andreas can actually look pretty small. The classic lighting setup definitely helps here quite a bit. Here's the full video review of GTA's Definitive Editions as of patch six. Watch on YouTubeI didn't have as much time to explore the game's other cities, but the lighting presentation in those regions seemed fine as well, taking on a more neutral character in the desert surrounding Las Venturas, for instance. In GTA 3, the classic lighting often gives the game a darker look and sometimes imparts a bit of a blue or green tint. The opening cutscene is certainly much closer to the grading of that original sequence now, though other scenes often show a less profound difference. In general, the classic lighting fits better with the original lighting presentation. If you look at the horizon, you can see another key change with the classic lighting, as the horizon is harder to distinguish as a fixed line. Instead, the haze softens the contrast between sky and water. This is arguably more realistic, though somewhat exaggerated. Haze is often more prominent close to the player in other areas too.GTA Vice City again proves a closer match to the original work, with a broadly similar palette in this opening cutscene. Gameplay also trends towards warmer hues with a hazier atmosphere and a bright, bloomy sun. Relative to the PS2 original, the classic lighting usually matches key elements like the sky color, producing mellow oranges and faded pinks.To see this content please enable targeting cookies. Overall, I think the new classic lighting option works well and generally suits these three titles. San Andreas clearly gets the most comprehensive overhaul, with GTA 3 and Vice City receiving somewhat less impactful tweaks. A lot of time and attention seems to have gone into changing the lighting presentation so each game feels more visually coherent, and distinct from one another. We observed similar changes in the iPhone release from last year, but this is the first time we're seeing this mode on home consoles.The only real concession I spotted is that the volumetric clouds, which were featured in the current-gen console versions in fidelity mode, don't appear in the new classic lighting presentation. We get some simple 2D scrolling clouds instead. This probably won't matter for most players, because the performance modes don't have volumetric clouds in either lighting configuration.Interestingly, the regular lighting has changed too. When we compare patches six and four (the last patch we looked at on home consoles), the lighting has been overhauled substantially. The biggest changes I spotted came in GTA 3, with some scenes appearing much lighter overall and characters dropping the bizarre specular glow they had before . Some of these changes correct outstanding lighting problems, while others seem purely aesthetic. It looks like developer Video Games Deluxe, taking over from original dev Grove Street Games, has made a wide range of tweaks in this patch to the lighting presentation that apply to both lighting modes. The classic lighting mode hews much closer to the look of the original games, particularly in San Andreas. | Image credit: Digital FoundryThere are, however, some visual issues with patch six - some of them seemingly new as of this release. In San Andreas there's a bit of a curious issue with low-detail variants of the terrain, as they don't perfectly align. That means that distant views sometimes reveal sharp black unrendered holes, which only give way to reasonable-looking terrain when the player draws near. This issue has been present in San Andreas since launch, but it's more obvious in this patch, in part because these seams are popping up more frequently for some reason, even from the same vantage point. Also, sometimes the seams aren't affected properly by the lighting now, so they are pure black and really stand out. I also encountered an odd lighting issue with the headlights of the player car that wasn't found in patch four. They cast sharply defined light across the environment, which doesn't align with how real lights soften and diffuse, regardless of lighting mode. Interestingly, when I get inside a car, the spill from the headlights changes from a presentation that's pretty accurate to one that looks relatively harsh. NPC cars and unoccupied cars aren't affected by this issue. A less stark horizon line and closer haze makes for a more believable world. | Image credit: Digital FoundryPatch six also revises fire effects, and I do think the results are generally more appealing. The fire isn't oddly dim anymore, has higher-resolution flames, and casts more light onto the surrounding environment. Generally speaking, the new fire is clearly visible and easy to read, which wasn't always the case before. I did notice one substantial issue here though - fire sprites sometimes appear only intermittently, so you often have no idea your vehicle is at low health and is about to explode. In earlier patches, the fire spawned more frequently and it effectively communicated that you were in imminent danger. Finally, a lot of the other issues that we've raised during our GTA Definitive Edition coverage haven't been fixed. To be fair, some of the spelling errors have finally been addressed - "bearboxes" is finally "gearboxes". But there are still instances, like a "Salvadorean" sign, where the text remains incorrect.The GTA Definitive Editions still make heavy use of AI-upscaled artwork, and the results are generally poor. There's sort of an impression of higher-detail art, but the results are laden with harsh upscaling artifacts. Text in particular gets mangled quite substantially, to the point where it's sometimes hard to read. These assets really should have been redrawn, or perhaps replaced with higher-res original Xbox textures where available. More sophisticated AI art upscaling exists now as well, so that older work could be brought up closer to modern standards without necessarily requiring a lot of extra effort. Vice City's sunny vibes are better preserved with the classic lighting mode engaged. | Image credit: Digital FoundryThe redrawn art usually doesn't look that great either, with blank and featureless buildings that suffer from obvious repeating texture patterns. The fact that buildings generally use the same geometry as their PS2 forebears doesn't help either, lending most structures a boxy, angular look. There are also alignment issues with bits of ground clutter, like leaves and grass, which isn't new but ought to have been fixed after six patches and three years on from the original release. As a final note, I did a quick check-up on performance in patch six across the current gen consoles. Fortunately, I can report the frame-pacing issue that has affected the Definitive Editions for a long time now has been resolved as of patch six, with zero frame-time wobbles in fidelity mode on any current-gen console. That makes the fidelity modes an essentially locked 30fps on all tested consoles. The performance modes are generally a solid 60fps too, with a typically unblemished update during normal gameplay. Hopping into a tank and causing mayhem can lead to some minor frame-rate drops though, which seemed to hit the two Xbox consoles a little harder than PS5. Sony's new PS5 Pro generally seems unfazed even in these circumstances, and didn't drop frames in performance mode in my testing. I don't believe the game has formal PS5 Pro support though - this is likely just the PS5 code running boosted. A few visual issues have popped up in the latest patch - seams between distant world geometry appears as a black hole, while the player car's headlights don't become diffuse at their edges like unoccupied and NPC cars do. | Image credit: Digital FoundryThe GTA Definitive Editions must have had a complicated development and patching cycle. It's highly unusual to see so many visual fixes deployed to a game post-release, with such a huge impact on the way the game appears. Glaring issues with the game's artwork remain, however, as well as problems with the game's lighting. That probably speaks to some potential underlying technical issues, and perhaps some production friction as well between the various development and oversight entities that have had their hands on these games.I think the crux of the problem though comes down to scope. Remastering three large PS2-era titles within Unreal Engine is a tall order, and the decision to rely so heavily on the basic art and animation from those games, while attempting to achieve a modern visual look, was never going to produce a consistently great result. A more comprehensive remake effort could have produced a much more satisfying outcome. That would of course have likely required a larger budget and would probably be better suited to tackling a single game at a time. Still, there's a lot that could have been done to improve these games - and still should be done. A lot of the visual issues I've discussed should be resolvable with a reasonable patching effort. And there are a wide range of gameplay issues that need to be addressed, particularly in the latter stages in San Andreas, including problems with minigames and flying. That said, I think the Definitive Edition versions are probably the best way to play the older GTA games right now, if only because they run at a reasonably good update and have modern controls that will feel comfortable to most players. The UE4-driven graphics can look okay enough at times too, as long as you don't look at anything too closely.
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  • WWW.VIDEOGAMER.COM
    Fortnite servers back online after massive down period
    You can trust VideoGamer. Our team of gaming experts spend hours testing and reviewing the latest games, to ensure you're reading the most comprehensive guide possible. Rest assured, all imagery and advice is unique and original. Check out how we test and review games hereFor many players who play Fortnite across regions, server latency is one of the key factors that they ensure runs smoothly and without any lag, given its an online Battle Royale. In several instances, like a live event or a new season, when player volume is high, the games servers often take a hit.However, in general cases when its just another day without a hotfix or patch, things tend to run rather smoothly. But sometimes when things break, players face server issues like being unable to log in to the game or launch any experience in Fortnite.If youre one of those players at the moment, heres where you can check if Fortnite is down or not.Fortnite server status, possible reasons & fixesAs of December 5, 2024, Fortnite servers are now online. After a four-hour down period, servers were finally back online last night as Epic posted on the official Fortnite Status X page, All Fortnite game services have returned to normal and players are able to jump back in! Thanks for your patience while we worked through this.After a long outage when the same account posted on December 4th that they were working to resolve the issue and would provide an update to the post once the issue has been resolved.Fortnite Status just posted the servers are facing issues. Image by Epic Games.When players moved over to the Epic Games Status website, they noticed all services experiencing Partial Outage or Major Outage, which means they werent able to play Fortnite or were facing issues when they launched the game.If you still face issues, please check your internet connection and your matchmaking region in the game. FortnitePlatform(s):Android, iOS, macOS, Nintendo Switch, PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series S/XGenre(s):Action, Massively Multiplayer, Shooter9VideoGamerSubscribe to our newsletters!By subscribing, you agree to our Privacy Policy and may receive occasional deal communications; you can unsubscribe anytime.Share
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  • WWW.VIDEOGAMER.COM
    Stalker 2 dev explains another delay was out of the question after the team were broken by marathon development
    You can trust VideoGamer. Our team of gaming experts spend hours testing and reviewing the latest games, to ensure you're reading the most comprehensive guide possible. Rest assured, all imagery and advice is unique and original. Check out how we test and review games hereUkrainian video game studio GSC Game Studio has finally released Stalker 2: Heart of Chornobyl, albeit in an unfinished state. The team behind the new survival game has dedicated itself to fixing the games current issues as well as re-implementing its broken A-Life system, but theyve also explained why the game had to release.Why Stalker 2 was released in an unfinished stateSpeaking to Eurogamer, GSC Game World studio CEO Ievgen Grygorovych explained that the team were running multiple marathons between delays, and another release date push would have broken the team.Its very hard to explain your state when youre in a very intensive work process for many months until release, and youre working over, over, over what you usually can do and in the highest possible stress and overwhelming period, Grygorovych told the outlet.You have no energy at all and you decide should we take one more marathon? And you just cant say yes, lets make one more marathon, because youre already broken.The CEO explained that he didnt have a chance to delay the game any further. Instead, the decision was made to release the game in as solid a state as possible and continue to work on the game after release.Since release, the Stalker 2 studio has released a new patch almost every two days to fix bugs and improve performance. While modders are currently attempting to fix the games A-Life AI simulation, it seems that system wont be officially remedied for a while yet. Nevertheless, its a wonder the survival game exists at all andin our opinionis still a remarkable game despite its unfinished state.For more Stalker 2 coverage, read about how NPCs actually hide a scrapped feature for the game or read about how the team has finally nerfed those pesky Bloodsucker mutants in a recent patch.S.T.A.L.K.E.R. 2: Heart of ChornobylPlatform(s):PC, Xbox Series S, Xbox Series S/X, Xbox Series XGenre(s):Action, Adventure, RPG, Shooter, Survival HorrorSubscribe to our newsletters!By subscribing, you agree to our Privacy Policy and may receive occasional deal communications; you can unsubscribe anytime.Share
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  • WWW.ARCHITECTURALDIGEST.COM
    Robert Redford Lists Cozy Bay Area Cottage for $4.15 Million
    Robert Redford is offloading his Bay Area cottage-style pad, per the Wall Street Journal. The renowned actor and filmmaker reportedly put his quaint Tiburon Peninsula home, which is located north of San Francisco, on the market for $4.15 million. Redford initially purchased the four-bedroom dwelling in 2020 for $3.1 million after selling his longtime Napa Valley estate in 2019 for $7 million.Originally built in 1968, the Academy Award winners Tiburon split-level spans roughly 2,824 square feet on a 0.2-acre lot dotted with towering redwood trees. The property overlooks the San Francisco Bay and offers sweeping waterfront views of Keil Cove, Angel Island, and the Golden Gate Bridge.Redford and his wife, artist Sibylle Szaggars Redford, remodeled the interiors to give the home a bright and coastal feel. The pair added terraces and Mediterranean gardens rife with plants including lavender, jasmine, and succulents. The houses great room boasts a soaring ceiling, a fireplace, and skylights, while the kitchen is lined with new appliances, a breakfast nook, and a walk-in pantry. Compass agent Steven Mavromihalis, who holds the listing, described the residence an oasis of privacy, perched on a quiet cul-de-sac with minimal trafficperfect for a big-name actor.Join NowHoliday Sale: Become an AD PRO member for only $20 $12 per monthArrowThe listing comes several years after The Way We Were star announced his retirement from acting in 2018. While Redford and his wife expressed a long history with and great affection for [the Tiburon area], per Realtor, the duo decided to offload the property as they didnt spend much time there. The Redfords primarily live in New Mexico, where Sibylle runs a fine art gallery in Santa Fe. The two also plan to devote more time to their local nonprofit, The Way of the Rain, which produces educational and artistic performances to protect the environment and promote global conservation efforts, according to Realtor.
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  • WWW.ARCHITECTURALDIGEST.COM
    AVery!Rare (Extended) Aesop Cyber Monday Sale: Shop Kendall Jenner's Favorite Hand Wash
    If you were hoping to find an Aesop Cyber Monday sale this year (surely it wasnt just me!), youre in luck. Right now, one of ADs favorite luxury retailers, Net-A-Porter (and its brother retailer, Mr. Porter), is offering a massive Cyber Week sale with an extra 15% off selected items. That includes items that are already up to 50% off for total savings of 60-70% off original prices. (Trust me, I cant believe it either.) The sale of course includes plenty of very giftable items to snag, and we think now is a particularly excellent opportunity to score a rare 30% off discount on Aesops heavenly scented bath, body, and fragrance lineup. If youre a fan ofourOpen Door series, chances are youre already privy to the celebrity-beloved brand whose fan club includes the likes of Kendall Jenner, Aaron Paul, Cara Delevingne, Adam Levine,andso many more. But in case this is your first introduction, let us be the first to tell you that these discounts dont happen very often and inventory is currently flying. So, we recommend taking advantage of the extended discounts to get your hands on some A-lister-approved hand cream or liquid soap before the holidays.Last Updated: 12/4 at 2:00 PM EST, sale still ongoingAesop Tacit Eau de ParfumTruthfully, I was sold on Tacit from the moment an Aesop sales associate told me it was inspired by Wong Kar-wais In The Mood for Love, but its also easily one of the freshest scent in my collection. As a fragrance enthusiast whose collection contains mainly woody scents, I like that Tacit has mainly citrus notes that feel super refreshing when I spray it on.Aesop Rose Hair & Scalp Moisturising MasqueIf your new year's resolution is to be known as the friend with traffic-stopping hair, Aesop's moisturizing hair masque adds instant hydration and shine to damaged tresses. It's packed with restorative extracts and oils (sweet almond, soybean, and grapefruit seed just to name a few!) resulting in noticeably softer and more lustrous locks.Aesop Miraceti Eau de ParfumA hot new deal just entered the villa: Another can't miss fragrance, Aesop's Miraceti, is also 30% off right now on Net-a-Porter. The scent draws inspiration from the sea, with herbal top notes of black pepper, green mat, and chilli leaf, supported by labdanum, myrrh, and red seaweed.Aesop Exalted Eye SerumAesop's eye serum is designed for all skin types and delivers instant hydration without damaging the delicate area around your eyes. It's got an ingredient list that includes vitamins B, C, and E and Frankincense to give a woody aroma. A little goes a long way with this product and we especially like the compact dropper design that ensure you're not taking out too much.Aesop Avail Body LotionIt's like mom always said, wear your sunscreen! Now we're telling you, too. This vitamin E-packed lotion is not only moisturizing, but also contains SPF 50 to protect against damaging UVA and UVB rays. It's lightweight, easily absorbed, and water-resistant which means it won't feel sticky or weight-y on your skin.Aesop ShampooAesop's shampoo is blended with panthenol that will leave your hair feeling hydrated and stronger after prolonged use. It's also scented with bergamot rind, frankincense, and cedar that's sure to get you complimented on the way your hair smells.Aesop Arrival Travel KitOn the subject of gifting, the Aesop Cyber Monday sale is an excellent time to stock up on gifts for everyone on your list. For the jet-setters spending the holidays abroad, these best seller minis are TSA-friendly and will help them feel at home should the AirBnb only provide Dove soap and Dollar Tree shampoo.Aesop Immediate Moisture Facial HydrosolSince taking your humidifier everywhere is a no-go, this moisturizing facial spray will help deliver extra hydration during these dry winter months. It's infused with rose petal, bergamot peel, and chamomile bud that will leave you feeling more moisturized and refreshed throughout the day.
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  • WWW.BLENDERNATION.COM
    Making Large Scale Hills in Blender
    Making Large Scale Hills in Blender By That3DGuy on December 5, 2024 Video That3DGuy challenged himself to create a large-scale scene in Blender with large looming hills on an old Villa. See how he did it!I showed how I modeled the Villa, the creation of the foreground, the texturing of the Villa, and how to efficiently scatter foliage in a large environment. I used a variety of tools such as Speedtree for the tree creation and World Creator for the background hills while also using a lot of free assets from polyhaven.I hope you enjoy! :)
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  • APNEWS.COM
    US senators grill airline officials about fees for seats and checked bags
    US senators grill airline officials about fees for seats and checked bags1 of 2|Travelers self-check at Delta Airlines counter at Los Angeles International Airport in Los Angeles, Wednesday, Nov. 27, 2024. (AP Photo/Damian Dovarganes)2 of 2|As traffic passes by in the foreground, a United Airlines jetliner turns on the tarmac to leave the A Concourse and head to a runway at Denver International Airport Tuesday, Nov. 26, 2024, in Denver. (AP Photo/David Zalubowski)US senators grill airline officials about fees for seats and checked bags1 of 2|Travelers self-check at Delta Airlines counter at Los Angeles International Airport in Los Angeles, Wednesday, Nov. 27, 2024. (AP Photo/Damian Dovarganes)1 of 2Travelers self-check at Delta Airlines counter at Los Angeles International Airport in Los Angeles, Wednesday, Nov. 27, 2024. (AP Photo/Damian Dovarganes) Share CopyLink copied Email FacebookXRedditLinkedInPinterestFlipboard Print 2 of 2|As traffic passes by in the foreground, a United Airlines jetliner turns on the tarmac to leave the A Concourse and head to a runway at Denver International Airport Tuesday, Nov. 26, 2024, in Denver. (AP Photo/David Zalubowski)2 of 2As traffic passes by in the foreground, a United Airlines jetliner turns on the tarmac to leave the A Concourse and head to a runway at Denver International Airport Tuesday, Nov. 26, 2024, in Denver. (AP Photo/David Zalubowski) Share CopyLink copied Email FacebookXRedditLinkedInPinterestFlipboard Print By DAVID KOENIGUpdated [hour]:[minute] [AMPM] [timezone], [monthFull] [day], [year] Share CopyLink copied Email FacebookXRedditLinkedInPinterestFlipboard Print Members of a U.S. Senate subcommittee took aim at airline executives Wednesday for using an expanding menu of fees to charge customers for early boarding, better seats and other comforts that used to be part of the ticket price.Sen. Richard Blumenthal, D-Conn., said he thinks the federal government should review and perhaps fine the airlines for their use of what he called junk fees.Blumenthal, the chairman of the Senate Permanent Subcommittee on Investigations, said seat fees were pure profit for the airlines because they dont have to create new seats or incur other expenses by allowing customers to pick where to sit. Some senators expressed frustration during Wednesdays hearing when airline executives could not explain how they set the amount of various fees. They said the vagaries of airline pricing make it hard for consumers to budget for trips.Were all captives on your airplanes at a certain point. You just say, You want to pick seat? Were just going to charge you some random amount more, Sen. Maggie Hassan, D-N.H., said. It would be good if you guys could be transparent about what you do and why. RELATED COVERAGE The fees dont seem to be discouraging anybody. Americans are flying more than ever. The Transportation Security Administration reported screening nearly 3.1 million travelers at airports around the country on Sunday, a new single-day record. The 15 busiest days in TSA history have all occurred this year, with traffic at airport checkpoints up 5% over 2023.Airline executives bristle at the term junk fees, and argue they are merely giving consumers what they want: choices.Our customers who prioritize affordability have the option to choose a lower-fare product and, in doing so, opt out of paying for additional services that they do not want, Andrew Nocella, the chief commercial officer of United Airlines, said in testimony prepared for the panels hearing. But we also have customers who seek more services, and they retain the ability to choose the services they value, for an incremental fee, like a seat with extra legroom or checked bags.Airlines have been adding fees on desirable seats to take advantage of increasing demand. The airline executives took offense at the charge that they are gouging travelers.It has never been more affordable to fly, said Steve Johnson, chief strategy officer for American Airlines. Transportation Department figures indicate that airfares have fallen by about one-third since 2000 when taking inflation into account. However, those figures do not include fees. Senators said fees should be described clearly during the ticket-buying process. The executives said their airlines do that.Some subcommittee members also criticized airlines for the way they enforce fees.Sen. Josh Hawley, R-Mo., sparred with executives of Frontier Airlines and Spirit Airlines, which paid employees $26 million in bonuses for spotting customers whose carry-on bags were too big to fit under a seat. The passengers were forced to pay a fee up to $77 on Spirit and $99 on Frontier to use an overhead bin. If people want to know why its such a terrible experience to fly, this is news for them today, Hawley told the airlines executives Wednesday. Your airlines are paying millions of dollars to your employees to harass people who have already paid!Frontier Chief Commercial Officer Robert Schroeter and his counterpart at Spirit, Matthew Klein, said ensuring that people follow the rules was a matter of fairness to all passengers.When Hawley asked why bag fees may vary from one customer to another, Schroeter said Frontier must cover its costs.Overall, our job is to generate the most revenue we can so we can keep profitable as an airline, he said.U.S. airlines raised more than $7 billion from fees on checked bags last year, with American Airlines and United Airlines leading the pack. They scooped up another $1 billion in ticket-change and cancellation fees, although that was about one-third of what they raised before the coronavirus pandemic, when the biggest airlines dropped change fees.Exact figures on other types of fees are hard to determine, but the Senate panel reported last week that United, American, Delta Air Lines, Frontier and Spirit collected a combined total of more than $12 billion in seat fees between 2018 and 2023. That included charges for things such as more legroom or an aisle seat near the front of the plane.Airline fees have been a frequent target of criticism by the Biden administration, all the way up to President Joe Biden. A Transportation Department rule that took effect in October requires airlines to make automatic cash refunds for tickets and fees when flights are canceled. The airline industry is suing to block another regulation requiring more prominent disclosure of baggage and cancellation fees. An appeals court has blocked that rule, and its fate is uncertain under President-elect Donald Trump. Blumenthal asked the five executives to drop the lawsuit. None agreed to do so.The airline industry and Transportation Secretary Pete Buttigieg have continued to fight over fees and other regulations, even after the November election.
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  • WWW.POWER-TECHNOLOGY.COM
    Biden administration awards $100bn to boost US clean energy deployment
    The administration is on track to exceed its goal of disbursing 80% of available IRA grant funding by the end of Bidens term in January 2025. Credit: bombermoon/Shutterstock.The Biden administration has surpassed the $100bn mark in clean energy grants through the Inflation Reduction Act (IRA). The milestone has been confirmed by John Podesta, Bidens senior advisor for international climate policy, as reported by Reuters.The administration aims to solidify clean energy deployment before President-elect Donald Trump, who plans to rescind unspent IRA funds, takes office.Crossing the milestone of $100bn awarded shows just how quickly were getting these funds out the door and into communities so they can make a real difference for the American people, Podesta told Reuters.The administration is set to exceed its objective of disbursing more than 80% of available IRA grant funding by the end of Bidens presidential term in January 2025.A senior Biden administration official stated: When funds are obligated, they are protected. They are subject to the terms of the contract, so when those contracts are signed and executed, this becomes a matter of contract law more than a matter of politics.The IRA provides a decades worth of tax incentives for clean energy projects, including wind and solar installations. Ending these subsidies would likely require an act of Congress.How well do you really know your competitors?Access the most comprehensive Company Profiles on the market, powered by GlobalData. Save hours of research. Gain competitive edge.Company Profile free sampleThank you!Your download email will arrive shortly Not ready to buy yet? Download a free sample We are confident about the unique quality of our Company Profiles. However, we want you to make the most beneficial decision for your business, so we offer a free sample that you can download by submitting the below form By GlobalDataThe grants and subsidies have significantly boosted renewable energy projects nationwide, with Republican-led states receiving the majority of benefits.According to the report, 18 Republican House members urged House Speaker Mike Johnson not to cut the laws incentives back in August, warning it could jeopardise major investments.Some of Trumps allies have also benefited from the IRA, particularly in carbon capture, sequestration and clean hydrogen.Recent awards include a $119m contract from the General Services Administration to electrify five federal buildings in the DC area, and $147m allocated to the National Oceanic and Atmospheric Administration for climate change research related to fisheries.$256m in grants and loans have been provided through the Rural Energy for America Program by the US Department of Agriculture.In July 2024, the Biden administration announced the selection of 25 projects to receive $4.3bn in grants through the presidents signature climate law.The projects were proposed by 30 state, local and tribal governments across the country. The grants will help deploy clean energy technologies in sectors from housing to agriculture.The US Environmental Protection Agency reviewed almost 300 applications, totalling more than $30bn in requested funding.Sign up for our daily news round-up!Give your business an edge with our leading industry insights.Sign up
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  • WWW.IAMAG.CO
    The Art of Herbie Wang
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    The Art of Bobby Rebholz
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