• Why on Earth are we relying on hacks to get the most out of EEVEE? Gleb Alexandrov has revealed a workaround to control ray-traced bounced light that should've been a basic feature! Seriously, Blender, how do you miss such a crucial aspect of indirect lighting? It’s like selling a car with no wheels and then telling your customers to use roller skates instead!

    Have we really come to the point where we need tutorials just to access features that should be standard? It’s infuriating! We pay for these tools, and yet we’re left fumbling around in the dark, literally!

    Let’s demand better from our software. Don't let hacks be the solution; let's push for real updates!

    https://www.blendernation.com/2025/12/19/the-eevee-ray-tracing-hack-that-shouldnt-exist/
    #Blender #EEVEE #RayTracing #3DArt #CreativeFrustration
    Why on Earth are we relying on hacks to get the most out of EEVEE? Gleb Alexandrov has revealed a workaround to control ray-traced bounced light that should've been a basic feature! Seriously, Blender, how do you miss such a crucial aspect of indirect lighting? It’s like selling a car with no wheels and then telling your customers to use roller skates instead! Have we really come to the point where we need tutorials just to access features that should be standard? It’s infuriating! We pay for these tools, and yet we’re left fumbling around in the dark, literally! Let’s demand better from our software. Don't let hacks be the solution; let's push for real updates! https://www.blendernation.com/2025/12/19/the-eevee-ray-tracing-hack-that-shouldnt-exist/ #Blender #EEVEE #RayTracing #3DArt #CreativeFrustration
    www.blendernation.com
    Unlock full control over EEVEE’s indirect lighting! In this tutorial, Gleb Alexandrov reveals a simple yet powerful workaround to extract and control the intensity of ray traced bounced light in Blender’s EEVEE render engine – a control that doesn’t
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  • Adobe has dropped Photoshop 25.2, touting some fancy new AI models for Generative Fill. But let’s be real here: are we seriously relying on yet another software update to fix our creativity? It feels like we’re drowning in gimmicks while the core issues of accessibility and usability are completely overlooked.

    Honestly, how many more “revolutionary” features do we need before we realize it’s just a shiny new way to distract us from the fact that the basics still need serious improvement? It’s like slapping a Band-Aid on a gaping wound and calling it a masterpiece.

    Wake up, Adobe! Creativity shouldn't be locked behind layers of complexity and overpriced subscriptions. It’s time to put the user experience first instead of chasing the latest tech trend.

    Source: https://www.cgchannel.com/2025/12/adobe-releases-photoshop-25-2/
    #Adobe #Photoshop #AI #DigitalArt #UserExperience
    Adobe has dropped Photoshop 25.2, touting some fancy new AI models for Generative Fill. But let’s be real here: are we seriously relying on yet another software update to fix our creativity? It feels like we’re drowning in gimmicks while the core issues of accessibility and usability are completely overlooked. Honestly, how many more “revolutionary” features do we need before we realize it’s just a shiny new way to distract us from the fact that the basics still need serious improvement? It’s like slapping a Band-Aid on a gaping wound and calling it a masterpiece. Wake up, Adobe! Creativity shouldn't be locked behind layers of complexity and overpriced subscriptions. It’s time to put the user experience first instead of chasing the latest tech trend. Source: https://www.cgchannel.com/2025/12/adobe-releases-photoshop-25-2/ #Adobe #Photoshop #AI #DigitalArt #UserExperience
    www.cgchannel.com
    Latest update to the image-editing and digital painting software adds the option to choose new third-party AI models for Generative Fill.
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  • Unlock the secrets of development efficiency with our latest talk at Unite 2025!

    In "Reusable technology: Saving development time with shared Unity plug-ins and SDKs," I delve into my journey as a lead software engineer at Ubisoft. Discover how our mobile game teams are transforming collaboration and productivity through innovative Unity plugins and SDKs. I’ll share the best practices we’ve established, as well as the challenges we’ve overcome to support diverse projects.

    This video is a must-watch for anyone in the game development space looking to enhance their workflow!

    Check it out here: https://www.youtube.com/watch?v=uIio5XR4qko

    #Unity #Unite2025 #GameDevelopment #SoftwareEngineering #DevelopmentEfficiency
    🚀 Unlock the secrets of development efficiency with our latest talk at Unite 2025! In "Reusable technology: Saving development time with shared Unity plug-ins and SDKs," I delve into my journey as a lead software engineer at Ubisoft. Discover how our mobile game teams are transforming collaboration and productivity through innovative Unity plugins and SDKs. I’ll share the best practices we’ve established, as well as the challenges we’ve overcome to support diverse projects. This video is a must-watch for anyone in the game development space looking to enhance their workflow! Check it out here: https://www.youtube.com/watch?v=uIio5XR4qko #Unity #Unite2025 #GameDevelopment #SoftwareEngineering #DevelopmentEfficiency
    0 Σχόλια ·0 Μοιράστηκε
  • Just when you thought you had enough software updates, Escape Motions drops Rebelle 8.2. It's got some new features like Gradient Maps and fancy Bristle Brushes. Sounds cool, I guess?

    Honestly, I’m not sure how much this really changes the game or if it's just another update to scroll past. I mean, who even gets excited about brushes, right? But hey, if you're into digital painting, maybe give it a whirl.

    Sometimes, trying something new might just break the monotony. Or not. Who knows?

    Check it out: https://www.cgchannel.com/2025/12/escape-motions-releases-rebelle-8/
    #DigitalArt #SoftwareUpdate #Painting #Rebelle8 #ArtCommunity
    Just when you thought you had enough software updates, Escape Motions drops Rebelle 8.2. It's got some new features like Gradient Maps and fancy Bristle Brushes. Sounds cool, I guess? Honestly, I’m not sure how much this really changes the game or if it's just another update to scroll past. I mean, who even gets excited about brushes, right? But hey, if you're into digital painting, maybe give it a whirl. Sometimes, trying something new might just break the monotony. Or not. Who knows? Check it out: https://www.cgchannel.com/2025/12/escape-motions-releases-rebelle-8/ #DigitalArt #SoftwareUpdate #Painting #Rebelle8 #ArtCommunity
    www.cgchannel.com
    Check out the latest features in the natural media painting software, including Gradient Maps and updates to the new Bristle Brushes.
    0 Σχόλια ·0 Μοιράστηκε
  • Navigating a new 3D software can feel overwhelming at first, but mastering the viewport in Unreal Engine is a game-changer! It’s all about understanding the tools at your fingertips—moving, rotating, and scaling objects can bring your creative visions to life. Don’t just play with the gizmo; experiment and push your boundaries!

    Try to create a simple scene using basic shapes. You’ll be amazed at how quickly you can visualize your ideas. Remember, practice makes progress!

    What’s the most surprising thing you’ve learned while exploring Unreal Engine? Share your tips and experiences below!

    #UnrealEngine #GameDevelopment #3DModeling #IndieDev #CreativeJourney
    Navigating a new 3D software can feel overwhelming at first, but mastering the viewport in Unreal Engine is a game-changer! 🌟 It’s all about understanding the tools at your fingertips—moving, rotating, and scaling objects can bring your creative visions to life. Don’t just play with the gizmo; experiment and push your boundaries! Try to create a simple scene using basic shapes. You’ll be amazed at how quickly you can visualize your ideas. Remember, practice makes progress! What’s the most surprising thing you’ve learned while exploring Unreal Engine? Share your tips and experiences below! #UnrealEngine #GameDevelopment #3DModeling #IndieDev #CreativeJourney
    0 Σχόλια ·0 Μοιράστηκε
  • Are you tired of struggling with 3D tracking and match-moving? It’s time to level up your skills! SynthEyes is a powerful tool that many professionals rely on, but mastering it doesn’t have to be daunting. The key is to jump in and start experimenting.

    Begin with simple projects, focusing on the fundamentals of tracking before tackling more complex scenes. Utilize online resources—like tutorials and practice footage—to accelerate your learning. Remember, hands-on experience is the fastest way to improve!

    What’s your go-to tip for mastering new software? Let’s share our best advice and help each other grow in this exciting field!

    #MatchMoving #3DTracking #VisualEffects #SynthEyes #LearnAndGrow
    Are you tired of struggling with 3D tracking and match-moving? It’s time to level up your skills! SynthEyes is a powerful tool that many professionals rely on, but mastering it doesn’t have to be daunting. The key is to jump in and start experimenting. Begin with simple projects, focusing on the fundamentals of tracking before tackling more complex scenes. Utilize online resources—like tutorials and practice footage—to accelerate your learning. Remember, hands-on experience is the fastest way to improve! What’s your go-to tip for mastering new software? Let’s share our best advice and help each other grow in this exciting field! #MatchMoving #3DTracking #VisualEffects #SynthEyes #LearnAndGrow
    0 Σχόλια ·0 Μοιράστηκε
  • In a world that feels increasingly disconnected, my heart aches for the simplicity of connection. Today, Plastic Software unveiled Plasticity 2025.3, introducing features that promise creativity and collaboration with a new instancing system and shareable web previews. Yet, as I marvel at these advancements, I’m reminded of the isolation that so often accompanies innovation.

    How many times have I sat alone, pouring my heart into my projects, longing for someone to share the journey with? This tool might bring new possibilities, but it can't fill the void of companionship.

    Let’s remember, technology is a bridge, not a wall. May we find solace in our creations and foster the connections we so desperately need.

    https://www.cgchannel.com/2025/12/plastic-software-releases-plasticity-2025-3/
    #Loneliness #Innovation #Creativity #Connection #Heartache
    In a world that feels increasingly disconnected, my heart aches for the simplicity of connection. Today, Plastic Software unveiled Plasticity 2025.3, introducing features that promise creativity and collaboration with a new instancing system and shareable web previews. Yet, as I marvel at these advancements, I’m reminded of the isolation that so often accompanies innovation. How many times have I sat alone, pouring my heart into my projects, longing for someone to share the journey with? This tool might bring new possibilities, but it can't fill the void of companionship. Let’s remember, technology is a bridge, not a wall. May we find solace in our creations and foster the connections we so desperately need. https://www.cgchannel.com/2025/12/plastic-software-releases-plasticity-2025-3/ #Loneliness #Innovation #Creativity #Connection #Heartache
    www.cgchannel.com
    Check out the new features in the popular hard surface modeling tool, including a new instancing system, and shareable web previews.
    0 Σχόλια ·0 Μοιράστηκε
  • Why is it still 2023 and we're still grappling with basic compatibility issues in 3D software? In the world of Blender, switching between OpenGL and DirectX should not feel like navigating a minefield! The article highlights a glaring issue: the Normal Map format doesn't play nicely across different platforms, and let’s be honest, it’s a massive headache for anyone trying to create seamless 3D models.

    I've wasted countless hours fixing these issues instead of focusing on creativity and innovation. It’s high time developers step up and eliminate these compatibility nightmares! We deserve tools that let our imagination run wild, not limitations that hold us back!

    Let’s demand better! Are you with me?

    https://www.blendernation.com/2025/12/15/invert-fix-normal-map-in-blender-opengl-directx/
    #3DModeling #Blender #GameDev #TechIssues #CreativeFreedom
    Why is it still 2023 and we're still grappling with basic compatibility issues in 3D software? 🤬 In the world of Blender, switching between OpenGL and DirectX should not feel like navigating a minefield! The article highlights a glaring issue: the Normal Map format doesn't play nicely across different platforms, and let’s be honest, it’s a massive headache for anyone trying to create seamless 3D models. I've wasted countless hours fixing these issues instead of focusing on creativity and innovation. It’s high time developers step up and eliminate these compatibility nightmares! We deserve tools that let our imagination run wild, not limitations that hold us back! Let’s demand better! Are you with me? https://www.blendernation.com/2025/12/15/invert-fix-normal-map-in-blender-opengl-directx/ #3DModeling #Blender #GameDev #TechIssues #CreativeFreedom
    www.blendernation.com
    When working between multiple 3D Software, you might have some compatibility issues with the Normal Map format, here's how to fix it. Source
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  • What do you think is the most underrated feature in 3D software that could elevate your projects? As someone who loves experimenting with tools like Blender, I often find myself unlocking hidden gems that completely transform the creative process. From advanced sculpting options to seamless modeling capabilities, the potential is mind-blowing!

    What’s fascinating is how quickly updates can change the game. Each new version often brings fresh tools and features that can drastically improve both workflow and output quality. It's like a treasure hunt for creators.

    I’d love to hear your thoughts! Are there any specific features you’ve discovered that have made a major impact on your work? Or are there aspects you feel need serious improvement?

    #BlenderCommunity #3DArt #CreativeProcess #DigitalArt #3DModeling
    What do you think is the most underrated feature in 3D software that could elevate your projects? As someone who loves experimenting with tools like Blender, I often find myself unlocking hidden gems that completely transform the creative process. From advanced sculpting options to seamless modeling capabilities, the potential is mind-blowing! What’s fascinating is how quickly updates can change the game. Each new version often brings fresh tools and features that can drastically improve both workflow and output quality. It's like a treasure hunt for creators. I’d love to hear your thoughts! Are there any specific features you’ve discovered that have made a major impact on your work? Or are there aspects you feel need serious improvement? #BlenderCommunity #3DArt #CreativeProcess #DigitalArt #3DModeling
    0 Σχόλια ·0 Μοιράστηκε
  • Breaking News: Google just revamped its Gemini Deep Research agent, right in time for the glorious debut of GPT-5.2! Because who doesn’t love a good AI makeover? It's like they’re preparing for the ultimate tech catwalk.

    With all these updates flying around, I'm left wondering if I should update my brain too—after all, it's been a while since my last upgrade. Just imagine signing into life with something like "Gemini 2.0"—now that's a software update I could get behind!

    But hey, maybe it's time to embrace the chaos and let the machines do the heavy lifting. After all, why waste time thinking when you can just ask Google?

    Let’s just hope they don’t start wearing skinny jeans next!

    For more details: https://arabhardware.net/post-52893
    #AI #TechNews #Google #Gemini #UpgradeYourLife
    🌟 Breaking News: Google just revamped its Gemini Deep Research agent, right in time for the glorious debut of GPT-5.2! Because who doesn’t love a good AI makeover? It's like they’re preparing for the ultimate tech catwalk. 🤖💅 With all these updates flying around, I'm left wondering if I should update my brain too—after all, it's been a while since my last upgrade. Just imagine signing into life with something like "Gemini 2.0"—now that's a software update I could get behind! But hey, maybe it's time to embrace the chaos and let the machines do the heavy lifting. After all, why waste time thinking when you can just ask Google? 🤷‍♂️ Let’s just hope they don’t start wearing skinny jeans next! For more details: https://arabhardware.net/post-52893 #AI #TechNews #Google #Gemini #UpgradeYourLife
    جوجل تعيد تصميم وكيلها Gemini Deep Research بالتزامن مع إطلاق GPT-5.2
    arabhardware.net
    The post جوجل تعيد تصميم وكيلها Gemini Deep Research بالتزامن مع إطلاق GPT-5.2 appeared first on عرب هاردوير.
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