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  • Unity has posted more details of the next-gen releases that will follow Unity 6. Check out the upcoming features in the game engine, including a new OpenPBR-based Unified Lit shader, the new Unified Renderer, and new character animation and procedural world building tools.

    Unity has posted more details of the next-gen releases that will follow Unity 6. Check out the upcoming features in the game engine, including a new OpenPBR-based Unified Lit shader, the new Unified Renderer, and new character animation and procedural world building tools.
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  • This 3D burger looks too delicious

    Here's a tasty 3D render made by Ravissen Carpenen, a 3D Artist and Modeler specializing in CG realism. The burger was cooked in ZBrush, textured in Substance 3D Painter, assembled in Blender, and rendered in Marmoset Toolbag.

    More: https://lnkd.in/gU9NUypM

    #zbrush #substance3dpainter #marmosettoolbag #gamedev #indiedev #3dart #rendering #render #3dmodeling
    This 3D burger looks too delicious 😋🍔 Here's a tasty 3D render made by Ravissen Carpenen, a 3D Artist and Modeler specializing in CG realism. The burger was cooked in ZBrush, textured in Substance 3D Painter, assembled in Blender, and rendered in Marmoset Toolbag. More: https://lnkd.in/gU9NUypM #zbrush #substance3dpainter #marmosettoolbag #gamedev #indiedev #3dart #rendering #render #3dmodeling
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  • Check out Rising Sun Pictures' VFX breakdown for Sonic the Hedgehog spin-off series Knuckles, showing the facial rig, fur groom and render passes for the CG lead character
    Check out Rising Sun Pictures' VFX breakdown for Sonic the Hedgehog spin-off series Knuckles, showing the facial rig, fur groom and render passes for the CG lead character😃
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  • OctaneRender 2024.1 is out. Check out the new features in the GPU renderer, like mixed-platform network rendering on macOS and Windows/Linux, and discover which previously announced features have now been delayed to future releases.
    https://www.cgchannel.com/2024/09/otoy-releases-first-public-preview-of-octanerender-2024-1/
    OctaneRender 2024.1 is out. Check out the new features in the GPU renderer, like mixed-platform network rendering on macOS and Windows/Linux, and discover which previously announced features have now been delayed to future releases. https://www.cgchannel.com/2024/09/otoy-releases-first-public-preview-of-octanerender-2024-1/
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  • Beautiful Maine Coon in 3D

    Talented Creature Character Artist and 3D Generalist Yifan Wang recreated their cat named Khaos in 3D. Grooming was done procedurally in Houdini, and rendering was done with Mantra/Redshift.

    #houdini #3dart #mantra #redshidt #3dmodeling #rendering #render
    Beautiful Maine Coon in 3D 😼 😍 Talented Creature Character Artist and 3D Generalist Yifan Wang recreated their cat named Khaos in 3D. Grooming was done procedurally in Houdini, and rendering was done with Mantra/Redshift. #houdini #3dart #mantra #redshidt #3dmodeling #rendering #render
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  • How lighting and colors can make simple things look beautiful

    Digital Artist Yuri Mo shared an amazing example of how using the right colors and lights can add magic to even a very simple 3D model. Unfortunately, the creator didn't explain the technique but mentioned it's a mix of materials, lighting, and a bunch of other things. The work was done with Blender and Octane.

    The creator's page: https://x.com/Yuri__Mo

    #gamedev #indiedev #3dart #3dmodelimg #rendering #render
    How lighting and colors can make simple things look beautiful ✨😍 Digital Artist Yuri Mo shared an amazing example of how using the right colors and lights can add magic to even a very simple 3D model. Unfortunately, the creator didn't explain the technique but mentioned it's a mix of materials, lighting, and a bunch of other things. The work was done with Blender and Octane. The creator's page: https://x.com/Yuri__Mo #gamedev #indiedev #3dart #3dmodelimg #rendering #render
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  • In this episode I will show you how to make a procedural nebula sky shader node group for cycles and eevee. You will then learn how to render out the nebula sky into a 360 degree environment texture which can then be used for both eevee and cycles.

    https://www.youtube.com/watch?v=vw-_EHjsqPU&t
    In this episode I will show you how to make a procedural nebula sky shader node group for cycles and eevee. You will then learn how to render out the nebula sky into a 360 degree environment texture which can then be used for both eevee and cycles. https://www.youtube.com/watch?v=vw-_EHjsqPU&t
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  • Stunning wave simulation in Houdini

    Charlie Chapman shared a look at an awesome project made with the help of Houdini. The simulation took approximately 4,5 minutes for a frame at 2K (700 samples, RTX 4090). The work was crafted entirely in SideFX Houdini, rendered in Karma XPU, comp in Nuke.

    #houdini #nuke #karmaxpu #karma #3dart #rendering #render #simulation #3dmodeling
    Stunning wave simulation in Houdini 🌊 Charlie Chapman shared a look at an awesome project made with the help of Houdini. The simulation took approximately 4,5 minutes for a frame at 2K (700 samples, RTX 4090). The work was crafted entirely in SideFX Houdini, rendered in Karma XPU, comp in Nuke. #houdini #nuke #karmaxpu #karma #3dart #rendering #render #simulation #3dmodeling
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    ·765 Views ·3 Views
  • Fan-made Batman short created in 3D with Blender

    Here's a short teaser for Blood Snow, a short animated Batman fan movie that is being made in Blender by Julien Chery, a Screenwriter, Director, and 3D Animator (Disney, Netflix, and Marvel), with Michael Rigal as a Screenwriter and Sound Designer.

    More teasers:
    https://80.lv/articles/check-out-this-fan-batman-film-with-comic-book-style-graphics

    #blender #blender33d #b3d #animation #3danimation #renderin#render #batman #dcu #comics
    Fan-made Batman short created in 3D with Blender 🦇 Here's a short teaser for Blood Snow, a short animated Batman fan movie that is being made in Blender by Julien Chery, a Screenwriter, Director, and 3D Animator (Disney, Netflix, and Marvel), with Michael Rigal as a Screenwriter and Sound Designer. More teasers: https://80.lv/articles/check-out-this-fan-batman-film-with-comic-book-style-graphics #blender #blender33d #b3d #animation #3danimation #renderin#render #batman #dcu #comics
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  • Cute plushies made with UE5 and Blender

    Lighting/Real-time TD Adithya Sathyanarayanan teamed up with artists from Texas A&M University to work on Shelly the Octopus and Sheldon the Crab, which were rendered in real-time in Unreal Engine 5. The hair grooms were styled and set up in a day with Blender's Geometry Nodes hair system.

    How cute is that

    More: https://lnkd.in/dCCnUTdM


    #UE5 #unrealengine #unrealengine5 #blender #blender3d #b3d #3dart #rendering #render #texturing #gamedev #indiedev
    Cute plushies made with UE5 and Blender 🐙 🦀 Lighting/Real-time TD Adithya Sathyanarayanan teamed up with artists from Texas A&M University to work on Shelly the Octopus and Sheldon the Crab, which were rendered in real-time in Unreal Engine 5. The hair grooms were styled and set up in a day with Blender's Geometry Nodes hair system. How cute is that 😍 More: https://lnkd.in/dCCnUTdM #UE5 #unrealengine #unrealengine5 #blender #blender3d #b3d #3dart #rendering #render #texturing #gamedev #indiedev
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    ·1023 Views ·1 Views
  • Farmhouse explosion simulation in 3D

    Check out this impressive simulation crafted with Substance 3D Assets, staged in Solaris, and rendered with Karma XPU by VFX Artist Travis Rainford.

    Every simulation was run for around 144 frames. The RBD simulation took approximately 10 minutes with 10 substeps, the main explosion simulation took about 8 hours with 5 substeps and a voxel size of 0.025, and the inner fire simulation took about 2 hours, using 5 substeps and a voxel size of 0.025.

    Details: https://lnkd.in/eWuE5tkK

    #houdini #substance3d #smilation #solaris #3dart #gamedev #indiedev #3dmodeling #rendering #render
    Farmhouse explosion simulation in 3D 💥 Check out this impressive simulation crafted with Substance 3D Assets, staged in Solaris, and rendered with Karma XPU by VFX Artist Travis Rainford. Every simulation was run for around 144 frames. The RBD simulation took approximately 10 minutes with 10 substeps, the main explosion simulation took about 8 hours with 5 substeps and a voxel size of 0.025, and the inner fire simulation took about 2 hours, using 5 substeps and a voxel size of 0.025. Details: https://lnkd.in/eWuE5tkK #houdini #substance3d #smilation #solaris #3dart #gamedev #indiedev #3dmodeling #rendering #render
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  • A stylized scene with butter in Blender

    Butter, the foundation of French cuisine and the one thing that makes everything delicious, captured in a cozy, stylized scene with a cutting board and a knife by Digital Artist David Lettier. The master, as always, used Blender to craft this little moment of life.

    More from the artist: https://x.com/lettier

    #blender #blender3d #b3d #gamedev#indiedev hashtag#3dart #stylizedart #gmaedevelopment #rendering #rende
    A stylized scene with butter in Blender👩‍🍳😍 Butter, the foundation of French cuisine and the one thing that makes everything delicious, captured in a cozy, stylized scene with a cutting board and a knife by Digital Artist David Lettier. The master, as always, used Blender to craft this little moment of life. More from the artist: https://x.com/lettier #blender #blender3d #b3d #gamedev#indiedev hashtag#3dart #stylizedart #gmaedevelopment #rendering #rende
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  • Anime-style city In Blender

    Have a look at this gorgeous, complex 3D scene that will remind you of anime backgrounds. The project was crafted in Blender by 3D Artist noveldrum, who used procedural 3D anime-style shading and Geometry Nodes to generate some of the assets procedurally.



    #blender3d #blender #b3d #gamedev #indiedev #3dart #3dmodeling #anime #rendering #render
    Anime-style city In Blender 🏣 Have a look at this gorgeous, complex 3D scene that will remind you of anime backgrounds. The project was crafted in Blender by 3D Artist noveldrum, who used procedural 3D anime-style shading and Geometry Nodes to generate some of the assets procedurally. #blender3d #blender #b3d #gamedev #indiedev #3dart #3dmodeling #anime #rendering #render
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  • Polar Bear
    Over a Campfire & Igloo Polar bear Nghit

    -They light up everything the little polar bear loves. -And the little polar bear shines brightly with light.too

    Maybe :))))
    Blender 4.0 Render Cycles 4K
    Max Samples 50

    #BlenderPolarBear #Blenderisometric
    Polar Bear Over a Campfire & Igloo Polar bear Nghit -They light up everything the little polar bear loves. -And the little polar bear shines brightly with light.too Maybe :)))) ☝️ Blender 4.0 Render Cycles 4K Max Samples 50 #BlenderPolarBear #Blenderisometric
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    2 Commentarios ·656 Views
  • Manga-style 3D Berserk in Blender ⚔

    Check out this amazing Berserk fan art prepared by 3D artist and illustrator Ikhimaz. Here's how the scene looked in Blender's viewport compared to the final rendered result.


    #b3d #blender3d #blender #3dart #anime #3dmodeling #animation #rendering #render
    Manga-style 3D Berserk in Blender ⚔ Check out this amazing Berserk fan art prepared by 3D artist and illustrator Ikhimaz. Here's how the scene looked in Blender's viewport compared to the final rendered result. #b3d #blender3d #blender #3dart #anime #3dmodeling #animation #rendering #render
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  • Retro anime-style animation in Blender

    3D NPR Artist Virendra Kumar, aka CGDASH, shared a new Blender-made animation with a D-pad styled after '90s anime. The sequence was done with Grease Pencil and Inverted Hull.

    More: https://lnkd.in/gp8JvFa2


    #anime #animation #3dart #3dmodeling #blender3d #b3d
    #blender #3danimation #rendering #render
    Retro anime-style animation in Blender 🎮 3D NPR Artist Virendra Kumar, aka CGDASH, shared a new Blender-made animation with a D-pad styled after '90s anime. The sequence was done with Grease Pencil and Inverted Hull. More: https://lnkd.in/gp8JvFa2 #anime #animation #3dart #3dmodeling #blender3d #b3d #blender #3danimation #rendering #render
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    ·1122 Views ·13 Views
  • Blender 4.0 (icon + E - commerce) 3D
    Happy Birthday Age 19
    Render cycles
    Max Samples 128
    .
    #BlenderPolarBear #Blenderisometric
    #blender3dsnack #b3d #blender3d
    Blender 4.0 (icon + E - commerce) 3D Happy Birthday 🎂🐻‍❄️🎉🗿 Age 19 Render cycles Max Samples 128 . #BlenderPolarBear #Blenderisometric #blender3dsnack #b3d #blender3d
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    1 Commentarios ·852 Views
  • deep dar render #deep #dark
    deep dar render #deep #dark
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    ·486 Views
  • Unity-powered water shader in VR on Quest 3

    Technical Artist and Developer Shahzod Boyhonov shared a demo of a water shader with realistic waterline and underwater effects, running in VR on the Meta Quest 3 headset at 72 FPS. It was set up with Unity Universal Render Pipeline (URP) without post-processing, and its "waterline and underwater fogs are just two quads in front of the camera with special shaders".

    Details: https://lnkd.in/gHEpeAue

    #unity #unity3d #madewithunity #gamedev #indiedev #3dart #gamedevelopment #3dart #shader
    Unity-powered water shader in VR on Quest 3 🌊 Technical Artist and Developer Shahzod Boyhonov shared a demo of a water shader with realistic waterline and underwater effects, running in VR on the Meta Quest 3 headset at 72 FPS. It was set up with Unity Universal Render Pipeline (URP) without post-processing, and its "waterline and underwater fogs are just two quads in front of the camera with special shaders". Details: https://lnkd.in/gHEpeAue #unity #unity3d #madewithunity #gamedev #indiedev #3dart #gamedevelopment #3dart #shader
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