0 التعليقات
·0 المشاركات
·45 مشاهدة
الدليل
-
Under Trump, AI Scientists Are Told to Remove Ideological Bias From Powerful Modelswww.wired.comThe National Institute of Standards and Technology (NIST) has issued new instructions to scientists that partner with the US Artificial Intelligence Safety Institute (AISI) that eliminate mention of AI safety, responsible AI, and AI fairness in the skills it expects of members and introduces a request to prioritize reducing ideological bias, to enable human flourishing and economic competitiveness.The information comes as part of an updated cooperative research and development agreement for AI Safety Institute consortium members, sent in early March. Previously, that agreement encouraged researchers to contribute technical work that could help identify and fix discriminatory model behavior related to gender, race, age, or wealth inequality. Such biases are hugely important because they can directly affect end users and disproportionately harm minorities and economically disadvantaged groups.The new agreement removes mention of developing tools for authenticating content and tracking its provenance as well as labeling synthetic content, signaling less interest in tracking misinformation and deep fakes. It also adds emphasis on putting America first, asking one working group to develop testing tools to expand Americas global AI position.The Trump administration has removed safety, fairness, misinformation, and responsibility as things it values for AI, which I think speaks for itself, says one researcher at an organization working with the AI Safety Institute, who asked not to be named for fear of reprisal.The researcher believes that ignoring these issues could harm regular users by possibly allowing algorithms that discriminate based on income or other demographics to go unchecked. Unless you're a tech billionaire, this is going to lead to a worse future for you and the people you care about. Expect AI to be unfair, discriminatory, unsafe, and deployed irresponsibly, the researcher claims.Its wild, says another researcher who has worked with the AI Safety Institute in the past. What does it even mean for humans to flourish?Elon Musk, who is currently leading a controversial effort to slash government spending and bureaucracy on behalf of President Trump, has criticized AI models built by OpenAI and Google. Last February, he posted a meme on X in which Gemini and OpenAI were labeled racist and woke. He often cites an incident where one of Googles models debated whether it would be wrong to misgender someone even if it would prevent a nuclear apocalypsea highly unlikely scenario. Besides Tesla and SpaceX, Musk runs xAI, an AI company that competes directly with OpenAI and Google. A researcher who advises xAI recently developed a novel technique for possibly altering the political leanings of large language models, as reported by WIRED.A growing body of research shows that political bias in AI models can impact both liberals and conservatives. For example, a study of Twitters recommendation algorithm published in 2021 showed that users were more likely to be shown right-leaning perspectives on the platform.Since January, Musks so-called Department of Government Efficiency (DOGE) has been sweeping through the US government, effectively firing civil servants, pausing spending, and creating an environment thought to be hostile to those who might oppose the Trump administrations aims. Some government departments such as the Department of Education have archived and deleted documents that mention DEI. DOGE has also targeted NIST, the parent organization of AISI, in recent weeks. Dozens of employees have been fired.0 التعليقات ·0 المشاركات ·32 مشاهدة
-
Hopetown's devs accept that Disco Elysiums shadow looms over them, but say the seed of an idea for a spiritual successor has evolved into something differentwww.vg247.comDisco-veryHopetown's devs accept that Disco Elysiums shadow looms over them, but say the seed of an idea for a spiritual successor has evolved into something different"We put it out there, judge it for what you will.Image credit: VG247 Article by Mark Warren Senior Staff Writer Published on March 17, 2025 If youve been following the news saga of Disco Elysium and its spiritual successors, theres a chance youve seen a specific image of Hopetown, the would-be Disco successor from Longdue Games.Its what looks to be a screenshot showing the main character engaging in pretty Disco Elysium-looking conversation with an old lady surrounded by pigeons, aptly-named Pigeon Lady Prudence. Lines like I'd rather lick the bin [knock the bread from her hands] and Yeah, feed the masses! So let it be done. EAT UP, SKY RATS! (Take the bread) are among what can be said. The screens been dissected with surgical precision by Disco fans like you and I, all asking one main question, the main question all of these studios have faced: does this feel worthy of being considered Disco-y?To see this content please enable targeting cookies. Leading up to the Kickstarter, it's really hard to get that message out to say, Here's what we're about, here's what the game is going to be, here's why you should be interested in it, Hopetown narrative director Grant Roberts tells me. We had an image that was showing a sample, like an example conversation in the game. The original purpose with that was for it to live on the Kickstarter page [and say] heres what this looks like.Before it, thered [be a bit] talking about all the ways the conversation system is going to work, afterwards [a bit] talking about some of the skills, and in the middle heres this [image]. But that image was also used for promotion, for marketing, and so the first example of the writing of Hopetown out in the world is basically this - it wasnt a screenshot it was basically still a concept image [showing] here's what a conversation would look like. Is that the best representation of what the writing is going to be ultimately [in] what we ship?Probably not, but we won't be able to get to that point of here's what the writing is going to be, here's why you should consider backing us or consider joining us on this journey until much later. So, we're considering doing things like Early Access. We're considering doing something like a demo to give people an idea of what they could be getting into, but until we get to that point, all we can do is show you the kickstarter and show you what else is out there. Is telling some sky rats to eat up Discoey enough? | Image credit: LongdueRoberts doesnt blame folks for dissecting that image (and Hopetowns other marketing and promo material) to the extent they have. It's been simultaneously hard and not, he says. When we're making a game that's so clearly inspired by this legacy of CRPGs up to and including Disco Elysium, when people look at something like that - and I would do the same thing - what I have in my head is my memory of the most amazing moments from those games. When Im comparing that to a concept image thats styled as a screenshot, because thats the phase of development that were in right now, nothing is going to hold up to that level of comparison, that level of scrutiny. I'm in no way saying that it's unfair for people to make that comparison. We put it out there, judge it for what you will.Roberts joined Longdue as narrative director on Hopetown in October 2024, meaning hes only been in the post for roughly five or six months. He tells me he was one of the first people [brought on] full-time in the company. By that time, as detailed in an extensive report from IGN in November last year, former ZA/UM developers Argo Tuulik and Dora Klindžić had already parted ways with CoGrammar, the company tech entrepreneur Riaz Moola founded Longdue through. This resulted in a dispute over release contracts that led to a court case which left Tuulik and Klindžić facing a six-month wait before commencing work on the kinda Disco Elysium spiritual successor studio theyd since announced, Summer Eternal.What Roberts and Hopetown technical lead Piotr Sobolewski tell me of the games development so far seems very much to reflect the effect you might expect such a situation to have on a games development.When I started, Roberts says, There had been a little bit of work done on an original concept, before I got there slash right as I got there. But a lot of that work - the setting, the main character and stuff - has all been made obsolete by the work that we've been doing since then. So, there's still a kernel of what was there in the original concept, but it was the seed of an idea basically, and now over the last few months it's grown into what you'll see on the Kickstarter.The people who are here early on, being ex-ZA/UM people, they were passionate about specific themes and specific settings and specific time periods and specific things that could happen in the world, he says slightly later in our conversation, As they moved away from the studio and other people started to come in, while we're still extremely passionate about making something true and making something great and putting our blood and our passion into it, the things that were initially explored, that setting and those themes, they're - not that they're less interesting to us, but theyre someone else's themes, someone else's passions. With the dev team as it stands now, we have different passions, and we're making a game about something different. Just your average chat with a wall. | Image credit: LongdueSo, the kicker. What is the game about as it currently exists? Well, it casts you as a rogue journalist in a Northern English mining town thats steeped in corruption and power plays. The journalist part of the equation has a direct link to Roberts past."I was a journalism major for a while in college, back in the olden times, he tells me. I used to write for a video game magazine, Next Generation magazine back in the late 90s, so I've got a bit of a journalism background. There are other people on the team who have journalism backgrounds, other people's families who have had backgrounds in journalism. We're talking to all of them about the craft of journalism about what it meant to be a journalist during [certain times], what it means to be a journalist in modern times, what it will mean to be a journalist in [Hopetowns] world.He brings up the current state of the profession, how much things have changed for it in recent times with a lot of more traditional journalistic endeavors, no longer having the support both from the public or from benefactors, and the need for a "robust" press in 2025, when the world is undergoing a sometimes slow, sometimes rapid slide into authoritarianism.Meanwhile, he says that creating a fictionalised town in the north of England being the setting is something that Longdues art director has been looking into visual reference-wise. The north east of England and the Yorkshire area is where I think we've looked for inspiration. The vibe up there, or at least the vibe around the time period that we're looking at [for inspiration], as well as some of the visuals.Roberts team also plan to use the real world UKs long history of coal mining to help inform the game. Not that we want it to be dry or a history lesson or a documentary or anything, he says, but we're setting it in a world that [you] will recognise on purpose, so we can dig into that stuff, so to speak. It's harder than it looks, you know. | Image credit: LongdueOn the other hand, both Roberts and Sobolewski cleared up one thing that the game wont involve: generative AI. Some speculation about this had been ignited by Sobolewskis LinkedIn profile, which cites his Ph.D qualification in AI, as well as several roles involving the tech.This is my other passion next to game development, Sobolewski responds when I bring this up, but I'm not mixing these two at Longdue. These are things that are my personal stuff that I'm doing for a living, and for my own personal growth. I'm not shy about it and not hiding anything. Yes, I am an AI consultant for various companies. For me, I think consuming art is kind of like consuming food, and if it's not done by a human, it doesn't have soul. It's kind of like eating plastic.I think that AI is great because it understands human language and can turn unstructured data into structured data, so it can actually extract some information from documents, etc, he continues, I don't think AI should be used as a replacement for human creativity. I don't think it's a good direction.Our writing is from writers in everything that we put out, Roberts adds, Our art is from artists, and that will continue to be the case. Even if we wanted to use generative AI to make content for the game - which we don't - the technology isn't there to pull off good writing. It'll write dialogue that sounds like good writing, but the people who appreciate good writing can tell the difference.The narrative director, meanwhile, has a CV thats not attracted as much attention from Disco fans. Throughout a long career in game dev, hes worked as a writer on the likes of Bungies Destiny 2 and Rocksteadys Suicide Squad: Kill The Justice League. He tells me that having seen how the development process works at large studios on triple-A projects like those has helped give him a really zoomed-out view into how to do it well, while still leaving room for that passion that hes applying to the smaller-scale Hopetown.It was still really satisfying to find new stories to tell with characters that people already loved and the worlds that people already loved, he adds in terms of how incorporating the personal into writing can differ between larger games with established lore and a new IP like Hopetown. But being able to build something new, a new world with new characters that people will love is, I think, exciting in a different way. You'll be looking down from the heavens, as you have in Disco and a bunch of other stuff. | Image credit: LongdueAt the end of the day though, as that aforementioned non-screenshot has proven, this freedom for Hopetown is coming with one measuring stick Longdue has taped its game to. For better or worse.There's a lot of ways that it will be similar and a lot of ways that it will be different, Roberts says when I ask him directly how Hopetown will set itself apart from Disco Elysium. We're not specifically honouring the legacy of any one game, it's more about the history of the genre. While we did use that messaging early on, based on the people that were working on that early concept who are no longer with the company it made sense to say that it was a spiritual successor.So, there are parts of Disco Elysium that we are inspired by and that we want to make in this game. Psychological complexity and storytelling, that is intelligent and modern and mature, but not in a dark and gritty way, but like an adult way. Really enormous, hugely impactful conversations with characters in the game, both inside and outside of your head. Disco inspired us a lot in those ways, and a lot of games over the last few decades have looked like Disco, they've got this camera perspective, either isometric or diametric, or however you want to think of it. We're going to look like that, we're going to have conversations with ranging dialogue and with skills that will speak up during conversations, and that will guide you during conversations.So, it is for people who - I think the other day I described it as - if you like Disco Elysium, then you're probably going to like Hopetown. And if you didn't like Disco Elysium, then you might like Hopetown anyway.0 التعليقات ·0 المشاركات ·29 مشاهدة
-
Chances Are You've Never Heard Of Nightdive Studio's Latest Switch Rereleasewww.nintendolife.comOr perhaps you have..!Nightdive Studios, famed for its remarkably comprehensive remasters and ports of classics and curios alike, has announced that it is bringing I Have No Mouth, And I Must Scream to the Nintendo Switch on 27th March 2025.Originally released in 1995 by Cyberdreams and The Dreamers Guild, rights to the game were subsequently purchased by Nightdive in 2013, with a release on PC and Mobile following soon after. It was a commercial failure at the time of its original launch, but gained significant acclaim for its dystopian setting and thoughtful writing. The late Harlan Ellison, writer of the original short story of the same name, served as co-writer and designer for the adaptation.Read the full article on nintendolife.com0 التعليقات ·0 المشاركات ·28 مشاهدة
-
Pokmon Center Singapore Sticks Its Middle Finger Up To TCG Scalperswww.nintendolife.comStore will remove plastic wrapping at point of sale.For as long as Pokmon TCG (Trading Card Game) has been a thing, scalping has been an ongoing issue. If you're somehow unaware at this point as to what the practice entails, it essentially sees certain consumers purchasing products at retail price before selling them on at huge mark-ups. It's not limited to Pokmon TCG, by any means, but it's a problem that's been getting exponentially worse over the last few years.In a recent statement from Pokmon Center Singapore thanks, VGC), the store has confirmed that it will be removing the plastic wrapping from Pokmon TCG products at the point of sale from 13th March 2025 onwards. The move has been standard practice in Japan for a while at this point, but this marks the first instance that the change has been utilised in another region.Read the full article on nintendolife.com0 التعليقات ·0 المشاركات ·29 مشاهدة
-
Klarna nabs Walmart away from Affirm and boosts its IPO prospectstechcrunch.comOn the heels of its IPO filing, Swedish fintech giant Klarna announced on Monday that it will exclusively provide buy now, pay later loans for Walmart. The partnership with Walmart is one that rival Affirm had previously owned.Klarna will provide the loans to Walmart customers through OnePay, a fintech startup in which it owns a majority stake and is also backed by Ribbit Capital. Klarna will take over providing the loans later this year, it said in a statement.San Francisco-based Affirms stock took a hit on the news, down 8% by early afternoon on Monday, trading at just over $46.The two companies have been rivals for years although Affirm is more focused on the United States. It went public in 2021 and recently announced that it has achieved $80 million in GAAP net income. Klarna, after suffering a massive blow to its valuation, has made a comeback of sorts and reported a net profit of $21 million in 2024, a huge swing from a loss in 2023 of -$244 million.Last September Affirm CEO and co-founder Max Levchin told PaymentsDive that he wanted to differentiate his company from competitors, including Klarna. One way that it is doing that, he told a technology conference last year, is to focus on earning revenue from individual transactions. Klarna and others have pushed bringing in marketing revenue, he asserted. However, a Klarna spokesperson disputed that, telling the publication that the bulk of Klarnas revenue comes from transactions, with a smaller portion drawn from marketing.Levchin went on to say that Affirm does not monetize transactions through advertising or marketing.Im not criticizing its not my place to decide those are bad businesses, he was quoted as saying. But I love ours, and ours is built around the idea that, ultimately, every transaction needs to make sense financially.Klarnas reach is more global than Affirms but it has made a big push into the U.S., telling TechCrunch last April that the U.S. and Germany represented its largest markets but that the U.S. was gaining all the time and is often largest on a quarterly basis.Landing Walmart as a partner will no doubt only increase Klarnas presence in the U.S. The retailer is the worlds largest by revenue reporting $441.8 billion in the U.S. alone last year.Just 5% of Walmarts U.S. volume would boost Klarnas total GMV (gross merchandise value) by 28%, the company said in a statement.0 التعليقات ·0 المشاركات ·27 مشاهدة
-
YC-backed ReactWise is applying AI to speed up drug manufacturingtechcrunch.comArtificial intelligence continues stirring things up in chemistry. To wit: YC-backed Cambridge, U.K.-based ReactWise is using AI to speed up chemical manufacture a key step in bringing new drugs to market.Once a promising drug has been identified in the lab, pharma firms need to be able to produce much larger amounts of the material to run clinical trials. This is where ReactWise is offering to step in with its AI copilot for chemical process optimization, which it says accelerates by 30x the standard trial-and-error-based process of figuring out the best method for making a drug.Making drugs is really like cooking, said co-founder and CEO Alexander Pomberger (pictured above left, with co-founder and CTO Daniel Wigh) in a call with TechCrunch. You need to find the best recipe to make a drug with a high purity and a high yield.The industry has for years relied upon what boils down to either trial-and-error or staff expertise for this process development, he said. Adding automation into the mix offers a way to shrink how many iteration cycles are required to land on a solid recipe for manufacturing a drug.The startup thinks it will be able to deliver one shot prediction where the AI will be able to predict the ideal experiment almost immediately, without the need for multiple iterations where data on each experiment is fed back in to further hone predictions in the near future (in two years, is Pombergers bet).The startups machine learning AI models can still deliver major savings by reducing how much iteration is required to get past this bit of the drug development chain.Cutting through the tedium The inspiration for this was: Im a chemist by training, I worked in Big Pharma, and I saw how tedious and trial-and-error driven the whole industry is, he said, adding that the business is essentially consolidating five years of academic research his doctorate focused on theautomation of chemical synthesis driven by robotic workflow and AI into what he bills as a simple software.Underpinning ReactWises product are thousands of reactions that the startup has performed in its labs in order to capture data-points to feed its AI-driven predictions. Pomberger says the startup used a high throughput screening method in its lab, which allowed it to screen 300 reactions at a time, enabling it to speed up the process of capturing all this training data for its AI.In pharma there are one or two handfuls of reactions, reaction types, that are used over and over again, he said. What we are doing is we have a laboratory where we generate thousands of data points for these most relevant reactions, train foundational reactivity models on our side, and those models can fundamentally understand chemistry. And then when a client pharmaceutical company needs to develop a scalable process, they dont need to start from scratch.The startup commenced this process of capturing reaction types to train its AIs last August, and Pomberger said it will be completed by the summer. Its working toward spanning 20,000 chemical data points to cover the most important reactions.To get one single data point in a traditional manner it takes a chemist, typically, one to three days, he said, adding: So this is really, we call it, expensive to evaluate data. Its very hard to get the single data points.So far its focused on manufacturing processes for small molecule drugs, which Pomberger said can be used in medicines targeting all sorts of diseases. But he suggested that the technology could be applied in other disciplines, too, noting that the company is also working with two material manufacturers in polymer drug delivery development.ReactWises automation play also includes software that can interface with robotic lab equipment to further dial up precision manufacturing of drugs. Though, to be clear, its purely focused on selling software; its not a maker of robotic lab kit itself. Rather, its adding another string to its bow in being able to offer to drive robotic lab equipment if its customers have such kit to hand.The U.K. startup, which was founded in July 2024, has 12 pilot trials of its software up and running with pharma companies. Pomberger said theyre expecting the first conversions into full-scale deployments of the subscription software later this year. And while it isnt revealing the names of all the firms its working with yet, ReactWise says these trials include some Big Pharma players.Pre-seed fundingReactWise is disclosing full details of its pre-seed raise, which totals $3.4 million, the startup exclusively told TechCrunch.The figure includes previously disclosed backing from YC ($500,000) and an Innovate U.K. grant of close to 1.2 million (around $1.6 million). The rest of the funding (around $1.5 million) is coming from unnamed venture capitalists and angel investors, who ReactWise says are committed to advancing AI-driven, sustainable pharmaceutical manufacturing.While ReactWise is focusing, fairly narrowly, on a specific part of the drug development chain, Pomberger said acceleration here can make a meaningful difference in shrinking the time it takes to get new pharmaceuticals to patients.Lets look at a typical duration of a drug from start to launch: 10 to 12 years. Process development takes one to 1.5 to two years. And if we can basically speed up here the workflows reduce it by an average of 60% then we can get an idea of how much an effect it is, he noted.Simultaneously, other startups are applying AI to different aspects of drug development, including identifying interesting chemicals in the first place, so theres likely to be compounding effects as more automation innovations get folded in.But when it comes to drug manufacturing, specifically, Pomberger argues that ReactWise is ahead of the pack. We were the first to actually tackle this, he said.The startup competes with legacy software using statistical approaches, such as JMP. He also said that there are a few others applying AI to speed up drug manufacturing, but said that ReactWises access to high-quality data-sets on chemical reactions gives it the competitive edge.We are the only ones that have the capability of, and that are currently generating, these high quality data sets in house, he said. Most of our competitors, they provide the software. The clients are basically prompted with instructions based on the inputs.But, from our side of things, we offer these pretrained models and those are extremely powerful because they fundamentally understand chemistry. And the idea is then to really have a client just say: This is my reaction of interest, hit start, and we already give them process recommendations from the very first day, based on all the pre-work that we did in our laboratory. And thats something nobody else does at the moment.0 التعليقات ·0 المشاركات ·29 مشاهدة
-
Percy Jackson, Orion and the Dark Win Big at 3rd Annual Childrens & Family Emmy Awardswww.awn.comDisney and DreamWorks Animation / Netflix were the big winners this weekend as The National Academy of Television Arts & Sciences (NATAS) held its 3rd Annual Childrens & Family Emmys at two separate awards ceremonies this past Saturday afternoon and evening.Hosted by Eric Bauza, the voice of Bugs Bunny, Daffy Duck and Porky Pig among countless others, the awards ceremony featured presenters including Ella Bright Terrence Little Gardenhigh (voice of John Patrick Pat Patterson in Fright Krewe), Paul Walter Hauser (voice of Dark in Orion and the Dark), Leah Sava Jeffries (Annabeth Chase in Percy Jackson and the Olympians ), Kiersten Kelly (voice of Brooklyn in Jurassic World: Chaos Theory), Amanda Martinez (voice of Abuela in Rosie Rules), Arianna McDonald (Snoopy Presents: One-of-a-Kind Marcie), Bobby Moynihan (Former Saturday Night Live cast member, voice of Bobby Boots in Pupstruction), Walker Scobell (Percy Jackson in Percy Jackson and the Olympians), Aryan Simhadri (Grover Underwood in Percy Jackson and the Olympians), Cree Summer (voice of Lizard & DeeDee in Spirit Rangers), Jacob Tremblay (voice of Orion in Orion and the Dark), and Izaac Wang (Sam Wing in Gremlins: Secrets of the Mogwai).Big winners on the day included Percy Jackson and the Olympians, which took home eight Emmys, and Orion and the Dark, which snagged six.The complete list of winners - is as follows:Outstanding Preschool SeriesBlue's Clues & You!Nickelodeon [9 Story Media Group / Brown Bag Films]Executive Producer: Vince Commisso, Wendy Harris, Traci Paige Johnson, Todd Kessler, Angela C. Santomero, Jennifer TwomeySupervising Producer: Nisa Contreras, Shevaun Gray, Peter GriffithsSenior Producer: Ana VociProducer: Jackie PaytonSeries Producer: Lesley SaliwonchykLine Producer: Natasha Daly, Patrick R. Quinn, Kyle WhaleyConsulting Producer: Steve Burns, M.R. Horhager, Vadim Kapridov, Nora Keely, Marcy Pritchard, Jennifer ShermanAssociate Producer: Maddie KrollOutstanding Children's or Family Viewing SeriesFraggle Rock: Back to the RockApple TV+ [The Jim Henson Company in association with Apple]Executive Producer: Alex Cuthbertson, Matt Fusfeld, Lisa Henson, Arnon Milchan, Yariv Milchan, Halle Stanford, John TartagliaCo-Executive Producer: Dave Goelz, Karen PrellProducer: Chris PlourdeCo-Producer: Tim O'BrienOutstanding Young Teen SeriesPercy Jackson and the OlympiansDisney+Executive Producer: Jeremy Bell, James Bobin, Anders Engstrom, DJ Goldberg, Ellen Goldsmith-Vein, Monica Owusu-Breen, Becky Riordan, Rick Riordan, Jim Rowe, Bert Salke, Dan Shotz, Craig Silverstein, Jonathan E. Steinberg, Jet WilkinsonCo-Executive Producer: Shernold Edwards, Andrew Miller, Joe TraczProducer: John CatronAssociate Producer: Zo NearyOutstanding Fiction SpecialThe Velveteen RabbitApple TV+ [Magic Lamp Pictures in association with Apple]Executive Producer: Michael RoseProducer: Martin PopeCo-Executive Producer / Writer: Tom BidwellCo-Producer: David Collins, Jane HawleyDirector: Jennifer PerrottAnimation Producer: Simon QuinnAnimation Director: Rick ThieleOutstanding Non-Fiction ProgramStand Up & Shout: Songs From a Philly High SchoolHBO | Max [HBO Documentary Films, Get Lifted Film Co.]Executive Producer: Nancy Abraham, Tommy Benjamin, Lisa Heller, Mike Jackson, John Legend, Sara Rodriguez, Ty StikloriusProducer / Director: Amy SchatzOutstanding Preschool Animated SeriesThe Tiny Chef ShowNickelodeonExecutive Producer: Ozlem 'Ozi' Akturk, Kristen Bell, Alex Bulkley, Corey Campodonico, Leah Gotcsik, Brian Grazer, Ron Howard, Rachel Larsen, Adam Reid, Morgan SackettCo-Executive Producer: Michael KaufmanLine Producer: Sara Crowley, Jason WyattOutstanding Children's or Young Teen Animated SeriesMarvel's Moon Girl and Devil DinosaurDisney+ [Flying Bark Productions, Cinema Gypsy Productions]Executive Producer: Laurence Fishburne, Steve Loter, Helen SuglandSupervising Producer: Rodney Clouden, Pilar FlynnProducer: Rafael ChaidezLine Producer: Laura Leganza ReynoldsAssociate Producer: Cameron CastilloCo-Producer / Story Editor: Jeffrey M. Howard, Kate KondellOutstanding Animated SpecialOrion and the DarkNetflix [DreamWorks Animation]Executive Producer: Bonnie Arnold, Walt DohrnProducer: Peter McCownLine Producer: Ashley LaidlawDirector: Sean CharmatzWriter: Charlie KaufmanAssociate Producer: Kristin BrennerOutstanding Short Form Live Action ProgramElmo and Jesse Remember Uncle Jack | GriefSesame Workshop [Sesame Workshop]Executive Producer: Melissa Dino, Sal Perez, Kay Wilson StallingsProducer: Ashmou Etossi YoungeLine Producer: Amanda YoungAssociate Producer: Fiorela GonzalesDirector: Frank CampagnaWriter: Ayub ArainOutstanding Short Form Animated ProgramOnce Upon a StudioDisney+ [Walt Disney Animation Studios]Executive Producer: Jennifer LeeProducer: Yvett Merino, Bradford SimonsenDirected / Written by: Dan Abraham, Trent CorreyOutstanding Public Service InitiativeLa Fuerza-STEM: Engaging Hispanic Families in Science Through Culturally Relevant MediaUnivisionExecutive Producer: Carlos Collazo, Teri Gonzalez Arvesu, Joy Lorenzo Kennedy, Michelle Lpez, Anthony Tassi, Jessica Mercer YoungProducer: Alexandra Barrera, Charlie Cartaya, Joy Castaeda, Cecilia Fernandez, Eduardo Forero, Cynthia Hoisington, Temis Laguna, Michelle Lpez, William Melendez, Monica Mola, Katherine Mora, Claudia Prado, Vanessa Prez Mrquez, Alexia Raynal, Rafael Rodriguez, Hernan TorresDirector: Charlie CartayaWriter: Carlos Collazo, Alejandro Reyes, Gloria Rodrguez de los Reyes, Jimena RomeroWell VersedNickelodeonExecutive Producer: Danielle DeCourcey, Jarrett Moreno, Matthew Segal, Taye Shuayb, Jessie Surovell, Mike Vainisi, Tom WernerExecutive Vice President, Nickelodeon Animation: Eryk CasemiroExecutive in Charge of Production: Kelley GardnerCo-Executive Producer: Dennis "Kosh" JacobsSupervising Producer: Gerry Mattei*HONORABLE MENTION*Sesame Workshop: Emotional Well-BeingSesame WorkshopExecutive Producer: Melissa Dino, Olexa Hewryk, Sal Perez, Kay Wilson StallingsProducer: Imogen Dentith, Courtney Hindle, Yuewen Jiang, Karyn Leibovich, Magali McDonald, Andrew Moriarty, Alia Nakashima, Justin Simonich, Ashmou YoungeLine Producer: Aimee Blackton, Amanda YoungAssociate Producer: Fiorela GonzalesDirector: Shannon Flynn, Joanna Hepworth, Andrew Moriarty, Matt VogelWriter: Ayub Arain, Samantha Berger, Liz Hara, Andrew Moriarty, Maxwell NicollOutstanding Lead Performer in a Preschool, Children's or Young Teen ProgramChristian Slater as Mulgarath - The Spiderwick ChroniclesRoku Channel [20th Television, Paramount Television Studios]Outstanding Supporting Performer in a Preschool, Children's or Young Teen ProgramAmanda Lawrence as Matron Shipley - Malory TowersBYUtv [King Bert Productions]Outstanding Younger Performer in a Preschool, Children's or Young Teen ProgramPhoenix Laroche as William - The Velveteen RabbitApple TV+ [Magic Lamp Pictures in association with Apple]Outstanding Puppetry PerformerLeslie Carrara-Rudolph as Abby Cadabby & Tango - Sesame StreetMax [Sesame Workshop]Outstanding Voice Performer in a Preschool ProgramKari Wahlgren as Granny Caterina, Ms. Poochytail & Magda - SuperkittiesDisney JuniorOutstanding Voice Performer in a Children's or Young Teen ProgramEric Bauza as Daffy Duck & Bugs Bunny - Teen Titans Go!Cartoon Network [Warner Bros. Animation]Outstanding Younger Voice Performer in a Preschool, Children's or Young Teen ProgramJacob Tremblay as Orion - Orion and the DarkNetflix [DreamWorks Animation]Outstanding Children's PersonalityMeryl Streep - Storyline OnlineStorylineOnline.net [The Story Garage]Outstanding Writing for a Children's or Young Teen Animated Series"Dancing With Myself"- Marvels Moon Girl and Devil DinosaurDisney+ [Cinema Gypsy Productions]Co-Producer and Story Editor: Kate KondellAssociate Story Editor: Halima Lucas Writer Liz HaraOutstanding Directing for a Single Camera Live Action Series"The Big City" - A Real Bugs LifeNational Geographic [Plimsoll Productions]Director: Alex RankenAND"I Accidentally Vaporize My Pre-Algebra Teacher"- Percy Jackson and the OlympiansDisney+Director: James BobinOutstanding Individual Achievement in AnimationBackground DesignMiho Tomimasu - Visual Development ArtistOrion and the Dark(Netflix [DreamWorks Animation])Philip Vose - Background DesignerMerry Little Batman(Amazon Prime Video [Amazon MGM Studios, DC Comics, Warner Bros. Animation])Character AnimationElena Najar - Animation SupervisorMerry Little Batman (Amazon Prime Video [Amazon MGM Studios, DC Comics, Warner Bros. Animation])Character DesignLesego Vorster - Character DesignerKizazi Moto: Generation Fire(Disney+)ColorLauren Zurcher - Visual Development Artist / Digimatte ArtistOrion and the Dark (Netflix [DreamWorks Animation])Production DesignGuillaume Fesquet - Art DirectorMerry Little Batman (Amazon Prime Video [Amazon MGM Studios, DC Comics, Warner Bros. Animation])StoryboardDavid Lux - Storyboard ArtistSnoopy Presents: Welcome Home, Franklin (Apple TV+ [WildBrain Studios in association with Apple])Outstanding Interactive MediaCousin Hodie Playdate -Donkey HodiePBS Kids [Fred Rogers Productions, Curious Media]Executive Producer: Ellen DohertySupervising Producer: Kristin DiQuolloIllustrator: Yolanda MartinezCreative Director: Tony MontanoHTML5 Developer: Dylan PopeInteractive Producer: Melanie Harke, Johnathan VanDerschaafOutstanding Writing for a Preschool or Children's Series"Can They Be Friends?" - Sesame StreetMax [Sesame Workshop]Head Writer: Ken ScarboroughWriter: Andrew Moriarty, Katherine SandfordOutstanding Writing for a Young Teen Series"I Accidentally Vaporize My Pre-Algebra Teacher"- Percy Jackson and the OlympiansDisney+Written for Television by: Rick Riordan, Jonathan E. SteinbergOutstanding Writing for a Preschool Animated Series"Not a Mascot" - Molly of DenaliPBS Kids [GBH Kids, Atomic Cartoons]Writer: Xunei Lance TwitchellHead Writer: Raye LankfordOutstanding Directing for a Multiple Camera Live Action Series"The Sign Language ABCs" - Sesame StreetMax [Sesame Workshop]Director: Shannon FlynnOutstanding Directing for a Preschool Animated Series"Glass" - StoryBots: Answer TimeNetflix [Netflix Animation]Director: Jeff Gill, Colin Lepper, Evan Spiridellis, Nate TheisOutstanding Directing for an Animated SeriesThe Molecular Level- Marvels Moon Girl and Devil DinosaurDisney+ [Flying Bark Productions, Cinema Gypsy Productions]Director: Samantha Suyi LeeSupervising Director: Ben JuwonoAnimation Director: Jen DickinsonOutstanding Voice Directing for an Animated SeriesMonsters at WorkDisney+Voice Director: Kevin Deters, Stevie Wermers-SkeltonOutstanding Music Direction and Composition for a Live Action ProgramPercy Jackson and the OlympiansDisney+Lead Composer: Bear McCrearyComposer: Omer Ben-Zvi, Brian Claeys, Alexandre Ct, Bailey Gordon, Jesse Hartov, Kelsey WoodsOutstanding Music Direction and Composition for an Animated ProgramFrog and ToadApple TV+ [Titmouse in association with Apple]Composer: Mark EvittsOutstanding Original Song for a Preschool Program"That's Why We Love Nature" - Sesame StreetMax [Sesame Workshop]Lyricist: Molly BoylanComposer & Lyricist: Benj Pasek, Justin PaulOutstanding Original Song for a Children's or Young Teen Program"My Sails are Set" - One PieceNetflix [Shueisha / Tomorrow Studios / Netflix]Composer & Lyricist: Sonya Belousova, Giona OstinelliOutstanding Show OpenPercy Jackson and the OlympiansDisney+ [Imaginary Forces]Animator: Christian Arnsparger, Alex Rupert, Jeffrey Su, Michael WangLead Illustrator: Jorge ArtolaArt Director / Animator: Henry ChangEditor; Lexi GunvaldsonDesigner / Animator: Merrill HallThemes by: Bear McCrearyDesigner: Brandon SavoyCreative Director: Karin Fong, Tosh KodamaIllustrator: Ruthy Kim, Ella LeeOutstanding Cinematography for a Single Camera Live Action ProgramA Real Bug's LifeNational Geographic [Plimsoll Productions]Photography: Robert Hollingworth, Alex Jones, Nathan SmallDirector of Photography: Simon de GlanvilleOutstanding Editing for a Single Camera Live Action ProgramPercy Jackson and the OlympiansDisney+Editor: Colleen Rafferty, Stewart Schill, Curtis ThurberOutstanding Editing for a Multiple Camera Live Action ProgramAll-Round ChampionBYUtv [marblemedia]Editor: Wyatt Chinn, Marc Fourreau, Craig Passfield, Lindsay RagoneOutstanding Editing for a Preschool Animated ProgramStoryBots: Answer TimeNetflix [Netflix Animation]Editor: Nico Colaleo, Rachael Rusakoff, Evan SpiridellisAnimatic Editor: Stella LightheartOutstanding Editing for an Animated ProgramOrion and the DarkNetflix [DreamWorks Animation]Editor: Kevin Sukho LeeOutstanding Sound Mixing and Sound Editing for a Live Action ProgramA Real Bug's LifeNational Geographic [Plimsoll Productions]Re-Recording Mixe:r Brian MoseleySound Editor: David YappFoley Artist: Jonathon CawteOutstanding Sound Mixing and Sound Editing for a Preschool Animated ProgramStar Wars: Young Jedi AdventuresDisney+ [Lucasfilm Ltd.]Sound Designer: Heather Olsen, MPSERe-Recording Mixer: Fil Brown, Melissa EllisDialogue Editor: Robbi Smith, MPSEFoley Artist: John J LampinenFoley Mixer: David Bonilla, MPSEOutstanding Sound Mixing and Sound Editing for an Animated ProgramOrion and the DarkNetflix [DreamWorks Animation]Sound Designer: Jessey Drake, Jeff Halbert, Marc SchmidtRe-Recording Mixer: D.J. LynchSupervising Music Editor: Rob McIntyreSound Editor: Laria DeLeon, Matt Festle, Cat Gensler, Grace StenslandDialogue Editor: Jason OliverFoley Artist: Vincent Deng, Laura MaciusFoley Mixer: Roberto D. AlegriaOutstanding Lighting, Camera and Technical ArtsA Real Bug's LifeNational Geographic [Plimsoll Productions]Camera Technician: Josh Kingsley-Jones, Tim WatsonOutstanding Visual Effects for a Live Action ProgramPercy Jackson and the OlympiansDisney+ [ILM, Raynault VFX, MPC, Storm, M.A.R.Z., Hybride]Visual Effects Coordinator: Yasmin Blake, Jason Neisewander, Emma OrnerVisual Effects Senior Coordinator: Derrek Brajkovich-HornVirtual Production Supervisor: Sonia ContrerasVisual Effects Head of Production: Jacinthe CtExecutive Visual Effects Art Director Yanick Dusseault Senior VFX Supervisor Erik HenryExecutive Visual Effects Producer: Adele Jones-VenablesAnimation Supervisor: Benoit MoranneAssociate VFX Supervisor: Donny RauschExecutive Visual Effects Supervisor: Mathieu RaynaultSenior VFX Producer: Matt RobkenVisual Effects Editor: Anthony SafariikVisual Effects On Set Supervisor: Rick SanderAssociate Visual Effects Supervisor: Daniel SchmidCG Supervisor: Philippe ThrouxVFX Supervisor: Justin Bunt, Jose Burgos, Roman Schmidt, Jeff WhiteVFX Producer: Katherine ChambersSFX Supervisor: Joel WhistVisual Effects Supervisor: Luca Bonatti, Simon Marinof, Espen Nordahl, Sylvain ThrouxVisual Effects Producer Mlanie Carignan, Valrie Clment, Stacey MacDonald, Richard Martin, Jessica-Rose SmithAssociate Visual Effects Producer: Amanda Newby Fitzgerald, Shawn SmolenskyOutstanding Casting for a Live Action ProgramPercy Jackson and the OlympiansDisney+Casting by: Candice Elzinga, CSACasting by: Denise Chamian, CSA, Jordana Sapiurka, CSAOutstanding Casting for an Animated ProgramGremlins: Secrets of The MogwaiMax [Warner Bros. Animation]Casting by: Agnes Kim, Sarah NoonanOutstanding Art Direction/Set Decoration/ Scenic Design for a Single Camera ProgramThe Spiderwick ChroniclesRoku Channel [20th Television, Paramount Television Studios]Supervising Art Director: Andrew LiArt Director: Michael CorradoProduction Designer: Elena AlbaneseSet Decorator: Ide FoyleOutstanding Art Direction/Set Decoration/ Scenic Design for a Multiple Camera ProgramBunk'dDisney ChannelProduction Designer: Kelly HoganSet Decorator: Britt WoodsOutstanding Costume Design/StylingFraggle Rock: Back to the RockApple TV+ [The Jim Henson Company in association with Apple]Costumer: Gina Bennett, Terri Grant, Kim LennoxSenior Designer / Fabricator: Robert BennettCreative Supervisor / Designer: Pete Brooke, Jason WeberAnimatronics Supervisor: John CriswellOn-Set Wrangling Supervisor: Alex "Jrgen" FurgusonPuppet Builder: Joel Gennari, Laura Manns, Anney Ozar, Tina Roland, Sierra SchoeningOn-Set Puppet Wrangler: Dusty HagerudStitcher: Sue HlavenkaWrangler / Fabricator: Kristi Ann Holt, Dina MeschkuleitCreature Shop Supervisor / Costume Designer: Scott JohnsonFabricator / Animatronic Mechanic: Peter KominekPuppet Build Supervisor / Lead Fabricator: Rollie KrewsonProp Master: Kesar LacroixOn-Set Animatronic Lead: Jason WardLead Animatronic Mechanic: Leo WieserOutstanding Hairstyling and MakeupThe Santa ClausesDisney+ [20th Television, Disney Branded Television]Special Effects Makeup Department Head: Howard BergerSpecial Makeup Effects Co-Department Head: Erica PreusSpecial Effects Key Makeup Artist: Scott StoddardKey Hairstylist: Nina AdadoHairstylist: Taylor Bennett, Morgan Ferrando, Patricia Pineda Lansingh, Shay Sanford FongKey Makeup Artist: Stephanie Kae PanekMakeup Department Head: Kathleen FreemanHair Department Head: Anissa SalazarOutstanding Stunt Coordination for a Live Action ProgramOne PieceNetflix [Shueisha / Tomorrow Studios / Netflix]Supervising Stunt Coordinator: Franz SpilhausStunt Coordinator: Darrell McLeanOutstanding ChoreographyHigh School Musical: The Musical: The SeriesDisney+Choreographer: Zach WoodleeSource: NATAS Dan Sarto is Publisher and Editor-in-Chief of Animation World Network.0 التعليقات ·0 المشاركات ·28 مشاهدة
-
Decentralized Water and Wastewater Treatment Key to Sustainable Communitiesarcheyes.comPatrick Federi via UnsplashAs urbanization accelerates and climate challenges intensify, the need for sustainable water management solutions is more pressing than ever. Decentralized water and wastewater treatment systems are emerging as a viable alternative to traditional centralized treatment, offering benefits that enhance community resilience and environmental sustainability.Understanding Decentralized TreatmentUnlike centralized systems, which rely on extensive pipeline networks to transport water to and from a faraway plant, decentralized treatment localizes water and wastewater management, with treatment facilities located near the point of use. By treating water and wastewater close by, decentralized systems offer flexible, cost-effective, and adaptable treatment solutions that can be tailored to meet the unique needs of a wide range of communities and industries.Economic AdvantagesOne of the key benefits of decentralized treatment is its cost-effectiveness. While centralized plants require significant investment in infrastructure, particularly for the construction and maintenance of long pipelines, decentralized plants alleviate the need to transport water over long distances. This, in turn, reduces initial capital expenditure and lowers ongoing operational and maintenance costs. Decentralized plants typically consist of modular units that can be quickly deployed and installed. This gives a community the flexibility to start with a small plant to keep costs down yet retain the ability to scale up as the community grows.Furthermore, decentralized systems often utilize innovative technologies that enhance cost savings. For example, some systems incorporate advanced filtration and purification techniques that minimize the use of chemicals, reducing operating expenses and environmental impact. Additionally, by enabling on-site water reuse, decentralized systems can lower the demand for freshwater sources, reducing significant costs for businesses and municipalities.Environmental BenefitsDecentralized systems not only cut costs but also offer several environmental advantages.Enhanced water reuse: Decentralized treatment can facilitate local water reuse for nonpotable applications, such as irrigating landscaping or recreational facilities. Reusing treated wastewater provides a cheaper alternative water source, reduces the pressure on freshwater supplies, and prevents water pollution. The high-quality effluent can also be safely released into the environment to support natural ecosystems, recharge aquifers and replenish freshwater supplies. This reduces the strain on natural water bodies and helps maintain ecological balance.Reduced energy consumption: When treating water and wastewater close by, nothing must be hauled or pumped to and from the community. This reduces the energy required for transportation, leading to lower greenhouse gas emissions and additional cost savings.Minimized ecological disruption: Smaller, modular treatment plants have a compact, less obtrusive physical footprint. Since they do not require extensive earthworks for long pipelines, they preserve natural habitats and have a milder impact on local ecosystems. Moreover, decentralized treatment can be integrated with renewable energy sources, such as solar or wind power, further reducing their environmental footprint and promoting sustainable practices.Resilience and AdaptabilityDecentralized systems can help communities build resilience to natural disasters and infrastructure failures. Unlike centralized systems, where a single glitch can disrupt service to a broad area, decentralized plants operate independently so that issues remain local and are more manageable. If one of these smaller plants fails, it wont affect service to the whole area. This approach enables communities to maintain essential water services during emergencies, safeguarding public health and well-being.Supporting Sustainable Development Ivan Bandura via Unsplash Ivan Bandura via UnsplashThis inherent resilience also makes decentralized systems ideal for supporting broader sustainable development goals. Decentralized water and wastewater treatment aligns with the United Nations sustainable development goals by promoting efficient resource use and environmental stewardship. It supports goal 6 by promoting the availability and sustainable management of water and sanitation for all, including communities in remote, underserved locations. These systems foster a self-sufficient approach to water management, giving communities more control and reducing dependence on faraway centralized infrastructure.Additionally, their design allows systems to be tailored to specific water quality challenges and meet the needs of communities in urban and remote or rural areas.Decentralized water and wastewater treatment represents a shift toward smarter, more resilient, and more sustainable water management. These systems meet modern challenges such as urbanization, climate change, and water scarcity by reducing costs, protecting and conserving water resources, and enhancing community self-sufficiency. For municipalities seeking to future-proof their water infrastructure, decentralized treatment is a scalable, adaptable, and environmentally responsible way to a more water-secure and sustainable future.by ArchEyes TeamLeave a comment0 التعليقات ·0 المشاركات ·30 مشاهدة
-
The Importance of a Business Loan Calculator for Architects and Small Firmsarcheyes.comAlesia Kazantceva via UnsplashAccess to funding is a crucial aspect of running an architecture practice. Whether launching a new firm, expanding operations, or financing a major project, securing a loan is often necessary. However, for architectsespecially those with small firms or independent practicesnavigating financing can be challenging, particularly when dealing with high interest rates or limited credit history.This is where aBusiness Loan Calculator becomes invaluable. By providing clear financial insights, architects can estimate loan repayments, assess affordability, and make strategic financial decisions without risking long-term financial strain.This article explores how architects and small firms can use a loan calculator to plan their financial future and secure business funding.What is a Business Loan Calculator?Abusiness loan calculator is an online financial tool that helps architects or business owners estimate the cost of business loans. By inputting key financial details such as loan amount, interest rate, and repayment period, architects can quickly determine:Monthly installment amountsTotal repayment costsImpact of different loan terms on affordabilityFor architects seeking financial support for projects, office expansion, or equipment purchases, this tool ensures informed decision-making before committing to a loan.Why Architects & Small Firms Need a Loan CalculatorArchitectural firms, especially small practices, often face unpredictable cash flows due to project-based income. This makes loan affordability and financial planning critical. An Architecture Business Loan Calculator helps architects by providing:1. Loan Affordability AssessmentMany architects work on a project-to-project basis, leading to fluctuating cash flow.A loan calculator provides insight into how monthly repayments fit into financial planning.Avoids overborrowing and ensures financial stability during slow business periods.2. Financial Planning for GrowthKnowing the financial commitment beforehand is crucial for funding anew office space, software, or construction tools.Bad business credit often arises from poor financial management or circumstances beyond ones control.Understanding the total repayment cost helps architects allocate resources more efficiently.Responsible borrowing ensures long-term growth without financial stress.3. Loan Comparison for ArchitectsArchitects and design firms may receive multiple financing offers from banks, credit unions, and alternative lenders.Using a calculator allows for side-by-side comparisons of different loan structures.Helps avoid high-interest loans and ensures the best financial option.4. Negotiation Power with LendersA clear understanding of loan terms and total costs strengthens negotiations with banks and financial institutions.Architects can demonstrate their financial knowledge and request better interest rates or flexible repayment terms.Key Features of an Architecture Business Loan Calculator Annie Spratt via Unsplash Annie Spratt via UnsplashMost business loan calculators provide:1. Input Fields for Key Financial DetailsLoan amountInterest rate (fixed or variable)Loan duration2. Detailed Cost BreakdownMonthly repayment amountTotal interest payableTotal repayment amount over the loan period3. Adjustable ParametersArchitects can modify loan terms to see how changes impact affordability.Extending the loan term reduces monthly payments but increases total interest paid.4. User-Friendly InterfaceDesigned for architects and small firms with no advanced financial knowledge required.Provides quick insights into borrowing capacity.Example: How an Architect Uses a Loan CalculatorScenario:David, an independent architect, plans to take out a $10,000 loan to invest in new architectural software and office upgrades. He inputs the following into a loan calculator:Loan Amount$10,000Annual Interest Rate15%Repayment Period2 yearsResults:Monthly Repayment: $484Total Repayment Amount: $11,66Total Interest Paid: $1,616Adjusting the Loan Term:David wanted to adjust the repayment term to 3 years. This would reduce her monthly payment to $347 but result in a total interest payment of $2,492. Finally, he decided that the original 2-year term was less expensive overall.Advantages of a Loan Calculator for ArchitectsAn Architecture Business Loan Calculator offers numerous benefits for architects, small firms, and independent designers:Clarity in Financial Commitments Architects can see the exact costs before applying for a loan.Better Decision-Making Helps align loan terms with business cash flow and project timelines.Financial Stress Reduction Knowing affordability upfront prevents financial strain.Responsible Borrowing Ensures architects dont take on more debt than they can handle.Tips for Architects Using a Loan CalculatorTo get the most out of an Architecture Business Loan Calculator, architects should:Be Realistic About Financial Projections Input accurate revenue and expense data for a reliable estimate.Compare Different Scenarios Adjust loan amounts and terms to find the best balance between affordability and total cost.Consider Additional Costs Account for processing fees, insurance, and unexpected expenses.Use the Calculator Before Applying Ensure the loan aligns with financial goals before submitting applications.Revisit the Calculator After Loan Approval Double-check the final terms to confirm they match initial projections.0 التعليقات ·0 المشاركات ·39 مشاهدة