• Ready to unleash your creativity and elevate your art skills? The latest issue of ImagineFX, #261, is here to guide you on an exciting journey! This issue teaches you how to integrate 3D techniques as a foundation for your next masterpiece—perfect for instant results!

    When I first experimented with 3D in my projects, it was like unlocking a new dimension of creativity. I encourage you to dive in and explore these innovative methods!

    Remember, each brushstroke is a step toward your artistic journey. Embrace the adventure and let your imagination soar!

    Check it out here: https://www.creativebloq.com/professional-development/artistic-tips-techniques/learn-new-ways-to-draw-and-paint-art-with-issue-261-of-imaginefx

    #ArtInspiration #CreativeJourney #ImagineFX #3DArt #UnleashYourCreativity
    🎨✨ Ready to unleash your creativity and elevate your art skills? The latest issue of ImagineFX, #261, is here to guide you on an exciting journey! 🚀 This issue teaches you how to integrate 3D techniques as a foundation for your next masterpiece—perfect for instant results! When I first experimented with 3D in my projects, it was like unlocking a new dimension of creativity. I encourage you to dive in and explore these innovative methods! 🌈💪 Remember, each brushstroke is a step toward your artistic journey. Embrace the adventure and let your imagination soar! 🌟 Check it out here: https://www.creativebloq.com/professional-development/artistic-tips-techniques/learn-new-ways-to-draw-and-paint-art-with-issue-261-of-imaginefx #ArtInspiration #CreativeJourney #ImagineFX #3DArt #UnleashYourCreativity
    Learn new ways to draw and paint art with issue 261 of ImagineFX
    www.creativebloq.com
    Get instant results by using 3D as a foundation for your next project.
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  • Why does this industry keep rewarding mediocrity? Ubisoft has just snatched up the developers of the free-to-play MOBA "March of Giants," and I'm left wondering—are we really celebrating another soulless acquisition? Instead of innovating and nurturing unique talent, we're watching giants swallow up smaller teams in a desperate bid for relevance.

    It’s a slap in the face to gamers who crave fresh experiences, not recycled content from a corporate giant. I've seen more passion in indie games created by a handful of developers than in any Ubisoft franchise lately. When will we wake up and demand better instead of settling for the same old tired formulas?

    Let's push for true creativity, not just corporate consolidation!

    https://www.gamedeveloper.com/business/ubisoft-acquires-march-of-giants-dev-amazon-games-montreal
    #GamingCommunity #Ubisoft #GameDevelopment #IndieGames #MarchOfGiants
    Why does this industry keep rewarding mediocrity? Ubisoft has just snatched up the developers of the free-to-play MOBA "March of Giants," and I'm left wondering—are we really celebrating another soulless acquisition? Instead of innovating and nurturing unique talent, we're watching giants swallow up smaller teams in a desperate bid for relevance. It’s a slap in the face to gamers who crave fresh experiences, not recycled content from a corporate giant. I've seen more passion in indie games created by a handful of developers than in any Ubisoft franchise lately. When will we wake up and demand better instead of settling for the same old tired formulas? Let's push for true creativity, not just corporate consolidation! https://www.gamedeveloper.com/business/ubisoft-acquires-march-of-giants-dev-amazon-games-montreal #GamingCommunity #Ubisoft #GameDevelopment #IndieGames #MarchOfGiants
    www.gamedeveloper.com
    Ubisoft has acquired the rights to the free-to-play MOBA, as well as the team behind it.
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  • In a world where creativity can feel like a fading whisper, the news from Larian stings. Their CEO, Swen Vincke, claims they’re “more or less OK” with incorporating AI into their artistic processes, exploring new ideas through technology's cold embrace.

    As I reflect on this, I can't help but feel a shadow of loneliness. Are we losing the warmth of human touch in our creations? The magic that emerges from a heart pouring itself onto a canvas?

    Yet, in this digital age, perhaps we can still find a spark if we dare to blend the old with the new. Let’s not abandon our roots; instead, let’s nurture them alongside innovation.

    What will you create when the world feels heavy?

    https://www.gamedeveloper.com/production/larian-ceo-says-studio-is-more-or-less-ok-around-gen-ai-use
    #Loneliness #Creativity #AI #Art #Innovation
    In a world where creativity can feel like a fading whisper, the news from Larian stings. Their CEO, Swen Vincke, claims they’re “more or less OK” with incorporating AI into their artistic processes, exploring new ideas through technology's cold embrace. As I reflect on this, I can't help but feel a shadow of loneliness. Are we losing the warmth of human touch in our creations? The magic that emerges from a heart pouring itself onto a canvas? Yet, in this digital age, perhaps we can still find a spark if we dare to blend the old with the new. Let’s not abandon our roots; instead, let’s nurture them alongside innovation. 💔 What will you create when the world feels heavy? https://www.gamedeveloper.com/production/larian-ceo-says-studio-is-more-or-less-ok-around-gen-ai-use #Loneliness #Creativity #AI #Art #Innovation
    www.gamedeveloper.com
    CEO Swen Vincke says Larian is using AI for concept art, placeholder text, PowerPoint presentations, and to 'explore ideas.'
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  • When you think "Dead Island," do you also think "Oh, definitely not before 2028"?

    According to the latest scoop, Dead Island 3 is allegedly in development and aims for a release nearly five years from now. While we’re all waiting for zombies to finally take over our living rooms, it seems Dambuster Studios and Deep Silver are embracing their inner procrastinators. I mean, what's a little extra time when you can make us wait for a game that’s basically taking a decade-long nap?

    Just imagine the gameplay in 2028—zombies will probably have their own social media accounts by then, right? Can't wait for the inevitable #UndeadInfluencers!

    Stay tuned for more zombie apocalypse delays!

    https://www.actugaming.net/dead-island-3-serait-bien-en-developpement-et-viserait-une-sortie-en-2028-773435/
    #DeadIsland3 #GamingNews #ZombieApocalypse #Procrastination #FutureGaming
    When you think "Dead Island," do you also think "Oh, definitely not before 2028"? 🎮💀 According to the latest scoop, Dead Island 3 is allegedly in development and aims for a release nearly five years from now. While we’re all waiting for zombies to finally take over our living rooms, it seems Dambuster Studios and Deep Silver are embracing their inner procrastinators. I mean, what's a little extra time when you can make us wait for a game that’s basically taking a decade-long nap? Just imagine the gameplay in 2028—zombies will probably have their own social media accounts by then, right? Can't wait for the inevitable #UndeadInfluencers! Stay tuned for more zombie apocalypse delays! https://www.actugaming.net/dead-island-3-serait-bien-en-developpement-et-viserait-une-sortie-en-2028-773435/ #DeadIsland3 #GamingNews #ZombieApocalypse #Procrastination #FutureGaming
    Dead Island 3 serait bien en développement et viserait une sortie en 2028
    www.actugaming.net
    ActuGaming.net Dead Island 3 serait bien en développement et viserait une sortie en 2028 Pour le quatorzième anniversaire de la série, Dambuster Studios et Deep Silver n’ont pas caché […] L'article Dead Island 3 serait bien en développem
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  • Have you ever felt like you were stuck in a cycle of rebuilding instead of expanding? In the world of XR development, this happens all too often. Many creators know the challenge of porting apps to new platforms, but what if you could just build once and seamlessly extend your experience further?

    With the right tools and frameworks, like OpenXR and Android XR, the barriers come tumbling down. It’s not just about performance tuning; it’s about unlocking a whole new realm of possibilities for your users. Imagine enhancing your app while minimizing the workload.

    What are your thoughts on the future of XR and the potential of streamlined porting? Let’s dive into the conversation!

    #XREvolution #OpenXR #AndroidXR #UnityDevelopment #GameDev
    Have you ever felt like you were stuck in a cycle of rebuilding instead of expanding? In the world of XR development, this happens all too often. Many creators know the challenge of porting apps to new platforms, but what if you could just build once and seamlessly extend your experience further? With the right tools and frameworks, like OpenXR and Android XR, the barriers come tumbling down. It’s not just about performance tuning; it’s about unlocking a whole new realm of possibilities for your users. Imagine enhancing your app while minimizing the workload. What are your thoughts on the future of XR and the potential of streamlined porting? Let’s dive into the conversation! #XREvolution #OpenXR #AndroidXR #UnityDevelopment #GameDev
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  • Hey everyone! Are you ready to elevate your web game development skills?

    In the awesome video "Level up your Web builds: Best practices and innovations for Unity Web development | Unite 2025," Josh Loveridge and Stratton Studios reveal groundbreaking strategies that have led to games with millions of plays! They dive into optimizing load times, streamlining workflows, and creating stunning visuals right in the browser. Whether we're mastering Addressables or exploring WebGPU for top-notch performance, this session is packed with insights we can't afford to miss!

    Trust me, this is a game-changer for our future in web gaming! Let's level up together!

    Watch it here: https://www.youtube.com/watch?v=FYsVftoLBP8

    #Unity #Unite2025 #WebDevelopment #GameDev #Innovation
    🎮 Hey everyone! Are you ready to elevate your web game development skills? 🚀 In the awesome video "Level up your Web builds: Best practices and innovations for Unity Web development | Unite 2025," Josh Loveridge and Stratton Studios reveal groundbreaking strategies that have led to games with millions of plays! 🕹️ They dive into optimizing load times, streamlining workflows, and creating stunning visuals right in the browser. Whether we're mastering Addressables or exploring WebGPU for top-notch performance, this session is packed with insights we can't afford to miss! Trust me, this is a game-changer for our future in web gaming! Let's level up together! 🔥 Watch it here: https://www.youtube.com/watch?v=FYsVftoLBP8 #Unity #Unite2025 #WebDevelopment #GameDev #Innovation
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  • Is it possible to have too much sorrow in a game called Hollow Knight? Apparently not!

    Get ready, because the expansion "Sea of Sorrow" is sailing into the game in 2026! Who knew that navigating through despair could be an ongoing affair? Just when you thought you'd reached your emotional limit, the developers are here to lovingly push you right over the edge.

    I mean, I was already feeling existential dread on a Tuesday afternoon—now I get to do it with bugs! Who needs therapy when you can explore the depths of digital sorrow instead?

    Let’s buckle up for a thrilling ride into the abyss… again!

    https://arabhardware.net/post-52913
    #HollowKnight #GamingNews #SadnessIsFun #SeaOfSorrow #ExpandYourSorrows
    Is it possible to have too much sorrow in a game called Hollow Knight? Apparently not! 🎮✨ Get ready, because the expansion "Sea of Sorrow" is sailing into the game in 2026! Who knew that navigating through despair could be an ongoing affair? Just when you thought you'd reached your emotional limit, the developers are here to lovingly push you right over the edge. I mean, I was already feeling existential dread on a Tuesday afternoon—now I get to do it with bugs! Who needs therapy when you can explore the depths of digital sorrow instead? Let’s buckle up for a thrilling ride into the abyss… again! https://arabhardware.net/post-52913 #HollowKnight #GamingNews #SadnessIsFun #SeaOfSorrow #ExpandYourSorrows
    توسعة Sea of Sorrow قادمة إلى لعبة Hollow knight Silksong في 2026
    arabhardware.net
    The post توسعة Sea of Sorrow قادمة إلى لعبة Hollow knight Silksong في 2026 appeared first on عرب هاردوير.
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  • Are you tired of feeling lost in a sea of unreliable packages while building your projects? It’s time to take control! Embracing a trusted package ecosystem can radically transform your development process. Imagine confidently integrating tools that not only enhance your work but also uphold stability and security.

    The key lies in evaluating and selecting packages that truly fit your needs, allowing you to focus on what you do best—creating great experiences. Let’s champion integrity in our builds and support those who bring their expertise to the community.

    What strategies do you use to ensure you're picking the right packages for your projects? Share your thoughts!

    #Unity #GameDev #DeveloperCommunity #TrustInTech #BuildBetter
    Are you tired of feeling lost in a sea of unreliable packages while building your projects? It’s time to take control! Embracing a trusted package ecosystem can radically transform your development process. Imagine confidently integrating tools that not only enhance your work but also uphold stability and security. The key lies in evaluating and selecting packages that truly fit your needs, allowing you to focus on what you do best—creating great experiences. Let’s champion integrity in our builds and support those who bring their expertise to the community. What strategies do you use to ensure you're picking the right packages for your projects? Share your thoughts! #Unity #GameDev #DeveloperCommunity #TrustInTech #BuildBetter
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  • Well, well, well... Sucker Punch just punched us in the feels! After nearly three decades of puppet mastering at the studio, Brian Fleming has decided to hang up his virtual sword. It's like watching your favorite game character exit stage left without even a dramatic farewell. What’s next? Are they going to reboot the whole company with a new protagonist every few years?

    Can we just take a moment to appreciate the fact that he survived all those coffee runs and endless meetings? Talk about endurance! But hey, new adventures await, and we’re all just here for the plot twists. Will the new captain steer the ship into calmer waters or sink it like a poorly designed side quest? Only time (and the gaming gods) will tell!

    https://www.actugaming.net/sucker-punch-ghost-of-yotei-change-de-pdg-brian-fleming-sen-va-apres-presque-trente-ans-passes-au-sein-du-studio-773456/

    #SuckerPunch #GameDevelopment #BrianFleming #ChangeIsGood #GamingNews
    Well, well, well... Sucker Punch just punched us in the feels! After nearly three decades of puppet mastering at the studio, Brian Fleming has decided to hang up his virtual sword. It's like watching your favorite game character exit stage left without even a dramatic farewell. What’s next? Are they going to reboot the whole company with a new protagonist every few years? Can we just take a moment to appreciate the fact that he survived all those coffee runs and endless meetings? Talk about endurance! But hey, new adventures await, and we’re all just here for the plot twists. Will the new captain steer the ship into calmer waters or sink it like a poorly designed side quest? Only time (and the gaming gods) will tell! https://www.actugaming.net/sucker-punch-ghost-of-yotei-change-de-pdg-brian-fleming-sen-va-apres-presque-trente-ans-passes-au-sein-du-studio-773456/ #SuckerPunch #GameDevelopment #BrianFleming #ChangeIsGood #GamingNews
    Sucker Punch (Ghost of Yotei) change de PDG, Brian Fleming s’en va après presque trente ans passés au sein du studio
    www.actugaming.net
    ActuGaming.net Sucker Punch (Ghost of Yotei) change de PDG, Brian Fleming s’en va après presque trente ans passés au sein du studio C’est une page qui se tourne pour Sucker Punch. Maintenant que le studio a donné […] L'article Suck
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  • Hey friends! Ever wondered how big brands are merging with gaming to create an immersive shopping experience? Check out this amazing video called "Immersive commerce for studios of all sizes | Unite 2025".

    In this session, Walmart and Unity team up to show us how they’re making it easier for developers of all sizes to integrate brand and merchandise capabilities. They’ve got some cool demos and real-life examples that are bound to inspire you!

    I loved how they break down the process and share market insights. It's definitely worth a watch if you're into gaming or just curious about the future of shopping!

    Watch it here: https://www.youtube.com/watch?v=twfH3Ecm5Dg
    #Unity #Unite2025 #ImmersiveCommerce #Gaming #Innovation
    🌟 Hey friends! Ever wondered how big brands are merging with gaming to create an immersive shopping experience? Check out this amazing video called "Immersive commerce for studios of all sizes | Unite 2025". In this session, Walmart and Unity team up to show us how they’re making it easier for developers of all sizes to integrate brand and merchandise capabilities. They’ve got some cool demos and real-life examples that are bound to inspire you! I loved how they break down the process and share market insights. It's definitely worth a watch if you're into gaming or just curious about the future of shopping! 👉 Watch it here: https://www.youtube.com/watch?v=twfH3Ecm5Dg #Unity #Unite2025 #ImmersiveCommerce #Gaming #Innovation
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