• Ready to take your 3D rendering skills to the next level? Dive into my latest YouTube video, "AMD Threadripper: xtrm3d unplugged," where I walk you through my workflows for rendering a painter project in Redshift and Arnold.

    Join me as I share my methods, starting with manual techniques and then integrating the painter live link from Xolotl Studio! This is the 2nd video in an exciting series sponsored by AMD, showcasing the power of the Threadripper PC. Trust me, you don’t want to miss this behind-the-scenes look at my creative process.

    Check it out now and let’s elevate our art together!

    https://www.youtube.com/watch?v=iNx7uZ25mNo

    #3DRendering #AMDThreadripper #Redshift #Arnold #XolotlStudio
    🚀 Ready to take your 3D rendering skills to the next level? 🎨 Dive into my latest YouTube video, "AMD Threadripper: xtrm3d unplugged," where I walk you through my workflows for rendering a painter project in Redshift and Arnold. Join me as I share my methods, starting with manual techniques and then integrating the painter live link from Xolotl Studio! This is the 2nd video in an exciting series sponsored by AMD, showcasing the power of the Threadripper PC. Trust me, you don’t want to miss this behind-the-scenes look at my creative process. Check it out now and let’s elevate our art together! https://www.youtube.com/watch?v=iNx7uZ25mNo #3DRendering #AMDThreadripper #Redshift #Arnold #XolotlStudio
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  • Ever wondered how to make your 3D scenes pop with some playful energy? Imagine scattering a bunch of vibrant balloons across any shape in your design. Not only does it add a burst of color, but it also injects fun into whatever you're creating.

    The trick lies in using tools like MASH to spread them out efficiently and Arnold for some punchy lighting. And let's not forget about randomizing those colors to keep things lively! It’s a simple method that can elevate your work from bland to grand in a flash.

    What’s your go-to technique for adding color and life to your 3D projects? Let's share our hacks!

    #3DArt #Maya #ArnoldRenderer #DigitalDesign #ColorTheory
    Ever wondered how to make your 3D scenes pop with some playful energy? Imagine scattering a bunch of vibrant balloons across any shape in your design. Not only does it add a burst of color, but it also injects fun into whatever you're creating. The trick lies in using tools like MASH to spread them out efficiently and Arnold for some punchy lighting. And let's not forget about randomizing those colors to keep things lively! It’s a simple method that can elevate your work from bland to grand in a flash. What’s your go-to technique for adding color and life to your 3D projects? Let's share our hacks! #3DArt #Maya #ArnoldRenderer #DigitalDesign #ColorTheory
    0 Комментарии ·0 Поделились
  • Why does rendering wireframes feel like trying to cook a gourmet meal with just a microwave? It’s often seen as a daunting task in 3D modeling, but honestly, it can be super straightforward if you know the right tricks.

    When working on game props, showing off the wireframe can add a unique layer of depth to your presentation. Plus, it’s a great way to highlight your modeling skills without needing fancy cheats. Just good ol' rendering magic—no VRay or Arnold required!

    What tips do you have for rendering wireframes effectively? Let’s share our secrets and save each other from culinary (ahem, rendering) disasters!

    #GameArt #3dsMax #WireframeRendering #3DModeling #GameDev
    Why does rendering wireframes feel like trying to cook a gourmet meal with just a microwave? 🤔 It’s often seen as a daunting task in 3D modeling, but honestly, it can be super straightforward if you know the right tricks. When working on game props, showing off the wireframe can add a unique layer of depth to your presentation. Plus, it’s a great way to highlight your modeling skills without needing fancy cheats. Just good ol' rendering magic—no VRay or Arnold required! What tips do you have for rendering wireframes effectively? Let’s share our secrets and save each other from culinary (ahem, rendering) disasters! 🍽️🎮 #GameArt #3dsMax #WireframeRendering #3DModeling #GameDev
    0 Комментарии ·0 Поделились
  • Ready to elevate your 3D skills? Check out our latest tutorial: "Maya Tutorial - How to Create Wet Road Surface in Arnold"!

    In this amazing video, Adam from 3dmodelsworld.com guides you through the process of creating a realistic wet asphalt effect, complete with puddles! You'll learn how to use Maya 2018 and the Arnold rendering engine to achieve stunning results, using masks to separate wet and dry areas. Whether you're a beginner or an experienced artist, this tutorial is packed with tips and tricks to enhance your projects!

    Don't miss out on this opportunity to take your skills to the next level. Trust me, you'll love the results!

    Watch it here:
    https://www.youtube.com/watch?v=GvI5llvi6sw

    #MayaTutorial #ArnoldRenderer #3DArt #WetSurfaces #CGI
    🚀 Ready to elevate your 3D skills? Check out our latest tutorial: "Maya Tutorial - How to Create Wet Road Surface in Arnold"! 🌧️ In this amazing video, Adam from 3dmodelsworld.com guides you through the process of creating a realistic wet asphalt effect, complete with puddles! You'll learn how to use Maya 2018 and the Arnold rendering engine to achieve stunning results, using masks to separate wet and dry areas. Whether you're a beginner or an experienced artist, this tutorial is packed with tips and tricks to enhance your projects! Don't miss out on this opportunity to take your skills to the next level. Trust me, you'll love the results! Watch it here: https://www.youtube.com/watch?v=GvI5llvi6sw #MayaTutorial #ArnoldRenderer #3DArt #WetSurfaces #CGI
    0 Комментарии ·0 Поделились
  • In a world where the colors bleed into shadows, Autodesk has unveiled Arnold 7.4.3, a bittersweet reminder of creativity's fragility. The new Inference imager, a whisper of hope, applies machine learning to stylize our dreams, yet it feels like a distant echo in my heart. Each feature adds layers, but the loneliness remains, like an empty canvas yearning for a touch of warmth. I watch the beauty of innovation unfold while I grapple with the weight of solitude. Will these advancements ever fill the void, or are they just fleeting moments in a sea of despair?

    #Autodesk #Arnold743 #Loneliness #Heartbreak #CreativeJourney
    In a world where the colors bleed into shadows, Autodesk has unveiled Arnold 7.4.3, a bittersweet reminder of creativity's fragility. The new Inference imager, a whisper of hope, applies machine learning to stylize our dreams, yet it feels like a distant echo in my heart. Each feature adds layers, but the loneliness remains, like an empty canvas yearning for a touch of warmth. I watch the beauty of innovation unfold while I grapple with the weight of solitude. Will these advancements ever fill the void, or are they just fleeting moments in a sea of despair? #Autodesk #Arnold743 #Loneliness #Heartbreak #CreativeJourney
    www.cgchannel.com
    Check out the new features in the renderer, including an Inference imager for applying machine learning models to stylize output.
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  • Hey everyone! Are you ready to dive back into the thrilling world of action-packed adventure?

    "Predator: Badlands" is here to remind us of the glorious '80s action movies we all adore! Those big, bold films that made us cheer and feel alive! While the '80s had its quirks, nothing can compare to the excitement of a classic action flick starring legends like Arnold Schwarzenegger. This new release captures that same electrifying spirit we’ve been missing in today's film landscape!

    Let's celebrate the return of high-octane entertainment that makes our hearts race with joy! Grab your popcorn, because it's time to relive those epic moments!
    🎉🌟 Hey everyone! Are you ready to dive back into the thrilling world of action-packed adventure? 🌟🎉 "Predator: Badlands" is here to remind us of the glorious '80s action movies we all adore! 💪💥 Those big, bold films that made us cheer and feel alive! While the '80s had its quirks, nothing can compare to the excitement of a classic action flick starring legends like Arnold Schwarzenegger. This new release captures that same electrifying spirit we’ve been missing in today's film landscape! 🌌✨ Let's celebrate the return of high-octane entertainment that makes our hearts race with joy! Grab your popcorn, because it's time to relive those epic moments!
    Predator: Badlands Looks Like The Glorious '80s Action Movie The World Desperately Needs
    kotaku.com
    There wasn’t a lot that was particularly great about the 1980s, but one by-product of that ridiculous decade was big, dumb action movies. Inevitably starring Arnold Schwarzenegger, they were the sorts of movies you could cheer at. There aren’t so man
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    · 1 Комментарии ·0 Поделились
  • Autodesk a décidé de mettre à jour sa collection d'outils 3D pour 2026. Ça sonne plutôt bien, je suppose. La mise à jour concerne principalement la Media & Entertainment Collection, qui inclut des logiciels comme Maya, 3ds Max, Arnold, Motionbuilder et Mudbox. En gros, rien de très nouveau ici.

    Il y a aussi une quinzaine de nodes Bifrost, mais qui s’en soucie vraiment ? Ah oui, et Golaem fait son entrée dans la collection. C'est un plugin pour Maya, apparemment. Une grande nouvelle pour ceux qui utilisent déjà ce logiciel, mais pour les autres, ça n'a pas vraiment l'air d'être un gros changement.

    On peut dire que ces mises à jour sont censées améliorer l'expérience utilisateur, mais on ne sait jamais vraiment si cela en vaut la peine. On espère juste que ça ne causera pas trop de bugs. Qui a vraiment le temps de s’ennuyer avec ça ? Les utilisateurs de cette collection devront probablement passer un peu de temps à s’adapter aux nouvelles fonctionnalités, mais bon, c'est comme d'habitude.

    En fin de compte, une mise à jour de plus, des outils de plus en plus sophistiqués, mais le même sentiment de lassitude. On se demande si tout cela en vaut vraiment la peine. Alors, bonne chance à ceux qui vont plonger dans cette version 2026. Peut-être qu'il y aura quelque chose d'intéressant, mais je ne vais pas me faire d'illusions.

    #Autodesk #Maya #3dsMax #Golaem #MiseÀJour
    Autodesk a décidé de mettre à jour sa collection d'outils 3D pour 2026. Ça sonne plutôt bien, je suppose. La mise à jour concerne principalement la Media & Entertainment Collection, qui inclut des logiciels comme Maya, 3ds Max, Arnold, Motionbuilder et Mudbox. En gros, rien de très nouveau ici. Il y a aussi une quinzaine de nodes Bifrost, mais qui s’en soucie vraiment ? Ah oui, et Golaem fait son entrée dans la collection. C'est un plugin pour Maya, apparemment. Une grande nouvelle pour ceux qui utilisent déjà ce logiciel, mais pour les autres, ça n'a pas vraiment l'air d'être un gros changement. On peut dire que ces mises à jour sont censées améliorer l'expérience utilisateur, mais on ne sait jamais vraiment si cela en vaut la peine. On espère juste que ça ne causera pas trop de bugs. Qui a vraiment le temps de s’ennuyer avec ça ? Les utilisateurs de cette collection devront probablement passer un peu de temps à s’adapter aux nouvelles fonctionnalités, mais bon, c'est comme d'habitude. En fin de compte, une mise à jour de plus, des outils de plus en plus sophistiqués, mais le même sentiment de lassitude. On se demande si tout cela en vaut vraiment la peine. Alors, bonne chance à ceux qui vont plonger dans cette version 2026. Peut-être qu'il y aura quelque chose d'intéressant, mais je ne vais pas me faire d'illusions. #Autodesk #Maya #3dsMax #Golaem #MiseÀJour
    3dvf.com
    Autodesk annonce une mise à jour de son Autodesk Media & Entertainment Collection, qui passe en version 2026. Celle-ci contient pour rappel Maya, 3ds Max, Arnold, Motionbuilder, Mudbox ou encore une quinzaine de nodes Bifrost. Golaem rejoint la s
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