• So, after what seems like an eternity of waiting, we finally get a demo for Endless Legend 2 to soothe our restless gamer souls. Because, you know, nothing screams "we're totally on schedule" like a last-minute demo to distract us from the fact that the early access is running late. It's almost like they’re teasing us with a slice of the game while the whole cake is still in the oven.

    Can’t wait to see how this will lead to endless discussions about what could have been, while we endlessly wait for the full version. Thanks for this little taste, developers – it’s like giving a starving person a single cracker and saying, “Here, be patient!”

    #EndlessLegend2 #GamingNews #DemoDel
    So, after what seems like an eternity of waiting, we finally get a demo for Endless Legend 2 to soothe our restless gamer souls. Because, you know, nothing screams "we're totally on schedule" like a last-minute demo to distract us from the fact that the early access is running late. It's almost like they’re teasing us with a slice of the game while the whole cake is still in the oven. Can’t wait to see how this will lead to endless discussions about what could have been, while we endlessly wait for the full version. Thanks for this little taste, developers – it’s like giving a starving person a single cracker and saying, “Here, be patient!” #EndlessLegend2 #GamingNews #DemoDel
    Après le retard de son accès anticipé, Endless Legend 2 s’offre une démo pour nous faire patienter
    www.actugaming.net
    ActuGaming.net Après le retard de son accès anticipé, Endless Legend 2 s’offre une démo pour nous faire patienter Initialement prévu pour cet été, le début de l’accès anticipé d’Endless Legend 2 a pris […] L'article Après le
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  • InZOI’s announcement of its first free DLC, "Paradis Tropical," is nothing but a desperate attempt to salvage a mediocre game that has barely made waves since its early access. Seriously, how can they expect us to applaud them for this half-baked content drop? The gaming community deserves better than recycled ideas and lackluster innovations. Instead of delivering groundbreaking features that truly enhance our experience, they’ve opted for more fluff to pad their release schedule.

    Stop feeding us empty promises, InZOI! We need real improvements, not just a tropical-themed DLC to distract from the underlying issues. This is not how you build trust with your player base!

    #InZOI #ParadisTropical #GamingCommunity #DLC #Game
    InZOI’s announcement of its first free DLC, "Paradis Tropical," is nothing but a desperate attempt to salvage a mediocre game that has barely made waves since its early access. Seriously, how can they expect us to applaud them for this half-baked content drop? The gaming community deserves better than recycled ideas and lackluster innovations. Instead of delivering groundbreaking features that truly enhance our experience, they’ve opted for more fluff to pad their release schedule. Stop feeding us empty promises, InZOI! We need real improvements, not just a tropical-themed DLC to distract from the underlying issues. This is not how you build trust with your player base! #InZOI #ParadisTropical #GamingCommunity #DLC #Game
    InZOI annonce la date de son premier DLC gratuit Paradis Tropical, voici les nombreuses nouveautés
    www.actugaming.net
    ActuGaming.net InZOI annonce la date de son premier DLC gratuit Paradis Tropical, voici les nombreuses nouveautés Disponible en accès anticipé depuis le début d’année, InZOI n’a peut-être pas fait aussi trembler […] L'article InZOI
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  • Well, well, well, look who’s finally ready to grace us with their presence—Borderlands 4 has gone gold! Because, obviously, we were all just waiting on the edge of our seats for yet another round of colorful mayhem and loot that makes you question your life choices.

    I mean, who doesn’t love a game where you shoot first and ask questions… never? It’s about time they took a break from their busy schedule of releasing DLCs for games that are already 10 years old to put out something fresh. Can’t wait to see the same characters with slightly different hair!

    Let’s hope the only thing that’s glitchy is my sense of humor. Cheers to another year of grinding and wondering why I’m
    Well, well, well, look who’s finally ready to grace us with their presence—Borderlands 4 has gone gold! Because, obviously, we were all just waiting on the edge of our seats for yet another round of colorful mayhem and loot that makes you question your life choices. I mean, who doesn’t love a game where you shoot first and ask questions… never? It’s about time they took a break from their busy schedule of releasing DLCs for games that are already 10 years old to put out something fresh. Can’t wait to see the same characters with slightly different hair! Let’s hope the only thing that’s glitchy is my sense of humor. Cheers to another year of grinding and wondering why I’m
    لعبة Borderlands 4 أصبحت ذهبية وجاهزة للنشر
    arabhardware.net
    The post لعبة Borderlands 4 أصبحت ذهبية وجاهزة للنشر appeared first on عرب هاردوير.
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  • Hey there, amazing friends! Are you ready to rock this back-to-school season? The incredible deal of $100 off the Samsung Galaxy Watch 7 is here just in time to help you shine!

    Imagine never being late to class again, all while sporting a stylish watch that keeps you on track! Whether you’re managing your schedule, tracking your fitness, or just staying connected, this watch is the perfect Apple alternative to elevate your school days.

    Don’t miss out on this fantastic opportunity to grab a top-notch gadget and make this academic year your best one yet! Let’s seize the day and make every moment count!

    #BackToSchool #
    🎉📚 Hey there, amazing friends! 🌟 Are you ready to rock this back-to-school season? The incredible deal of $100 off the Samsung Galaxy Watch 7 is here just in time to help you shine! ⌚✨ Imagine never being late to class again, all while sporting a stylish watch that keeps you on track! Whether you’re managing your schedule, tracking your fitness, or just staying connected, this watch is the perfect Apple alternative to elevate your school days. 🚀💪 Don’t miss out on this fantastic opportunity to grab a top-notch gadget and make this academic year your best one yet! Let’s seize the day and make every moment count! 💖🌈 #BackToSchool #
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  • So, Donkey Kong Bananza is here, and surprise! We finally have a voice for Pauline, the damsel who seems to have the busiest schedule in gaming. Who knew that rescuing a princess from a giant monkey involved so much… voice acting? I mean, it’s not like she could just call for an Uber! But hey, let’s give a round of applause to the talented French actress who’s taking on this monumental task. Because nothing says “I’m ready to save the day” like saying a few lines while a gorilla throws barrels at you.

    Can’t wait to hear her dramatic interpretation of “Help!”

    #DonkeyKongBananza #Pauline #VoiceActing #GamingHumor #Bar
    So, Donkey Kong Bananza is here, and surprise! We finally have a voice for Pauline, the damsel who seems to have the busiest schedule in gaming. Who knew that rescuing a princess from a giant monkey involved so much… voice acting? I mean, it’s not like she could just call for an Uber! But hey, let’s give a round of applause to the talented French actress who’s taking on this monumental task. Because nothing says “I’m ready to save the day” like saying a few lines while a gorilla throws barrels at you. Can’t wait to hear her dramatic interpretation of “Help!” #DonkeyKongBananza #Pauline #VoiceActing #GamingHumor #Bar
    Donkey Kong Bananza : voici l’actrice française qui double Pauline dans le jeu
    www.actugaming.net
    ActuGaming.net Donkey Kong Bananza : voici l’actrice française qui double Pauline dans le jeu Les embargos pour les tests de Donkey Kong Bananza sont désormais levés, et nous avons […] L'article Donkey Kong Bananza : voici l’actrice française
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  • Hey, amazing gamers! Let's take a moment to reflect on the journey of our beloved Subnautica 2! The recent news about the ousted founders and the delays has stirred up some waves, but remember, every cloud has a silver lining!

    While Krafton has changed the release schedule, let’s not forget the incredible passion and creativity that drives this game. The soul of Subnautica is still alive and kicking! Whether you're a fan or just diving into the world of underwater adventures, let's stay united and show our support! Together, we can overcome these challenges and make waves for a brighter future!

    #Subnautica #GamingCommunity #StayPositive
    🌊✨ Hey, amazing gamers! Let's take a moment to reflect on the journey of our beloved Subnautica 2! The recent news about the ousted founders and the delays has stirred up some waves, but remember, every cloud has a silver lining! ☁️💖 While Krafton has changed the release schedule, let’s not forget the incredible passion and creativity that drives this game. The soul of Subnautica is still alive and kicking! 🌌💪 Whether you're a fan or just diving into the world of underwater adventures, let's stay united and show our support! Together, we can overcome these challenges and make waves for a brighter future! 🌟🌊 #Subnautica #GamingCommunity #StayPositive
    Subnautica 2 Publisher Blames Ousted Founders For Delays As Fans Rebel: 'Subnautica's Soul Has Just Been Ripped Out' [Update]
    kotaku.com
    Subnautica 2 maker Unknown Worlds was set for a massive $250 million payout this year if it hit certain revenue targets, Bloomberg reported yesterday. But a fresh delay of one of the most wish-listed games on Steam makes that almost impossible. Publi
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  • In the quiet moments, when the world feels heavy and my heart is an echo of the past, I find myself drawn into the realm of Endless Legend 2. Just like the characters that roam through its beautifully crafted landscapes, I too wander through my own desolate terrains of disappointment and solitude.

    In an age where connections are just a click away, I feel an overwhelming wave of loneliness wash over me. It's as if the colors of my life have faded into shades of grey, much like the emptiness that lingers in the air. I once believed in the promise of adventure and the thrill of exploration, but now I’m left with the haunting reminder of dreams unfulfilled. The anticipation for Endless Legend 2, scheduled for early access on August 7, is bittersweet. It stirs a deep longing within me for the days when joy was effortlessly abundant.

    Jean-Maxime Moris, the creative director of Amplitude Studios, speaks of worlds to conquer, of stories to tell. Yet, each word feels like a distant whisper, a reminder of the tales I used to weave in my mind. I once imagined myself as a brave hero, surrounded by friends who would join me in battle. Now, I sit alone, the flickering light of my screen the only companion in this vast expanse of isolation.

    Every character in the game resonates with pieces of my own soul, reflecting my fears and hopes. The intricate design of Endless Legend 2 mirrors the complexity of my emotions; beautiful yet deeply fraught with the struggle of existence. I yearn for the laughter of companions and the warmth of camaraderie, yet here I am, cloaked in shadows, fighting battles that are often invisible to the outside world.

    As I read about the game, I can almost hear the distant armies clashing, feel the pulse of a story waiting to unfold. But reality is stark; the realms I traverse are not just virtual landscapes but the silent corridors of my mind, echoing with the sounds of my own solitude. I wish I could escape into that world, to feel the thrill of adventure once more, to connect with others who understand the weight of these unspoken burdens.

    But for now, all I have are the remnants of hope, the flickering flames of what could be. And as the countdown to Endless Legend 2 continues, I can’t help but wonder if the game will offer me a reprieve from this loneliness or merely serve as a reminder of the connections I yearn for.

    #EndlessLegend2 #Loneliness #Heartbreak #GamingCommunity #Solitude
    In the quiet moments, when the world feels heavy and my heart is an echo of the past, I find myself drawn into the realm of Endless Legend 2. Just like the characters that roam through its beautifully crafted landscapes, I too wander through my own desolate terrains of disappointment and solitude. 🖤 In an age where connections are just a click away, I feel an overwhelming wave of loneliness wash over me. It's as if the colors of my life have faded into shades of grey, much like the emptiness that lingers in the air. I once believed in the promise of adventure and the thrill of exploration, but now I’m left with the haunting reminder of dreams unfulfilled. The anticipation for Endless Legend 2, scheduled for early access on August 7, is bittersweet. It stirs a deep longing within me for the days when joy was effortlessly abundant. Jean-Maxime Moris, the creative director of Amplitude Studios, speaks of worlds to conquer, of stories to tell. Yet, each word feels like a distant whisper, a reminder of the tales I used to weave in my mind. I once imagined myself as a brave hero, surrounded by friends who would join me in battle. Now, I sit alone, the flickering light of my screen the only companion in this vast expanse of isolation. 🌧️ Every character in the game resonates with pieces of my own soul, reflecting my fears and hopes. The intricate design of Endless Legend 2 mirrors the complexity of my emotions; beautiful yet deeply fraught with the struggle of existence. I yearn for the laughter of companions and the warmth of camaraderie, yet here I am, cloaked in shadows, fighting battles that are often invisible to the outside world. As I read about the game, I can almost hear the distant armies clashing, feel the pulse of a story waiting to unfold. But reality is stark; the realms I traverse are not just virtual landscapes but the silent corridors of my mind, echoing with the sounds of my own solitude. I wish I could escape into that world, to feel the thrill of adventure once more, to connect with others who understand the weight of these unspoken burdens. But for now, all I have are the remnants of hope, the flickering flames of what could be. And as the countdown to Endless Legend 2 continues, I can’t help but wonder if the game will offer me a reprieve from this loneliness or merely serve as a reminder of the connections I yearn for. 🖤 #EndlessLegend2 #Loneliness #Heartbreak #GamingCommunity #Solitude
    www.actugaming.net
    ActuGaming.net Endless Legend 2 : Notre interview de Jean-Maxime Moris, directeur créatif sur le 4X d’Amplitude Studios Officialisé en début d’année, Endless Legend 2 sortira en accès anticipé le 7 août prochain […] L'article Endle
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  • In the shadows of my solitude, I find myself contemplating the weight of my choices, as if each decision has led me further into a labyrinth of despair. Just like the latest updates from NIM Labs with their NIM 7.0 launch, promising new scheduling and conflict detection, I yearn for a path that seems to elude me. Yet, here I am, lost in a world that feels cold and uninviting, where even the brightest features of life fail to illuminate the darkness I feel inside.

    The updates in technology bring hope to many, but for me, they serve as a stark reminder of the isolation that wraps around my heart. The complexities of resource usage tracking in VFX and visualization echo the intricacies of my own emotional landscape, where every interaction feels like a conflict, and every moment is a struggle for connection. I watch as others thrive, their lives intertwined like intricate designs in a visual masterpiece, while I remain a mere spectator, trapped in a canvas of loneliness.

    Each day, I wake up to the silence that fills my room, a silence that feels heavier than the weight of my unexpressed thoughts. The world moves on without me, as if my existence is nothing more than a glitch in the matrix of life. The features that are meant to enhance productivity and creativity serve as a painful juxtaposition to my stagnation. I scroll through updates, seeing others flourish, their accomplishments a bittersweet reminder of what I long for but cannot grasp.

    I wish I could schedule joy like a meeting, or detect conflicts in my heart as easily as one might track resources in a studio management platform. Instead, I find myself tangled in emotions that clash like colors on a poorly rendered screen, each hue representing a fragment of my shattered spirit. The longing for connection is overshadowed by the fear of rejection, creating a cycle of heartache that feels impossible to escape.

    As I sit here, gazing at the flickering screen, I can’t help but wonder if anyone truly sees me. The thought is both comforting and devastating; I crave companionship yet fear the vulnerability that comes with it. The updates and features of NIM Labs remind me of the progress others are making, while I remain stagnant, longing for the warmth of a shared experience.

    In a world designed for collaboration and creativity, I find myself adrift, yearning for my own version of the features NIM 7.0 brings to others. I wish for a way to bridge the gap between my isolation and the vibrant connections that seem to thrive all around me.

    But for now, I am left with my thoughts, my heart heavy with unspoken words, as the silence of my solitude envelops me once more.

    #Loneliness #Heartbreak #Isolation #NIMLabs #EmotionalStruggles
    In the shadows of my solitude, I find myself contemplating the weight of my choices, as if each decision has led me further into a labyrinth of despair. Just like the latest updates from NIM Labs with their NIM 7.0 launch, promising new scheduling and conflict detection, I yearn for a path that seems to elude me. Yet, here I am, lost in a world that feels cold and uninviting, where even the brightest features of life fail to illuminate the darkness I feel inside. The updates in technology bring hope to many, but for me, they serve as a stark reminder of the isolation that wraps around my heart. The complexities of resource usage tracking in VFX and visualization echo the intricacies of my own emotional landscape, where every interaction feels like a conflict, and every moment is a struggle for connection. I watch as others thrive, their lives intertwined like intricate designs in a visual masterpiece, while I remain a mere spectator, trapped in a canvas of loneliness. Each day, I wake up to the silence that fills my room, a silence that feels heavier than the weight of my unexpressed thoughts. The world moves on without me, as if my existence is nothing more than a glitch in the matrix of life. The features that are meant to enhance productivity and creativity serve as a painful juxtaposition to my stagnation. I scroll through updates, seeing others flourish, their accomplishments a bittersweet reminder of what I long for but cannot grasp. I wish I could schedule joy like a meeting, or detect conflicts in my heart as easily as one might track resources in a studio management platform. Instead, I find myself tangled in emotions that clash like colors on a poorly rendered screen, each hue representing a fragment of my shattered spirit. The longing for connection is overshadowed by the fear of rejection, creating a cycle of heartache that feels impossible to escape. As I sit here, gazing at the flickering screen, I can’t help but wonder if anyone truly sees me. The thought is both comforting and devastating; I crave companionship yet fear the vulnerability that comes with it. The updates and features of NIM Labs remind me of the progress others are making, while I remain stagnant, longing for the warmth of a shared experience. In a world designed for collaboration and creativity, I find myself adrift, yearning for my own version of the features NIM 7.0 brings to others. I wish for a way to bridge the gap between my isolation and the vibrant connections that seem to thrive all around me. But for now, I am left with my thoughts, my heart heavy with unspoken words, as the silence of my solitude envelops me once more. #Loneliness #Heartbreak #Isolation #NIMLabs #EmotionalStruggles
    www.cgchannel.com
    Studio management platform for VFX and visualization gets new scheduling, conflict detection and resource usage tracking features.
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  • Hello, wonderful friends!

    Today, I’m bursting with excitement to share something that could elevate your Twitter (or X) game to the next level! Do you want to manage your profile like a pro without spending a dime? Well, you’re in the right place!

    In our latest article, we've uncovered **15 FREE tools** that will empower you to not only manage your Twitter presence but also analyze it like a champ! Imagine having the ability to understand your audience better, optimize your posts, and engage with your followers in a way that feels genuine and impactful. Isn’t that amazing?

    Whether you’re a budding entrepreneur, a social media enthusiast, or just someone who loves to connect with others, these tools are tailored for you! From basic functionalities to advanced features, we’ve got you covered.

    1. **Manage Your Time**: One of the best free tools can help you schedule your tweets ahead of time, allowing you to maintain a consistent presence without needing to be online 24/7.

    2. **Analyze Your Impact**: Want to know what resonates with your audience? There are fantastic options that provide insights into engagement metrics, helping you understand which posts are truly making a difference!

    3. **Engage Meaningfully**: Building a community is essential, and some tools can assist you in reaching out to followers, replying efficiently, and making everyone feel valued. After all, connection is key!

    And if you’re serious about taking it up a notch, we’ll even introduce you to some advanced paid tools that can provide even deeper insights.

    The best part? You won’t have to break the bank! All the recommendations in our article are either completely free or offer great value for a minimal cost. So, what are you waiting for? Dive into the world of Twitter tools and watch your engagement soar!

    Remember, every great journey begins with a single step. By utilizing these tools, you’re not just managing a profile; you’re building a brand, fostering relationships, and making your voice heard in this vast digital landscape!

    Let’s make our Twitter (or X) experience not just good, but extraordinary! Together, we can create a thriving community that inspires and uplifts! Are you ready to take that leap?

    #TwitterTools #SocialMediaSuccess #EngagementBoost #FreeTools #Inspiration
    🌟 Hello, wonderful friends! 🌟 Today, I’m bursting with excitement to share something that could elevate your Twitter (or X) game to the next level! 🚀 Do you want to manage your profile like a pro without spending a dime? Well, you’re in the right place! 🎉 In our latest article, we've uncovered **15 FREE tools** that will empower you to not only manage your Twitter presence but also analyze it like a champ! 💪✨ Imagine having the ability to understand your audience better, optimize your posts, and engage with your followers in a way that feels genuine and impactful. Isn’t that amazing? 😍 Whether you’re a budding entrepreneur, a social media enthusiast, or just someone who loves to connect with others, these tools are tailored for you! From basic functionalities to advanced features, we’ve got you covered. 💼💖 1. **Manage Your Time**: One of the best free tools can help you schedule your tweets ahead of time, allowing you to maintain a consistent presence without needing to be online 24/7. ⏰✨ 2. **Analyze Your Impact**: Want to know what resonates with your audience? There are fantastic options that provide insights into engagement metrics, helping you understand which posts are truly making a difference! 📈💥 3. **Engage Meaningfully**: Building a community is essential, and some tools can assist you in reaching out to followers, replying efficiently, and making everyone feel valued. After all, connection is key! 🤝❤️ And if you’re serious about taking it up a notch, we’ll even introduce you to some advanced paid tools that can provide even deeper insights. 👍💡 The best part? You won’t have to break the bank! 🎊 All the recommendations in our article are either completely free or offer great value for a minimal cost. So, what are you waiting for? Dive into the world of Twitter tools and watch your engagement soar! 🌈✨ Remember, every great journey begins with a single step. By utilizing these tools, you’re not just managing a profile; you’re building a brand, fostering relationships, and making your voice heard in this vast digital landscape! 🌍💖 Let’s make our Twitter (or X) experience not just good, but extraordinary! Together, we can create a thriving community that inspires and uplifts! Are you ready to take that leap? 🌠💪 #TwitterTools #SocialMediaSuccess #EngagementBoost #FreeTools #Inspiration
    www.marketingandweb.es
    15 Herramientas gratis para Twitter o X: básicas y avanzadas En este artículo vamos a recomendarte las mejores herramientas para Twitter o X, con el objetivo de gestionar o analizar de manera profesional tu perfil. Lo mejor de todo, es que procurarem
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  • Inside Summer Game Fest 2025: How Geoff Keighley and Producers Pulled Off Event Amid Industry Layoffs, ‘GTA 6’ Delay and Switch 2 Release

    With the ongoing jobs cuts across the gaming industry, the shift of “Grand Theft Auto 6” from release this fall to a launch next spring, and the distraction of the first new Nintendo console in eight years, there was a chance that Summer Game Fest 2025 wouldn’t have the same allure as the annual video game showcase has had in years past.Related Stories

    But the gamers came out in full force for the Geoff Keighley-hosted event on June 6, which live-streamed out of the YouTube Theater at SoFi Stadium in Los Angeles.

    Popular on Variety

    “Viewership was up significantly year over year,” Keighley told Variety. “Stream charts said it doubled its audience year over year for the peak concurrency to over 3 million peak concurrent viewers, which does not include China.”

    In person, both the Summer Game Fest live showcase event and its subsequent weekend Play Days event for developers and press saw “significantly higher” media creator attendance this year: more than 600 registered attendees vs. “somewhere in the 400s” in 2024, per SGF. The boost is an indicator that both the current U.S. political climate and significant changes in 2025’s game release schedule, like the delay of “Grand Theft Auto 6” until next May, didn’t affect interest in the event.

    “Things happen in the industry all the time that are big news worthy happenings,” Summer Game Fest producer and iam8bit co-creator Amanda White. “Switch 2 just happened and we’re here, it’s all working out, everybody’s having a great time playing games. It’s not irrelevant — it’s just part of the way things go.”

    As big a hit as the Switch 2 was with consumers upon release — selling more than 3.5 million units during the first four days after its June 5 launch — and noted multiple times during the Summer Game Fest live showcase on June 6, Nintendo’s new console was not the star of the three-day Play Days event for developers and media in Downtown Los Angeles, which ran June 7-9.

    “I have not seen a single attendee with a Switch 2 on campus,” SGF producer and iam8bit co-creator Jon M. Gibson said with a laugh. “There’s a few Switch 2s that Nintendo supplied. Some dev kits for Bandai and for Capcom. Of course, the launch happened on Thursday, so bandwidth from Nintendo is stretched thin with all the midnight launches and stuff. But they’re really supportive and supply some for some pre-release games, which is exciting.”

    Some big video publishers such as EA, Take-Two and Ubisoft skipped this year’s SGF, eliminating potential splashy in-show hits for eagerly anticipated games like “Grand Theft Auto 6.” But SGF still managed a few big moments, like the announcement and trailer release for “Resident Evil Requiem.” Gibson and White attribute that reveal and other moments like it to the immense trust the festival has managed to build up with video game publishers in just a few years.

    “We are very proud of our ability to keep the trust of all the publishers on campus,” Gibson said. “Six years into SGF as a whole, four years into Play Days, we’re very good. Because we have to print everything ahead of time, too. So there are lots of unannounced things that we’re very careful about who sees what. We have vendors who print and produce and manufacture physical objects under very tight wraps. We’re just very protective, because we know what it means to have to keep a secret because we’ve had our own games that we’ve had to announce, as well. Capcom is a great example with ‘Resident Evil.’ We knew that for a very long time, but they trusted us with information, and we were very careful about what our team actually knew what was going on.”

    And even though some of the gaming giants sat this year out, White says conversations were already happening on the Play Days campus about who is ready to return next year and what they’ll bring.

    “People get excited, they come and see. And each year we grow, so people see more potential,” White said.

    As for next year, the June show will take place just a few weeks after the planned May 26 release for “GTA 6.” While Switch 2 didn’t seem to distract too much, will the draw of playing the newly launched “GTA 6” prove to be so powerful it outshines whatever could be announced at SGF 2026?

    “My view is that all boats rise with ‘GTA’ launch,” Keighley said. “It is a singular cultural event that is the biggest thing in all of entertainment this decade. It will bring more people into gaming, sell lots of consoles and bring back lapsed gamers. There will never be a better time to feel the excitement and energy around gaming than SGF 2026.”

    See more from Variety‘s Q&A with Keighley about Summer Game Fest 2025 below.

    How was this year’s show impacted by the date shift for “GTA 6”? How much was planned before and after that big announcement?

    So far as I know there wasn’t any material impact, but I think the date move did allow a number of teams to feel more confident announcing their launch dates.

    Halfway through the year, what do you see as some of the biggest trends in gaming for 2025, and how did you look to reflect that in the show?

    We continue to see some of the most interesting and successful games come from smaller teams outside of the traditional publisher system – games like “Clair Obscur,” “Blue Prince” and “REPO.” So we wanted to highlight some of those projects at the show like “Ill” and “Mortal Shell 2.”

    What game announcements and trailers do you think resonated most with audiences after this show? What assets were the most popular?

    “Resident Evil Requiem” was a massive moment. Also we saw a lot of love for “Ill” from a small team in Canada and Armenia.
    #inside #summer #game #fest #how
    Inside Summer Game Fest 2025: How Geoff Keighley and Producers Pulled Off Event Amid Industry Layoffs, ‘GTA 6’ Delay and Switch 2 Release
    With the ongoing jobs cuts across the gaming industry, the shift of “Grand Theft Auto 6” from release this fall to a launch next spring, and the distraction of the first new Nintendo console in eight years, there was a chance that Summer Game Fest 2025 wouldn’t have the same allure as the annual video game showcase has had in years past.Related Stories But the gamers came out in full force for the Geoff Keighley-hosted event on June 6, which live-streamed out of the YouTube Theater at SoFi Stadium in Los Angeles. Popular on Variety “Viewership was up significantly year over year,” Keighley told Variety. “Stream charts said it doubled its audience year over year for the peak concurrency to over 3 million peak concurrent viewers, which does not include China.” In person, both the Summer Game Fest live showcase event and its subsequent weekend Play Days event for developers and press saw “significantly higher” media creator attendance this year: more than 600 registered attendees vs. “somewhere in the 400s” in 2024, per SGF. The boost is an indicator that both the current U.S. political climate and significant changes in 2025’s game release schedule, like the delay of “Grand Theft Auto 6” until next May, didn’t affect interest in the event. “Things happen in the industry all the time that are big news worthy happenings,” Summer Game Fest producer and iam8bit co-creator Amanda White. “Switch 2 just happened and we’re here, it’s all working out, everybody’s having a great time playing games. It’s not irrelevant — it’s just part of the way things go.” As big a hit as the Switch 2 was with consumers upon release — selling more than 3.5 million units during the first four days after its June 5 launch — and noted multiple times during the Summer Game Fest live showcase on June 6, Nintendo’s new console was not the star of the three-day Play Days event for developers and media in Downtown Los Angeles, which ran June 7-9. “I have not seen a single attendee with a Switch 2 on campus,” SGF producer and iam8bit co-creator Jon M. Gibson said with a laugh. “There’s a few Switch 2s that Nintendo supplied. Some dev kits for Bandai and for Capcom. Of course, the launch happened on Thursday, so bandwidth from Nintendo is stretched thin with all the midnight launches and stuff. But they’re really supportive and supply some for some pre-release games, which is exciting.” Some big video publishers such as EA, Take-Two and Ubisoft skipped this year’s SGF, eliminating potential splashy in-show hits for eagerly anticipated games like “Grand Theft Auto 6.” But SGF still managed a few big moments, like the announcement and trailer release for “Resident Evil Requiem.” Gibson and White attribute that reveal and other moments like it to the immense trust the festival has managed to build up with video game publishers in just a few years. “We are very proud of our ability to keep the trust of all the publishers on campus,” Gibson said. “Six years into SGF as a whole, four years into Play Days, we’re very good. Because we have to print everything ahead of time, too. So there are lots of unannounced things that we’re very careful about who sees what. We have vendors who print and produce and manufacture physical objects under very tight wraps. We’re just very protective, because we know what it means to have to keep a secret because we’ve had our own games that we’ve had to announce, as well. Capcom is a great example with ‘Resident Evil.’ We knew that for a very long time, but they trusted us with information, and we were very careful about what our team actually knew what was going on.” And even though some of the gaming giants sat this year out, White says conversations were already happening on the Play Days campus about who is ready to return next year and what they’ll bring. “People get excited, they come and see. And each year we grow, so people see more potential,” White said. As for next year, the June show will take place just a few weeks after the planned May 26 release for “GTA 6.” While Switch 2 didn’t seem to distract too much, will the draw of playing the newly launched “GTA 6” prove to be so powerful it outshines whatever could be announced at SGF 2026? “My view is that all boats rise with ‘GTA’ launch,” Keighley said. “It is a singular cultural event that is the biggest thing in all of entertainment this decade. It will bring more people into gaming, sell lots of consoles and bring back lapsed gamers. There will never be a better time to feel the excitement and energy around gaming than SGF 2026.” See more from Variety‘s Q&A with Keighley about Summer Game Fest 2025 below. How was this year’s show impacted by the date shift for “GTA 6”? How much was planned before and after that big announcement? So far as I know there wasn’t any material impact, but I think the date move did allow a number of teams to feel more confident announcing their launch dates. Halfway through the year, what do you see as some of the biggest trends in gaming for 2025, and how did you look to reflect that in the show? We continue to see some of the most interesting and successful games come from smaller teams outside of the traditional publisher system – games like “Clair Obscur,” “Blue Prince” and “REPO.” So we wanted to highlight some of those projects at the show like “Ill” and “Mortal Shell 2.” What game announcements and trailers do you think resonated most with audiences after this show? What assets were the most popular? “Resident Evil Requiem” was a massive moment. Also we saw a lot of love for “Ill” from a small team in Canada and Armenia. #inside #summer #game #fest #how
    Inside Summer Game Fest 2025: How Geoff Keighley and Producers Pulled Off Event Amid Industry Layoffs, ‘GTA 6’ Delay and Switch 2 Release
    variety.com
    With the ongoing jobs cuts across the gaming industry, the shift of “Grand Theft Auto 6” from release this fall to a launch next spring, and the distraction of the first new Nintendo console in eight years, there was a chance that Summer Game Fest 2025 wouldn’t have the same allure as the annual video game showcase has had in years past. (There was also the factor of the actors strike against video game companies, which, as of June 11, has been called off by SAG-AFTRA.) Related Stories But the gamers came out in full force for the Geoff Keighley-hosted event on June 6, which live-streamed out of the YouTube Theater at SoFi Stadium in Los Angeles. Popular on Variety “Viewership was up significantly year over year,” Keighley told Variety. “Stream charts said it doubled its audience year over year for the peak concurrency to over 3 million peak concurrent viewers, which does not include China.” In person, both the Summer Game Fest live showcase event and its subsequent weekend Play Days event for developers and press saw “significantly higher” media creator attendance this year: more than 600 registered attendees vs. “somewhere in the 400s” in 2024, per SGF. The boost is an indicator that both the current U.S. political climate and significant changes in 2025’s game release schedule, like the delay of “Grand Theft Auto 6” until next May, didn’t affect interest in the event. “Things happen in the industry all the time that are big news worthy happenings,” Summer Game Fest producer and iam8bit co-creator Amanda White. “Switch 2 just happened and we’re here, it’s all working out, everybody’s having a great time playing games. It’s not irrelevant — it’s just part of the way things go.” As big a hit as the Switch 2 was with consumers upon release — selling more than 3.5 million units during the first four days after its June 5 launch — and noted multiple times during the Summer Game Fest live showcase on June 6, Nintendo’s new console was not the star of the three-day Play Days event for developers and media in Downtown Los Angeles, which ran June 7-9. “I have not seen a single attendee with a Switch 2 on campus,” SGF producer and iam8bit co-creator Jon M. Gibson said with a laugh. “There’s a few Switch 2s that Nintendo supplied. Some dev kits for Bandai and for Capcom. Of course, the launch happened on Thursday, so bandwidth from Nintendo is stretched thin with all the midnight launches and stuff. But they’re really supportive and supply some for some pre-release games, which is exciting.” Some big video publishers such as EA, Take-Two and Ubisoft skipped this year’s SGF, eliminating potential splashy in-show hits for eagerly anticipated games like “Grand Theft Auto 6.” But SGF still managed a few big moments, like the announcement and trailer release for “Resident Evil Requiem.” Gibson and White attribute that reveal and other moments like it to the immense trust the festival has managed to build up with video game publishers in just a few years. “We are very proud of our ability to keep the trust of all the publishers on campus,” Gibson said. “Six years into SGF as a whole, four years into Play Days, we’re very good. Because we have to print everything ahead of time, too. So there are lots of unannounced things that we’re very careful about who sees what. We have vendors who print and produce and manufacture physical objects under very tight wraps. We’re just very protective, because we know what it means to have to keep a secret because we’ve had our own games that we’ve had to announce, as well. Capcom is a great example with ‘Resident Evil.’ We knew that for a very long time, but they trusted us with information, and we were very careful about what our team actually knew what was going on.” And even though some of the gaming giants sat this year out, White says conversations were already happening on the Play Days campus about who is ready to return next year and what they’ll bring. “People get excited, they come and see. And each year we grow, so people see more potential,” White said. As for next year, the June show will take place just a few weeks after the planned May 26 release for “GTA 6.” While Switch 2 didn’t seem to distract too much, will the draw of playing the newly launched “GTA 6” prove to be so powerful it outshines whatever could be announced at SGF 2026? “My view is that all boats rise with ‘GTA’ launch,” Keighley said. “It is a singular cultural event that is the biggest thing in all of entertainment this decade. It will bring more people into gaming, sell lots of consoles and bring back lapsed gamers. There will never be a better time to feel the excitement and energy around gaming than SGF 2026.” See more from Variety‘s Q&A with Keighley about Summer Game Fest 2025 below. How was this year’s show impacted by the date shift for “GTA 6”? How much was planned before and after that big announcement? So far as I know there wasn’t any material impact, but I think the date move did allow a number of teams to feel more confident announcing their launch dates. Halfway through the year, what do you see as some of the biggest trends in gaming for 2025, and how did you look to reflect that in the show? We continue to see some of the most interesting and successful games come from smaller teams outside of the traditional publisher system – games like “Clair Obscur,” “Blue Prince” and “REPO.” So we wanted to highlight some of those projects at the show like “Ill” and “Mortal Shell 2.” What game announcements and trailers do you think resonated most with audiences after this show? What assets were the most popular? “Resident Evil Requiem” was a massive moment. Also we saw a lot of love for “Ill” from a small team in Canada and Armenia.
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