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ARCHINECT.COMHere's how L.A. will expedite the rebuilding process with Mayors orderMayor Karen Bass has released a detailed plan for the rebuilding of key commercial and residential structures destroyed in last weeks devastating fires in Los Angeles County.The plan, which follows an earlierexecutive order signed by Governor Gavin Newsom that eliminated CEQA reviews and other building requirements for future developments in those areas, essentially establishes a "one-stop shop" to rapidly issue building permits and allow for "like-for-like"rebuilding by waiving the discretionary review processes.The citys Department of Building and Safety will also be directed to expedite approvals for 1,400 units of housing pro forma in order to accommodate the tens of thousands of Angelenos who are estimated to have lost their homes due to the catastrophe. The important debris removal process will also be streamlined.Bass says its aim is to "organize around urgency, common sense and compassion." Some other key lines included as bullet points in the order as they apply to ...0 التعليقات 0 المشاركات 99 مشاهدة
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GAMINGBOLT.COMMortal Kombat 1 Trailer Offers First In-Game Look at T-1000 and Conan the BarbarianNetherRealm Studios has dropped a new trailer for Mortal Kombat 1, hyping Season 2 of the Pro Kompetition. However, near the end, it offers an in-game look at the T-1000 from Terminator 2: Judgment Day and Conan the Barbarian, the final DLC characters in Kombat Pack 2. Check it out below.Perhaps the best part is Conans Brutality, where he throws his sword in the air, shoves a dagger underneath Scorpions chin, and catches the sword to slice him in half. The T-1000, sadly, didnt get much beyond turning its liquid metal blade into a hand, but the resemblance is spot-on.Conan is the next DLC character and reportedly goes live on January 21st, the same day the current season ends, for Khaos Reign owners. The T-1000 lacks a launch date, so stay tuned for more details.As for the future, WB Games allegedly cancelled Kombat Pack 3 and a second story expansion due to poor sales for Khaos Reigns. There may be two Kameo Fighters in the future, though its uncertain.0 التعليقات 0 المشاركات 67 مشاهدة
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WWW.SMITHSONIANMAG.COMSomeone Sent a Fuzzy Photo of a Painting to Christie's. It Turned Out to Be a Rare Watercolor by J.M.W. TurnerThe Approach to Venice or Venice From the Lagoon,J.M.W. Turner, circa 1840 Christie'sWhen art expert Rosie Jarvie glimpsed a photo of a painting submitted to Christies onlineappraisal service, she knew it may be something special.The [submitted] image was poor, and the painting was behind old glass, which had a greenish tint, Jarvie, the auction houses specialist in British drawings and watercolors, tells theArt Newspapers Melanie Gerlis. Still, she had an instinct, from the strong brushstrokes, economy of line and the palette, that we really needed to see this properly.The painting turned out to be a watercolor by the English artist J.M.W. Turner. Born in 1775, Turner is perhaps the best-loved EnglishRomantic artist, as LondonsNational Gallery writes. He painted landscapes and seascapes with a unique attention to light and color, and experts say his worklaid the foundations forImpressionism later in the 19th century. A self-portrait by J.M.W. Turner Public domain via Wikimedia CommonsChristies will auction off the recently identified watercolor, titled The Approach to Venice or Venice From the Lagoon, at itsOld Master and British Drawings sale in New York on February 4. Dated to around 1840, the painting is expected to fetch between $300,000 and $500,000.The Approach to Venices current owner is a descendent ofHaddon C. Adams, a 20th-century engineer and art connoisseur who fastidiously collected the work ofJohn Ruskin, a 19th-century English writer and artist. He admired Ruskin throughout his life, saying once that collecting Ruskin is my one luxury, per Artnets Jo Lawson-Tancred.When Adams acquired The Approach to Venice around 1930, the painting was correctly attributed to Turner. Though the artist had bequeathed most of his work to the United Kingdoms national art collection, some pieces were left to his dealer,Thomas Griffith, including The Approach to Venice. Sometime after Adams purchased it, the painting was misidentified as a Ruskin piece, according to the Art Newspaper.The misidentificationand Adams purchase of the paintingmay be related to the fact that Ruskin actually knew and admired Turner. In fact, Ruskin and his father were regular patrons of Turners: They commissioned paintings, and Ruskin got intimate access to Turners work. As art historianRobert Hewison told theArt Newspapers Ben Luke in 2019, Turner would show him the sketches, and say: What do you think of this, would you like me to work this up into a finished painting? And Ruskin would see the imaginative processes. A portrait of art critic John Ruskin byHenry Sigismund Uhlrich Public domain via Wikimedia CommonsThough Ruskin did make art, he devoted the majority of his career to writing about itwhich included championing the work of Turner. Per Artnet, Ruskin once called Turner the greatest painter of all time, a man whose supremacy of power no intellect of past ages can be put in comparison for a moment.When Christies received the watercolor, Turner expertPeter Bower concluded that its paper matched other Turner paintings of Venice. Another Turner scholar,Ian Warrell, confirmed the paintings origins.The works new attribution makes it significantly more valuable: Jarvie tells the Art Newspaper that a Turner painting is worth about ten times more money than a Ruskin. In 2023, a Turner watercolor sold for more than$1 million. Jarvie says the estimate on The Approach to Venice should invite competition.Get the latest stories in your inbox every weekday.Filed Under: Art, Art History, Artists, Arts, Auctions, British History, Impressionism, Painters, Painting0 التعليقات 0 المشاركات 78 مشاهدة
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VENTUREBEAT.COMMicrosofts AutoGen update boosts AI agents with cross-language interoperability and observabilityMicrosoft's AutoGen for AI agents is popular among agent developers, and a new update addresses observability and flexibility issues.Read More0 التعليقات 0 المشاركات 117 مشاهدة
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WWW.GAMESINDUSTRY.BIZPalestinian game developer concludes crowdfund almost $50,000 over goalPalestinian game developer concludes crowdfund almost $50,000 over goalThe team attempted to raise funding and grants but has "consistently rejected"Image credit: Rasheed Abueideh News by Vikki Blake Contributor Published on Jan. 15, 2025 Palestinian game developer Rasheed Abueideh has concluded his crowdfund for a pseudo-3D stealth adventure inspired by a historical Palestinian folk tale almost $50,000 over the original funding goal.Abueideh took the crowdfund for Dreams on a Pillow to Launch Good after "facing a decade of rejection and avoidance from funding partners and publishers who deemed supporting a Palestinian 'too risky' or 'controversial'.""The team has attempted to raise publisher funding and cultural grants for the project, but has consistently been rejected," the Crowdfund page explains."A single publisher responded positively to funding inquiries, one that has experiences in games with sensitive topics - but sadly, even for them, the risk of a Palestinian story was too large."Dreams on a Pillow originally set out to raise around $195,000 but closed at just over $244,000, although Abueideh acknowledged that to realise the final project, he will need to secure around $495,000 to "pay for salaries, outsourcing, and asset creation." However, the money raised from the crowdfund can "move the game from pre-production into a production state."Abueideh thanked the 3336 supporters who funded his project on BlueSky,saying it will "make history in the games industry."0 التعليقات 0 المشاركات 96 مشاهدة
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WWW.GAMEDEVELOPER.COMJenny Jiao Hsia's Consume Me leads the list of 2025 IGF Awards finalistsThe Game Developers Conference (GDC) has revealed the finalists for 2025's Independent Games Festival (IGF) Awards.Consume Me, from developer Jenny Jaio Hsia leads the pack with five nominations across the excellence in the design, art, and narrative categories, as well as a nomination for the Seumas McNally grand prize. Like last year's Grand Prize winner Venba, Hsia's title is a narrative game and centered on family and cooking.Behind Consume Me in nomination numbers is the slice-of-life adventure Despelote. Created by Julin Cordero and Sebastian Valbuena, it's also up for the McNally award, along with the Nuovo Award and excellence in audio and narrative.Fellow McNally nominees include 2024 indie darlings Indika, Caves of Qud, UFO 50, and Thank Goodness You're Here! Select category nominees (and honorable mentions) are listed below, and the full list can be read here.The 2025 IGF Awards will be held on Wednesday, March 19, and will be part of GDC 2025, which runs from March 16 to March 21.Seumas McNally AwardCaves of Qud(Freehold Games / Kitfox Games)Consume Me(Jenny Jiao Hsia, AP Thomson, Jie En Lee, Violet W-P, Ken "coda" Snyder)Despelote(Julin Cordero, Sebastian Valbuena/Panic)INDIKA(Odd Meter/11 bit studios)Thank Goodness You're Here!(Coal Supper/Panic)UFO 50(Mossmouth)Honorable Mentions:Animal Well(Billy Basso/Bigmode),Balatro(LocalThunk/Playstack),Blue Prince(Dogubomb/Raw Fury),Mouthwashing(Wrong Organ/CRITICAL REFLEX),Nine Sols(RedCandle Games),Tactical Breach Wizards(Suspicious Developments)Excellence in NarrativeCaves of Qud(Freehold Games/Kitfox Games)Closer the Distance(Osmotic Studios/Skybound Games)Consume Me(Jenny Jiao Hsia, AP Thomson, Jie En Lee, Violet W-P, Ken "coda" Snyder)Despelote(Julin Cordero, Sebastian Valbuena/Panic)INDIKA(Odd Meter / 11 bit studios)No Case Should Remain Unsolved(Somi)Honorable Mentions:Blue Prince(Dogubomb/Raw Fury),Miniatures(Other Tales Interactive),Mouthwashing(Wrong Organ/CRITICAL REFLEX),Tactical Breach Wizards(Suspicious Developments),Thank Goodness You're Here!(Coal Supper/Panic),The Thaumaturge(Fool's Theory/11 bit studios)Excellence in DesignBalatro(LocalThunk/Playstack)Blue Prince(Dogubomb/Raw Fury)Caves of Qud(Freehold Games/Kitfox Games)Consume Me(Jenny Jiao Hsia, AP Thomson, Jie En Lee, Violet W-P, Ken "coda" Snyder)Pacific Drive(Ironwood Studios/Kepler Interactive)Tactical Breach Wizards(Suspicious Developments)Honorable Mentions:Animal Well(Billy Basso/Bigmode),No Case Should Remain Unsolved(Somi),UFO 50(Mossmouth),LOK Digital(Letibus Design, Icedrop Games/Draknek and Friends),Eigengrau(Martin Mauersics),The Rise of the Golden Idol(Color Gray Games/Playstack)Best Student GameA Dual Ascent(Mountain Toad Entertainment/Rubika Supinfogame)DisplaceMen(Eversea Club/leafaleaves)Growth Spurt: A Meandering Intermission into the Afterhours of a Miscalculation(Games for my Computer)Slot Waste(Vinny Roca/pickpanpuck productions)The WereCleaner(Howlin' Hugs/USC Games)Year Unknown(Julian Heuser)Honorable Mentions:Cards of Heart(GoodMind Games),Duck Paradox(Magic Games/Midwest Games),Lost Garden(Ori Shany, Yoni Pushett, Ramon Zerem),Perfect World(Michael Overton Brown),Timeworks(Starworks Studios)Game Developer and GDC are sibling organizations under Informa.0 التعليقات 0 المشاركات 97 مشاهدة
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WWW.THEVERGE.COMSuper Bowl LIX will stream for free on TubiFox announced on Wednesday that Super Bowl LIX will stream live on Tubi, its free, ad-supported streaming service, when it kicks off on February 9th, 2025. Youll be able to stream the game in 4K for free from the services app on your phone or smart TV, but youll need an account to watch.This is the first time the Super Bowl will be available on Tubi. Its also its biggest live sporting event yet. The free streaming platform, which Fox acquired in 2020, reported reaching 97 million monthly active users earlier this month. RelatedThough Fox had the broadcast rights to the Super Bowl LVII in 2023, it only aired the game on its linear TV channel, website, and app, while giving cord-cutters the option to access the game on pricey live TV streaming services like Fubo and Sling TV. Perhaps the Tubi interface interruption commercial shown during Super Bowl LVII was a hint of whats to come.Tubis Super Bowl coverage will begin at 3:30PM ET on February 9th with a red-carpet event hosted by Olivia Culpo. Along with Tubi, Super Bowl LIX will air across Fox, Fox Deportes, Telemundo, Foxs website, and the NFL Plus app.Correction, January 15th: A previous version of the article stated that you will not need an account to stream Super Bowl LIX on Tubi. You do not need an account to watch Tubi, but Tubi spokespersonSeana Sullivantold The Verge after publication that an account will be required to stream the Super Bowl. This article also previously implied that Super Bowl LVII was only available to stream on paid streaming services; Fox also made it available for free on the Fox Sports app.0 التعليقات 0 المشاركات 93 مشاهدة
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TOWARDSAI.NETHow Far Is AI Capable of Delivering on Its Promises and Changing Our Civilization?How Far Is AI Capable of Delivering on Its Promises and Changing Our Civilization? 0 like January 15, 2025Share this postAuthor(s): Jesus L. Lobo Originally published on Towards AI. Platos Allegory of the Cave as a parallel to the possibility of a real transformative AI. Source: Image by the author and used in [1].This is one of the questions that comes to mind whenever we read about the latest advances and promises of Artificial Intelligence (AI). The bombardment of information on the progress of AI is continuous and comes from many fronts with different objectives; either they convey excessive optimism (e.g. super-intelligent, conscious AI, etc.) or on the contrary they draw dystopian scenarios (e.g. AIs that are going to exterminate humanity). In either case, many times with opinions or information far from reality, and with a confused objective, which causes us to have often a wrong idea of AI and its real transformative potential.Shedding light and clarity on this issue is the aim of this post based on the scientific article titled: Can transformative AI shape a new age for our civilization?: Navigating between speculation and reality [1].From science fiction to reality: how far?AI and its capabilities have been the subject of speculation and confined to science fiction since its inception. Today, we can say with certainty that it has become a mature discipline, evolving into one of the most potentially transformative forces for our civilization. In recent decades, the evolution of AI has moved from theoretical speculation to tangible achievements. More recent systems based on foundational models, and in particular those based on generative AI, are demonstrating more than remarkable capabilities, outperforming human performance in specific areas such as strategic games, natural language processing, and image recognition, among others. However, the impact of AI on our civilization goes beyond its technical and algorithmic achievements. Its integration into critical societal functions, from healthcare to governance, can be a double-edged sword. On the one hand, AI promises to solve complex problems such as climate modeling, personalized medicine, and economic optimization. On the other hand, it raises concerns about surveillance, labor displacement, algorithmic biases, or jeopardizing democratic values, for example. This highlights the urgency of establishing sound ethical frameworks and governance structures for AI. We stand on the brink of a potential civilization-level leap; although this leap may already have taken its first steps, its impact on our society remains uncertain. Whether it will lead to unprecedented prosperity, a catastrophic outcome, or another bubble that will burst, will depend not only on technological advances but also on how our civilization chooses to harness and regulate this powerful tool of unparalleled transformative potential.Is AI just another disruptive technology?The idea of a transformative breakthrough is not new. History leaves examples of innovations that have catalyzed epochal change, such as the invention of the steam engine during the Industrial Revolution or the rise of the Internet in the Information Age. Since its inception, the field of AI has gone through multiple cycles of optimism and stagnation, commonly known as AI summers and AI winters. These phases of heightened research enthusiasm and investment have alternated with periods of disillusionment and decreased funding, as initial technological promises fell short.A historical overview of AI cycles that highlights the potential for it to become a genuinely transformative milestone shortly. Source: Image by the author and used in [1].However, what distinguishes AI from earlier advances is its potential to serve as a general-purpose technology, with capabilities that span nearly every domain of human activity. As research progresses, discussions are increasingly focused on whether AI may represent not only a significant technological advance but a crucial change in civilization itself. While the excitement around AI is palpable, so too are the ethical, social, and existential challenges that it poses.The utilization of certain technological advancements has propelled our civilization forward, along with the uncertainty surrounding the role of AI and Transformative AI (TAI) in this trajectory. Source: Image by the author and used in [1].The AI Ethics role and its challengesTo assess whether AI truly represents a turning point for our civilization, we must raise our perspective, otherwise we run the risk of treating it as just another technology, losing the vision that current circumstances demand. In this vision, Ethics must be a capital tool, an integral part of the design and implementation of AI from the beginning, and not an afterthought. How Ethics perceives AI is crucial to its development as a truly transformative technology and its subsequent integration into our civilization. This perception affects not only its adoption and regulation but also the development of applications in key areas in almost every human facet. It also helps to understand the impact and consequences of our actions and decisions, as well as our interests, moral values, and the future of our civilization. In a changing world certain aspects of our humanity, our essences, must remain constant as AI transforms everything around us. And to know which aspects to maintain and how, we must use Ethics as a tool to help us weigh change. We need an AI aligned with our values, not driven solely by economic interests. It would be a shame to have at our fingertips a multipurpose tool with the potential to overcome some of our civilizations most pressing challenges, only to be left with its ability to make money.But the application of Ethics to AI is not without its challenges. First, the diversity of ethical approaches can lead to conflicts when trying to establish a unified ethical framework, as different approaches may suggest different and even contradictory actions in the same situation. Moreover, Ethics is not universal and can vary significantly according to cultural and social context; what is considered ethical in one culture may not be ethical in another. This variability complicates the creation and implementation of global ethical standards, as these cultural and social differences need to be considered and respected.The existing conflicts and principles of some of the main ethical perspectives in AI. Source: Image by the author and used in [1].This is where we find the European AI Act as an effort to reconcile the different ethical perspectives in its regulatory framework. It is the first comprehensive regulation of AI by a major regulator and can be seen as the formalization of a social contract between governments, developers, companies, and the general public.Transformative AI but in what form?Despite great advances occurring practically every month, AI is still largely dependent on humans, lacking full autonomy and human capabilities such as complex reasoning to fully understand its actions or perceive its environment holistically. Achieving the quintessence of AI, either in the form of Artificial General Intelligence (AGI) or a conscious entity or similar, is the race that the big tech companies and all-powerful labs have been presenting to us for some time now. And this is what is being sold in the short or medium term, but we think that it will have to wait, or be discarded in part as the capabilities of this type of AI are conceived; for now closer to fiction than to science. If anything, some decaffeinated version will be sold to us as a definitive achievement, such as the goal set by the company OpenAI: highly autonomous systems that outperform humans in the most economically costly jobs; although this would undoubtedly constitute a major advance. There is no consensus on the definition and scope of this quintessence today, so we will be at the mercy of what they want to sell us. Furthermore, we may not need this quintessence to have an AI that will transform our civilization. An airplane does not fly like a bird does, a submarine does not swim or dive like a sperm whale can, yet both of these advances have been milestones despite their differences with biology.The question of whether machines can think is about as relevant as the question of whether submarines can swim. Edsger W. DijkstraSo, the debate about a truly transformative AI may not focus on whether it can think or be conscious like a human, but on its ability to perform complex, cross-domain (general purpose) tasks autonomously and efficiently. It is important to recognize that the value and usefulness of machines do not depend on their ability to exactly replicate human thinking and cognitive abilities but on their ability to achieve similar or better results using different methods. Although the human brain has inspired much of the development of contemporary AI (e.g., neural networks), it does not need to be the definitive model for the design of a superior AI. Perhaps, by freeing AI development from strict neural emulation, researchers can explore novel architectures and approaches that optimize different goals, constraints, and capabilities, potentially overcoming the limitations of human cognition in certain contexts. This conceptual flexibility highlights the potential of AI as an innovation that would not be constrained by biology but would be nurtured by it.Challenges on the road to a transformative AIThere are many challenges ahead to think about this transformative AI in the short term. Considering some human factors that could be a stumbling block in this path towards a transformative AI, we can find: the information overload we receive, the possible misalignment with our human values, the negative perception we may be acquiring, the view of AI as our competitor, the over-reliance on human expertise, the possible perceived futility of Ethics in AI, the loss of trust, over-regulation, diluted efforts in research and application, the idea of human obsolescence, or the possibility of an AI-cracy, for example. However, this also implies that scientific-technological factors may appear as barriers that we must overcome before reaching a truly transformative AI, such as the data paradox, the difficulty in recognizing the emergence of new capabilities in AI, the modeling of the world (World Modeling), the challenges in sustainability and the physical limitations, or the lack of consensus in the theoretical foundations of computation on the possibility of having a human-level AI, among other factors.The green shootsHowever, there are indeed some green shoots that make us think that it could become possible; and probably not looking at them individually, but through an intersection between many of them, as if it were a call effect, feeding back on each other. From the scientific-technological point of view, we have multi-agent autonomous systems, advances in neuro-computing, interactive AI, advances in specialized hardware, highly sophisticated virtual environments, causal modeling, Open-World learning approaches, self-improving and self-learning techniques, and quantum computing, among others. From a non-scientific-technological point of view, we could talk about the integration of interdisciplinary approaches, advances in global collaboration, significant investments in AI, or the emergence of new approaches for data generation and processing (learning).But what really brings to mind a civilization-wide transformation through AI is a possible scientific explosion, or as Dario Amodei (CEO and co-founder of Anthropic) recently put it, the compressed 21st century. AI is beginning to play an increasingly broad role in science [2], spanning numerous fields and acting both as a catalyst for scientific breakthroughs and as an essential tool in the research process (e.g. AlphaFold, LucaProt, the AI Scientists [3], etc.). This development could usher in a new era characterized by accelerated discoveries, driving progress at the frontiers of knowledge and achieving results that overcome the limitations of current methodologies. Such acceleration has the potential to address crucial societal challenges, such as climate change, public health, and the green and digital transitions, among others.Would we need a new ethical and philosophical perspective?Finally, we would like to bring the focus to an aspect that we consider relevant: what would happen after such an AI is achieved? Profound changes could arise in the ethical and philosophical frameworks that guide our interaction with this disruptive technology, maybe requiring new forms of philosophical thinking. This fact could challenge current conceptions of consciousness and identity. For example, functionalist theories suggest that consciousness could be defined by processes, not by the biological substrate, which would imply reinterpreting Cartesian dualism and expanding the concept of personhood to non-biological entities based on their rationality and self-awareness. From an ethical point of view, it would be questioned whether AI could become a moral agent. According to the Theory of Responsibility, those with power have moral obligations to the life forms they impact. Thus, an AI with transformative power could assume responsibilities toward humans and its own existence. More extreme and futuristic positions, such as the transhumanist movement led by Nick Bostrom, see AI as a logical stage in human evolution, warning of existential risks if not aligned with human values. Authors such as philosopher Yuval Noah Harari suggest that a religion of artificial intelligence could emerge, which would attribute an almost divine status to these entities, redefining current religious and philosophical systems. In this context, a meta-philosophy or meta-religion could emerge to reconcile humanity with synthetic intelligences, transforming our notions of purpose and morality.ConcludingWe would like to conclude by emphasizing the relevance of taking a long-term view in the development and application of AI. Rather than focusing solely on immediate achievements, we should propose a strategic approach that ensures that AI systems are designed and used for the benefit of everybody and global advancement as a civilization. Achieving this goal requires balancing technical progress with a strong ethical commitment, and fostering education that empowers future generations to interact critically and effectively with these technologies.Let us start taking real control on Artificial Intelligence, as it seems we still have time. The authors of [1]References[1] Lobo, J. L., & Del Ser, J. (2024). Can transformative AI shape a new age for our civilization?: Navigating between speculation and reality. arXiv preprint arXiv:2412.08273.[2] Reddy, C. K., & Shojaee, P. (2024). Towards Scientific Discovery with Generative AI: Progress, Opportunities, and Challenges. arXiv preprint arXiv:2412.11427.[3] Lu, C., Lu, C., Lange, R. T., Foerster, J., Clune, J., & Ha, D. (2024). The ai scientist: Towards fully automated open-ended scientific discovery. arXiv preprint arXiv:2408.06292.Join thousands of data leaders on the AI newsletter. Join over 80,000 subscribers and keep up to date with the latest developments in AI. From research to projects and ideas. If you are building an AI startup, an AI-related product, or a service, we invite you to consider becoming asponsor. Published via Towards AITowards AI - Medium Share this post0 التعليقات 0 المشاركات 101 مشاهدة
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WWW.IGN.COMG.I. Joe: Battle for the Arctic Circle Board Game ReviewFor children of the '80s, few rivalries are as nostalgic as the one between G.I. Joe and Cobra, with their high-tech vehicles, creative codenames, and the red and blue lasers their weapons shot. For longtime board game players, the Axis & Allies series of war board games may hold a similar nostalgia with its large amounts of miniatures, its emphasis on strategy, and tense dice rolls, all set among the height of World War II. Now under the care of Renegade Game Studios, Axis & Allies are letting players experience the confrontations between the Joes and Cobra in the new G.I. Joe: Battle for the Arctic (minus the colorful lasers, unfortunately).G.I. Joe: Battle for The Arctic CircleSee it at AmazonMSRP: $60 USDPlayers: 2-4 (Best with 2 or 4 players)Play Time: 90 minAges: 14+Get it at AmazonBattle for the Arctic Circle puts up to four players in the boots of either G.I. Joe (playing as Keelhaul and Snow Job) or Cobra (as Destro and Cobra Commander) in a battle to control the North Pole, as both sides vie for control of points around the map and establish their hold on the Arctic Circle. From the moment you open the box, its clear that the goal of this game is to give the younger and more inexperienced audience a fun and interesting on-ramp to the wider world of Axis & Allies offerings, and I think the team at Renegade Game Studios succeeds.Battle for the Arctic Circle is a far less imposing beast for new players to tackle.Popping off the box lid, I was greeted with the familiar small plastic miniatures and the other usual accouterments of an A&A title, just with a G.I. Joe flair. For fans who have played previous versions of Axis & Allies, you will feel right at home here. Turns are still broken up the same way you buy new units at the beginning of your turn, have your separate combat move and non-combat move phases, and battles with their attacker vs. defender rolls are all still here but everything is just a bit more condensed. The number of miniatures is rather small, meaning players wont need to contend with managing massive armies around the map or rolling for giant battles. With a smaller map, you wont be earning large amounts of Reinforcement Points (Arctic Circles equivalent of IPCs in other A&A games) to buy more units, and along with other subtle tweaks, Battle for the Arctic Circle is a far less imposing beast for new players to tackle. That said, this game does have some entirely unique mechanics and tweaks that also set it apart, some of which I enjoyed more than others.Whats in the Box:Rulebook | 1 Game Board | 1 Weather Dominator Token | 8 Ice Hex Tokens | 15 Cobra Faction Control Tokens | 1 Round Tracker Token | 15 GI Joe Faction Control Tokens | 2 Player Aids | 4 Oversized Leader Boards | 20 G.I. JOE Trooper Minis | 20 Snow Serpent Trooper Minis | 12 Snow Cat Vehicle Minis | 12 W.O.L.F Vehicle Minis | 10 Skystriker Aircraft Minis | 10 Rattler Aircraft Minis | 8 Aircraft Carrier Minis | 10 Cruiser Ship Minis | 8 D6 Dice | 48 Plastic Poker ChipsIn a first for the A&A series, Battle for the Arctic Circle abandons the real-world geographical boundaries separating areas and uses hexes, a decision that works out really well. I appreciate the real-world borders in the previous games from an immersion sense, but they are also one of the biggest issues I have with the other editions, where everything can just start feeling cramped an issue I was happy to say I didn't encounter here. While this is also due in part to having fewer units to contend with overall, there is no denying that the larger, uniform hex spaces played a role too. I wouldn't complain if Renegade adopts this method in future games as well (something more likely to happen in future spin-off games like Battle for the Arctic Circle than mainline games, to be fair).Another new addition unique to this G.I. Joe variant of A&A comes in the form of the diabolic Weather Dominator device that the Cobra forces have access to on their turns. This dastardly piece of machinery, for the cost of a single RP, can turn a single non-land-only hex into an ice-covered tile that can be traversed by land units. This is a neat feature, and it proves to be incredibly important to use as Cobra to try to quickly capture nearby victory point tiles. Cobra starts with a significantly lower amount of RP to spend each turn, so using the Dominator to score some early points is a must. I really like the concept of it as well; a weather-controlling device being used by the bad guys is a quintessential 80s cartoon story trope, and Im here for it. To keep things fair, the Joes can use their cruiser ships to try and break up the ice, which can lead to some rather unfortunate situations where Cobra units are stranded in enemy territory without backup.Perhaps the biggest change are the unique commander powers that each player gets. While there are fewer armies to take command of in this game (only four as opposed to the more common five or six armies in the mainline A&A games), each commander has a special ability that can be triggered if the correct conditions are met. Once a turn after damage is assigned, for example, Cobra Commander can sacrifice his own units to deal additional hits to the enemy (yes, Cobra Commander has kamikaze units). Snow Job's commander power grants their land units an additional space of movement during their non-combat movement phase. In principle, I enjoy these unique powers, but I also found them not to all be created equally, with the Joes' powers being far more usable than Cobras especially Destros. In Destros case, he gains a bonus whenever he attacks a Joe-controlled tile that contains six or more units, a scenario I perhaps encountered only once or twice during all my plays of the game. Had the ability applied when he was defending as well, it would be far more reliable or impactful. However, considering Destro has to attack to gain the bonus, it made the ability rarely used, which made playing as Destro less exciting than the others. I like the idea of the commanders having special abilities, adding a slight asymmetrical component, but the balancing of the skills currently on offer felt lacking. I wish that each side had additional commanders to choose from, with teams being able to pick only two to use. Regardlessy, the whole thing is a neat idea and a fun mix-up within the A&A system that I would like to see carried over into future spin-off titles.Where to Buy0 التعليقات 0 المشاركات 86 مشاهدة