• The Best Hidden-Gem Etsy Shops for Fans of Farmhouse Style

    Becky Luigart-Stayner for Country LivingCountry Living editors select each product featured. If you buy from a link, we may earn a commission. Why Trust Us?Like a well-made quilt, a classic farmhouse aesthetic comes together gradually—a little bit of this, a touch of that. Each addition is purposeful and personal—and isn’t that what home is all about, really? If this type of slowed-down style speaks to you, you're probably already well aware that Etsy is a treasure trove of finds both new and old to fit your timeless farmhouse aesthetic. But with more than eight million active sellers on its marketplace, sometimes the possibilities—vintage feed sacks! primitive pie safes! galvanized grain scoops!—can quickly go from enticing to overwhelming.To better guide your search for the finest farmhouse furnishings, we’ve gathered a go-to list of editor-and designer-beloved Etsy shops which, time and again, turn out hardworking, homespun pieces of heirloom quality. From beautiful antique bureaus to hand-block-printed table linens, the character-rich wares from these sellers will help you design the farmhouse of your dreams, piece by precious piece. Related Stories For Antique AmericanaAcorn and Alice Every good old-fashioned farmhouse could use some traditional Americana to set the tone, and this Pennsylvania salvage shop offers rustic touches loaded with authentic antique allure. Aged wooden wares abound, as well as a grab bag of cotton and burlap feed sacks, perfect for framing as sets or crafting into footstool covers or throw pillows. For French Country TextilesForest and LinenThere’s nothing quite like breezy natural fabrics to make you want to throw open all the windows and let that country air in while the pie cools. Unfussy and lightweight, the hand-crafted curtains, bedding, and table linens from these Lithuanian textile experts have a classic understated quality that would be right at home in the coziest guest room or most bustling kitchen. Warm, welcoming hues range from marigold yellow to cornflower blue, but soft gingham checkers and timeless French ticking feel especially farm-fresh. Our current favorite? These cherry-striped country cafe curtains. Becky Luigart-Stayner for Country LivingVintage red torchons feel right at home in a farmhouse kitchenFor Rustic RugsOld New HouseWhether or not you’re lucky enough to have gorgeous wide-plank floors, an antique area rug or runner can work wonders for giving a room instant character and warmth. This fifth-generation family-run retailer specializes in importing heirloom hand-knotted carpets dating back to the 1800s, with a focus on traditional designs from the masters in Turkey, India, Persia, and more. Their vast variety of sizes and styles offers something for every aesthetic, with one-of-a-kind patterns ranging from distressed neutrals to chain-stitched florals to ornate arabesques. For Pillows and ProvisionsHabitation BohemeIn true farmhouse fashion, this Indiana shop has curated an enticing blend of handcrafted and vintage homewares that work effortlessly well together. A line of cozy hand-stitched linen pillow coverssits prettily alongside a mix of found objects, from patinated brass candlesticks and etched cloisonné vases to sturdy stoneware crockery and woven wicker baskets. For Elegant Everyday DishwareConvivial ProductionSimple, yet undeniably stunning, the handcrafted dinnerware from this Missouri-based ceramist is designed with durability in mind. Produced in a single, time-tested shade of ivory white glaze, these practical stoneware cups, bowls, and plates make the perfect place settings for lively farm-to-table feasts with friends and family. Beautifully balancing softness and heft, each dish is meant to feel comfortable when being held and passed, but also to look attractive when stacked upon open shelving. For English Country Antiques1100 West Co.This Illinois antiques shop is stocked with all manner of versatile vintage vessels culled from the English countryside, from massive stoneware crocks to charming little escargot pots. Their collection of neutral containers can be adapted for nearly any provincial purpose, but we especially love their assortment of old advertising—from toothpaste pots to marmalade jars and ginger beer bottles galore—for a nice little nod to the quintessential country practice of repurposing what you’ve got. Brian Woodcock/Country LivingPretty English ironstone will always have our heart.For a Cozy GlowOlde Brick LightingConstructed by hand from cord to shade, the vintage-inspired lighting produced by this Pennsylvania retailer is a tribute to the iconic quality and character of old American fixtures. Nostalgic design elements include hand-blown glassand finishes ranging from matte black to brushed nickel and antique brass. To create an authentic farmhouse ambiance, check out their gooseneck sconces, enameled red and blue barn lights, and milky white striped schoolhouse flush mounts. For Enduring ArtifactsThrough the PortholeThe weathered, artisan-made wares curated by this California husband-and-wife duo have been hand-selected from around the globe for their time-etched character. From gorgeous gray-black terracotta vases and rust-colored Turkish clay pots to patinated brass cow bells and rustic reclaimed elm stools, each item is a testament to the lasting beauty of classic materials, with storied sun-bleaching and scratches befitting the most beloved, lived-in rooms. For Winsome Wall ArtEugenia Ciotola ArtThrough graceful brushstrokes and textural swirls of paint, Maryland-based artist Eugenia Ciotola has captured the natural joy of a life that’s simple and sweet. Her pieces celebrate quiet scenes of bucolic beauty, from billowing bouquets of peonies to stoic red barns sitting in fields of wavy green. For a parlor gallery or gathering space, we gravitate toward her original oils on canvas—an impasto still life, perhaps, or a plainly frocked maiden carrying a bountiful bowl of lemons—while her stately farm animal portraitswould look lovely in a child’s nursery.For Time-Tested Storage SolutionsMaterials DivisionFunction is forefront for this farmhouse supplier operating out of New York, whose specialized selection of vintage provisions have lived out dutiful lives of purpose. Standouts include a curated offering of trusty antique tool boxes and sturdy steel-clad trunks whose rugged patina tells the story of many-a household project. Meanwhile, a hardworking mix of industrial wire and woven wood gathering baskets sits handsomely alongside heavy-duty galvanized garbage bins and antique fireplace andirons.For Pastoral PrimitivesComfort Work RoomFull of history and heritage, the old, hand-fabricated furnishings and primitive wooden tools in this unique Ukrainian antique shop are rural remnants of simpler times gone by. Quaint kitchen staples like chippy chiseled spoons, scoops, and cutting boards make an accessible entry point for the casual collector, while scuffed up dough troughs, butter churns, washboards, and barrels are highly desirable conversation pieces for any antique enthusiast who’s dedicated to authentic detail. Becky Luigart-Stayner for Country LivingAntique washboards make for on-theme wall art in a laundry roomFor Heirloom-Quality CoverletsBluegrass QuiltsNo layered farmhouse look would be complete without the homey, tactile touch of a hand-pieced quilt or two draped intentionally about the room. From harvest-hued sawtooth stars to playful patchwork pinwheels, each exquisite blanket from this Kentucky-based artisan is slow-crafted in traditional fashion from 100% cotton materials, and can even be custom stitched from scratch to match your personal color palette and decorative purpose. For a classic country aesthetic, try a log cabin, double diamond, or star patch pattern. For Hand-Crafted GiftsSelselaFeaturing a busy barnyard’s worth of plucky chickens, cuddly sheep, and happy little Holstein cows, this Illinois woodworker’s whimsical line of farm figurines and other giftable goodiesis chock-full of hand-carved charm. Crafted from 100% recycled birch and painted in loving detail, each creature has a deliberately rough-hewn look and feel worthy of any cozy and collected home. For Open-Concept CabinetryFolkhausA hallmark of many modern farmhouses, open-concept shelving has become a stylish way to show that the practical wares you use everyday are the same ones you’re proud to put on display. With their signature line of bracketed wall shelves, Shaker-style peg shelves, and raw steel kitchen rails, the team at Folkhaus has created a range of open storage solutions that beautifully balances elevated design and rustic utility. Rounding out their collection is a selection of open-shelved accent pieces like bookcases, benches, and console tables—each crafted from character-rich kiln-dried timber and finished in your choice of stain.Related StoryFor Antique Farmhouse FurnitureCottage Treasures LVThe foundation of a well-furnished farmhouse often begins with a single prized piece. Whether it’s a slant-front desk, a primitive jelly cabinet, or a punched-tin pie safe, this established New York-based dealer has a knack for sourcing vintage treasures with the personality and presence to anchor an entire space. Distressed cupboards and cabinets may be their bread and butterbut you’ll also find a robust roundup of weathered farm tables, Windsor chairs, and blanket chests—and currently, even a rare 1500s English bench. For Lively Table LinensMoontea StudioAs any devotee of slow decorating knows, sometimes it’s the little details that really bring a look home. For a spot of cheer along with your afternoon tea, we love the hand-stamped table linens from this Washington-based printmaker, which put a peppy, modern spin on farm-fresh produce. Patterned with lush illustrations of bright red tomatoes, crisp green apples, and golden sunflowers—then neatly finished with a color-coordinated hand-stitched trim—each tea towel, placemat, and napkin pays homage to the hours we spend doting over our gardens. For Traditional TransferwarePrior TimeThere’s lots to love about this Massachusetts antiques shop, which admittedly skews slightly cottagecorebut the standout, for us, is the seller’s superior selection of dinner and serving ware. In addition to a lovely lot of mottled white ironstone platters and pitchers, you’ll find a curated mix of Ridgeway and Wedgwood transferware dishes in not only classic cobalt blue, but beautiful browns, greens, and purples, too.Becky Luigart-Stayner for Country LivingPretty brown transferware could be yours with one quick "add to cart."For Folk Art for Your FloorsKinFolk ArtworkDesigned by a West Virginia watercolor and oils artist with a penchant for painting the past, these silky chenille floor mats feature an original cast of colonial characters and folksy scenes modeled after heirloom textiles from the 18th and 19th centuries. Expect lots of early American and patriotic motifs, including old-fashioned flags, Pennsylvania Dutch fraktur, equestrian vignettes, and colonial house samplers—each made to mimic a vintage hooked rug for that cozy, homespun feeling.For Historical ReproductionsSchooner Bay Co.Even in the most painstakingly appointed interior, buying antique originals isn’t always an option. And that’s where this trusted Pennsylvania-based retailer for historical reproductions comes in. Offering a colossal collection of framed art prints, decorative trays, and brass objects, these connoisseurs of the classics have decor for every old-timey aesthetic, whether it’s fox hunt prints for your cabin, Dutch landscapes for your cottage, or primitive animal portraits for your farmstead.For General Store StaplesFarmhouse EclecticsHand-plucked from New England antique shops, estate sales, and auctions, the salvaged sundries from this Massachusetts-based supplierare the type you might spy in an old country store—wooden crates emblazoned with the names of local dairies, antique apple baskets, seed displays, signs, and scales. Whether you’re setting up your farmstand or styling your entryway, you’ll have plenty of storage options and authentic accents to pick from here. Becky Luigart-Stayner for Country LivingSo many food scales, so little time.Related StoriesJackie BuddieJackie Buddie is a freelance writer with more than a decade of editorial experience covering lifestyle topics including home decor how-tos, fashion trend deep dives, seasonal gift guides, and in-depth profiles of artists and creatives around the globe. She holds a degree in journalism from the University of North Carolina at Chapel Hill and received her M.F.A. in creative writing from Boston University. Jackie is, among other things, a collector of curiosities, Catskills land caretaker, dabbling DIYer, day hiker, and mom. She lives in the hills of Bovina, New York, with her family and her sweet-as-pie rescue dog.
    #best #hiddengem #etsy #shops #fans
    The Best Hidden-Gem Etsy Shops for Fans of Farmhouse Style
    Becky Luigart-Stayner for Country LivingCountry Living editors select each product featured. If you buy from a link, we may earn a commission. Why Trust Us?Like a well-made quilt, a classic farmhouse aesthetic comes together gradually—a little bit of this, a touch of that. Each addition is purposeful and personal—and isn’t that what home is all about, really? If this type of slowed-down style speaks to you, you're probably already well aware that Etsy is a treasure trove of finds both new and old to fit your timeless farmhouse aesthetic. But with more than eight million active sellers on its marketplace, sometimes the possibilities—vintage feed sacks! primitive pie safes! galvanized grain scoops!—can quickly go from enticing to overwhelming.To better guide your search for the finest farmhouse furnishings, we’ve gathered a go-to list of editor-and designer-beloved Etsy shops which, time and again, turn out hardworking, homespun pieces of heirloom quality. From beautiful antique bureaus to hand-block-printed table linens, the character-rich wares from these sellers will help you design the farmhouse of your dreams, piece by precious piece. Related Stories For Antique AmericanaAcorn and Alice Every good old-fashioned farmhouse could use some traditional Americana to set the tone, and this Pennsylvania salvage shop offers rustic touches loaded with authentic antique allure. Aged wooden wares abound, as well as a grab bag of cotton and burlap feed sacks, perfect for framing as sets or crafting into footstool covers or throw pillows. For French Country TextilesForest and LinenThere’s nothing quite like breezy natural fabrics to make you want to throw open all the windows and let that country air in while the pie cools. Unfussy and lightweight, the hand-crafted curtains, bedding, and table linens from these Lithuanian textile experts have a classic understated quality that would be right at home in the coziest guest room or most bustling kitchen. Warm, welcoming hues range from marigold yellow to cornflower blue, but soft gingham checkers and timeless French ticking feel especially farm-fresh. Our current favorite? These cherry-striped country cafe curtains. Becky Luigart-Stayner for Country LivingVintage red torchons feel right at home in a farmhouse kitchenFor Rustic RugsOld New HouseWhether or not you’re lucky enough to have gorgeous wide-plank floors, an antique area rug or runner can work wonders for giving a room instant character and warmth. This fifth-generation family-run retailer specializes in importing heirloom hand-knotted carpets dating back to the 1800s, with a focus on traditional designs from the masters in Turkey, India, Persia, and more. Their vast variety of sizes and styles offers something for every aesthetic, with one-of-a-kind patterns ranging from distressed neutrals to chain-stitched florals to ornate arabesques. For Pillows and ProvisionsHabitation BohemeIn true farmhouse fashion, this Indiana shop has curated an enticing blend of handcrafted and vintage homewares that work effortlessly well together. A line of cozy hand-stitched linen pillow coverssits prettily alongside a mix of found objects, from patinated brass candlesticks and etched cloisonné vases to sturdy stoneware crockery and woven wicker baskets. For Elegant Everyday DishwareConvivial ProductionSimple, yet undeniably stunning, the handcrafted dinnerware from this Missouri-based ceramist is designed with durability in mind. Produced in a single, time-tested shade of ivory white glaze, these practical stoneware cups, bowls, and plates make the perfect place settings for lively farm-to-table feasts with friends and family. Beautifully balancing softness and heft, each dish is meant to feel comfortable when being held and passed, but also to look attractive when stacked upon open shelving. For English Country Antiques1100 West Co.This Illinois antiques shop is stocked with all manner of versatile vintage vessels culled from the English countryside, from massive stoneware crocks to charming little escargot pots. Their collection of neutral containers can be adapted for nearly any provincial purpose, but we especially love their assortment of old advertising—from toothpaste pots to marmalade jars and ginger beer bottles galore—for a nice little nod to the quintessential country practice of repurposing what you’ve got. Brian Woodcock/Country LivingPretty English ironstone will always have our heart.For a Cozy GlowOlde Brick LightingConstructed by hand from cord to shade, the vintage-inspired lighting produced by this Pennsylvania retailer is a tribute to the iconic quality and character of old American fixtures. Nostalgic design elements include hand-blown glassand finishes ranging from matte black to brushed nickel and antique brass. To create an authentic farmhouse ambiance, check out their gooseneck sconces, enameled red and blue barn lights, and milky white striped schoolhouse flush mounts. For Enduring ArtifactsThrough the PortholeThe weathered, artisan-made wares curated by this California husband-and-wife duo have been hand-selected from around the globe for their time-etched character. From gorgeous gray-black terracotta vases and rust-colored Turkish clay pots to patinated brass cow bells and rustic reclaimed elm stools, each item is a testament to the lasting beauty of classic materials, with storied sun-bleaching and scratches befitting the most beloved, lived-in rooms. For Winsome Wall ArtEugenia Ciotola ArtThrough graceful brushstrokes and textural swirls of paint, Maryland-based artist Eugenia Ciotola has captured the natural joy of a life that’s simple and sweet. Her pieces celebrate quiet scenes of bucolic beauty, from billowing bouquets of peonies to stoic red barns sitting in fields of wavy green. For a parlor gallery or gathering space, we gravitate toward her original oils on canvas—an impasto still life, perhaps, or a plainly frocked maiden carrying a bountiful bowl of lemons—while her stately farm animal portraitswould look lovely in a child’s nursery.For Time-Tested Storage SolutionsMaterials DivisionFunction is forefront for this farmhouse supplier operating out of New York, whose specialized selection of vintage provisions have lived out dutiful lives of purpose. Standouts include a curated offering of trusty antique tool boxes and sturdy steel-clad trunks whose rugged patina tells the story of many-a household project. Meanwhile, a hardworking mix of industrial wire and woven wood gathering baskets sits handsomely alongside heavy-duty galvanized garbage bins and antique fireplace andirons.For Pastoral PrimitivesComfort Work RoomFull of history and heritage, the old, hand-fabricated furnishings and primitive wooden tools in this unique Ukrainian antique shop are rural remnants of simpler times gone by. Quaint kitchen staples like chippy chiseled spoons, scoops, and cutting boards make an accessible entry point for the casual collector, while scuffed up dough troughs, butter churns, washboards, and barrels are highly desirable conversation pieces for any antique enthusiast who’s dedicated to authentic detail. Becky Luigart-Stayner for Country LivingAntique washboards make for on-theme wall art in a laundry roomFor Heirloom-Quality CoverletsBluegrass QuiltsNo layered farmhouse look would be complete without the homey, tactile touch of a hand-pieced quilt or two draped intentionally about the room. From harvest-hued sawtooth stars to playful patchwork pinwheels, each exquisite blanket from this Kentucky-based artisan is slow-crafted in traditional fashion from 100% cotton materials, and can even be custom stitched from scratch to match your personal color palette and decorative purpose. For a classic country aesthetic, try a log cabin, double diamond, or star patch pattern. For Hand-Crafted GiftsSelselaFeaturing a busy barnyard’s worth of plucky chickens, cuddly sheep, and happy little Holstein cows, this Illinois woodworker’s whimsical line of farm figurines and other giftable goodiesis chock-full of hand-carved charm. Crafted from 100% recycled birch and painted in loving detail, each creature has a deliberately rough-hewn look and feel worthy of any cozy and collected home. For Open-Concept CabinetryFolkhausA hallmark of many modern farmhouses, open-concept shelving has become a stylish way to show that the practical wares you use everyday are the same ones you’re proud to put on display. With their signature line of bracketed wall shelves, Shaker-style peg shelves, and raw steel kitchen rails, the team at Folkhaus has created a range of open storage solutions that beautifully balances elevated design and rustic utility. Rounding out their collection is a selection of open-shelved accent pieces like bookcases, benches, and console tables—each crafted from character-rich kiln-dried timber and finished in your choice of stain.Related StoryFor Antique Farmhouse FurnitureCottage Treasures LVThe foundation of a well-furnished farmhouse often begins with a single prized piece. Whether it’s a slant-front desk, a primitive jelly cabinet, or a punched-tin pie safe, this established New York-based dealer has a knack for sourcing vintage treasures with the personality and presence to anchor an entire space. Distressed cupboards and cabinets may be their bread and butterbut you’ll also find a robust roundup of weathered farm tables, Windsor chairs, and blanket chests—and currently, even a rare 1500s English bench. For Lively Table LinensMoontea StudioAs any devotee of slow decorating knows, sometimes it’s the little details that really bring a look home. For a spot of cheer along with your afternoon tea, we love the hand-stamped table linens from this Washington-based printmaker, which put a peppy, modern spin on farm-fresh produce. Patterned with lush illustrations of bright red tomatoes, crisp green apples, and golden sunflowers—then neatly finished with a color-coordinated hand-stitched trim—each tea towel, placemat, and napkin pays homage to the hours we spend doting over our gardens. For Traditional TransferwarePrior TimeThere’s lots to love about this Massachusetts antiques shop, which admittedly skews slightly cottagecorebut the standout, for us, is the seller’s superior selection of dinner and serving ware. In addition to a lovely lot of mottled white ironstone platters and pitchers, you’ll find a curated mix of Ridgeway and Wedgwood transferware dishes in not only classic cobalt blue, but beautiful browns, greens, and purples, too.Becky Luigart-Stayner for Country LivingPretty brown transferware could be yours with one quick "add to cart."For Folk Art for Your FloorsKinFolk ArtworkDesigned by a West Virginia watercolor and oils artist with a penchant for painting the past, these silky chenille floor mats feature an original cast of colonial characters and folksy scenes modeled after heirloom textiles from the 18th and 19th centuries. Expect lots of early American and patriotic motifs, including old-fashioned flags, Pennsylvania Dutch fraktur, equestrian vignettes, and colonial house samplers—each made to mimic a vintage hooked rug for that cozy, homespun feeling.For Historical ReproductionsSchooner Bay Co.Even in the most painstakingly appointed interior, buying antique originals isn’t always an option. And that’s where this trusted Pennsylvania-based retailer for historical reproductions comes in. Offering a colossal collection of framed art prints, decorative trays, and brass objects, these connoisseurs of the classics have decor for every old-timey aesthetic, whether it’s fox hunt prints for your cabin, Dutch landscapes for your cottage, or primitive animal portraits for your farmstead.For General Store StaplesFarmhouse EclecticsHand-plucked from New England antique shops, estate sales, and auctions, the salvaged sundries from this Massachusetts-based supplierare the type you might spy in an old country store—wooden crates emblazoned with the names of local dairies, antique apple baskets, seed displays, signs, and scales. Whether you’re setting up your farmstand or styling your entryway, you’ll have plenty of storage options and authentic accents to pick from here. Becky Luigart-Stayner for Country LivingSo many food scales, so little time.Related StoriesJackie BuddieJackie Buddie is a freelance writer with more than a decade of editorial experience covering lifestyle topics including home decor how-tos, fashion trend deep dives, seasonal gift guides, and in-depth profiles of artists and creatives around the globe. She holds a degree in journalism from the University of North Carolina at Chapel Hill and received her M.F.A. in creative writing from Boston University. Jackie is, among other things, a collector of curiosities, Catskills land caretaker, dabbling DIYer, day hiker, and mom. She lives in the hills of Bovina, New York, with her family and her sweet-as-pie rescue dog. #best #hiddengem #etsy #shops #fans
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    The Best Hidden-Gem Etsy Shops for Fans of Farmhouse Style
    Becky Luigart-Stayner for Country LivingCountry Living editors select each product featured. If you buy from a link, we may earn a commission. Why Trust Us?Like a well-made quilt, a classic farmhouse aesthetic comes together gradually—a little bit of this, a touch of that. Each addition is purposeful and personal—and isn’t that what home is all about, really? If this type of slowed-down style speaks to you, you're probably already well aware that Etsy is a treasure trove of finds both new and old to fit your timeless farmhouse aesthetic. But with more than eight million active sellers on its marketplace, sometimes the possibilities—vintage feed sacks! primitive pie safes! galvanized grain scoops!—can quickly go from enticing to overwhelming.To better guide your search for the finest farmhouse furnishings, we’ve gathered a go-to list of editor-and designer-beloved Etsy shops which, time and again, turn out hardworking, homespun pieces of heirloom quality. From beautiful antique bureaus to hand-block-printed table linens, the character-rich wares from these sellers will help you design the farmhouse of your dreams, piece by precious piece. Related Stories For Antique AmericanaAcorn and Alice Every good old-fashioned farmhouse could use some traditional Americana to set the tone, and this Pennsylvania salvage shop offers rustic touches loaded with authentic antique allure. Aged wooden wares abound (think vintage milk crates, orchard fruit baskets, and berry boxes), as well as a grab bag of cotton and burlap feed sacks, perfect for framing as sets or crafting into footstool covers or throw pillows. For French Country TextilesForest and LinenThere’s nothing quite like breezy natural fabrics to make you want to throw open all the windows and let that country air in while the pie cools. Unfussy and lightweight, the hand-crafted curtains, bedding, and table linens from these Lithuanian textile experts have a classic understated quality that would be right at home in the coziest guest room or most bustling kitchen. Warm, welcoming hues range from marigold yellow to cornflower blue, but soft gingham checkers and timeless French ticking feel especially farm-fresh. Our current favorite? These cherry-striped country cafe curtains. Becky Luigart-Stayner for Country LivingVintage red torchons feel right at home in a farmhouse kitchenFor Rustic RugsOld New HouseWhether or not you’re lucky enough to have gorgeous wide-plank floors, an antique area rug or runner can work wonders for giving a room instant character and warmth. This fifth-generation family-run retailer specializes in importing heirloom hand-knotted carpets dating back to the 1800s, with a focus on traditional designs from the masters in Turkey, India, Persia, and more. Their vast variety of sizes and styles offers something for every aesthetic, with one-of-a-kind patterns ranging from distressed neutrals to chain-stitched florals to ornate arabesques. For Pillows and ProvisionsHabitation BohemeIn true farmhouse fashion, this Indiana shop has curated an enticing blend of handcrafted and vintage homewares that work effortlessly well together. A line of cozy hand-stitched linen pillow covers (patterned with everything from block-printed blossoms to provincial pinstripes) sits prettily alongside a mix of found objects, from patinated brass candlesticks and etched cloisonné vases to sturdy stoneware crockery and woven wicker baskets. For Elegant Everyday DishwareConvivial ProductionSimple, yet undeniably stunning, the handcrafted dinnerware from this Missouri-based ceramist is designed with durability in mind. Produced in a single, time-tested shade of ivory white glaze, these practical stoneware cups, bowls, and plates make the perfect place settings for lively farm-to-table feasts with friends and family. Beautifully balancing softness and heft, each dish is meant to feel comfortable when being held and passed, but also to look attractive when stacked upon open shelving. For English Country Antiques1100 West Co.This Illinois antiques shop is stocked with all manner of versatile vintage vessels culled from the English countryside, from massive stoneware crocks to charming little escargot pots. Their collection of neutral containers can be adapted for nearly any provincial purpose (envision white ironstone pitchers piled high with fresh-picked hyacinths, or glass canning jars holding your harvest grains), but we especially love their assortment of old advertising—from toothpaste pots to marmalade jars and ginger beer bottles galore—for a nice little nod to the quintessential country practice of repurposing what you’ve got. Brian Woodcock/Country LivingPretty English ironstone will always have our heart.For a Cozy GlowOlde Brick LightingConstructed by hand from cord to shade, the vintage-inspired lighting produced by this Pennsylvania retailer is a tribute to the iconic quality and character of old American fixtures. Nostalgic design elements include hand-blown glass (crafted using cast-iron molds from over 80 years ago) and finishes ranging from matte black to brushed nickel and antique brass. To create an authentic farmhouse ambiance, check out their gooseneck sconces, enameled red and blue barn lights, and milky white striped schoolhouse flush mounts. For Enduring ArtifactsThrough the PortholeThe weathered, artisan-made wares curated by this California husband-and-wife duo have been hand-selected from around the globe for their time-etched character. From gorgeous gray-black terracotta vases and rust-colored Turkish clay pots to patinated brass cow bells and rustic reclaimed elm stools, each item is a testament to the lasting beauty of classic materials, with storied sun-bleaching and scratches befitting the most beloved, lived-in rooms. For Winsome Wall ArtEugenia Ciotola ArtThrough graceful brushstrokes and textural swirls of paint, Maryland-based artist Eugenia Ciotola has captured the natural joy of a life that’s simple and sweet. Her pieces celebrate quiet scenes of bucolic beauty, from billowing bouquets of peonies to stoic red barns sitting in fields of wavy green. For a parlor gallery or gathering space, we gravitate toward her original oils on canvas—an impasto still life, perhaps, or a plainly frocked maiden carrying a bountiful bowl of lemons—while her stately farm animal portraits (regal roosters! ruff collared geese!) would look lovely in a child’s nursery.For Time-Tested Storage SolutionsMaterials DivisionFunction is forefront for this farmhouse supplier operating out of New York, whose specialized selection of vintage provisions have lived out dutiful lives of purpose. Standouts include a curated offering of trusty antique tool boxes and sturdy steel-clad trunks whose rugged patina tells the story of many-a household project. Meanwhile, a hardworking mix of industrial wire and woven wood gathering baskets sits handsomely alongside heavy-duty galvanized garbage bins and antique fireplace andirons.For Pastoral PrimitivesComfort Work RoomFull of history and heritage, the old, hand-fabricated furnishings and primitive wooden tools in this unique Ukrainian antique shop are rural remnants of simpler times gone by. Quaint kitchen staples like chippy chiseled spoons, scoops, and cutting boards make an accessible entry point for the casual collector, while scuffed up dough troughs, butter churns, washboards, and barrels are highly desirable conversation pieces for any antique enthusiast who’s dedicated to authentic detail. Becky Luigart-Stayner for Country LivingAntique washboards make for on-theme wall art in a laundry roomFor Heirloom-Quality CoverletsBluegrass QuiltsNo layered farmhouse look would be complete without the homey, tactile touch of a hand-pieced quilt or two draped intentionally about the room. From harvest-hued sawtooth stars to playful patchwork pinwheels, each exquisite blanket from this Kentucky-based artisan is slow-crafted in traditional fashion from 100% cotton materials, and can even be custom stitched from scratch to match your personal color palette and decorative purpose. For a classic country aesthetic, try a log cabin, double diamond, or star patch pattern. For Hand-Crafted GiftsSelselaFeaturing a busy barnyard’s worth of plucky chickens, cuddly sheep, and happy little Holstein cows, this Illinois woodworker’s whimsical line of farm figurines and other giftable goodies (think animal wine stoppers, keychains, fridge magnets, and cake toppers) is chock-full of hand-carved charm. Crafted from 100% recycled birch and painted in loving detail, each creature has a deliberately rough-hewn look and feel worthy of any cozy and collected home. For Open-Concept CabinetryFolkhausA hallmark of many modern farmhouses, open-concept shelving has become a stylish way to show that the practical wares you use everyday are the same ones you’re proud to put on display. With their signature line of bracketed wall shelves, Shaker-style peg shelves, and raw steel kitchen rails, the team at Folkhaus has created a range of open storage solutions that beautifully balances elevated design and rustic utility. Rounding out their collection is a selection of open-shelved accent pieces like bookcases, benches, and console tables—each crafted from character-rich kiln-dried timber and finished in your choice of stain.Related StoryFor Antique Farmhouse FurnitureCottage Treasures LVThe foundation of a well-furnished farmhouse often begins with a single prized piece. Whether it’s a slant-front desk, a primitive jelly cabinet, or a punched-tin pie safe, this established New York-based dealer has a knack for sourcing vintage treasures with the personality and presence to anchor an entire space. Distressed cupboards and cabinets may be their bread and butter (just look at this two-piece pine hutch!) but you’ll also find a robust roundup of weathered farm tables, Windsor chairs, and blanket chests—and currently, even a rare 1500s English bench. For Lively Table LinensMoontea StudioAs any devotee of slow decorating knows, sometimes it’s the little details that really bring a look home. For a spot of cheer along with your afternoon tea, we love the hand-stamped table linens from this Washington-based printmaker, which put a peppy, modern spin on farm-fresh produce. Patterned with lush illustrations of bright red tomatoes, crisp green apples, and golden sunflowers—then neatly finished with a color-coordinated hand-stitched trim—each tea towel, placemat, and napkin pays homage to the hours we spend doting over our gardens. For Traditional TransferwarePrior TimeThere’s lots to love about this Massachusetts antiques shop, which admittedly skews slightly cottagecore (the pink Baccarat perfume bottles! the hobnail milk glass vases! the huge primitive bread boards!) but the standout, for us, is the seller’s superior selection of dinner and serving ware. In addition to a lovely lot of mottled white ironstone platters and pitchers, you’ll find a curated mix of Ridgeway and Wedgwood transferware dishes in not only classic cobalt blue, but beautiful browns, greens, and purples, too.Becky Luigart-Stayner for Country LivingPretty brown transferware could be yours with one quick "add to cart."For Folk Art for Your FloorsKinFolk ArtworkDesigned by a West Virginia watercolor and oils artist with a penchant for painting the past, these silky chenille floor mats feature an original cast of colonial characters and folksy scenes modeled after heirloom textiles from the 18th and 19th centuries. Expect lots of early American and patriotic motifs, including old-fashioned flags, Pennsylvania Dutch fraktur, equestrian vignettes, and colonial house samplers—each made to mimic a vintage hooked rug for that cozy, homespun feeling. (We have to admit, the folk art-inspired cow and chicken is our favorite.)For Historical ReproductionsSchooner Bay Co.Even in the most painstakingly appointed interior, buying antique originals isn’t always an option (don’t ask how many times we’ve been outbid at an estate auction). And that’s where this trusted Pennsylvania-based retailer for historical reproductions comes in. Offering a colossal collection of framed art prints, decorative trays, and brass objects (think magnifying glasses, compasses, paperweights, and letter openers), these connoisseurs of the classics have decor for every old-timey aesthetic, whether it’s fox hunt prints for your cabin, Dutch landscapes for your cottage, or primitive animal portraits for your farmstead.For General Store StaplesFarmhouse EclecticsHand-plucked from New England antique shops, estate sales, and auctions, the salvaged sundries from this Massachusetts-based supplier (who grew up in an 1850s farmhouse himself) are the type you might spy in an old country store—wooden crates emblazoned with the names of local dairies, antique apple baskets, seed displays, signs, and scales. Whether you’re setting up your farmstand or styling your entryway, you’ll have plenty of storage options and authentic accents to pick from here. Becky Luigart-Stayner for Country LivingSo many food scales, so little time.Related StoriesJackie BuddieJackie Buddie is a freelance writer with more than a decade of editorial experience covering lifestyle topics including home decor how-tos, fashion trend deep dives, seasonal gift guides, and in-depth profiles of artists and creatives around the globe. She holds a degree in journalism from the University of North Carolina at Chapel Hill and received her M.F.A. in creative writing from Boston University. Jackie is, among other things, a collector of curiosities, Catskills land caretaker, dabbling DIYer, day hiker, and mom. She lives in the hills of Bovina, New York, with her family and her sweet-as-pie rescue dog.
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  • Game Dev Digest Issue #286 - Design Tricks, Deep Dives, and more

    This article was originally published on GameDevDigest.comEnjoy!What was Radiant AI, anyway? - A ridiculously deep dive into Oblivion's controversial AI system and its legacyblog.paavo.meConsider The Horse Game - No I don’t think every dev should make a horse game. But I do think every developer should at least look at them, maybe even play one because, it is very important that you understand the importance of genre, fandom, and how visibility works. Even if you are not making a horse game, the lessons you can learn by looking at this sub genre are very similar to other genres, just not as blatantly clear as they are with horse games.howtomarketagame.comMaking a killing: The playful 2D terror of Psycasso® - I sat down with lead developer Benjamin Lavender and Omni, designer and producer, to talk about this playfully gory game that gives a classic retro style and a freshtwist.UnityIntroduction to Asset Manager transfer methods in Unity - Unity's Asset Manager is a user-friendly digital asset management platform supporting over 70 file formats to help teams centralize, organize, discover, and use assets seamlessly across projects. It reduces redundant work by design, making cross-team collaboration smoother and accelerating production workflows.UnityVideosRules of the Game: Five Tricks of Highly Effective Designers - Every working designer has them: unique techniques or "tricks" that they use when crafting gameplay. Sure, there's the general game design wisdom that everyone agrees on and can be found in many a game design book, but experienced game designers often have very specific rules that are personal to them, techniques that not everyone knows about or even agrees with. In this GDC 2015 session, five experienced game designers join the stage for 10 minutes each to share one game design "trick" that they use.Game Developers ConferenceBinding of Isaac Style Room Generator in Unity- Our third part in the series - making the rooms!Game Dev GarnetIntroduction to Unity Behavior | Unity Tutorial - In this video you'll become familiar with the core concepts of Unity Behavior, including a live example.LlamAcademyHow I got my demo ready for Steam Next Fest - It's Steam Next Fest, and I've got a game in the showcase. So here are 7 tips for making the most of this demo sharing festival.Game Maker's ToolkitOptimizing lighting in Projekt Z: Beyond Order - 314 Arts studio lead and founder Justin Miersch discuss how the team used the Screen Space Global Illumination feature in Unity’s High Definition Render Pipeline, along with the Unity Profiler and Timeline to overcome the lighting challenges they faced in building Projekt Z: Beyond Order.UnityMemory Arenas in Unity: Heap Allocation Without the GC - In this video, we explore how to build a custom memory arena in Unity using unsafe code and manual heap allocation. You’ll learn how to allocate raw memory for temporary graph-like structures—such as crafting trees or decision planners—without triggering the garbage collector. We’ll walk through the concept of stack frames, translate that to heap-based arena allocation, and implement a fast, disposable system that gives you full control over memory layout and lifetime. Perfect for performance-critical systems where GC spikes aren’t acceptable.git-amendCloth Animation Using The Compute Shader - In this video, we dive into cloth simulation using OpenGL compute shaders. By applying simple mathematical equations, we’ll achieve smooth, dynamic movement. We'll explore particle-based simulation, tackle synchronization challenges with double buffering, and optimize rendering using triangle strips for efficient memory usage. Whether you're familiar with compute shaders or just getting started, this is the perfect way to step up your real-time graphics skills!OGLDEVHow we're designing games for a broader audience - Our games are too hardBiteMe GamesAssetsLearn Game Dev - Unity, Godot, Unreal, Gamemaker, Blender & C# - Make games like a pro.Passionate about video games? Then start making your own! Our latest bundle will help you learn vital game development skills. Master the most popular creation platforms like Unity, Godot, Unreal, GameMaker, Blender, and C#—now that’s a sharp-lookin’ bundle! Build a 2.5D farming RPG with Unreal Engine, create a micro turn-based RPG in Godot, explore game optimization, and so much more.__Big Bang Unreal & Unity Asset Packs Bundle - 5000+ unrivaled assets in one bundle. Calling all game devs—build your worlds with this gigantic bundle of over 5000 assets, including realistic and stylized environments, SFX packs, and powerful tools. Perfect for hobbyists, beginners, and professional developers alike, you'll gain access to essential resources, tutorials, and beta-testing–ready content to start building immediately. The experts at Leartes Studios have curated an amazing library packed with value, featuring environments, VFX packs, and tutorial courses on Unreal Engine, Blender, Substance Painter, and ZBrush. Get the assets you need to bring your game to life—and help support One Tree Planted with your purchase! This bundle provides Unity Asset Store keys directly with your purchase, and FAB keys via redemption through Cosmos, if the product is available on those platforms.Humble Bundle AffiliateGameplay Tools 50% Off - Core systems, half the price. Get pro-grade tools to power your gameplay—combat, cutscenes, UI, and more. Including: HTrace: World Space Global Illumination, VFX Graph - Ultra Mega Pack - Vol.1, Magic Animation Blend, Utility Intelligence: Utility AI Framework for Unity 6, Build for iOS/macOS on Windows>?Unity AffiliateHi guys, I created a website about 6 years in which I host all my field recordings and foley sounds. All free to download and use CC0. There is currently 50+ packs with 1000's of sounds and hours of field recordings all perfect for game SFX and UI. - I think game designers can benefit from a wide range of sounds on the site, especially those that enhance immersion and atmosphere.signaturesounds.orgSmartAddresser - Automate Addressing, Labeling, and Version Control for Unity's Addressable Asset System.CyberAgentGameEntertainment Open SourceEasyCS - EasyCS is an easy-to-use and flexible framework for Unity, adopting a Data-Driven Entity & Actor-Component approach. It bridges Unity's classic OOP with powerful data-oriented patterns, without forcing a complete ECS paradigm shift or a mindset change. Build smarter, not harder.Watcher3056 Open SourceBinding-Of-Isaac_Map-Generator - Binding of Isaac map generator for Unity2DGarnetKane99 Open SourceHelion - A modern fast paced Doom FPS engineHelion-Engine Open SourcePixelationFx - Pixelation post effect for Unity UrpNullTale Open SourceExtreme Add-Ons Bundle For Blender & ZBrush - Extraordinary quality—Extreme add-ons Get quality add-ons for Blender and ZBrush with our latest bundle! We’ve teamed up with the pros at FlippedNormals to deliver a gigantic library of powerful tools for your next game development project. Add new life to your creative work with standout assets like Real-time Hair ZBrush Plugin, Physical Starlight and Atmosphere, Easy Mesh ZBrush Plugin, and more. Get the add-ons you need to bring color and individuality to your next project—and help support Extra Life with your purchase!Humble Bundle AffiliateShop up to 50% off Gabriel Aguiar Prod - Publisher Sale - Gabriel Aguiar Prod. is best known for his extensive VFX assets that help many developers prototype and ship games with special effects. His support and educational material are also invaluable resources for the game dev community. PLUS get VFX Graph - Stylized Fire - Vol. 1 for FREE with code GAP2025Unity AffiliateSpotlightDream Garden - Dream Garden is a simulation game about building tiny cute garden dioramas. A large selection of tools, plants, decorations and customization awaits you. Try all of them and create your dream garden.Campfire StudioMy game, Call Of Dookie. Demo available on SteamYou can subscribe to the free weekly newsletter on GameDevDigest.comThis post includes affiliate links; I may receive compensation if you purchase products or services from the different links provided in this article.
    #game #dev #digest #issue #design
    Game Dev Digest Issue #286 - Design Tricks, Deep Dives, and more
    This article was originally published on GameDevDigest.comEnjoy!What was Radiant AI, anyway? - A ridiculously deep dive into Oblivion's controversial AI system and its legacyblog.paavo.meConsider The Horse Game - No I don’t think every dev should make a horse game. But I do think every developer should at least look at them, maybe even play one because, it is very important that you understand the importance of genre, fandom, and how visibility works. Even if you are not making a horse game, the lessons you can learn by looking at this sub genre are very similar to other genres, just not as blatantly clear as they are with horse games.howtomarketagame.comMaking a killing: The playful 2D terror of Psycasso® - I sat down with lead developer Benjamin Lavender and Omni, designer and producer, to talk about this playfully gory game that gives a classic retro style and a freshtwist.UnityIntroduction to Asset Manager transfer methods in Unity - Unity's Asset Manager is a user-friendly digital asset management platform supporting over 70 file formats to help teams centralize, organize, discover, and use assets seamlessly across projects. It reduces redundant work by design, making cross-team collaboration smoother and accelerating production workflows.UnityVideosRules of the Game: Five Tricks of Highly Effective Designers - Every working designer has them: unique techniques or "tricks" that they use when crafting gameplay. Sure, there's the general game design wisdom that everyone agrees on and can be found in many a game design book, but experienced game designers often have very specific rules that are personal to them, techniques that not everyone knows about or even agrees with. In this GDC 2015 session, five experienced game designers join the stage for 10 minutes each to share one game design "trick" that they use.Game Developers ConferenceBinding of Isaac Style Room Generator in Unity- Our third part in the series - making the rooms!Game Dev GarnetIntroduction to Unity Behavior | Unity Tutorial - In this video you'll become familiar with the core concepts of Unity Behavior, including a live example.LlamAcademyHow I got my demo ready for Steam Next Fest - It's Steam Next Fest, and I've got a game in the showcase. So here are 7 tips for making the most of this demo sharing festival.Game Maker's ToolkitOptimizing lighting in Projekt Z: Beyond Order - 314 Arts studio lead and founder Justin Miersch discuss how the team used the Screen Space Global Illumination feature in Unity’s High Definition Render Pipeline, along with the Unity Profiler and Timeline to overcome the lighting challenges they faced in building Projekt Z: Beyond Order.UnityMemory Arenas in Unity: Heap Allocation Without the GC - In this video, we explore how to build a custom memory arena in Unity using unsafe code and manual heap allocation. You’ll learn how to allocate raw memory for temporary graph-like structures—such as crafting trees or decision planners—without triggering the garbage collector. We’ll walk through the concept of stack frames, translate that to heap-based arena allocation, and implement a fast, disposable system that gives you full control over memory layout and lifetime. Perfect for performance-critical systems where GC spikes aren’t acceptable.git-amendCloth Animation Using The Compute Shader - In this video, we dive into cloth simulation using OpenGL compute shaders. By applying simple mathematical equations, we’ll achieve smooth, dynamic movement. We'll explore particle-based simulation, tackle synchronization challenges with double buffering, and optimize rendering using triangle strips for efficient memory usage. Whether you're familiar with compute shaders or just getting started, this is the perfect way to step up your real-time graphics skills!OGLDEVHow we're designing games for a broader audience - Our games are too hardBiteMe GamesAssetsLearn Game Dev - Unity, Godot, Unreal, Gamemaker, Blender & C# - Make games like a pro.Passionate about video games? Then start making your own! Our latest bundle will help you learn vital game development skills. Master the most popular creation platforms like Unity, Godot, Unreal, GameMaker, Blender, and C#—now that’s a sharp-lookin’ bundle! Build a 2.5D farming RPG with Unreal Engine, create a micro turn-based RPG in Godot, explore game optimization, and so much more.__Big Bang Unreal & Unity Asset Packs Bundle - 5000+ unrivaled assets in one bundle. Calling all game devs—build your worlds with this gigantic bundle of over 5000 assets, including realistic and stylized environments, SFX packs, and powerful tools. Perfect for hobbyists, beginners, and professional developers alike, you'll gain access to essential resources, tutorials, and beta-testing–ready content to start building immediately. The experts at Leartes Studios have curated an amazing library packed with value, featuring environments, VFX packs, and tutorial courses on Unreal Engine, Blender, Substance Painter, and ZBrush. Get the assets you need to bring your game to life—and help support One Tree Planted with your purchase! This bundle provides Unity Asset Store keys directly with your purchase, and FAB keys via redemption through Cosmos, if the product is available on those platforms.Humble Bundle AffiliateGameplay Tools 50% Off - Core systems, half the price. Get pro-grade tools to power your gameplay—combat, cutscenes, UI, and more. Including: HTrace: World Space Global Illumination, VFX Graph - Ultra Mega Pack - Vol.1, Magic Animation Blend, Utility Intelligence: Utility AI Framework for Unity 6, Build for iOS/macOS on Windows>?Unity AffiliateHi guys, I created a website about 6 years in which I host all my field recordings and foley sounds. All free to download and use CC0. There is currently 50+ packs with 1000's of sounds and hours of field recordings all perfect for game SFX and UI. - I think game designers can benefit from a wide range of sounds on the site, especially those that enhance immersion and atmosphere.signaturesounds.orgSmartAddresser - Automate Addressing, Labeling, and Version Control for Unity's Addressable Asset System.CyberAgentGameEntertainment Open SourceEasyCS - EasyCS is an easy-to-use and flexible framework for Unity, adopting a Data-Driven Entity & Actor-Component approach. It bridges Unity's classic OOP with powerful data-oriented patterns, without forcing a complete ECS paradigm shift or a mindset change. Build smarter, not harder.Watcher3056 Open SourceBinding-Of-Isaac_Map-Generator - Binding of Isaac map generator for Unity2DGarnetKane99 Open SourceHelion - A modern fast paced Doom FPS engineHelion-Engine Open SourcePixelationFx - Pixelation post effect for Unity UrpNullTale Open SourceExtreme Add-Ons Bundle For Blender & ZBrush - Extraordinary quality—Extreme add-ons Get quality add-ons for Blender and ZBrush with our latest bundle! We’ve teamed up with the pros at FlippedNormals to deliver a gigantic library of powerful tools for your next game development project. Add new life to your creative work with standout assets like Real-time Hair ZBrush Plugin, Physical Starlight and Atmosphere, Easy Mesh ZBrush Plugin, and more. Get the add-ons you need to bring color and individuality to your next project—and help support Extra Life with your purchase!Humble Bundle AffiliateShop up to 50% off Gabriel Aguiar Prod - Publisher Sale - Gabriel Aguiar Prod. is best known for his extensive VFX assets that help many developers prototype and ship games with special effects. His support and educational material are also invaluable resources for the game dev community. PLUS get VFX Graph - Stylized Fire - Vol. 1 for FREE with code GAP2025Unity AffiliateSpotlightDream Garden - Dream Garden is a simulation game about building tiny cute garden dioramas. A large selection of tools, plants, decorations and customization awaits you. Try all of them and create your dream garden.Campfire StudioMy game, Call Of Dookie. Demo available on SteamYou can subscribe to the free weekly newsletter on GameDevDigest.comThis post includes affiliate links; I may receive compensation if you purchase products or services from the different links provided in this article. #game #dev #digest #issue #design
    GAMEDEV.NET
    Game Dev Digest Issue #286 - Design Tricks, Deep Dives, and more
    This article was originally published on GameDevDigest.comEnjoy!What was Radiant AI, anyway? - A ridiculously deep dive into Oblivion's controversial AI system and its legacyblog.paavo.meConsider The Horse Game - No I don’t think every dev should make a horse game (unlike horror, which I still think everyone should at least one). But I do think every developer should at least look at them, maybe even play one because, it is very important that you understand the importance of genre, fandom, and how visibility works. Even if you are not making a horse game, the lessons you can learn by looking at this sub genre are very similar to other genres, just not as blatantly clear as they are with horse games.howtomarketagame.comMaking a killing: The playful 2D terror of Psycasso® - I sat down with lead developer Benjamin Lavender and Omni, designer and producer, to talk about this playfully gory game that gives a classic retro style and a fresh (if gruesome) twist.UnityIntroduction to Asset Manager transfer methods in Unity - Unity's Asset Manager is a user-friendly digital asset management platform supporting over 70 file formats to help teams centralize, organize, discover, and use assets seamlessly across projects. It reduces redundant work by design, making cross-team collaboration smoother and accelerating production workflows.UnityVideosRules of the Game: Five Tricks of Highly Effective Designers - Every working designer has them: unique techniques or "tricks" that they use when crafting gameplay. Sure, there's the general game design wisdom that everyone agrees on and can be found in many a game design book, but experienced game designers often have very specific rules that are personal to them, techniques that not everyone knows about or even agrees with. In this GDC 2015 session, five experienced game designers join the stage for 10 minutes each to share one game design "trick" that they use.Game Developers ConferenceBinding of Isaac Style Room Generator in Unity [Full Tutorial] - Our third part in the series - making the rooms!Game Dev GarnetIntroduction to Unity Behavior | Unity Tutorial - In this video you'll become familiar with the core concepts of Unity Behavior, including a live example.LlamAcademyHow I got my demo ready for Steam Next Fest - It's Steam Next Fest, and I've got a game in the showcase. So here are 7 tips for making the most of this demo sharing festival.Game Maker's ToolkitOptimizing lighting in Projekt Z: Beyond Order - 314 Arts studio lead and founder Justin Miersch discuss how the team used the Screen Space Global Illumination feature in Unity’s High Definition Render Pipeline (HDRP), along with the Unity Profiler and Timeline to overcome the lighting challenges they faced in building Projekt Z: Beyond Order.UnityMemory Arenas in Unity: Heap Allocation Without the GC - In this video, we explore how to build a custom memory arena in Unity using unsafe code and manual heap allocation. You’ll learn how to allocate raw memory for temporary graph-like structures—such as crafting trees or decision planners—without triggering the garbage collector. We’ll walk through the concept of stack frames, translate that to heap-based arena allocation, and implement a fast, disposable system that gives you full control over memory layout and lifetime. Perfect for performance-critical systems where GC spikes aren’t acceptable.git-amendCloth Animation Using The Compute Shader - In this video, we dive into cloth simulation using OpenGL compute shaders. By applying simple mathematical equations, we’ll achieve smooth, dynamic movement. We'll explore particle-based simulation, tackle synchronization challenges with double buffering, and optimize rendering using triangle strips for efficient memory usage. Whether you're familiar with compute shaders or just getting started, this is the perfect way to step up your real-time graphics skills!OGLDEVHow we're designing games for a broader audience - Our games are too hardBiteMe GamesAssetsLearn Game Dev - Unity, Godot, Unreal, Gamemaker, Blender & C# - Make games like a pro.Passionate about video games? Then start making your own! Our latest bundle will help you learn vital game development skills. Master the most popular creation platforms like Unity, Godot, Unreal, GameMaker, Blender, and C#—now that’s a sharp-lookin’ bundle! Build a 2.5D farming RPG with Unreal Engine, create a micro turn-based RPG in Godot, explore game optimization, and so much more.__Big Bang Unreal & Unity Asset Packs Bundle - 5000+ unrivaled assets in one bundle. Calling all game devs—build your worlds with this gigantic bundle of over 5000 assets, including realistic and stylized environments, SFX packs, and powerful tools. Perfect for hobbyists, beginners, and professional developers alike, you'll gain access to essential resources, tutorials, and beta-testing–ready content to start building immediately. The experts at Leartes Studios have curated an amazing library packed with value, featuring environments, VFX packs, and tutorial courses on Unreal Engine, Blender, Substance Painter, and ZBrush. Get the assets you need to bring your game to life—and help support One Tree Planted with your purchase! This bundle provides Unity Asset Store keys directly with your purchase, and FAB keys via redemption through Cosmos, if the product is available on those platforms.Humble Bundle AffiliateGameplay Tools 50% Off - Core systems, half the price. Get pro-grade tools to power your gameplay—combat, cutscenes, UI, and more. Including: HTrace: World Space Global Illumination, VFX Graph - Ultra Mega Pack - Vol.1, Magic Animation Blend, Utility Intelligence (v2): Utility AI Framework for Unity 6, Build for iOS/macOS on Windows>?Unity AffiliateHi guys, I created a website about 6 years in which I host all my field recordings and foley sounds. All free to download and use CC0. There is currently 50+ packs with 1000's of sounds and hours of field recordings all perfect for game SFX and UI. - I think game designers can benefit from a wide range of sounds on the site, especially those that enhance immersion and atmosphere.signaturesounds.orgSmartAddresser - Automate Addressing, Labeling, and Version Control for Unity's Addressable Asset System.CyberAgentGameEntertainment Open SourceEasyCS - EasyCS is an easy-to-use and flexible framework for Unity, adopting a Data-Driven Entity & Actor-Component approach. It bridges Unity's classic OOP with powerful data-oriented patterns, without forcing a complete ECS paradigm shift or a mindset change. Build smarter, not harder.Watcher3056 Open SourceBinding-Of-Isaac_Map-Generator - Binding of Isaac map generator for Unity2DGarnetKane99 Open SourceHelion - A modern fast paced Doom FPS engineHelion-Engine Open SourcePixelationFx - Pixelation post effect for Unity UrpNullTale Open SourceExtreme Add-Ons Bundle For Blender & ZBrush - Extraordinary quality—Extreme add-ons Get quality add-ons for Blender and ZBrush with our latest bundle! We’ve teamed up with the pros at FlippedNormals to deliver a gigantic library of powerful tools for your next game development project. Add new life to your creative work with standout assets like Real-time Hair ZBrush Plugin, Physical Starlight and Atmosphere, Easy Mesh ZBrush Plugin, and more. Get the add-ons you need to bring color and individuality to your next project—and help support Extra Life with your purchase!Humble Bundle AffiliateShop up to 50% off Gabriel Aguiar Prod - Publisher Sale - Gabriel Aguiar Prod. is best known for his extensive VFX assets that help many developers prototype and ship games with special effects. His support and educational material are also invaluable resources for the game dev community. PLUS get VFX Graph - Stylized Fire - Vol. 1 for FREE with code GAP2025Unity AffiliateSpotlightDream Garden - Dream Garden is a simulation game about building tiny cute garden dioramas. A large selection of tools, plants, decorations and customization awaits you. Try all of them and create your dream garden.[You can find it on Steam]Campfire StudioMy game, Call Of Dookie. Demo available on SteamYou can subscribe to the free weekly newsletter on GameDevDigest.comThis post includes affiliate links; I may receive compensation if you purchase products or services from the different links provided in this article.
    0 Reacties 0 aandelen
  • The Gachiakuta trailer is loud and angry as the anime adaptation should be

    The anime summer season is close — and there will be lots of big names for us to look forward to. In such a packed season, Gachiakuta is one of the most anticipated and Crunchyroll just dropped a new trailer for the show which is airing next month July 6, 2025, alongside some details on the voice actors we are going to see giving life to important characters.

    The show is an adaptation of the manga written by Kei Urana and it has been published by Kodansha in their Weekly Shonen Magazine since 2022. Gachiakuta is Urana’s first series after her two one-shots – Nokaseand Shikido– and this year the show is receiving the anime treatment by the hands of studio Bones Films, the one responsible for Vigilante: Boku no Hero Academia ILLEGALS.

    In this new trailer, we learn more about the world of Gachiakuta, which we have only seen some flashes of in the announcement trailer. This second trailer gives us an idea of why Rudo, the show’s protagonist, ends up in the Pit. Other key concepts of the manga are introduced as well, such as Gachiakuta’s power system that works around people called Givers who draw out power from objects they give life.

    While the trailer brings the energy you expect to see in a show like Gachiakuta – a few intense action scenes with the show’s opening song “HUGs” by Japanese band Paledusk –, it doesn’t fail to make it clear that Gachiakuta has a central social commentary on how society segregates people, throwing them away like garbage.

    Alongside the trailer, Crunchyroll also shared with us the names of two voice actors that will be in the Gachiakuta. Regot, the man who raises Rudo in the show, is voiced by Toshiyuki Morikawa, present in other important recent shows such as Ranma ½. Morikawa was also the Japanese voice of Sephiroth in Final Fantasy VII Remake and Rebirth. Yuki Shin is the other name and he is coming to Gachiakuta to voice Jabber. The artist has voiced secondary characters in shows like Attack on Titan, Given, and My Hero Academia.
    #gachiakuta #trailer #loud #angry #anime
    The Gachiakuta trailer is loud and angry as the anime adaptation should be
    The anime summer season is close — and there will be lots of big names for us to look forward to. In such a packed season, Gachiakuta is one of the most anticipated and Crunchyroll just dropped a new trailer for the show which is airing next month July 6, 2025, alongside some details on the voice actors we are going to see giving life to important characters. The show is an adaptation of the manga written by Kei Urana and it has been published by Kodansha in their Weekly Shonen Magazine since 2022. Gachiakuta is Urana’s first series after her two one-shots – Nokaseand Shikido– and this year the show is receiving the anime treatment by the hands of studio Bones Films, the one responsible for Vigilante: Boku no Hero Academia ILLEGALS. In this new trailer, we learn more about the world of Gachiakuta, which we have only seen some flashes of in the announcement trailer. This second trailer gives us an idea of why Rudo, the show’s protagonist, ends up in the Pit. Other key concepts of the manga are introduced as well, such as Gachiakuta’s power system that works around people called Givers who draw out power from objects they give life. While the trailer brings the energy you expect to see in a show like Gachiakuta – a few intense action scenes with the show’s opening song “HUGs” by Japanese band Paledusk –, it doesn’t fail to make it clear that Gachiakuta has a central social commentary on how society segregates people, throwing them away like garbage. Alongside the trailer, Crunchyroll also shared with us the names of two voice actors that will be in the Gachiakuta. Regot, the man who raises Rudo in the show, is voiced by Toshiyuki Morikawa, present in other important recent shows such as Ranma ½. Morikawa was also the Japanese voice of Sephiroth in Final Fantasy VII Remake and Rebirth. Yuki Shin is the other name and he is coming to Gachiakuta to voice Jabber. The artist has voiced secondary characters in shows like Attack on Titan, Given, and My Hero Academia. #gachiakuta #trailer #loud #angry #anime
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    The Gachiakuta trailer is loud and angry as the anime adaptation should be
    The anime summer season is close — and there will be lots of big names for us to look forward to. In such a packed season, Gachiakuta is one of the most anticipated and Crunchyroll just dropped a new trailer for the show which is airing next month July 6, 2025, alongside some details on the voice actors we are going to see giving life to important characters. The show is an adaptation of the manga written by Kei Urana and it has been published by Kodansha in their Weekly Shonen Magazine since 2022. Gachiakuta is Urana’s first series after her two one-shots – Nokase (2018) and Shikido (2019) – and this year the show is receiving the anime treatment by the hands of studio Bones Films, the one responsible for Vigilante: Boku no Hero Academia ILLEGALS. In this new trailer, we learn more about the world of Gachiakuta, which we have only seen some flashes of in the announcement trailer. This second trailer gives us an idea of why Rudo, the show’s protagonist, ends up in the Pit. Other key concepts of the manga are introduced as well, such as Gachiakuta’s power system that works around people called Givers who draw out power from objects they give life. While the trailer brings the energy you expect to see in a show like Gachiakuta – a few intense action scenes with the show’s opening song “HUGs” by Japanese band Paledusk –, it doesn’t fail to make it clear that Gachiakuta has a central social commentary on how society segregates people, throwing them away like garbage. Alongside the trailer, Crunchyroll also shared with us the names of two voice actors that will be in the Gachiakuta. Regot, the man who raises Rudo in the show, is voiced by Toshiyuki Morikawa, present in other important recent shows such as Ranma ½. Morikawa was also the Japanese voice of Sephiroth in Final Fantasy VII Remake and Rebirth. Yuki Shin is the other name and he is coming to Gachiakuta to voice Jabber. The artist has voiced secondary characters in shows like Attack on Titan, Given, and My Hero Academia.
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  • What professionals really think about “Vibe Coding”

    Many don’t like it, buteverybody agrees it’s the future.“Vibe Coding” is everywhere. Tools and game engines are implementing AI-assisted coding, vibe coding interest skyrocketed on Google search, on social media, everybody claims to build apps and games in minutes, while the comment section gets flooded with angry developers calling out the pile of garbage code that will never be shipped.A screenshot from Andrej Karpathy with the original “definition” of Vibe CodingBUT, how do professionals feel about it?This is what I will cover in this article. We will look at:How people react to the term vibe coding,How their attitude differs based on who they are and their professional experienceThe reason for their stance towards “vibe coding”How they feel about the impact “vibe coding” will have in the next 5 yearsIt all started with this survey on LinkedIn. I have always been curious about how technology can support creatives and I believe that the only way to get a deeper understanding is to go beyond buzzwords and ask the hard questions. That’s why for over a year, I’ve been conducting weekly interviews with both the founders developing these tools and the creatives utilising them. If you want to learn their journeys, I’ve gathered their insights and experiences on my blog called XR AI Spotlight.Driven by the same motives and curious about people’s feelings about “vibe coding”, I asked a simple question: How does the term “Vibe Coding” make you feel?Original LinkedIn poll by Gabriele RomagnoliIn just three days, the poll collected 139 votes and it was clear that most responders didn’t have a good “vibe” about it. The remaining half was equally split between excitement and no specific feeling.But who are these people? What is their professional background? Why did they respond the way they did?Curious, I created a more comprehensive survey and sent it to everyone who voted on the LinkedIn poll.The survey had four questions:Select what describes you best: developers, creative, non-creative professionalHow many years of experience do you have? 1–5, 6–10, 11–15 or 16+Explain why the term “vibe coding” makes you feel excited/neutral/dismissive?Do you think “vibe coding” will become more relevant in the next 5 years?: It’s the future, only in niche use cases, unlikely, no idea)In a few days, I collected 62 replies and started digging into the findings, and that’s when I finally started understanding who took part in the initial poll.The audienceWhen characterising the audience, I refrained from adding too many options because I just wanted to understand:If the people responding were the ones making stuffWhat percentage of makers were creatives and what developersI was happy to see that only 8% of respondents were non-creative professionals and the remaining 92% were actual makers who have more “skin in the game“ with almost a 50/50 split between creatives and developers. There was also a good spread in the degree of professional experience of the respondents, but that’s where things started to get surprising.Respondents are mostly “makers” and show a good variety in professional experienceWhen creating 2 groups with people who have more or less than 10 years of experience, it is clear that less experienced professionals skew more towards a neutral or negative stance than the more experienced group.Experienced professionals are more positive and open to vibe codingThis might be because senior professionals see AI as a tool to accelerate their workflows, while more juniors perceive it as a competitor or threat.I then took out the non-professional creatives and looked at the attitude of these 2 groups. Not surprisingly, fewer creatives than developers have a negative attitude towards “vibe coding”, but the percentage of creatives and developers who have a positive attitude stays almost constant. This means that creatives have a more indecisive or neutral stance than developers.Creatives have a more positive attitude to vibe coding than developersWhat are people saying about “vibe coding”?As part of the survey, everybody had the chance to add a few sentences explaining their stance. This was not a compulsory field, but to my surprise, only 3 of the 62 left it empty. Before getting into the sentiment analysis, I noticed something quite interesting while filtering the data. People with a negative attitude had much more to say, and their responses were significantly longer than the other group. They wrote an average of 59 words while the others barely 37 and I think is a good indication of the emotional investment of people who want to articulate and explain their point. Let’s now look at what the different groups of people replied. Patterns in Positive Responses to “Vibe Coding”Positive responders often embraced vibe coding as a way to break free from rigid programming structures and instead explore, improvise, and experiment creatively.“It puts no pressure on it being perfect or thorough.”“Pursuing the vibe, trying what works and then adapt.”“Coding can be geeky and laborious… ‘vibing’ is quite nice.”This perspective repositions code not as rigid infrastructure, but something that favors creativity and playfulness over precision.Several answers point to vibe coding as a democratizing force opening up coding to a broader audience, who want to build without going through the traditional gatekeeping of engineering culture.“For every person complaining… there are ten who are dabbling in code and programming, building stuff without permission.”“Bridges creative with technical perfectly, thus creating potential for independence.”This group often used words like “freedom,” “reframing,” and “revolution.”. Patterns in Neutral Responses to “Vibe Coding”As shown in the initial LinkedIn poll, 27% of respondents expressed mixed feelings. When going through their responses, they recognised potential and were open to experimentation but they also had lingering doubts about the name, seriousness, and future usefulness.“It’s still a hype or buzzword.”“I have mixed feelings of fascination and scepticism.”“Unsure about further developments.”They were on the fence and were often enthusiastic about the capability, but wary of the framing.Neutral responders also acknowledged that complex, polished, or production-level work still requires traditional approaches and framed vibe coding as an early-stage assistant, not a full solution.“Nice tool, but not more than autocomplete on steroids.”“Helps get setup quickly… but critical thinking is still a human job.”“Great for prototyping, not enough to finalize product.”Some respondents were indifferent to the term itself, viewing it more as a label or meme than a paradigm shift. For them, it doesn’t change the substance of what’s happening.“At the end of the day they are just words. Are you able to accomplish what’s needed?”“I think it’s been around forever, just now with a new name.”These voices grounded the discussion in the terminology and I think they bring up a very important point that leads to the polarisation of a lot of the conversations around “vibe coding”. Patterns in Negative Responses to “Vibe Coding”Many respondents expressed concern that vibe coding implies a casual, unstructured approach to coding. This was often linked to fears about poor code quality, bugs, and security issues.“Feels like building a house without knowing how electricity and water systems work.”“Without fundamental knowledge… you quickly lose control over the output.”The term was also seen as dismissive or diminishing the value of skilled developers. It really rubbed people the wrong way, especially those with professional experience.“It downplays the skill and intention behind writing a functional, efficient program.”“Vibe coding implies not understanding what the AI does but still micromanaging it.”Like for “neutral” respondents, there’s a strong mistrust around how the term is usedwhere it’s seen as fueling unrealistic expectations or being pushed by non-experts.“Used to promote coding without knowledge.”“Just another overhyped term like NFTs or memecoins.”“It feels like a joke that went too far.”Ultimately, I decided to compare attitudes that are excitedand acceptingof vibe coding vs. those that reject or criticise it. After all, even among people who were neutral, there was a general acceptance that vibe coding has its place. Many saw it as a useful tool for things like prototyping, creative exploration, or simply making it easier to get started. What really stood out, though, was the absence of fear that was very prominent in the “negative” group and saw vibe coding as a threat to software quality or professional identity.People in the neutral and positive groups generally see potential. They view it as useful for prototyping, creative exploration, or making coding more accessible, but they still recognise the need for structure in complex systems. In contrast, the negative group rejects the concept outright, and not just the name, but what it stands for: a more casual, less rigorous approach to coding. Their opinion is often rooted in defending software engineering as a disciplined craft… and probably their job. “As long as you understand the result and the process, AI can write and fix scripts much faster than humans can.” “It’s a joke. It started as a joke… but to me doesn’t encapsulate actual AI co-engineering.”On the topic of skill and control, the neutral and positive group sees AI as a helpful assistant, assuming that a human is still guiding the process. They mention refining and reviewing as normal parts of the workflow. The negative group sees more danger, fearing that vibe coding gives a false sense of competence. They describe it as producing buggy or shallow results, often in the hands of inexperienced users. “Critical thinking is still a human job… but vibe coding helps with fast results.”“Vibe-Coding takes away the very features of a good developer… logical thinking and orchestration are crucial.”Culturally, the divide is clear. The positive and neutral voices often embrace vibe coding as part of a broader shift, welcoming new types of creators and perspectives. They tend to come from design or interdisciplinary backgrounds and are more comfortable with playful language. On the other hand, the negative group associates the term with hype and cringe, criticising it as disrespectful to those who’ve spent years honing their technical skills.“It’s about playful, relaxed creation — for the love of making something.”Creating a lot of unsafe bloatware with no proper planning.”What’s the future of “Vibe Coding”?The responses to the last question were probably the most surprising to me. I was expecting that the big scepticism towards vibe coding would align with the scepticism on its future, but that was not the case. 90% of people still see “vibe coding” becoming more relevant overall or in niche use cases.Vibe coding is here to stayOut of curiosity, I also went back to see if there was any difference based on professional experience, and that’s where we see the more experienced audience being more conservative. Only 30% of more senior Vs 50% of less experienced professionals see vibe coding playing a role in niche use cases and 13 % Vs only 3% of more experienced users don’t see vibe coding becoming more relevant at all.More experienced professionals are less likely to think Vibe Coding is the futureThere are still many open questions. What is “vibe coding” really? For whom is it? What can you do with it?To answer these questions, I decided to start a new survey you can find here. If you would like to further contribute to this research, I encourage you to participate and in case you are interested, I will share the results with you as well.The more I read or learn about this, I feel “Vibe Coding” is like the “Metaverse”:Some people hate it, some people love it.Everybody means something differentIn one form or another, it is here to stay.What professionals really think about “Vibe Coding” was originally published in UX Collective on Medium, where people are continuing the conversation by highlighting and responding to this story.
    #what #professionals #really #think #about
    What professionals really think about “Vibe Coding”
    Many don’t like it, buteverybody agrees it’s the future.“Vibe Coding” is everywhere. Tools and game engines are implementing AI-assisted coding, vibe coding interest skyrocketed on Google search, on social media, everybody claims to build apps and games in minutes, while the comment section gets flooded with angry developers calling out the pile of garbage code that will never be shipped.A screenshot from Andrej Karpathy with the original “definition” of Vibe CodingBUT, how do professionals feel about it?This is what I will cover in this article. We will look at:How people react to the term vibe coding,How their attitude differs based on who they are and their professional experienceThe reason for their stance towards “vibe coding”How they feel about the impact “vibe coding” will have in the next 5 yearsIt all started with this survey on LinkedIn. I have always been curious about how technology can support creatives and I believe that the only way to get a deeper understanding is to go beyond buzzwords and ask the hard questions. That’s why for over a year, I’ve been conducting weekly interviews with both the founders developing these tools and the creatives utilising them. If you want to learn their journeys, I’ve gathered their insights and experiences on my blog called XR AI Spotlight.Driven by the same motives and curious about people’s feelings about “vibe coding”, I asked a simple question: How does the term “Vibe Coding” make you feel?Original LinkedIn poll by Gabriele RomagnoliIn just three days, the poll collected 139 votes and it was clear that most responders didn’t have a good “vibe” about it. The remaining half was equally split between excitement and no specific feeling.But who are these people? What is their professional background? Why did they respond the way they did?Curious, I created a more comprehensive survey and sent it to everyone who voted on the LinkedIn poll.The survey had four questions:Select what describes you best: developers, creative, non-creative professionalHow many years of experience do you have? 1–5, 6–10, 11–15 or 16+Explain why the term “vibe coding” makes you feel excited/neutral/dismissive?Do you think “vibe coding” will become more relevant in the next 5 years?: It’s the future, only in niche use cases, unlikely, no idea)In a few days, I collected 62 replies and started digging into the findings, and that’s when I finally started understanding who took part in the initial poll.The audienceWhen characterising the audience, I refrained from adding too many options because I just wanted to understand:If the people responding were the ones making stuffWhat percentage of makers were creatives and what developersI was happy to see that only 8% of respondents were non-creative professionals and the remaining 92% were actual makers who have more “skin in the game“ with almost a 50/50 split between creatives and developers. There was also a good spread in the degree of professional experience of the respondents, but that’s where things started to get surprising.Respondents are mostly “makers” and show a good variety in professional experienceWhen creating 2 groups with people who have more or less than 10 years of experience, it is clear that less experienced professionals skew more towards a neutral or negative stance than the more experienced group.Experienced professionals are more positive and open to vibe codingThis might be because senior professionals see AI as a tool to accelerate their workflows, while more juniors perceive it as a competitor or threat.I then took out the non-professional creatives and looked at the attitude of these 2 groups. Not surprisingly, fewer creatives than developers have a negative attitude towards “vibe coding”, but the percentage of creatives and developers who have a positive attitude stays almost constant. This means that creatives have a more indecisive or neutral stance than developers.Creatives have a more positive attitude to vibe coding than developersWhat are people saying about “vibe coding”?As part of the survey, everybody had the chance to add a few sentences explaining their stance. This was not a compulsory field, but to my surprise, only 3 of the 62 left it empty. Before getting into the sentiment analysis, I noticed something quite interesting while filtering the data. People with a negative attitude had much more to say, and their responses were significantly longer than the other group. They wrote an average of 59 words while the others barely 37 and I think is a good indication of the emotional investment of people who want to articulate and explain their point. Let’s now look at what the different groups of people replied.😍 Patterns in Positive Responses to “Vibe Coding”Positive responders often embraced vibe coding as a way to break free from rigid programming structures and instead explore, improvise, and experiment creatively.“It puts no pressure on it being perfect or thorough.”“Pursuing the vibe, trying what works and then adapt.”“Coding can be geeky and laborious… ‘vibing’ is quite nice.”This perspective repositions code not as rigid infrastructure, but something that favors creativity and playfulness over precision.Several answers point to vibe coding as a democratizing force opening up coding to a broader audience, who want to build without going through the traditional gatekeeping of engineering culture.“For every person complaining… there are ten who are dabbling in code and programming, building stuff without permission.”“Bridges creative with technical perfectly, thus creating potential for independence.”This group often used words like “freedom,” “reframing,” and “revolution.”.😑 Patterns in Neutral Responses to “Vibe Coding”As shown in the initial LinkedIn poll, 27% of respondents expressed mixed feelings. When going through their responses, they recognised potential and were open to experimentation but they also had lingering doubts about the name, seriousness, and future usefulness.“It’s still a hype or buzzword.”“I have mixed feelings of fascination and scepticism.”“Unsure about further developments.”They were on the fence and were often enthusiastic about the capability, but wary of the framing.Neutral responders also acknowledged that complex, polished, or production-level work still requires traditional approaches and framed vibe coding as an early-stage assistant, not a full solution.“Nice tool, but not more than autocomplete on steroids.”“Helps get setup quickly… but critical thinking is still a human job.”“Great for prototyping, not enough to finalize product.”Some respondents were indifferent to the term itself, viewing it more as a label or meme than a paradigm shift. For them, it doesn’t change the substance of what’s happening.“At the end of the day they are just words. Are you able to accomplish what’s needed?”“I think it’s been around forever, just now with a new name.”These voices grounded the discussion in the terminology and I think they bring up a very important point that leads to the polarisation of a lot of the conversations around “vibe coding”.🤮 Patterns in Negative Responses to “Vibe Coding”Many respondents expressed concern that vibe coding implies a casual, unstructured approach to coding. This was often linked to fears about poor code quality, bugs, and security issues.“Feels like building a house without knowing how electricity and water systems work.”“Without fundamental knowledge… you quickly lose control over the output.”The term was also seen as dismissive or diminishing the value of skilled developers. It really rubbed people the wrong way, especially those with professional experience.“It downplays the skill and intention behind writing a functional, efficient program.”“Vibe coding implies not understanding what the AI does but still micromanaging it.”Like for “neutral” respondents, there’s a strong mistrust around how the term is usedwhere it’s seen as fueling unrealistic expectations or being pushed by non-experts.“Used to promote coding without knowledge.”“Just another overhyped term like NFTs or memecoins.”“It feels like a joke that went too far.”Ultimately, I decided to compare attitudes that are excitedand acceptingof vibe coding vs. those that reject or criticise it. After all, even among people who were neutral, there was a general acceptance that vibe coding has its place. Many saw it as a useful tool for things like prototyping, creative exploration, or simply making it easier to get started. What really stood out, though, was the absence of fear that was very prominent in the “negative” group and saw vibe coding as a threat to software quality or professional identity.People in the neutral and positive groups generally see potential. They view it as useful for prototyping, creative exploration, or making coding more accessible, but they still recognise the need for structure in complex systems. In contrast, the negative group rejects the concept outright, and not just the name, but what it stands for: a more casual, less rigorous approach to coding. Their opinion is often rooted in defending software engineering as a disciplined craft… and probably their job.😍 “As long as you understand the result and the process, AI can write and fix scripts much faster than humans can.”🤮 “It’s a joke. It started as a joke… but to me doesn’t encapsulate actual AI co-engineering.”On the topic of skill and control, the neutral and positive group sees AI as a helpful assistant, assuming that a human is still guiding the process. They mention refining and reviewing as normal parts of the workflow. The negative group sees more danger, fearing that vibe coding gives a false sense of competence. They describe it as producing buggy or shallow results, often in the hands of inexperienced users.😑 “Critical thinking is still a human job… but vibe coding helps with fast results.”🤮“Vibe-Coding takes away the very features of a good developer… logical thinking and orchestration are crucial.”Culturally, the divide is clear. The positive and neutral voices often embrace vibe coding as part of a broader shift, welcoming new types of creators and perspectives. They tend to come from design or interdisciplinary backgrounds and are more comfortable with playful language. On the other hand, the negative group associates the term with hype and cringe, criticising it as disrespectful to those who’ve spent years honing their technical skills.😍“It’s about playful, relaxed creation — for the love of making something.”🤮Creating a lot of unsafe bloatware with no proper planning.”What’s the future of “Vibe Coding”?The responses to the last question were probably the most surprising to me. I was expecting that the big scepticism towards vibe coding would align with the scepticism on its future, but that was not the case. 90% of people still see “vibe coding” becoming more relevant overall or in niche use cases.Vibe coding is here to stayOut of curiosity, I also went back to see if there was any difference based on professional experience, and that’s where we see the more experienced audience being more conservative. Only 30% of more senior Vs 50% of less experienced professionals see vibe coding playing a role in niche use cases and 13 % Vs only 3% of more experienced users don’t see vibe coding becoming more relevant at all.More experienced professionals are less likely to think Vibe Coding is the futureThere are still many open questions. What is “vibe coding” really? For whom is it? What can you do with it?To answer these questions, I decided to start a new survey you can find here. If you would like to further contribute to this research, I encourage you to participate and in case you are interested, I will share the results with you as well.The more I read or learn about this, I feel “Vibe Coding” is like the “Metaverse”:Some people hate it, some people love it.Everybody means something differentIn one form or another, it is here to stay.What professionals really think about “Vibe Coding” was originally published in UX Collective on Medium, where people are continuing the conversation by highlighting and responding to this story. #what #professionals #really #think #about
    UXDESIGN.CC
    What professionals really think about “Vibe Coding”
    Many don’t like it, but (almost) everybody agrees it’s the future.“Vibe Coding” is everywhere. Tools and game engines are implementing AI-assisted coding, vibe coding interest skyrocketed on Google search, on social media, everybody claims to build apps and games in minutes, while the comment section gets flooded with angry developers calling out the pile of garbage code that will never be shipped.A screenshot from Andrej Karpathy with the original “definition” of Vibe CodingBUT, how do professionals feel about it?This is what I will cover in this article. We will look at:How people react to the term vibe coding,How their attitude differs based on who they are and their professional experienceThe reason for their stance towards “vibe coding” (with direct quotes)How they feel about the impact “vibe coding” will have in the next 5 yearsIt all started with this survey on LinkedIn. I have always been curious about how technology can support creatives and I believe that the only way to get a deeper understanding is to go beyond buzzwords and ask the hard questions. That’s why for over a year, I’ve been conducting weekly interviews with both the founders developing these tools and the creatives utilising them. If you want to learn their journeys, I’ve gathered their insights and experiences on my blog called XR AI Spotlight.Driven by the same motives and curious about people’s feelings about “vibe coding”, I asked a simple question: How does the term “Vibe Coding” make you feel?Original LinkedIn poll by Gabriele RomagnoliIn just three days, the poll collected 139 votes and it was clear that most responders didn’t have a good “vibe” about it. The remaining half was equally split between excitement and no specific feeling.But who are these people? What is their professional background? Why did they respond the way they did?Curious, I created a more comprehensive survey and sent it to everyone who voted on the LinkedIn poll.The survey had four questions:Select what describes you best: developers, creative, non-creative professionalHow many years of experience do you have? 1–5, 6–10, 11–15 or 16+Explain why the term “vibe coding” makes you feel excited/neutral/dismissive?Do you think “vibe coding” will become more relevant in the next 5 years?: It’s the future, only in niche use cases, unlikely, no idea)In a few days, I collected 62 replies and started digging into the findings, and that’s when I finally started understanding who took part in the initial poll.The audienceWhen characterising the audience, I refrained from adding too many options because I just wanted to understand:If the people responding were the ones making stuffWhat percentage of makers were creatives and what developersI was happy to see that only 8% of respondents were non-creative professionals and the remaining 92% were actual makers who have more “skin in the game“ with almost a 50/50 split between creatives and developers. There was also a good spread in the degree of professional experience of the respondents, but that’s where things started to get surprising.Respondents are mostly “makers” and show a good variety in professional experienceWhen creating 2 groups with people who have more or less than 10 years of experience, it is clear that less experienced professionals skew more towards a neutral or negative stance than the more experienced group.Experienced professionals are more positive and open to vibe codingThis might be because senior professionals see AI as a tool to accelerate their workflows, while more juniors perceive it as a competitor or threat.I then took out the non-professional creatives and looked at the attitude of these 2 groups. Not surprisingly, fewer creatives than developers have a negative attitude towards “vibe coding” (47% for developers Vs 37% for creatives), but the percentage of creatives and developers who have a positive attitude stays almost constant. This means that creatives have a more indecisive or neutral stance than developers.Creatives have a more positive attitude to vibe coding than developersWhat are people saying about “vibe coding”?As part of the survey, everybody had the chance to add a few sentences explaining their stance. This was not a compulsory field, but to my surprise, only 3 of the 62 left it empty (thanks everybody). Before getting into the sentiment analysis, I noticed something quite interesting while filtering the data. People with a negative attitude had much more to say, and their responses were significantly longer than the other group. They wrote an average of 59 words while the others barely 37 and I think is a good indication of the emotional investment of people who want to articulate and explain their point. Let’s now look at what the different groups of people replied.😍 Patterns in Positive Responses to “Vibe Coding”Positive responders often embraced vibe coding as a way to break free from rigid programming structures and instead explore, improvise, and experiment creatively.“It puts no pressure on it being perfect or thorough.”“Pursuing the vibe, trying what works and then adapt.”“Coding can be geeky and laborious… ‘vibing’ is quite nice.”This perspective repositions code not as rigid infrastructure, but something that favors creativity and playfulness over precision.Several answers point to vibe coding as a democratizing force opening up coding to a broader audience, who want to build without going through the traditional gatekeeping of engineering culture.“For every person complaining… there are ten who are dabbling in code and programming, building stuff without permission.”“Bridges creative with technical perfectly, thus creating potential for independence.”This group often used words like “freedom,” “reframing,” and “revolution.”.😑 Patterns in Neutral Responses to “Vibe Coding”As shown in the initial LinkedIn poll, 27% of respondents expressed mixed feelings. When going through their responses, they recognised potential and were open to experimentation but they also had lingering doubts about the name, seriousness, and future usefulness.“It’s still a hype or buzzword.”“I have mixed feelings of fascination and scepticism.”“Unsure about further developments.”They were on the fence and were often enthusiastic about the capability, but wary of the framing.Neutral responders also acknowledged that complex, polished, or production-level work still requires traditional approaches and framed vibe coding as an early-stage assistant, not a full solution.“Nice tool, but not more than autocomplete on steroids.”“Helps get setup quickly… but critical thinking is still a human job.”“Great for prototyping, not enough to finalize product.”Some respondents were indifferent to the term itself, viewing it more as a label or meme than a paradigm shift. For them, it doesn’t change the substance of what’s happening.“At the end of the day they are just words. Are you able to accomplish what’s needed?”“I think it’s been around forever, just now with a new name.”These voices grounded the discussion in the terminology and I think they bring up a very important point that leads to the polarisation of a lot of the conversations around “vibe coding”.🤮 Patterns in Negative Responses to “Vibe Coding”Many respondents expressed concern that vibe coding implies a casual, unstructured approach to coding. This was often linked to fears about poor code quality, bugs, and security issues.“Feels like building a house without knowing how electricity and water systems work.”“Without fundamental knowledge… you quickly lose control over the output.”The term was also seen as dismissive or diminishing the value of skilled developers. It really rubbed people the wrong way, especially those with professional experience.“It downplays the skill and intention behind writing a functional, efficient program.”“Vibe coding implies not understanding what the AI does but still micromanaging it.”Like for “neutral” respondents, there’s a strong mistrust around how the term is used (especially on social media) where it’s seen as fueling unrealistic expectations or being pushed by non-experts.“Used to promote coding without knowledge.”“Just another overhyped term like NFTs or memecoins.”“It feels like a joke that went too far.”Ultimately, I decided to compare attitudes that are excited (positive) and accepting (neutral) of vibe coding vs. those that reject or criticise it. After all, even among people who were neutral, there was a general acceptance that vibe coding has its place. Many saw it as a useful tool for things like prototyping, creative exploration, or simply making it easier to get started. What really stood out, though, was the absence of fear that was very prominent in the “negative” group and saw vibe coding as a threat to software quality or professional identity.People in the neutral and positive groups generally see potential. They view it as useful for prototyping, creative exploration, or making coding more accessible, but they still recognise the need for structure in complex systems. In contrast, the negative group rejects the concept outright, and not just the name, but what it stands for: a more casual, less rigorous approach to coding. Their opinion is often rooted in defending software engineering as a disciplined craft… and probably their job.😍 “As long as you understand the result and the process, AI can write and fix scripts much faster than humans can.”🤮 “It’s a joke. It started as a joke… but to me doesn’t encapsulate actual AI co-engineering.”On the topic of skill and control, the neutral and positive group sees AI as a helpful assistant, assuming that a human is still guiding the process. They mention refining and reviewing as normal parts of the workflow. The negative group sees more danger, fearing that vibe coding gives a false sense of competence. They describe it as producing buggy or shallow results, often in the hands of inexperienced users.😑 “Critical thinking is still a human job… but vibe coding helps with fast results.”🤮“Vibe-Coding takes away the very features of a good developer… logical thinking and orchestration are crucial.”Culturally, the divide is clear. The positive and neutral voices often embrace vibe coding as part of a broader shift, welcoming new types of creators and perspectives. They tend to come from design or interdisciplinary backgrounds and are more comfortable with playful language. On the other hand, the negative group associates the term with hype and cringe, criticising it as disrespectful to those who’ve spent years honing their technical skills.😍“It’s about playful, relaxed creation — for the love of making something.”🤮Creating a lot of unsafe bloatware with no proper planning.”What’s the future of “Vibe Coding”?The responses to the last question were probably the most surprising to me. I was expecting that the big scepticism towards vibe coding would align with the scepticism on its future, but that was not the case. 90% of people still see “vibe coding” becoming more relevant overall or in niche use cases.Vibe coding is here to stayOut of curiosity, I also went back to see if there was any difference based on professional experience, and that’s where we see the more experienced audience being more conservative. Only 30% of more senior Vs 50% of less experienced professionals see vibe coding playing a role in niche use cases and 13 % Vs only 3% of more experienced users don’t see vibe coding becoming more relevant at all.More experienced professionals are less likely to think Vibe Coding is the futureThere are still many open questions. What is “vibe coding” really? For whom is it? What can you do with it?To answer these questions, I decided to start a new survey you can find here. If you would like to further contribute to this research, I encourage you to participate and in case you are interested, I will share the results with you as well.The more I read or learn about this, I feel “Vibe Coding” is like the “Metaverse”:Some people hate it, some people love it.Everybody means something differentIn one form or another, it is here to stay.What professionals really think about “Vibe Coding” was originally published in UX Collective on Medium, where people are continuing the conversation by highlighting and responding to this story.
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  • Painkiller RTX is a path-traced upgrade to a classic but almost forgotten shooter

    Nvidia's RTX Remix is a remarkable tool that allows game modders to bring state-of-the-art path traced visuals to classic PC games. We've seen Portal RTX from Nvidia already, along with the development of a full-on remaster of Half-Life 2 - but I was excited to see a community of modders take on 2004's Painkiller, enhanced now to become Painkiller RTX. It's still a work-in-progress project as of version 0.1.6, but what I've seen so far is still highly impressive - and if you have the means, I recommend checking it out.
    The whole reason RTX Remix works with the original Painkiller is due to its custom rendering technology, known as the PainEngine. This 2004 release from People Can Fly Studios was built around Direct X 8.1, which gave it stellar visuals at the time, including bloom effects – specular lighting with limited bump mapping and full framebuffer distortion effects. Those visuals dazzled top-end GPU owners of the time, but like a great number of PC releases from that era, it had a DX7 fallback which culled the fancier shading effects and could even run on GPUs like the original GeForce.
    RTX Remix uses the fixed function DX7 path and replaces the core rendering with the path tracer - and that is how I have been playing the game these last few days, taking in the sights and sounds of Painkiller with a new lick of paint. It's an upgrade that has made me appreciate it all the more now in 2025 as it is quite a special game that history has mostly forgotten.

    To fully enjoy the modders' work on the path-traced upgrade to Painkiller, we highly recommend this video.Watch on YouTube
    Painkiller is primarily a singleplayer first-person shooter that bucked the trends of the time period. After Half-Life and Halo: Combat Evolved, many first person shooters trended towards a more grounded and storytelling-based design. The classic FPS franchises like Quake or Unreal had gone on to become wholly focused on multiplayer, or else transitioned to the storytelling route - like Doom 3, for example. Painkiller took all of those 'modern' trappings and threw them in the garbage. A narrative only exists in a loose sense with pre-rendered video that bookends the game’s chapters, acting only as a flimsy excuse to send the player to visually distinct levels that have no thematic linking beyond pointing you towards enemies that you should dispatch with a variety of weapons.
    The basic gameplay sounds familiar if you ever played Doom Eternal or Doom 2016. It is simple on paper, but thanks to the enemy and level variety and the brilliant weaponry, it does not get tiring. The game enhanced its traditional FPS gameplay with an extensive use of Havok physics – where a great deal of the game’s environmental objects could be broken up into tiny pieces with rigid body movement on all the little fragments, or environmental objects could be manipulated with ragdoll or rope physics. Sometimes it is there for purely visual entertainment but other times it has a gameplay purpose with destructible objects often containing valuable resources or being useful as a physics weapon against the game's enemies.
    So, what's the score with Painkiller RTX? Well, the original's baked lighting featured hardly any moving lights and no real-time perspective-correct shadows - so all of that is added as part and parcel of the path-traced visuals. The RTX renderer also takes advantage of ray-traced fog volumes, showing shadows in the fog in the areas where light is obscured. Another aspect you might notice is that the game’s various pickups have been now made to be light-emissive. In the original game, emissives textures are used to keep things full bright even in darkness, but they themselves emit no light. Since the path tracer fully supports emissive lighting from any arbitrary surface, they all now cast light, making them stand out even more in the environment.

    To see this content please enable targeting cookies.

    The original game extensively used physics objects, which tended to lead to a clash in lighting and shading for any moving objects, which were incongruous then with the static baked lighting. Turn on the path tracer and these moving objects are grounded into the environment with shadows of their own, while receiving and casting light themselves. Boss battles are transformed as those enemies are also fully grounded in the surrounding environments, perfectly integrated into the path-traced visuals - and even if the titanic enemies are off-screen, their shadows are not.
    The main difference in many scenes is just down to the new lighting - it's more physicalised now as dynamic objects are properly integrated, no longer floating or glowing strangely. One reason for this is due to lighting resolution. The original lighting was limited by trying to fit in 256MB of VRAM, competing for space with the game’s high resolution textures. Painkiller RTX's lighting and shadowing is achieved at a per-pixel level in the path tracer, which by necessity means that you tend to see more nuance, along with more bounce lighting as it is no longer erased away by bilinear filtering on chunky light map textures.
    Alongside more dynamism and detail, there are a few new effects too. Lit fog is heavily used now in many levels - perhaps at its best in the asylum level where the moonlight and rain are now illuminated, giving the level more ambience than it had before. There is also some occasional usage of glass lighting effects like the stain glass windows in the game now filtering light through them properly, colouring the light on the ground in the pattern of the individual mosaic patterns found on their surface.

    Half-Life 2 RTX - built on RTX Remix - recently received a demo release. It's the flagship project for the technology, but modders have delivered path traced versions of many modern games.Watch on YouTube
    New textures and materials interact with the path tracer in ways that transform the game. For some objects, I believe the modders used Quixel megascan assets to give the materials parallax along with a high resolution that is artistically similar to the original game. A stoney ground in the graveyard now actually looks stoney, thanks to a different texture: a rocky material with craggy bits and crevices that obscure light and cast micro shadows, for example. Ceramic tiles on the floor now show varying levels of depth and cracks that pick up a very dull level of reflectivity from the moon-lit sky.
    Some textures are also updated by running them through generative tools which interpret dark areas of the baked textures as recesses and lighter areas as raised edges and assigns them a heightmap. This automated process works quite well for textures whose baked features are easily interpreted, but for textures that had a lot of noise added into them to simulate detail, the automated process can be less successful.
    That is the main issue I would say with the RTX version so far: some of these automated textures have a few too many bumps in them, making them appear unnatural. But that is just the heightmap data as the added in material values to give the textures sheen tend to look universally impressive. The original game barely has any reflectivity, and now a number of select surfaces show reflections in full effect, like the marble floors at the end of the game's second level. For the most part though, the remix of textures from this mod is subtle, with many textures still being as diffuse as found in the original game: rocky and dirty areas in particular look much the same as before, just with more accurately rendered shadows and bounce lighting - but without the plasticy sheen you might typically find in a seventh generation game.

    Whether maxed on an RTX 5090 or running on optimised settings on an RTX 4060, the current work-in-progress version of Painkiller RTX can certainly challenge hardware. | Image credit: Digital Foundry

    Make no mistake though: path tracing doesn't come cheap and to play this game at decent frame-rates, you either need to invest in high performance hardware or else accept some compromises to settings. Being a user mod that's still in development, I imagine this could improve in later versions but at the moment, Painkiller RTX maxed out is very heavy - even heavier than Portal RTX. So if you want to play it on a lower-end GPU, I recommend my optimised settings for Portal RTX, which basically amounts to turning down the amount of possible light bounces to save on performance and skimping a bit in other areas.
    Even with that, an RTX 4060 was really struggling to run the game well. With frame generation on and DLSS set to 1080p balanced with the transformer model, 80fps to 90fps was the best I could achieve in the general combat zones, with the heaviest stages dipping into the 70s - and even into the 60s with frame generation.
    The mod is still work-in-progress, but even now, Painkiller RTX is still a lot of fun and it can look stunning if your hardware is up to it. But even if you can't run it, I do hope this piece and its accompanying video pique your interest in checking out Painkiller in some form. Even without the path-traced upgrade, this is a classic first-person shooter that's often overlooked and more than holds its own against some of the period's better known games.
    #painkiller #rtx #pathtraced #upgrade #classic
    Painkiller RTX is a path-traced upgrade to a classic but almost forgotten shooter
    Nvidia's RTX Remix is a remarkable tool that allows game modders to bring state-of-the-art path traced visuals to classic PC games. We've seen Portal RTX from Nvidia already, along with the development of a full-on remaster of Half-Life 2 - but I was excited to see a community of modders take on 2004's Painkiller, enhanced now to become Painkiller RTX. It's still a work-in-progress project as of version 0.1.6, but what I've seen so far is still highly impressive - and if you have the means, I recommend checking it out. The whole reason RTX Remix works with the original Painkiller is due to its custom rendering technology, known as the PainEngine. This 2004 release from People Can Fly Studios was built around Direct X 8.1, which gave it stellar visuals at the time, including bloom effects – specular lighting with limited bump mapping and full framebuffer distortion effects. Those visuals dazzled top-end GPU owners of the time, but like a great number of PC releases from that era, it had a DX7 fallback which culled the fancier shading effects and could even run on GPUs like the original GeForce. RTX Remix uses the fixed function DX7 path and replaces the core rendering with the path tracer - and that is how I have been playing the game these last few days, taking in the sights and sounds of Painkiller with a new lick of paint. It's an upgrade that has made me appreciate it all the more now in 2025 as it is quite a special game that history has mostly forgotten. To fully enjoy the modders' work on the path-traced upgrade to Painkiller, we highly recommend this video.Watch on YouTube Painkiller is primarily a singleplayer first-person shooter that bucked the trends of the time period. After Half-Life and Halo: Combat Evolved, many first person shooters trended towards a more grounded and storytelling-based design. The classic FPS franchises like Quake or Unreal had gone on to become wholly focused on multiplayer, or else transitioned to the storytelling route - like Doom 3, for example. Painkiller took all of those 'modern' trappings and threw them in the garbage. A narrative only exists in a loose sense with pre-rendered video that bookends the game’s chapters, acting only as a flimsy excuse to send the player to visually distinct levels that have no thematic linking beyond pointing you towards enemies that you should dispatch with a variety of weapons. The basic gameplay sounds familiar if you ever played Doom Eternal or Doom 2016. It is simple on paper, but thanks to the enemy and level variety and the brilliant weaponry, it does not get tiring. The game enhanced its traditional FPS gameplay with an extensive use of Havok physics – where a great deal of the game’s environmental objects could be broken up into tiny pieces with rigid body movement on all the little fragments, or environmental objects could be manipulated with ragdoll or rope physics. Sometimes it is there for purely visual entertainment but other times it has a gameplay purpose with destructible objects often containing valuable resources or being useful as a physics weapon against the game's enemies. So, what's the score with Painkiller RTX? Well, the original's baked lighting featured hardly any moving lights and no real-time perspective-correct shadows - so all of that is added as part and parcel of the path-traced visuals. The RTX renderer also takes advantage of ray-traced fog volumes, showing shadows in the fog in the areas where light is obscured. Another aspect you might notice is that the game’s various pickups have been now made to be light-emissive. In the original game, emissives textures are used to keep things full bright even in darkness, but they themselves emit no light. Since the path tracer fully supports emissive lighting from any arbitrary surface, they all now cast light, making them stand out even more in the environment. To see this content please enable targeting cookies. The original game extensively used physics objects, which tended to lead to a clash in lighting and shading for any moving objects, which were incongruous then with the static baked lighting. Turn on the path tracer and these moving objects are grounded into the environment with shadows of their own, while receiving and casting light themselves. Boss battles are transformed as those enemies are also fully grounded in the surrounding environments, perfectly integrated into the path-traced visuals - and even if the titanic enemies are off-screen, their shadows are not. The main difference in many scenes is just down to the new lighting - it's more physicalised now as dynamic objects are properly integrated, no longer floating or glowing strangely. One reason for this is due to lighting resolution. The original lighting was limited by trying to fit in 256MB of VRAM, competing for space with the game’s high resolution textures. Painkiller RTX's lighting and shadowing is achieved at a per-pixel level in the path tracer, which by necessity means that you tend to see more nuance, along with more bounce lighting as it is no longer erased away by bilinear filtering on chunky light map textures. Alongside more dynamism and detail, there are a few new effects too. Lit fog is heavily used now in many levels - perhaps at its best in the asylum level where the moonlight and rain are now illuminated, giving the level more ambience than it had before. There is also some occasional usage of glass lighting effects like the stain glass windows in the game now filtering light through them properly, colouring the light on the ground in the pattern of the individual mosaic patterns found on their surface. Half-Life 2 RTX - built on RTX Remix - recently received a demo release. It's the flagship project for the technology, but modders have delivered path traced versions of many modern games.Watch on YouTube New textures and materials interact with the path tracer in ways that transform the game. For some objects, I believe the modders used Quixel megascan assets to give the materials parallax along with a high resolution that is artistically similar to the original game. A stoney ground in the graveyard now actually looks stoney, thanks to a different texture: a rocky material with craggy bits and crevices that obscure light and cast micro shadows, for example. Ceramic tiles on the floor now show varying levels of depth and cracks that pick up a very dull level of reflectivity from the moon-lit sky. Some textures are also updated by running them through generative tools which interpret dark areas of the baked textures as recesses and lighter areas as raised edges and assigns them a heightmap. This automated process works quite well for textures whose baked features are easily interpreted, but for textures that had a lot of noise added into them to simulate detail, the automated process can be less successful. That is the main issue I would say with the RTX version so far: some of these automated textures have a few too many bumps in them, making them appear unnatural. But that is just the heightmap data as the added in material values to give the textures sheen tend to look universally impressive. The original game barely has any reflectivity, and now a number of select surfaces show reflections in full effect, like the marble floors at the end of the game's second level. For the most part though, the remix of textures from this mod is subtle, with many textures still being as diffuse as found in the original game: rocky and dirty areas in particular look much the same as before, just with more accurately rendered shadows and bounce lighting - but without the plasticy sheen you might typically find in a seventh generation game. Whether maxed on an RTX 5090 or running on optimised settings on an RTX 4060, the current work-in-progress version of Painkiller RTX can certainly challenge hardware. | Image credit: Digital Foundry Make no mistake though: path tracing doesn't come cheap and to play this game at decent frame-rates, you either need to invest in high performance hardware or else accept some compromises to settings. Being a user mod that's still in development, I imagine this could improve in later versions but at the moment, Painkiller RTX maxed out is very heavy - even heavier than Portal RTX. So if you want to play it on a lower-end GPU, I recommend my optimised settings for Portal RTX, which basically amounts to turning down the amount of possible light bounces to save on performance and skimping a bit in other areas. Even with that, an RTX 4060 was really struggling to run the game well. With frame generation on and DLSS set to 1080p balanced with the transformer model, 80fps to 90fps was the best I could achieve in the general combat zones, with the heaviest stages dipping into the 70s - and even into the 60s with frame generation. The mod is still work-in-progress, but even now, Painkiller RTX is still a lot of fun and it can look stunning if your hardware is up to it. But even if you can't run it, I do hope this piece and its accompanying video pique your interest in checking out Painkiller in some form. Even without the path-traced upgrade, this is a classic first-person shooter that's often overlooked and more than holds its own against some of the period's better known games. #painkiller #rtx #pathtraced #upgrade #classic
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    Painkiller RTX is a path-traced upgrade to a classic but almost forgotten shooter
    Nvidia's RTX Remix is a remarkable tool that allows game modders to bring state-of-the-art path traced visuals to classic PC games. We've seen Portal RTX from Nvidia already, along with the development of a full-on remaster of Half-Life 2 - but I was excited to see a community of modders take on 2004's Painkiller, enhanced now to become Painkiller RTX. It's still a work-in-progress project as of version 0.1.6, but what I've seen so far is still highly impressive - and if you have the means, I recommend checking it out. The whole reason RTX Remix works with the original Painkiller is due to its custom rendering technology, known as the PainEngine. This 2004 release from People Can Fly Studios was built around Direct X 8.1, which gave it stellar visuals at the time, including bloom effects – specular lighting with limited bump mapping and full framebuffer distortion effects. Those visuals dazzled top-end GPU owners of the time, but like a great number of PC releases from that era, it had a DX7 fallback which culled the fancier shading effects and could even run on GPUs like the original GeForce. RTX Remix uses the fixed function DX7 path and replaces the core rendering with the path tracer - and that is how I have been playing the game these last few days, taking in the sights and sounds of Painkiller with a new lick of paint. It's an upgrade that has made me appreciate it all the more now in 2025 as it is quite a special game that history has mostly forgotten. To fully enjoy the modders' work on the path-traced upgrade to Painkiller, we highly recommend this video.Watch on YouTube Painkiller is primarily a singleplayer first-person shooter that bucked the trends of the time period. After Half-Life and Halo: Combat Evolved, many first person shooters trended towards a more grounded and storytelling-based design. The classic FPS franchises like Quake or Unreal had gone on to become wholly focused on multiplayer, or else transitioned to the storytelling route - like Doom 3, for example. Painkiller took all of those 'modern' trappings and threw them in the garbage. A narrative only exists in a loose sense with pre-rendered video that bookends the game’s chapters, acting only as a flimsy excuse to send the player to visually distinct levels that have no thematic linking beyond pointing you towards enemies that you should dispatch with a variety of weapons. The basic gameplay sounds familiar if you ever played Doom Eternal or Doom 2016. It is simple on paper, but thanks to the enemy and level variety and the brilliant weaponry, it does not get tiring. The game enhanced its traditional FPS gameplay with an extensive use of Havok physics – where a great deal of the game’s environmental objects could be broken up into tiny pieces with rigid body movement on all the little fragments, or environmental objects could be manipulated with ragdoll or rope physics. Sometimes it is there for purely visual entertainment but other times it has a gameplay purpose with destructible objects often containing valuable resources or being useful as a physics weapon against the game's enemies. So, what's the score with Painkiller RTX? Well, the original's baked lighting featured hardly any moving lights and no real-time perspective-correct shadows - so all of that is added as part and parcel of the path-traced visuals. The RTX renderer also takes advantage of ray-traced fog volumes, showing shadows in the fog in the areas where light is obscured. Another aspect you might notice is that the game’s various pickups have been now made to be light-emissive. In the original game, emissives textures are used to keep things full bright even in darkness, but they themselves emit no light. Since the path tracer fully supports emissive lighting from any arbitrary surface, they all now cast light, making them stand out even more in the environment. To see this content please enable targeting cookies. The original game extensively used physics objects, which tended to lead to a clash in lighting and shading for any moving objects, which were incongruous then with the static baked lighting. Turn on the path tracer and these moving objects are grounded into the environment with shadows of their own, while receiving and casting light themselves. Boss battles are transformed as those enemies are also fully grounded in the surrounding environments, perfectly integrated into the path-traced visuals - and even if the titanic enemies are off-screen, their shadows are not. The main difference in many scenes is just down to the new lighting - it's more physicalised now as dynamic objects are properly integrated, no longer floating or glowing strangely. One reason for this is due to lighting resolution. The original lighting was limited by trying to fit in 256MB of VRAM, competing for space with the game’s high resolution textures. Painkiller RTX's lighting and shadowing is achieved at a per-pixel level in the path tracer, which by necessity means that you tend to see more nuance, along with more bounce lighting as it is no longer erased away by bilinear filtering on chunky light map textures. Alongside more dynamism and detail, there are a few new effects too. Lit fog is heavily used now in many levels - perhaps at its best in the asylum level where the moonlight and rain are now illuminated, giving the level more ambience than it had before. There is also some occasional usage of glass lighting effects like the stain glass windows in the game now filtering light through them properly, colouring the light on the ground in the pattern of the individual mosaic patterns found on their surface. Half-Life 2 RTX - built on RTX Remix - recently received a demo release. It's the flagship project for the technology, but modders have delivered path traced versions of many modern games.Watch on YouTube New textures and materials interact with the path tracer in ways that transform the game. For some objects, I believe the modders used Quixel megascan assets to give the materials parallax along with a high resolution that is artistically similar to the original game. A stoney ground in the graveyard now actually looks stoney, thanks to a different texture: a rocky material with craggy bits and crevices that obscure light and cast micro shadows, for example. Ceramic tiles on the floor now show varying levels of depth and cracks that pick up a very dull level of reflectivity from the moon-lit sky. Some textures are also updated by running them through generative tools which interpret dark areas of the baked textures as recesses and lighter areas as raised edges and assigns them a heightmap. This automated process works quite well for textures whose baked features are easily interpreted, but for textures that had a lot of noise added into them to simulate detail, the automated process can be less successful. That is the main issue I would say with the RTX version so far: some of these automated textures have a few too many bumps in them, making them appear unnatural. But that is just the heightmap data as the added in material values to give the textures sheen tend to look universally impressive. The original game barely has any reflectivity, and now a number of select surfaces show reflections in full effect, like the marble floors at the end of the game's second level. For the most part though, the remix of textures from this mod is subtle, with many textures still being as diffuse as found in the original game: rocky and dirty areas in particular look much the same as before, just with more accurately rendered shadows and bounce lighting - but without the plasticy sheen you might typically find in a seventh generation game. Whether maxed on an RTX 5090 or running on optimised settings on an RTX 4060, the current work-in-progress version of Painkiller RTX can certainly challenge hardware. | Image credit: Digital Foundry Make no mistake though: path tracing doesn't come cheap and to play this game at decent frame-rates, you either need to invest in high performance hardware or else accept some compromises to settings. Being a user mod that's still in development, I imagine this could improve in later versions but at the moment, Painkiller RTX maxed out is very heavy - even heavier than Portal RTX. So if you want to play it on a lower-end GPU, I recommend my optimised settings for Portal RTX, which basically amounts to turning down the amount of possible light bounces to save on performance and skimping a bit in other areas. Even with that, an RTX 4060 was really struggling to run the game well. With frame generation on and DLSS set to 1080p balanced with the transformer model, 80fps to 90fps was the best I could achieve in the general combat zones, with the heaviest stages dipping into the 70s - and even into the 60s with frame generation. The mod is still work-in-progress, but even now, Painkiller RTX is still a lot of fun and it can look stunning if your hardware is up to it. But even if you can't run it, I do hope this piece and its accompanying video pique your interest in checking out Painkiller in some form. Even without the path-traced upgrade, this is a classic first-person shooter that's often overlooked and more than holds its own against some of the period's better known games.
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  • Colorado’s landfills generate as much pollution as driving 1 million cars for a year

    Remember the banana peels, apple cores, and leftover pizza you recently threw in the garbage? Today, your food waste—and your neighbors’—is emitting climate-warming greenhouse gases as it decomposes in a nearby municipal landfill.

    Buried food scraps and yard waste at 51 dumps across Colorado generate an amount of methane equivalent to driving 1 million gasoline-powered cars for a year. About 80 times as potent as carbon dioxide as a greenhouse gas over a period of 20 years, methane accounts for 11% of global emissions that scientists say are warming the atmosphere and contributing to more intense and severe weather, wildfires, and drought.

    Landfills are the third-largest source of methane pollution in Colorado, after agriculture and fossil fuel extraction. Draft methane rules released last month by the state’s Department of Public Health and Environment would, for the first time, require some dump operators to measure and quantify methane releases and to fix leaks. The proposal mandates that waste managers install a gas collection system if their dump generates a certain amount of the climate-warming gas. 

    It also addresses loopholes in federal law that allow waste to sit for five years before such systems are required—even though science has shown that half of all food waste decays within about three and a half years. The draft rule surpasses U.S. Environmental Protection Agency standards in the amount of landfill area operators must monitor for emissions. It’s set to be heard by the state’s Air Quality Control Commission in August.

    Proposed regulations require the elimination of open gas flares—burning emissions directly into the atmosphere—and urge the use of biocovers and biofilters, which rely on bacteria to break down gases. The 70-page draft also calls for more routine and thorough monitoring of a dump surface with advanced technologies like satellites, which recently recorded large plumes of methane escaping from a Denver-area landfill.

    “We’ve had our eyes opened thanks to technology that has made the invisible, visible—now we know the extent of the problem, which is much greater than what estimates have portrayed,” said Katherine Blauvelt, circular economy director at Industrious Labs, a nonprofit working to decarbonize industry. 

    “When landfill operators fail to control leaks, we know harmful pollutants are coming along for the ride.”

    Cancer-causing volatile organic compounds, such as benzene and toluene, escape with methane leaching from landfills. These chemicals also contribute to the formation of lung-damaging ozone pollution, an increasing problem for the 3.6 million people who live in the greater Denver metropolitan area.

    Indeed, the region along the eastern slope of the Rocky Mountains ranked sixth in the nation for the most polluted air—with unhealthy ozone levels reported on one out of every 10 days, on average, according to the American Lung Association’s 2025 “State of the Air” report. The state is also woefully behind in its compliance with federal air quality standards.

    State officials and environmental advocates agree that reducing methane emissions from landfills, which are easier to mitigate than cow burps, for example, is one of the quickest and most efficient ways to slow warming in the short term.

    “Waste deposited in landfills continues producing methane for decades as it breaks down—and it’s one sector where Colorado has yet to directly take action to reduce these greenhouse gases,” said Tim Taylor, a supervisor in the state’s air pollution control division, in an online hearing last February on the proposed landfill methane rules.

    Colorado’s draft regulations are similar to those in California, Oregon, Maryland, and Washington, he added. More than 10 landfills in the state are already required under federal rules to have gas collection and control systems. Yet even with such technology in place, disposal facilities routinely exceed federal methane emissions caps.

    The state’s health department has also identified a dozen municipal solid waste landfills, based on a preliminary analysis, that would be required to put such systems in place under the proposed rules, Zachary Aedo, an agency spokesman, said in an email to Capital & Main.

    Many of these facilities are operated by counties, some of which expressed concerns about their ability to pay for such systems.

    “We are a small rural county, and a multimillion-dollar containment system is going to be more than we can build,” testified Delta County Commissioner Craig Fuller at the February hearing. “The financial equation of this whole thing is absolutely mind-boggling—we are struggling as it is to provide health and human services.”

    Other county officials embraced the proposed tightening of rules.

    “Landfills across Colorado, including in Eagle County, are leading sources of methane pollution,” said Eagle County Commissioner Matt Scherr in a March 6 statement. “As a local elected official I support a robust rule that embraces advanced technologies to cut pollution, protect public health and help the methane mitigation industry thrive.”

    For larger landfill companies, like Waste Management, which operates 283 active disposal sites nationwide, figuring out which technology works to best monitor emissions from a dump’s surface is proving a complex challenge. The company is testing technologies at facilities with different topographies and climate fluctuations to understand what causes emissions releases, said Amy Banister, Waste Management senior director of air programs.

    “Landfills are complicated, emissions vary over time, and we have emissions 24/7,” said Banister at an online meeting last September of a technical group created by Colorado health department officials. “Drones produced a lot of false positives—and we need more work understanding how fixed sensors can be applied in a landfill environment.”

    State health officials suggested municipalities could offset the costs of installing gas collection systems at disposal sites by converting methane into energy. Several landfill operations in Colorado currently have such waste-to-energy systems—which send power they generate to the state’s power grid.

    “We are mindful of the costs of complying with this rule and how tipping fees may be impacted,” said Taylor, an air quality supervisor, at the February hearing. “Analyses conducted in other states of their landfill methane rules found there wasn’t an increase in tipping fees as a result of regulations over time.”

    Tipping fees are paid by those who dispose of waste in a landfill. If operators passed on compliance costs to households, a state analysis found, the yearly average annual fee would increase per household.

    Colorado’s push comes as the EPA issued an enforcement alert in September that found “recurring Clean Air Act compliance issues” at municipal solid waste landfills that led to the “significant release of methane,” based on 100 inspections conducted over three years. 

    Such violations included improper design and installation of gas collection and control systems, failure to maintain adequate “cover integrity,” and improper monitoring of facilities for emissions.

    To address gaps in federal regulations, which require operators to measure emissions four times a year by walking in a grid pattern across the face of the landfill with a handheld sensor, Colorado’s draft rules require third-party monitoring. Such measurements must be conducted offsite by an entity approved by the state’s air pollution control division that uses a satellite, aircraft or mobile monitoring platform.

    The infrequency of such grid walks—which skip spots that operators deem dangerous—contributes to the undercounting of methane emissions from landfills, according to a satellite-based analysis. An international team of scientists estimated potent greenhouse gas emissions from landfills are 50% higher than EPA estimates. Satellites like one operated by nonprofit Carbon Mapper found large methane plumes outside the quarterly monitoring periods over the Tower Landfill in Commerce City, northeast of Denver.

    The satellite allowed scientists to see parts of the landfill not accessible with traditional monitoring—measurements that found that such landfills are underreporting their methane emissions to state regulators, said Tia Scarpelli, a research scientist and waste sector lead at Carbon Mapper.

    “Landfill emissions tend to be quite persistent—if a landfill is emitting when it’s first observed, it’s likely to be emitting later on,” she added. Scarpelli cautioned that it’s important for regulators to investigate with operators what was happening on the landfill surface at the time the leak was measured.

    Tower Landfill’s operator, Allied Waste Systems of Colorado, provided reasons for such large methane releases in a January 2024 report to the state’s health department, including equipment malfunctions. The fix for about 22 emissions events over the federal methane limits detected in August 2023 by surface monitoring: “Soil added as cover maintenance.”

    Like many dumps across Colorado and the nation, the Tower Landfill is located near a community that’s already disproportionately impacted by emissions from industrial activities.

    “These landfills are not only driving climate change, they are also driving a public health crisis in our community,” said Guadalupe Solis, director of environmental justice programs at Cultivando, a nonprofit led by Latina and Indigenous women in northern Denver. “The Tower Landfill is near nursing homes, clinics, near schools with majority Hispanic students.”

    Physicians in the state warned that those who live the closest to dumps suffer the worst health effects from pollutants like benzene and hydrogen sulfide, which are linked to cancer, heart, and other health conditions.

    “People living near landfills, like myself, my family and my patients, experience higher exposure to air pollution,” testified Dr. Nikita Habermehl, a specialist in pediatric emergency medicine who lives near a landfill in Larimer County, at the February 26 public hearing, “leading to increased rates of respiratory issues and headaches and asthma worsened by poor air quality.”

    —By Jennifer Oldham, Capital & Main

    This piece was originally published by Capital & Main, which reports from California on economic, political, and social issues.
    #colorados #landfills #generate #much #pollution
    Colorado’s landfills generate as much pollution as driving 1 million cars for a year
    Remember the banana peels, apple cores, and leftover pizza you recently threw in the garbage? Today, your food waste—and your neighbors’—is emitting climate-warming greenhouse gases as it decomposes in a nearby municipal landfill. Buried food scraps and yard waste at 51 dumps across Colorado generate an amount of methane equivalent to driving 1 million gasoline-powered cars for a year. About 80 times as potent as carbon dioxide as a greenhouse gas over a period of 20 years, methane accounts for 11% of global emissions that scientists say are warming the atmosphere and contributing to more intense and severe weather, wildfires, and drought. Landfills are the third-largest source of methane pollution in Colorado, after agriculture and fossil fuel extraction. Draft methane rules released last month by the state’s Department of Public Health and Environment would, for the first time, require some dump operators to measure and quantify methane releases and to fix leaks. The proposal mandates that waste managers install a gas collection system if their dump generates a certain amount of the climate-warming gas.  It also addresses loopholes in federal law that allow waste to sit for five years before such systems are required—even though science has shown that half of all food waste decays within about three and a half years. The draft rule surpasses U.S. Environmental Protection Agency standards in the amount of landfill area operators must monitor for emissions. It’s set to be heard by the state’s Air Quality Control Commission in August. Proposed regulations require the elimination of open gas flares—burning emissions directly into the atmosphere—and urge the use of biocovers and biofilters, which rely on bacteria to break down gases. The 70-page draft also calls for more routine and thorough monitoring of a dump surface with advanced technologies like satellites, which recently recorded large plumes of methane escaping from a Denver-area landfill. “We’ve had our eyes opened thanks to technology that has made the invisible, visible—now we know the extent of the problem, which is much greater than what estimates have portrayed,” said Katherine Blauvelt, circular economy director at Industrious Labs, a nonprofit working to decarbonize industry.  “When landfill operators fail to control leaks, we know harmful pollutants are coming along for the ride.” Cancer-causing volatile organic compounds, such as benzene and toluene, escape with methane leaching from landfills. These chemicals also contribute to the formation of lung-damaging ozone pollution, an increasing problem for the 3.6 million people who live in the greater Denver metropolitan area. Indeed, the region along the eastern slope of the Rocky Mountains ranked sixth in the nation for the most polluted air—with unhealthy ozone levels reported on one out of every 10 days, on average, according to the American Lung Association’s 2025 “State of the Air” report. The state is also woefully behind in its compliance with federal air quality standards. State officials and environmental advocates agree that reducing methane emissions from landfills, which are easier to mitigate than cow burps, for example, is one of the quickest and most efficient ways to slow warming in the short term. “Waste deposited in landfills continues producing methane for decades as it breaks down—and it’s one sector where Colorado has yet to directly take action to reduce these greenhouse gases,” said Tim Taylor, a supervisor in the state’s air pollution control division, in an online hearing last February on the proposed landfill methane rules. Colorado’s draft regulations are similar to those in California, Oregon, Maryland, and Washington, he added. More than 10 landfills in the state are already required under federal rules to have gas collection and control systems. Yet even with such technology in place, disposal facilities routinely exceed federal methane emissions caps. The state’s health department has also identified a dozen municipal solid waste landfills, based on a preliminary analysis, that would be required to put such systems in place under the proposed rules, Zachary Aedo, an agency spokesman, said in an email to Capital & Main. Many of these facilities are operated by counties, some of which expressed concerns about their ability to pay for such systems. “We are a small rural county, and a multimillion-dollar containment system is going to be more than we can build,” testified Delta County Commissioner Craig Fuller at the February hearing. “The financial equation of this whole thing is absolutely mind-boggling—we are struggling as it is to provide health and human services.” Other county officials embraced the proposed tightening of rules. “Landfills across Colorado, including in Eagle County, are leading sources of methane pollution,” said Eagle County Commissioner Matt Scherr in a March 6 statement. “As a local elected official I support a robust rule that embraces advanced technologies to cut pollution, protect public health and help the methane mitigation industry thrive.” For larger landfill companies, like Waste Management, which operates 283 active disposal sites nationwide, figuring out which technology works to best monitor emissions from a dump’s surface is proving a complex challenge. The company is testing technologies at facilities with different topographies and climate fluctuations to understand what causes emissions releases, said Amy Banister, Waste Management senior director of air programs. “Landfills are complicated, emissions vary over time, and we have emissions 24/7,” said Banister at an online meeting last September of a technical group created by Colorado health department officials. “Drones produced a lot of false positives—and we need more work understanding how fixed sensors can be applied in a landfill environment.” State health officials suggested municipalities could offset the costs of installing gas collection systems at disposal sites by converting methane into energy. Several landfill operations in Colorado currently have such waste-to-energy systems—which send power they generate to the state’s power grid. “We are mindful of the costs of complying with this rule and how tipping fees may be impacted,” said Taylor, an air quality supervisor, at the February hearing. “Analyses conducted in other states of their landfill methane rules found there wasn’t an increase in tipping fees as a result of regulations over time.” Tipping fees are paid by those who dispose of waste in a landfill. If operators passed on compliance costs to households, a state analysis found, the yearly average annual fee would increase per household. Colorado’s push comes as the EPA issued an enforcement alert in September that found “recurring Clean Air Act compliance issues” at municipal solid waste landfills that led to the “significant release of methane,” based on 100 inspections conducted over three years.  Such violations included improper design and installation of gas collection and control systems, failure to maintain adequate “cover integrity,” and improper monitoring of facilities for emissions. To address gaps in federal regulations, which require operators to measure emissions four times a year by walking in a grid pattern across the face of the landfill with a handheld sensor, Colorado’s draft rules require third-party monitoring. Such measurements must be conducted offsite by an entity approved by the state’s air pollution control division that uses a satellite, aircraft or mobile monitoring platform. The infrequency of such grid walks—which skip spots that operators deem dangerous—contributes to the undercounting of methane emissions from landfills, according to a satellite-based analysis. An international team of scientists estimated potent greenhouse gas emissions from landfills are 50% higher than EPA estimates. Satellites like one operated by nonprofit Carbon Mapper found large methane plumes outside the quarterly monitoring periods over the Tower Landfill in Commerce City, northeast of Denver. The satellite allowed scientists to see parts of the landfill not accessible with traditional monitoring—measurements that found that such landfills are underreporting their methane emissions to state regulators, said Tia Scarpelli, a research scientist and waste sector lead at Carbon Mapper. “Landfill emissions tend to be quite persistent—if a landfill is emitting when it’s first observed, it’s likely to be emitting later on,” she added. Scarpelli cautioned that it’s important for regulators to investigate with operators what was happening on the landfill surface at the time the leak was measured. Tower Landfill’s operator, Allied Waste Systems of Colorado, provided reasons for such large methane releases in a January 2024 report to the state’s health department, including equipment malfunctions. The fix for about 22 emissions events over the federal methane limits detected in August 2023 by surface monitoring: “Soil added as cover maintenance.” Like many dumps across Colorado and the nation, the Tower Landfill is located near a community that’s already disproportionately impacted by emissions from industrial activities. “These landfills are not only driving climate change, they are also driving a public health crisis in our community,” said Guadalupe Solis, director of environmental justice programs at Cultivando, a nonprofit led by Latina and Indigenous women in northern Denver. “The Tower Landfill is near nursing homes, clinics, near schools with majority Hispanic students.” Physicians in the state warned that those who live the closest to dumps suffer the worst health effects from pollutants like benzene and hydrogen sulfide, which are linked to cancer, heart, and other health conditions. “People living near landfills, like myself, my family and my patients, experience higher exposure to air pollution,” testified Dr. Nikita Habermehl, a specialist in pediatric emergency medicine who lives near a landfill in Larimer County, at the February 26 public hearing, “leading to increased rates of respiratory issues and headaches and asthma worsened by poor air quality.” —By Jennifer Oldham, Capital & Main This piece was originally published by Capital & Main, which reports from California on economic, political, and social issues. #colorados #landfills #generate #much #pollution
    WWW.FASTCOMPANY.COM
    Colorado’s landfills generate as much pollution as driving 1 million cars for a year
    Remember the banana peels, apple cores, and leftover pizza you recently threw in the garbage? Today, your food waste—and your neighbors’—is emitting climate-warming greenhouse gases as it decomposes in a nearby municipal landfill. Buried food scraps and yard waste at 51 dumps across Colorado generate an amount of methane equivalent to driving 1 million gasoline-powered cars for a year. About 80 times as potent as carbon dioxide as a greenhouse gas over a period of 20 years, methane accounts for 11% of global emissions that scientists say are warming the atmosphere and contributing to more intense and severe weather, wildfires, and drought. Landfills are the third-largest source of methane pollution in Colorado, after agriculture and fossil fuel extraction. Draft methane rules released last month by the state’s Department of Public Health and Environment would, for the first time, require some dump operators to measure and quantify methane releases and to fix leaks. The proposal mandates that waste managers install a gas collection system if their dump generates a certain amount of the climate-warming gas.  It also addresses loopholes in federal law that allow waste to sit for five years before such systems are required—even though science has shown that half of all food waste decays within about three and a half years. The draft rule surpasses U.S. Environmental Protection Agency standards in the amount of landfill area operators must monitor for emissions. It’s set to be heard by the state’s Air Quality Control Commission in August. Proposed regulations require the elimination of open gas flares—burning emissions directly into the atmosphere—and urge the use of biocovers and biofilters, which rely on bacteria to break down gases. The 70-page draft also calls for more routine and thorough monitoring of a dump surface with advanced technologies like satellites, which recently recorded large plumes of methane escaping from a Denver-area landfill. “We’ve had our eyes opened thanks to technology that has made the invisible, visible—now we know the extent of the problem, which is much greater than what estimates have portrayed,” said Katherine Blauvelt, circular economy director at Industrious Labs, a nonprofit working to decarbonize industry.  “When landfill operators fail to control leaks, we know harmful pollutants are coming along for the ride.” Cancer-causing volatile organic compounds, such as benzene and toluene, escape with methane leaching from landfills. These chemicals also contribute to the formation of lung-damaging ozone pollution, an increasing problem for the 3.6 million people who live in the greater Denver metropolitan area. Indeed, the region along the eastern slope of the Rocky Mountains ranked sixth in the nation for the most polluted air—with unhealthy ozone levels reported on one out of every 10 days, on average, according to the American Lung Association’s 2025 “State of the Air” report. The state is also woefully behind in its compliance with federal air quality standards. State officials and environmental advocates agree that reducing methane emissions from landfills, which are easier to mitigate than cow burps, for example, is one of the quickest and most efficient ways to slow warming in the short term. “Waste deposited in landfills continues producing methane for decades as it breaks down—and it’s one sector where Colorado has yet to directly take action to reduce these greenhouse gases,” said Tim Taylor, a supervisor in the state’s air pollution control division, in an online hearing last February on the proposed landfill methane rules. Colorado’s draft regulations are similar to those in California, Oregon, Maryland, and Washington, he added. More than 10 landfills in the state are already required under federal rules to have gas collection and control systems. Yet even with such technology in place, disposal facilities routinely exceed federal methane emissions caps. The state’s health department has also identified a dozen municipal solid waste landfills, based on a preliminary analysis, that would be required to put such systems in place under the proposed rules, Zachary Aedo, an agency spokesman, said in an email to Capital & Main. Many of these facilities are operated by counties, some of which expressed concerns about their ability to pay for such systems. “We are a small rural county, and a multimillion-dollar containment system is going to be more than we can build,” testified Delta County Commissioner Craig Fuller at the February hearing. “The financial equation of this whole thing is absolutely mind-boggling—we are struggling as it is to provide health and human services.” Other county officials embraced the proposed tightening of rules. “Landfills across Colorado, including in Eagle County, are leading sources of methane pollution,” said Eagle County Commissioner Matt Scherr in a March 6 statement. “As a local elected official I support a robust rule that embraces advanced technologies to cut pollution, protect public health and help the methane mitigation industry thrive.” For larger landfill companies, like Waste Management, which operates 283 active disposal sites nationwide, figuring out which technology works to best monitor emissions from a dump’s surface is proving a complex challenge. The company is testing technologies at facilities with different topographies and climate fluctuations to understand what causes emissions releases, said Amy Banister, Waste Management senior director of air programs. “Landfills are complicated, emissions vary over time, and we have emissions 24/7,” said Banister at an online meeting last September of a technical group created by Colorado health department officials. “Drones produced a lot of false positives—and we need more work understanding how fixed sensors can be applied in a landfill environment.” State health officials suggested municipalities could offset the costs of installing gas collection systems at disposal sites by converting methane into energy. Several landfill operations in Colorado currently have such waste-to-energy systems—which send power they generate to the state’s power grid. “We are mindful of the costs of complying with this rule and how tipping fees may be impacted,” said Taylor, an air quality supervisor, at the February hearing. “Analyses conducted in other states of their landfill methane rules found there wasn’t an increase in tipping fees as a result of regulations over time.” Tipping fees are paid by those who dispose of waste in a landfill. If operators passed on compliance costs to households, a state analysis found, the yearly average annual fee would increase $22.90 per household. Colorado’s push comes as the EPA issued an enforcement alert in September that found “recurring Clean Air Act compliance issues” at municipal solid waste landfills that led to the “significant release of methane,” based on 100 inspections conducted over three years.  Such violations included improper design and installation of gas collection and control systems, failure to maintain adequate “cover integrity,” and improper monitoring of facilities for emissions. To address gaps in federal regulations, which require operators to measure emissions four times a year by walking in a grid pattern across the face of the landfill with a handheld sensor, Colorado’s draft rules require third-party monitoring. Such measurements must be conducted offsite by an entity approved by the state’s air pollution control division that uses a satellite, aircraft or mobile monitoring platform. The infrequency of such grid walks—which skip spots that operators deem dangerous—contributes to the undercounting of methane emissions from landfills, according to a satellite-based analysis. An international team of scientists estimated potent greenhouse gas emissions from landfills are 50% higher than EPA estimates. Satellites like one operated by nonprofit Carbon Mapper found large methane plumes outside the quarterly monitoring periods over the Tower Landfill in Commerce City, northeast of Denver. The satellite allowed scientists to see parts of the landfill not accessible with traditional monitoring—measurements that found that such landfills are underreporting their methane emissions to state regulators, said Tia Scarpelli, a research scientist and waste sector lead at Carbon Mapper. “Landfill emissions tend to be quite persistent—if a landfill is emitting when it’s first observed, it’s likely to be emitting later on,” she added. Scarpelli cautioned that it’s important for regulators to investigate with operators what was happening on the landfill surface at the time the leak was measured. Tower Landfill’s operator, Allied Waste Systems of Colorado, provided reasons for such large methane releases in a January 2024 report to the state’s health department, including equipment malfunctions. The fix for about 22 emissions events over the federal methane limits detected in August 2023 by surface monitoring: “Soil added as cover maintenance.” Like many dumps across Colorado and the nation, the Tower Landfill is located near a community that’s already disproportionately impacted by emissions from industrial activities. “These landfills are not only driving climate change, they are also driving a public health crisis in our community,” said Guadalupe Solis, director of environmental justice programs at Cultivando, a nonprofit led by Latina and Indigenous women in northern Denver. “The Tower Landfill is near nursing homes, clinics, near schools with majority Hispanic students.” Physicians in the state warned that those who live the closest to dumps suffer the worst health effects from pollutants like benzene and hydrogen sulfide, which are linked to cancer, heart, and other health conditions. “People living near landfills, like myself, my family and my patients, experience higher exposure to air pollution,” testified Dr. Nikita Habermehl, a specialist in pediatric emergency medicine who lives near a landfill in Larimer County, at the February 26 public hearing, “leading to increased rates of respiratory issues and headaches and asthma worsened by poor air quality.” —By Jennifer Oldham, Capital & Main This piece was originally published by Capital & Main, which reports from California on economic, political, and social issues.
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  • I Trained My YouTube Algorithm, and You Should Too

    If Nielsen stats are to be believed, we collectively spend more time in front of YouTube than any other streaming service—including Disney+ and Netflix. That's a lot of watch hours, especially for an app that demands a great deal of trust when it comes to its algorithmic recommendations, which can easily steer you into strange, inflammatory, or downright dark directions. If you'd like a little more control over what you see, allow me to share with you the steps I took to finally tame my own YouTube algorithm.Despite how much time we devote to watching YouTube, the app doesn't behave quite like most other streamers. Rather than loading up the hub page for a show or movie you want to watch, you often have to hope that if there's a new episode of a thing you like, YouTube will show it to you.And since the content on YouTube is so varied, it's easy to get your algorithm off track. Maybe you're in the habit habit of watching long-form content on YouTube, only to see that disrupted by one errant cat video—suddenly, YouTube seems to think you want to see only cat videos, and nothing more. As YouTube has yet to answer my pleas for context-specific browsing profiles, I've had to make do with learning every trick I can to direct the algorithm myself. The basics: Likes, Dislikes, Subscriptions, and the BellYou can't spend 20 minutes on the app without a YouTuber preaching the gospel of like, share, and subscribe. You know by now how those actions help your favorite creators, but how do they help you? Unfortunately, there's no way to know exactly what effect your engagement has on the algorithm, but there are a few useful things to keep in mind:Use Likes and Dislikes to nudge your recommendations, not to express approval or disapproval. The thumbs up/down buttons are the most direct way to express your interestto YouTube. They're also one of the most widely misunderstood tools. Don't think of them as a way to communicate with the creator about the substance of their content. In general, it's best to think of them as nudges for your personal recommendations. Likes are pretty strong indicators that you want to see more similar content, but Dislikes won't necessarily block a particular creator or topic from appearing in your feeds. Subscribing is good, but not a guarantee. You can think of subscribing to a channel as sort of a super-like for the channel as a whole. This tells YouTube you want to see what they make next. The downside is, subscribing doesn't guarantee you'll see anything. YouTube tends to favor more recent subs in your recommendations. If you want to see everything all the people you subscribe to make, you actually need to seek out your Subscriptions tab.Clicking the bell really is the best thing you can do. Creators often like to remind you to "click the bell," and they do it for a reason: This will send you a push notificationwhenever one of your subs uploads a new video. Not only does that increase the likelihood you'll see new videos you care about, but it gives those creators important metrics they can use to understand their audience.These are all extremely basic tools for refining your suggestions, but it's also important to understand them in context. YouTube doesn't just look at what you say you want, it watches how you actually behave on the app. If you like a video, subscribe to the channel, and hit the bell, but then you never watch a video from that creator again, YouTube will eventually stop recommending them.That's neither a good nor bad thing on its own, and contrary to some paranoia among creators, it's not even bad for the channels themselves. The YouTube algorithm's goal is to put something in front of you that you're likely to spend time watching. If the videos it suggests aren't meeting that goal—no matter how much you've told the algorithm to show those videos to you—it will move on to something else. Understanding that gives us some context for moving on to some next-level algorithm taming.Intermediate algorithm training: Refine your history and reject videos you don't want to see

    Credit: Eric Ravenscraft

    If likes, subscriptions, and the bell are all small nudges to the algorithm, are there big nudges you can use? I'm so glad you asked. Watch time is the most obvious, but that's just using YouTube. And no, there's not much benefit in trying to manipulate this. Just keep watching things you like and stop watching things you dislike, and YouTube will try to follow your patterns."Try to" being the operative word. Anyone who's ever fixed a door knows that YouTube can be a bit over-eager to show you hours of content about something you spent five minutes watching. One quick way to fix this is to head to your History, find the video in question, and click "Remove from watch history." In addition to not showing up in your previously-watched videos list, YouTube also won't consider it something you spent time on when recommending new videos.This trick only works for individual videos you've previously watched, though. If you're getting recommendations based on broad topics you don't like, you can ask not to see those recommendations before you even click on the video. Tap the menu button on a video's thumbnail to find options labeled "Not interested"and "Don't recommend channel," which is the closest thing YouTube has to completely blocking a channel.Frustratingly, if you allow YouTube to autoplay videos from the thumbnail before you ever click on a video—a feature you can and arguably should turn off—then that can count as a "view" in your watch history. I've lost track of how often I've set my phone down and accidentally "watched" a video for a few minutes. Even if you select "not interested" before clicking on a video, if it has autoplayed, you might need to remove it from your history as well.Advanced algorithm mastery: Use playlists and multiple accounts to get recommendations silos

    Credit: Eric Ravenscraft

    I will die on the hill of my belief that YouTube should have a mode switcher. I want to be able to have a profile for watching in-depth video essays on niche topics and another profile for dumb cat videos. YouTube has come sort of close with the introduction of category tags. In some places, like YouTube on the web or certain views in apps, you'll see a list of tags for things like "Gaming" or "News" that will filter suggestions. In my opinion these are useful, but inadequate.I'd rather have something that lets me train my personal recommendations in different buckets directly. And over the years I've developed two main strategies for accomplishing this: playlists and account switching.PlaylistsFor the playlists approach, I save videos that I liked on a particular topic to a specific list. Then, if I want to see more videos on that topic, I'll open up the playlist and look through the sidebar. This usually gives me more specific video recommendations to that topic, as well as more specific genre filters for me to drill deeper. The only downside to this approach is that it all happens in the sidebar of another video. It's a little nicer on mobile, but it can feel a little hacky at times.Account switchingThe account switching workaround feels more natural while browsing, but it's a bit more cumbersome to change modes. YouTube has gotten much better at account switching, with a simple "Switch accounts" dropdown in most of its apps. Of course, each one requires an entire Google account, but there's a decent chance you already have at least five of these by now, anyway.There's nothing special about filtering videos this way, but it gives you a few different blank slates to work from, instead of one giant one. For example, I have a Gmail account that I only use as a throwaway for junk where I don't want to give my real email address. On YouTube, if I decide I want to indulge in junk video compilations, I'll switch accounts first. That way, any garbage I watch won't affect my primary account's recommendations.The only downside? If you use YouTube Premium to avoid ads, then that won't carry over to all your other accounts.All of this tinkering will result in a streaming experience that is still less ideal than how apps like Netflix and Disney+ work. On those services, you can set up multiple profiles within your a single account, and pretend it's actually your aunt that's watching all that garbage TV when she comes to visit. Until YouTube makes that an official feature, the tricks outlined above will hopefully help you get better suggestions.
    #trained #youtube #algorithm #you #should
    I Trained My YouTube Algorithm, and You Should Too
    If Nielsen stats are to be believed, we collectively spend more time in front of YouTube than any other streaming service—including Disney+ and Netflix. That's a lot of watch hours, especially for an app that demands a great deal of trust when it comes to its algorithmic recommendations, which can easily steer you into strange, inflammatory, or downright dark directions. If you'd like a little more control over what you see, allow me to share with you the steps I took to finally tame my own YouTube algorithm.Despite how much time we devote to watching YouTube, the app doesn't behave quite like most other streamers. Rather than loading up the hub page for a show or movie you want to watch, you often have to hope that if there's a new episode of a thing you like, YouTube will show it to you.And since the content on YouTube is so varied, it's easy to get your algorithm off track. Maybe you're in the habit habit of watching long-form content on YouTube, only to see that disrupted by one errant cat video—suddenly, YouTube seems to think you want to see only cat videos, and nothing more. As YouTube has yet to answer my pleas for context-specific browsing profiles, I've had to make do with learning every trick I can to direct the algorithm myself. The basics: Likes, Dislikes, Subscriptions, and the BellYou can't spend 20 minutes on the app without a YouTuber preaching the gospel of like, share, and subscribe. You know by now how those actions help your favorite creators, but how do they help you? Unfortunately, there's no way to know exactly what effect your engagement has on the algorithm, but there are a few useful things to keep in mind:Use Likes and Dislikes to nudge your recommendations, not to express approval or disapproval. The thumbs up/down buttons are the most direct way to express your interestto YouTube. They're also one of the most widely misunderstood tools. Don't think of them as a way to communicate with the creator about the substance of their content. In general, it's best to think of them as nudges for your personal recommendations. Likes are pretty strong indicators that you want to see more similar content, but Dislikes won't necessarily block a particular creator or topic from appearing in your feeds. Subscribing is good, but not a guarantee. You can think of subscribing to a channel as sort of a super-like for the channel as a whole. This tells YouTube you want to see what they make next. The downside is, subscribing doesn't guarantee you'll see anything. YouTube tends to favor more recent subs in your recommendations. If you want to see everything all the people you subscribe to make, you actually need to seek out your Subscriptions tab.Clicking the bell really is the best thing you can do. Creators often like to remind you to "click the bell," and they do it for a reason: This will send you a push notificationwhenever one of your subs uploads a new video. Not only does that increase the likelihood you'll see new videos you care about, but it gives those creators important metrics they can use to understand their audience.These are all extremely basic tools for refining your suggestions, but it's also important to understand them in context. YouTube doesn't just look at what you say you want, it watches how you actually behave on the app. If you like a video, subscribe to the channel, and hit the bell, but then you never watch a video from that creator again, YouTube will eventually stop recommending them.That's neither a good nor bad thing on its own, and contrary to some paranoia among creators, it's not even bad for the channels themselves. The YouTube algorithm's goal is to put something in front of you that you're likely to spend time watching. If the videos it suggests aren't meeting that goal—no matter how much you've told the algorithm to show those videos to you—it will move on to something else. Understanding that gives us some context for moving on to some next-level algorithm taming.Intermediate algorithm training: Refine your history and reject videos you don't want to see Credit: Eric Ravenscraft If likes, subscriptions, and the bell are all small nudges to the algorithm, are there big nudges you can use? I'm so glad you asked. Watch time is the most obvious, but that's just using YouTube. And no, there's not much benefit in trying to manipulate this. Just keep watching things you like and stop watching things you dislike, and YouTube will try to follow your patterns."Try to" being the operative word. Anyone who's ever fixed a door knows that YouTube can be a bit over-eager to show you hours of content about something you spent five minutes watching. One quick way to fix this is to head to your History, find the video in question, and click "Remove from watch history." In addition to not showing up in your previously-watched videos list, YouTube also won't consider it something you spent time on when recommending new videos.This trick only works for individual videos you've previously watched, though. If you're getting recommendations based on broad topics you don't like, you can ask not to see those recommendations before you even click on the video. Tap the menu button on a video's thumbnail to find options labeled "Not interested"and "Don't recommend channel," which is the closest thing YouTube has to completely blocking a channel.Frustratingly, if you allow YouTube to autoplay videos from the thumbnail before you ever click on a video—a feature you can and arguably should turn off—then that can count as a "view" in your watch history. I've lost track of how often I've set my phone down and accidentally "watched" a video for a few minutes. Even if you select "not interested" before clicking on a video, if it has autoplayed, you might need to remove it from your history as well.Advanced algorithm mastery: Use playlists and multiple accounts to get recommendations silos Credit: Eric Ravenscraft I will die on the hill of my belief that YouTube should have a mode switcher. I want to be able to have a profile for watching in-depth video essays on niche topics and another profile for dumb cat videos. YouTube has come sort of close with the introduction of category tags. In some places, like YouTube on the web or certain views in apps, you'll see a list of tags for things like "Gaming" or "News" that will filter suggestions. In my opinion these are useful, but inadequate.I'd rather have something that lets me train my personal recommendations in different buckets directly. And over the years I've developed two main strategies for accomplishing this: playlists and account switching.PlaylistsFor the playlists approach, I save videos that I liked on a particular topic to a specific list. Then, if I want to see more videos on that topic, I'll open up the playlist and look through the sidebar. This usually gives me more specific video recommendations to that topic, as well as more specific genre filters for me to drill deeper. The only downside to this approach is that it all happens in the sidebar of another video. It's a little nicer on mobile, but it can feel a little hacky at times.Account switchingThe account switching workaround feels more natural while browsing, but it's a bit more cumbersome to change modes. YouTube has gotten much better at account switching, with a simple "Switch accounts" dropdown in most of its apps. Of course, each one requires an entire Google account, but there's a decent chance you already have at least five of these by now, anyway.There's nothing special about filtering videos this way, but it gives you a few different blank slates to work from, instead of one giant one. For example, I have a Gmail account that I only use as a throwaway for junk where I don't want to give my real email address. On YouTube, if I decide I want to indulge in junk video compilations, I'll switch accounts first. That way, any garbage I watch won't affect my primary account's recommendations.The only downside? If you use YouTube Premium to avoid ads, then that won't carry over to all your other accounts.All of this tinkering will result in a streaming experience that is still less ideal than how apps like Netflix and Disney+ work. On those services, you can set up multiple profiles within your a single account, and pretend it's actually your aunt that's watching all that garbage TV when she comes to visit. Until YouTube makes that an official feature, the tricks outlined above will hopefully help you get better suggestions. #trained #youtube #algorithm #you #should
    LIFEHACKER.COM
    I Trained My YouTube Algorithm, and You Should Too
    If Nielsen stats are to be believed, we collectively spend more time in front of YouTube than any other streaming service—including Disney+ and Netflix. That's a lot of watch hours, especially for an app that demands a great deal of trust when it comes to its algorithmic recommendations, which can easily steer you into strange, inflammatory, or downright dark directions. If you'd like a little more control over what you see, allow me to share with you the steps I took to finally tame my own YouTube algorithm.Despite how much time we devote to watching YouTube, the app doesn't behave quite like most other streamers. Rather than loading up the hub page for a show or movie you want to watch, you often have to hope that if there's a new episode of a thing you like, YouTube will show it to you. (As someone who dabbles as a YouTube creator myself, I would love if the app offered show-specific landing pages, instead of a collection of playlists.)And since the content on YouTube is so varied, it's easy to get your algorithm off track. Maybe you're in the habit habit of watching long-form content on YouTube, only to see that disrupted by one errant cat video—suddenly, YouTube seems to think you want to see only cat videos, and nothing more. As YouTube has yet to answer my pleas for context-specific browsing profiles, I've had to make do with learning every trick I can to direct the algorithm myself. The basics: Likes, Dislikes, Subscriptions, and the BellYou can't spend 20 minutes on the app without a YouTuber preaching the gospel of like, share, and subscribe. You know by now how those actions help your favorite creators, but how do they help you? Unfortunately, there's no way to know exactly what effect your engagement has on the algorithm (even YouTube can't know for sure), but there are a few useful things to keep in mind:Use Likes and Dislikes to nudge your recommendations, not to express approval or disapproval. The thumbs up/down buttons are the most direct way to express your interest (or lack thereof) to YouTube. They're also one of the most widely misunderstood tools. Don't think of them as a way to communicate with the creator about the substance of their content. In general, it's best to think of them as nudges for your personal recommendations. Likes are pretty strong indicators that you want to see more similar content, but Dislikes won't necessarily block a particular creator or topic from appearing in your feeds. Subscribing is good, but not a guarantee. You can think of subscribing to a channel as sort of a super-like for the channel as a whole. This tells YouTube you want to see what they make next (or see more of their backlog). The downside is, subscribing doesn't guarantee you'll see anything. YouTube tends to favor more recent subs in your recommendations. If you want to see everything all the people you subscribe to make, you actually need to seek out your Subscriptions tab.Clicking the bell really is the best thing you can do. Creators often like to remind you to "click the bell," and they do it for a reason: This will send you a push notification (assuming you allow notifications from your YouTube app) whenever one of your subs uploads a new video. Not only does that increase the likelihood you'll see new videos you care about, but it gives those creators important metrics they can use to understand their audience.These are all extremely basic tools for refining your suggestions, but it's also important to understand them in context. YouTube doesn't just look at what you say you want, it watches how you actually behave on the app. If you like a video, subscribe to the channel, and hit the bell, but then you never watch a video from that creator again, YouTube will eventually stop recommending them.That's neither a good nor bad thing on its own, and contrary to some paranoia among creators, it's not even bad for the channels themselves. The YouTube algorithm's goal is to put something in front of you that you're likely to spend time watching. If the videos it suggests aren't meeting that goal—no matter how much you've told the algorithm to show those videos to you—it will move on to something else. Understanding that gives us some context for moving on to some next-level algorithm taming.Intermediate algorithm training: Refine your history and reject videos you don't want to see Credit: Eric Ravenscraft If likes, subscriptions, and the bell are all small nudges to the algorithm, are there big nudges you can use? I'm so glad you asked. Watch time is the most obvious, but that's just using YouTube. And no, there's not much benefit in trying to manipulate this. Just keep watching things you like and stop watching things you dislike, and YouTube will try to follow your patterns."Try to" being the operative word. Anyone who's ever fixed a door knows that YouTube can be a bit over-eager to show you hours of content about something you spent five minutes watching. One quick way to fix this is to head to your History, find the video in question, and click "Remove from watch history." In addition to not showing up in your previously-watched videos list, YouTube also won't consider it something you spent time on when recommending new videos.This trick only works for individual videos you've previously watched, though. If you're getting recommendations based on broad topics you don't like, you can ask not to see those recommendations before you even click on the video. Tap the menu button on a video's thumbnail to find options labeled "Not interested" (good for indicating you don't like this particular video suggestion) and "Don't recommend channel," which is the closest thing YouTube has to completely blocking a channel.Frustratingly, if you allow YouTube to autoplay videos from the thumbnail before you ever click on a video—a feature you can and arguably should turn off—then that can count as a "view" in your watch history. I've lost track of how often I've set my phone down and accidentally "watched" a video for a few minutes. Even if you select "not interested" before clicking on a video, if it has autoplayed, you might need to remove it from your history as well.Advanced algorithm mastery: Use playlists and multiple accounts to get recommendations silos Credit: Eric Ravenscraft I will die on the hill of my belief that YouTube should have a mode switcher. I want to be able to have a profile for watching in-depth video essays on niche topics and another profile for dumb cat videos. YouTube has come sort of close with the introduction of category tags. In some places, like YouTube on the web or certain views in apps, you'll see a list of tags for things like "Gaming" or "News" that will filter suggestions. In my opinion these are useful, but inadequate.I'd rather have something that lets me train my personal recommendations in different buckets directly. And over the years I've developed two main strategies for accomplishing this: playlists and account switching.PlaylistsFor the playlists approach, I save videos that I liked on a particular topic to a specific list. Then, if I want to see more videos on that topic, I'll open up the playlist and look through the sidebar. This usually gives me more specific video recommendations to that topic (interspersed with the usual recommendation buckshot), as well as more specific genre filters for me to drill deeper. The only downside to this approach is that it all happens in the sidebar of another video. It's a little nicer on mobile, but it can feel a little hacky at times.Account switchingThe account switching workaround feels more natural while browsing, but it's a bit more cumbersome to change modes. YouTube has gotten much better at account switching, with a simple "Switch accounts" dropdown in most of its apps. Of course, each one requires an entire Google account, but there's a decent chance you already have at least five of these by now, anyway.There's nothing special about filtering videos this way, but it gives you a few different blank slates to work from, instead of one giant one. For example, I have a Gmail account that I only use as a throwaway for junk where I don't want to give my real email address. On YouTube, if I decide I want to indulge in junk video compilations, I'll switch accounts first. That way, any garbage I watch won't affect my primary account's recommendations. (This is also helpful if you want to have guests over but don't want them to poison your well with videos they pull up.) The only downside? If you use YouTube Premium to avoid ads, then that won't carry over to all your other accounts.All of this tinkering will result in a streaming experience that is still less ideal than how apps like Netflix and Disney+ work. On those services, you can set up multiple profiles within your a single account, and pretend it's actually your aunt that's watching all that garbage TV when she comes to visit. Until YouTube makes that an official feature, the tricks outlined above will hopefully help you get better suggestions.
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  • I've been a bartender for over 10 years. Here are 11 things I wish customers would stop doing.

    I've worked as a bartender for over a decade.

    David Fuentes Prieto/Getty Images

    Updated

    2025-05-29T15:32:17Z

    d

    Read in app

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    subscribers. Become an Insider
    and start reading now.
    Have an account?

    I've been a bartender for over a decade, but I still get frustrated by certain customer behaviors. 
    Yelling my name and waving money in my face when I'm clearly busy won't get my attention.
    It's usually best not to alter specialty drinks.

    I've been bartending for over a decade, and I can tell you it isn't easy. The job can be physically and mentally demanding while requiring long, late hours — plus, we have to be pretty charming while doing it. Sometimes customers can make our job better, but at the very least, we'd prefer if they don't make it worse. Next time you're out having a pint or a margarita with your pals, don't make these mistakes. Being obnoxious while trying to get a bartender's attentionThe most common customer offense, by far, is waving cash at the bartender, yelling their name, or otherwise trying to get their attention while they're doing something else.Most of the time, simply being at the bar without a fresh drink is enough to let the bartender know you want one.If you really think the bartender doesn't know you're waiting to order, some eye contact and a nod will suffice.Stepping up to a busy counter when you don't know what you want 

    Know your order before you steup up to the counter.

    Business Insider/Will Martin

    If the bar is busy and you have to wait to order a drink, take that time to figure out what you're going to get.Don't lose your spot in line with the bartender by saying "I don't know" or turning around to ask your friends what they want. They don't have time for that.Assuming a bartender's gender or sexualityAssuming the bartender's gender or sexuality is a great way to get ignored for the rest of the night.Also, if they want to flirt with you, you'll know. Otherwise, let's keep it professional. Trying to order a drink without an IDNobody cares about the story behind why you don't have your ID.A bartender usually isn't willing to risk their job or get into legal trouble just to help you out.Altering special cocktails on the menu

    The bartender usually knows best when it comes to mixed drinks.

    Maksym Fesenko/Shutterstock

    If you want to make your own cocktail recipes, do it at home.Nine times out of 10, the altered cocktail tastes like garbage and gets sent back. Just order a drink that sounds good to you as listed. Asking the bartender to play your musicIf there isn't a jukebox, the bar is not interested in hearing your playlists.
    Don't ask the bartender to change the music, play a song, or adjust the volume. They're not a DJ.Telling the bartender your first name for your tabWhen asked what the name on your tab is, give the bartender your last name.We know you think you're the only Brandon in here, but you're probably not. Relying on the bartender to remember your drink orderThey might remember it, or you might be getting them confused with the other bartender.Either way, it's better if you know your own order. Taking up more space than you need

    Being rowdy and taking up a lot of space in a bar can be rude.

    Nomad_Soul/Shutterstock

    Be mindful of other people's space at the bar.Don't lean over and take up multiple seats or leave your trash on the patio. And for heaven's sake, don't leave a trail of dirty glasses behind you while you're mingling — just bring your empty cup with you when you come up for your next drink.The less time the bartender has to spend cleaning up after you, the more time they can spend making everyone's drinks. Wasting time by asking what we haveDo you really want me to start listing everything we have? It's a bar. Read a menu or be more specific. Asking "What pilsners do you have?" or "What gins do you have?" is perfectly fine. That helps us to narrow it down a bit if we're going to have to help you figure out what you feel like drinking.Leaving only a verbal tipBartenders love compliments, but those don't pay the bills.Remember, we're working for money. If you really think they make the best margarita in town, show them with a big tip.This story was originally published on January 7, 2023, and most recently updated on May 29, 2025.
    #i039ve #been #bartender #over #years
    I've been a bartender for over 10 years. Here are 11 things I wish customers would stop doing.
    I've worked as a bartender for over a decade. David Fuentes Prieto/Getty Images Updated 2025-05-29T15:32:17Z d Read in app This story is available exclusively to Business Insider subscribers. Become an Insider and start reading now. Have an account? I've been a bartender for over a decade, but I still get frustrated by certain customer behaviors.  Yelling my name and waving money in my face when I'm clearly busy won't get my attention. It's usually best not to alter specialty drinks. I've been bartending for over a decade, and I can tell you it isn't easy. The job can be physically and mentally demanding while requiring long, late hours — plus, we have to be pretty charming while doing it. Sometimes customers can make our job better, but at the very least, we'd prefer if they don't make it worse. Next time you're out having a pint or a margarita with your pals, don't make these mistakes. Being obnoxious while trying to get a bartender's attentionThe most common customer offense, by far, is waving cash at the bartender, yelling their name, or otherwise trying to get their attention while they're doing something else.Most of the time, simply being at the bar without a fresh drink is enough to let the bartender know you want one.If you really think the bartender doesn't know you're waiting to order, some eye contact and a nod will suffice.Stepping up to a busy counter when you don't know what you want  Know your order before you steup up to the counter. Business Insider/Will Martin If the bar is busy and you have to wait to order a drink, take that time to figure out what you're going to get.Don't lose your spot in line with the bartender by saying "I don't know" or turning around to ask your friends what they want. They don't have time for that.Assuming a bartender's gender or sexualityAssuming the bartender's gender or sexuality is a great way to get ignored for the rest of the night.Also, if they want to flirt with you, you'll know. Otherwise, let's keep it professional. Trying to order a drink without an IDNobody cares about the story behind why you don't have your ID.A bartender usually isn't willing to risk their job or get into legal trouble just to help you out.Altering special cocktails on the menu The bartender usually knows best when it comes to mixed drinks. Maksym Fesenko/Shutterstock If you want to make your own cocktail recipes, do it at home.Nine times out of 10, the altered cocktail tastes like garbage and gets sent back. Just order a drink that sounds good to you as listed. Asking the bartender to play your musicIf there isn't a jukebox, the bar is not interested in hearing your playlists. Don't ask the bartender to change the music, play a song, or adjust the volume. They're not a DJ.Telling the bartender your first name for your tabWhen asked what the name on your tab is, give the bartender your last name.We know you think you're the only Brandon in here, but you're probably not. Relying on the bartender to remember your drink orderThey might remember it, or you might be getting them confused with the other bartender.Either way, it's better if you know your own order. Taking up more space than you need Being rowdy and taking up a lot of space in a bar can be rude. Nomad_Soul/Shutterstock Be mindful of other people's space at the bar.Don't lean over and take up multiple seats or leave your trash on the patio. And for heaven's sake, don't leave a trail of dirty glasses behind you while you're mingling — just bring your empty cup with you when you come up for your next drink.The less time the bartender has to spend cleaning up after you, the more time they can spend making everyone's drinks. Wasting time by asking what we haveDo you really want me to start listing everything we have? It's a bar. Read a menu or be more specific. Asking "What pilsners do you have?" or "What gins do you have?" is perfectly fine. That helps us to narrow it down a bit if we're going to have to help you figure out what you feel like drinking.Leaving only a verbal tipBartenders love compliments, but those don't pay the bills.Remember, we're working for money. If you really think they make the best margarita in town, show them with a big tip.This story was originally published on January 7, 2023, and most recently updated on May 29, 2025. #i039ve #been #bartender #over #years
    WWW.BUSINESSINSIDER.COM
    I've been a bartender for over 10 years. Here are 11 things I wish customers would stop doing.
    I've worked as a bartender for over a decade. David Fuentes Prieto/Getty Images Updated 2025-05-29T15:32:17Z Save Saved Read in app This story is available exclusively to Business Insider subscribers. Become an Insider and start reading now. Have an account? I've been a bartender for over a decade, but I still get frustrated by certain customer behaviors.  Yelling my name and waving money in my face when I'm clearly busy won't get my attention. It's usually best not to alter specialty drinks. I've been bartending for over a decade, and I can tell you it isn't easy. The job can be physically and mentally demanding while requiring long, late hours — plus, we have to be pretty charming while doing it. Sometimes customers can make our job better, but at the very least, we'd prefer if they don't make it worse. Next time you're out having a pint or a margarita with your pals, don't make these mistakes. Being obnoxious while trying to get a bartender's attentionThe most common customer offense, by far, is waving cash at the bartender, yelling their name, or otherwise trying to get their attention while they're doing something else.Most of the time, simply being at the bar without a fresh drink is enough to let the bartender know you want one.If you really think the bartender doesn't know you're waiting to order, some eye contact and a nod will suffice.Stepping up to a busy counter when you don't know what you want  Know your order before you steup up to the counter. Business Insider/Will Martin If the bar is busy and you have to wait to order a drink, take that time to figure out what you're going to get.Don't lose your spot in line with the bartender by saying "I don't know" or turning around to ask your friends what they want. They don't have time for that.Assuming a bartender's gender or sexualityAssuming the bartender's gender or sexuality is a great way to get ignored for the rest of the night.Also, if they want to flirt with you, you'll know. Otherwise, let's keep it professional. Trying to order a drink without an IDNobody cares about the story behind why you don't have your ID.A bartender usually isn't willing to risk their job or get into legal trouble just to help you out.Altering special cocktails on the menu The bartender usually knows best when it comes to mixed drinks. Maksym Fesenko/Shutterstock If you want to make your own cocktail recipes, do it at home.Nine times out of 10, the altered cocktail tastes like garbage and gets sent back. Just order a drink that sounds good to you as listed. Asking the bartender to play your musicIf there isn't a jukebox, the bar is not interested in hearing your playlists. Don't ask the bartender to change the music, play a song, or adjust the volume. They're not a DJ.Telling the bartender your first name for your tabWhen asked what the name on your tab is, give the bartender your last name.We know you think you're the only Brandon in here, but you're probably not. Relying on the bartender to remember your drink orderThey might remember it, or you might be getting them confused with the other bartender.Either way, it's better if you know your own order. Taking up more space than you need Being rowdy and taking up a lot of space in a bar can be rude. Nomad_Soul/Shutterstock Be mindful of other people's space at the bar.Don't lean over and take up multiple seats or leave your trash on the patio. And for heaven's sake, don't leave a trail of dirty glasses behind you while you're mingling — just bring your empty cup with you when you come up for your next drink.The less time the bartender has to spend cleaning up after you, the more time they can spend making everyone's drinks. Wasting time by asking what we haveDo you really want me to start listing everything we have? It's a bar. Read a menu or be more specific. Asking "What pilsners do you have?" or "What gins do you have?" is perfectly fine. That helps us to narrow it down a bit if we're going to have to help you figure out what you feel like drinking.Leaving only a verbal tipBartenders love compliments, but those don't pay the bills.Remember, we're working for money. If you really think they make the best margarita in town, show them with a big tip.This story was originally published on January 7, 2023, and most recently updated on May 29, 2025.
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