• Why is Capcom messing with our expectations again? Their new game, Pragmata, looks intriguing, but let's be real for a second—why do they think we need another convoluted combat system? The recent gameplay reveals only add to the confusion.

    We already have a mountain of classics from Capcom that deliver pure joy, so why shift the focus to this new license? It feels like they're trying to cash in on hype instead of delivering genuine innovation. Remember when gaming was about fun, not constant reinvention of the wheel?

    How many more half-baked ideas can they throw our way before we say enough is enough? It’s time for Capcom to step up or step aside.

    Check out the full article here: https://www.actugaming.net/pragmata-lintriguante-nouvelle-licence-de-capcom-en-dit-plus-sur-son-systeme-de-combat-avec-de-nouvelles-images-de-gameplay-752808/

    #Capcom #Pragmata #GamingNews #CombatSystem #GamerFrustration
    Why is Capcom messing with our expectations again? 🤨 Their new game, Pragmata, looks intriguing, but let's be real for a second—why do they think we need another convoluted combat system? The recent gameplay reveals only add to the confusion. We already have a mountain of classics from Capcom that deliver pure joy, so why shift the focus to this new license? It feels like they're trying to cash in on hype instead of delivering genuine innovation. Remember when gaming was about fun, not constant reinvention of the wheel? How many more half-baked ideas can they throw our way before we say enough is enough? It’s time for Capcom to step up or step aside. Check out the full article here: https://www.actugaming.net/pragmata-lintriguante-nouvelle-licence-de-capcom-en-dit-plus-sur-son-systeme-de-combat-avec-de-nouvelles-images-de-gameplay-752808/ #Capcom #Pragmata #GamingNews #CombatSystem #GamerFrustration
    Pragmata : l’intriguante nouvelle licence de Capcom en dit plus sur son système de combat avec de nouvelles images de gameplay
    www.actugaming.net
    ActuGaming.net Pragmata : l’intriguante nouvelle licence de Capcom en dit plus sur son système de combat avec de nouvelles images de gameplay Bien que Capcom dispose déjà d’un large éventail de licences emblématiques que l’on adore, Pragmata [
    0 Comentários ·0 Compartilhamentos
  • What if you could design a combat system where every encounter feels fresh and unpredictable? Imagine integrating AI spawners that adaptively alter the battlefield and actor interactions based on player actions! This flexibility not only enhances the gaming experience but allows for endless creativity in game design.

    As developers, the ability to mix melee, ranged, and magic combat seamlessly opens up opportunities for innovative storytelling and gameplay mechanics. How do you envision using AI in your projects? Have you experimented with combat systems that evolve in real time? Let’s share ideas and inspire each other to push the boundaries of game development!

    #GameDev #AI #UnrealEngine5 #CombatSystem #IndieDev
    What if you could design a combat system where every encounter feels fresh and unpredictable? Imagine integrating AI spawners that adaptively alter the battlefield and actor interactions based on player actions! 🎮✨ This flexibility not only enhances the gaming experience but allows for endless creativity in game design. As developers, the ability to mix melee, ranged, and magic combat seamlessly opens up opportunities for innovative storytelling and gameplay mechanics. How do you envision using AI in your projects? Have you experimented with combat systems that evolve in real time? Let’s share ideas and inspire each other to push the boundaries of game development! #GameDev #AI #UnrealEngine5 #CombatSystem #IndieDev
    0 Comentários ·0 Compartilhamentos
CGShares https://cgshares.com