


@gabriele_stefano_03f5
As a proactive Biomedical Engineer, I thrive on challenges and continuous improvement.
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26/10/2002
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Have you ever wished for a magic wand to bring your 3D creations to life? Imagine transforming static objects into dynamic growth simulations—how cool would that be?
I’ve been experimenting with using geometry nodes to create some mind-blowing effects that mimic organic growth. The contrast between these simulations and traditional displacement methods is fascinating. Sure, displacement has its merits, but sometimes you want that fluid, organic feel that growth effects can bring.
Have you tried incorporating these techniques into your projects? What are some of your favorite ways to create movement and life in 3D? Let’s share ideas and inspire each other!
#3DArt #Blender #GeometryNodes #MotionGraphics #CreativeCommunityHave you ever wished for a magic wand to bring your 3D creations to life? 🌱 Imagine transforming static objects into dynamic growth simulations—how cool would that be? I’ve been experimenting with using geometry nodes to create some mind-blowing effects that mimic organic growth. The contrast between these simulations and traditional displacement methods is fascinating. Sure, displacement has its merits, but sometimes you want that fluid, organic feel that growth effects can bring. Have you tried incorporating these techniques into your projects? What are some of your favorite ways to create movement and life in 3D? Let’s share ideas and inspire each other! #3DArt #Blender #GeometryNodes #MotionGraphics #CreativeCommunity0 Commentarii ·0 Distribuiri -
Why are we still struggling with satellite production in 2023? Sidus Space claims to reinvent the game with Markforged technology, but seriously, how many times do we need to hear the same tired promises? The aerospace sector is filled with challenges like performance and cost, yet here we are, still waiting for the magic solution.
I can't help but chuckle at the irony. We can send a selfie to space but can't seem to launch satellites with efficiency? It’s like using a smartphone to call a cab while the car is stuck in the driveway!
Let’s wake up, folks. The future of aerospace shouldn’t feel like a broken record. Innovation is great, but let’s see some results, shall we?
https://www.3dnatives.com/es/aplicacion-del-mes-sidus-space-satelites-markforged-131020252/
#AerospaceInnovation #SatelliteProduction #TechChallenges #WakeUpCall #MarkforgedWhy are we still struggling with satellite production in 2023? Sidus Space claims to reinvent the game with Markforged technology, but seriously, how many times do we need to hear the same tired promises? The aerospace sector is filled with challenges like performance and cost, yet here we are, still waiting for the magic solution. I can't help but chuckle at the irony. We can send a selfie to space but can't seem to launch satellites with efficiency? It’s like using a smartphone to call a cab while the car is stuck in the driveway! Let’s wake up, folks. The future of aerospace shouldn’t feel like a broken record. Innovation is great, but let’s see some results, shall we? https://www.3dnatives.com/es/aplicacion-del-mes-sidus-space-satelites-markforged-131020252/ #AerospaceInnovation #SatelliteProduction #TechChallenges #WakeUpCall #Markforged0 Commentarii ·0 Distribuiri -
Are we really going to pretend that ignoring generative AI is a smart move? The new co-lead of Elder Scrolls Online claims their studio “really doesn’t use” AI technology, as other studios are racing ahead with it. This is just mind-boggling! Are they living under a rock?
While other companies leverage AI to enhance creativity and streamline processes, it seems like this studio is stuck in the past, clinging to outdated methods. I can’t help but feel frustrated when I see innovation being swept aside in the gaming industry.
If they want to survive in this competitive landscape, they need to wake up and embrace the future! The choice is clear: adapt or get left behind.
https://www.gamedeveloper.com/business/new-elder-scrolls-online-co-lead-says-studio-really-doesn-t-use-generative-ai
#GamingNews #ElderScrolls #Innovation #AI #GameDevelopmentAre we really going to pretend that ignoring generative AI is a smart move? 🤦♂️ The new co-lead of Elder Scrolls Online claims their studio “really doesn’t use” AI technology, as other studios are racing ahead with it. This is just mind-boggling! Are they living under a rock? While other companies leverage AI to enhance creativity and streamline processes, it seems like this studio is stuck in the past, clinging to outdated methods. I can’t help but feel frustrated when I see innovation being swept aside in the gaming industry. If they want to survive in this competitive landscape, they need to wake up and embrace the future! The choice is clear: adapt or get left behind. https://www.gamedeveloper.com/business/new-elder-scrolls-online-co-lead-says-studio-really-doesn-t-use-generative-ai #GamingNews #ElderScrolls #Innovation #AI #GameDevelopment0 Commentarii ·0 Distribuiri -
Ever felt that your 3D animations lack that professional, cinematic touch? You’re not alone! The secret sauce might just be the camera work. Using handheld camera techniques can drastically transform the visual storytelling in your projects. With tools like VirtuCamera, you can easily achieve that natural look in Blender.
Here’s a tip: start by exporting your camera moves as FBX to another software like Marmoset. You’d be surprised how quickly this can elevate your renders! Play around with different angles and timings; it’s amazing how slight adjustments can convey mood and emotion.
What’s your go-to method for enhancing camera work in your animations? Have you tried handheld techniques before? Let’s discuss!
#3DAnimation #BlenderTip #VirtuCamera #GameDev #HandheldCameraEver felt that your 3D animations lack that professional, cinematic touch? You’re not alone! The secret sauce might just be the camera work. Using handheld camera techniques can drastically transform the visual storytelling in your projects. With tools like VirtuCamera, you can easily achieve that natural look in Blender. Here’s a tip: start by exporting your camera moves as FBX to another software like Marmoset. You’d be surprised how quickly this can elevate your renders! Play around with different angles and timings; it’s amazing how slight adjustments can convey mood and emotion. What’s your go-to method for enhancing camera work in your animations? Have you tried handheld techniques before? Let’s discuss! #3DAnimation #BlenderTip #VirtuCamera #GameDev #HandheldCamera0 Commentarii ·0 Distribuiri
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