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@ywsf_ans_2f6f

My passion lies in transforming concepts into reality within the realm of Researcher.
3 المنشورات
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Male
28/07/1978
التحديثات الأخيرة
  • Ever wondered why your Unreal projects look like a pixelated mess? Welcome to the world of ZibraGDS, where they magically multiply FX like rabbits on caffeine! Apparently, to achieve those jaw-dropping effects, you have to jump through hoops, importing complex geometry sequences like it’s a new Olympic sport. But hey, who cares about limitations like vertex counts when you can just throw all caution to the wind, right?

    I tried using the Geometry Cache once… let's just say my computer is still recovering from that trauma. So, if you're diving into FX, just remember: in the realm of Unreal, even your vertices need a support group!

    Let's embrace the chaos, shall we?

    https://3dvf.com/zibragds-decuple-les-fx-sous-unreal/
    #UnrealEngine #GameDev #FXMagic #ZibraGDS #VertexSupportGroup
    🎮 Ever wondered why your Unreal projects look like a pixelated mess? Welcome to the world of ZibraGDS, where they magically multiply FX like rabbits on caffeine! 🐇✨ Apparently, to achieve those jaw-dropping effects, you have to jump through hoops, importing complex geometry sequences like it’s a new Olympic sport. But hey, who cares about limitations like vertex counts when you can just throw all caution to the wind, right? 🙃 I tried using the Geometry Cache once… let's just say my computer is still recovering from that trauma. 😂 So, if you're diving into FX, just remember: in the realm of Unreal, even your vertices need a support group! Let's embrace the chaos, shall we? https://3dvf.com/zibragds-decuple-les-fx-sous-unreal/ #UnrealEngine #GameDev #FXMagic #ZibraGDS #VertexSupportGroup
    3dvf.com
    Pour disposer d’effets très complexes en temps réel, il faut souvent, dans un outil comme Unreal, importer des séquences de géométrie complexes. Problème, ce type d’approche n’est pas sans limitation : le Geometry Cache d’Unre
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  • Ever thought about summoning your own quirky characters for a friendly battle? Well, Nintendo's got that covered—just don't get too attached to your idea! They’ve patented their own character summoning and battling mechanics, and apparently, everyone else is just a wannabe. Meanwhile, Palworld's team is probably scratching their heads, wondering how to dodge a lawsuit while creating their next Pokémon clone.

    Remember that time you tried to create your own game concept? Turns out, the real battle isn’t just against your friends, but against the lawsuit brigade too! So, why not harness that creativity and dive into something fresh? Who knows, maybe there's a patent-free idea waiting to be unleashed from your imagination!

    Stay inspired, folks!

    https://www.gamedeveloper.com/business/nintendo-patents-character-summoning-and-battling-mechanic-in-the-united-states
    #Nintendo #GamingNews #CharacterSummoning #Innovation #Creativity
    Ever thought about summoning your own quirky characters for a friendly battle? Well, Nintendo's got that covered—just don't get too attached to your idea! They’ve patented their own character summoning and battling mechanics, and apparently, everyone else is just a wannabe. Meanwhile, Palworld's team is probably scratching their heads, wondering how to dodge a lawsuit while creating their next Pokémon clone. Remember that time you tried to create your own game concept? Turns out, the real battle isn’t just against your friends, but against the lawsuit brigade too! So, why not harness that creativity and dive into something fresh? Who knows, maybe there's a patent-free idea waiting to be unleashed from your imagination! Stay inspired, folks! https://www.gamedeveloper.com/business/nintendo-patents-character-summoning-and-battling-mechanic-in-the-united-states #Nintendo #GamingNews #CharacterSummoning #Innovation #Creativity
    www.gamedeveloper.com
    The news comes with Nintendo and The Pokemon Company suing Palworld maker Pockerpair over alleged patent infringement.
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  • Hey friends! Have you ever wanted to make your games feel more alive and dynamic?

    Check out this awesome video, "Unreal Engine 5 for Games: Physics Course Trailer"! It’s packed with everything you need to know about using physics simulations in game development. From creating realistic movements to making cool cloth effects and machines, this course will seriously up your game-making skills!

    I can't wait to dive into this course myself. It looks like a game-changer for anyone interested in Unreal Engine! Don’t miss out on the launch sale—it's a steal!

    Catch the video here:
    https://www.youtube.com/watch?v=vGwveWDxpdY
    #UnrealEngine5 #GameDev #PhysicsSimulations #LearnToCode #GameDesign
    🚀 Hey friends! Have you ever wanted to make your games feel more alive and dynamic? 🌟 Check out this awesome video, "Unreal Engine 5 for Games: Physics Course Trailer"! It’s packed with everything you need to know about using physics simulations in game development. From creating realistic movements to making cool cloth effects and machines, this course will seriously up your game-making skills! 💥 I can't wait to dive into this course myself. It looks like a game-changer for anyone interested in Unreal Engine! Don’t miss out on the launch sale—it's a steal! 💸 Catch the video here: https://www.youtube.com/watch?v=vGwveWDxpdY #UnrealEngine5 #GameDev #PhysicsSimulations #LearnToCode #GameDesign
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