• Humanist IT: getting unstuck
    uxdesign.cc
    Diagram of a person in a box, crowned by a closed process. Image by the author,2025.The short version: IT is broken. Its not working, to the point where people are ready to give it up, just like they would a mangled hammer. I think the brokenness is rooted in a lack of humanism: it doesnt work for people; it uses people towards the builders ends. Its also more complicated than that, which I parse through while also giving a clue about how to get out of beingstuck.At the end of this piece, there are intros to two concepts and a book. Truth is, Im on the edge; I shouldnt be publishing it like this in the usurious world we now live in. Any business person would tell me to build it and sell it if I am so certain its useful (and I am). But I freaking love information. If we dont pull this backif we dont start offering nodes where it works again, showing through juxtaposition that the brokenness is a product of decisions rather than fundamentally bad toolswe lose IT. It is an act ofhope.Information technologyinternet, genAI, software, all of itis stuck. Ive heard more people in the past month want to walk away from using what they consider irredeemably broken tools than I had the three years previously. The first time I heard it was from a developer, complaining around seven years ago about all the move fast and break things brokenness. In other words, this isnt a sudden awareness of an idea, but an escalated spreading of astance.Its supported by the recent upswing in people deciding to return to analog media, concerns about how to fix the infrastructure AI is breaking, so much fuckupedness in what AI is enabling, deeper usury of platforms, degrading previous workhorse productsand so much more. Really, the shift is that its so bad non-technologists think itsbroken.People get stuck, not knowing how to break a cycle, a routine; sometimes not even able to pin down this sense of disquiet and frustration to, oh, Im stuck. Enough of it happens, and cultures get stuck. Get enough cultures stuck, and society getsstuck.The thing about getting stuck is that its predicated on information. Were doing the same thing over and over again because this is how we problem-solved an information set. Various pressuresall constructed. Really.keep the problem set static, so there seems to be no otherway.Anything that has information can get stuck. Our internet, software, IT infrastructure, etc., is information before its technology. Our businesses are information before theyre profit centers. People are information beings; information is invested in everything wedo.Theres always another way. Theres ALWAYS a choice. The choice might not be something warm and fuzzy, but theres a choice. If someone tells you there is no choice, or there is only one way, they have an agenda and it needs your complacency (at least) or physical/mental/emotional energy (preferred).Information technology was stumbling along for so long, and then: stuck. Quality and service issues, creating frustration, locking us in, locking us away from possibility, requiring very specific pathways to make things work, only in the way the builders want it to work. Cory Doctorow focused on the how of enshitification. Ed Zitron focused on the why of rot economy. This isnt new, its notunique.Big tech built for stuckness.It doesnt have to be this way. The way out of being stuck is to expand the problem setto understand the domain of where the stuckness livesand then realign withinit.It sometimes means giving up one of those intractable pressure points that became more prioritized than its actual worth, once its seen against the larger domain. Sometimes it means seeing a wonky decision for its real value, changing your mind, and reworking the problem. Sometimes its as simple as seeing a workaround that was previously unseen.To see the possibilities, we need diversity. Its really that simple: dont assume everyone is the same, and dont keep them stuck. Honor humanity for our totality, and people for their specificity; and then build dynamic information around everythingeverythingwe can think of. Since our perceptions are a limited subset of reality, we will iterate. Maintenance and recasting need to be built in as standard worklines.Getting stuckGetting stuck is actually really easy. It comes from a belief that choice is governed. It can have a thousand options within it, like all the potato chip flavors youre hit with as you walk down the snack aisle. It can feel like youre dealing with TMI, when actually youre dealing with a governed data set that is exorbitantly expansive, exhausting to peruse, sensing that if you just kept at it another minute youd see exactly what would hit the spot, and still requires compromising yourgoals.Governance goes beyond data sets. Governance is also in our user pathways, our processes, and how well or poorly our digital information structures mesh with real-world information structures. And once we see that the structures are also in real-world, its easier to see that governance can also be behavioral. Human.Monopolies love stuckness. What they are doing informationally is curtailing a governed information set, forming or leveraging some kind of requirement, and then working to get as close to a single option as theycan.They saw a problem and offered a solution. Other people saw the same, offered a different solution, and the solution set became sharedno one had 100% of the potential market base. But in the process, more people liked the full set of available pathways, decided this was a problem worth solving, and bought in. That creates a governed dataset.If enough people buy in, and what was once a solution now becomes an expectation, that sets a requirement. Thats governed processes.Maybe the business is befuddled by humanity being a part of their information setwhich they are, always, because humanity and information are inextricably intertwingled. Humanity can be enough of shift that the designed infrastructure doesnt work to business wishstates. The only option the befuddled business sees to increase market share is to buy other outfits that seem to have figured something out. It might even be to try to cross-pollinate whatever the purchased company figured out. But in subsuming instead of mixing in, they lost the humanist spark that made the whole shebang work; to them, it lookedextraneous. They are bigger, but still not understanding the key ingredient. They try again. All along, they are governing human behavior through lack of supporting information structure.Maybe they were urged to it through social and financial pressures. Maybe they were provided a blueprint in their education that they never questioned.Maybe they are assholes.There are hundreds of behaviors that could get the ball rolling, and keep it going. The endstate is still the same: anti-competitive behavior until its an non-competitive market.A monopoly is imposed stuckness. If it becomes required, even better. Situations like losing cellphone communications leading to a lack of work, which is needed to survive, makes cellphones a necessity. The stuckness isnt just about a companys monopolistic behaviors. Its about the cultures and social expectations that surround the products use. Expectations too deeply and unquestionably grasped are a social governance.Most regulations (not all), including those around monopolies, are put in place because some asshole decided it was ok to cause wider harm as long as they could make some money doing it. Those regulations are necessary for society to function. For whatever reason, we have a bunch of people who seem unable to understand that money is an abstracted construct that goes away if people go away. Poison water, people die, they no longer produce what could be sold, no money. Pollute the air, people die, they no longer produce what could be sold, no money. Nuclear war, people die, no money. Climate change, food cant be grown, people die, no money. Control the production base of a necessity, charge too much, people cant afford to eat, people die, no money. Its not the next step, but its setting up the dominos in a way that gets harder and harder to shift in a direction of people-not-dying and money continuing to have the conceptual foundation of exchange betweenpeople.We are hitting the ceiling of yes-and that just heightens what is already in the mixthat adds to the governed data set, thinking we just need shrimp-and-pickle-flavored chips.We need the yes-and that transforms, that adds a whole other facet which in turn adds complexity and possibility. It is going to the network and saying, and now well include this node, too; and to do that we need to balance with this node, and Thats how we find ourchoices.And someone is going to not like what those choices are. The trick is to find that pathway that is broadly humanist.ChoiceDiagram of a person in a fuzzy box, crowned by a subjective process and surrounded in a see of additional nodes. Image by the author,2025.Underlying the baseline function of a governed data set is a thread of controlling behavior. The same playbooks are used in egregious monopolistic behavior, 1:1 abusers, cults, and authoritarian regimes. Its primary tool is simplifying information down to a false choice. When that doesnt work, start lying. When lying doesnt work, start hitting, or killing off the competition, or policing the streets over-armed. In other words, forcefully curtail choice. Moat the information. Lock them in. Scarethem.To get an effective list of the behaviors involved in controlling others is as simple as studying dark triad. Those behaviorslike siloing, gaslighting, love bombingare all behaviorally informed levers to manipulate information into a false choice. Not everyone using these behaviors are dark triad; but they are probably within a few degrees ofone.If all the choices boil down to one option, like use genAI or get left behind; its not a choice. That phrase, in context of our economic model, is a threat. Getting left behind is just an exchange for or else. In this case, it means no longer making money. Its really just one option: use genAI. This should be making people incredible suspect as a startingpoint.When we oversimplify a user path, were removing information, which also changes the flavor of the choice/non-choice being made. When we hide the ability to cancel, were gaslighting. All the patterns of deceptive design are rooted in manipulating information to manipulate people into a falsechoice.Curtailed choices are everywhere in our IT. They have become the norm. In the push to simplifyto make a flow so easy people could do it while barely paying attentionwe often scoped too finitely. We called all the things we didnt really want people to do or be edge cases, vowed to circle back someday, and then started a newMVP.If those edge cases were 60% of our users, we didnt know because we were focused on the positive-form metric of what we were tracking. We didnt track what we didnt want to see. We tracked what made our company feel good, what gave us a sense of job security, or stroked the ego of someone with too muchpower.As more companies did this, it sent out everyday waves of frustration. Little curtailments, scattered everywhere. It is the status quo, so its hard to see. But little by little, the frustration grew. Little by little, stuckness coalesced.People get stuck because information getsstuck.Information, usually, that has been simplified without allowing for easily found, increased density and/or alternative, functioning pathways. I am positive that some of this is because our industry was following best practices; following where others had proven the least pain-inducing (but still painful for some, even sometimes most because of how best practice is calculated) experience.Some of it is because information technology is constructed and documented information. When you build information to spec, manipulating it at the source is incredibly tempting for some of our individuals. They developed metrics of success that often implicated the deceptive behavior they built in the information, and werecopied.We gotstuck.How to getunstuckDiagram of a person centered in a rough network, crowned by a subjective process with optional links to the network. Key nodes are highlighted, some with pathways to connect and one with a pathway to find. Image by the author,2025.The way out of this is both incredible simple and incredibly complex, and it is almost the samephrase.Understand the domain. In other words, understand the context; reach for the yes-and that adds nodes to transform, not just a heightened expression of whats already there. Make a bet, experiment, and see what finds traction without resorting to pressure, hype, and falsechoices.The hard part is understanding domains. When we scope a problem to solve, we are trying to wrap our heads around a finite set within a perceptually infinity. We do that by picking out a border, restructuring the informationwith betsand seeing if, how, and how-well it works. Thats information structure, and it can be a complexbeast.Information is also entirely human. All the human behaviors that so many of us have decided need to be shamed, or denigrated, or dismissed, or non-existent to perception still affects our information. All the manipulation that some of us do so well, and others of us are copying in hopes to increase some facet of sensed success, still affects our information. All the points of dissonance, some real and debilitating and some sensed and used as reason for a manipulative power play and an excuse for aggression, still affects our information. All of our ability to love, find connection, and to work together, fix and buildits all in our information.And all of thatall of the complex structure, all of the humanityare in time. What we know now is not what well always understand as meaningful. What we have understood can follow us for ages, when there is some delightfully prescient nugget of encapsulated meaning. We work together for a sensed future, fix what doesnt work, build more, and keep the food growing and the lights on. Especially if the things we depend on arent functioning well in the overall system, we need to understand them and shiftnot go hungry or make electricity a luxury. None of these are throw-away functions; all of the people focused on any of our continued existence should be honored. Right now we dont, and its pervasive.All of this functions more fluidly, with less pain, when we understand the information as close to reality as we can currently conceptualize.We bring it all back in closer alignment with reality by reformulating information to be humanist; in our policies, in our laws, in our information, and in ourtools.I have two forms to help people more easily see it is possible, as well as how I understand information. Both forms are based on work done in my own time, outside of NDA, and were not a financial zero-sum situation; they came at a cost to me. Using it, or springboarding from it in the same general form? Pay me. Business or invested startup, pay me like you would your best experts. Start or continue your humanist streak by treating me as a real person with living expenses. Bootstrapper or non-profit, buy me a coffee. Links for payments and all three documents are on https://www.lenthic.com/humanist-it.In my grandest dreams, I hope that many will use them. A single point of entry, while capitalistic and keeping me fed maybe at some point in the future, is too small a ripple for how broken it isnow.No AI was used to research, create, write, or build any ofthis.Prioritized searchSearch right now is returns based on all kinds of information being smudged for us in the background, not by us as the immediate problem solvers. Its a bit of a mental twist, but not a huge one. Look at it. Exists already, right? Look at it again. Its not that it exists already (at least as of this writing, that I or my longest-standing IT cohort are aware of). Its that its very closely aligned with how people think outside of the binary. And yet, it smudges the binarymaking the returns slightly impreciseby using multiple binaries and a precise data set. If someone had seen it, we could have done it ten yearsago.The presentation goes through the cognitive function, interface, logic, and potential expansions after the big push of the initial data cleanup and coding is complete.What this concept alsodoes:conceptualized to honor peoples data privacy: no need to pay data brokers; not relying on user data reduces temptation for hacking your systems, so it might reduce securityevents;honors peoples ability to troubleshoot their own problem solving, capturing unknown/unanticipated long tail conversions;helps to level the playing field for small business, creating more competition and more options in a dynamic marketplace;long-term reduces metadata maintenance by not having to think of and manage adjacencies.Riffpoints architectureIt started by trying to fix my own annoyance at having to spend so much time just churning through design files. There have been limited designer-time savings pushed through to the design functions since Adobe first cracked how to get all the elements of design encoded. More effort went into genAI design software, which doesnt live up the to precision that is expected from and by designers.There are solutions available by leveraging well-architected design tokens. On the development side, there is opportunity to be able to open up the site to be accessible by any sightedness.The presentation goes through the architecture, what drove each subset, and what can be enabled by the architecture.What this concept alsodoes:Reduce design churn time while improving consistency and maintaining precision; how effective that is depends on business stakeholders willingness to work with designers, and potential updates to existing design software or development of new design software;Potentially optimize for any-sighted accessibility, making it so there are no invisible inks;Offers an alternative to the environmentally wasteful imprecision of genAI with sustainable precise fluidity.MovementsWhat I do isnt magic. Its complexthe below image is the traced connections in the bookbut it is explicable. Ive been working on it for a lifetime; it took five years to write what I currently understand. The copyright remainsmine.Humanist IT: getting unstuck was originally published in UX Collective on Medium, where people are continuing the conversation by highlighting and responding to this story.
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  • The Next Boox Palma E-Reader Might Be a Phone Too
    lifehacker.com
    We may earn a commission from links on this page.The Boox Palma e-reader is unquestionably my favorite gadget from the last few years, but I also get why so many people find it to be a little confounding. It's a phone-shaped e-ink device that has all the capabilities of a modern Android smartphonein addition to serving up your e-books, it can run apps from the Google Play store; it even has a camera. But doesn't have cellular functionality, which means it can't take calls. That might be changing, and soon.According to a report from The Verge, Boox's parent company, the Chinese tech firm Onyx International, is working on a new Palma-like device that will retain the form and e-ink display of the current Palma, but add both cellular connectivity and colortwo of the most requested features from the device's die-hard fans, at least judging by my observations of the r/Onyx_Boox subreddit over the past few years.The Verge got a look at the presumed Palma successor during IFA 2025, a European trade show akin to CES. Though it wasn't on display on the show floor, a reporter was shown a device that sure looked a lot like the Palma, but which had both a color display (almost certainly the same Kaleido 3 screen found on the Boox Go Color 7) and icons indicating a 4G + LTE cellular connection. No concrete details on specs or a release date were provided. (You can read more, and see a picture of the device, over at The Verge). Function finally follows formPersonally, I love the Palma because it's more portable than the average e-reader. Because it is easier to carry, I read more and use addictive apps on my phone less (though the Palma can run most apps, social media isn't very fun on a sluggish e-ink screen). But I still need to carry my phone, for all the usual reasons (messaging, maps, tap-to-pay), so it's not the life-changing device it might otherwise be. That could change if Boox indeed releases a Palma that can make calls and run messaging apps over a cellular connection.There are a lot of questions that need to be answered before I can get too excited, however. For one thing, the device hasn't been officially announced, and there's no guarantee it will be released in the near term, or if it will be sold in the U.S. (not all Boox products are available in the U.S. market). Then there's the matter of carrier supportyou're certainly not going to be able to buy a Palma phone direct from Verizon or T-Mobile, and it's not a sure thing that a Chinese-made niche device it will play nice with every domestic carrier. We also have no information on what this thing might cost. For $300, the Palma already has a lot of phone-like capabilities, but adding a color screen and a modem (and getting it certified to play nice with U.S.-based networks) will undoubtedly push that number a lot higher. Tariffs aren't likely to help matters either: The most recent Palma 2 has already increased in price from $279 to $299, and given that all e-ink screens are made overseas, there's no chance it won't face those additional import fees.All that said, another device already on the market gives me a pretty good idea of what using a Palma phone will be like.Not the first e-ink phoneFor the past few months, I've been playing around with the Bigme Hibreak Pro, a $459 e-reader that looks an awful lot like my Palma 2 (you can see both in the picture at the top of this article). In many respects, the Hibreak Pro is a one for one match for the Palma...but it also has 5G cellular capability. A device like this holds a lot of appealI'm at a point where I am starting to resent my iPhone's primacy in my life. I'd love carry only one device, and one that doesn't as readily plug me in to the horrors of the internet and social media, but which can still handle the most essential functions (keeping me connected to my family, handling NFC payments, guiding me via Google Maps). But so far, for me, the Hibreak Pro isn't itas with other Bigme devices I've tested, I find its software deeply frustrating, and I haven't had the time or energy to devote to installing an alternative launcher. (It doesn't help that the first device I received had a faulty USB-C port, and getting a replacement took a few months.) I generally think Boox makes better devices than Bigme, so I'm hopeful a Palma phone would fix some of these issues.At this point, that's still a big if. Despite their lovability, Boox's e-readers definitely aren't as user-friendly as a Kindle. And though the Palma has attracted a cult following (not to mention mainstream attention from outlets like The New York Times), an e-ink phone is always going to have niche appeal, which means we're very unlikely to see one from an established tech company like Apple or Samsung. A Palma phone might satisfy some e-ink diehards, but I don't expect to see too many of them while riding the subway.
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  • How to watch Apple debut the iPhone 17 lineup at its 'Awe Dropping' event on September 9
    www.engadget.com
    It's September, and that usually means it's iPhone season. Like clockwork, Apple once again appears set to show off new smartphones with its latest showcase next week. The upcoming event has been dubbed "Awe dropping," so we're hoping for a few announcements that'll warrant the tagline. The showcase begins on September 9 at 1PM ET/10AM PT.If you want to tune in to hear what Tim Cook and crew have to say about the presumed iPhone 17, you can stream the show on Apple's website or YouTube channel. We've also got the livestream embedded below so you can follow along with our liveblog while you watch.With just a few days to go until the "Awe dropping" event, it seems like we've already gotten a lot of advanced insights about what the iPhone 17 lineup has in store. Apple introduced the software side of the equation with the iOS 26 unveil at WWDC this summer, and since then we've gotten some pretty reliable insights on the hardware.The big reveal is expected to be an ultralight smartphone, likely called the iPhone 17 Air. This would be Apple's first application of its Air nomenclature for mobile, and when we had Bloomberg's Mark Gurman on the Engadget Podcast at the end of August, he suggested that the first iteration of the smartphone might come with some growing pains. We also anticipate seeing a base iPhone 17, an iPhone 17 Pro, and an iPhone 17 Pro Max.Beyond the smartphones, the "Awe dropping" event could also include three new Apple Watches and updated AirPods Pro earbuds. Bloomberg reports that Apple has several other devices in the works as well, including a new AirTag, Apple TV and iPad Pro, but it's not as certain if those will pop up at this specific event. Either way, you can tune in on September 9 to hear about all the new product launches.This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/how-to-watch-apple-debut-the-iphone-17-lineup-at-its-awe-dropping-event-on-september-9-130040222.html?src=rss
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  • LG debuts 37-inch 4K monitor with its own operating system and the ability to power your laptop - shame it just sounds like a glorified rebadged TV
    www.techradar.com
    LGs 37U730SA-W combines 4K IPS visuals, laptop charging, and webOS apps, though its monitor-versus-TV identity remains uncertain.
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  • AppLovin and Robinhood added to S&P 500
    www.cnbc.com
    The S&P 500 already has a heavy concentration of large technology companies. Datadog and DoorDash entered earlier this year.
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  • Watch this official raw VFX clip from Jurassic World: Rebirth
    beforesandafters.com
    Showcasing the on-set puppetry (including puppeteers in raptor heads), and early VFX layouts.The post Watch this official raw VFX clip from Jurassic World: Rebirth appeared first on befores & afters.
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  • [Dev News] App Update, Lightbox Expo, TechCrunch Disrupt, Merch
    blog.cara.app
    Hi everyone its Jingna. Long time no see! A few things on whats new with Cara lately: 1. I had severe burnout/depression the last few months so I was offline for a while. Im slowly getting back into things now, but thats the main reason we have been quiet for a while and I apologize. Will share more on what weve been working on in the background2. Dev UpdateWe are in the middle of a big rewrite for mobile app. This is a pretty major milestone as the update will improve app speed, stability, and fix a number of UX issues. And while it may not seem like much on the frontend, and well still have many bugs to work on over time, but its a big step towards making bug-fixing and performance issues easier to work on in the future, so Im really excited!The first new version should be ready early next month. Ill announce again once its up in the app stores. We appreciate everyones patience and understanding. ImagineFX Issue 245 3. ImagineFX Interview/FeatureWe're in the new issue of ImagineFX (issue 245)! I did an interview discussing what happened in the last few months for those curious to read up on some behind the scenes. 4. Events: TechCrunch Disrupt & Lightbox ExpoI will be at Lightbox Expo and TechCrunch Disrupt next month! Well have a table and discussion/Q&A panel for Cara at Lightbox, and for TechCrunch Disrupt, Ill be speaking on the AI stage with a panel about copyright and ethics in AI. 5. Merch/Tote Bags Well be making some tote bags that can be picked up at Lightbox Expo to raise money for our server costs. Right now coffees are still the best way to support us, but we hope this will give people who want to rep Cara merch a chance to get something. Well share more info soon once we finalize the artwork list. 6. #Plantober for October Our October art challenge will be #plantober! We wanted to give people an option for something besides inks and drawings if they wanted, and it just sounded like a fun hashtag. Theme list to come in the next few days, but feel free to start thinking about it!Big thank you to everyone who checked in on me and those who have been supporting us with coffees. It means a lot. We will be back with more details on these updates soon. Thank you! - Jingna cara.app | twitter | instagram | buy cara a coffee
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  • Scrolling on the toilet could raise your risk of hemorrhoids, a new study finds
    www.fastcompany.com
    If youre someone who sneaks off to the bathroom for a little phone time, you could be upping your odds of developing hemorrhoids.A recent survey suggests Americans spend two full days a year scrolling on the toilet. Now, new research shows that people who bring their phone to scroll social media are 46% more likely to get hemorrhoids than those who dont.Hemorrhoidsswollen veins in the lower rectum that can cause pain, itching, and bleedingare often linked to straining. But lingering on the toilet itself has now been identified as a bigger risk. Research published last week found phone users spend five times longer on the toilet, which increases pressure on anal tissue and raises the likelihood of haemorrhoids. About 54% of respondents reported reading the news, while 44% scrolled social media.Hemorrhoids affect about half of U.S. adults over 50, leading to nearly 4 million doctor or ER visits annually and more than $800 million in healthcare spending. While most cases resolve on their own, some require medical treatment or even surgery.The study, published in PLOS One, focused on participants over 45. But in a related study of college students, nearly all admitted to bringing their phones to the toilet. Of course, bathroom reading long predates smartphonesbut flipping through a shampoo bottle or toilet book rarely leads to the half-hour distractions common with Instagram or TikTok.How often have you finished your business, washed your hands, and then realized youve been sitting and scrolling for far longer than you intended? Researchers recommend leaving the phone outside the bathroom altogetheror, if thats unthinkable, limiting yourself to two TikToks at most.This study bolsters advice to people in general to leave the smartphones outside the bathroom and to try to spend no more than a few minutes to have a bowel movement, Beth Israel Deaconess Medical Center gastroenterologist Trisha Pasricha said in a statement. If its taking longer, ask yourself why. Was it because having a bowel movement was really so difficult, or was it because my focus was elsewhere?
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  • Industrial Design Case Study: A Magic Handheld X-Ray Machine for Law Enforcement
    www.core77.com
    Viken Detection specializes in harnessing detection technologies for use in security, law enforcement and public safety. To create their Raven product, a handheld X-ray imager, they turned to industrial design consultancy Sprout Studios.Viken RavenSprout partnered with Viken Detection to design the next generation of their handheld imaging device, RAVEN. This compact backscatter X-ray imager is purpose-built for trained law enforcement, security, and inspection professionals who rely on powerful, portable technology in unpredictable environments. With its lightweight frame and advanced imaging capabilities, RAVEN delivers high-resolution scans and exceptional mobility, making it an essential tool for rapid threat detection across a range of operational contexts.The design needed to accommodate a wide spectrum of users and conditionsfrom gloved hands in cold weather to fast-moving, high-stakes inspections. Viken sought a modern aesthetic that communicated ruggedness and clarity of use, integrating tactile controls and a high-resolution screen into a housing that supported both one-handed and two-handed operation. Sprout approached the challenge by grounding our design decisions in human-centered principles and real-world functionality. We developed a robust resin housing that meets IP-54 environmental protection standards without sacrificing portability. The handles were sculpted for intuitive grip, while control surfaces were optimized for usability in complex field conditions. Throughout the project, Sprout worked in close collaboration with Viken's engineering teamholding frequent check-ins to adapt the exterior design in step with evolving internal layouts. The final form marks a purposeful shift forward in Viken's visual languagesleek, durable, and built to integrate seamlessly into the broader product system. A targeted CMF strategy further reinforces the product's identity, drawing from visual cues common in military and law enforcement gear to signal performance, resilience, and tactical intent. The result is RAVEN: a smart, handheld imaging tool that elevates the standard for mobile security operations. It merges cutting-edge detection capabilities with thoughtful, field-ready designempowering professionals to operate with confidence, speed, and precision. You can see more of Sprout's work here.
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  • This $2000 Handheld Tablet Thinks It Can Bring 3D Gaming Back From The Dead
    www.yankodesign.com
    So DIGIERA just dropped a handheld that converts any game into 3D in real-time, costs two grand, and somehow thinks this is the moment 3D gaming makes its comeback. The audacity is breathtaking, honestly. While the rest of the industry is arguing about OLED versus LCD screens, these folks decided to reinvent the entire visual experience with a glasses-free 3D display that actually tracks your eyes and adjusts the image accordingly. Its the kind of move that either marks a company as visionary pioneers or spectacular failures, with very little middle ground. But after digging into the specs and seeing the early demos from IFA 2025, Im starting to think they might be onto something genuinely revolutionary.The HoloMax represents everything wild about where portable gaming is heading right now. This device refuses to pick a lane, functioning as a tablet, a handheld console, and a laptop depending on how you configure its detachable parts. Its powered by AMDs latest AI-focused silicon, packed with enough RAM to embarrass most desktops, and somehow manages to cram all of this into a form factor that you can actually hold in your hands. The whole package feels like someone took a gaming laptop, a Steam Deck, and a holographic display from a sci-fi movie, then smashed them together with reckless abandon.Designer: DIGIERAAt the very heart of this device is the screen, and its a technological marvel on paper. Were looking at a 10.95-inch display pushing a 2.5K resolution, specifically 2560 by 1600 pixels, at a fluid 120 Hz refresh rate. The magic comes from its autostereoscopic technology, which works in tandem with real-time eye-tracking cameras. This allows the system to constantly adjust the 3D image based on your viewing angle, creating a stable and convincing sense of depth that doesnt shatter the moment you move your head. Its a far cry from the Nintendo 3DS, which had a notoriously narrow field of view. Powering this is the AstraDepth3D engine, an AI pipeline that handles the on-the-fly conversion of standard 2D games and video into 3D.That impressive display is housed in a body that refuses to be just one thing. Its a true hybrid, with detachable magnetic controllers that snap onto the sides for handheld gaming or come off for wireless play. The main tablet body, which weighs a substantial 870 grams, has an integrated kickstand and comes with a detachable keyboard, allowing it to transform into a compact laptop. The controllers themselves feature Hall effect joysticks and linear triggers, hitting all the right notes for a premium gaming experience. The whole package measures 374 by 171 by 15.9 mm, making it bigger than a Steam Deck but smaller than an ultraportable laptop, carving out a very specific niche for itself.To drive that demanding display and its 3D conversion, the HoloMax is packed with some of the latest silicon from AMD. The top-tier configuration boasts the new 12-core, 24-thread Ryzen AI 9 HX 370 processor, a chip designed for high-performance mobile computing. This is paired with integrated Radeon 890M-class graphics, which should be more than capable of handling modern AAA titles at the screens native resolution. To keep everything running smoothly, it can be configured with up to 64 GB of fast LPDDR5 memory and a massive 4 TB of NVMe PCIe 4.0 storage. These are desktop-replacement level specs, and it signals that DIGIERA is targeting power users who want a single device for gaming, creativity, and productivity.A powerful hybrid needs strong connectivity, and the HoloMax delivers a robust selection of ports. It includes a USB-C 4.0 port that supports both charging and external display output, a second USB-C port, a legacy USB-A 3.2 Gen 1 port for older peripherals, and a full-size HDMI 2.1 output. A 3.5mm headphone jack rounds out the physical connections, which is always a welcome sight. On the wireless front, it supports the latest WiFi 7 and Bluetooth 5.3 standards. This comprehensive I/O means you can dock it to a full desk setup with a monitor, mouse, and keyboard without needing a clumsy dongle, reinforcing its role as a versatile, all-in-one machine.Of course, all that power raises questions about battery life. The main tablet contains a 7,200 mAh battery, which DIGIERA rates for a modest 3.3 hours of gaming or a more respectable 10 hours of video playback. This is fairly typical for high-performance handhelds, but it means you will probably want to keep the charger handy. The detachable controllers have their own 650 mAh batteries, and an included 2,100 mAh bridging dock can be used to join them together for wireless play while providing some extra juice. The cooling system consists of a 4,200 RPM fan, dual copper heat pipes, and an aluminum heatsink, all necessary to keep the powerful components from throttling during intense sessions.This kind of cutting-edge tech comes at a steep price. DIGIERA is launching the HoloMax on Kickstarter in October 2025, with pricing that firmly places it in the premium category. The three configurations carry super early bird prices of $1,699, $1,999, and $2,399. For those willing to put down a $30 deposit now, those prices drop to a slightly more palatable $1,499, $1,699, and $1,999. It is an expensive proposition, but DIGIERA is betting that the unique combination of a glasses-free 3D display, high-end performance, and a flexible hybrid design will be enough to entice enthusiasts who want to be on the bleeding edge of portable gaming technology.The post This $2000 Handheld Tablet Thinks It Can Bring 3D Gaming Back From The Dead first appeared on Yanko Design.
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