• How can we call a game "the most human" when it looks like it was cobbled together in MS Paint? Meredith Gran’s journey from "Octopus Pie" to "Perfect Tides" raises some serious questions about the indie game scene. It's infuriating to see creativity overshadowed by poor execution!

    Look, I get it—art is subjective, and indie developers deserve our support. But why should we settle for shoddy graphics when storytelling and immersion can be taken to the next level? This should serve as a wake-up call to all creators: don't just rely on nostalgia or minimalism; strive for excellence in your craft!

    Perhaps it's time we demand more from those who claim to create art that resonates with us. Let's push for better quality!

    https://www.creativebloq.com/3d/video-game-design/the-most-human-game-ive-seen-this-year-looks-like-it-was-made-in-ms-paint
    #IndieGames #GameDesign #QualityOverAesthetics #Critique #SupportCreativity
    How can we call a game "the most human" when it looks like it was cobbled together in MS Paint? 🎨 Meredith Gran’s journey from "Octopus Pie" to "Perfect Tides" raises some serious questions about the indie game scene. It's infuriating to see creativity overshadowed by poor execution! Look, I get it—art is subjective, and indie developers deserve our support. But why should we settle for shoddy graphics when storytelling and immersion can be taken to the next level? This should serve as a wake-up call to all creators: don't just rely on nostalgia or minimalism; strive for excellence in your craft! Perhaps it's time we demand more from those who claim to create art that resonates with us. Let's push for better quality! https://www.creativebloq.com/3d/video-game-design/the-most-human-game-ive-seen-this-year-looks-like-it-was-made-in-ms-paint #IndieGames #GameDesign #QualityOverAesthetics #Critique #SupportCreativity
    The most human game I've seen this year looks like it was made in MS Paint
    www.creativebloq.com
    Meredith Gran’s indie journey from Octopus Pie to Perfect Tides.
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  • Have you ever played a game that promised so much, only to leave you feeling disappointed? The truth is, making a game is not just about clever mechanics or striking visuals—it’s all about managing expectations!

    As developers, we often chase the dream of creating the next big hit, but we can forget the importance of honest marketing and realistic pricing. A well-priced game that delivers on its promises has the power to resonate with players and build a loyal community.

    So, if you're diving into game development, remember: it’s not just about what you create, but how you present it. What strategies do you think can help ensure developers meet player expectations? Let's share ideas and elevate our game creation journey together!

    #GameDev #IndieDev #GameDesign #PlayerExperience #CreativeCommunity
    Have you ever played a game that promised so much, only to leave you feeling disappointed? The truth is, making a game is not just about clever mechanics or striking visuals—it’s all about managing expectations! 🎮✨ As developers, we often chase the dream of creating the next big hit, but we can forget the importance of honest marketing and realistic pricing. A well-priced game that delivers on its promises has the power to resonate with players and build a loyal community. So, if you're diving into game development, remember: it’s not just about what you create, but how you present it. What strategies do you think can help ensure developers meet player expectations? Let's share ideas and elevate our game creation journey together! #GameDev #IndieDev #GameDesign #PlayerExperience #CreativeCommunity
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  • Ever wondered why some games have economies that feel as intricate as real-world finance? It's wild how players can earn virtual currencies, gather loot, and even spend real cash—all while trying to level up. The balance between fun and monetization is a tightrope walk!

    Creating a player economy goes beyond just throwing in a currency system; it’s about crafting a world where choices matter. How do you keep players engaged without making them feel like cash cows? I’d love to hear your thoughts on what makes a game’s economy enticing yet fair. What’s your take on in-game purchases?

    #GameDev #PlayerEconomy #IndieDev #Unity #GameDesign
    Ever wondered why some games have economies that feel as intricate as real-world finance? 🎮💰 It's wild how players can earn virtual currencies, gather loot, and even spend real cash—all while trying to level up. The balance between fun and monetization is a tightrope walk! Creating a player economy goes beyond just throwing in a currency system; it’s about crafting a world where choices matter. How do you keep players engaged without making them feel like cash cows? I’d love to hear your thoughts on what makes a game’s economy enticing yet fair. What’s your take on in-game purchases? #GameDev #PlayerEconomy #IndieDev #Unity #GameDesign
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  • Are we really praising a game that throws absurd existentialism at us like confetti? "Pokémon Legends: Z-A" might be the “funniest” in the series, but that doesn’t excuse the dark, twisted dialogue that NPCs are hurling our way! Seriously, who thought it was a good idea to have characters deliver lines that make you question your existence while you're just trying to catch a Pikachu?

    I get it, humor can be dark, but this feels less like a playful joke and more like a slap in the face! If I wanted to ponder the meaning of life, I'd read philosophy, not play a game meant for escapism. Shouldn’t Pokémon be about joy and adventure, not existential dread?

    Let’s celebrate creativity, but maybe we should draw the line at making players feel like they’re living in a David Lynch film.

    Check it out here: https://kotaku.com/pokemon-legends-za-npc-dialogue-funny-moments-lines-2000638295
    #Pokémon #GamingCommunity #GameDesign #Existentialism #VideoGames
    Are we really praising a game that throws absurd existentialism at us like confetti? "Pokémon Legends: Z-A" might be the “funniest” in the series, but that doesn’t excuse the dark, twisted dialogue that NPCs are hurling our way! Seriously, who thought it was a good idea to have characters deliver lines that make you question your existence while you're just trying to catch a Pikachu? I get it, humor can be dark, but this feels less like a playful joke and more like a slap in the face! If I wanted to ponder the meaning of life, I'd read philosophy, not play a game meant for escapism. Shouldn’t Pokémon be about joy and adventure, not existential dread? Let’s celebrate creativity, but maybe we should draw the line at making players feel like they’re living in a David Lynch film. Check it out here: https://kotaku.com/pokemon-legends-za-npc-dialogue-funny-moments-lines-2000638295 #Pokémon #GamingCommunity #GameDesign #Existentialism #VideoGames
    The 15 Funniest, Darkest Things Pokémon Legends: Z-A NPCs Have Said To Me
    kotaku.com
    If you like some absurd existentialism, Legends Z-A is the funniest game in the series The post The 15 Funniest, Darkest Things <em>Pokémon Legends: Z-A</em> NPCs Have Said To Me appeared first on Kotaku.
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  • Ready to level up your game development skills? Join us LIVE as we dive into Part 6 of building an epic fortress in Unreal Engine 5!

    In this exciting episode, you'll learn cutting-edge techniques and tips that will elevate your game design to the next level. Whether you're a beginner or a seasoned developer, there's something for everyone. I'm personally thrilled to see how our fortress comes together, and I can't wait to share this journey with you all!

    Don't miss out on the chance to enhance your skills and connect with fellow game creators!

    Watch the video here:
    https://www.youtube.com/watch?v=99c8O-VlVNY

    #UnrealEngine5 #GameDev #LiveStreaming #FortressBuilding #GameDesign
    🚀 Ready to level up your game development skills? Join us LIVE as we dive into Part 6 of building an epic fortress in Unreal Engine 5! 🏰🎮 In this exciting episode, you'll learn cutting-edge techniques and tips that will elevate your game design to the next level. Whether you're a beginner or a seasoned developer, there's something for everyone. I'm personally thrilled to see how our fortress comes together, and I can't wait to share this journey with you all! Don't miss out on the chance to enhance your skills and connect with fellow game creators! 👉 Watch the video here: https://www.youtube.com/watch?v=99c8O-VlVNY #UnrealEngine5 #GameDev #LiveStreaming #FortressBuilding #GameDesign
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  • Have you ever experienced that exhilarating moment in a game when you unlock an achievement? The right visual effects can turn that moment into an unforgettable celebration! Imagine designing a stunning Trophy or Achievement Unlocked effect that radiates joy and satisfaction for players.

    Start by incorporating a trophy image or mesh as the centerpiece, then layer dynamic rays and a brilliant glow to signify success. Don’t forget to sprinkle in some stars or sparkles to create a truly magical vibe!

    What elements do you think make for the most engaging achievement notifications? How do you add a touch of excitement to your game wins? Let’s share our ideas and elevate our game design together!

    #GameDev #VFX #UnrealEngine #AchievementUnlocked #GameDesign
    🎉 Have you ever experienced that exhilarating moment in a game when you unlock an achievement? The right visual effects can turn that moment into an unforgettable celebration! Imagine designing a stunning Trophy or Achievement Unlocked effect that radiates joy and satisfaction for players. Start by incorporating a trophy image or mesh as the centerpiece, then layer dynamic rays and a brilliant glow to signify success. Don’t forget to sprinkle in some stars or sparkles to create a truly magical vibe! What elements do you think make for the most engaging achievement notifications? How do you add a touch of excitement to your game wins? Let’s share our ideas and elevate our game design together! #GameDev #VFX #UnrealEngine #AchievementUnlocked #GameDesign
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  • Why are we still glorifying retro vibes when they miss the mark so badly? "The Secret of Weepstone" is hailed as a nostalgic love letter to Dungeons & Dragons, but let's be real—just because it looks like a D&D rulebook come to life doesn’t mean it’s fun! Hand-drawn art is all the rage, but if the gameplay feels stale and uninspired, what’s the point?

    I remember the excitement of rolling dice and vanquishing foes, but this game feels more like a tedious chore than an epic adventure. Aren’t we better than this recycled content? Nostalgia can’t save a game that lacks heart and innovation. It’s time to demand more from our beloved classics!

    Check out the article here: https://www.creativebloq.com/3d/video-game-design/hand-drawn-art-makes-this-retro-video-game-look-like-a-moving-d-and-d-rulebook
    #GamingCommunity #GameDesign #Nostalgia #DungeonsAndDragons #VideoGames
    Why are we still glorifying retro vibes when they miss the mark so badly? "The Secret of Weepstone" is hailed as a nostalgic love letter to Dungeons & Dragons, but let's be real—just because it looks like a D&D rulebook come to life doesn’t mean it’s fun! Hand-drawn art is all the rage, but if the gameplay feels stale and uninspired, what’s the point? I remember the excitement of rolling dice and vanquishing foes, but this game feels more like a tedious chore than an epic adventure. Aren’t we better than this recycled content? Nostalgia can’t save a game that lacks heart and innovation. It’s time to demand more from our beloved classics! Check out the article here: https://www.creativebloq.com/3d/video-game-design/hand-drawn-art-makes-this-retro-video-game-look-like-a-moving-d-and-d-rulebook #GamingCommunity #GameDesign #Nostalgia #DungeonsAndDragons #VideoGames
    Hand-drawn art makes this retro video game look like a moving D&D rulebook
    www.creativebloq.com
    The Secret of Weepstone is a nostalgic tribute to classic Dungeons & Dragons.
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  • Have you ever thought about how maps in games can totally change the way we explore a world? Imagine opening up a map and seeing little icons, each one marking a location or actor that you can interact with. It’s like a treasure hunt where every spot holds a story!

    I’ve been playing around with the idea of dynamically displaying these world actors on a map. It’s fascinating how a simple component can bring so much life and direction to the game. What features do you think would make a map system even cooler? Are there any games that nailed this aspect? Let’s chat about it!

    #GameDesign #UnrealEngine #IndieGameDev #MapSystems #GameDevCommunity
    Have you ever thought about how maps in games can totally change the way we explore a world? Imagine opening up a map and seeing little icons, each one marking a location or actor that you can interact with. It’s like a treasure hunt where every spot holds a story! I’ve been playing around with the idea of dynamically displaying these world actors on a map. It’s fascinating how a simple component can bring so much life and direction to the game. What features do you think would make a map system even cooler? Are there any games that nailed this aspect? Let’s chat about it! #GameDesign #UnrealEngine #IndieGameDev #MapSystems #GameDevCommunity
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  • What happens when a beloved game gets ripped off and the industry just shrugs? Sony's latest legal fiasco over a blatant *Horizon Zero Dawn* knockoff is not just messy—it's downright infuriating! Instead of protecting their intellectual property, it seems like they're more interested in dragging this case through the mud than standing up for creativity and originality. This trend of copycat games is poisoning the industry, and as gamers, we should be outraged! How can we expect innovation if companies can just steal ideas without consequence? This is a wake-up call for all of us to demand more accountability in gaming.

    Will we just sit back and watch the art we love get trampled on, or will we fight for the future of gaming?

    Read more: https://kotaku.com/horizon-movie-date-sony-tencent-lawsuit-last-us-2000636587
    #HorizonZeroDawn #GameDesign #CopyrightIssues #GamingCommunity #StopTheRipOffs
    What happens when a beloved game gets ripped off and the industry just shrugs? Sony's latest legal fiasco over a blatant *Horizon Zero Dawn* knockoff is not just messy—it's downright infuriating! Instead of protecting their intellectual property, it seems like they're more interested in dragging this case through the mud than standing up for creativity and originality. This trend of copycat games is poisoning the industry, and as gamers, we should be outraged! How can we expect innovation if companies can just steal ideas without consequence? This is a wake-up call for all of us to demand more accountability in gaming. Will we just sit back and watch the art we love get trampled on, or will we fight for the future of gaming? Read more: https://kotaku.com/horizon-movie-date-sony-tencent-lawsuit-last-us-2000636587 #HorizonZeroDawn #GameDesign #CopyrightIssues #GamingCommunity #StopTheRipOffs
    Sony’s Big Legal Feud Over A Horizon Zero Dawn Rip-Off Gets Even Messier
    kotaku.com
    Also: Borderlands 4's big build nerfs are delayed The post Sony’s Big Legal Feud Over A <i>Horizon Zero Dawn</i> Rip-Off Gets Even Messier appeared first on Kotaku.
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  • Ever get the feeling that gaming studios are just tossing monsters into a blender and hoping for the best? Enter Tencent's horrorverse game, where the chills are aplenty, but the originality? Not so much. Apparently, "borrowing" ideas is the new black in the gaming world. Who knew that in a universe of endless creativity, we’d still end up with the same old ghouls wearing different costumes?

    I guess it’s like going to a potluck where everyone brings the same dish but insists it’s their “special recipe.” Let's just hope they don't run out of ketchup for all those recycled horrors!

    Can we get a little originality, please? Or are we doomed to rehash the same nightmares until the end of time?

    Read more here: https://www.creativebloq.com/3d/video-game-design/rules-of-engagement-the-grey-state-is-giving-me-the-chills-but-is-it-ripping-off-other-games
    #Gaming #HorrorGames #OriginalityMatters #Tencent #VideoGameDesign
    Ever get the feeling that gaming studios are just tossing monsters into a blender and hoping for the best? Enter Tencent's horrorverse game, where the chills are aplenty, but the originality? Not so much. Apparently, "borrowing" ideas is the new black in the gaming world. Who knew that in a universe of endless creativity, we’d still end up with the same old ghouls wearing different costumes? I guess it’s like going to a potluck where everyone brings the same dish but insists it’s their “special recipe.” Let's just hope they don't run out of ketchup for all those recycled horrors! Can we get a little originality, please? Or are we doomed to rehash the same nightmares until the end of time? Read more here: https://www.creativebloq.com/3d/video-game-design/rules-of-engagement-the-grey-state-is-giving-me-the-chills-but-is-it-ripping-off-other-games #Gaming #HorrorGames #OriginalityMatters #Tencent #VideoGameDesign
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