• Why Are Automated Masks So Powerful in SynthEyes? [Boris FX]
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    The revolutionary new Mask ML feature in Boris FX SynthEyes makes it faster to create mattes for garbage masks and object tracking. In this tutorial Kalvin Kingdon demonstrates the revamped roto masking system, showcasing how Mask ML drastically speeds up complex masking tasks. // K E Y P O I N T S //* Learn how to efficiently isolate moving subjects and dynamic elements like water and clouds, eliminating tedious manual tracking. * Discover the intuitive UI, layer management, and powerful sampling tools that make masking a breeze. * Set custom frame ranges and utilize garbage mattes for quick previsualization. * See how clean masks improve auto-tracking and solve accuracy, transforming complex shots into more straightforward solves.Learn more about SynthEyes here : https://borisfx.com/products/syntheyes/ // D I S C O R D C H A N N E L //https://www.borisfxdiscord.com/ #matchmove #VFX #motiontracking
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  • Using Blend Modes - Boris FX Optics Quick Tips
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    Unlock the power of blend modes in Optics for your design and photo editing projects! This video shows the most popular blend modesScreen, Multiply, Soft Light, and Luminosity. Whether you're adding highlights, deep shadows, subtle contrast, or precise tonal adjustments, blend modes are the secret to professional-looking results. Learn how to pair these techniques with Layer Opacity and Masks for unparalleled creative control.// K E Y P O I N T S //* Screen Mode: Perfect for brightening images, creating glow effects, and blending light details with darker backgrounds.* Multiply Mode: Enhance shadows, add rich tones, and simulate layered ink effects for a dramatic look.* Soft Light Mode: Subtly enhance contrast for a natural, spotlight-like effect.* Luminosity Mode: Adjust brightness and contrast while preserving colors and saturation.* Pro Tip: Combine blend modes with Layer Opacity and Masks for full creative flexibility.For more Optics tips and training, visit borisfx.com or join the Discord channel.// U S E F U L L I N K S //Find out what Optics has to offer: https://borisfx.com/products/optics/ Learn all Optics with free videos : https://borisfx.com/videos/?tags=product:Optics&amp ;amp;search= // D I S C O R D C H A N N E L //https://www.borisfxdiscord.com/ #optics #photography #borisfx
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  • Posted for advice a few days ago and figured I'd show the final render
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    At least the most recent one. I'll probably spot something else to change soon. Background image isn't mine. Thank you to everybody who gave advice submitted by /u/ThatLatibulate [link] [comments]
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  • Godot Engine 4.4 is here, introducing direct Jolt Physics integration, embedded game windows, interactive in-game editing, and more, along with faster...
    x.com
    Godot Engine 4.4 is here, introducing direct Jolt Physics integration, embedded game windows, interactive in-game editing, and more, along with faster load speeds, reduced stutter, and streamlined processes.Details: https://80.lv/articles/godot-engine-4-4-is-here/
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  • See how you can shoot fireballs toward enemies and pick up mana in Gunmetal Gothic, a co-op shooter with PS1-style graphics being created by a solo de...
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    See how you can shoot fireballs toward enemies and pick up mana in Gunmetal Gothic, a co-op shooter with PS1-style graphics being created by a solo developer.Demo and EA release plans are revealed: https://80.lv/articles/see-how-to-shoot-fireballs-pick-up-mana-in-this-upcoming-retro-inspired-3d-co-op-shooter-rpg/@ynoham
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  • Re https://www.creativeshrimp.com/generate-depth-maps-and-displace-super-detailed-bas-reliefs-blender-tutorial.html
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    Re https://www.creativeshrimp.com/generate-depth-maps-and-displace-super-detailed-bas-reliefs-blender-tutorial.html
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  • Generate Depth Maps and Displace Super-detailed Bas-reliefs: new freebie.
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    Generate Depth Maps and Displace Super-detailed Bas-reliefs: new freebie.
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  • Learn How to Generate Root Motion Without Add-Ons in Blender
    cgshares.com
    3D Artist Pierrick Picaut, known for sharing educational videos on using Blender for rigging and animation, has presented a new tutorial on creating root motion in the said software.In the video, the creator breaks down the process of generating and editing root motion, an animation technique often used in game development aimed at getting a more accurate position of the character in space. The artist explains how root motion can be created without using any add-ons using Blender core tools.Before, Pierrick Picaut released a video in which he broke down an animated short where he tried perfecting the 2D look in 3D animation and shared valuable tips:If you are interested in mastering creating animation with Blender, visit Pierrick Picauts YouTube channel, where the artist shares many videos with advice and tutorials for 3D animators:Dont forget to join our 80 Level Talent platform and our new Discord server, follow us on Instagram, Twitter, LinkedIn, Telegram, TikTok, and Threads, where we share breakdowns, the latest news, awesome artworks, and more.Source link The post Learn How to Generate Root Motion Without Add-Ons in Blender appeared first on CG SHARES.
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  • 3D Artist Recreated Half-Life: Alyxs Scene in Unity
    cgshares.com
    A Reddit user known as dnnkeeper ported a scene from Half-Life: Alyx to Unity and shared some technical details of the process.The creator transferred the scene using Source 2 Viewer and made custom adjustments for Unity URP. The artist made a custom shader graph for ORM textures, a shader for blending two layers by mask, and added lens flare. As for the lighting, the artist shared that it has not been baked yet.Also, dnnkeeper modified the URP package to implement a custom Cubemap Fog shader to enhance the Citadel vista. The Redditor mentioned that certain elements, like emission textures and dynamic objects, have yet to be added. Further plans include adding volumetric fog and some interactions.Transferring a Half-Life: Alyx scene to a different engine requires high competence in the sphere. The game runs on Valves Source 2 engine, which is not open-source and has limited modding tools, so porting assets, lighting, shaders, and interactions from the engine to Unity is a technical challenge, as these engines have different workflows.Before, Technical and VFX Artist Daniel Santalla also recreated some elements from Half-Life: Alyx with Unity, namely the drawing mechanic, and explained how he set up the mechanic that allows the player to draw on a blackboard in VR and how it can be done with the glass surface similar to the effect in Half-Life: Alyx.dnnkeeper also shared a recreation of another games element, the movement of Overwatchs player, in the said engine:Dont forget to join our 80 Level Talent platform and our new Discord server, follow us on Instagram, Twitter, LinkedIn, Telegram, TikTok, and Threads, where we share breakdowns, the latest news, awesome artworks, and more.Source link The post 3D Artist Recreated Half-Life: Alyxs Scene in Unity appeared first on CG SHARES.
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