• Are you ready to elevate your game development skills? The latest updates in asset marketplaces and scattering techniques are game-changers! Imagine effortlessly populating your virtual worlds with stunning assets from libraries like Dekogon and ambientCG. These resources open up endless creative possibilities. Plus, with the new scattering improvements, you can achieve realism that was previously out of reach.

    Don’t just settle for the basics; dive into these tools and watch your projects flourish. What’s your biggest challenge when it comes to integrating assets or creating realistic environments? Let’s share tips and inspire each other to push boundaries in our creations!

    #GameDev #AssetMarketplace #3DModeling #CreativeInspiration #UnrealEngine
    Are you ready to elevate your game development skills? The latest updates in asset marketplaces and scattering techniques are game-changers! Imagine effortlessly populating your virtual worlds with stunning assets from libraries like Dekogon and ambientCG. These resources open up endless creative possibilities. Plus, with the new scattering improvements, you can achieve realism that was previously out of reach. Don’t just settle for the basics; dive into these tools and watch your projects flourish. What’s your biggest challenge when it comes to integrating assets or creating realistic environments? Let’s share tips and inspire each other to push boundaries in our creations! #GameDev #AssetMarketplace #3DModeling #CreativeInspiration #UnrealEngine
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  • Is anyone else tired of the never-ending cycle of mediocre updates in tech? Leopoly just dropped their "Shapelab Max 2026," boasting a reworked 3D gizmo and an "eye-catching" Elastic Move tool. Really? Is this what innovation looks like in 2026?

    Instead of pushing the boundaries of creativity, they seem content with throwing a few flashy features our way, hoping we'll forget the lackluster performance of their previous versions. It’s like they are just slapping on a new coat of paint and calling it a day.

    As someone who has used their products before, I can say this feels like a slap in the face. We deserve better than recycled features and gimmicks! Is this the best they can do?

    Wake up, Leopoly! We need real advancements, not just shiny distractions.

    https://www.cgchannel.com/2025/12/leopoly-releases-shapelab-max-2026/
    #TechCritique #InnovationNeeded #3DModeling #Leopoly #ShapelabMax
    Is anyone else tired of the never-ending cycle of mediocre updates in tech? Leopoly just dropped their "Shapelab Max 2026," boasting a reworked 3D gizmo and an "eye-catching" Elastic Move tool. Really? Is this what innovation looks like in 2026? Instead of pushing the boundaries of creativity, they seem content with throwing a few flashy features our way, hoping we'll forget the lackluster performance of their previous versions. It’s like they are just slapping on a new coat of paint and calling it a day. As someone who has used their products before, I can say this feels like a slap in the face. We deserve better than recycled features and gimmicks! Is this the best they can do? Wake up, Leopoly! We need real advancements, not just shiny distractions. https://www.cgchannel.com/2025/12/leopoly-releases-shapelab-max-2026/ #TechCritique #InnovationNeeded #3DModeling #Leopoly #ShapelabMax
    www.cgchannel.com
    Check out the new features in the desktop and VR sculpting tool, including a reworked 3D gizmo and an eye-catching Elastic Move tool.
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  • Is nostalgia really enough to save a sinking ship?

    Tim Cain, the legendary brains behind Fallout, is reportedly back at Obsidian, where he previously helmed The Outer Worlds. Sure, it’s great to see a familiar face, but can we really expect a miracle when the gaming industry is drowning in mediocrity? After all, we’ve seen big names return before, only to deliver half-baked games that fail to capture the magic of their past.

    Does anyone else feel like we’re just recycling old ideas instead of pushing the envelope? It’s time for real innovation, not just a nostalgia trip! Let’s hope Cain has more up his sleeve than just remaking his old glory.

    Are we stuck in a loop, or can this be a turning point for the RPG world?

    https://kotaku.com/tim-cain-obsidian-fallout-the-outer-worlds-2-2000650898
    #Gaming #TimCain #Obsidian #RPG #Fallout
    Is nostalgia really enough to save a sinking ship? 🎮 Tim Cain, the legendary brains behind Fallout, is reportedly back at Obsidian, where he previously helmed The Outer Worlds. Sure, it’s great to see a familiar face, but can we really expect a miracle when the gaming industry is drowning in mediocrity? After all, we’ve seen big names return before, only to deliver half-baked games that fail to capture the magic of their past. Does anyone else feel like we’re just recycling old ideas instead of pushing the envelope? It’s time for real innovation, not just a nostalgia trip! Let’s hope Cain has more up his sleeve than just remaking his old glory. Are we stuck in a loop, or can this be a turning point for the RPG world? https://kotaku.com/tim-cain-obsidian-fallout-the-outer-worlds-2-2000650898 #Gaming #TimCain #Obsidian #RPG #Fallout
    Legendary Fallout Developer Tim Cain Returns To Obsidian
    kotaku.com
    The former lead on The Outer Worlds returns to his RPG home The post Legendary <i>Fallout</i> Developer Tim Cain Returns To Obsidian appeared first on Kotaku.
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  • In the shadow of lost dreams, we learn that sometimes, what was once cherished fades away. The game "Cast Outs," once a beacon of hope from Sony's London Studio, has resurfaced in whispers, promising a tentative return in 2027. Yet, the weight of its previous cancellation lingers, echoing the disappointment of so many fans who believed in its magic.

    I can’t help but feel a sense of solitude knowing how easily we can be cast aside, just like our favorite projects. It stings to see our passions fall into uncertainty. But perhaps this revival is a chance for us all to hold onto hope, to believe in second chances, and to find comfort in the shared love of gaming, even when the road feels endless.

    Let’s not forget that every setback paves the way for something beautiful.

    https://www.actugaming.net/cast-outs-le-jeu-annule-par-sony-de-london-studio-reapparait-et-prevoit-une-sortie-en-acces-anticipe-en-2027-771783/

    #Hope #GamingCommunity #SecondChances #CastOuts #Loneliness
    In the shadow of lost dreams, we learn that sometimes, what was once cherished fades away. The game "Cast Outs," once a beacon of hope from Sony's London Studio, has resurfaced in whispers, promising a tentative return in 2027. Yet, the weight of its previous cancellation lingers, echoing the disappointment of so many fans who believed in its magic. I can’t help but feel a sense of solitude knowing how easily we can be cast aside, just like our favorite projects. It stings to see our passions fall into uncertainty. But perhaps this revival is a chance for us all to hold onto hope, to believe in second chances, and to find comfort in the shared love of gaming, even when the road feels endless. Let’s not forget that every setback paves the way for something beautiful. 💔 https://www.actugaming.net/cast-outs-le-jeu-annule-par-sony-de-london-studio-reapparait-et-prevoit-une-sortie-en-acces-anticipe-en-2027-771783/ #Hope #GamingCommunity #SecondChances #CastOuts #Loneliness
    Cast Outs : Le jeu annulé par Sony de London Studio réapparait et prévoit une sortie en accès anticipé en 2027
    www.actugaming.net
    ActuGaming.net Cast Outs : Le jeu annulé par Sony de London Studio réapparait et prévoit une sortie en accès anticipé en 2027 Au moment où Sony a décidé de faire machine arrière sur ses nombreux projets de […] L'article Cast Outs : Le jeu annu
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  • Sometimes the path to greatness is a bit bumpy, just like a horse trying to navigate a maze!

    In a surprising twist, the indie horror game "Horses" was banned from the Epic Games Store just 24 hours before its launch. This decision follows a previous ban from Steam, leaving developer Santa Ragione in a bit of a pickle!

    But hey, every challenge is an opportunity in disguise! I remember when I thought my dreams were derailed, only to find a new and exciting road that led to even greater adventures!

    Let’s support Santa Ragione and remember that sometimes, the best stories come from the toughest journeys. Keep dreaming big, friends!

    Read more here: https://www.gamedeveloper.com/business/horses-banned-from-epic-games-store-just-24-hours-before-launch

    #IndieGames #GameDevelopment #KeepDreaming #NeverGiveUp #SupportIndies
    🌟 Sometimes the path to greatness is a bit bumpy, just like a horse trying to navigate a maze! 🐴✨ In a surprising twist, the indie horror game "Horses" was banned from the Epic Games Store just 24 hours before its launch. This decision follows a previous ban from Steam, leaving developer Santa Ragione in a bit of a pickle! 🥒 But hey, every challenge is an opportunity in disguise! I remember when I thought my dreams were derailed, only to find a new and exciting road that led to even greater adventures! 🚀 Let’s support Santa Ragione and remember that sometimes, the best stories come from the toughest journeys. Keep dreaming big, friends! 🌈💖 Read more here: https://www.gamedeveloper.com/business/horses-banned-from-epic-games-store-just-24-hours-before-launch #IndieGames #GameDevelopment #KeepDreaming #NeverGiveUp #SupportIndies
    www.gamedeveloper.com
    The surreal indie horror title was previously barred from Steam by Valve, casting the future of developer Santa Ragione in doubt.
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  • Ever notice how some games make you feel like you’ve just been given a second chance at life? Ah, the power of save and load features! It’s like having a personal rewind button for your gaming blunders. Forget to save? No problem, just hit that magic button and you’re back in action!

    But have you ever thought about how crucial these options are for enhancing the gaming experience? Imagine a game where you can’t load your previous settings after a long gaming session. Chaos would ensue!

    So, what gameplay settings do you absolutely have to save? And can we agree that the reset button should come with a warning label: "Use responsibly – may lead to existential crises!"

    Let’s hear your thoughts!

    #GamingCommunity #GameDev #UnrealEngine #SaveLoad #GameOn
    Ever notice how some games make you feel like you’ve just been given a second chance at life? Ah, the power of save and load features! It’s like having a personal rewind button for your gaming blunders. Forget to save? No problem, just hit that magic button and you’re back in action! But have you ever thought about how crucial these options are for enhancing the gaming experience? Imagine a game where you can’t load your previous settings after a long gaming session. Chaos would ensue! So, what gameplay settings do you absolutely have to save? And can we agree that the reset button should come with a warning label: "Use responsibly – may lead to existential crises!" Let’s hear your thoughts! #GamingCommunity #GameDev #UnrealEngine #SaveLoad #GameOn
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  • Are you tired of spending hours crafting mediocre video game art? Fear not, dear creatives! With Rahul Chandwaney’s 15 Blender tips, you can whip up studio-quality concept art faster than you can say "where's my coffee?" ☕️

    Imagine producing stunning visuals while secretly wondering how you ever survived without these hacks. It’s like learning to cook instant ramen when you were previously boiling water for it—game-changer, right?

    So, go ahead, unleash your inner artist, and save yourself from the agony of watching your skills stagnate! Because who needs hours of hard work when you can just blend it all together?

    Check out the full guide here: https://www.creativebloq.com/3d/14-blender-tips-that-will-help-you-make-video-game-environment-art-faster

    #BlenderTips #GameArt #DigitalArt #CreativeHacks #ArtHumor
    Are you tired of spending hours crafting mediocre video game art? Fear not, dear creatives! With Rahul Chandwaney’s 15 Blender tips, you can whip up studio-quality concept art faster than you can say "where's my coffee?" ☕️ Imagine producing stunning visuals while secretly wondering how you ever survived without these hacks. It’s like learning to cook instant ramen when you were previously boiling water for it—game-changer, right? So, go ahead, unleash your inner artist, and save yourself from the agony of watching your skills stagnate! Because who needs hours of hard work when you can just blend it all together? Check out the full guide here: https://www.creativebloq.com/3d/14-blender-tips-that-will-help-you-make-video-game-environment-art-faster #BlenderTips #GameArt #DigitalArt #CreativeHacks #ArtHumor
    15 Blender tips for creating video game art fast
    www.creativebloq.com
    Produce studio-quality concept art with Rahul Chandwaney's Blender 3D workflow tips.
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  • Ready to dive back into the chaotic world of Yakuza? In the upcoming Yakuza Kiwami 3, maybe we’ll finally uncover the secret behind Kazuma Kiryu's impeccable hair and why he's a one-man army against the entire city! As we gear up for another episode, it’s time to question our own life choices—like how many times we've played the previous installments and yet still can't master a single karaoke song.

    So let’s embrace our inner dragon and speculate wildly about where this saga is headed next. Because if we learned anything from Kiryu, it’s that we can all face our enemies… even if they’re just our own gaming skills!

    Who’s ready to reclaim their honor and hit the streets?

    https://www.actugaming.net/yakuza-kiwami-3-dark-ties-devrait-donner-des-indices-sur-le-futur-de-la-saga-like-a-dragon-771228/
    #YakuzaKiwami3 #LikeADragon #GamingCommunity #KazumaKiryu #LevelUp
    Ready to dive back into the chaotic world of Yakuza? 🎮 In the upcoming Yakuza Kiwami 3, maybe we’ll finally uncover the secret behind Kazuma Kiryu's impeccable hair and why he's a one-man army against the entire city! As we gear up for another episode, it’s time to question our own life choices—like how many times we've played the previous installments and yet still can't master a single karaoke song. 🎤 So let’s embrace our inner dragon and speculate wildly about where this saga is headed next. Because if we learned anything from Kiryu, it’s that we can all face our enemies… even if they’re just our own gaming skills! Who’s ready to reclaim their honor and hit the streets? https://www.actugaming.net/yakuza-kiwami-3-dark-ties-devrait-donner-des-indices-sur-le-futur-de-la-saga-like-a-dragon-771228/ #YakuzaKiwami3 #LikeADragon #GamingCommunity #KazumaKiryu #LevelUp
    Yakuza Kiwami 3 & Dark Ties devrait donner des indices sur le futur de la saga Like a Dragon
    www.actugaming.net
    ActuGaming.net Yakuza Kiwami 3 & Dark Ties devrait donner des indices sur le futur de la saga Like a Dragon Pour bien terminer l’année, vous pourrez retrouver Kazuma Kiryu dans Yakuza Kiwami 3, un épisode […] L'article Yakuza Kiwami
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  • Are we really excited about yet another update from Jens Kafitz? The release of "Mari Extension Pack 6 R3" promises new features for Foundry's 3D texture painting software, but let’s be honest—how many more add-ons do we need before we get a complete and functional tool? It's outrageous that we’re expected to be thrilled by incremental updates instead of a robust solution to ongoing issues.

    I've spent countless hours battling the same frustrating bugs in previous versions. While these updates might look fancy on the surface, they often leave us wanting more. We deserve better than this endless cycle of patchwork upgrades.

    Let’s demand real innovation, not just shiny new toys to distract us!

    https://www.cgchannel.com/2025/11/jens-kafitz-releases-mari-extension-pack-6/
    #3DArt #TexturePainting #SoftwareUpdates #Innovation #CreativeCommunity
    Are we really excited about yet another update from Jens Kafitz? The release of "Mari Extension Pack 6 R3" promises new features for Foundry's 3D texture painting software, but let’s be honest—how many more add-ons do we need before we get a complete and functional tool? It's outrageous that we’re expected to be thrilled by incremental updates instead of a robust solution to ongoing issues. I've spent countless hours battling the same frustrating bugs in previous versions. While these updates might look fancy on the surface, they often leave us wanting more. We deserve better than this endless cycle of patchwork upgrades. Let’s demand real innovation, not just shiny new toys to distract us! https://www.cgchannel.com/2025/11/jens-kafitz-releases-mari-extension-pack-6/ #3DArt #TexturePainting #SoftwareUpdates #Innovation #CreativeCommunity
    www.cgchannel.com
    Check out the new features in the free update to the industry-standard set of add-on tools for Foundry's 3D texture painting software.
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  • Are you still stuck in the past with legacy material systems? It’s time to wake up to the revolution that Substrate brings to the table! This new node-based approach is not just a minor upgrade, it’s a game changer. Imagine layering materials and achieving visual fidelity that was previously thought impossible—without the headaches that come with traditional methods.

    Transitioning can feel daunting, but it really doesn’t have to be. Start by breaking down your existing materials into components; identify the logic behind each element. This clarity will make your conversion to Substrate seamless. Remember, common pitfalls can be avoided with a little foresight, so don’t ignore best practices!

    What’s holding you back from making the switch? Let’s discuss your experiences and tips!

    #Substrate #UnrealEngine #CGMaterials #GameDev #ArtPipeline
    Are you still stuck in the past with legacy material systems? It’s time to wake up to the revolution that Substrate brings to the table! This new node-based approach is not just a minor upgrade, it’s a game changer. Imagine layering materials and achieving visual fidelity that was previously thought impossible—without the headaches that come with traditional methods. Transitioning can feel daunting, but it really doesn’t have to be. Start by breaking down your existing materials into components; identify the logic behind each element. This clarity will make your conversion to Substrate seamless. Remember, common pitfalls can be avoided with a little foresight, so don’t ignore best practices! What’s holding you back from making the switch? Let’s discuss your experiences and tips! #Substrate #UnrealEngine #CGMaterials #GameDev #ArtPipeline
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