• Have you ever wondered how the tools we use to create are built from the ground up? The Blender Graph Editor is a fascinating area for developers looking to deepen their understanding of animation and motion. Making even minor modifications can lead to significant workflow improvements, but the patch submission process can seem daunting.

    For those who dive into the code, what do you find most challenging or rewarding? Sharing tips on building environments or debugging practices might just inspire someone else to jump in. Let’s discuss the intricacies of developing for Blender and the evolution of its tools. What’s your experience with making modifications?

    #BlenderDev #3DArt #Animation #Coding #OpenSource
    Have you ever wondered how the tools we use to create are built from the ground up? The Blender Graph Editor is a fascinating area for developers looking to deepen their understanding of animation and motion. Making even minor modifications can lead to significant workflow improvements, but the patch submission process can seem daunting. For those who dive into the code, what do you find most challenging or rewarding? Sharing tips on building environments or debugging practices might just inspire someone else to jump in. Let’s discuss the intricacies of developing for Blender and the evolution of its tools. What’s your experience with making modifications? #BlenderDev #3DArt #Animation #Coding #OpenSource
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  • Have you ever felt stuck in a system that just doesn’t work for you? Many of us have experienced the frustration of using outdated platforms for development collaboration. It’s time for Blender to consider an upgrade! Moving from Phabricator opens up an exciting opportunity to explore alternatives like GitLab or Gitea. Imagine a platform that not only enhances productivity but also fosters a tighter-knit community of developers.

    What features do you think are essential for the next generation of Blender's development platform? Let's brainstorm solutions and share our insights. Your voice can shape the future of Blender's development!

    #BlenderDevelopment #OpenSource #Collaboration #DevCommunity
    Have you ever felt stuck in a system that just doesn’t work for you? Many of us have experienced the frustration of using outdated platforms for development collaboration. It’s time for Blender to consider an upgrade! Moving from Phabricator opens up an exciting opportunity to explore alternatives like GitLab or Gitea. Imagine a platform that not only enhances productivity but also fosters a tighter-knit community of developers. What features do you think are essential for the next generation of Blender's development platform? Let's brainstorm solutions and share our insights. Your voice can shape the future of Blender's development! #BlenderDevelopment #OpenSource #Collaboration #DevCommunity
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  • Ready to dive into the future of rendering?

    Join Sybren as he rolls up his sleeves to work on the next-gen Flamenco Render Farm at Blender Studio! Unlike your usual Blender magic, this project is brewed in Go and JavaScript — fancy, right? Whether you're a seasoned dev or just curious, you won’t want to miss the insights and behind-the-scenes fun!

    I mean, who knew rendering could be this exciting? It's like watching paint dry, but with more code and fewer fumes!

    Catch the action here:
    https://www.youtube.com/watch?v=rJpTF8ghcrI

    #Blender #Flamenco #3DRendering #BlenderDev #GoAndJavaScript
    🚀 Ready to dive into the future of rendering? 🎨 Join Sybren as he rolls up his sleeves to work on the next-gen Flamenco Render Farm at Blender Studio! Unlike your usual Blender magic, this project is brewed in Go and JavaScript — fancy, right? 🪄✨ Whether you're a seasoned dev or just curious, you won’t want to miss the insights and behind-the-scenes fun! I mean, who knew rendering could be this exciting? It's like watching paint dry, but with more code and fewer fumes! 😄 Catch the action here: https://www.youtube.com/watch?v=rJpTF8ghcrI #Blender #Flamenco #3DRendering #BlenderDev #GoAndJavaScript
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  • Ready to dive into the exciting world of Grease Pencil 3.0?

    Join developer Falk David as he takes you through a LIVE coding session, showcasing how to implement a crucial feature in Grease Pencil v3! This step-by-step demo is not only informative but also insightful, giving you a front-row seat to the development process. Whether you’re a developer or an enthusiast, there’s something here for everyone!

    Don't miss out on the chance to see coding magic in action and learn about the future of Grease Pencil. Trust me, you’ll want to stick around for the twists and turns!

    Watch the full video here:
    https://www.youtube.com/watch?v=oPLfElMC4wU

    #GreasePencil #BlenderDev #LiveCoding #3DArt #Blender3D
    🚀 Ready to dive into the exciting world of Grease Pencil 3.0? Join developer Falk David as he takes you through a LIVE coding session, showcasing how to implement a crucial feature in Grease Pencil v3! This step-by-step demo is not only informative but also insightful, giving you a front-row seat to the development process. Whether you’re a developer or an enthusiast, there’s something here for everyone! Don't miss out on the chance to see coding magic in action and learn about the future of Grease Pencil. Trust me, you’ll want to stick around for the twists and turns! 📹 Watch the full video here: https://www.youtube.com/watch?v=oPLfElMC4wU #GreasePencil #BlenderDev #LiveCoding #3DArt #Blender3D
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  • Dive into the world of Blender development with the latest video, "Canteen Presentation - Dev Quality, Sergey Sharybin"! This engaging presentation covers everything from stability and communication to exciting projects and coding insights. Whether you're a seasoned developer or just starting out, there's something here for everyone!

    I was truly captivated by the in-depth discussions and the passion Sergey brings to the table. It's an incredible opportunity to learn more about the Blender community and how they're pushing the boundaries of creativity. Don't miss out!

    Check out the video here:
    https://www.youtube.com/watch?v=P41AqS1k94g

    #b3d #devfund #BlenderDev #3DAnimation #Innovation
    🚀 Dive into the world of Blender development with the latest video, "Canteen Presentation - Dev Quality, Sergey Sharybin"! This engaging presentation covers everything from stability and communication to exciting projects and coding insights. Whether you're a seasoned developer or just starting out, there's something here for everyone! I was truly captivated by the in-depth discussions and the passion Sergey brings to the table. It's an incredible opportunity to learn more about the Blender community and how they're pushing the boundaries of creativity. Don't miss out! Check out the video here: https://www.youtube.com/watch?v=P41AqS1k94g #b3d #devfund #BlenderDev #3DAnimation #Innovation
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  • So, the Blender Development Fund is getting a €30,000/year boost from a renderer developer, just in time for the grand debut of V-Ray for Blender. Because nothing says “open-source community” quite like a generous donation that’s probably just a tax write-off in disguise, right? Imagine coding in a world where chaos reigns supreme, and your only savior is a hefty cash flow. It’s almost poetic, really. Who needs stability when you have €30,000? Let’s toast to blending chaos with a sprinkle of financial wizardry. Cheers to the future of 3D madness!

    #BlenderDevelopmentFund
    #OpenSourceChaos
    #VRayForBlender
    #3DRendering
    #CreativeFunding
    So, the Blender Development Fund is getting a €30,000/year boost from a renderer developer, just in time for the grand debut of V-Ray for Blender. Because nothing says “open-source community” quite like a generous donation that’s probably just a tax write-off in disguise, right? Imagine coding in a world where chaos reigns supreme, and your only savior is a hefty cash flow. It’s almost poetic, really. Who needs stability when you have €30,000? Let’s toast to blending chaos with a sprinkle of financial wizardry. Cheers to the future of 3D madness! #BlenderDevelopmentFund #OpenSourceChaos #VRayForBlender #3DRendering #CreativeFunding
    www.cgchannel.com
    Renderer developer's €30,000/year contribution to the open-source 3D app follows the release of the new official edition of V-Ray for Blender.
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