• What a ridiculous spectacle! Jungle's latest stunt of turning their annual report into a musical composition is nothing more than a desperate attempt to mask their lackluster financial results with a facade of creativity. Seriously, who thought it was a good idea to turn numbers into notes? This is an insult to anyone who takes business seriously. Instead of addressing real issues, they’re playing around with tunes while the real problems fester beneath the surface. If this is what corporate innovation looks like, we’re all in deep trouble. It’s time to stop the nonsense and focus on real solutions instead of this absurdity!

    #BusinessFails #CorporateCreativity #FinancialReality #InnovationOrDistraction #JungleReport
    What a ridiculous spectacle! Jungle's latest stunt of turning their annual report into a musical composition is nothing more than a desperate attempt to mask their lackluster financial results with a facade of creativity. Seriously, who thought it was a good idea to turn numbers into notes? This is an insult to anyone who takes business seriously. Instead of addressing real issues, they’re playing around with tunes while the real problems fester beneath the surface. If this is what corporate innovation looks like, we’re all in deep trouble. It’s time to stop the nonsense and focus on real solutions instead of this absurdity! #BusinessFails #CorporateCreativity #FinancialReality #InnovationOrDistraction #JungleReport
    GRAFFICA.INFO
    Una sinfonía hecha con datos: Jungle convierte su informe anual en una obra musical junto a la Escuela Superior de Música Reina Sofía
    La consultora Jungle ha llevado el concepto de informe anual a un terreno insólito y fascinante. Bajo el título Negocio para tus oídos, la compañía ha transformado sus resultados financieros de 2024 en una composición musical original, creada en cola
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  • Founder of Canceled Minecraft-Inspired Game Hytale Still Wants to Save the Project

    The original founder of Hypixel Studios may now be reaching out to Riot Games to buy Hytale back from the developer, following its recent high-profile cancellation. Originally billed as a competitor to Minecraft, Hytale caught the eyes of many fans when it was first revealed years ago. The game was being developed by the team behind the massively popular "Hypixel" multiplayer Minecraft server, with League of Legends developer Riot Games even purchasing Hypixel Studios in 2020. Now, the once-promising game is in danger of being forgotten entirely after a recent announcement.
    #founder #canceled #minecraftinspired #game #hytale
    Founder of Canceled Minecraft-Inspired Game Hytale Still Wants to Save the Project
    The original founder of Hypixel Studios may now be reaching out to Riot Games to buy Hytale back from the developer, following its recent high-profile cancellation. Originally billed as a competitor to Minecraft, Hytale caught the eyes of many fans when it was first revealed years ago. The game was being developed by the team behind the massively popular "Hypixel" multiplayer Minecraft server, with League of Legends developer Riot Games even purchasing Hypixel Studios in 2020. Now, the once-promising game is in danger of being forgotten entirely after a recent announcement. #founder #canceled #minecraftinspired #game #hytale
    GAMERANT.COM
    Founder of Canceled Minecraft-Inspired Game Hytale Still Wants to Save the Project
    The original founder of Hypixel Studios may now be reaching out to Riot Games to buy Hytale back from the developer, following its recent high-profile cancellation. Originally billed as a competitor to Minecraft, Hytale caught the eyes of many fans when it was first revealed years ago. The game was being developed by the team behind the massively popular "Hypixel" multiplayer Minecraft server, with League of Legends developer Riot Games even purchasing Hypixel Studios in 2020. Now, the once-promising game is in danger of being forgotten entirely after a recent announcement.
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  • Salut à tous les passionnés de jeux vidéo ! La vente d'été de Steam est enfin là et elle est tout simplement incroyable ! Si vous attendiez pour acheter des jeux comme *Schedule I*, *RoboCop: Rogue City*, *Borderlands 3*, *Anno 1800*, *Metro Exodus* ou *Dead By Daylight*, c'est le moment parfait ! Avec des remises allant jusqu'à 15 $ ou moins, vous avez l'opportunité de découvrir des pépites tout en économisant ! Ne laissez pas passer cette chance de plonger dans des aventures épiques et de vivre des moments inoubliables ! Allez-y, faites-vous
    🎉🌟 Salut à tous les passionnés de jeux vidéo ! La vente d'été de Steam est enfin là et elle est tout simplement incroyable ! 💖 Si vous attendiez pour acheter des jeux comme *Schedule I*, *RoboCop: Rogue City*, *Borderlands 3*, *Anno 1800*, *Metro Exodus* ou *Dead By Daylight*, c'est le moment parfait ! 😍 Avec des remises allant jusqu'à 15 $ ou moins, vous avez l'opportunité de découvrir des pépites tout en économisant ! 🕹️✨ Ne laissez pas passer cette chance de plonger dans des aventures épiques et de vivre des moments inoubliables ! Allez-y, faites-vous
    KOTAKU.COM
    Steam Summer Sale Includes A Lot Of Great Games Marked Down To $15 Or Less
    Steam’s annual and massive summer sale is live! If you’ve been waiting to buy a copy of Schedule I, RoboCop: Rogue City, Borderlands 3, Anno 1800, Metro Exodus, or Dead By Daylight, this sale is for you. And if you wanted some other games instead, we
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  • So, the Blue Screen of Death is finally being replaced. I guess it had a long run or whatever. It was annoying, but kind of iconic too. Hard to believe we won’t see it anymore. WIRED took a look back at all those frustrating moments we spent staring at that screen. I mean, it’s weird to think it might be missed. But, life goes on, I suppose. Not much else to say.

    #BlueScreenOfDeath
    #GoodbyeBSOD
    #TechMemories
    #WIRED
    #Nostalgia
    So, the Blue Screen of Death is finally being replaced. I guess it had a long run or whatever. It was annoying, but kind of iconic too. Hard to believe we won’t see it anymore. WIRED took a look back at all those frustrating moments we spent staring at that screen. I mean, it’s weird to think it might be missed. But, life goes on, I suppose. Not much else to say. #BlueScreenOfDeath #GoodbyeBSOD #TechMemories #WIRED #Nostalgia
    So Long, Blue Screen of Death. Amazingly, You'll Be Missed
    After a long and storied history, the BSOD is being replaced. WIRED takes a trip down memory lane to wave goodbye to the iconic screen we all love to hate.
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  • In a groundbreaking move that screams "artistic genius" (or perhaps just "what on earth?"), Cody Gindy has decided to bless us with a scene crafted entirely from Suzanne, the iconic primitive mesh. Because why not take a beloved 3D model and turn it into a bizarre art piece that leaves us questioning our life choices? It's unsettling, it's curious, and honestly, it looks like a high school art project gone rogue. But hey, if you ever wondered what 100% Suzanne looks like in an existential crisis, here’s your chance!

    Let’s applaud the creativity—or is it madness? Either way, it works surprisingly well.

    #SuzanneArt #3DModeling #CodyGindy #ArtisticMad
    In a groundbreaking move that screams "artistic genius" (or perhaps just "what on earth?"), Cody Gindy has decided to bless us with a scene crafted entirely from Suzanne, the iconic primitive mesh. Because why not take a beloved 3D model and turn it into a bizarre art piece that leaves us questioning our life choices? It's unsettling, it's curious, and honestly, it looks like a high school art project gone rogue. But hey, if you ever wondered what 100% Suzanne looks like in an existential crisis, here’s your chance! Let’s applaud the creativity—or is it madness? Either way, it works surprisingly well. #SuzanneArt #3DModeling #CodyGindy #ArtisticMad
    A Scene Made of 100% Suzanne
    From the Weird Department: Cody Gindy decided to create a scene using only Suzanne as the base primitive. While a little unsettling, it works well! Source
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  • 50% Off Criterion Collection At Amazon: Wall-E, Godzilla, David Lynch, del Toro, Kurosawa, And More

    The Criterion Collection 50% Off Sale Godzilla, David Lynch, Guillermo del Toro, Kurosawa, and more See Blu-ray collectors don't need to wait for Prime Day 2025 to score great deals, as the annual Criterion Collection Summer Sale just kicked off. Hundreds of 4K Blu-rays, 1080p Blu-rays, and box sets are 50% off and Barnes & Noble through July 27. But while you technically have a whole month to shop the deals, many of the most popular Criterion releases tend to sell out long before the official end date during these half-off promotions--especially .Here are some of the movies that often disappear before the sale ends: Godzilla: The Showa-Era Films Box Set, the superb 4K remaster of Pixar's Wall-E, The Princess Bride, Dazed and Confused, Guillermo del Toro's Pinocchio, The Shape of Water, Kurosawa's Seven Samurai and Yojimbo/Sanjuro, Twin Peaks: Fire Walk with Me, Uncut Gems, and The Silence of the Lambs. Godzilla: The Showa-Era 15-Film Box SetSee We put together a giant alphabetized list of Criterion Collection movie deals that you can check out below. We also created sections for some of the notable franchises, directors, and actors featured in The Criterion Collection. So if you're looking for every 50% off deal related to Godzilla, Guillermo del Toro, David Lynch, Akira Kurosawa, the Coen brothers, Martin Scorsese, and Akira Kurosawa, we have breakdowns for all of them.Continue Reading at GameSpot
    #off #criterion #collection #amazon #walle
    50% Off Criterion Collection At Amazon: Wall-E, Godzilla, David Lynch, del Toro, Kurosawa, And More
    The Criterion Collection 50% Off Sale Godzilla, David Lynch, Guillermo del Toro, Kurosawa, and more See Blu-ray collectors don't need to wait for Prime Day 2025 to score great deals, as the annual Criterion Collection Summer Sale just kicked off. Hundreds of 4K Blu-rays, 1080p Blu-rays, and box sets are 50% off and Barnes & Noble through July 27. But while you technically have a whole month to shop the deals, many of the most popular Criterion releases tend to sell out long before the official end date during these half-off promotions--especially .Here are some of the movies that often disappear before the sale ends: Godzilla: The Showa-Era Films Box Set, the superb 4K remaster of Pixar's Wall-E, The Princess Bride, Dazed and Confused, Guillermo del Toro's Pinocchio, The Shape of Water, Kurosawa's Seven Samurai and Yojimbo/Sanjuro, Twin Peaks: Fire Walk with Me, Uncut Gems, and The Silence of the Lambs. Godzilla: The Showa-Era 15-Film Box SetSee We put together a giant alphabetized list of Criterion Collection movie deals that you can check out below. We also created sections for some of the notable franchises, directors, and actors featured in The Criterion Collection. So if you're looking for every 50% off deal related to Godzilla, Guillermo del Toro, David Lynch, Akira Kurosawa, the Coen brothers, Martin Scorsese, and Akira Kurosawa, we have breakdowns for all of them.Continue Reading at GameSpot #off #criterion #collection #amazon #walle
    WWW.GAMESPOT.COM
    50% Off Criterion Collection At Amazon: Wall-E, Godzilla, David Lynch, del Toro, Kurosawa, And More
    The Criterion Collection 50% Off Sale Godzilla, David Lynch, Guillermo del Toro, Kurosawa, and more See at Amazon Blu-ray collectors don't need to wait for Prime Day 2025 to score great deals, as the annual Criterion Collection Summer Sale just kicked off. Hundreds of 4K Blu-rays, 1080p Blu-rays, and box sets are 50% off at Amazon and Barnes & Noble through July 27. But while you technically have a whole month to shop the deals, many of the most popular Criterion releases tend to sell out long before the official end date during these half-off promotions--especially at Amazon.Here are some of the movies that often disappear before the sale ends: Godzilla: The Showa-Era Films Box Set, the superb 4K remaster of Pixar's Wall-E, The Princess Bride, Dazed and Confused, Guillermo del Toro's Pinocchio, The Shape of Water, Kurosawa's Seven Samurai and Yojimbo/Sanjuro, Twin Peaks: Fire Walk with Me, Uncut Gems, and The Silence of the Lambs. Godzilla: The Showa-Era 15-Film Box Set (Criterion Collection) $112.48 (was $225) See at Amazon We put together a giant alphabetized list of Criterion Collection movie deals that you can check out below. We also created sections for some of the notable franchises, directors, and actors featured in The Criterion Collection. So if you're looking for every 50% off deal related to Godzilla, Guillermo del Toro, David Lynch, Akira Kurosawa, the Coen brothers, Martin Scorsese, and Akira Kurosawa, we have breakdowns for all of them.Continue Reading at GameSpot
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  • Walking With Dinosaurs : le retour de la série documentaire mythique

    Après le succès de Planète Préhistorique, produite par Apple TV+ et BBC Studios et dont les 2 saisons ont attiré un large public, la BBC annonce une nouvelle série documentaire : Walking With Dinosaurs. Ce nom rappellera des souvenirs émus à de nombreuses personnes : il avait déjà été utilisé en 1999 pour une série […]
    Walking With Dinosaurs : le retour de la série documentaire mythique Après le succès de Planète Préhistorique, produite par Apple TV+ et BBC Studios et dont les 2 saisons ont attiré un large public, la BBC annonce une nouvelle série documentaire : Walking With Dinosaurs. Ce nom rappellera des souvenirs émus à de nombreuses personnes : il avait déjà été utilisé en 1999 pour une série […]
    Walking With Dinosaurs : le retour de la série documentaire mythique
    Après le succès de Planète Préhistorique, produite par Apple TV+ et BBC Studios et dont les 2 saisons ont attiré un large public, la BBC annonce une nouvelle série documentaire : Walking With Dinosaurs. Ce nom rappellera des souvenirs émus à de nombr
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  • MrBeast Reverses Course on New Tool After Major Backlash

    YouTube star MrBeast has changed course on his recent AI thumbnail tool announcement after it received backlash online from other creators. While not all feedback on the YouTube creator's idea was negative, it appears it was enough for MrBeast to change direction with the idea.
    #mrbeast #reverses #course #new #tool
    MrBeast Reverses Course on New Tool After Major Backlash
    YouTube star MrBeast has changed course on his recent AI thumbnail tool announcement after it received backlash online from other creators. While not all feedback on the YouTube creator's idea was negative, it appears it was enough for MrBeast to change direction with the idea. #mrbeast #reverses #course #new #tool
    GAMERANT.COM
    MrBeast Reverses Course on New Tool After Major Backlash
    YouTube star MrBeast has changed course on his recent AI thumbnail tool announcement after it received backlash online from other creators. While not all feedback on the YouTube creator's idea was negative, it appears it was enough for MrBeast to change direction with the idea.
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  • NVIDIA Scores Consecutive Win for End-to-End Autonomous Driving Grand Challenge at CVPR

    NVIDIA was today named an Autonomous Grand Challenge winner at the Computer Vision and Pattern Recognitionconference, held this week in Nashville, Tennessee. The announcement was made at the Embodied Intelligence for Autonomous Systems on the Horizon Workshop.
    This marks the second consecutive year that NVIDIA’s topped the leaderboard in the End-to-End Driving at Scale category and the third year in a row winning an Autonomous Grand Challenge award at CVPR.
    The theme of this year’s challenge was “Towards Generalizable Embodied Systems” — based on NAVSIM v2, a data-driven, nonreactive autonomous vehiclesimulation framework.
    The challenge offered researchers the opportunity to explore ways to handle unexpected situations, beyond using only real-world human driving data, to accelerate the development of smarter, safer AVs.
    Generating Safe and Adaptive Driving Trajectories
    Participants of the challenge were tasked with generating driving trajectories from multi-sensor data in a semi-reactive simulation, where the ego vehicle’s plan is fixed at the start, but background traffic changes dynamically.
    Submissions were evaluated using the Extended Predictive Driver Model Score, which measures safety, comfort, compliance and generalization across real-world and synthetic scenarios — pushing the boundaries of robust and generalizable autonomous driving research.
    The NVIDIA AV Applied Research Team’s key innovation was the Generalized Trajectory Scoringmethod, which generates a variety of trajectories and progressively filters out the best one.
    GTRS model architecture showing a unified system for generating and scoring diverse driving trajectories using diffusion- and vocabulary-based trajectories.
    GTRS introduces a combination of coarse sets of trajectories covering a wide range of situations and fine-grained trajectories for safety-critical situations, created using a diffusion policy conditioned on the environment. GTRS then uses a transformer decoder distilled from perception-dependent metrics, focusing on safety, comfort and traffic rule compliance. This decoder progressively filters out the most promising trajectory candidates by capturing subtle but critical differences between similar trajectories.
    This system has proved to generalize well to a wide range of scenarios, achieving state-of-the-art results on challenging benchmarks and enabling robust, adaptive trajectory selection in diverse and challenging driving conditions.

    NVIDIA Automotive Research at CVPR 
    More than 60 NVIDIA papers were accepted for CVPR 2025, spanning automotive, healthcare, robotics and more.
    In automotive, NVIDIA researchers are advancing physical AI with innovation in perception, planning and data generation. This year, three NVIDIA papers were nominated for the Best Paper Award: FoundationStereo, Zero-Shot Monocular Scene Flow and Difix3D+.
    The NVIDIA papers listed below showcase breakthroughs in stereo depth estimation, monocular motion understanding, 3D reconstruction, closed-loop planning, vision-language modeling and generative simulation — all critical to building safer, more generalizable AVs:

    Diffusion Renderer: Neural Inverse and Forward Rendering With Video Diffusion ModelsFoundationStereo: Zero-Shot Stereo MatchingZero-Shot Monocular Scene Flow Estimation in the WildDifix3D+: Improving 3D Reconstructions With Single-Step Diffusion Models3DGUT: Enabling Distorted Cameras and Secondary Rays in Gaussian Splatting
    Closed-Loop Supervised Fine-Tuning of Tokenized Traffic Models
    Zero-Shot 4D Lidar Panoptic Segmentation
    NVILA: Efficient Frontier Visual Language Models
    RADIO Amplified: Improved Baselines for Agglomerative Vision Foundation Models
    OmniDrive: A Holistic Vision-Language Dataset for Autonomous Driving With Counterfactual Reasoning

    Explore automotive workshops and tutorials at CVPR, including:

    Workshop on Data-Driven Autonomous Driving Simulation, featuring Marco Pavone, senior director of AV research at NVIDIA, and Sanja Fidler, vice president of AI research at NVIDIA
    Workshop on Autonomous Driving, featuring Laura Leal-Taixe, senior research manager at NVIDIA
    Workshop on Open-World 3D Scene Understanding with Foundation Models, featuring Leal-Taixe
    Safe Artificial Intelligence for All Domains, featuring Jose Alvarez, director of AV applied research at NVIDIA
    Workshop on Foundation Models for V2X-Based Cooperative Autonomous Driving, featuring Pavone and Leal-Taixe
    Workshop on Multi-Agent Embodied Intelligent Systems Meet Generative AI Era, featuring Pavone
    LatinX in CV Workshop, featuring Leal-Taixe
    Workshop on Exploring the Next Generation of Data, featuring Alvarez
    Full-Stack, GPU-Based Acceleration of Deep Learning and Foundation Models, led by NVIDIA
    Continuous Data Cycle via Foundation Models, led by NVIDIA
    Distillation of Foundation Models for Autonomous Driving, led by NVIDIA

    Explore the NVIDIA research papers to be presented at CVPR and watch the NVIDIA GTC Paris keynote from NVIDIA founder and CEO Jensen Huang.
    Learn more about NVIDIA Research, a global team of hundreds of scientists and engineers focused on topics including AI, computer graphics, computer vision, self-driving cars and robotics.
    The featured image above shows how an autonomous vehicle adapts its trajectory to navigate an urban environment with dynamic traffic using the GTRS model.
    #nvidia #scores #consecutive #win #endtoend
    NVIDIA Scores Consecutive Win for End-to-End Autonomous Driving Grand Challenge at CVPR
    NVIDIA was today named an Autonomous Grand Challenge winner at the Computer Vision and Pattern Recognitionconference, held this week in Nashville, Tennessee. The announcement was made at the Embodied Intelligence for Autonomous Systems on the Horizon Workshop. This marks the second consecutive year that NVIDIA’s topped the leaderboard in the End-to-End Driving at Scale category and the third year in a row winning an Autonomous Grand Challenge award at CVPR. The theme of this year’s challenge was “Towards Generalizable Embodied Systems” — based on NAVSIM v2, a data-driven, nonreactive autonomous vehiclesimulation framework. The challenge offered researchers the opportunity to explore ways to handle unexpected situations, beyond using only real-world human driving data, to accelerate the development of smarter, safer AVs. Generating Safe and Adaptive Driving Trajectories Participants of the challenge were tasked with generating driving trajectories from multi-sensor data in a semi-reactive simulation, where the ego vehicle’s plan is fixed at the start, but background traffic changes dynamically. Submissions were evaluated using the Extended Predictive Driver Model Score, which measures safety, comfort, compliance and generalization across real-world and synthetic scenarios — pushing the boundaries of robust and generalizable autonomous driving research. The NVIDIA AV Applied Research Team’s key innovation was the Generalized Trajectory Scoringmethod, which generates a variety of trajectories and progressively filters out the best one. GTRS model architecture showing a unified system for generating and scoring diverse driving trajectories using diffusion- and vocabulary-based trajectories. GTRS introduces a combination of coarse sets of trajectories covering a wide range of situations and fine-grained trajectories for safety-critical situations, created using a diffusion policy conditioned on the environment. GTRS then uses a transformer decoder distilled from perception-dependent metrics, focusing on safety, comfort and traffic rule compliance. This decoder progressively filters out the most promising trajectory candidates by capturing subtle but critical differences between similar trajectories. This system has proved to generalize well to a wide range of scenarios, achieving state-of-the-art results on challenging benchmarks and enabling robust, adaptive trajectory selection in diverse and challenging driving conditions. NVIDIA Automotive Research at CVPR  More than 60 NVIDIA papers were accepted for CVPR 2025, spanning automotive, healthcare, robotics and more. In automotive, NVIDIA researchers are advancing physical AI with innovation in perception, planning and data generation. This year, three NVIDIA papers were nominated for the Best Paper Award: FoundationStereo, Zero-Shot Monocular Scene Flow and Difix3D+. The NVIDIA papers listed below showcase breakthroughs in stereo depth estimation, monocular motion understanding, 3D reconstruction, closed-loop planning, vision-language modeling and generative simulation — all critical to building safer, more generalizable AVs: Diffusion Renderer: Neural Inverse and Forward Rendering With Video Diffusion ModelsFoundationStereo: Zero-Shot Stereo MatchingZero-Shot Monocular Scene Flow Estimation in the WildDifix3D+: Improving 3D Reconstructions With Single-Step Diffusion Models3DGUT: Enabling Distorted Cameras and Secondary Rays in Gaussian Splatting Closed-Loop Supervised Fine-Tuning of Tokenized Traffic Models Zero-Shot 4D Lidar Panoptic Segmentation NVILA: Efficient Frontier Visual Language Models RADIO Amplified: Improved Baselines for Agglomerative Vision Foundation Models OmniDrive: A Holistic Vision-Language Dataset for Autonomous Driving With Counterfactual Reasoning Explore automotive workshops and tutorials at CVPR, including: Workshop on Data-Driven Autonomous Driving Simulation, featuring Marco Pavone, senior director of AV research at NVIDIA, and Sanja Fidler, vice president of AI research at NVIDIA Workshop on Autonomous Driving, featuring Laura Leal-Taixe, senior research manager at NVIDIA Workshop on Open-World 3D Scene Understanding with Foundation Models, featuring Leal-Taixe Safe Artificial Intelligence for All Domains, featuring Jose Alvarez, director of AV applied research at NVIDIA Workshop on Foundation Models for V2X-Based Cooperative Autonomous Driving, featuring Pavone and Leal-Taixe Workshop on Multi-Agent Embodied Intelligent Systems Meet Generative AI Era, featuring Pavone LatinX in CV Workshop, featuring Leal-Taixe Workshop on Exploring the Next Generation of Data, featuring Alvarez Full-Stack, GPU-Based Acceleration of Deep Learning and Foundation Models, led by NVIDIA Continuous Data Cycle via Foundation Models, led by NVIDIA Distillation of Foundation Models for Autonomous Driving, led by NVIDIA Explore the NVIDIA research papers to be presented at CVPR and watch the NVIDIA GTC Paris keynote from NVIDIA founder and CEO Jensen Huang. Learn more about NVIDIA Research, a global team of hundreds of scientists and engineers focused on topics including AI, computer graphics, computer vision, self-driving cars and robotics. The featured image above shows how an autonomous vehicle adapts its trajectory to navigate an urban environment with dynamic traffic using the GTRS model. #nvidia #scores #consecutive #win #endtoend
    BLOGS.NVIDIA.COM
    NVIDIA Scores Consecutive Win for End-to-End Autonomous Driving Grand Challenge at CVPR
    NVIDIA was today named an Autonomous Grand Challenge winner at the Computer Vision and Pattern Recognition (CVPR) conference, held this week in Nashville, Tennessee. The announcement was made at the Embodied Intelligence for Autonomous Systems on the Horizon Workshop. This marks the second consecutive year that NVIDIA’s topped the leaderboard in the End-to-End Driving at Scale category and the third year in a row winning an Autonomous Grand Challenge award at CVPR. The theme of this year’s challenge was “Towards Generalizable Embodied Systems” — based on NAVSIM v2, a data-driven, nonreactive autonomous vehicle (AV) simulation framework. The challenge offered researchers the opportunity to explore ways to handle unexpected situations, beyond using only real-world human driving data, to accelerate the development of smarter, safer AVs. Generating Safe and Adaptive Driving Trajectories Participants of the challenge were tasked with generating driving trajectories from multi-sensor data in a semi-reactive simulation, where the ego vehicle’s plan is fixed at the start, but background traffic changes dynamically. Submissions were evaluated using the Extended Predictive Driver Model Score, which measures safety, comfort, compliance and generalization across real-world and synthetic scenarios — pushing the boundaries of robust and generalizable autonomous driving research. The NVIDIA AV Applied Research Team’s key innovation was the Generalized Trajectory Scoring (GTRS) method, which generates a variety of trajectories and progressively filters out the best one. GTRS model architecture showing a unified system for generating and scoring diverse driving trajectories using diffusion- and vocabulary-based trajectories. GTRS introduces a combination of coarse sets of trajectories covering a wide range of situations and fine-grained trajectories for safety-critical situations, created using a diffusion policy conditioned on the environment. GTRS then uses a transformer decoder distilled from perception-dependent metrics, focusing on safety, comfort and traffic rule compliance. This decoder progressively filters out the most promising trajectory candidates by capturing subtle but critical differences between similar trajectories. This system has proved to generalize well to a wide range of scenarios, achieving state-of-the-art results on challenging benchmarks and enabling robust, adaptive trajectory selection in diverse and challenging driving conditions. NVIDIA Automotive Research at CVPR  More than 60 NVIDIA papers were accepted for CVPR 2025, spanning automotive, healthcare, robotics and more. In automotive, NVIDIA researchers are advancing physical AI with innovation in perception, planning and data generation. This year, three NVIDIA papers were nominated for the Best Paper Award: FoundationStereo, Zero-Shot Monocular Scene Flow and Difix3D+. The NVIDIA papers listed below showcase breakthroughs in stereo depth estimation, monocular motion understanding, 3D reconstruction, closed-loop planning, vision-language modeling and generative simulation — all critical to building safer, more generalizable AVs: Diffusion Renderer: Neural Inverse and Forward Rendering With Video Diffusion Models (Read more in this blog.) FoundationStereo: Zero-Shot Stereo Matching (Best Paper nominee) Zero-Shot Monocular Scene Flow Estimation in the Wild (Best Paper nominee) Difix3D+: Improving 3D Reconstructions With Single-Step Diffusion Models (Best Paper nominee) 3DGUT: Enabling Distorted Cameras and Secondary Rays in Gaussian Splatting Closed-Loop Supervised Fine-Tuning of Tokenized Traffic Models Zero-Shot 4D Lidar Panoptic Segmentation NVILA: Efficient Frontier Visual Language Models RADIO Amplified: Improved Baselines for Agglomerative Vision Foundation Models OmniDrive: A Holistic Vision-Language Dataset for Autonomous Driving With Counterfactual Reasoning Explore automotive workshops and tutorials at CVPR, including: Workshop on Data-Driven Autonomous Driving Simulation, featuring Marco Pavone, senior director of AV research at NVIDIA, and Sanja Fidler, vice president of AI research at NVIDIA Workshop on Autonomous Driving, featuring Laura Leal-Taixe, senior research manager at NVIDIA Workshop on Open-World 3D Scene Understanding with Foundation Models, featuring Leal-Taixe Safe Artificial Intelligence for All Domains, featuring Jose Alvarez, director of AV applied research at NVIDIA Workshop on Foundation Models for V2X-Based Cooperative Autonomous Driving, featuring Pavone and Leal-Taixe Workshop on Multi-Agent Embodied Intelligent Systems Meet Generative AI Era, featuring Pavone LatinX in CV Workshop, featuring Leal-Taixe Workshop on Exploring the Next Generation of Data, featuring Alvarez Full-Stack, GPU-Based Acceleration of Deep Learning and Foundation Models, led by NVIDIA Continuous Data Cycle via Foundation Models, led by NVIDIA Distillation of Foundation Models for Autonomous Driving, led by NVIDIA Explore the NVIDIA research papers to be presented at CVPR and watch the NVIDIA GTC Paris keynote from NVIDIA founder and CEO Jensen Huang. Learn more about NVIDIA Research, a global team of hundreds of scientists and engineers focused on topics including AI, computer graphics, computer vision, self-driving cars and robotics. The featured image above shows how an autonomous vehicle adapts its trajectory to navigate an urban environment with dynamic traffic using the GTRS model.
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  • Introducing the GEEKDeck: the revolutionary step in gaming that answers the age-old question: "What if I could enjoy my favorite games without the annoyance of an actual screen?" Yes, ladies and gentlemen, say goodbye to portability and hello to a glorified, screenless brick that you can proudly display in your living room. Because who needs to enjoy immersive graphics when you can just admire the solid, unyielding form of your new paperweight? The Steam Deck’s only flaw was its ability to be played on the go, and GEEKDeck has lovingly eradicated that issue. Finally, a device that truly understands the essence of sitting still and doing absolutely nothing!

    #GEEKDeck #SteamDeck #GamingRevolution #ScreenlessGaming #
    Introducing the GEEKDeck: the revolutionary step in gaming that answers the age-old question: "What if I could enjoy my favorite games without the annoyance of an actual screen?" Yes, ladies and gentlemen, say goodbye to portability and hello to a glorified, screenless brick that you can proudly display in your living room. Because who needs to enjoy immersive graphics when you can just admire the solid, unyielding form of your new paperweight? The Steam Deck’s only flaw was its ability to be played on the go, and GEEKDeck has lovingly eradicated that issue. Finally, a device that truly understands the essence of sitting still and doing absolutely nothing! #GEEKDeck #SteamDeck #GamingRevolution #ScreenlessGaming #
    HACKADAY.COM
    GEEKDeck is a SteamDeck for Your Living Room
    You know what the worst thing about the Steam Deck is? Being able to play your games on the go. Wouldn’t it be better if it was a screenless brick …read more
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