• V.REDD.IT
    "The Art Teacher", Me, 2024
    submitted by /u/YoungMetaMeta [link] [comments]
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  • WWW.GAMESPOT.COM
    The Last Of Us Season 2 Gets An April 2025 Release Window In New Trailer
    It won't be long before The Last of Us Season 2 arrives, as HBO Max has released a new teaser trailer confirming an April 2025 release window. Set in a post-apocalyptic world after the collapse of human civilization, the brief but effective teaser shows off some of the new horrors awaiting Pedro Pascal and Bella Ramsey's characters of Joel and Ellie, as well as Kaitlyn Dever's Abby Anderson in action as she hunts down the duo in the ruins of the old world. While the first season of The Last of Us adapted the first game, the second season will not adapt all of The Last of Us Part 2. The video game sequel also expanded on its world significantly, as it introduced new factions that Ellie and Abigail ran into, like the Washington Liberation Front based in Seattle, who are opposed by a dangerous religious cult known as the Seraphites.Both games were recently remastered for PS5, and The Last of Us Part 2 received additional graphical upgrades for Sony's new PS5 Pro console last year. The exact number of episodes for season two hasn't been confirmed yet, but given that HBO boss Casey Bloys previously mentioned the new season launching "in the Emmy window," that means at least six episodes of the season will have to be released if HBO wants the show to be in consideration at the 77th Primetime Emmy Awards.Continue Reading at GameSpot
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  • WWW.GAMESPOT.COM
    Horizon Zero Dawn And Helldivers Movies Are Officially In Development
    At CES 2025, Sony officially announced that feature film adaptations of Horizon Zero Dawn and Helldivers are currently in development. For the Horizon film, Sony's Columbia Pictures company will produce the movie, which is set in a post-apocalyptic future where human civilization has reverted back to a primitive state following a cataclysmic robot uprising. With machines now the dominant lifeforms, the mainline Horizon games focus on Aloy, her mysterious origins, and the future of humanity. This isn't the first time that Sony and Columbia Pictures have worked on a live-action video game project, as the film company previously produced an adaptation of Naughty Dog's Uncharted back in 2022. Starring Tom Holland as Nathan Drake and Mark Wahlberg as his mustachioed mentor Victor Sullivan, Uncharted was a modest hit at the box office and made $407 million worldwide. Head of PlayStation Productions Asad Qizilbash briefly spoke about the Horizon film at CES 2025, explaining that it's currently in an early stage of development.What's also interesting is that Horizon was originally lined up to get a live-action Netflix series, but last year it was reported that the project wasn't moving forward due to workplace misconduct allegations surrounding The Umbrella Academy showrunner Steve Blackman.Continue Reading at GameSpot
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  • GAMERANT.COM
    How To Get Malachite Pass In Stalker 2 (For Science! Side Mission)
    While exploring The Zone, players will encounter various NPCs that will eventually lead to a minor quest to a full-fledged side mission like For Science! in Stalker 2: Heart of Chornobyl. The aforementioned mission involves Skif meeting up with Yaryk Mongoose, who'll task players to activate a second measuring device atop a Silo. It's a relatively short quest but will reward players with a Malachite pass to help them enter and use the facilities of the STC Malachite.
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  • GAMERANT.COM
    Marvel Rivals Leak Reveals Season 1 Twitch Drops
    A Marvel Rivals steamer posted new details about Twitch Drops coming in Season 1: Eternal Night Falls, including a new skin, spray, and nameplate. NetEase Games revealed that Dracula will be the main antagonist of the hero shooter's newest season, causing New York City to fall into darkness. Players will be able to experience Season 1 of Marvel Rivals when it drops on January 10 at 1 AM PST.
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  • GAMERANT.COM
    Call of Duty Reveals Massive Development Budgets
    Activision has disclosed the budgets of three Call of Duty games, with some reaching impressively high figures ranging from $450 to $700 million. These massive Call of Duty development budgets mark the highest ever seen for the franchise, with Black Ops Cold War at the top.
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  • BLOGS.NVIDIA.COM
    NVIDIA DRIVE Partners Showcase Latest Mobility Innovations at CES
    Leading global transportation companies spanning the makers of passenger vehicles, trucks, robotaxis and autonomous delivery systems are turning to the NVIDIA DRIVE AGX platform and AI to build the future of mobility.NVIDIAs automotive business provides a range of next-generation highly automated and autonomous vehicle (AV) development technologies, including cloud-based AI training, simulation and in-vehicle compute.At the CES trade show in Las Vegas this week, NVIDIAs customers and partners are showcasing their latest mobility innovations built on NVIDIA accelerated computing and AI.Readying Future Vehicle Roadmaps With NVIDIA DRIVE Thor, Built on NVIDIA BlackwellThe NVIDIA DRIVE AGX Thor system-on-a-chip (SoC), built on the NVIDIA Blackwell architecture, is engineered to handle the transportation industrys most demanding data-intensive workloads, including those involving generative AI, vision language modelsand large language models.DRIVE Ecosystem Partners Transform the Show Floor and Industry at LargeNVIDIA partners are pushing boundaries of automotive innovation with their latest developments and demos, using NVIDIA technologies and accelerated computing to advance everything from sensors, simulation and training to generative AI and teledriving, and include:Delivering 1,000 teraflops of accelerated compute performance, DRIVE Thor is equipped to accelerate inference tasks that are critical for autonomous vehicles to understand and navigate the world around them, such as recognizing pedestrians, adjusting to inclement weather and more.At CES, Aurora, Continental and NVIDIA announced a long-term strategic partnership to deploy driverless trucks at scale, powered by the next-generation NVIDIA DRIVE Thor SoC. NVIDIA DRIVE Thor and DriveOS will be integrated into the Aurora Driver, an SAE level 4 autonomous driving system that Continental plans to mass-manufacture in 2027.Arm, one of NVIDIAs key technology partners, is the compute platform of choice for a number of innovations at CES. The Arm Neoverse V3AE CPU, designed to meet the specific safety and performance demands of automotive, is integrated with DRIVE Thor. This marks the first implementation of Arms next-generation automotive CPU, which combines Arm v9-based technologies with data-center-class single-thread performance, alongside essential safety and security features.Tried and True DRIVE Orin Mainstream Adoption ContinuesNVIDIA DRIVE AGX Orin, the predecessor of DRIVE Thor, continues to be a production-proven advanced driver-assistance system computer widely used in cars today delivering 254 trillion operations per second of accelerated compute to process sensor data for safe, real-time driving decisions.Toyota, the worlds largest automaker, will build its next-generation vehicles on the high-performance, automotive-grade NVIDIA DRIVE Orin SoC, running the safety-certified NVIDIA DriveOS. These vehicles will offer functionally safe advanced driving-assistance capabilities.At the NVIDIA showcase on the fourth floor of the Fontainebleau, Volvo Cars software-defined EX90 and Nuros autonomous driving technology the Nuro Driver platform will be on display, built on NVIDIA DRIVE AGX.Other vehicles powered by NVIDIA DRIVE Orin on display during CES include:Zeekr Mix and Zeekr 001, which feature DRIVE Orin will be on display along with the debut of Zeekrs self-developed ultra-high-performance intelligent driving domain controller that will be built on DRIVE Thor and the NVIDIA Blackwell architecture (LVCC West Hall, booth 5640)Lotus Eletre Carbon (LVCC West Hall, booth 4266 with P3 and 3SS and booth 3500 with HERE)Rivian R1S and Polestar 3 activated with Dolby vehicles on display and demos available by appointment (Park MGM/NoMad Hotel next to Dolby Live)Lucid Air (LVCC West Hall booth 4964 with SoundHound AI)Zeekr MIXRivian R1SNVIDIAs partners will also showcase their automotive solutions built on NVIDIA technologies, including:Arbe: Delivering next-generation, ultra-high-definition radar technology, integrating with NVIDIA DRIVE AGX to revolutionize radar-based free-space mapping with cutting-edge AI capabilities. The integration empowers manufacturers to incorporate radar data effortlessly into their perception systems, enhancing safety applications and autonomous driving. (LVCC, West Hall 7406, Diamond Lot 323)Cerence: Collaborating with NVIDIA to enhance its CaLLM family of language models, including the cloud-based Cerence Automotive Large Language Model, or CaLLM, powered by DRIVE Orin.Foretellix: Integrating NVIDIA Omniverse Sensor RTX APIs into its Foretify AV test management platform, enhancing object-level simulation with physically accurate sensor simulations.Imagry: Building AI-driven, HD-mapless autonomous driving solutions, accelerated by NVIDIA technology, that are designed for both self-driving passenger vehicles and urban buses. (LVCC, West Hall, 5976)Lenovo Vehicle Computing: Previewing (by appointment) its Lenovo AD1, a powerful automotive-grade domain controller built on the NVIDIA DRIVE Thor platform, and tailored for SAE level 4 autonomous driving.Provizio: Showcasing Provizios 5D perception Imaging Radar, accelerated by NVIDIA technology, that delivers unprecedented, scalable, on-the-edge radar perception capabilities, with on-vehicle demonstration rides at CES.Quanta: Demonstrating (by appointment) in-house NVIDIA DRIVE AGX Hyperion cameras running on its electronic control unit powered by DRIVE Orin.SoundHound AI: Showcasing its work with NVIDIA to bring voice generative AI directly to the edge, bringing the intelligence of cloud-based LLMs directly to vehicles. (LVCC, West Hall, 4964)Vay: Offering innovative door-to-door mobility services by combining Vays remote driving capabilities with NVIDIA DRIVE advanced AI and computing power.Zoox: Showcasing its latest robotaxi, which leverages NVIDIA technology, driving autonomously on the streets of Las Vegas and parked in the Zoox booth. (LVCC, West Hall 3316).Safety Is the Way for Autonomous InnovationAt CES, NVIDIA also announced that its DRIVE AGX Hyperion platform has achieved safety certifications from TV SD and TV Rheinland, setting new standards for autonomous vehicle safety and innovation.To enhance safety measures, NVIDIA also launched the DRIVE AI Systems Inspection Lab, designed to help partners meet rigorous autonomous vehicle safety and cybersecurity requirements.In addition, complementing its three computers designed to accelerate AV development NVIDIA AGX, NVIDIA Omniverse running on OVX and NVIDIA DGX NVIDIA has introduced the NVIDIA Cosmos platform. Cosmos world foundation models and advanced data processing pipelines can dramatically scale generated data and speed up physical AI system development. With the platforms data flywheel capability, developers can effectively transform thousands of real-world driven miles into billions of virtual miles.Transportation leaders using Cosmos to build physical AI for AVs include Fortellix, Uber, Waabi and Wayve.Learn more about NVIDIAs latest automotive news by watching NVIDIA founder and CEO Jensen Huangs opening keynote at CES.See notice regarding software product information.
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  • BLOGS.NVIDIA.COM
    NVIDIA Launches DRIVE AI Systems Inspection Lab, Achieves New Industry Safety Milestones
    A new NVIDIA DRIVE AI Systems Inspection Lab will help automotive ecosystem partners navigate evolving industry standards for autonomous vehicle safety.The lab, launched today, will focus on inspecting and verifying that automotive partner software and systems on the NVIDIA DRIVE AGX platform meet the automotive industrys stringent safety and cybersecurity standards, including AI functional safety.The lab has been accredited by the ANSI National Accreditation Board (ANAB) according to the ISO/IEC 17020 assessment for standards, including:Functional safety (ISO 26262)SOTIF (ISO 21448)Cybersecurity (ISO 21434)UN-R regulations, including UN-R 79, UN-R 13-H, UN-R 152, UN-R 155, UN-R 157 and UN-R 171AI functional safety (ISO PAS 8800 and ISO/IEC TR 5469)The launch of this new lab will help partners in the global automotive ecosystem create safe, reliable autonomous driving technology, said Ali Kani, vice president of automotive at NVIDIA. With accreditation by ANAB, the lab will carry out an inspection plan that combines functional safety, cybersecurity and AI bolstering adherence to the industrys safety standards.ANAB is proud to be the accreditation body for the NVIDIA DRIVE AI Systems Inspection Lab, said R. Douglas Leonard Jr., executive director of ANAB. NVIDIAs comprehensive evaluation verifies the demonstration of competence and compliance with internationally recognized standards, helping ensure that DRIVE ecosystem partners meet the highest benchmarks for functional safety, cybersecurity and AI integration.The new lab builds on NVIDIAs ongoing safety compliance work with Mercedes-Benz and JLR. Inaugural participants in the lab include Continental and Sony SSS-America.We are pleased to participate in the newly launched NVIDIA Drive AI Systems Inspection Lab and to further intensify the fruitful, ongoing collaboration between our two companies, said Nobert Hammerschmidt, head of components business at Continental.Self-driving vehicles have the capability to significantly enhance safety on roads, said Marius Evensen, head of automotive image sensors at Sony SSS-America. We look forward to working with NVIDIAs DRIVE AI Systems Inspection Lab to help us deliver the highest levels of safety to our customers.Compliance with functional safety, SOTIF and cybersecurity is particularly challenging for complex systems such as AI-based autonomous vehicles, said Riccardo Mariani, head of industry safety at NVIDIA. Through the DRIVE AI Systems Inspection Lab, the correctness of the integration of our partners products with DRIVE safety and cybersecurity requirements can be inspected and verified.Now open to all NVIDIA DRIVE AGX platform partners, the lab is expected to expand to include additional automotive and robotics products and add a testing component.Complementing International Automotive Safety StandardsThe NVIDIA DRIVE AI Systems Inspection Lab complements the missions of independent third-party certification bodies, including technical service organizations such as TV SD, TV Rheinland and exida, as well as vehicle certification agencies such as VCA and KBA.Todays announcement dovetails with recent significant safety certifications and assessments of NVIDIA automotive products:TV SD granted the ISO 21434 Cybersecurity Process certification to NVIDIA for its automotive system-on-a-chip, platform and software engineering processes. Upon certification release, the NVIDIA DriveOS 6.0 operating system conforms with ISO 26262 Automotive Safety Integrity Level (ASIL) D standards.Meeting cybersecurity process requirements is of fundamental importance in the autonomous vehicle era, said Martin Webhofer, CEO of TV SD Rail GmbH. NVIDIA has successfully established processes, activities and procedures that fulfill the stringent requirements of ISO 21434. Additionally, NVIDIA DriveOS 6.0 conforms to ISO 26262 ASIL D standards, pending final certification activities.TV Rheinland performed an independent United Nations Economic Commission for Europe safety assessment of NVIDIA DRIVE AV related to safety requirements for complex electronic systems.NVIDIA has demonstrated thorough, high-quality, safety-oriented processes and technologies in the context of the assessment of the generic, non-OEM-specific parts of the SAE level 2 NVIDIA DRIVE system, said Dominik Strixner, global lead functional safety automotive mobility at TV Rheinland.To learn more about NVIDIAs work in advancing autonomous driving safety, read the NVIDIA Self-Driving Safety Report.
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  • WWW.POLYGON.COM
    Monopoly getting a major overhaul in 2025, plus new expansions built for speed
    Monopoly, the classic board game that originated more than 100 years ago as an anti-capitalist critique of wealth inequality, is getting a fresh coat of paint and some interesting new features. Hasbro vice president of board games Brian Baker told Polygon in a recent interview that the goal at Hasbro Games was to make the iconic product more inviting to modern players and that effort started, he said, with the box itself.The new-look Monopoly, heading to retail on July 15, 2025, features a square box instead of the traditional rectangle. Baker said that brings the game into physical alignment with modern, boutique board games that have by and large settled on the square format. It also makes it easy to fit inside a Kallax shelving unit, the de facto Ikea-made storage unit of choice for tabletop fans.When we think about the player experience, Baker said, its not just about the rules. It is literally from the moment they take the game off their shelf assuming that the game still fits on their shelf. He also highlighted the revised look of the games currency and the shape of the deed, Community Chest, and Chance cards inside the box, which once again can be differentiated by their profiles alone. Theres even a sturdy plastic organizer so that all of the game components have their own little nooks or crannies to occupy on the table and inside the box.[It] makes it easy to set up, Baker said, and then everything goes back into its place and [gets] put away. Thats the experience we want to consider, start to finish.Once out of the box, Baker said the next thing to notice about the new game is the size of its components. The metal movers, including a new moneybag standing in for the classic battleship, are roughly 20% bigger than the originals. The houses and hotels are embiggened as well. But why spend the money on tooling and casting all these new pieces? Well, Baker said its for the same reason restaurants spend so much money on their cutlery.We just felt like they didnt hold enough value [when they were so small], Baker said. This is the worlds most popular board game, and this is one of the most important components in the box. We need to do that justice by making sure that [] when you hold one of those tokens in your hand, that it holds the value.Perhaps the biggest change to the Monopoly product lineup, however, is that there is a lineup and not just a single SKU. Thats right, this time out the classic real-estate trading game is getting a series of expansions, all of which are designed to speed up the process of playing the game.Monopoly Free Parking Jackpot Expansion, Baker said, riffs on the traditional house rule that hands out the games Luxury Tax as a kind of grand prize. It adds a spinner to the board, granting players a chance to let it ride without adding money back into the in-game economy and slowing down the game.Meanwhile, Monopoly Go to Jail Expansion, Baker said, removes some of the sting of being sent to the hoosegow by adding corruption cards that are only available to convicted felons. Monopoly Buy Everything Expansion puts literally everything including the bank itself up for sale.We dont necessarily need to sell more Monopolys, Baker said. Most people already own Monopoly. What theyre looking for is a reason to play it again.Expect Monopoly, with its new storage tray and larger components, at Amazon, Target, and Walmart later this year. Pre-orders are available now.
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  • WWW.POLYGON.COM
    Sony planning live-action Horizon and Helldivers movies
    Sony seems determined to turn every PlayStation game in its library into a movie or TV show and it has continued that push by announcing that its developing live-action movies based on Horizon Zero Dawn and Helldivers 2.The news was shared by PlayStation Productions head Asad Qizilbash during Sonys press conference at CES in Las Vegas late Monday. Both films are early in development and have no talent attached yet at least not that Sony was willing to divulge.Last years surprise smash hit Helldivers 2 is an online co-op shooter in which players assume the role of armored space commandos fighting hordes of bugs and robots. Any movie adaptation will have to contend with the huge and obvious debt its setting owes to Paul Verhoevens satirical action masterpiece from 1997, Starship Troopers. Qizilbash said that PlayStation Productions was working with Sony Pictures on the adaptation.Horizon Zero Dawn, the open-world adventure game in which post-apocalyptic tribal hunter Aloy fights giant robot animals, sounds like its intended to be a major movie project. Qizilbash said PlayStation Productions was developing the film with Columbia Pictures Sony Pictures flagship movie brand, which has already released movies based on Gran Turismo and Uncharted. Just imagine Aloys beloved origin story, set in a vibrant far-future world filled with the giant machines, brought to you for the first time on the big screen, Qizilbash teased.PlayStation Productions was formed in 2019 with the intention of turning Sonys game franchises into movies and TV shows, and its been pretty busy. As well as Gran Turismo and Uncharted, it has produced TV shows based on Twisted Metal and The Last of Us; the second season of the latter will premiere on HBO in April. A God of War show is being developed for Amazon Prime Video by Ronald D. Moore, Ghost of Tsushima has both a live-action movie and an anime spinoff in the works, there are reportedly Gravity Rush and Days Gone movies in development, and an Until Dawn movie will hit theaters in April.
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