• Is the Newly Revealed Xbox Handheld a Switch 2 Killer?

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    Is the Newly Revealed Xbox Handheld a Switch 2 Killer?

    6 min read

    Published: June 14, 2025

    Key Takeaways

    Xbox has announced two new handheld gaming devices in partnership with Asus: the ROG Xbox Ally and ROG Xbox Ally X.
    They’re expected to compete with Nintendo’s Switch 2, which has sold 3.5M units in just 4 days of its launch.
    Xbox aims to bring a wide range of game titles to portable handheld devices in order to cater to the gaming PC market.

    Xbox has entered the handheld gaming market with two new launches: the ROG Xbox Ally and ROG Xbox Ally X in partnership with ASUS.
    Interestingly, Nintendo released its Switch 2 just last week. The public has received it with much enthusiasm, seeing as it’s already sold around 3.5M units in the first four days of its release.
    Needless to say, Xbox and Nintendo will be direct competitors in the handheld segment now. We looked at the spec sheets and customer reviews, and both handheld gaming devices seem to have different target audiences.
    Let’s unpack them in detail.
    Memory and Storage
    The ROG Xbox Ally comes in standard white color and features the AMD Ryzen Z2 A Processor with 16GB of memory and 512GB of storage, with a 60Wh battery. The Ally X, on the other hand, comes in striking black with the AMD Ryzen AI Z2 Extreme Processor, 24 GB of memory, and 1 TB of storage, and a 80Wh battery.

    Source: Rog Ally Life
    Right off the bat, we believe that Microsoft has done a good job with the storage and processors. In comparison, the Nintendo Switch 2 has 12GB of memory with just 256GB of internal storage. On paper, the Xbox series looks to have an advantage over the Switch 2, which uses a custom NVIDIA T239 chipset for raw power.

    Nvidia’s DLSS, however, gives Switch 2 an advantage over Xbox’s AMD Ryzen processors. DLSS can render games at lower resolutions and, therefore, achieve higher in-use frame rates, which boosts its overall performance.
    Simply put, despite the gap in on-paper specifications, the Switch 2 may render comparable performance to the Xbox Ally. Take this with a pinch of salt, though, because we’ll only be able to confirm this once we get our hands on the new Xbox handhelds.
    Display
    Both the Xbox handhelds feature a 7-inch Full HDscreen with a 120 Hz refresh rate. In comparison, the Switch 2 screen is bigger, with a 7.9-inch display, also rendering at 120 Hz. However, Switch 2 also features HDR10, giving it a significant edge over Xbox Ally.

    HDR10 ensures a much wider range of brightness levels and a broader spectrum of colors, so the display looks more vibrant and lifelike. Plus, you’ll see more detailed blacks and whites on the screen with better realism and depth, enhancing your overall gaming experience.
    The Switch 2 also features VRR technology, which prevents screen tearing and reduces stutter. Notably, the Xbox Ally range has its own version of the VRR, FreeSync Premium. So, truth be told, you might not experience much of a difference in that area. However, HDR10 can definitely prove to be a winner for Switch 2.
    Product Market Fit
    While both the Switch 2 and new Xbox handhelds are apparently the same genre of products, Microsoft and Nintendo seem to have different target markets in their minds.
    Microsoft is focusing more on the Windows handheld market, targeting players who want an on-the-go PC gaming experience. With access to Game Pass and titles from Steam and Epic Games, the Xbox Ally offers a more comprehensive library of games.
    Nintendo, on the other hand, looks to build on the legacy of the OG Nintendo Switch, which has sold 152M units since its launch in 2017. It aims to tap in on the Nintendo fan base with original titles such as Mario and an improved gaming experience.
    Also, Xbox is in direct competition with Valve’s Steam Deck. Both are essentially handheld PCs with wide access to PC-compatible aggregated game libraries on the go.
    Xbox is also introducing the ‘Xbox Experience for Handheld’ feature for its new Ally range, which will make Windows 11 more compatible and optimized for its handheld device – something similar to Valve’s SteamOS on the Steam Deck.
    Xbox Exploring a New Market Segment
    The global mobile and handheld gaming market is expected to expand at a rate of 13.8% CAGR till 2034. It may reach a market value of B. 
    Valve’s Steam Deck managed to sell around 3.7M units by the end of 2024. On the other hand, Windows-based devices like the ASUS ROG Ally, Lenovo Legion Go, and MSI Claw have sold ~5.9M units so far as per early 2025 reports. This shows there’s certainly demand for Windows-based handheld gaming devices. 
    Plus, Xbox’s partnership with ASUS could bring along a brand-value advantage for the product. With a seamless Windows 11 experience on an on-the-go device, these sales figures are expected to swell once the Xbox Ally hits the shelves.
    However, pricing will be a key determinant. The Switch 2 currently sells at – or with the Mario Kart bundle. The Steam Deck starts at and goes up to This means that the price range according to the current market demand is around -Anything more than that may result in market adoption issues.
    The original ASUS ROG Ally is currently priced at There’s little doubt, however, that Xbox would add a premium to this price. So, we’re expecting the price of the ROG Xbox Ally to be around while the ROG Xbox Ally X may cost more than This means that Xbox will be participating in the premium handheld gaming sector, which is something Nintendo and Steam do not cater to.
    Let’s wait for confirmation regarding the pricing and the launch date. Remember, this was only a feature comparison of the two products, and we’re yet to test them out for a detailed hands-on gaming experience comparison. Stick around for that.

    Krishi is a seasoned tech journalist with over four years of experience writing about PC hardware, consumer technology, and artificial intelligence.  Clarity and accessibility are at the core of Krishi’s writing style.
    He believes technology writing should empower readers—not confuse them—and he’s committed to ensuring his content is always easy to understand without sacrificing accuracy or depth.
    Over the years, Krishi has contributed to some of the most reputable names in the industry, including Techopedia, TechRadar, and Tom’s Guide. A man of many talents, Krishi has also proven his mettle as a crypto writer, tackling complex topics with both ease and zeal. His work spans various formats—from in-depth explainers and news coverage to feature pieces and buying guides. 
    Behind the scenes, Krishi operates from a dual-monitor setupthat’s always buzzing with news feeds, technical documentation, and research notes, as well as the occasional gaming sessions that keep him fresh. 
    Krishi thrives on staying current, always ready to dive into the latest announcements, industry shifts, and their far-reaching impacts.  When he's not deep into research on the latest PC hardware news, Krishi would love to chat with you about day trading and the financial markets—oh! And cricket, as well.

    View all articles by Krishi Chowdhary

    Our editorial process

    The Tech Report editorial policy is centered on providing helpful, accurate content that offers real value to our readers. We only work with experienced writers who have specific knowledge in the topics they cover, including latest developments in technology, online privacy, cryptocurrencies, software, and more. Our editorial policy ensures that each topic is researched and curated by our in-house editors. We maintain rigorous journalistic standards, and every article is 100% written by real authors.

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    Is the Newly Revealed Xbox Handheld a Switch 2 Killer?
    Home Is the Newly Revealed Xbox Handheld a Switch 2 Killer? News Is the Newly Revealed Xbox Handheld a Switch 2 Killer? 6 min read Published: June 14, 2025 Key Takeaways Xbox has announced two new handheld gaming devices in partnership with Asus: the ROG Xbox Ally and ROG Xbox Ally X. They’re expected to compete with Nintendo’s Switch 2, which has sold 3.5M units in just 4 days of its launch. Xbox aims to bring a wide range of game titles to portable handheld devices in order to cater to the gaming PC market. Xbox has entered the handheld gaming market with two new launches: the ROG Xbox Ally and ROG Xbox Ally X in partnership with ASUS. Interestingly, Nintendo released its Switch 2 just last week. The public has received it with much enthusiasm, seeing as it’s already sold around 3.5M units in the first four days of its release. Needless to say, Xbox and Nintendo will be direct competitors in the handheld segment now. We looked at the spec sheets and customer reviews, and both handheld gaming devices seem to have different target audiences. Let’s unpack them in detail. Memory and Storage The ROG Xbox Ally comes in standard white color and features the AMD Ryzen Z2 A Processor with 16GB of memory and 512GB of storage, with a 60Wh battery. The Ally X, on the other hand, comes in striking black with the AMD Ryzen AI Z2 Extreme Processor, 24 GB of memory, and 1 TB of storage, and a 80Wh battery. Source: Rog Ally Life Right off the bat, we believe that Microsoft has done a good job with the storage and processors. In comparison, the Nintendo Switch 2 has 12GB of memory with just 256GB of internal storage. On paper, the Xbox series looks to have an advantage over the Switch 2, which uses a custom NVIDIA T239 chipset for raw power. Nvidia’s DLSS, however, gives Switch 2 an advantage over Xbox’s AMD Ryzen processors. DLSS can render games at lower resolutions and, therefore, achieve higher in-use frame rates, which boosts its overall performance. Simply put, despite the gap in on-paper specifications, the Switch 2 may render comparable performance to the Xbox Ally. Take this with a pinch of salt, though, because we’ll only be able to confirm this once we get our hands on the new Xbox handhelds. Display Both the Xbox handhelds feature a 7-inch Full HDscreen with a 120 Hz refresh rate. In comparison, the Switch 2 screen is bigger, with a 7.9-inch display, also rendering at 120 Hz. However, Switch 2 also features HDR10, giving it a significant edge over Xbox Ally. HDR10 ensures a much wider range of brightness levels and a broader spectrum of colors, so the display looks more vibrant and lifelike. Plus, you’ll see more detailed blacks and whites on the screen with better realism and depth, enhancing your overall gaming experience. The Switch 2 also features VRR technology, which prevents screen tearing and reduces stutter. Notably, the Xbox Ally range has its own version of the VRR, FreeSync Premium. So, truth be told, you might not experience much of a difference in that area. However, HDR10 can definitely prove to be a winner for Switch 2. Product Market Fit While both the Switch 2 and new Xbox handhelds are apparently the same genre of products, Microsoft and Nintendo seem to have different target markets in their minds. Microsoft is focusing more on the Windows handheld market, targeting players who want an on-the-go PC gaming experience. With access to Game Pass and titles from Steam and Epic Games, the Xbox Ally offers a more comprehensive library of games. Nintendo, on the other hand, looks to build on the legacy of the OG Nintendo Switch, which has sold 152M units since its launch in 2017. It aims to tap in on the Nintendo fan base with original titles such as Mario and an improved gaming experience. Also, Xbox is in direct competition with Valve’s Steam Deck. Both are essentially handheld PCs with wide access to PC-compatible aggregated game libraries on the go. Xbox is also introducing the ‘Xbox Experience for Handheld’ feature for its new Ally range, which will make Windows 11 more compatible and optimized for its handheld device – something similar to Valve’s SteamOS on the Steam Deck. Xbox Exploring a New Market Segment The global mobile and handheld gaming market is expected to expand at a rate of 13.8% CAGR till 2034. It may reach a market value of B.  Valve’s Steam Deck managed to sell around 3.7M units by the end of 2024. On the other hand, Windows-based devices like the ASUS ROG Ally, Lenovo Legion Go, and MSI Claw have sold ~5.9M units so far as per early 2025 reports. This shows there’s certainly demand for Windows-based handheld gaming devices.  Plus, Xbox’s partnership with ASUS could bring along a brand-value advantage for the product. With a seamless Windows 11 experience on an on-the-go device, these sales figures are expected to swell once the Xbox Ally hits the shelves. However, pricing will be a key determinant. The Switch 2 currently sells at – or with the Mario Kart bundle. The Steam Deck starts at and goes up to This means that the price range according to the current market demand is around -Anything more than that may result in market adoption issues. The original ASUS ROG Ally is currently priced at There’s little doubt, however, that Xbox would add a premium to this price. So, we’re expecting the price of the ROG Xbox Ally to be around while the ROG Xbox Ally X may cost more than This means that Xbox will be participating in the premium handheld gaming sector, which is something Nintendo and Steam do not cater to. Let’s wait for confirmation regarding the pricing and the launch date. Remember, this was only a feature comparison of the two products, and we’re yet to test them out for a detailed hands-on gaming experience comparison. Stick around for that. Krishi is a seasoned tech journalist with over four years of experience writing about PC hardware, consumer technology, and artificial intelligence.  Clarity and accessibility are at the core of Krishi’s writing style. He believes technology writing should empower readers—not confuse them—and he’s committed to ensuring his content is always easy to understand without sacrificing accuracy or depth. Over the years, Krishi has contributed to some of the most reputable names in the industry, including Techopedia, TechRadar, and Tom’s Guide. A man of many talents, Krishi has also proven his mettle as a crypto writer, tackling complex topics with both ease and zeal. His work spans various formats—from in-depth explainers and news coverage to feature pieces and buying guides.  Behind the scenes, Krishi operates from a dual-monitor setupthat’s always buzzing with news feeds, technical documentation, and research notes, as well as the occasional gaming sessions that keep him fresh.  Krishi thrives on staying current, always ready to dive into the latest announcements, industry shifts, and their far-reaching impacts.  When he's not deep into research on the latest PC hardware news, Krishi would love to chat with you about day trading and the financial markets—oh! And cricket, as well. View all articles by Krishi Chowdhary Our editorial process The Tech Report editorial policy is centered on providing helpful, accurate content that offers real value to our readers. We only work with experienced writers who have specific knowledge in the topics they cover, including latest developments in technology, online privacy, cryptocurrencies, software, and more. Our editorial policy ensures that each topic is researched and curated by our in-house editors. We maintain rigorous journalistic standards, and every article is 100% written by real authors. More from News View all View all #newly #revealed #xbox #handheld #switch
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    Is the Newly Revealed Xbox Handheld a Switch 2 Killer?
    Home Is the Newly Revealed Xbox Handheld a Switch 2 Killer? News Is the Newly Revealed Xbox Handheld a Switch 2 Killer? 6 min read Published: June 14, 2025 Key Takeaways Xbox has announced two new handheld gaming devices in partnership with Asus: the ROG Xbox Ally and ROG Xbox Ally X. They’re expected to compete with Nintendo’s Switch 2, which has sold 3.5M units in just 4 days of its launch. Xbox aims to bring a wide range of game titles to portable handheld devices in order to cater to the gaming PC market. Xbox has entered the handheld gaming market with two new launches: the ROG Xbox Ally and ROG Xbox Ally X in partnership with ASUS. Interestingly, Nintendo released its Switch 2 just last week. The public has received it with much enthusiasm, seeing as it’s already sold around 3.5M units in the first four days of its release. Needless to say, Xbox and Nintendo will be direct competitors in the handheld segment now. We looked at the spec sheets and customer reviews, and both handheld gaming devices seem to have different target audiences. Let’s unpack them in detail. Memory and Storage The ROG Xbox Ally comes in standard white color and features the AMD Ryzen Z2 A Processor with 16GB of memory and 512GB of storage, with a 60Wh battery. The Ally X, on the other hand, comes in striking black with the AMD Ryzen AI Z2 Extreme Processor, 24 GB of memory, and 1 TB of storage, and a 80Wh battery. Source: Rog Ally Life Right off the bat, we believe that Microsoft has done a good job with the storage and processors. In comparison, the Nintendo Switch 2 has 12GB of memory with just 256GB of internal storage. On paper, the Xbox series looks to have an advantage over the Switch 2, which uses a custom NVIDIA T239 chipset for raw power. Nvidia’s DLSS (Deep Learning Super-Sampling), however, gives Switch 2 an advantage over Xbox’s AMD Ryzen processors. DLSS can render games at lower resolutions and, therefore, achieve higher in-use frame rates, which boosts its overall performance. Simply put, despite the gap in on-paper specifications, the Switch 2 may render comparable performance to the Xbox Ally. Take this with a pinch of salt, though, because we’ll only be able to confirm this once we get our hands on the new Xbox handhelds. Display Both the Xbox handhelds feature a 7-inch Full HD (FHD) screen with a 120 Hz refresh rate. In comparison, the Switch 2 screen is bigger, with a 7.9-inch display, also rendering at 120 Hz. However, Switch 2 also features HDR10, giving it a significant edge over Xbox Ally. HDR10 ensures a much wider range of brightness levels and a broader spectrum of colors, so the display looks more vibrant and lifelike. Plus, you’ll see more detailed blacks and whites on the screen with better realism and depth, enhancing your overall gaming experience. The Switch 2 also features VRR technology, which prevents screen tearing and reduces stutter. Notably, the Xbox Ally range has its own version of the VRR, FreeSync Premium. So, truth be told, you might not experience much of a difference in that area. However, HDR10 can definitely prove to be a winner for Switch 2. Product Market Fit While both the Switch 2 and new Xbox handhelds are apparently the same genre of products, Microsoft and Nintendo seem to have different target markets in their minds. Microsoft is focusing more on the Windows handheld market, targeting players who want an on-the-go PC gaming experience. With access to Game Pass and titles from Steam and Epic Games, the Xbox Ally offers a more comprehensive library of games. Nintendo, on the other hand, looks to build on the legacy of the OG Nintendo Switch, which has sold 152M units since its launch in 2017. It aims to tap in on the Nintendo fan base with original titles such as Mario and an improved gaming experience. Also, Xbox is in direct competition with Valve’s Steam Deck. Both are essentially handheld PCs with wide access to PC-compatible aggregated game libraries on the go. Xbox is also introducing the ‘Xbox Experience for Handheld’ feature for its new Ally range, which will make Windows 11 more compatible and optimized for its handheld device – something similar to Valve’s SteamOS on the Steam Deck. Xbox Exploring a New Market Segment The global mobile and handheld gaming market is expected to expand at a rate of 13.8% CAGR till 2034. It may reach a market value of $35.189B.  Valve’s Steam Deck managed to sell around 3.7M units by the end of 2024. On the other hand, Windows-based devices like the ASUS ROG Ally, Lenovo Legion Go, and MSI Claw have sold ~5.9M units so far as per early 2025 reports. This shows there’s certainly demand for Windows-based handheld gaming devices.  Plus, Xbox’s partnership with ASUS could bring along a brand-value advantage for the product. With a seamless Windows 11 experience on an on-the-go device, these sales figures are expected to swell once the Xbox Ally hits the shelves. However, pricing will be a key determinant. The Switch 2 currently sells at $449.99 – or $499.99 with the Mario Kart bundle. The Steam Deck starts at $399.00 and goes up to $649. This means that the price range according to the current market demand is around $400-$600. Anything more than that may result in market adoption issues. The original ASUS ROG Ally is currently priced at $499. There’s little doubt, however, that Xbox would add a premium to this price. So, we’re expecting the price of the ROG Xbox Ally to be around $600, while the ROG Xbox Ally X may cost more than $700. This means that Xbox will be participating in the premium handheld gaming sector, which is something Nintendo and Steam do not cater to. Let’s wait for confirmation regarding the pricing and the launch date. Remember, this was only a feature comparison of the two products, and we’re yet to test them out for a detailed hands-on gaming experience comparison. Stick around for that. Krishi is a seasoned tech journalist with over four years of experience writing about PC hardware, consumer technology, and artificial intelligence.  Clarity and accessibility are at the core of Krishi’s writing style. He believes technology writing should empower readers—not confuse them—and he’s committed to ensuring his content is always easy to understand without sacrificing accuracy or depth. Over the years, Krishi has contributed to some of the most reputable names in the industry, including Techopedia, TechRadar, and Tom’s Guide. A man of many talents, Krishi has also proven his mettle as a crypto writer, tackling complex topics with both ease and zeal. His work spans various formats—from in-depth explainers and news coverage to feature pieces and buying guides.  Behind the scenes, Krishi operates from a dual-monitor setup (including a 29-inch LG UltraWide) that’s always buzzing with news feeds, technical documentation, and research notes, as well as the occasional gaming sessions that keep him fresh.  Krishi thrives on staying current, always ready to dive into the latest announcements, industry shifts, and their far-reaching impacts.  When he's not deep into research on the latest PC hardware news, Krishi would love to chat with you about day trading and the financial markets—oh! And cricket, as well. View all articles by Krishi Chowdhary Our editorial process The Tech Report editorial policy is centered on providing helpful, accurate content that offers real value to our readers. We only work with experienced writers who have specific knowledge in the topics they cover, including latest developments in technology, online privacy, cryptocurrencies, software, and more. Our editorial policy ensures that each topic is researched and curated by our in-house editors. We maintain rigorous journalistic standards, and every article is 100% written by real authors. More from News View all View all
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  • Steam Deck internals crammed inside an Apple Magic Keyboard create a portable gaming PC

    A modder has built a keyboard computer out of the Steam Deck's internal hardware, creating an ultra-portable SteamOS computer.
    #steam #deck #internals #crammed #inside
    Steam Deck internals crammed inside an Apple Magic Keyboard create a portable gaming PC
    A modder has built a keyboard computer out of the Steam Deck's internal hardware, creating an ultra-portable SteamOS computer. #steam #deck #internals #crammed #inside
    WWW.TOMSHARDWARE.COM
    Steam Deck internals crammed inside an Apple Magic Keyboard create a portable gaming PC
    A modder has built a keyboard computer out of the Steam Deck's internal hardware, creating an ultra-portable SteamOS computer.
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  • How to Install SteamOS on Your Windows Gaming Handheld

    The Steam Deck changed the game for PC players, opening up a world of portability that was usually reserved for Nintendo fans. Naturally, manufacturers tried to follow suit with Windows-based handhelds and the results are, shall we say, mixed. Now, Valve has released official instructions for installing its SteamOS on devices other than the Steam Deck. Let's dive into how to do it—and whether you should.I should note up front: This is going to be a nebulous area when it comes to official support from the company that made your handheld. At time of writing, the Lenovo Legion Go S is the only handheld with the "Powered by SteamOS" branding, meaning it's officially supported with a final build. You can install SteamOS on devices like the Legion Go and the ROG Ally, but their support isn't final.Also, it should go without saying, but we'll say it anyway: If you wipe Windows from your handheld, you won't be able to play Windows-based games that aren't supported via SteamOS. That largely consists of online games that require anti-cheat software, but it's worth checking sites like ProtonDB to make sure your favorite games will work on SteamOS.Why should you install SteamOS on your Windows handheld?So, with the caveats out of the way, what are the upsides? Putsimply, Windows is not designed for handhelds. In fact, under the hood, Windows tends to see your gaming handheld as a laptop. Right down to including things like Microsoft Teams that run in the background, or popping up alert boxes that interrupt your game to inform you of a low battery.Now that people are able to experiment with SteamOS and Windows on the same hardware, it's becoming clearer that Windows itself is a massive nerf to both frame rate and battery life. Even gaming laptops, which can often last all day for normal work, can struggle to get even a few hours of gameplay while away from a charger. That's why it's so important to tweak your settings for the best battery life.Gaming handhelds only make this problem worse with a smaller form factor, and thus a smaller battery. In my own experience, I've struggled to get two hours of playing a lightweight game like Stardew Valley from a Windows handheld, while the Steam Deck and even the Switch can get upwards of six hours or more.Since Windows is primarily designed as a desktopcomputer, it's also harder to tweak settings using controller inputs. What, exactly, is the controller equivalent of Ctrl+Alt+Delete again? While you can plug in a keyboard to dig around in your handheld's settings, it's just easier to do on SteamOS, since its interface has been built from the ground up for controller input.At this point, Valve has also shown that running Steam games via the Proton compatibility layer works so well that it's almost seamless. I admit, when the Steam Deck was first announced, I expected games to be broken or perform much worse than their native Windows counterparts. Four hundred hours in Hades II later, though, and it's clear that many games can actually run better on SteamOS than Windows.Step 1: Download and prepare a SteamOS recovery image USB stickWith all that out of the way, let's get started. To install SteamOS on your gaming handheld, you'll need two things: the SteamOS recovery image and a USB stickwith at least 8GB of storage. Make sure anything on that USB stick is properly backed up, because this process will reformat that device.The Steam Deck recovery image can be found here. It's a little over 3GB, so it might take a little while to download, depending on your connection. While you wait for that, you'll also need a utility to create the recovery USB drive. Valve recommends Rufus for Windows users, and Balena Etcher for Mac or Linux users. Once the recovery image is downloaded, use whichever tool you chose to write the recovery image to your USB drive. This process should be relatively straightforward. Rufus, for example, will present you with a dropdown to select which drive to write the file to under Device, and under Boot Selection, click Select to pick the recovery image file. Click Start and wait. Reminder: This will wipe the contents of your USB drive.Step 2: Disable Secure Boot on your handheldThis part can be a bit tricky, and the exact process will vary depending on which handheld you own. Valve has a breakdown of the steps here for a couple specific devices, like the Legion Go and the ROG Ally. However, other devices like those from MSI or Ayaneo will have their own process.In general, the steps will usually go something like this:Reboot to the bios. Similar to how you can hold Del or F2 on a computer while rebooting to get to the bios, your gaming handheld has a similar process. Often it's holding a button like Volume + while pressing the power button, but check your specific device's instructions if that doesn't work.Navigate to the Secure Boot settings. You may have to poke around for this one. Look for categories like Security, and you may need to switch to an Advanced settings mode or menu to find it. This setting should be called Secure Boot. Change this to Disabled.settings and restart your device. Once you've changed the Secure Boot setting, make sure to save the changes to your bios and restart.Depending on the device, you might have to use the touchscreen to navigate the bios, or even plug in a keyboard or mouse. Again, Valve has specifics for a couple of devices in the link above, but if you're lost, your device's manufacturer will be your best bet for getting specific instructions.Step 3: Boot using the SteamOS recovery image

    Credit: Eric Ravenscraft

    Once you've disabled Secure Boot, you can plug the USB stick into your handheld and restart the device. At this point, you should end up at a boot menu that lets you choose which drive to boot to. Once again, this process will sometimes differ by device, so if you're not sure how to get to the boot menu, check your device's documentation.When you get to the boot menu, select your USB drive with the SteamOS recovery image on it. This will take you to a SteamOS desktop environment. Here, you'll see four shortcuts on the desktop. The one we care about is labeled "Wipe Device & Install SteamOS". Give that a single tap.At this point, you should see a warning that proceeding with this step will erase everything on your device. If you had any important game saves, media, or work fileson this device that weren't already backed up, you can still bail on this process and reboot to Windows to save them. This is the point of no return, though. Make sure you're ready before moving forward.Step 4: Familiarize yourself with your new handheld's quirks

    Credit: Eric Ravenscraft

    The install process won't take too long, and when it's done, your handheld will restart and begin setup as though it's a natural-born Steam Deck. There are a few quirks, though. For example, in my testing on the Legion Go, the device tutorial pointed to the "Steam button" on the bottom-left side, but used the Xbox logo. In reality, the corresponding button was at the top-right, and had a Legion logo. It also pointed to a microSD card slot on the bottom of the device that doesn't exist.Unless you're using an official "Powered by SteamOS" device, prepare for some awkwardness while using the device. Aside from the tutorial, I found some games I wasn't able to install—pressing "Install" on Doom Eternal simply did nothing, for example—and it took some time to figure out which hardware buttons were mapped to which Steam Deck input.To my surprise, some things that I expected to be broken worked perfectly when I tested this. The Legion Go is unique in that its controllers can be detached, Joy-Con style, from the handheld. I expected them to be laggy or non-functional when I played with SteamOS, but they worked perfectly during a Hades II run—a game that isn't very forgiving of input lag.Your mileage can and will vary depending on what games you want to play and what hardware you want to run SteamOS on. Still, as we wait for manufacturers to more officially support SteamOS—or for Microsoft to make a proper handheld of its own—it's exciting to finally be able to have a choice in platform for these devices.
    #how #install #steamos #your #windows
    How to Install SteamOS on Your Windows Gaming Handheld
    The Steam Deck changed the game for PC players, opening up a world of portability that was usually reserved for Nintendo fans. Naturally, manufacturers tried to follow suit with Windows-based handhelds and the results are, shall we say, mixed. Now, Valve has released official instructions for installing its SteamOS on devices other than the Steam Deck. Let's dive into how to do it—and whether you should.I should note up front: This is going to be a nebulous area when it comes to official support from the company that made your handheld. At time of writing, the Lenovo Legion Go S is the only handheld with the "Powered by SteamOS" branding, meaning it's officially supported with a final build. You can install SteamOS on devices like the Legion Go and the ROG Ally, but their support isn't final.Also, it should go without saying, but we'll say it anyway: If you wipe Windows from your handheld, you won't be able to play Windows-based games that aren't supported via SteamOS. That largely consists of online games that require anti-cheat software, but it's worth checking sites like ProtonDB to make sure your favorite games will work on SteamOS.Why should you install SteamOS on your Windows handheld?So, with the caveats out of the way, what are the upsides? Putsimply, Windows is not designed for handhelds. In fact, under the hood, Windows tends to see your gaming handheld as a laptop. Right down to including things like Microsoft Teams that run in the background, or popping up alert boxes that interrupt your game to inform you of a low battery.Now that people are able to experiment with SteamOS and Windows on the same hardware, it's becoming clearer that Windows itself is a massive nerf to both frame rate and battery life. Even gaming laptops, which can often last all day for normal work, can struggle to get even a few hours of gameplay while away from a charger. That's why it's so important to tweak your settings for the best battery life.Gaming handhelds only make this problem worse with a smaller form factor, and thus a smaller battery. In my own experience, I've struggled to get two hours of playing a lightweight game like Stardew Valley from a Windows handheld, while the Steam Deck and even the Switch can get upwards of six hours or more.Since Windows is primarily designed as a desktopcomputer, it's also harder to tweak settings using controller inputs. What, exactly, is the controller equivalent of Ctrl+Alt+Delete again? While you can plug in a keyboard to dig around in your handheld's settings, it's just easier to do on SteamOS, since its interface has been built from the ground up for controller input.At this point, Valve has also shown that running Steam games via the Proton compatibility layer works so well that it's almost seamless. I admit, when the Steam Deck was first announced, I expected games to be broken or perform much worse than their native Windows counterparts. Four hundred hours in Hades II later, though, and it's clear that many games can actually run better on SteamOS than Windows.Step 1: Download and prepare a SteamOS recovery image USB stickWith all that out of the way, let's get started. To install SteamOS on your gaming handheld, you'll need two things: the SteamOS recovery image and a USB stickwith at least 8GB of storage. Make sure anything on that USB stick is properly backed up, because this process will reformat that device.The Steam Deck recovery image can be found here. It's a little over 3GB, so it might take a little while to download, depending on your connection. While you wait for that, you'll also need a utility to create the recovery USB drive. Valve recommends Rufus for Windows users, and Balena Etcher for Mac or Linux users. Once the recovery image is downloaded, use whichever tool you chose to write the recovery image to your USB drive. This process should be relatively straightforward. Rufus, for example, will present you with a dropdown to select which drive to write the file to under Device, and under Boot Selection, click Select to pick the recovery image file. Click Start and wait. Reminder: This will wipe the contents of your USB drive.Step 2: Disable Secure Boot on your handheldThis part can be a bit tricky, and the exact process will vary depending on which handheld you own. Valve has a breakdown of the steps here for a couple specific devices, like the Legion Go and the ROG Ally. However, other devices like those from MSI or Ayaneo will have their own process.In general, the steps will usually go something like this:Reboot to the bios. Similar to how you can hold Del or F2 on a computer while rebooting to get to the bios, your gaming handheld has a similar process. Often it's holding a button like Volume + while pressing the power button, but check your specific device's instructions if that doesn't work.Navigate to the Secure Boot settings. You may have to poke around for this one. Look for categories like Security, and you may need to switch to an Advanced settings mode or menu to find it. This setting should be called Secure Boot. Change this to Disabled.settings and restart your device. Once you've changed the Secure Boot setting, make sure to save the changes to your bios and restart.Depending on the device, you might have to use the touchscreen to navigate the bios, or even plug in a keyboard or mouse. Again, Valve has specifics for a couple of devices in the link above, but if you're lost, your device's manufacturer will be your best bet for getting specific instructions.Step 3: Boot using the SteamOS recovery image Credit: Eric Ravenscraft Once you've disabled Secure Boot, you can plug the USB stick into your handheld and restart the device. At this point, you should end up at a boot menu that lets you choose which drive to boot to. Once again, this process will sometimes differ by device, so if you're not sure how to get to the boot menu, check your device's documentation.When you get to the boot menu, select your USB drive with the SteamOS recovery image on it. This will take you to a SteamOS desktop environment. Here, you'll see four shortcuts on the desktop. The one we care about is labeled "Wipe Device & Install SteamOS". Give that a single tap.At this point, you should see a warning that proceeding with this step will erase everything on your device. If you had any important game saves, media, or work fileson this device that weren't already backed up, you can still bail on this process and reboot to Windows to save them. This is the point of no return, though. Make sure you're ready before moving forward.Step 4: Familiarize yourself with your new handheld's quirks Credit: Eric Ravenscraft The install process won't take too long, and when it's done, your handheld will restart and begin setup as though it's a natural-born Steam Deck. There are a few quirks, though. For example, in my testing on the Legion Go, the device tutorial pointed to the "Steam button" on the bottom-left side, but used the Xbox logo. In reality, the corresponding button was at the top-right, and had a Legion logo. It also pointed to a microSD card slot on the bottom of the device that doesn't exist.Unless you're using an official "Powered by SteamOS" device, prepare for some awkwardness while using the device. Aside from the tutorial, I found some games I wasn't able to install—pressing "Install" on Doom Eternal simply did nothing, for example—and it took some time to figure out which hardware buttons were mapped to which Steam Deck input.To my surprise, some things that I expected to be broken worked perfectly when I tested this. The Legion Go is unique in that its controllers can be detached, Joy-Con style, from the handheld. I expected them to be laggy or non-functional when I played with SteamOS, but they worked perfectly during a Hades II run—a game that isn't very forgiving of input lag.Your mileage can and will vary depending on what games you want to play and what hardware you want to run SteamOS on. Still, as we wait for manufacturers to more officially support SteamOS—or for Microsoft to make a proper handheld of its own—it's exciting to finally be able to have a choice in platform for these devices. #how #install #steamos #your #windows
    LIFEHACKER.COM
    How to Install SteamOS on Your Windows Gaming Handheld
    The Steam Deck changed the game for PC players, opening up a world of portability that was usually reserved for Nintendo fans. Naturally, manufacturers tried to follow suit with Windows-based handhelds and the results are, shall we say, mixed. Now, Valve has released official instructions for installing its SteamOS on devices other than the Steam Deck. Let's dive into how to do it—and whether you should.I should note up front: This is going to be a nebulous area when it comes to official support from the company that made your handheld. At time of writing, the Lenovo Legion Go S is the only handheld with the "Powered by SteamOS" branding (besides the Steam Deck itself), meaning it's officially supported with a final build. You can install SteamOS on devices like the Legion Go and the ROG Ally, but their support isn't final.Also, it should go without saying, but we'll say it anyway: If you wipe Windows from your handheld, you won't be able to play Windows-based games that aren't supported via SteamOS. That largely consists of online games that require anti-cheat software, but it's worth checking sites like ProtonDB to make sure your favorite games will work on SteamOS.Why should you install SteamOS on your Windows handheld?So, with the caveats out of the way, what are the upsides? Put (overly) simply, Windows is not designed for handhelds. In fact, under the hood, Windows tends to see your gaming handheld as a laptop. Right down to including things like Microsoft Teams that run in the background, or popping up alert boxes that interrupt your game to inform you of a low battery.Now that people are able to experiment with SteamOS and Windows on the same hardware, it's becoming clearer that Windows itself is a massive nerf to both frame rate and battery life. Even gaming laptops, which can often last all day for normal work, can struggle to get even a few hours of gameplay while away from a charger. That's why it's so important to tweak your settings for the best battery life.Gaming handhelds only make this problem worse with a smaller form factor, and thus a smaller battery. In my own experience, I've struggled to get two hours of playing a lightweight game like Stardew Valley from a Windows handheld, while the Steam Deck and even the Switch can get upwards of six hours or more.Since Windows is primarily designed as a desktop (and secondarily as a tablet) computer, it's also harder to tweak settings using controller inputs. What, exactly, is the controller equivalent of Ctrl+Alt+Delete again? While you can plug in a keyboard to dig around in your handheld's settings, it's just easier to do on SteamOS, since its interface has been built from the ground up for controller input.At this point, Valve has also shown that running Steam games via the Proton compatibility layer works so well that it's almost seamless. I admit, when the Steam Deck was first announced, I expected games to be broken or perform much worse than their native Windows counterparts. Four hundred hours in Hades II later, though, and it's clear that many games can actually run better on SteamOS than Windows.Step 1: Download and prepare a SteamOS recovery image USB stickWith all that out of the way, let's get started. To install SteamOS on your gaming handheld, you'll need two things: the SteamOS recovery image and a USB stick (preferably USB-C) with at least 8GB of storage. Make sure anything on that USB stick is properly backed up, because this process will reformat that device.The Steam Deck recovery image can be found here. It's a little over 3GB, so it might take a little while to download, depending on your connection. While you wait for that, you'll also need a utility to create the recovery USB drive. Valve recommends Rufus for Windows users, and Balena Etcher for Mac or Linux users. Once the recovery image is downloaded, use whichever tool you chose to write the recovery image to your USB drive. This process should be relatively straightforward. Rufus, for example, will present you with a dropdown to select which drive to write the file to under Device, and under Boot Selection, click Select to pick the recovery image file. Click Start and wait. Reminder: This will wipe the contents of your USB drive.Step 2: Disable Secure Boot on your handheldThis part can be a bit tricky, and the exact process will vary depending on which handheld you own. Valve has a breakdown of the steps here for a couple specific devices, like the Legion Go and the ROG Ally. However, other devices like those from MSI or Ayaneo will have their own process.In general, the steps will usually go something like this:Reboot to the bios. Similar to how you can hold Del or F2 on a computer while rebooting to get to the bios, your gaming handheld has a similar process. Often it's holding a button like Volume + while pressing the power button, but check your specific device's instructions if that doesn't work.Navigate to the Secure Boot settings. You may have to poke around for this one. Look for categories like Security, and you may need to switch to an Advanced settings mode or menu to find it. This setting should be called Secure Boot. Change this to Disabled.Save settings and restart your device. Once you've changed the Secure Boot setting, make sure to save the changes to your bios and restart.Depending on the device, you might have to use the touchscreen to navigate the bios, or even plug in a keyboard or mouse. Again, Valve has specifics for a couple of devices in the link above, but if you're lost, your device's manufacturer will be your best bet for getting specific instructions.Step 3: Boot using the SteamOS recovery image Credit: Eric Ravenscraft Once you've disabled Secure Boot, you can plug the USB stick into your handheld and restart the device. At this point, you should end up at a boot menu that lets you choose which drive to boot to. Once again, this process will sometimes differ by device, so if you're not sure how to get to the boot menu, check your device's documentation.When you get to the boot menu, select your USB drive with the SteamOS recovery image on it. This will take you to a SteamOS desktop environment. Here, you'll see four shortcuts on the desktop. The one we care about is labeled "Wipe Device & Install SteamOS". Give that a single tap (double-tapping will launch it twice, so be careful).At this point, you should see a warning that proceeding with this step will erase everything on your device. If you had any important game saves, media, or work files (for some reason) on this device that weren't already backed up, you can still bail on this process and reboot to Windows to save them. This is the point of no return, though. Make sure you're ready before moving forward.Step 4: Familiarize yourself with your new handheld's quirks Credit: Eric Ravenscraft The install process won't take too long, and when it's done, your handheld will restart and begin setup as though it's a natural-born Steam Deck. There are a few quirks, though. For example, in my testing on the Legion Go, the device tutorial pointed to the "Steam button" on the bottom-left side, but used the Xbox logo. In reality, the corresponding button was at the top-right, and had a Legion logo. It also pointed to a microSD card slot on the bottom of the device that doesn't exist.Unless you're using an official "Powered by SteamOS" device, prepare for some awkwardness while using the device. Aside from the tutorial, I found some games I wasn't able to install—pressing "Install" on Doom Eternal simply did nothing, for example—and it took some time to figure out which hardware buttons were mapped to which Steam Deck input.To my surprise, some things that I expected to be broken worked perfectly when I tested this. The Legion Go is unique in that its controllers can be detached, Joy-Con style, from the handheld. I expected them to be laggy or non-functional when I played with SteamOS, but they worked perfectly during a Hades II run—a game that isn't very forgiving of input lag.Your mileage can and will vary depending on what games you want to play and what hardware you want to run SteamOS on. Still, as we wait for manufacturers to more officially support SteamOS—or for Microsoft to make a proper handheld of its own—it's exciting to finally be able to have a choice in platform for these devices.
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  • Five Ways to Get Better Battery Life From Your Steam Deck

    After the Nintendo Switch, the Steam Deck might be the most impressive gaming handheld of the last decade. It brings Steam games—most of which were initially designed to run on Windows PCs—to a remarkably designed portable device. The only problem? Battery life can be rough on some games. If you're struggling to stay charged, here are some tips to help you out.When it comes to your Steam Deck's battery life, you're going to notice a lot of variability, even from one game to another. AAA games that rely on high-end GPUs will typically guzzle power. On laptops or desktops, that's usually not as much of a concern, but on the Steam Deck—when those games run at all—they can burn through the battery quickly.So, while we have plenty of tips to get the best battery life, it's important to keep in mind some games will simply burn through your power no matter what. Fortunately, SteamOS is already pretty power efficient, and there are several handy tools to help.First, learn what, exactly, is draining your batteryThere are a few common culprits for battery drain in games, and it's helpful to understand them before diving into solutions. This is because what works for one game with minimal performance impact, could make another game unplayable. With that in mind, here are a few key things that drain your battery:Your hardware settings. The display on your Steam Deck is always a pretty big battery drain, and turning down the brightness can help. Wireless radios like wifi or Bluetooth are always sipping power, even if you're not using them, so you can sometimes turn these off if you don't need them.Your refresh rate and FPS. Your Steam Deck has to update the screen dozens of times every second, and for some games it might be way more than necessary. 60 to 90 frames per second might be necessary for a fast-paced game like Doom Eternal, but it's overkill for Stardew Valley.Your processor's TDP. Thermal Design Poweris a complicated metric, but it serves as a shorthand for how much power your processor is using. On the Steam Deck, you can limit this directly, which is a blunt way of saving battery, but it can help sometimes.The most useful tool to help you diagnose your biggest battery drains is the Performance Overlay. Press the three-dot menu button while in a game and navigate to the Performance section and you'll see an option to enable this overlay. There are several levels of detail, ranging from a simple frame rate counter, to real-time power consumption and temperature readouts. The Performance tab is also where you'll find several useful features we'll discuss, so it's good to make friends with this tab.Dive into your game's display settingsWhile the Steam Deck has a lot of useful features for managing battery life, you're still going to find some of your best options in your game's settings. Most games have presets to lower graphics settings with one quick toggle—like switching from Ultra to Medium—and some have even more advanced settings.This is particularly important to keep in mind if you play Steam games on multiple devices. Some games will try to sync settings between them, which can lead to your game rendering at a higher resolution or frame rate than the Steam Deck is even capable of displaying.In general, here are a few settings you should take a look at:Resolution: The Steam Deck has a 1280x800 resolution, so unless you're using an external monitor, there's no reason to set your game to a higher resolution. Most games won't let you go higher anyway, but it's worth it to double check. You can also go lower for some games, if you don't need as much detail.Frame rate: Many games offer the ability to cap how many frames the game generates, even if your display is capable of showing more. This can have a substantial impact on your battery life, especially for games that need to perform a lot of complex calculationsfor every new frame.Graphical presets: If your game has a preset slider, try starting on the lowest preset and working your way up to see how the game performs. The Performance Overlay can be a huge help here, to see how much power your system is drawing on different presets. If your eye can't tell the difference, but your battery can, drop the settings.You can play around to find the right balance for you, and it will vary greatly by game. In some games, you might want more graphical detail, but fewer frames per second, while others would benefit from the exact opposite. Try a few options to see what works best.Adjust your refresh rate and FPS in tandem with the Frame Limit sliderAs mentioned above, the number of times your game updates the screen per second can be a huge factor in battery drain. This is affected by both the screen's refresh rateand your game's frames per second. To complicate matters further, your refresh rate can have an effect on your input latency, meaning it's important to strike a delicate balance.To simplify this, the Steam Deck has a slider called Frame Limit that can impose a limit on how many frames your game displays and strike that balance for you. It automatically adjusts your refresh rate to be evenly divisible by the FPS limit, avoiding unnecessaryrefreshes, while still maintaining the highest refresh rate possible to reduce input lag.It's a workaround that's placed somewhat late in the pipeline, and it's sometimes better to adjust your game's settings directly, but it simplifies a complicated process. If you'd rather adjust your display's refresh rate directly, you can toggle Disable Frame Limit and adjust the refresh rate from 45Hz to 90Hz directly. Keep in mind, though, you might still need to adjust some game settings to avoid generating frames your display will just throw out.Put a cap on your Thermal Design Power, if you mustTweaking your game's graphics settings can adjust your power consumption with scalpel-like precision. By comparison, the TDP limit is a hammer. But even hammers have their uses. By design, the TDP slider on the Steam Deck will put a hard limit on how much power the CPU/GPU can draw from the battery. You can't get much more direct battery savings than that.The problem is that games typically, you know, need power. And even games with really fine-grain settings don't generally ask the user to decide how much electricity to draw. For some, especially graphics-heavy games, putting a hard limit on TDP can cause massive performance drops or even game crashes.Less demanding games, though, can benefit from playing with this setting. A useful rule of thumb is that if the game you're playing is already struggling to maintain a consistent frame rate, try something else before touching TDP. But for games like Stardew Valley, where you're never really concerned with frame rate, you can experiment with lowering the TDP limit to 10W or even 5W to see how well the game performs.Of course, setting a TDP limit only matters if it's below what your game was using in the first place. This is another area where the performance overlay comes in handy. You can get a sense of how much power your system is drawing during your games, and use that to gauge how low you want your TDP limit to be.Don't forget per-game battery setting profilesOn top of all these settings, you can also set game-specific profiles to change your battery settings automatically based on the title you're playing. I can't recommend this feature enough, especially if you tend to play games with very different power demands. Few things are more annoying than forgetting you set a low TDP limit for a simple game, then launching a more demanding game that strains against that limit.To use this, it's one simple toggle on the Performance tab. Enable "Use per-game profile" and the Steam Deck will automatically create a profile for every game you use. You can disable this toggle to switch back to the default, if you ever decide you prefer one consistent profile.Keep in mind the profiles only account for the Steam Deck's settings itself, not any game-specific settings. But it's still a handy tool. It can be overwhelming to keep track of all the different buttons and knobs you can fiddle with to get extra battery life, but the Steam Deck manages to balance a ton of customization options with the simplicity of straight-forward, user-friendly tools so you can game longer.
    #five #ways #get #better #battery
    Five Ways to Get Better Battery Life From Your Steam Deck
    After the Nintendo Switch, the Steam Deck might be the most impressive gaming handheld of the last decade. It brings Steam games—most of which were initially designed to run on Windows PCs—to a remarkably designed portable device. The only problem? Battery life can be rough on some games. If you're struggling to stay charged, here are some tips to help you out.When it comes to your Steam Deck's battery life, you're going to notice a lot of variability, even from one game to another. AAA games that rely on high-end GPUs will typically guzzle power. On laptops or desktops, that's usually not as much of a concern, but on the Steam Deck—when those games run at all—they can burn through the battery quickly.So, while we have plenty of tips to get the best battery life, it's important to keep in mind some games will simply burn through your power no matter what. Fortunately, SteamOS is already pretty power efficient, and there are several handy tools to help.First, learn what, exactly, is draining your batteryThere are a few common culprits for battery drain in games, and it's helpful to understand them before diving into solutions. This is because what works for one game with minimal performance impact, could make another game unplayable. With that in mind, here are a few key things that drain your battery:Your hardware settings. The display on your Steam Deck is always a pretty big battery drain, and turning down the brightness can help. Wireless radios like wifi or Bluetooth are always sipping power, even if you're not using them, so you can sometimes turn these off if you don't need them.Your refresh rate and FPS. Your Steam Deck has to update the screen dozens of times every second, and for some games it might be way more than necessary. 60 to 90 frames per second might be necessary for a fast-paced game like Doom Eternal, but it's overkill for Stardew Valley.Your processor's TDP. Thermal Design Poweris a complicated metric, but it serves as a shorthand for how much power your processor is using. On the Steam Deck, you can limit this directly, which is a blunt way of saving battery, but it can help sometimes.The most useful tool to help you diagnose your biggest battery drains is the Performance Overlay. Press the three-dot menu button while in a game and navigate to the Performance section and you'll see an option to enable this overlay. There are several levels of detail, ranging from a simple frame rate counter, to real-time power consumption and temperature readouts. The Performance tab is also where you'll find several useful features we'll discuss, so it's good to make friends with this tab.Dive into your game's display settingsWhile the Steam Deck has a lot of useful features for managing battery life, you're still going to find some of your best options in your game's settings. Most games have presets to lower graphics settings with one quick toggle—like switching from Ultra to Medium—and some have even more advanced settings.This is particularly important to keep in mind if you play Steam games on multiple devices. Some games will try to sync settings between them, which can lead to your game rendering at a higher resolution or frame rate than the Steam Deck is even capable of displaying.In general, here are a few settings you should take a look at:Resolution: The Steam Deck has a 1280x800 resolution, so unless you're using an external monitor, there's no reason to set your game to a higher resolution. Most games won't let you go higher anyway, but it's worth it to double check. You can also go lower for some games, if you don't need as much detail.Frame rate: Many games offer the ability to cap how many frames the game generates, even if your display is capable of showing more. This can have a substantial impact on your battery life, especially for games that need to perform a lot of complex calculationsfor every new frame.Graphical presets: If your game has a preset slider, try starting on the lowest preset and working your way up to see how the game performs. The Performance Overlay can be a huge help here, to see how much power your system is drawing on different presets. If your eye can't tell the difference, but your battery can, drop the settings.You can play around to find the right balance for you, and it will vary greatly by game. In some games, you might want more graphical detail, but fewer frames per second, while others would benefit from the exact opposite. Try a few options to see what works best.Adjust your refresh rate and FPS in tandem with the Frame Limit sliderAs mentioned above, the number of times your game updates the screen per second can be a huge factor in battery drain. This is affected by both the screen's refresh rateand your game's frames per second. To complicate matters further, your refresh rate can have an effect on your input latency, meaning it's important to strike a delicate balance.To simplify this, the Steam Deck has a slider called Frame Limit that can impose a limit on how many frames your game displays and strike that balance for you. It automatically adjusts your refresh rate to be evenly divisible by the FPS limit, avoiding unnecessaryrefreshes, while still maintaining the highest refresh rate possible to reduce input lag.It's a workaround that's placed somewhat late in the pipeline, and it's sometimes better to adjust your game's settings directly, but it simplifies a complicated process. If you'd rather adjust your display's refresh rate directly, you can toggle Disable Frame Limit and adjust the refresh rate from 45Hz to 90Hz directly. Keep in mind, though, you might still need to adjust some game settings to avoid generating frames your display will just throw out.Put a cap on your Thermal Design Power, if you mustTweaking your game's graphics settings can adjust your power consumption with scalpel-like precision. By comparison, the TDP limit is a hammer. But even hammers have their uses. By design, the TDP slider on the Steam Deck will put a hard limit on how much power the CPU/GPU can draw from the battery. You can't get much more direct battery savings than that.The problem is that games typically, you know, need power. And even games with really fine-grain settings don't generally ask the user to decide how much electricity to draw. For some, especially graphics-heavy games, putting a hard limit on TDP can cause massive performance drops or even game crashes.Less demanding games, though, can benefit from playing with this setting. A useful rule of thumb is that if the game you're playing is already struggling to maintain a consistent frame rate, try something else before touching TDP. But for games like Stardew Valley, where you're never really concerned with frame rate, you can experiment with lowering the TDP limit to 10W or even 5W to see how well the game performs.Of course, setting a TDP limit only matters if it's below what your game was using in the first place. This is another area where the performance overlay comes in handy. You can get a sense of how much power your system is drawing during your games, and use that to gauge how low you want your TDP limit to be.Don't forget per-game battery setting profilesOn top of all these settings, you can also set game-specific profiles to change your battery settings automatically based on the title you're playing. I can't recommend this feature enough, especially if you tend to play games with very different power demands. Few things are more annoying than forgetting you set a low TDP limit for a simple game, then launching a more demanding game that strains against that limit.To use this, it's one simple toggle on the Performance tab. Enable "Use per-game profile" and the Steam Deck will automatically create a profile for every game you use. You can disable this toggle to switch back to the default, if you ever decide you prefer one consistent profile.Keep in mind the profiles only account for the Steam Deck's settings itself, not any game-specific settings. But it's still a handy tool. It can be overwhelming to keep track of all the different buttons and knobs you can fiddle with to get extra battery life, but the Steam Deck manages to balance a ton of customization options with the simplicity of straight-forward, user-friendly tools so you can game longer. #five #ways #get #better #battery
    LIFEHACKER.COM
    Five Ways to Get Better Battery Life From Your Steam Deck
    After the Nintendo Switch, the Steam Deck might be the most impressive gaming handheld of the last decade. It brings Steam games—most of which were initially designed to run on Windows PCs—to a remarkably designed portable device. The only problem? Battery life can be rough on some games. If you're struggling to stay charged, here are some tips to help you out.When it comes to your Steam Deck's battery life, you're going to notice a lot of variability, even from one game to another. AAA games that rely on high-end GPUs will typically guzzle power. On laptops or desktops, that's usually not as much of a concern, but on the Steam Deck—when those games run at all—they can burn through the battery quickly.So, while we have plenty of tips to get the best battery life, it's important to keep in mind some games will simply burn through your power no matter what. Fortunately, SteamOS is already pretty power efficient (at least compared to other operating systems), and there are several handy tools to help.First, learn what, exactly, is draining your batteryThere are a few common culprits for battery drain in games, and it's helpful to understand them before diving into solutions. This is because what works for one game with minimal performance impact, could make another game unplayable. With that in mind, here are a few key things that drain your battery:Your hardware settings. The display on your Steam Deck is always a pretty big battery drain, and turning down the brightness can help. Wireless radios like wifi or Bluetooth are always sipping power, even if you're not using them, so you can sometimes turn these off if you don't need them.Your refresh rate and FPS. Your Steam Deck has to update the screen dozens of times every second, and for some games it might be way more than necessary. 60 to 90 frames per second might be necessary for a fast-paced game like Doom Eternal, but it's overkill for Stardew Valley.Your processor's TDP. Thermal Design Power (or TDP) is a complicated metric, but it serves as a shorthand for how much power your processor is using. On the Steam Deck, you can limit this directly, which is a blunt way of saving battery, but it can help sometimes.The most useful tool to help you diagnose your biggest battery drains is the Performance Overlay. Press the three-dot menu button while in a game and navigate to the Performance section and you'll see an option to enable this overlay. There are several levels of detail, ranging from a simple frame rate counter, to real-time power consumption and temperature readouts. The Performance tab is also where you'll find several useful features we'll discuss (under Advanced View), so it's good to make friends with this tab.Dive into your game's display settingsWhile the Steam Deck has a lot of useful features for managing battery life, you're still going to find some of your best options in your game's settings. Most games have presets to lower graphics settings with one quick toggle—like switching from Ultra to Medium—and some have even more advanced settings.This is particularly important to keep in mind if you play Steam games on multiple devices. Some games will try to sync settings between them, which can lead to your game rendering at a higher resolution or frame rate than the Steam Deck is even capable of displaying.In general, here are a few settings you should take a look at:Resolution: The Steam Deck has a 1280x800 resolution, so unless you're using an external monitor, there's no reason to set your game to a higher resolution. Most games won't let you go higher anyway, but it's worth it to double check. You can also go lower for some games, if you don't need as much detail.Frame rate: Many games offer the ability to cap how many frames the game generates, even if your display is capable of showing more. This can have a substantial impact on your battery life, especially for games that need to perform a lot of complex calculations (like graphics-heavy shooters) for every new frame.Graphical presets: If your game has a preset slider, try starting on the lowest preset and working your way up to see how the game performs. The Performance Overlay can be a huge help here, to see how much power your system is drawing on different presets. If your eye can't tell the difference, but your battery can, drop the settings.You can play around to find the right balance for you, and it will vary greatly by game. In some games, you might want more graphical detail, but fewer frames per second, while others would benefit from the exact opposite. Try a few options to see what works best.Adjust your refresh rate and FPS in tandem with the Frame Limit sliderAs mentioned above, the number of times your game updates the screen per second can be a huge factor in battery drain. This is affected by both the screen's refresh rate (how many times the display physically updates the pixel you see) and your game's frames per second (or FPS, the number of times the GPU generates a new frame per second). To complicate matters further, your refresh rate can have an effect on your input latency, meaning it's important to strike a delicate balance.To simplify this, the Steam Deck has a slider called Frame Limit that can impose a limit on how many frames your game displays and strike that balance for you. It automatically adjusts your refresh rate to be evenly divisible by the FPS limit, avoiding unnecessary (and asynchronous) refreshes, while still maintaining the highest refresh rate possible to reduce input lag.It's a workaround that's placed somewhat late in the pipeline, and it's sometimes better to adjust your game's settings directly, but it simplifies a complicated process. If you'd rather adjust your display's refresh rate directly, you can toggle Disable Frame Limit and adjust the refresh rate from 45Hz to 90Hz directly. Keep in mind, though, you might still need to adjust some game settings to avoid generating frames your display will just throw out.Put a cap on your Thermal Design Power (TDP), if you mustTweaking your game's graphics settings can adjust your power consumption with scalpel-like precision. By comparison, the TDP limit is a hammer. But even hammers have their uses. By design, the TDP slider on the Steam Deck will put a hard limit on how much power the CPU/GPU can draw from the battery. You can't get much more direct battery savings than that.The problem is that games typically, you know, need power. And even games with really fine-grain settings don't generally ask the user to decide how much electricity to draw. For some, especially graphics-heavy games, putting a hard limit on TDP can cause massive performance drops or even game crashes.Less demanding games, though, can benefit from playing with this setting. A useful rule of thumb is that if the game you're playing is already struggling to maintain a consistent frame rate, try something else before touching TDP. But for games like Stardew Valley, where you're never really concerned with frame rate, you can experiment with lowering the TDP limit to 10W or even 5W to see how well the game performs.Of course, setting a TDP limit only matters if it's below what your game was using in the first place. This is another area where the performance overlay comes in handy. You can get a sense of how much power your system is drawing during your games, and use that to gauge how low you want your TDP limit to be.Don't forget per-game battery setting profilesOn top of all these settings, you can also set game-specific profiles to change your battery settings automatically based on the title you're playing. I can't recommend this feature enough, especially if you tend to play games with very different power demands. Few things are more annoying than forgetting you set a low TDP limit for a simple game, then launching a more demanding game that strains against that limit.To use this, it's one simple toggle on the Performance tab. Enable "Use per-game profile" and the Steam Deck will automatically create a profile for every game you use. You can disable this toggle to switch back to the default, if you ever decide you prefer one consistent profile.Keep in mind the profiles only account for the Steam Deck's settings itself, not any game-specific settings. But it's still a handy tool. It can be overwhelming to keep track of all the different buttons and knobs you can fiddle with to get extra battery life, but the Steam Deck manages to balance a ton of customization options with the simplicity of straight-forward, user-friendly tools so you can game longer.
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  • We might not be getting that handheld Xbox for some time

    A lot of peoplehave been asking Microsoft to make an Xbox-branded handheld for a long time. And it looked for a while like we might be getting exactly that in the not-so distant future. But Microsoft’s priorities have reportedly shifted to improving the widely criticised performance of Windows 11 on existing third-party PC gaming handhelds.
    In an exclusive report, Windows Central claims that a dedicated Xbox handheld system, which could have launched in 2027 alongside the successor to the Xbox Series X, isn’t the company’s main area of focus right now, even if it remains keen on the idea. An internally developed handheld, for which Windows Central’s Jez Corden says he has seen a number of different codenames, is not currently being worked on, and he adds that no layoffs have taken place as a result of the strategic shift.
    While a native Xbox device might be some way off, the report makes clear that Microsoft is still very much active in the handheld market. A third-party console that it has been working on with ASUS, codenamed "Project Kennan", is still targeting a 2025 launch. It's likely this device, which could be equipped with AMD’s Z2 Extreme chip, will ship with an improved Windows 11 experience better suited to a controller interface.
    The software’s awkward integration in early iterations of PC handhelds like the Lenovo Legion Go and ASUS ROG Ally has been a big problem, and it’s partly why people are so excited about the SteamOS experience no longer being exclusive to the Steam Deck. The Lenovo Legion Go S started shipping with SteamOS running out of the box this week, the first handheld not made by Valve to do so.This article originally appeared on Engadget at
    #might #not #getting #that #handheld
    We might not be getting that handheld Xbox for some time
    A lot of peoplehave been asking Microsoft to make an Xbox-branded handheld for a long time. And it looked for a while like we might be getting exactly that in the not-so distant future. But Microsoft’s priorities have reportedly shifted to improving the widely criticised performance of Windows 11 on existing third-party PC gaming handhelds. In an exclusive report, Windows Central claims that a dedicated Xbox handheld system, which could have launched in 2027 alongside the successor to the Xbox Series X, isn’t the company’s main area of focus right now, even if it remains keen on the idea. An internally developed handheld, for which Windows Central’s Jez Corden says he has seen a number of different codenames, is not currently being worked on, and he adds that no layoffs have taken place as a result of the strategic shift. While a native Xbox device might be some way off, the report makes clear that Microsoft is still very much active in the handheld market. A third-party console that it has been working on with ASUS, codenamed "Project Kennan", is still targeting a 2025 launch. It's likely this device, which could be equipped with AMD’s Z2 Extreme chip, will ship with an improved Windows 11 experience better suited to a controller interface. The software’s awkward integration in early iterations of PC handhelds like the Lenovo Legion Go and ASUS ROG Ally has been a big problem, and it’s partly why people are so excited about the SteamOS experience no longer being exclusive to the Steam Deck. The Lenovo Legion Go S started shipping with SteamOS running out of the box this week, the first handheld not made by Valve to do so.This article originally appeared on Engadget at #might #not #getting #that #handheld
    WWW.ENGADGET.COM
    We might not be getting that handheld Xbox for some time
    A lot of people (not least Engadget’s own Sam Rutherford) have been asking Microsoft to make an Xbox-branded handheld for a long time. And it looked for a while like we might be getting exactly that in the not-so distant future. But Microsoft’s priorities have reportedly shifted to improving the widely criticised performance of Windows 11 on existing third-party PC gaming handhelds. In an exclusive report, Windows Central claims that a dedicated Xbox handheld system, which could have launched in 2027 alongside the successor to the Xbox Series X, isn’t the company’s main area of focus right now, even if it remains keen on the idea. An internally developed handheld, for which Windows Central’s Jez Corden says he has seen a number of different codenames, is not currently being worked on, and he adds that no layoffs have taken place as a result of the strategic shift. While a native Xbox device might be some way off, the report makes clear that Microsoft is still very much active in the handheld market. A third-party console that it has been working on with ASUS, codenamed "Project Kennan", is still targeting a 2025 launch. It's likely this device, which could be equipped with AMD’s Z2 Extreme chip, will ship with an improved Windows 11 experience better suited to a controller interface. The software’s awkward integration in early iterations of PC handhelds like the Lenovo Legion Go and ASUS ROG Ally has been a big problem, and it’s partly why people are so excited about the SteamOS experience no longer being exclusive to the Steam Deck. The Lenovo Legion Go S started shipping with SteamOS running out of the box this week, the first handheld not made by Valve to do so.This article originally appeared on Engadget at https://www.engadget.com/gaming/xbox/we-might-not-be-getting-that-handheld-xbox-for-some-time-153844220.html?src=rss
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  • Microsoft's Xbox Handheld Plans Reportedly Shelved; Company to Optimise Windows 11 Gaming Performance

    Microsoft has paused the development of its Xbox handheld gaming console, according to a report. Previously expected to arrive as part of the company's next generation of consoles, the native Xbox handheld has been put on the back-burner. The Redmond company is reportedly working on optimising Windows 11 for handheld consoles, so that it is on par with Valve's SteamOS, which offers better performance and battery efficiency. Other upcoming consoles, like the Xbox-branded Asus deviceare said to be unaffected by Microsoft's decision.Microsoft Shifts Focus to Windows 11 Amid Threat From SteamOSWindows Central reports that Microsoft's internal Xbox handheld console has been shelved, which indicates that it might not arrive in 2027, alongside Microsoft's next-gen Xbox consoles. The first party handheld is not the same as other upcoming portable consoles like Asus' Project Kennan, which is still expected to arrive later this year.The company plans to work on optimising Windows 11 to run on handheld consoles, which means that upcoming third party handhelds could arrive with a more optimised version of Microsoft's desktop operating system. In our reviews of previously released handhelds, we've found that some of the biggest issues with Windows running on these devices include poor battery life, navigation issues, and software updates.Microsoft's decision to focus its efforts on Windows 11 for handhelds might have been spurred by the SteamOS' expansion beyond the Steam Deck. Earlier this year, Lenovo unveiled the Legion Go S, which offers better performance than the Steam Deck, and also runs on Valve's operating system. SteamOS is also expected to arrive on similar handheld devices in the future.SteamOS-powered devices won't be Microsoft's only concern, with the Nintendo Switch 2 right around the corner. The Japanese firm's handheld is slated to arrive in select markets in June, and will compete with existing portable consoles.The Redmond company's focus on optimising Windows 11 for handhelds could improve the overall experience of using these devices. Asus is expected to launch its Project Kennan console later in 2025, as per recent reports. The device was recently spotted in a listing on the US FCC website, giving us a good look at its design.

    The report indicates that the first-party handheld from Microsoft might have been capable of running Xbox games, and the company still plans to launch a native handheld. It's currently unclear whether this device will make its debut in 2027 or 2028, which is when the company's next-gen consoles are expected to arrive.

    For the latest tech news and reviews, follow Gadgets 360 on X, Facebook, WhatsApp, Threads and Google News. For the latest videos on gadgets and tech, subscribe to our YouTube channel. If you want to know everything about top influencers, follow our in-house Who'sThat360 on Instagram and YouTube.

    Further reading:
    Microsoft, Xbox Handheld, Xbox, Handheld Consoles

    David Delima

    As a writer on technology with Gadgets 360, David Delima is interested in open-source technology, cybersecurity, consumer privacy, and loves to read and write about how the Internet works. David can be contacted via email at DavidD@ndtv.com, on Twitter at @DxDavey, and Mastodon at mstdn.social/@delima.
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    #microsoft039s #xbox #handheld #plans #reportedly
    Microsoft's Xbox Handheld Plans Reportedly Shelved; Company to Optimise Windows 11 Gaming Performance
    Microsoft has paused the development of its Xbox handheld gaming console, according to a report. Previously expected to arrive as part of the company's next generation of consoles, the native Xbox handheld has been put on the back-burner. The Redmond company is reportedly working on optimising Windows 11 for handheld consoles, so that it is on par with Valve's SteamOS, which offers better performance and battery efficiency. Other upcoming consoles, like the Xbox-branded Asus deviceare said to be unaffected by Microsoft's decision.Microsoft Shifts Focus to Windows 11 Amid Threat From SteamOSWindows Central reports that Microsoft's internal Xbox handheld console has been shelved, which indicates that it might not arrive in 2027, alongside Microsoft's next-gen Xbox consoles. The first party handheld is not the same as other upcoming portable consoles like Asus' Project Kennan, which is still expected to arrive later this year.The company plans to work on optimising Windows 11 to run on handheld consoles, which means that upcoming third party handhelds could arrive with a more optimised version of Microsoft's desktop operating system. In our reviews of previously released handhelds, we've found that some of the biggest issues with Windows running on these devices include poor battery life, navigation issues, and software updates.Microsoft's decision to focus its efforts on Windows 11 for handhelds might have been spurred by the SteamOS' expansion beyond the Steam Deck. Earlier this year, Lenovo unveiled the Legion Go S, which offers better performance than the Steam Deck, and also runs on Valve's operating system. SteamOS is also expected to arrive on similar handheld devices in the future.SteamOS-powered devices won't be Microsoft's only concern, with the Nintendo Switch 2 right around the corner. The Japanese firm's handheld is slated to arrive in select markets in June, and will compete with existing portable consoles.The Redmond company's focus on optimising Windows 11 for handhelds could improve the overall experience of using these devices. Asus is expected to launch its Project Kennan console later in 2025, as per recent reports. The device was recently spotted in a listing on the US FCC website, giving us a good look at its design. The report indicates that the first-party handheld from Microsoft might have been capable of running Xbox games, and the company still plans to launch a native handheld. It's currently unclear whether this device will make its debut in 2027 or 2028, which is when the company's next-gen consoles are expected to arrive. For the latest tech news and reviews, follow Gadgets 360 on X, Facebook, WhatsApp, Threads and Google News. For the latest videos on gadgets and tech, subscribe to our YouTube channel. If you want to know everything about top influencers, follow our in-house Who'sThat360 on Instagram and YouTube. Further reading: Microsoft, Xbox Handheld, Xbox, Handheld Consoles David Delima As a writer on technology with Gadgets 360, David Delima is interested in open-source technology, cybersecurity, consumer privacy, and loves to read and write about how the Internet works. David can be contacted via email at DavidD@ndtv.com, on Twitter at @DxDavey, and Mastodon at mstdn.social/@delima. More Related Stories #microsoft039s #xbox #handheld #plans #reportedly
    WWW.GADGETS360.COM
    Microsoft's Xbox Handheld Plans Reportedly Shelved; Company to Optimise Windows 11 Gaming Performance
    Microsoft has paused the development of its Xbox handheld gaming console, according to a report. Previously expected to arrive as part of the company's next generation of consoles, the native Xbox handheld has been put on the back-burner. The Redmond company is reportedly working on optimising Windows 11 for handheld consoles, so that it is on par with Valve's SteamOS, which offers better performance and battery efficiency. Other upcoming consoles, like the Xbox-branded Asus device (codenamed Project Kennan) are said to be unaffected by Microsoft's decision.Microsoft Shifts Focus to Windows 11 Amid Threat From SteamOSWindows Central reports that Microsoft's internal Xbox handheld console has been shelved, which indicates that it might not arrive in 2027, alongside Microsoft's next-gen Xbox consoles. The first party handheld is not the same as other upcoming portable consoles like Asus' Project Kennan, which is still expected to arrive later this year.The company plans to work on optimising Windows 11 to run on handheld consoles, which means that upcoming third party handhelds could arrive with a more optimised version of Microsoft's desktop operating system. In our reviews of previously released handhelds, we've found that some of the biggest issues with Windows running on these devices include poor battery life, navigation issues, and software updates.Microsoft's decision to focus its efforts on Windows 11 for handhelds might have been spurred by the SteamOS' expansion beyond the Steam Deck. Earlier this year, Lenovo unveiled the Legion Go S, which offers better performance than the Steam Deck, and also runs on Valve's operating system. SteamOS is also expected to arrive on similar handheld devices in the future.SteamOS-powered devices won't be Microsoft's only concern, with the Nintendo Switch 2 right around the corner. The Japanese firm's handheld is slated to arrive in select markets in June, and will compete with existing portable consoles.The Redmond company's focus on optimising Windows 11 for handhelds could improve the overall experience of using these devices. Asus is expected to launch its Project Kennan console later in 2025, as per recent reports. The device was recently spotted in a listing on the US FCC website, giving us a good look at its design. The report indicates that the first-party handheld from Microsoft might have been capable of running Xbox games, and the company still plans to launch a native handheld. It's currently unclear whether this device will make its debut in 2027 or 2028, which is when the company's next-gen consoles are expected to arrive. For the latest tech news and reviews, follow Gadgets 360 on X, Facebook, WhatsApp, Threads and Google News. For the latest videos on gadgets and tech, subscribe to our YouTube channel. If you want to know everything about top influencers, follow our in-house Who'sThat360 on Instagram and YouTube. Further reading: Microsoft, Xbox Handheld, Xbox, Handheld Consoles David Delima As a writer on technology with Gadgets 360, David Delima is interested in open-source technology, cybersecurity, consumer privacy, and loves to read and write about how the Internet works. David can be contacted via email at DavidD@ndtv.com, on Twitter at @DxDavey, and Mastodon at mstdn.social/@delima. More Related Stories
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