• A simulation of deep-fried donuts in Blender

    It appears we have a new Blender donut master in town. Digital artist Shimu Machinima crafted this stunning simulation of deep-fried donuts using the open-source toolkit. The artist utilized Geometry Nodes to simulate bubbles.

    The artist's page: https://x.com/machinima_jp

    #blender3d #b3d #blender #geometrynodes #gamedev #indiedev #3dart #gamedevelopment
    A simulation of deep-fried donuts in Blender 🍩 It appears we have a new Blender donut master in town. Digital artist Shimu Machinima crafted this stunning simulation of deep-fried donuts using the open-source toolkit. The artist utilized Geometry Nodes to simulate bubbles. The artist's page: https://x.com/machinima_jp #blender3d #b3d #blender #geometrynodes #gamedev #indiedev #3dart #gamedevelopment
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  • Gurlaldeep shows how to set up a simulation in Blender for a peeling effect.

    The effect is done by creating a spiral as a 'cutter' object first, which is applied as a boolean to the jacket of the potato. This peel is now animated using an animated weight map on a cloth modifier.
    Gurlaldeep shows how to set up a simulation in Blender for a peeling effect. The effect is done by creating a spiral as a 'cutter' object first, which is applied as a boolean to the jacket of the potato. This peel is now animated using an animated weight map on a cloth modifier.
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  • What Was Once Sci-Fi is Now Reality!
    WARNING: GRAPHIC CONTENT:
    Don't play until the end to avoid graphic content from The Running Man film.

    This is SPARK, a brand-new AI model that can create 3D face reconstructions from multiple, unconstrained portrait videos and enable real-time tracking on unseen footage. It’s the result of a collaboration between Technicolor, Inria, and the Max Planck Institute.

    SPARK allows the creation of a relightable face avatar from multiple monocular videos—bringing sci-fi-like technology into the real world.

    What makes SPARK truly special is its precise face tracking, which can be used for face editing and visual effects IN REAL-TIME!
    Tasks that would typically require manual 3D modeling or complex scanning sessions of actors can now be automated!

    This technology opens up endless possibilities in professional fields like FX, virtual production, 3D modeling, and gaming, but is not exempt of many ethical concerns.

    This time, the potential for misuse, especially in altering real-time footage for fake news and deep fakes, is completely real in the wrong hands.

    As a fan of sci-fi and dystopian films, many of them have warned us about its risks. I specially remember "The Running Man", where they faked the death of Ben Richards by overlaying his face in real time with what the called "Digital Matte Tracking"

    Link to the model paper and samples in comments!
    Code is not yet available!

    Content Credits:
    © The Running Man, 1987.
    TAFT Entertainment Pictures / Keith Barish Productions.

    #ArtificialIntelligence #Innovation#Future
    🤯 What Was Once Sci-Fi is Now Reality! ⚠️ WARNING: GRAPHIC CONTENT: Don't play until the end to avoid graphic content from The Running Man film. This is SPARK, a brand-new AI model that can create 3D face reconstructions from multiple, unconstrained portrait videos and enable real-time tracking on unseen footage. It’s the result of a collaboration between Technicolor, Inria, and the Max Planck Institute. SPARK allows the creation of a relightable face avatar from multiple monocular videos—bringing sci-fi-like technology into the real world. What makes SPARK truly special is its precise face tracking, which can be used for face editing and visual effects IN REAL-TIME! Tasks that would typically require manual 3D modeling or complex scanning sessions of actors can now be automated! 🔝 This technology opens up endless possibilities in professional fields like FX, virtual production, 3D modeling, and gaming, but is not exempt of many ethical concerns. 🚩 This time, the potential for misuse, especially in altering real-time footage for fake news and deep fakes, is completely real in the wrong hands. ⚠️ As a fan of sci-fi and dystopian films, many of them have warned us about its risks. I specially remember "The Running Man", where they faked the death of Ben Richards by overlaying his face in real time with what the called "Digital Matte Tracking" 📌 Link to the model paper and samples in comments! Code is not yet available! Content Credits: © The Running Man, 1987. TAFT Entertainment Pictures / Keith Barish Productions. #ArtificialIntelligence #Innovation#Future
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  • Impressive peeling animation in Blender

    3D Artist Gurlal Deep Singh, aka Index 3D, decided to find out if it's possible to create Houdini-style animations in Blender. The artist set up an impressive potato-peeling animation.

    You can find the full tutorial here: https://www.youtube.com/@Index3D

    #blender #blender3d #b3d #gamedev #indiedev #3dart #animation
    Impressive peeling animation in Blender 🥔 3D Artist Gurlal Deep Singh, aka Index 3D, decided to find out if it's possible to create Houdini-style animations in Blender. The artist set up an impressive potato-peeling animation. You can find the full tutorial here: https://www.youtube.com/@Index3D #blender #blender3d #b3d #gamedev #indiedev #3dart #animation
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  • After binge-watching House of the Dragon: Season 2, it's time to dive even deeper into this fantastic universe. We're excited to reveal the VFX secrets behind this season's epic scenes! Enjoy this new VFX breakdown and stay tuned for more behind-the-scenes magic coming your way.
    #RodeoFX #VFX
    After binge-watching House of the Dragon: Season 2, it's time to dive even deeper into this fantastic universe. We're excited to reveal the VFX secrets behind this season's epic scenes! Enjoy this new VFX breakdown and stay tuned for more behind-the-scenes magic coming your way. #RodeoFX #VFX
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  • deep dar render #deep #dark
    deep dar render #deep #dark
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  • During the ongoing Game Developers Conference 2024, Unity Technologies shared a comprehensive presentation discussing the latest developments in the Unity engine and offering a closer look at Unity 6, an upcoming LTS version of the engine.

    First announced at Unite 2023, Unity 6 is set to introduce performance enhancements, accelerated multiplayer game creation, early access WebGPU support, and deeper XR device support. With this release, Unity aims to maximize the use of CPU and GPU, accelerate multiplayer game creation, and introduce "next-level" mobile features, innovative VR device support, and AI tools.

    During the ongoing Game Developers Conference 2024, Unity Technologies shared a comprehensive presentation discussing the latest developments in the Unity engine and offering a closer look at Unity 6, an upcoming LTS version of the engine. First announced at Unite 2023, Unity 6 is set to introduce performance enhancements, accelerated multiplayer game creation, early access WebGPU support, and deeper XR device support. With this release, Unity aims to maximize the use of CPU and GPU, accelerate multiplayer game creation, and introduce "next-level" mobile features, innovative VR device support, and AI tools.
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  • We’re thrilled to announce that Unity will be at hashtag#GDC2024 in San Francisco, March 18-22!

    Join us at the Unity Dev Summit for two full days of advanced talks, technical deep dives, and live demos.

    And drop by our Creator Lounge to play awesome Made with Unity games and to connect with fellow creators and Unity experts.

    Can’t make it? No worries – we’ll be sharing live coverage on the Unity X and Instagram accounts.

    Learn more about our GDC plans: https://lnkd.in/gXhVh9vx
    📣 We’re thrilled to announce that Unity will be at hashtag#GDC2024 in San Francisco, March 18-22! Join us at the Unity Dev Summit for two full days of advanced talks, technical deep dives, and live demos. And drop by our Creator Lounge to play awesome Made with Unity games and to connect with fellow creators and Unity experts. Can’t make it? No worries – we’ll be sharing live coverage on the Unity X and Instagram accounts. Learn more about our GDC plans: https://lnkd.in/gXhVh9vx
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  • A Special Celebration of Creativity and Talent on CGShares!

    In just under 15 days, we are thrilled to announce that 500 artists have joined our growing family on CGShares. This moment is significant as it reflects the vibrancy and diversity we strive for on our platform, affirming our role in supporting and empowering creators around the world.

    We would like to express our deepest gratitude and appreciation to every artist who has decided to share their creative journey with us. This achievement is not only a testament to the trust in our platform but also a testament to the passion and inspiration that unites us all.

    Let's continue to innovate, inspire, and share, together creating a more creative and diverse community. To every new artist who has joined us, welcome to our journey towards more creativity and success.

    #CGShares #ArtistCelebration #CreativeCommunity
    🎉🎨 A Special Celebration of Creativity and Talent on CGShares! 🌟✨ In just under 15 days, we are thrilled to announce that 500 artists have joined our growing family on CGShares. This moment is significant as it reflects the vibrancy and diversity we strive for on our platform, affirming our role in supporting and empowering creators around the world. We would like to express our deepest gratitude and appreciation to every artist who has decided to share their creative journey with us. This achievement is not only a testament to the trust in our platform but also a testament to the passion and inspiration that unites us all. Let's continue to innovate, inspire, and share, together creating a more creative and diverse community. To every new artist who has joined us, welcome to our journey towards more creativity and success. 🌈💫 #CGShares #ArtistCelebration #CreativeCommunity
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  • "That was not supposed to happen!": the number of concurrent players of the auto-shooter Deep Rock Galactic: Survivor surpassed those of the original game.
    #deeprockgalacticsurvivor #DeepRockGalactic #games #gamenews #videogames
    "That was not supposed to happen!": the number of concurrent players of the auto-shooter Deep Rock Galactic: Survivor surpassed those of the original game. #deeprockgalacticsurvivor #DeepRockGalactic #games #gamenews #videogames
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