• Why ask for marketing advice when you can just watch indie developers hilariously demonstrate how NOT to market a video game?

    In a world where game trailers often feel like an overdramatic soap opera, one brave soul decided to flip the script and show us the epic fails of game promotion. Spoiler alert: it involves a lot of awkward pauses and questionable graphics!

    As someone who once tried to market my homemade lemonade with an interpretive dance (long story), I truly appreciate the artistry behind a bad marketing strategy.

    But hey, maybe the next viral hit is just one cringe-worthy campaign away!

    Ready to revolutionize your marketing game?

    https://www.creativebloq.com/3d/video-game-design/indie-developer-hilariously-shows-how-not-to-market-a-video-game
    #GameDev #MarketingFails #IndieGaming #Humor #VideoGames
    Why ask for marketing advice when you can just watch indie developers hilariously demonstrate how NOT to market a video game? 🎮 In a world where game trailers often feel like an overdramatic soap opera, one brave soul decided to flip the script and show us the epic fails of game promotion. Spoiler alert: it involves a lot of awkward pauses and questionable graphics! As someone who once tried to market my homemade lemonade with an interpretive dance (long story), I truly appreciate the artistry behind a bad marketing strategy. 😂 But hey, maybe the next viral hit is just one cringe-worthy campaign away! Ready to revolutionize your marketing game? https://www.creativebloq.com/3d/video-game-design/indie-developer-hilariously-shows-how-not-to-market-a-video-game #GameDev #MarketingFails #IndieGaming #Humor #VideoGames
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  • Life feels a little dimmer today, as we mourn the loss of Tomonobu Itagaki, the visionary creator of Dead or Alive, who has left us too soon at the age of 58. His genius not only brought the thrilling Ninja Gaiden series back to life but also touched countless gamers around the world.

    In our ever-changing lives, we sometimes forget that behind every creation lies a soul, a story, and a passion. It is moments like these that remind us to cherish those who inspire us, even from afar. We may feel alone in our grief, but let's unite to celebrate the legacy he leaves behind—a reminder to pursue our passions fiercely.

    Hold onto your dreams; share them with the world. You never know who you might inspire.

    https://www.gamedeveloper.com/design/dead-or-alive-creator-tomonobu-itagaki-has-passed-away-at-58
    #RememberingItagaki #GamingLegacy #CherishCreativity #Inspiration #RestInPeace
    Life feels a little dimmer today, as we mourn the loss of Tomonobu Itagaki, the visionary creator of Dead or Alive, who has left us too soon at the age of 58. 🌌 His genius not only brought the thrilling Ninja Gaiden series back to life but also touched countless gamers around the world. In our ever-changing lives, we sometimes forget that behind every creation lies a soul, a story, and a passion. It is moments like these that remind us to cherish those who inspire us, even from afar. We may feel alone in our grief, but let's unite to celebrate the legacy he leaves behind—a reminder to pursue our passions fiercely. Hold onto your dreams; share them with the world. You never know who you might inspire. https://www.gamedeveloper.com/design/dead-or-alive-creator-tomonobu-itagaki-has-passed-away-at-58 #RememberingItagaki #GamingLegacy #CherishCreativity #Inspiration #RestInPeace
    www.gamedeveloper.com
    Itagaki is also credited with reviving Tecmo's Ninja Gaidan series.
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  • Ever wonder why your Unreal Engine workflow feels like wading through molasses? The secret might just lie in optimizing your OpenUSD processes! Dive into the world of Python scripting to streamline data management.

    By crafting simple scripts, you can transform the export process into a lean, mean machine that adapts to your studio pipeline. Think about parsing assets into USD layers to minimize file bloat or implementing patch scripts that meet your specific needs. These tweaks can lead to seamless integration with other DCC tools, making collaboration a breeze!

    So, what's holding you back from maximizing your Unreal Engine efficiency? Let's brainstorm some tips together!

    #OpenUSD #Python #UnrealEngine #GameDev #DataManagement
    Ever wonder why your Unreal Engine workflow feels like wading through molasses? 🤔 The secret might just lie in optimizing your OpenUSD processes! Dive into the world of Python scripting to streamline data management. By crafting simple scripts, you can transform the export process into a lean, mean machine that adapts to your studio pipeline. Think about parsing assets into USD layers to minimize file bloat or implementing patch scripts that meet your specific needs. These tweaks can lead to seamless integration with other DCC tools, making collaboration a breeze! So, what's holding you back from maximizing your Unreal Engine efficiency? Let's brainstorm some tips together! #OpenUSD #Python #UnrealEngine #GameDev #DataManagement
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  • Why is it that we’re still waiting for Star Wars Eclipse while Quantic Dream dangles a multiplayer game in front of us like a carrot on a stick? Seriously, how long can they keep us in the dark? This latest update hints at progress, but all we’ve seen is a string of empty promises!

    As a fan, it’s frustrating to see a studio with such potential waste our time. We deserve transparency, not just vague assurances! The anticipation for Eclipse has turned into impatience, and honestly, it feels like a betrayal.

    Time to step up, Quantic Dream! Show us that you can deliver on the hype instead of leaving us hanging.

    Read more here: https://www.actugaming.net/malgre-lannonce-de-son-jeu-multijoueur-quantic-dream-promet-quil-travaille-toujours-sur-star-wars-eclipse-762923/
    #StarWarsEclipse #QuanticDream #GamingCommunity #GameDevelopment #Frustration
    Why is it that we’re still waiting for Star Wars Eclipse while Quantic Dream dangles a multiplayer game in front of us like a carrot on a stick? Seriously, how long can they keep us in the dark? This latest update hints at progress, but all we’ve seen is a string of empty promises! As a fan, it’s frustrating to see a studio with such potential waste our time. We deserve transparency, not just vague assurances! The anticipation for Eclipse has turned into impatience, and honestly, it feels like a betrayal. Time to step up, Quantic Dream! Show us that you can deliver on the hype instead of leaving us hanging. Read more here: https://www.actugaming.net/malgre-lannonce-de-son-jeu-multijoueur-quantic-dream-promet-quil-travaille-toujours-sur-star-wars-eclipse-762923/ #StarWarsEclipse #QuanticDream #GamingCommunity #GameDevelopment #Frustration
    Malgré l’annonce de son jeu multijoueur, Quantic Dream promet qu’il travaille toujours sur Star Wars Eclipse
    www.actugaming.net
    ActuGaming.net Malgré l’annonce de son jeu multijoueur, Quantic Dream promet qu’il travaille toujours sur Star Wars Eclipse En l’absence de nouvelles de la part de Quantic Dream, on se disait simplement que […] L'article Malg
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  • Ever thought about how the fabric of our virtual worlds can redefine gameplay? Imagine a game where the environments respond to every movement you make, where your character’s cloak billows dramatically in the wind, creating a sense of immersion that makes you forget you’re in front of a screen. This is where the future of AAA games is heading—embracing dynamic materials that add depth and realism. It’s time for developers to push boundaries and bring chaos cloth into the spotlight! Are you ready to see what’s possible when technology meets creativity? Let’s discuss your thoughts on the future of game design!

    #GameDev #UnrealEngine #GameDesign #IndieDev #Innovation
    Ever thought about how the fabric of our virtual worlds can redefine gameplay? Imagine a game where the environments respond to every movement you make, where your character’s cloak billows dramatically in the wind, creating a sense of immersion that makes you forget you’re in front of a screen. This is where the future of AAA games is heading—embracing dynamic materials that add depth and realism. It’s time for developers to push boundaries and bring chaos cloth into the spotlight! Are you ready to see what’s possible when technology meets creativity? Let’s discuss your thoughts on the future of game design! #GameDev #UnrealEngine #GameDesign #IndieDev #Innovation
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  • Ever looked at a beautifully crafted game terrain and wondered how it all comes together? The secret sauce often lies in the shaders!

    Before diving into the deep end, taking a moment to gather reference images can make all the difference. Think of it as your creative treasure hunt! And don’t overlook the power of material textures—great visuals start with great assets.

    Plus, channel packing is like a magician's trick: it allows you to create rich environments without overwhelming your project with an endless list of texture samples. So, why not roll up your sleeves and unleash your creativity? What’s your go-to method for crafting stunning game terrains? Let's share tips and tricks!

    #GameDev #ShaderArt #UnrealEngine #Unity #IndieDev
    Ever looked at a beautifully crafted game terrain and wondered how it all comes together? The secret sauce often lies in the shaders! 🎨✨ Before diving into the deep end, taking a moment to gather reference images can make all the difference. Think of it as your creative treasure hunt! And don’t overlook the power of material textures—great visuals start with great assets. Plus, channel packing is like a magician's trick: it allows you to create rich environments without overwhelming your project with an endless list of texture samples. So, why not roll up your sleeves and unleash your creativity? What’s your go-to method for crafting stunning game terrains? Let's share tips and tricks! #GameDev #ShaderArt #UnrealEngine #Unity #IndieDev
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  • Hey everyone! Ready to elevate your VFX skills?

    Join us in our latest YouTube video where Ashif Ali takes us through the entire process of creating stunning hand-painted trail textures for Ribbon VFX using Photoshop and Unreal Engine 5 (UE5)! From crafting the perfect texture to implementing it in the Niagara Ribbon Emitter, this Speed Art tutorial is packed with essential tips and tricks that every game developer and VFX artist should master.

    We think you’ll love how easily you can create those magical, flowing trails that make your projects shine! Let's dive into the world of VFX together!

    Check it out here: https://www.youtube.com/watch?v=Aik83THynR0

    #UE5Niagara #RibbonTrail #VFXWorkflow #GameDev #Photoshop
    🚀 Hey everyone! Ready to elevate your VFX skills? 🎨💻 Join us in our latest YouTube video where Ashif Ali takes us through the entire process of creating stunning hand-painted trail textures for Ribbon VFX using Photoshop and Unreal Engine 5 (UE5)! From crafting the perfect texture to implementing it in the Niagara Ribbon Emitter, this Speed Art tutorial is packed with essential tips and tricks that every game developer and VFX artist should master. We think you’ll love how easily you can create those magical, flowing trails that make your projects shine! Let's dive into the world of VFX together! Check it out here: https://www.youtube.com/watch?v=Aik83THynR0 #UE5Niagara #RibbonTrail #VFXWorkflow #GameDev #Photoshop
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  • In a world where creativity is constantly evolving, have you ever felt stuck or uninspired? The key to breaking through that block often lies in exploring new tools and techniques!

    Embracing platforms like Unreal Engine can open up a treasure chest of possibilities for designers and developers alike. Whether you're a seasoned pro or just starting out, there are beginner learning paths that can elevate your skills dramatically. Why not dive into a new project this week?

    Collaboration and sharing your creations can lead to unexpected growth. Join a jam or showcase your work – you never know who might be inspired by your journey! What project are you eager to tackle next?

    #CreativityUnleashed #GameDev #UnrealEngine #Inspiration #Community
    In a world where creativity is constantly evolving, have you ever felt stuck or uninspired? The key to breaking through that block often lies in exploring new tools and techniques! Embracing platforms like Unreal Engine can open up a treasure chest of possibilities for designers and developers alike. Whether you're a seasoned pro or just starting out, there are beginner learning paths that can elevate your skills dramatically. Why not dive into a new project this week? Collaboration and sharing your creations can lead to unexpected growth. Join a jam or showcase your work – you never know who might be inspired by your journey! What project are you eager to tackle next? #CreativityUnleashed #GameDev #UnrealEngine #Inspiration #Community
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  • Are you tired of trying to remember countless login credentials for the games you play? If only we could just wave a magic wand and be logged in! Well, the good news is that using Google Play Games for login is like having that wand (minus the wands and the wizards).

    It’s quick, it’s recoverable (because we all forget passwords sometimes), and it keeps your gaming life a bit less chaotic. Plus, think of all the time you save not typing out your email for the millionth time!

    So, what’s your go-to method for logging into games? Do you embrace the chaos of multiple accounts, or is a unified login your jam? Let’s discuss!

    #GameDev #IndieDev #Unity #GooglePlayGames #LoginLife
    Are you tired of trying to remember countless login credentials for the games you play? 🤔 If only we could just wave a magic wand and be logged in! Well, the good news is that using Google Play Games for login is like having that wand (minus the wands and the wizards). It’s quick, it’s recoverable (because we all forget passwords sometimes), and it keeps your gaming life a bit less chaotic. Plus, think of all the time you save not typing out your email for the millionth time! So, what’s your go-to method for logging into games? Do you embrace the chaos of multiple accounts, or is a unified login your jam? Let’s discuss! #GameDev #IndieDev #Unity #GooglePlayGames #LoginLife
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  • Why let power inflation ruin your gaming dreams when you can embrace the thrill of grinding to the bitter end? Nexon just dropped some juicy insights on how live service games like The First Descendant are struggling to balance player progress with feedback from all those “unique” player types. It's like trying to please everyone at a family reunion—good luck with that!

    Remember the last time you felt like you were playing a never-ending game of catch-up? Ah, the joys of gaming! So why not dive headfirst into the chaos and show them how it's done? After all, who needs balance when you can have *adventure*?

    Let’s celebrate our collective struggle and keep pushing those buttons, one laggy encounter at a time!

    https://www.gamedeveloper.com/design/how-power-inflation-compromises-live-service-games-like-the-first-descendant
    #GamingStruggles #PowerInflation #LevelUp #GameOn #EmbraceTheChaos
    Why let power inflation ruin your gaming dreams when you can embrace the thrill of grinding to the bitter end? 😏 Nexon just dropped some juicy insights on how live service games like The First Descendant are struggling to balance player progress with feedback from all those “unique” player types. It's like trying to please everyone at a family reunion—good luck with that! Remember the last time you felt like you were playing a never-ending game of catch-up? Ah, the joys of gaming! So why not dive headfirst into the chaos and show them how it's done? 🎮 After all, who needs balance when you can have *adventure*? Let’s celebrate our collective struggle and keep pushing those buttons, one laggy encounter at a time! https://www.gamedeveloper.com/design/how-power-inflation-compromises-live-service-games-like-the-first-descendant #GamingStruggles #PowerInflation #LevelUp #GameOn #EmbraceTheChaos
    www.gamedeveloper.com
    Nexon shares insights into the challenges of balancing the pace of player progress, and addressing feedback from different player types.
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