• Stunning wave simulation in Houdini

    Charlie Chapman shared a look at an awesome project made with the help of Houdini. The simulation took approximately 4,5 minutes for a frame at 2K (700 samples, RTX 4090). The work was crafted entirely in SideFX Houdini, rendered in Karma XPU, comp in Nuke.

    #houdini #nuke #karmaxpu #karma #3dart #rendering #render #simulation #3dmodeling
    Stunning wave simulation in Houdini 🌊 Charlie Chapman shared a look at an awesome project made with the help of Houdini. The simulation took approximately 4,5 minutes for a frame at 2K (700 samples, RTX 4090). The work was crafted entirely in SideFX Houdini, rendered in Karma XPU, comp in Nuke. #houdini #nuke #karmaxpu #karma #3dart #rendering #render #simulation #3dmodeling
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  • Matthieu Pujol presented a realistic icebreaker simulation set up using Vellum grains in Houdini 19.5 and rendered with Arnold.
    #houdini #sidefx #sidefxhoudini #3dsimulation #3d #3dart #arnoldrender #3dsim
    Matthieu Pujol presented a realistic icebreaker simulation set up using Vellum grains in Houdini 19.5 and rendered with Arnold. #houdini #sidefx #sidefxhoudini #3dsimulation #3d #3dart #arnoldrender #3dsim
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  • VFX Artist José A. Martínez shared a great setup for creating procedural and customizable rope bridges in Houdini.
    Download the setup for free:
    https://80.lv/articles/grab-a-free-setup-for-creating-procedural-rope-bridges-in-houdini/

    #houdini #sidefx #sidefxhoudini #procedural #proceduralart #techart #technicalart #3d #gamedev #indiedev
    VFX Artist José A. Martínez shared a great setup for creating procedural and customizable rope bridges in Houdini. Download the setup for free: https://80.lv/articles/grab-a-free-setup-for-creating-procedural-rope-bridges-in-houdini/ #houdini #sidefx #sidefxhoudini #procedural #proceduralart #techart #technicalart #3d #gamedev #indiedev
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  • Setting up simulations with Houdini's Vellum

    3D and VFX Artist EmÄ«ls Geršinskis-Ješinskis shared an impressive new simulation powered by SideFX's Houdini. The artist utilized Vellum, a simulation framework that uses an extended Position Based Dynamics approach to enable the simulation of cloth, hair, soft bodies, balloons, and grains.

    #houdini #simulation #3dart #gamedev #indiedev #3dmodeling
    Setting up simulations with Houdini's Vellum 📌 3D and VFX Artist EmÄ«ls Geršinskis-Ješinskis shared an impressive new simulation powered by SideFX's Houdini. The artist utilized Vellum, a simulation framework that uses an extended Position Based Dynamics approach to enable the simulation of cloth, hair, soft bodies, balloons, and grains. #houdini #simulation #3dart #gamedev #indiedev #3dmodeling
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