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Mark Zuckerberg on Vision Pro: "Quest 3 Is the Better Product, Period"
Meta's creator explained why you should buy his device, 7 times cheaper than Apple's.
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Tutorial - Adjusting Texture Sizes by Sharpness in Unreal
6 days ago
Hauke Thießen
Technical Artist @ Limbic Entertainment
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Creation process MECHA
Hello everyone!
Today I would like to tell you about the process of creating concept art for...
Postmortem: Developing a Game With a Distinct Indonesian Identity
Dimas Novan D told us about the history and development process behind A Space for the...