• 6 things to know about antidepressants
    www.sciencenews.org
    NewsHealth & Medicine6 things to know about antidepressantsThe Trump administration has said it will weigh in on the use of the drugs Antidepressants called SSRIs can treat a variety of mental health conditions. The Trump administration, which has announced that the drugs will be newly scrutinized, is seeking to evaluate how these medications affect children in particular.Milko/E+/Getty Images PlusBy Meghan Rosen and Laura Sanders54 minutes agoMillions of Americans take antidepressants to help manage everything from depression and anxiety to post-traumatic stress disorder. Now, the Trump administration has announced that these drugs, which have been in use for decades and gone through rigorous testing, will be subject to new scrutiny.Invoking a burden of chronic disease, including in children, the administration has pledged to, in its words, assess the prevalence of and threat posed by certain commonly prescribed medications. In the coming months, its Make America Healthy Again commission plans to review a slew of existing medications, including SSRIs, or selective serotonin reuptake inhibitors.
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  • An organ that stores red blood cells for emergencies
    www.nature.com
    Nature, Published online: 11 March 2025; doi:10.1038/d41586-025-00732-wA new storehouse function ascribed to the spleen, and reducing laboratory waste by reusing vials, in our weekly dip into Natures archive.
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  • Author Correction: Transforming a head direction signal into a goal-oriented steering command
    www.nature.com
    Nature, Published online: 11 March 2025; doi:10.1038/s41586-024-08245-8Author Correction: Transforming a head direction signal into a goal-oriented steering command
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  • Garmin Venu 3 review
    www.livescience.com
    The Garmin Venu 3 is an easygoing fitness watch that now offers ECG readings, an improvement on the Venu 2.
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  • 'A political division, not a physical one, determined who got measles and who didn't': Lessons from Texarkana's 1970 outbreak
    www.livescience.com
    "Today, Texarkana's unusual geographic and political arrangement continues to instruct us about the deeply intertwined nature of politics and health."
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  • First 3D model without tutorial
    www.reddit.com
    I've been studying blender for 5 months. I didn't know anything about 3D modeling. I still don't know how to fix the mesh to be more precise. submitted by /u/Substantial_Novel516 [link] [comments]
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  • Facing this week like... @dr_shader_'s breathtaking 3D scene is a masterclass in atmosphere and storytelling accelerated with an NVIDIA RTX GP...
    x.com
    Facing this week like...@dr_shader_'s breathtaking 3D scene is a masterclass in atmosphere and storytelling accelerated with an NVIDIA RTX GPU.Show us your best work with #StudioShare for a chance to be featured!
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  • Re @DylserX @maingear Absolutely stunning!
    x.com
    Re @DylserX @maingear Absolutely stunning!
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  • Incredible Ocean Simulation Set Up in Unity with KWS2 Real-Time Water System
    cgshares.com
    If you use the KWS Water System for Unity by kripto289, youll be happy to see what the creator has in mind for the sequel KWS2, an improved version of the module-based component that simulates water surfaces such as oceans, seas, rivers, lakes, and pools. While its not yet ready for release, the developer teases new features and beautiful simulations on Reddit, such as the one above.Here I use 4 overlapping zones (this way I can reduce the FPS of distant zones, the number of particles, etc.) For all visible zones within 2 km, the simulation takes about 0.2ms. Rendering all the water with max quality (caustics, volumetric lighting, quadtree instancing LODs, SSR reflections, rendering of 4 FFT cascades, translucent shadows for splashes, etc.) takes about ~1.5-2 ms in total on a GTX 4070 in 4k.In one post, kripto289 demonstrates how you can pre-compute a river simulation and still adjust it: stop the river, add obstacles, and turn off the source. Aside from this, the new release will replace the old simulation algorithm with fully dynamic waves.While youre waiting for KWS2, you can try out the current version, available for different pipelines.Here are some of its features:GPU waves simulation with multiple cascades (to avoid tiling)Physical approximation of lighting (volumetric lights and shadows, absorption, sub-surface scattering, caustics, sunshafts, PBR shading and sun reflection)Physical approximation of reflections using reflection stack: fast screen-space projected reflections (several times faster than any other SSR methods) + camera planar reflections + skybox reflectionPhysical approximation of refraction in screen space with dispersion (using water IOR)Physical approximation of caustics relative to water waves (with dispersion).Underwater with partial submersionUnderwater sunshafts/volumetric lighting with causticsUnderwater half-line tension effectUnderwater physical approximation rendering (Snells window effect and internal ssr reflection with volumetric lighting)Underwater bubbles and lit-particles (with feature that makes these particles tile infinitely across space using only few thousand particles)Aquarium modeVR supportWatch for updates on Reddit and join our80 Level Talent platformand ournew Discord server, follow us onInstagram,Twitter,LinkedIn,Telegram,TikTok, andThreads,where we share breakdowns, the latest news, awesome artworks, and more.Source link The post Incredible Ocean Simulation Set Up in Unity with KWS2 Real-Time Water System appeared first on CG SHARES.
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  • Create Realistic Movements With Learned Motion Matching In Unity
    cgshares.com
    The AiKodex team, specializing in various high-quality Unity assets, has released a new project inspired by Ubisofts paper of the same name. Learned Motion Matching creates realistic and smooth transitions for basic humanoid locomotion by learning to choose the K-Nearest Neighbors (kNN) to match character poses, eliminating the need for a pre-defined State Machine.This package is focused exclusively on basic human locomotion and doesnt include advanced movements like jumping or vaulting. Custom movements, such as limping or skipping, require external data and are also not available.Achieve smooth, natural movement with weight shifts, free from foot sliding or abrupt animation changes often seen in State Machine animations. The customizable kNN classifier achieves an ideal balance between fast, responsive transitions and realistic movement.Thanks to the advanced Distance Matching system and Greedy Algorithm, your characters can follow custom-defined paths accurately. Loop waypoints effortlessly and adjust the speed to control how your character interacts with their environment.With IK, your characters can dynamically hold, grasp, or manipulate objects in a lifelike way, with customizable hand weights, precise motion adjustments, and detailed finger movements. Learned Motion Matching is designed for all humanoid characters and includes a one-click setup along with documentation to get you started quickly.Purchase Learned Motion Matching by clicking this link and let AiKodex know your thoughts and suggestions here. Also,join our80 Level Talent platformand ournew Discord server, follow us onInstagram,Twitter,LinkedIn,Telegram,TikTok, andThreads, where we share breakdowns, the latest news, awesome artworks, and more.Source link The post Create Realistic Movements With Learned Motion Matching In Unity appeared first on CG SHARES.
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