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  • Isometric - House K9

    Blender 4.0/ 3D/ Render cycles
    Max Sample 512
    Min Sample 32
    Time Limit 15
    Isometric - House K9 Blender 4.0/ 3D/ Render cycles Max Sample 512 Min Sample 32 Time Limit 15
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    ·68 Views
  • Second attempt at doing a 3D scan
    Second attempt at doing a 3D scan
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    ·386 Views
  • Venom formation effect set up in Blender

    Cartesian Caramel гыув Blender and a Venom model from Fortnite to craft a neat Venom formation FX. Both Shader Nodes and Geometry Nodes were used to achieve the desired result.

    More: https://www.youtube.com/watch?v=Pdv-39Tfryo

    #blender3d #b3d #blender #3dart #gamedev #indiedev #simulation #shader
    Venom formation effect set up in Blender 🖤 Cartesian Caramel гыув Blender and a Venom model from Fortnite to craft a neat Venom formation FX. Both Shader Nodes and Geometry Nodes were used to achieve the desired result. More: https://www.youtube.com/watch?v=Pdv-39Tfryo #blender3d #b3d #blender #3dart #gamedev #indiedev #simulation #shader
    Wow
    1
    ·3405 Views ·69 Views
  • Isometric - House K8

    Blender 4.0/ 3D/ Render cycles
    Max Sample 512/Mịn Sample 32/Time Limit 15
    Isometric - House K8 🤔😎🗿 Blender 4.0/ 3D/ Render cycles Max Sample 512/Mịn Sample 32/Time Limit 15
    3 Yorumlar ·1262 Views
  • Check out Midnight VFX's breakdown of some of its 450 VFX shots from action thriller The Bricklayer. including this 3D recreation of Philadelphia
    Check out Midnight VFX's breakdown of some of its 450 VFX shots from action thriller The Bricklayer. including this 3D recreation of Philadelphia
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    ·1340 Views ·63 Views
  • Here is my latest render
    #freelance #3dsmax_vray
    Here is my latest render 🙂 #freelance #3dsmax_vray
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    1
    ·1582 Views
  • From a default cube to boiling simulations – a 60-day journey in Blender 🏋‍

    How much can you achieve in Blender if you only have two months? Let's say you start with the default cube and don't have any experience with the tool. MugenPictures has been learning Blender, a free and open-source 3D software, every day and chronicled their entire journey through a series of daily posts. The result of the 60th day, as you can see, is this neat boiling simulation.


    #blender3d #b3d #blender #3dart #gamedev #indiedev
    From a default cube to boiling simulations – a 60-day journey in Blender 🏋‍♀️ How much can you achieve in Blender if you only have two months? Let's say you start with the default cube and don't have any experience with the tool. MugenPictures has been learning Blender, a free and open-source 3D software, every day and chronicled their entire journey through a series of daily posts. The result of the 60th day, as you can see, is this neat boiling simulation. #blender3d #b3d #blender #3dart #gamedev #indiedev
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    1
    ·5081 Views ·78 Views
  • Swamp scene with awesome weather effects in UE5 ⛈

    Pasquale Scionti shared a look at a moody new 3D swamp scene powered by Unreal Engine 5. Set up in UE5.3, the scene's lighting setup mixes HDR and Directional Light, along with physically-based light values. The author also used the Sky Creator plugin.
    Swamp scene with awesome weather effects in UE5 ⛈ Pasquale Scionti shared a look at a moody new 3D swamp scene powered by Unreal Engine 5. Set up in UE5.3, the scene's lighting setup mixes HDR and Directional Light, along with physically-based light values. The author also used the Sky Creator plugin.
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    ·2243 Views ·74 Views
  • Alina M. G. guided us through Sekiro's Prosthetic Arm project, explaining the approach to reference gathering, detailing the texturing techniques for a complex object featuring a wide variety of materials, and sharing valuable rendering and presentation tips with Unreal Engine 5.

    Read the interview:
    https://80.lv/articles/recreating-sekiro-s-shinobi-prosthetic-arm-with-zbrush-ue5/

    #art #3d #3dart #zbrush #unreal #unrealengine #unrealengine5 #ue #ue5 #marmoset
    Alina M. G. guided us through Sekiro's Prosthetic Arm project, explaining the approach to reference gathering, detailing the texturing techniques for a complex object featuring a wide variety of materials, and sharing valuable rendering and presentation tips with Unreal Engine 5. Read the interview: https://80.lv/articles/recreating-sekiro-s-shinobi-prosthetic-arm-with-zbrush-ue5/ #art #3d #3dart #zbrush #unreal #unrealengine #unrealengine5 #ue #ue5 #marmoset
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    2
    ·5245 Views ·82 Views
  • Adrien Latran presented Felt Generator, a new Geometry Nodes-powered tool for Blender that lets you give 3D models a fluffy and woolly appearance.
    #blender #blender3d #b3d #blendercommunity #blenderart #blenderartist #geonodes #geometrynodes #procedural #proceduralart
    Adrien Latran presented Felt Generator, a new Geometry Nodes-powered tool for Blender that lets you give 3D models a fluffy and woolly appearance. #blender #blender3d #b3d #blendercommunity #blenderart #blenderartist #geonodes #geometrynodes #procedural #proceduralart
    ·5966 Views ·72 Views
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