• Raw Fury Announces Deep Dish Dungeon
    rawfury.com
    First Revealed at the Gamescom Awesome Indies Show, Check Out the Reveal Trailerfor Deep Dish Dungeon HerePlay Deep Dish Dungeon TODAY in the Indie Arena Booth at Gamescom 2025STOCKHOLM August 21, 2025 Today during the Gamescom Awesome Indies Show, Swedish indie publisher Raw Fury announced Deep Dish Dungeon, a dungeon crawler with an emphasis on exploration and player ingenuity. The game will be developed by Behold Studio (Knights of Pen & Paper, Chroma Squad).Those looking forward to playing can wishlist Deep Dish Dungeon on Steam today.Watch the reveal trailer for Deep Dish Dungeon here.The press kit for Deep Dish Dungeon can be found here.Developed by Behold Studio, Deep Dish Dungeon is a dungeon crawler and exploration game that rewards curiosity and resourcefulness in an atmospheric environment.In Deep Dish Dungeon, players will explore corridors, rooms and passageways solo or with up to three friends, and gather resources to improve their campsite. Players will be able to craft tools and cook nourishing meals to bolster strength throughout the journey, and unravel the enigma that lies within the shadows.Key Features in Deep Dish Dungeon include:Build, craft and cook Forage and scavenge while traversing through the dungeons bountiful depths. Between journeys, return to camp and plan next steps by the fire, and use resources to craft new tools and cook a hearty meal. Remember that food is progress: over time, unlock recipes that have different effects on stats.A massive dungeon to discover Fortune favors the bold. Investigate every shadow, solve every puzzle, and open every door. The dungeon will reveal its secrets only with patience and persistence. Learn how to defeat enemies with diverse behaviors, discover coveted treasures, and never take a hint for granted.Explore together Any adventure is better with pals! Play with up to three friends and collaborate to unveil the secrets of the dungeon.-Gamescom 2025 attendees can check out Deep Dish Dungeon today at the Indie Arena booth (section 2, booth 44). More details about Deep Dish Dungeon coming soon. To keep up with the latest, follow the game and its developers on Bluesky.The post Raw Fury Announces Deep Dish Dungeon appeared first on Raw Fury.
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  • 6 ways to give that arent about money
    ideas.ted.com
    MINIWIDE / iStockGood news: You can be a generous person without writing a bunch of checks. In fact, many of the most awe-inspiring and effective examples of generosity are gifts of time and energy, talent and love, custom-fitted to a specific need. This type of giving is open to everyone.Many of the most awe-inspiring and effective examples of generosity are gifts of time and energy, talent and love, custom-fitted to a specific need.Not sure where to begin? Here are six gifts of time and attention that have the strong potential to spark ripple effects that affect millions, from head of TED Chris Andersons new book, Infectious Generosity. 1. Shift attentionZen master Thich Nhat Hanh taught that attention is the most precious gift we can give someone. This is where generosity starts with a willingness to stop focusing on ourselves and to instead pay attention to someone else and their needs. From that act of connection, anything can happen.Truth is, it can be difficult. We spend much of our time lost in our own worlds. We are often reluctant to focus on the issues that others are dealing with. So we put up shields. And that means that many of the people who could really use our attention never feel seen by us. The generosity of attention is therefore the generosity of being willing to be a little uncomfortable, to take down those shields, to give up some time, to risk coming to care about someone else.Whether you stop and have a meaningful connection with a person in need or spend 30 minutes researching a cause you think might matter, you have already begun your generosity journey. 2. Build bridgesIn our connected era, theres a type of generosity that matters more than ever: a willingness to reach out to those with whom we disagree with. Many disputes today play out in public online. Huge audiences can become glued to online feuds. What if we could bring a satisfying resolution to more of these conflicts?Its hard to reach out to our critics. This is a particularly challenging form of the generosity mindset. You are sacrificing your personal comfort for the greater good of bringing people together. But if youre successful, theres a powerful knock-on benefit: You are helping change the tone of public discussion today. Thats a gift to all of us.The single greatest gift we can give is knowledge knowledge that solves a problem, fills a need or opens a pathway forward.3. Share knowledgeIn countless circumstances, the single greatest gift we can give is knowledge knowledge that solves a problem, fills a need or opens a pathway forward.Our single biggest piece of advice to someone coming to speak on the TED stage is to think of their talk not as an opportunity to pitch something (like a business or a cause) but rather as a gift. It is a chance to freely share valuable ideas with the audience. And those ideas have the potential to impact a listeners life for years to come.If you possess knowledge that others may benefit from, consider how you could share it to create ripple effects. What may take you a few hours to prepare and act on could light up someones life and that could just be the beginning.4. Enable connectionsIn our connected age, the networks we have access to matter more than ever. Therefore, one of the most important forms of viral generosity is to help people connect with others. The simplest way to do this is to make an introduction.As psychologist and TED speaker Adam Grant has argued, an introduction can be fairly easy to give and unbelievably valuable to receive. Ask many people how they met their partner, got their dream job or found the perfect collaborator for their creative project, and the answer will often be the same: someone a friend, a neighbor, a colleague introduced them to the right person. What youre effectively doing is giving someone else access to your network of resources. And those introductions can have exponential consequences.5. Extend hospitalityIn his remarkable book Human Universals, anthropologist Donald Brown documented how hospitality is one of hundreds of human behaviors that have been observed in every single culture ever studied. But if hospitality is so ubiquitous (and so pleasant), is it really a form of generosity? Well, yes. Quite apart from any costs involved, it takes effort to invite someone over, whether friends or possible future friends. Its easier just to watch the next episode of the TV series youre into. So how can hospitality contribute to infectious generosity? Hospitality taps into our deepest instincts for connection to one another. And each experience of it evokes a desire to reciprocate.People need money, food, shelter and healthcare, to be sure. But we also yearn for beauty, wonder, laughter, transcendence all elements of enchantment. 6. Create enchantmentPioneering artist Lily Yeh was approached by the dancer and choreographer Arthur L. Hall to undertake a community art project in a derelict, abandoned plot in her home city of Philadelphia. I was interested but totally scared, Yeh recalled. I had little resources and no experience in working outdoors in a community setting. I wanted to run away, but I did not want to see a coward in the mirror. So I stepped into the project.The community project became the Village of Arts and Humanities, an art park full of trees, sculptures and mosaics created by local adults and children in collaboration with Yeh. Yehs work led her to a profound realization: that creating beauty in public spaces is profoundly healing and transformative for communities.People need money, food, shelter and healthcare, to be sure. But we also yearn for beauty, wonder, laughter, transcendence all elements of enchantment. Those who can enchant can offer a gift of immense value.Excerpted from Infectious Generosity by Chris Anderson, in agreement with The Crown Publishing Group. Copyright 2024 by Chris Anderson. All rights reserved. No part of this excerpt may be reproduced or reprinted without permission in writing from the publisher.
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  • The stage is set for the inaugural TEDSports conference, where leadership meets play
    blog.ted.com
    News TEDSports The stage is set for the inaugural TEDSports conference, where leadership meets playPosted by: TED Staff August 18, 2025at 10:00 am EDTThe worlds first TEDSports conference is set to transform Indianapolis into a global laboratory for sports innovation this September 9-11, 2025. As we prepare to welcome athletes, tech entrepreneurs and thought leaders from around the world, were stepping into the TED world of what a conference can be not just a series of talks, but a curiosity-fueled experience, pushing boundaries and forging lasting connections.Secure your spot now and be a part of history at the first-ever TEDSports.Here are some highlights of whats to come:Explore unseen opportunities in sportsTEDSports will redefine our understanding of the sporting ecosystem, bringing together visionary leaders who are not just talking about the future but actively shaping it.Take Linda Rheinstein, whos using her background at NASA to dream up an audacious vision of sports in space for future Astroletes. Theres alsoPaul Triple H Levesque WWE Hall of Famer, 14-time World Champion and now chief content officer who will pull back the curtain on WWEs powerful storytelling machine, exploring the psychology of performance and the universal power of heroes, villains and redemption arcs that captivate more than a billion fans globally.Joining them is game-changing athletic director Warren Keller, whorevolutionized sports at Gallaudet University, from integrating 5G helmet technology for deaf football athletes to fostering an environment where every individual can unleash their potential.We will also hear the incredible journeys of Cindy Ngamba, who rose from detention camps to Olympic glory as the first individual to win a medal as part of the International Olympic Committees refugee team, and Sam Ramsamy, who bravely fought apartheid through sport. These individuals serve as powerful testaments to the transformative power of sport.Beyond spectating: How to succeed under pressureAt TEDSports, learning isnt passive its powerful, hands-on and unforgettable. Through immersive experiences like themed dinners, workshops with sporting legends and hands-on activities, attendees dont just listen they lead.An example: An immersive talk on teamwork, seen through the lens of a high-octane pit stop challenge with Arrow McLaren, featuring legendary driver Tony Kanaan at the historic Indianapolis Motor Speedway. In this test of speed, teamwork and precision, youll learn (and perform) with an actual pit crew to understand what it takes to lead under pressure because in racing and in life, a split-second misstep can make all the difference.Indianapolis Motor Speedway (Photo: Penske Entertainment)Ready to kick things up a notch? At TEDSports, the Performing Under Pressure Discovery Session takes you to the legendary Lucas Oil Stadium for a once-in-a-lifetime field goal challenge, coached by Super Bowl champ Stephen Hauschka. On the same turf where NFL history is made, youll test your nerves, focus and follow-through. Whether youre a rookie or a vet, this is leadership under pressure, with the game on the line and the stadium lights on you.Interested in learning from a GOAT? Sign up for a workshop with Kerri Walsh-Jennings, who will share her secrets of preparation and recovery that resulted in three Olympic Gold Medals, a win streak of 112 consecutive matches and being one half of the greatest beach volleyball team of all time.These immersive challenges are designed to provide practical insights, foster teamwork and equip participants with the resilience and collaborative spirit needed to thrive in any dynamic environment.Lucas Oil Stadium in Indianapolis (Photo: Indy Arts Council)Indianapolis: More than just a venueIndianapolis is the perfect backdrop for TEDSports, as it embodies how a city can build a sports ecosystem and evolve through an intentional sports strategy. Its home to the Indianapolis 500, the NCAA headquarters, the Colts, Pacers and Fever, USA Track & Field, USA Gymnastics and USA Football and a fast-growing sports tech scene. The city is supported by world-class research and academic offerings with Indiana University, Purdue University and the American College of Sports Medicine. This Midwestern hub has completely transformed itself into the epicenter of sports, anchored by the best midsize airport in North America for 12 consecutive years.And the timing couldnt be better. The US is entering an unprecedented era of global sports prominence, with the FIFA World Cup 2026 just around the corner and the LA2028 Olympics on the horizon. Indianapolis represents the heartland of this sporting renaissance its accessible yet ambitious, traditional yet incredibly innovative.Indianapoliss compact downtown also ensures attendees can walk between all event venues, creating a massive sports-village-like experience where every moment helps you make connections and sparks bold new ideas.Downtown Indianapolis (Photo: Jesse Faatz)The team behind the visionCo-chairs and founders of TEDSports Indianapolis, Patrick Talty (left) and Neelay Bhatt (right) (Photo: TEDSports Indianapolis)Behind every groundbreaking event is a dedicated team. For TEDSports Indianapolis, that vision is championed by co-chairs Neelay Bhatt and Patrick Talty, along with a team of pioneers across every sector that make up the local organizing committee. This collaborative philosophy is part of Indys DNA and has been at the heart of our approach to TEDSports from day one, said Talty.The team has curated global viewpoints to craft an experience that one can get only at TED and only in Indianapolis, Bhatt adds.Indianapolis isnt just hosting TEDSports; its living it.To immerse yourself in three days of the most awe-inspiring experiences and ideas in sports, join us from September 9-11, 2025.Secure your spots now and be a part of history at the first-ever TEDSports.
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  • <p><em>MONGIL: STAR DIVE</em> brings monster collection and solo party play to PC, console, and mobile</p>
    www.unrealengine.com
    We connected with Netmarble Monster Founder and CEO Ken Kim to learn more about the upcoming cross-platform collectible action-adventure game MONGIL: STAR DIVE, developed in UE5. Check out what he had to say.
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  • Каждый раз, когда я вижу эти 3D-печатные Орео, я чувствую глубокую печаль. Они выглядят так реалистично, но внутри пустота, как и в моем сердце. Эти сладкие печенья напоминают мне о том, что иногда даже самые красивые вещи не могут заполнить одиночество. Я голоден не только по еде, но и по теплу, по искренним связям. Быть окружённым людьми и чувствовать себя одиноким — это горькая реальность.

    #Одиночество #Печаль #3DПечать #Орео #Потеря
    Каждый раз, когда я вижу эти 3D-печатные Орео, я чувствую глубокую печаль. Они выглядят так реалистично, но внутри пустота, как и в моем сердце. 🍪💔 Эти сладкие печенья напоминают мне о том, что иногда даже самые красивые вещи не могут заполнить одиночество. Я голоден не только по еде, но и по теплу, по искренним связям. Быть окружённым людьми и чувствовать себя одиноким — это горькая реальность. #Одиночество #Печаль #3DПечать #Орео #Потеря
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  • في فيلم المعجبين "Jurassic Park: Hunters 5 - Rampage of Revenge"، يبدأ عالم السلوكيات القديمة توني في خطة غير مثيرة كثيرًا ضد الصيادين. لقد جذب الديناصور التيرانوصور الذكر إلى معسكرهم، والآن يحتاج لإطلاق سراح جميع الديناصورات المحتجزة. وفي نفس الوقت، عليه أن يعرف ماذا حدث للديناصور الأنثوي. كل شيء يبدو كأنه مشهد مكرر من أفلام سابقة، ولا شيء جديد هنا.

    #JurassicPark #Hunters5 #ديناصورات #فيلم #سينما
    في فيلم المعجبين "Jurassic Park: Hunters 5 - Rampage of Revenge"، يبدأ عالم السلوكيات القديمة توني في خطة غير مثيرة كثيرًا ضد الصيادين. لقد جذب الديناصور التيرانوصور الذكر إلى معسكرهم، والآن يحتاج لإطلاق سراح جميع الديناصورات المحتجزة. وفي نفس الوقت، عليه أن يعرف ماذا حدث للديناصور الأنثوي. كل شيء يبدو كأنه مشهد مكرر من أفلام سابقة، ولا شيء جديد هنا. #JurassicPark #Hunters5 #ديناصورات #فيلم #سينما
    www.blendernation.com
    Behavioural Palaeontologist Tony's plan to take down the hunters begins. He has lured the buck tyrannosaur to their base camp, and now he must find a way to release all the captive dinosaurs, as well as find out what happened to the doe rex. Source
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  • How One Roblox Creator Team Made Over $150k In Real-World Dollars With A Simple Red Bow
    www.gamespot.com
    Philipp Batura didnt expect one of his most successful designs to be a giant red bow. Simple and cartoonishly oversized, the Big Hair Bow became one of Robloxs biggest fashion hits during Christmas, selling more than 455,000 copies and generating over $150,000 in revenue."What's funny is that it's such a simple design, but that's probably why it worked," Batura told GameSpot via email. "It appealed to a wide audience. I remember logging into games and seeing it on so many players, and I still spot it in YouTube and TikTok videos."It's a story that illustrates how Roblox fashion works and why it's so different from the real-world fashion industry. In Milan or Paris, designers might obsess over silhouettes or fabric innovation. In Roblox, the fashion ecosystem moves at the speed of memes, and sometimes the winning accessory isn't high-concept at all; it's a giant bow anyone can slap onto their avatar.Continue Reading at GameSpot
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  • Battlefield 6 Leak Reveals All Weapons, Equipment, and Vehicles
    gamerant.com
    The following contains potential spoilers for Battlefield 6's in-game content.A leaker may have just revealed all of Battlefield 6's weapons, equipment, vehicles, and more. After the disappointment that was Battlefield 2042, many players are looking forward to what so far appears to be a return to form in the next installment of the FPS franchise. While the release of Battlefield 6 is not far off, fans may be able to get an even earlier look at the game as leaks continue to reveal more content.
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  • RIKEN, Japans Leading Science Institute, Taps Fujitsu and NVIDIA for Next Flagship Supercomputer
    blogs.nvidia.com
    Japan is once again building a landmark high-performance computing system not simply by chasing speed, but by rethinking how technology can best serve the nations most urgent scientific needs.At the FugakuNEXT International Initiative Launch Ceremony held in Tokyo on Aug. 22, leaders from RIKEN, Japans top research institute, announced the start of an international collaboration with Fujitsu and NVIDIA to co-design FugakuNEXT, the successor to the world-renowned supercomputer, Fugaku.Awarded early in the process, the contract enables the partners to work side by side in shaping the systems architecture to address Japans most critical research priorities from earth systems modeling and disaster resilience to drug discovery and advanced manufacturing.More than an upgrade, the effort will highlight Japans embrace of modern AI and showcase Japanese innovations that can be harnessed by researchers and enterprises across the globe.The ceremony featured remarks from the initiatives leaders, RIKEN President Makoto Gonokami and Satoshi Matsuoka, director of the RIKEN Center for Computational Science and one of Japans most respected high-performance computing architects.Fujitsu Chief Technology Officer Vivek Mahajan attended, emphasizing the companys role in advancing Japans computing capabilities.Ian Buck, vice president of hyperscale and high-performance computing at NVIDIA, attended in person as well to discuss the collaborative design approach and how the resulting platform will serve as a foundation for innovation well into the next decade.Momentum has been building. When NVIDIA founder and CEO Jensen Huang touched down in Tokyo last year, he called on Japan to seize the moment to put NVIDIAs latest technologies to work building its own AI, on its own soil, with its own infrastructure.FugakuNEXT answers that call, drawing on NVIDIAs whole software stack from NVIDIA CUDA-X libraries such as NVIDIA cuQuantum for quantum simulation, RAPIDS for data science, NVIDIA TensorRT for high-performance inference and NVIDIA NeMo for large language model development, to other domain-specific software development kits tailored for science and industry.Innovations pioneered on FugakuNEXT could become blueprints for the world. Whats InsideFugakuNEXT will be a hybrid AI-HPC system, combining simulation and AI workloads.It will feature FUJITSU-MONAKA-X CPUs, which can be paired with NVIDIA technologies using NVLink Fusion, new silicon enabling high-bandwidth connections between Fujitsus CPUs and NVIDIAs architecture.The system will be built for speed, scale and efficiency.What It Will DoFugakuNEXT will support a wide range of applications such as automating hypothesis generation, code creation and experiment simulation.Scientific research: Accelerating simulations with surrogate models and physics-informed neural networks.Manufacturing: Using AI to learn from simulations to generate efficient and aesthetically pleasing designs faster than ever before.Earth systems modeling: aiding disaster preparedness and prediction for earthquakes and severe weather, and more.RIKEN, Fujitsu and NVIDIA will collaborate on software developments, including tools for mixed-precision computing, continuous benchmarking, and performance optimization.FugakuNEXT isnt just a technical upgrade its a strategic investment in Japans future.Backed by Japans MEXT (Ministry of Education, Culture, Sports, Science and Technology), it will serve universities, government agencies, and industry partners nationwide.It marks the start of a new era in Japanese supercomputing one built on sovereign infrastructure, global collaboration, and a commitment to scientific leadership.Image courtesy of RIKEN
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  • FRAMESTORE CLIMBS BEHIND THE WHEEL FOR F1: THE MOVIE
    www.vfxvoice.com
    By TREVOR HOGGImages courtesy of Apple Original Films and Warner Bros. Pictures.While the term reskinning is associated with video games where the visual aesthetic is altered within the original framework, it is also an approach utilized extensively by filmmaker Joseph Kosinski, where live-action footage is digitally altered to take advantage of the innate reality while accommodating the needs of the story. This technique was critical in order to bring F1: The Movie to the big screen, as it allowed for broadcast footage to be intercut with principal photography to ensure that the racing scenes envisioned by Kosinski, and starring Brad Pitt and Damson Idris, were dynamic, executable and believable. An extremely high percentage of the 1,200 shots contributed by Framestore involved altering Formula One cars, which made reskinning much more significant than crowd replication and set extensions.The interesting thing about F1: The Movie is that its all got the motion blur of film. On the broadcast footage we added motion blur on top to give the sense of that 180-degrees shutter. In many ways, people are seeing F1 in a way that has not been seen since the 1990s, before F1 became this digital widescreen presentation format, and the blurry shutter went away. It feels quicker because of the way it blurs.Robert Harrington, VFX Supervisor, FramestoreVisors were actually worn by the drivers rather than being digitally added.Its rare to have a shot where you were just adding crowd, notes Robert Harrington, VFX Supervisor at Framestore. You would normally have cars and then there would be some crowd in the background. Reskinning comes down to camera and object tracking. For the Apex cars [driven by Brad Pitt and Damson Idris] we had CAD as a source. Whenever you see the broadcast shots, they get repurposed with a two prong-attack. Broadcast cameras are not like normal cameras. On the other side, youve got to have your objects to track in those shots. We would have a Williams car and turn it into an Apex car. To do that, we had to work out fairly accurately how big those cars were as well as their shapes to solve the camera tracking.Formula Ones massive archive of races was indispensable. For the production shots, you know what those cameras are, Harrington remarks. You can go to the Panavision office and grid all of these lenses. Conversely, broadcast cameras have tiny sensors, and because theyre filming real events, the zooms are humongous. One of them had a Canon UJ86, which goes from 9mm to 800mm. These humongous zooms are quite hard for us to work with. If I took a camera setup with an 800mm zoom and a tiny sensor, but then put the lens on a Sony Venice camera, it would be the equivalent of around 3000mm. We have to work around that and still get the ability to put the cars in those broadcast shots. Beyond that, you have all of the motion blur and the shaking cars, so tracking was a point of focus.Motion blur was digitally inserted into the broadcast footage to better convey the sense of high speed.Terrestrial LiDAR scans were taken of the entire racetracks, and textures were captured by drones. By perhaps Tuesday, everything would have been taken down from the race, so we had to add some props and sponsors back in, Harrington notes. You cant only use the LiDAR. They would be filming in the week following the race and would go around a corner where, during the race, they might have had a bright yellow Pirelli sponsor on the lefthand side, but now theres nothing there, so theres nothing to reflect onto the car theyre filming with the actor. We had a nice car asset. We spent time on the micro scratches and all the little details so that we could render a car that looked like the car on the plate. We could replace panels and areas.The decision was made not to rely on virtual production but to use archival and principal photography footage captured on location.We found some references of hot laps for specific racetracks, for example, Carlos Sainzs best lap in Monza, to have what speed at what corner. We tried to be accurate to that. The shots used the original filmed cars with stickers on them, for example, a Ferrari sticker on an AlphaTauri car, to indicate which car should be replaced in each shot. We were able to use the actual speed of the footage as a reference. We paid close attention to vibration on the car, and how the camera was shaking to give a sensation of having a powerful engine behind you.Nicolas Chevallier, VFX Supervisor, FramestoreCreative license was required for the digital cars. We tried to do the best we could to model the car as closely as possible, states Nicolas Chevallier, VFX Supervisor at Framestore. But its not something where you can go to the Red Bull team and say, May I take pictures of your car in every detail? Its like a secret. Lighting was tricky throughout the movie. Monza and Silverstone are sunny; however, the last race in Abu Dhabi starts in daylight and then goes all the way up until night. The lights around the racetrack in Abu Dhabi were important to match. Yas Marina racetrack has a complex setup of lights, probably engineered for every single one; recreating this was a challenge, mostly at night. We had real-life reference underneath, so we tried to get as close as possible to the car that we were replacing. A strategy was developed for the tires. Chevallier notes, We had a massive database to say, Ferrari needs to have the #55 and has to be on red tires. We had to build a comprehensive shader to be able to handle a lot of settings to change the number on the car, the yellow T-bar or to alter the tire color to make sure they had the right livery for every single track. For example, Mclaren has a different livery for Silverstone. Actually, youre not building 10, but 20 cars in various states. We had different variations of dirt and tire wear.Figuring out how to execute a crash sequence through mathematical calculations, previs and techvis.Shots were tracked through Flow Production Tracking. We developed some bits in Shotgun so we could control car numbers, tire colors and liveries, Harrington states. It was driven entirely at render time essentially with Flow Production Tracking to find out how each car should be set up for liveries, helmets and tire compounds; that gave us a level of flexibility, which was good because there are lots of shots. The Formula One cars needed to look and feel like they were going at a high speed. We found some references of hot laps for specific racetracks, for example, Carlos Sainzs best lap in Monza, to have what speed at what corner, Chevallier explains, We tried to be accurate to that. The editorial team provided us with a rough cut of a sequence. The shots used the original filmed cars with stickers on them, for example, a Ferrari sticker on an AlphaTauri car, to indicate which car should be replaced in each shot. We were able to use the actual speed of the footage as a reference. We paid close attention to vibration on the car, and how the camera was shaking to give a sensation of having a powerful engine behind you.Atmospherics were important in making shots more dynamic and believable.Whenever you see the broadcast shots, they get repurposed with a two prong-attack. Broadcast cameras are not like normal cameras. On the other side, youve got to have your objects to track in those shots. We would have a Williams car and turn it into an Apex car. To do that, we had to work out fairly accurately how big those cars were as well as their shapes to solve the camera tracking.Robert Harrington, VFX Supervisor, FramestoreMotion blur had to be added. We have the footage they shot with the same production cameras, such as the Sony Venice, which was 24 frames per second and 180-degrees shutter, so it had the motion blur look of film, Harrington notes. Broadcast footage always uses a very skinny shutter, which minimizes motion blur. This is done so viewers can clearly see the action, whether its in sports like football, tennis or auto racing. Whenever you press pause, everything is fairly sharp. Things dont look smooth, and it affects how you perceive the speed of the shot. The interesting thing about F1: The Movie is that its all got the motion blur of film. On the broadcast footage we added motion blur on top to give the sense of that 180-degrees shutter. In many ways, people are seeing F1 in a way that has not been seen since the 1990s, before F1 became this digital widescreen presentation format, and the blurry shutter went away. It feels quicker because of the way it blurs.Every shot was based on actual photography.Reflections on the racing visors were not a major issue. I have done my fair share of visors in my career, Harrington notes. But it wasnt a problem on this one. The visors were in all the time because theyre really driving cars. Sparks are plentiful on the racetrack. Most of the time we tried to keep it like the sparks that were actually on the footage. We did some digital sparks for continuity, but always had the next shot in the edit to match to. Chevallier states. Broadcast footage uses a different frame rate. Harrington observes, The only battle would come when you had particularly sharp sparks in a broadcast shot and had to re-time it from 50 frames-per-second skinny shutter to 24.Rain was a significant atmospheric. Monza was shot without rain because it was not raining in 2023, so the Monza rain was a mix of the 2017 race, Chevallier reveals. It was funny how old-fashion the cars looked, so they had to be reskinned for the rain. We also had to add rain, replace the road, insert droplets, mist and rooster tails. There was lots of rain interaction. The challenge was to create all the different ingredients combined at the right level to make a believable shot while keeping efficiency regarding simulation time. We had little droplets on the car body traveling with the speed and reacting to the direction of the car. Spray was coming off the wheels, sometimes from one car onto another one. We had to adjust the levels a couple of times. Lewis Hamilton had some notes as a professional driver, and told us to reduce the rain level by at least 50% or 60% as it was too heavy to race this amount on slick.Around 80% of the visual effects work was centered on reskinning cars.For the production shots, you know what those cameras are. You can go to the Panavision office and grid all of these lenses. Conversely, broadcast cameras have tiny sensors, and because theyre filming real events, the zooms are humongous. We have to work around that and still get the ability to put the cars in those broadcast shots. Beyond that, you have all of the motion blur and the shaking cars, so tracking was a point of focus.Robert Harrington, VFX Supervisor, FramestoreProduction VFX Supervisor Ryan Tudhope organized an array camera car that people saw driving around the races. Panavision went off and built it, Harrington states. It had seven RED Komodos filming backplates plus a RED Monstro filming upwards with a fisheye lens. Komodos are global shutter cameras, so they dont have any rolling-shutter skewing of things that move past. The camera array positions were calibrated with the onboard cameras. This allowed us to always capture the shot of the driver from the same consistent position, even in scenes with rain. We made sure that the array was designed to maximize coverage for these known angles on the car, and thats what Framestore used to then replace the background. They never had to do virtual production.Trees and rain were among the environmental elements digitally added to shots.All of the racetracks are real. Were not doing CG aerial establishing shots, Harrington remarks. We added props, grandstands and buildings to them. The crowds were treated differently for each racetrack. The standard partisans have a specific shirt, but they dont have the same shirt in Monza or Silverstone, Chevallier observes. It was like a recipe with the amount of orange and red, and clusters of like fans all together, to make them seamless with the actual real F1 footage. We were looking at static shots of crowds with people scratching their head or putting their sunglasses on. It was like a social study,Reskinning comes down to camera and object tracking.Sparks were a combination of real and CG elements.Sponsorship signage was part of the environmental work.Personally, Ive watched F1 since I was a kid, Harrington states. What was interesting for me was that we got to forensically rebuild events from the sports history. We actually found out how high that guys car went, or how fast an F1 car actually accelerated. The visual effects work placed everyone in the drivers seat. The thing that impressed me is when we did a few shots and had to matchmove all of the helmets and hands, Chevallier recalls. I gave notes to the team saying, Okay, guys, there are some missing frames because it looks like its shaking like crazy. I had a look frame by frame, and the heads of the guys are jumping from the left side of the cockpit to the right side in less than a frame. I was surprised by all of the forces that apply to this. Some things you would give notes because it looks like a mistake we kept because that was what it was really like for the driver. Im still impressed by all of this.
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